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Rudolph7s

LCPDFR Multiplayer Support

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Alright so me and my friend are trying to get this to work and play together we have a few cars installed, lcpdfr, and the same handling along with Els v7, Braveheart Policing script,  ALPR, A radar dector, and Vdh.

 

We both have everything installed exactly the same and for some reason we can't play together we crash within minutes I would like some help if someone can please contact me via skype and maybe talk or even teamviewer and make sure I'm not doing something wrong I see this on youtube where people play perfectly together with no issue at all.  Also are computer specs are nothing to worry about as we both have great computers and they're both custom bulit.
 

My skype is Rudolph7s

 

Thank you to whoever can help me or assist me to the best of there ablities.

 

I will also post a crash log if we crash again we're removing the policing script and seeing if anything changes.

 

Here is the Diagnostics

 

BEGIN *SIGNED* LCPD First Response Issue Report


Diagnostics Tool Version: 0.4.3
Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 14.97
CPU cores: 8
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-08-27 15:13:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-08-27 15:14:52 - Direct3D device created!

2013-08-27 15:14:52 - SEARCHING FOR SCRIPTS...
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsAirhornMod.net.dll' ...
2013-08-27 15:14:52 - ...found script 'AirHorn'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsALPR.net.dll' ...
2013-08-27 15:14:52 - ...found script 'Alpr.Alpr'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-08-27 15:14:52 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.Main.Start'!
2013-08-27 15:14:52 - ...found script 'CSharp.Engine.Core'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.Debugging'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.DeletionList'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.Hardcore'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.TextDraw'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCMD.Main'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCMD.Functions'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Actions'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Debug'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Functions'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Partner'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Start'!
2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Various'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsPSS.net.dll' ...
2013-08-27 15:14:52 - ...found script 'PSS.SpeedReader'!
2013-08-27 15:14:52 - ...found script 'PSS.PSSGeneral'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsTrafficControlSystem.net.dll' ...
2013-08-27 15:14:52 - ...found script 'TrafficControlCS.TrafficControl'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...
2013-08-27 15:14:52 - ...found script 'TrafficFlow.Taxi'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-08-27 15:14:52 - ...found script 'vdH.PHelper'!
2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...
2013-08-27 15:14:52 - ...found script 'vdH.TowService'!
2013-08-27 15:14:52 - DONE! 29 valid scripts found!

2013-08-27 15:14:52 - STARTING SCRIPTS...
2013-08-27 15:14:52 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-08-27 15:14:52 - ...successfully started script 'vdH.TowService'!
2013-08-27 15:14:53 - ...successfully started script 'TrafficFlow.Taxi'!
2013-08-27 15:14:53 - ...successfully started script 'TrafficControlCS.TrafficControl'!
2013-08-27 15:14:53 - ...successfully started script 'PSS.PSSGeneral'!
2013-08-27 15:14:53 - ...successfully started script 'PSS.SpeedReader'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.TextDraw'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Hardcore'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.DeletionList'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Debugging'!
2013-08-27 15:14:53 - ...successfully started script 'CSharp.Engine.Core'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Main.Start'!
2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-08-27 15:14:53 - ...successfully started script 'Alpr.Alpr'!
2013-08-27 15:14:53 - ...successfully started script 'AirHorn'!
2013-08-27 15:14:55 - ...successfully started script 'vdH.PHelper'!
2013-08-27 15:24:25 - SCRIPTS TERMINATED!

