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Editing Textures on Mercedez Vito

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G'day, I'm having trouble with texture editing. I am trying to use an AFP (Australian Federal Police) skin I found on that was made for the Mercedez Vito. But when I load it in the textures are all weird. When I was editing it, it had vito_signs. There was 4 of them. They all had the skin the vehicle came with. So I replaced them all with the AFP skin. Please help!!!

 

 

Included are snapshots of the skin itself and the loaded vehicle in-game. (Video was to big :( )

Edited by claw106

  • Author

Not to sure

Are you sure that texture was made for that specific model? It's more than likely that that model is using a different template. 

 


After some digging around I think I found it. But How do I change the skin? I cant find it on OpenIV.

 

www.gta4-mods.com/vehicles//2013-mercedez-benz-vito-115cdi-f22217

 

Not to sure

 

Edited by claw106

It wont fit because your are using a template for another model on my police model.

 

You need to use the template included with my model:

'?do=embed' frameborder='0' data-embedContent>>

 

That other one wont fit because the guy who made the gta4-mods.com model made a different template for it.

[center][img]http://i.imgur.com/KnSj6.png[/img][/center]
[center][size=2]Please don't PM me requests... (Unless it's a really cool idea and you can provide a unlocked file...)[/size][/center]

  • Author

That model is the model I started with. Yet I still get the same problem. Maybe I'm installing it wrong. I'm changing all the vito_signs.

It wont fit because your are using a template for another model on my police model.

 

You need to use the template included with my model:

'?do=embed' frameborder='0' data-embedContent>>

 

That other one wont fit because the guy who made the gta4-mods.com model made a different template for it.

 

 

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