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"reloadscripts" freeze the game, alt+p not working

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hello there , i checked the forum for same problems but there's no similarity of mine ...

anyway the problem consist in mod not working .

details . game starts smooth all good , no crash no texture loses , everything runs more than okay , but alt+p won't make mod start , combination just make the screen "blurry" . pressing combination again make screen look normal again .

I'm running a x64 Win 7 ,i have no antivirus to detect/delete any file , i have installed all scripts as it says in pinned topic , i meet all requirements when install lcpdfr it shows all 4 items as "check" .

- i use 1.0.7.0. version of the game , all cars moded via a car pack (all cars work spawn, i tested all , so i do not think its an interference between that mods and lcpdfr)

- i use a native trainer script aswell .

 

-------------------

you might want see this ... as i can read it say there to report in here those data .

-------------------


[WARN - 3:37:45 PM] [CultureHelper] Failed to load language: en-US
[INFO - 3:37:45 PM] [LCPDMain] LCPDFR 0.95 RC2 DEV January 2012 (0.95.4398.1918) - Initialized
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.CPR
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.Equipment
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.KeyComboImage
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.ParkingTickets
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.AirSupport
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.Backup
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.VehicleTrunkWeapons
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.Keybindings
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.WorldEventManager
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Internal.TextureDraw
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Internal.CalloutManager
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.ArrestManager
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.SettingsInterface
[DEBUG - 3:37:45 PM] [ScriptManager] StartScript: Scripts.PoliceComputer
[INFO - 3:37:45 PM] [CORE] Initialized
[ERROR - 3:37:45 PM] An unhandled exception occured in LCPDFR. Details: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies.  is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
   at eval_0.eval_0.eval_0.LCPDFR-eval_4.eval_LCPDFR-7(TimerItem A_0)
   at CSharp.Engine.TimerItem.Process()
   at CSharp.Engine.TimerManager.1()
Additional info: Script: Scripts.Equipment
Status:

Please report this at www.lcpdfr.com
[ERROR - 3:37:45 PM] [LCPD] LCPD_Tick: Critical error
[ERROR - 3:37:45 PM] An unhandled exception occured in LCPDFR. Details: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies.  is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
   at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2)
   at CSharp.Engine.Core.HandleException(Exception ex, String additionalInfos)
   at CSharp.Engine.Core.HandleException(BaseScript script, Exception ex, String additionalInfos)
   at CSharp.Engine.TimerManager.1()
   at CSharp.Engine.TimerManager.GTick()
   at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1)
Additional info:
Please report this at www.lcpdfr.com
[DEBUG - 15:37:46] [ServerInteraction] WebRequestRecv: Mehe
[DEBUG - 15:37:46] [ServerInteraction] WebRequestRecv: no

-------------

i can understand i have problems on a string ... engine , something , but i'm not able understand what error mean (so where i have to repair) , so please who have any ideea how could i make LCPDFR mod working , inform me :)

 

Thank you !

 

 

---------------------------------------------------------------

 

Edit : i spotted an error that may gave u help , after loading game :

Error in script 'CSharp.Engine.Core 1'

---------------------------------------------------------------

 

Edit 2 :  i run the diagnostic tool . here's the result :

 



BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack:
System RAM (GB): 3,48
CPU cores: 4
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: G:GTA IGrand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: False
GTA IV - Asi loader:
GTA IV - Asi loader valid: False
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-06-10 16:22:51 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-06-10 16:24:33 - Direct3D device created!

2013-06-10 16:24:34 - SEARCHING FOR SCRIPTS...
2013-06-10 16:24:34 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-10 16:24:35 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.Main.Start'!
2013-06-10 16:24:35 -  ...found script 'CSharp.Engine.Core'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.Debugging'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.DeletionList'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.Hardcore'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.TextDraw'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCMD.Main'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Start'!
2013-06-10 16:24:35 -  ...found script 'FirstResponse.LCPD.Various'!
2013-06-10 16:24:35 - DONE! 21 valid scripts found!

2013-06-10 16:24:35 - STARTING SCRIPTS...
2013-06-10 16:24:35 - Error during GetPhoneNumber (Phone checks will be disabled):
                      System.Exception: Accessing Globals failed! Invalid Memory Address!
                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
                         at unmanaged.MemoryAccess.GetPhoneNumber()
                         at GTA.NetHook.CheckPhone()
2013-06-10 16:24:35 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-10 16:24:35 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-10 16:24:35 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-10 16:24:35 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-06-10 16:24:36 -  ...successfully started script 'FirstResponse.Debugging'!
2013-06-10 16:24:37 -  ...successfully started script 'CSharp.Engine.Core'!
2013-06-10 16:24:38 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-06-10 16:24:38 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-06-10 16:24:39 - Error during Tick in script 'CSharp.Engine.Core':
                      System.BadImageFormatException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies.  is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
                      File name: 'AdvancedHook.dll'
                         at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2)
                         at CSharp.Engine.Core.HandleException(Exception ex, String additionalInfos)
                         at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
                      
                      
2013-06-10 16:24:40 - Error in Thread.Abort:
                      System.Threading.ThreadAbortException: Thread was being aborted.
                         at System.Threading.Thread.AbortInternal()
                         at System.Threading.Thread.Abort()
                         at GTA.NetThread.Abort()

===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: yg3oL0YNx5sHdE6DWeiVFQ==

Edited by Mehe

  • Author

oh comon , nobody knows what may help ?

i can't understand why my original version of game won't work with lcpdfr , while crack version of many friends works without any trouble ... maybe the lcpdfr is based to not work in buyed version ?

