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Importing Vortex LED

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anyone know how to correctly import the vortex led's?

 

I open the z3d file into zmod and the textures and it shows up fine but once I export it to be able to import it onto a model, the textures are gone and so are the Vortex_L_L0. it only shows up as below in the pic...

 

If anyone could tell me how to export this so the LO files stay as is and can be used on a vehicle... that would be awesome.. Thanks

Add the textures to ZModeler, then click "File" and click "Merge", then navigate to your .z3d and either double click it or click it once to highlight and "Merge"

 

Also, it's the Vertex

  • Author

ok I merge the .z3d file and then exported it and it did the same thing... For some reason the _L0 isn't following suit when it is imported.....

 

So I am assuming don't export the z3d file and then import it.. Just have my model open and hit merge?

 

I now have opened the car model and added the textures of the vertex and merged the .z3d and it froze zmodeler... It still won't load in lol

Edited by Kevin376

  • 4 weeks later...

Are you having issues with the Vertexs appearing white in game? I have the textures added in Zmodeler but it still appears white. It's the only thing I have left before my set up is completed. 

[font="verdana, geneva, sans-serif"]Management is doing things right; leadership is doing the right things.[/font]

 

I think I figured mine out. I had to rename all my extra 1s and 4s temporarily and I imported a vertex I converted earlier to a wft file. Once I merged the z3d it merged with the converted vertex wft file. Before, I was merging the z3d vertex file and it was merging with other extras. Which is where your problem may be. 

[font="verdana, geneva, sans-serif"]Management is doing things right; leadership is doing the right things.[/font]

 

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