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OfficerUnderwood

Modeling help..

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try and find a dummy that is the model name so eg. pollice.wft and move it to the centre of the where the squares meet

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try and find a dummy that is the model name so eg. pollice.wft and move it to the centre of the where the squares meet

 

Im sorry I dont understand what you mean as this is my first time, What I did was use a wheel from another car then placed it on this car, So I unlinked it from another model then linked it to this model. Would that have to do with anything?

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Ok im having a problem with this Hubcap wheel. In zmodeler its in the right place, In OpenIV its in the middle of the car. How do I fix this.

center obj, put the dummy on the center, map the texture using separate and UV map (you can detach to map, and atach back)

texture code example:

 

wheel (tire)

 

 

:thumbsup:

 

good night

:wallbash:

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