October 15, 201015 yr Hi guys, i have a strange issue, when i play on 1.0.6.0 or 1.0.7.0 everything works fine but i won't play on this patch because i have issue with constantly reloading textures on buildings and sometimes everything dissapears. So i reinstall the game and patched it to 1.0.4.0, then i install LCPDFR 0.90F + Hotfix (i removed dsound.dll because im using xliveless ) then i started game, load and... Booom, game crashes. I found liveless dedicated to 1.0.4.0 but Diagnostic tool said that is incomptabile with lcpdfr. But with this version game starts with no problems but ALT + P wont do anything... (it only changes blur) Have anyone ideas for it? i think Liveless may be cause of this issues.. i tried many versions but they are incomptabile with lcpdfr or crash game.. Maybe someone have similiar issue and have working liveless with 1.0.4.0 and LCPDFR? I am using scripthook provided with LCPDFR i am adding result of diagnostic BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsXP Home (5.1.3.0 Build: 2600) Service Pack:Dodatek Service Pack 3 System RAM (GB): 2 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: M:\Program Files\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 4, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: XLiveLess GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2010-10-16 00:07:35 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0) ===============END .NET SCRIPTHOOK LOG=============== ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: IPbTRgPTTaOcPZRO+tFDHQ== EDIT: i have actual video drivers (NVIDIA GF 9600 GT)