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EMS MOD treatment system

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Hey there guys,

 

Mordecki and I recently discussed the future of our treatment system. While Mordecki is currently working hard on finishing the first-beta-release version of EMS MOD we want to figure out in which direction we'll be going with the treatment system for the finished mod. So we decided to ask you guys how familiar you are with certain medical terms and treatment methods and how detailed you want it to be.

 

So during evaluating and diagnosing the patient you will come upon certain terms, and we wanted to know how familiar you are with these terms. Now here are a few examples and I hope you can help us out by telling us if you know these terms or if you'd like to see them changed:

  • Myocardial infarction
  • Transient ischemic attack
  • Arrhythmia
  • Thorax/abdomen
  • Atrial fibrillation
  • Ventricular fibrillation
  • Asystoly
  • Cardiogenic shock
  • Angina pectoris
  • RR ("Riva rocci" - short for blood pressure)
  • ...

These are some of the terms that are very common in medicine and ambulance cervices and while we want to make EMS MOD as realistic as possible, we also want to keep it easy. So should we stay with these terms or should we change terms like "myocardial infarction" to "heart attack" and "asystoly" to "flatline"?

 

Please consider that maybe not all of the changes requested will be in the first beta-release but we're already planning on the future of EMS MOD and we'd like to include you to help us and tell us how you want the mod to be. So for the future we want to ask you how complicated and detailed the treatment system should be:

 

So should we keep it simple?

 

Example: You are called to a patient with chest pain spreading to his left shoulder. The patient is complaining about breathing difficulties. Now you will check the patient's pulse, blood pressure and write an ECG. After you did that you will get a diagnose for the patient. Let's say the patient has a heart attack - a window will come up with the treatment: You can give O2 to the patient. You'll then get the patient into the ambulance and drive him/her to the hospital.

For some callouts you'll also be able to decide if you want to perform all the possible evaluations (like Pulse, RR) or continue with the treatment immediately (like for cardiac arrests where you have to check the breathing to see if the patient is in cardiac arrest or not - if he is you can then immediately start treating the patient to not lose any more time).

 

Pros/Cons: This way the treatment system would be easily accessible for anyone without a lot of medical knowledge because the mod guides you and tells you a lot of what you have to do next. On the other hand the system isn't too detailed and you won't have too many options.

 

Or should we make it more advanced?

 

Example: You're called to a patient with chest pain spreading to his/her left shoulder (again). The patient is complaining about breathing difficulties (again). You can (again) check the patient's pulse, RR and write an ECG. The ECG tells you that the patient is suffering from a heart attack right now (again). But here come the changes: You'll have multiple options at this point. You can give O2 to the patient, you can give nitroglycerine to the patient (commonly used as capsules or spray), ... For treating the patient with the correct methods you will increase the patient's health status, treating him/her with the wrong methods will result in a lower health status.

 

Pros/Cons: The treatment system would be a lot more realistic as there would be all of the possible treatment methods that are used in real life. You have to chose whether you want to get the patient to hospital as quickly as possible (with the risk of the patient collapsing due to conditions you didn't check) or stabilize the patient and get him/her to hospital then. On the other hand it would be a lot more complicated and people who don't happen to be paramedics or doctors or nurses have to learn the correct use of drugs and treatment methods on certain patient conditions (like Nitroglycerine for high blood pressure or Diazepam for status epilepticus or Narcant/Naloxone for heroine overdoses). Of course all the correct treatment options would be listed on www.ems-mod.com but the system would need you to carefully read these guides to properly treat the patient.

 

I hope you can help us out a little bit and tell us how you want the treatment system to be in future versions of EMS MOD.

 

Crickethill

Medical assistant for Mordecki's EMS MOD

I think If you write a guide on the correct medical procedure, people can take a look at that and learn from it. But, as far as the mod goes, I would say use the more advanced method of treatment. It would make the mod alot more challenging.

  • Author

I think If you write a guide on the correct medical procedure, people can take a look at that and learn from it. But, as far as the mod goes, I would say use the more advanced method of treatment. It would make the mod alot more challenging.

 

Yeah, for the advanced version there would definitely a guide how to treat patients properly. Thanks for the feedback ;)

Throw allergic reaction , lift assist, and hyper/hypoglycemia. All too common calls in the medical field. General illness where you have to try and diagnos would be cool too.

  • Author

Throw allergic reaction , lift assist, and hyper/hypoglycemia. All too common calls in the medical field. General illness where you have to try and diagnos would be cool too.

 

We will definitely expand the variety of callouts over time but some of the things you mentionned are already planned. Hypoglycemia is very likely to be included into the possible diagnoses of an unconscious person.

Hello, I was able to see on your forum that ems-mod will be translated into French. The medical terms of the ems will also be it or not ?

Liodre, French player.

Perhaps you could provide the technical term and then have the regular term in parenthesis after it?  [e.g. reports of a myocardial infraction (HEART ATTACK).] I have absolutely no idea what the medical terms mean or refer to, and having a layman definition in relative proximity would be appreciated and would greatly increase playability. 

 

In regards to treatment, the more advanced option would provide for greater gameplay options.  I'd much rather have to choose what to administer rather than have the game auto-pilot the majority of choices.  With that said, being that I doubt the majority of us understand medical terminology/equipment/medicines, a guidebook of sorts describing each option and their use would be greatly appreciated. 

Edited by FCV96

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