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Vehicles from my home town

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I have someone who offered to make liveries for it, but I'd prefer models, cause I dont really use liveries. They are still making it and I guess now is about a good a time as any to get into liveries for vehicles, but eh, models would be much easier for me to deal with and handle rather than liveries would. I've never used liveries before, and in all honesty, I really would prefer models rather than liveries, but eh, whatever works, right? Do you think you could help in making these models come alive? :ohmy:

 

Well i mean. Hey i Don't Create models. Maybe you should still hunt for a creator for ya. I think you will like my liveries but if you don't wanna bother I wont either.

Blessed Are the peacemakers, for they will be called the children of God - Matthew 5:9

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  • Here is a video on the process......  

  • Before you click on the .WTD file, click on "edit" it's on the top right and it will give you those options.  

  • No problem. If you replace the car texture, it will be there permanently, if using a multi-livery vehicle, be sure to add +livery in your vehicles.ide (in common>data) I recommend that you replace

  • Author

Well i mean. Hey i Don't Create models. Maybe you should still hunt for a creator for ya. I think you will like my liveries but if you don't wanna bother I wont either.

It is fine that you dont create models, and I would love to see the liveries you came up with. It is just I've never used liveries before, so now I must learn how to install them was the only issue. But that is fine. So, you created the liveries already huh? Well, cool! Sweet! I would love to see what you came up with! :biggrin:

It is fine that you dont create models, and I would love to see the liveries you came up with. It is just I've never used liveries before, so now I must learn how to install them was the only issue. But that is fine. So, you created the liveries already huh? Well, cool! Sweet! I would love to see what you came up with! :biggrin:

 

Im almost done but i really need a side complete side profile of the car for accuracy.

 

EDIT: Never mind i found a great one.

Edited by OSHPTROOPERSHORTY

Blessed Are the peacemakers, for they will be called the children of God - Matthew 5:9

Liveries are very simple too install, replace the current liveries in the textures file (.WTD) they are .PNG pictures and all you have to to is replace them, it's a lot more easier than getting a new model.

  • Author

Im almost done but i really need a side complete side profile of the car for accuracy.

 

EDIT: Never mind i found a great one.

 

Fantastic! I cannot wait to see the finished livery! :biggrin:

 

Liveries are very simple too install, replace the current liveries in the textures file (.WTD) they are .PNG pictures and all you have to to is replace them, it's a lot more easier than getting a new model.

 

Hmm? Well, how do I replace the original .wtd file when all I am provided is a .PNG image file? In Spark IV there is no option to do that, to import your own images, so how would I go about doing that?

Fantastic! I cannot wait to see the finished livery! :biggrin:

 

 

Hmm? Well, how do I replace the original .wtd file when all I am provided is a .PNG image file? In Spark IV there is no option to do that, to import your own images, so how would I go about doing that?

 

It will be a little bit longer. Also Im not sure how spark iv works but in openIV you click enable editing, then go to the wtd. file, click replace, then replace with the PNG.file. 

Blessed Are the peacemakers, for they will be called the children of God - Matthew 5:9

  • Author

It will be a little bit longer. Also Im not sure how spark iv works but in openIV you click enable editing, then go to the wtd. file, click replace, then replace with the PNG.file. 

 

I use Spark IV, not Open IV and don't feel like switching software, however, it is fine, take all the time you need to complete the textures, so long as they are epic in the end and truly represent the Catskill PD, that is all I care about, which I am sure you will do fine at, no worries here, take your time! I look very forward to seeing your finished liveries! :biggrin:

 

Here is a video on the process......

 

 

But see my version of Spark IV does not have an "Export" or "Import" textures option. It only has two save buttons, one known as "save texture" and the other "save all textures" in the spots those two buttons were in the video. Had there been an export and import option on mine I would of been able to use liveries easy. But there isn't, so what am I supposed to do about that?

I use Spark IV, not Open IV and don't feel like switching software, however, it is fine, take all the time you need to complete the textures, so long as they are epic in the end and truly represent the Catskill PD, that is all I care about, which I am sure you will do fine at, no worries here, take your time! I look very forward to seeing your finished liveries! :biggrin:

 

 

But see my version of Spark IV does not have an "Export" or "Import" textures option. It only has two save buttons, one known as "save texture" and the other "save all textures" in the spots those two buttons were in the video. Had there been an export and import option on mine I would of been able to use liveries easy. But there isn't, so what am I supposed to do about that?

 

Before you click on the .WTD file, click on "edit" it's on the top right and it will give you those options.

 

  • Author

Before you click on the .WTD file, click on "edit" it's on the top right and it will give you those options.

