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PStockade spawns as an all white shell

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So recently, the unmarked CVPI that I had in the pstockade slot started spawning as a solid white shell with dark grey headlights/taillights. I thought that the texture may have been corrupt so I replaced it with an unmarked Charger to get the same result. When I preview the model in OpenIV it looks fine. Any thoughts?

So recently, the unmarked CVPI that I had in the pstockade slot started spawning as a solid white shell with dark grey headlights/taillights. I thought that the texture may have been corrupt so I replaced it with an unmarked Charger to get the same result. When I preview the model in OpenIV it looks fine. Any thoughts?

 

Can you upload a pic?

It would help us help you. :wink:

Here are some pictures. Clicking makes them larger.

 

attachicon.gif12210_screenshots_2013-12-28_00001.jpg

attachicon.gif12210_screenshots_2013-12-28_00004.jpg

 

In my experience, having an all white car, means you don't have the correct textures for that vehicle, in its texture file.

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In my experience, having an all white car, means you don't have the correct textures for that vehicle, in its texture file.

 

I'm sure thats not the case.

I once tried to put a Tahoe skin on a different Tahoe version, but an error message came up, and nothing happened. 

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In my experience, having an all white car, means you don't have the correct textures for that vehicle, in its texture file.

 

Well in OpenIV it displays the model perfectly fine which wouldn't be the case if the textures weren't present. I've tried installing other cars to get the same effect. The problem has to be somewhere between the vehicle files and the spawner.

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