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How to turn off all ambient police activity?


McGillicuddyAP

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Hi,

 

So I am looking to get rid of all ambient police scenarios as I prefer a different play style then always action happening.  I set the ini settings for random ambient events to 0.  While I am no longer getting other ambient events, I am still getting AI police pursuits initiating at random times.  How do I turn this off?

McGillicuddyAP

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Do you guys have braveheart's policing script? If so try the following -- 

 

1) Go to scripts, Policing.ini.

2) Change True to FALSE like so - af6M0.png

 

3) Play your game w/ no random events!

 

-- 

If this doesn't work do the same thing in VDH police helper! 

 

Hope I Helped,

McAwesome

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Do you guys have braveheart's policing script? If so try the following -- 

 

1) Go to scripts, Policing.ini.

2) Change True to FALSE like so - af6M0.png

 

3) Play your game w/ no random events!

 

-- 

If this doesn't work do the same thing in VDH police helper! 

 

Hope I Helped,

McAwesome

Hmmm. I will have to give that a try.

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Do you guys have braveheart's policing script? If so try the following -- 

 

1) Go to scripts, Policing.ini.

2) Change True to FALSE like so - af6M0.png

 

3) Play your game w/ no random events!

 

-- 

If this doesn't work do the same thing in VDH police helper! 

 

Hope I Helped,

McAwesome

 

I don't have brave heart's policing script and I get ambient scenarios.  Is there a command line I can add into the LCPDFR INI file?

McGillicuddyAP

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I don't have brave heart's policing script and I get ambient scenarios.  Is there a command line I can add into the LCPDFR INI file?

 

Not a command line necessarily, but in the .ini file there is a line like this - aff4A.png if you change the 2, to 0.

NevermindI see you already tried that.. :/ .  Hmm, so LCPDFR is the only script you have? If so the only other thing I could think of is that maybe one of the LCPDFR callouts is a footpurstuit, which is triggered every so often. That is a long shot, but if that was the case you would have to disable callouts to solve this issue.. Just trying to spitball some ideas, try disabling callouts, going in game and just doing traffic stops for a bit and see if you get any ambient events then. By this I mean changing this - afflY.pngto false, not just going in game and toggling your status to busy. I wish I could help further, but if that suggestion doesn't work, I am stumped. I personally don't use 1.0 and still use .95, which is why I am having difficulties helping.

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  • 3 weeks later...

Not a command line necessarily, but in the .ini file there is a line like this - aff4A.png if you change the 2, to 0.

NevermindI see you already tried that.. :/ .  Hmm, so LCPDFR is the only script you have? If so the only other thing I could think of is that maybe one of the LCPDFR callouts is a footpurstuit, which is triggered every so often. That is a long shot, but if that was the case you would have to disable callouts to solve this issue.. Just trying to spitball some ideas, try disabling callouts, going in game and just doing traffic stops for a bit and see if you get any ambient events then. By this I mean changing this - afflY.pngto false, not just going in game and toggling your status to busy. I wish I could help further, but if that suggestion doesn't work, I am stumped. I personally don't use 1.0 and still use .95, which is why I am having difficulties helping.

That's the funny thing.  It happens when I have max ambient scenarios maximum set to 0, have ambient scenarios set to False and also am not receiving callouts.  They are AI initiated completely.

McGillicuddyAP

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