 

Ah! Finally that worked! Thank you! Now I know how to use textures! Wow! This opens up a whole new world of editing to me! Wow! This is gonna be awesome! I look very forward now to using textures! Thank you! But hey, question, if I import a new file and replace that texture file that was originally there, when I spawn the vehicle in game will it still have the default texture or the new texture? Just wondering. Thanks again though for helping me discover how to add textures to my vehicles in-game! I cannot wait to use this new knowledge I have obtained! Thanks again for that, but yeah, just curious, so what happens after I import a new texture then? Will the default texture still be on the vehicle when spawned or will it be the new texture now that spawns with the vehicle forever on from that point and on? Just wondering. Thanks again though for helping out, and for that you gain a new upvote on that green arrow of yours there! Thanks again! :biggrin:

Ah! Finally that worked! Thank you! Now I know how to use textures! Wow! This opens up a whole new world of editing to me! Wow! This is gonna be awesome! I look very forward now to using textures! Thank you! But hey, question, if I import a new file and replace that texture file that was originally there, when I spawn the vehicle in game will it still have the default texture or the new texture? Just wondering. Thanks again though for helping me discover how to add textures to my vehicles in-game! I cannot wait to use this new knowledge I have obtained! Thanks again for that, but yeah, just curious, so what happens after I import a new texture then? Will the default texture still be on the vehicle when spawned or will it be the new texture now that spawns with the vehicle forever on from that point and on? Just wondering. Thanks again though for helping out, and for that you gain a new upvote on that green arrow of yours there! Thanks again! :biggrin:

 

No problem. If you replace the car texture, it will be there permanently, if using a multi-livery vehicle, be sure to add +livery in your vehicles.ide (in common>data) I recommend that you replace all the livery's, I don't know if the person fulfilling your request is making muti-liveries.

  • Author

No problem. If you replace the car texture, it will be there permanently, if using a multi-livery vehicle, be sure to add +livery in your vehicles.ide (in common>data) I recommend that you replace all the livery's, I don't know if the person fulfilling your request is making muti-liveries.

Alright, will do, thanks again! And I dont believe they are, I believe they are only creating the livery based on the pictures from above for each of the vehicles, but if they are making multi-liveries, then I'll make sure to do the +livery thing. However, how does multi-livery work exactly? Like if there is multiple liveries for a certain vehicle? With the +livery thing, how do I make it so I can use all the liveries for that vehicle? How does the whole +livery thing work exactly? Cause if I do it the way you said first, then that one livery will take over as the default one, how do I use multi-liveries exactly for a vehicle? I be confused.  :wacko:

If the car model has 4 liveries and you only replace one, be sure to only replace the ExampleName_sign_1 not any of the others, if you want multiple liveries, add +liveries to the end of the vehicle line in Vehicles.ide if you want one, don't add +liveries (be sure to replace the _sign_1).

  • Author

If the car model has 4 liveries and you only replace one, be sure to only replace the ExampleName_sign_1 not any of the others, if you want multiple liveries, add +liveries to the end of the vehicle line in Vehicles.ide if you want one, don't add +liveries (be sure to replace the _sign_1).

Uhh sorry for some reason I found that extremely confusing. Do you have a video example you could show me or is there a way you could perhaps dumb down that explanation a little more so I can understand? Sorry, I dont know why but I just found that extremely confusing. :wacko:

Uhh sorry for some reason I found that extremely confusing. Do you have a video example you could show me or is there a way you could perhaps dumb down that explanation a little more so I can understand? Sorry, I dont know why but I just found that extremely confusing. :wacko:

For most cars there are 4 liveries. Sign 1, ect..... If you want you can put four different skins on the same car. For that you need to add +livery to the and of the car line in the vehicle.ide. To change from livery to livery you need to use the trainer. Also remember to enable changing liverys in the trainer(ini).

  • Author

^Thank you

Where do I find this whole "examplename_sign_1" or whatever stuff at to do these edits or whatever? Eh you know what? Nevermind I'll just stick with one livery per car, and if there are multiple liveries for that car then I'll just use the best one in my opinion. Thanks anyways for the previous help and for trying to help me with this whole multiple liveries thing, it was much obliged! :smile:

Look through your textures, it should be called something like "police_sign_1" that is one of the textures, there are usually only 4, so just replace them if there are multiple liveries.

  • Author

Look through your textures, it should be called something like "police_sign_1" that is one of the textures, there are usually only 4, so just replace them if there are multiple liveries.

Okay so now I understand that these "police_sign_1" files are the textures for each vehicle, and the more there are the more alternate liveries that vehicle can use, which are activated by the +livery addition to their name in the vehicles.ide, however, I am still not finding the exact location where I can find said "police_sign_1" files, what is their actual location, or rather, the location of the "textures" you mentioned above when you stated "look through your textures"? I checked via Spark IV the only areas that were labeled "textures" in the GTA IV folder but neither of them had anything called "police_sign_1" so, where exactly are these "police_sign_1" files located? Like what part of my GTA IV folder can they be found? I cannot seem to find them for some reason. :wacko:

I mean, I could *attempt* to do the models, if they aren't ridiculously time consuming like my hometown's. I'll give it a shot, but I strive for accuracy, so I think I'll have to find some more videos tomorrow morning and go off of there. Just to clarify, I haven't promised anything. Try not to nag at me for not doing them in the end, please :P

SCNG FTW!!

 

If you would like to see my mods, please click here

 

 

AND NEVAR EVAR EVAR PM ME FOR SUPPORT (KTHNXBYE <3)

 

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