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[SUPPORT] ELS V8 Crashing (killed thread)


jetfire245

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Description:I will go on duty cruise around for a bit,and than it seems somewhere around when additonal units arrive or a transport is called the game crashes.

Current mods:

1. LCPDFR 1.0c

2. Els v8 (previously v7)

3. els v7 modded cars (MODIFIED VEHICLES:

 

Pc specifications:

Nvidia gtx 570

4gb ram

intel core 13 3250 hype threading

3tb 7200 hard drive

heres my DxDiag.txt

(bear in mind that gta iv states about 1180 resources available and only about 500 being used,game runs very smooth)

 

All other logs:

AdvancedHook.log

AdvancedHookInit.log

asilog.txt

LCPDFR.log

ScriptHook.log

ScriptHookDotNet.log 

 

 

 

UPDATE: Played a little more,was on a call for a drunk driver and called for prisoner transport,(5 seconds later) game crashes.

9/16/14 - Updated title to be more appropriate

Edited by jetfire245
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Have you modified the LCPDFR config file for the transport vehicles?

This bit:

[Main]
...
SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE;
...

Some models don't appear to work very well and cause crashes, so be sure to go check them. The ones above are the default.

Edited by LukeD

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Posted a picture of modified vehicles,on right and original on left.

Current config:


// G17 Media
// LCPD First Response
// GTAIV

// ---------------------------------------------------
// LCPDFR CONFIGURATION SETTINGS
// - V1.0 (December 2013)
// - Made by The G17 Media Team
// - © Copyright 2009-2013, G17 Media
// ---------------------------------------------------

// ---------------------------------------------------
// YOU CAN FIND A LARGE GUIDE ON HOW TO USE THIS FILE
// IN THE LCPDFR USER DOCUMENTATION. IT CONTAINS
// A LIST OF SETTINGS, THEIR DEFAULT VALUES, AND A
// DESCRIPTION OF WHAT EACH SETTING DOES, PLUS OTHER
// IMPORTANT INFORMATION REGARDING THIS CONFIG FILE.
// ---------------------------------------------------

[Main]
AdditionalCopCarModels=
SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE;
VehicleTrunkWeapons=Shotgun_Baretta;
AllTextMode=False
AmbientScenariosMaximum=3
AmbientScenariosMultiplier=250
DepartmentName=Liberty City Police Department
DepartmentShortName=LCPD
FirstStart=False
UsingPoliceStationMod=False

[Callouts]
MaximumSecondsBeforeNewCallout=550
MinimumSecondsBeforeNewCallout=60
Enabled=True
Multiplier=250

[Pursuits]
AllowRoadblocks=True
ForceAnnihilatorHelicopter=False
MaximumCopCarsInPursuit=5
MaximumCopsInPursuit=20

[Hardcore]
Enabled=False

[Networking]
APIKey=
ServicesEnabled=True

[Taser]
ShowHolsteredTaserOnPlayer=True

[Keybindings]
AcceptCallout=Y
AcceptCalloutModifierKey=None
AcceptPartner=E
AcceptPartnerModifierKey=None
AimMarker=LMenu
AimMarkerModifierKey=None
Arrest=E
ArrestModifierKey=None
ArrestCallTransporter=N
ArrestCallTransporterModifierKey=None
ArrestDriveToPD=Y
ArrestDriveToPDModifierKey=None
BlockArea=M
BlockAreaModifierKey=None
ConfirmCopModel=Return
ConfirmCopModelModifierKey=None
ConfirmCopCarModel=Return
ConfirmCopCarModelModifierKey=None
Dialog1=F9
Dialog1ModifierKey=None
Dialog2=F10
Dialog2ModifierKey=None
Dialog3=F11
Dialog3ModifierKey=None
Dialog4=F12
Dialog4ModifierKey=None
DenyCallout=N
DenyCalloutModifierKey=None
GrabSuspect=E
GrabSuspectModifierKey=None
HolsterTaser=T
HolsterTaserModifierKey=None
WalkFaster=LMenu
WalkFasterModifierKey=None
IssueParkingTicket=E
IssueParkingTicketModifierKey=None
JoinPursuit=E
JoinPursuitModifierKey=None
NextCopModel=Right
NextCopModelModifierKey=None
NextCopModelTexture=Up
NextCopModelTextureModifierKey=None
NextCopCarModel=Right
NextCopCarModelModifierKey=None
OpenTrunk=E
OpenTrunkModifierKey=None
PartnerArrest=G
PartnerArrestModifierKey=None
PartnerRegroup=R
PartnerRegroupModifierKey=None
PoliceComputer=E
PoliceComputerModifierKey=None
PreviousCopModel=Left
PreviousCopModelModifierKey=None
PreviousCopModelComponent=Back
PreviousCopModelComponentModifierKey=None
PreviousCopModelTexture=Down
PreviousCopModelTextureModifierKey=None
PreviousCopCarModel=Left
PreviousCopCarModelModifierKey=None
PulloverLicenseYes=F9
PulloverLicenseYesModifierKey=None
PulloverLicenseNo=F10
PulloverLicenseNoModifierKey=None
PulloverStart=ShiftKey
CallInPursuitModifierKey=Menu
CallInPursuit=E
ViewIntroductionModifierKey=None
ViewIntroduction=E
UpdateCalloutStateModifierKey=Menu
UpdateCalloutState=E
TutorialStartPoliceDepartmentModifierKey=None
TutorialStartPoliceDepartment=E
TutorialStartModifierKey=None
TutorialStart=Y
ToggleSirenModeModifierKey=None
ToggleSirenMode=Divide
ToggleHatModifierKey=Menu
ToggleHat=U
ToggleBusyModifierKey=None
ToggleBusy=F7
StartChaseOnPedModifierKey=None
StartChaseOnPed=LControlKey
StartModifierKey=Menu
PulloverStartModifierKey=None
RandomizeCopModel=Down
RandomizeCopModelModifierKey=None
RecruitPartner=G
RecruitPartnerModifierKey=None
RequestBackup=B
RequestBackupModifierKey=Menu
RequestAmbulance=M
RequestAmbulanceModifierKey=ControlKey
RequestFirefighter=F
RequestFirefighterModifierKey=ControlKey
RequestHelicopterBackup=N
RequestHelicopterBackupModifierKey=ControlKey
RequestNooseBackup=N
RequestNooseBackupModifierKey=Menu
ShowPursuitTacticsMenu=F8
ShowPursuitTacticsMenuModifierKey=None
ShowQuickActionMenu=Capital
ShowQuickActionMenuModifierKey=None
Start=P

