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does this happen to anyone else?


nycstorm99

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Yes I have that problem. It could be GTA IV using too much of your graphics memory over time. It's not very good with it, and high polygon count cars (the more polygons a model has, often the more complex and detailed it can be) make it a lot worse. I have a pretty strong card (2nd strongest single GPU gaming graphics card in the world by overall performance rating) and it still gives me trouble after long play sessions or sometimes after short ones. As suggested earlier, you can try changing your modded cars to the FBI and NOOSE slots so the normal police saturate the game instead of the modded cruisers. Other than that, it could be that your card just can't handle the overall work load you're giving it, and you're do for an upgrade. What are your stats?

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Yes I have that problem. It could be GTA IV using too much of your graphics memory over time. It's not very good with it, and high polygon count cars (the more polygons a model has, often the more complex and detailed it can be) make it a lot worse. I have a pretty strong card (2nd strongest single GPU gaming graphics card in the world by overall performance rating) and it still gives me trouble after long play sessions or sometimes after short ones. As suggested earlier, you can try changing your modded cars to the FBI and NOOSE slots so the normal police saturate the game instead of the modded cruisers. Other than that, it could be that your card just can't handle the overall work load you're giving it, and you're do for an upgrade. What are your stats?

i dont think my graphics card is the problem im using a ati 5800 and a phenom 6 core processor and it says that i can handle the game on max settings

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i dont think my graphics card is the problem im using a ati 5800 and a phenom 6 core processor and it says that i can handle the game on max settings

Does not matter, GTA IV is poorly ported from console to PC (most likely TakeTwo's fault), ALL CVPIs and most other cars for GTA IV are horrifically made (sorry, ripped from one game, poorly converted, not optimised and then locked, even though it is not their property).

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