2013-08-27 15:24:25 - SEARCHING FOR SCRIPTS...
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsAirhornMod.net.dll' ...
2013-08-27 15:24:25 - ...found script 'AirHorn'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsALPR.net.dll' ...
2013-08-27 15:24:25 - ...found script 'Alpr.Alpr'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-08-27 15:24:25 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.Main.Start'!
2013-08-27 15:24:25 - ...found script 'CSharp.Engine.Core'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.Debugging'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.DeletionList'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.Hardcore'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.TextDraw'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCMD.Main'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCMD.Functions'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Actions'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Debug'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Functions'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Partner'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Start'!
2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Various'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsPSS.net.dll' ...
2013-08-27 15:24:25 - ...found script 'PSS.SpeedReader'!
2013-08-27 15:24:25 - ...found script 'PSS.PSSGeneral'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsTrafficControlSystem.net.dll' ...
2013-08-27 15:24:25 - ...found script 'TrafficControlCS.TrafficControl'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...
2013-08-27 15:24:25 - ...found script 'TrafficFlow.Taxi'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-08-27 15:24:25 - ...found script 'vdH.PHelper'!
2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...
2013-08-27 15:24:25 - ...found script 'vdH.TowService'!
2013-08-27 15:24:25 - DONE! 29 valid scripts found!

2013-08-27 15:24:25 - STARTING SCRIPTS...
2013-08-27 15:24:25 - ...successfully started script 'vdH.TowService'!
2013-08-27 15:24:26 - ...successfully started script 'TrafficFlow.Taxi'!
2013-08-27 15:24:26 - ...successfully started script 'TrafficControlCS.TrafficControl'!
2013-08-27 15:24:26 - ...successfully started script 'PSS.PSSGeneral'!
2013-08-27 15:24:26 - ...successfully started script 'PSS.SpeedReader'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.TextDraw'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Hardcore'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.DeletionList'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Debugging'!
2013-08-27 15:24:26 - ...successfully started script 'CSharp.Engine.Core'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Main.Start'!
2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-08-27 15:24:26 - ...successfully started script 'Alpr.Alpr'!
2013-08-27 15:24:26 - ...successfully started script 'AirHorn'!
2013-08-27 15:24:27 - ...successfully started script 'vdH.PHelper'!

===============END .NET SCRIPTHOOK LOG===============
===============BEGIN LCPD FIRST RESPONSE LOG===============
[8/22/2013 1:48:22 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:24 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:25 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:25 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:48:29 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/22/2013 1:58:57 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)
at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/26/2013 3:46:18 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[8/27/2013 3:21:22 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)
at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

===============END LCPD FIRST RESPONSE LOG===============
EFLC - Installed: False
EFLC - Install folder:
EFLC - Version:
EFLC - Asi loader installed: False
EFLC - Asi loader:
EFLC - Asi loader valid: False
EFLC - C++ ScriptHook installed: False
EFLC - C++ ScriptHook valid: False
EFLC - C++ ScriptHook version:
EFLC - ScriptHookDotNet installed: False
EFLC - ScriptHookDotNet valid: False
End of *SIGNED* LCPD First Response Issue Report
Digital signature: SoAh4aaNjWBmWgzSyi5XmA==

Edited by Rudolph7s

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To reduce CTDs when playing online, remove all mods. Including car mods. GTA IV is a very buggy game, and forcing the RAGE engine to work with multiplayer, scripts and a poor PC port will cause crashes. 

 

As with that your computers are 'great', yeah no doubt. The thing is with GTA IV, that sometimes it works and sometimes it does not work. Crashes are normal, even in singleplayer. 

 

And as with all support topics, post a G17 Media IV Diagnostics Tool log. It can be found here: ('?do=embed' frameborder='0' data-embedContent>>). 

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Do you and your friend have crashes in singlepayer mode? My friend and I have LCPD:FR, vDH, Braveheart, ALPR, ELS and Speed Scanner scripts with weapons, sounds, uniforms and almost every police vehicle modified, and we can play maximum from 30 minutes to 1 hour without crashes, sometimes we get disconnect from LIVE but not from the game. Post diagnostics report and parameter settings when you are creating a private match.