[KeybindingsController]
AcceptCallout=A
AcceptCalloutModifierKey=LeftShoulder
AcceptPartner=LeftShoulder
AcceptPartnerModifierKey=None
AimMarker=None
AimMarkerModifierKey=None
Arrest=LeftShoulder
ArrestModifierKey=None
ArrestCallTransporter=X
ArrestCallTransporterModifierKey=None
ArrestDriveToPD=B
ArrestDriveToPDModifierKey=None
BlockArea=None
BlockAreaModifierKey=None
ConfirmCopModel=A
ConfirmCopModelModifierKey=None
ConfirmCopCarModel=A
ConfirmCopCarModelModifierKey=None
Dialog1=DPadLeft
Dialog1ModifierKey=None
Dialog2=DPadRight
Dialog2ModifierKey=None
Dialog3=DPadDown
Dialog3ModifierKey=None
Dialog4=DPadUp
Dialog4ModifierKey=None
DenyCallout=B
DenyCalloutModifierKey=LeftShoulder
GrabSuspect=LeftShoulder
GrabSuspectModifierKey=None
HolsterTaser=RightThumb
HolsterTaserModifierKey=None
WalkFaster=None
WalkFasterModifierKey=None
IssueParkingTicket=LeftShoulder
IssueParkingTicketModifierKey=None
JoinPursuit=None
JoinPursuitModifierKey=None
NextCopModel=DPadRight
NextCopModelModifierKey=None
NextCopModelTexture=DPadUp
NextCopModelTextureModifierKey=None
NextCopCarModel=DPadRight
NextCopCarModelModifierKey=None
OpenTrunk=LeftShoulder
OpenTrunkModifierKey=None
PartnerArrest=None
PartnerArrestModifierKey=None
PartnerRegroup=None
PartnerRegroupModifierKey=None
PoliceComputer=LeftShoulder
PoliceComputerModifierKey=None
PreviousCopModel=DPadLeft
PreviousCopModelModifierKey=None
PreviousCopModelComponent=LeftThumb
PreviousCopModelComponentModifierKey=None
PreviousCopModelTexture=DPadDown
PreviousCopModelTextureModifierKey=None
PreviousCopCarModel=DPadLeft
PreviousCopCarModelModifierKey=None
PulloverLicenseYes=DPadLeft
PulloverLicenseYesModifierKey=None
PulloverLicenseNo=DPadRight
PulloverLicenseNoModifierKey=None
PulloverStart=X
CallInPursuitModifierKey=DPadDown
CallInPursuit=X
ViewIntroductionModifierKey=None
ViewIntroduction=LeftShoulder
UpdateCalloutStateModifierKey=None
UpdateCalloutState=None
TutorialStartPoliceDepartmentModifierKey=None
TutorialStartPoliceDepartment=X
TutorialStartModifierKey=None
TutorialStart=X
ToggleSirenModeModifierKey=None
ToggleSirenMode=None
ToggleHatModifierKey=None
ToggleHat=None
ToggleBusyModifierKey=None
ToggleBusy=DPadDown
StartChaseOnPedModifierKey=None
StartChaseOnPed=None
Start=None
StartModifierKey=None
PulloverStartModifierKey=None
RandomizeCopModel=DPadDown
RandomizeCopModelModifierKey=None
RecruitPartner=X
RecruitPartnerModifierKey=None
RequestBackup=DPadDown
RequestBackupModifierKey=A
RequestAmbulance=None
RequestAmbulanceModifierKey=None
RequestFirefighter=None
RequestFirefighterModifierKey=None
RequestHelicopterBackup=None
RequestHelicopterBackupModifierKey=None
RequestNooseBackup=B
RequestNooseBackupModifierKey=DPadDown
ShowPursuitTacticsMenu=None
ShowPursuitTacticsMenuModifierKey=None
ShowQuickActionMenu=LeftThumb
ShowQuickActionMenuModifierKey=None




Added spoiler tags to reduce post size. -Staff

this is from my "scripthook" look at where it says "thread killed" (at the bottom)


[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[WARN] [EmergencyLightingSystem] Thread instance is being deleted while still hooked
[iNFO] [EmergencyLightingSystem] Thread killed
[WARN] [AdvScriptThread] Thread instance is being deleted while still hooked

Please use the edit button to add more information to your posts. Posts merged. - Staff
Edited by ineseri
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