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SkylineGTRFreak's Magic Box of Mods

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  • Thanks so much for the unlocked models of the GTA V cars.  With the modifications done by Lt.Caine, I honestly think they are the best cars available right now for standard patrol vehicles.  Low poly,

  • SkylineGTRFreak
    SkylineGTRFreak

    I'm not doing the templated versions, mine are only mapped like in the original game.   I have finished and uploaded the civilian Canis Seminole to gta4-mods.com together with a new Corvette C7 Inte

  • SkylineGTRFreak
    SkylineGTRFreak

    just copy the credits of the Readme. Incase of the Stanier and Interceptor Yohsuke and M4k3 get the credits, too, because I didn't extract the models myself back then. The rest of the models are actua

I have a suggestion. Using one of the Blazer models from San Andreas doing a M1009 CUCV. 

 

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acIrkHM.jpg

 

cucv17.jpg

DSCN0783.JPG

id_m1009_full_04.jpg

Plenty of pictures of details: http://www.ar15.com/forums/t_1_134/1083437_.html

 

I tried myself doing the M1008 (the pick up version with wooden benches in the rear) using an unlocked '86 Silverado (GTA IV) model but miserably failed. The camo texture I did sucked and in the model looked like plastic and the modeling part didn't turn out too well...

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@Khanage: Well, if you destroy one and spawn a new one you will have the problem aswell and it I just don't want to publish somethign with a game breaking bug.

 

 

@Hastings: I can't. Model uses 3 UV channels, which aren't supported in any of IV's shaders... So for now, no Barracks, Rhino, Crusader, Cargobob, Lazer

 

 

@strike: hmm, I see what you mean about the texture. It needs that "washed out" look which I don't know how to create without a basic texture.

 

  • 2 weeks later...

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