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Do you and your friend have crashes in singlepayer mode? My friend and I have LCPD:FR, vDH, Braveheart, ALPR, ELS and Speed Scanner scripts with weapons, sounds, uniforms and almost every police vehicle modified, and we can play maximum from 30 minutes to 1 hour without crashes, sometimes we get disconnect from LIVE but not from the game. Post diagnostics report and parameter settings when you are creating a private match.

 

I can usually play for hours in single player before crashing and we don't even have that many mods like you. Also We play EFLC And I bought it through Windows live and he bought his through steam and when I ran the Diagnostics test this is what came up

 

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 14.97

CPU cores: 8

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2013-08-27 15:13:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2013-08-27 15:14:52 - Direct3D device created!

2013-08-27 15:14:52 - SEARCHING FOR SCRIPTS...

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsAirhornMod.net.dll' ...

2013-08-27 15:14:52 - ...found script 'AirHorn'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsALPR.net.dll' ...

2013-08-27 15:14:52 - ...found script 'Alpr.Alpr'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2013-08-27 15:14:52 - ...found script 'FirstResponse.Main.EmergencyLights'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.Main.Start'!

2013-08-27 15:14:52 - ...found script 'CSharp.Engine.Core'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.Debugging'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.DeletionList'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.Hardcore'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.TextDraw'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCMD.Main'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCMD.Functions'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Carboot'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Disarm'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Frisk'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.PullOver'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Actions'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Debug'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Flashlight'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Functions'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Partner'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Start'!

2013-08-27 15:14:52 - ...found script 'FirstResponse.LCPD.Various'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsPSS.net.dll' ...

2013-08-27 15:14:52 - ...found script 'PSS.SpeedReader'!

2013-08-27 15:14:52 - ...found script 'PSS.PSSGeneral'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsTrafficControlSystem.net.dll' ...

2013-08-27 15:14:52 - ...found script 'TrafficControlCS.TrafficControl'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...

2013-08-27 15:14:52 - ...found script 'TrafficFlow.Taxi'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...

2013-08-27 15:14:52 - ...found script 'vdH.PHelper'!

2013-08-27 15:14:52 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...

2013-08-27 15:14:52 - ...found script 'vdH.TowService'!

2013-08-27 15:14:52 - DONE! 29 valid scripts found!

2013-08-27 15:14:52 - STARTING SCRIPTS...

2013-08-27 15:14:52 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2013-08-27 15:14:52 - ...successfully started script 'vdH.TowService'!

2013-08-27 15:14:53 - ...successfully started script 'TrafficFlow.Taxi'!

2013-08-27 15:14:53 - ...successfully started script 'TrafficControlCS.TrafficControl'!

2013-08-27 15:14:53 - ...successfully started script 'PSS.PSSGeneral'!

2013-08-27 15:14:53 - ...successfully started script 'PSS.SpeedReader'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Various'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Start'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.LCMD.Main'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.TextDraw'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Hardcore'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.DeletionList'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Debugging'!

2013-08-27 15:14:53 - ...successfully started script 'CSharp.Engine.Core'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Main.Start'!

2013-08-27 15:14:53 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2013-08-27 15:14:53 - ...successfully started script 'Alpr.Alpr'!

2013-08-27 15:14:53 - ...successfully started script 'AirHorn'!

2013-08-27 15:14:55 - ...successfully started script 'vdH.PHelper'!

2013-08-27 15:24:25 - SCRIPTS TERMINATED!

2013-08-27 15:24:25 - SEARCHING FOR SCRIPTS...

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsAirhornMod.net.dll' ...

2013-08-27 15:24:25 - ...found script 'AirHorn'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsALPR.net.dll' ...

2013-08-27 15:24:25 - ...found script 'Alpr.Alpr'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2013-08-27 15:24:25 - ...found script 'FirstResponse.Main.EmergencyLights'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.Main.Start'!

2013-08-27 15:24:25 - ...found script 'CSharp.Engine.Core'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.Debugging'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.DeletionList'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.Hardcore'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.TextDraw'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCMD.Main'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCMD.Functions'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Carboot'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Disarm'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Frisk'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.PullOver'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Actions'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Debug'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Flashlight'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Functions'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Partner'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Start'!

2013-08-27 15:24:25 - ...found script 'FirstResponse.LCPD.Various'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsPSS.net.dll' ...

2013-08-27 15:24:25 - ...found script 'PSS.SpeedReader'!

2013-08-27 15:24:25 - ...found script 'PSS.PSSGeneral'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsTrafficControlSystem.net.dll' ...

2013-08-27 15:24:25 - ...found script 'TrafficControlCS.TrafficControl'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...

2013-08-27 15:24:25 - ...found script 'TrafficFlow.Taxi'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...

2013-08-27 15:24:25 - ...found script 'vdH.PHelper'!

2013-08-27 15:24:25 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...

2013-08-27 15:24:25 - ...found script 'vdH.TowService'!

2013-08-27 15:24:25 - DONE! 29 valid scripts found!

2013-08-27 15:24:25 - STARTING SCRIPTS...

2013-08-27 15:24:25 - ...successfully started script 'vdH.TowService'!

2013-08-27 15:24:26 - ...successfully started script 'TrafficFlow.Taxi'!

2013-08-27 15:24:26 - ...successfully started script 'TrafficControlCS.TrafficControl'!

2013-08-27 15:24:26 - ...successfully started script 'PSS.PSSGeneral'!

2013-08-27 15:24:26 - ...successfully started script 'PSS.SpeedReader'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Various'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Start'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.LCMD.Main'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.TextDraw'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Hardcore'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.DeletionList'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Debugging'!

2013-08-27 15:24:26 - ...successfully started script 'CSharp.Engine.Core'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Main.Start'!

2013-08-27 15:24:26 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2013-08-27 15:24:26 - ...successfully started script 'Alpr.Alpr'!

2013-08-27 15:24:26 - ...successfully started script 'AirHorn'!

2013-08-27 15:24:27 - ...successfully started script 'vdH.PHelper'!

===============END .NET SCRIPTHOOK LOG===============

===============BEGIN LCPD FIRST RESPONSE LOG===============

[8/22/2013 1:48:22 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:24 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:25 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:25 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:26 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: GTA.Native.Parameter op_Implicit(GTA.Vehicle)StackTrace: at GTA.Native.Parameter.op_Implicit(Vehicle source)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:48:29 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/22/2013 1:58:57 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)

at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/26/2013 3:46:18 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

[8/27/2013 3:21:22 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)

at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

===============END LCPD FIRST RESPONSE LOG===============

EFLC - Installed: False

EFLC - Install folder:

EFLC - Version:

EFLC - Asi loader installed: False

EFLC - Asi loader:

EFLC - Asi loader valid: False

EFLC - C++ ScriptHook installed: False

EFLC - C++ ScriptHook valid: False

EFLC - C++ ScriptHook version:

EFLC - ScriptHookDotNet installed: False

EFLC - ScriptHookDotNet valid: False

End of *SIGNED* LCPD First Response Issue Report

Digital signature: SoAh4aaNjWBmWgzSyi5XmA==

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1.) Make sure you and your friend are running the game as a administrator by going to EFLC folder > right click on LaunchEFLC.exe > Properties > Compatibility and check 'Run this program as administrator', also      do the same for the EFLC.exe.

2.) Make sure that you and your friend have EFLC root folder (and every subdirectory) not set to "read-only".

3.) Download and extract Scripthook.dll and ScripthookDotNet.asi to EFLC root folder. (http://www.hazardx.com/details.php?file=83)

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If you 2 use steam, right click GTA EFLC, properties, local files the validate game cache

Just a heads-up, if you do this, all car mods will be removed and replaced with the default cars. Besides, I don't think that the issue here actually. I am agreeing with Matosh. It's probably access errors. 

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