 

edit : ups , sory for posting again , i forgot edit button !

Edited by Mehe

oh comon , nobody knows what may help ?

i can't understand why my original version of game won't work with lcpdfr , while crack version of many friends works without any trouble ... maybe the lcpdfr is based to not work in buyed version ?

 

edit : ups , sory for posting again , i forgot edit button !

Can you make sure you have the 32-bit version of C++ installed? http://www.microsoft.com/en-us/download/details.aspx?id=5555

Also, make sure you have only dsound.dll in your GTA folder, and not both dsound.dll and xlive.dll.

Edited by Iconography

de816a4fa5.png

  • Author

Can you make sure you have the 32-bit version of C++ installed? http://www.microsoft.com/en-us/download/details.aspx?id=5555

Also, make sure you have only dsound.dll in your GTA folder, and not both dsound.dll and xlive.dll.

 

checked , i have it , also i was uninstalling it , and reinstall again . mod still not working

xlive is gone , dsound there , i know those i've read the pinned topics xD . still not working

 

note : it's theres a problem game is not installed in C: ? also is theres a problem i have 2x backups installations in same partition with moded game ?

 

thank you :)

Having backup installations won't affect your game as long as they are kept somewhere besides the GTA folder.  I see you have GTA installed in G: rather than C: as you mentioned but that should make no difference, I happen to have my copy installed in D: and it works fine.  

 

You do have Advancedhook.dll in your GTA directory, correct?

 

 

de816a4fa5.png

GTA IV - Asi loader installed: False
GTA IV - Asi loader:
GTA IV - Asi loader valid: False
 
That says you do not have an asi loader, delete the dsound.dll you have and run the LCPDFR install again and make sure that only the dsound.dll box is checked.

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  • Author

i have advancedhook in folder , yes , but it sais its not good or something i can't understand xD

ive done the thing with delete every dll , than install again than take them one by one and install again , it simply won't run :)

 

any other suggestions ? ive tried anything i found in support database :)

Well, the "is not a valid Win32 application" error usually occurs when a downloaded file is corrupted during the download.  I'm not sure how that relates to the reportedly missing ASI loader, though.  Try deleting the 0.95 installer and re-downloading it.

de816a4fa5.png

  • Author

Well, the "is not a valid Win32 application" error usually occurs when a downloaded file is corrupted during the download.  I'm not sure how that relates to the reportedly missing ASI loader, though.  Try deleting the 0.95 installer and re-downloading it.

 

done , nothing changes xD ...

why it won't work ? is the mod / scripts / intaller based on x32 systems ? cz im runing on x64

You have no ASI loader that is working according to the Diagnostic Tool.  

 

Try this:  Make sure you right click the installer and run installer as Administrator.  Install LCPDFR without tazer and with dsound checked, then see if the mod runs.  If not, remove dsound and use xlive (xliveless) and then try the mod again.  

 

I had issues with dsound myself for some odd reason, replaced it with xlive and everything works fine.  I don't play online/multiplayer so xlive works well for me, but if you play online you need dsound.

 

Almost forgot:  use the LaunchGTAIV.exe or LaunchEFLC.exe, not the GTAIV.exe or the Steam exe.

 

Good luck,

 

DrDetroit

Edited by drdetroit

  • Author

You have no ASI loader that is working according to the Diagnostic Tool.  

 

Try this:  Make sure you right click the installer and run installer as Administrator.  Install LCPDFR without tazer and with dsound checked, then see if the mod runs.  If not, remove dsound and use xlive (xliveless) and then try the mod again.  

 

I had issues with dsound myself for some odd reason, replaced it with xlive and everything works fine.  I don't play online/multiplayer so xlive works well for me, but if you play online you need dsound.

 

Almost forgot:  use the LaunchGTAIV.exe or LaunchEFLC.exe, not the GTAIV.exe or the Steam exe.

 

Good luck,

 

DrDetroit

install as admin lcpdftr > checked

 

install as admin lcpdftr without tazer with dsound > checked (mod runs ... but alt+p didn't xD , it didn't start)

dsound or xlive > none of them seems to make it work xD ( i tried them alternativelly)

i can't play multiplayer , i don't have that much time (i'm student in medicine) , i want play as single player when got time :) (week-ends)

i use LaunchGTAIV.exe in compatibility mode XP sp 3 , always as admin .

 

all other mods : all cars moded + another 20 more (i use 130+ superpack from .. i forgot his name)

i use ENB series to make realistic graphics

i use ELS 7 (but i don't know how to use -im not sure it works ; never see that mod working in my game-)

i use "route 66" map but i don't see it in map menu in-game xD also mountain map but not working aswell .

 

i use a mod for blood to make it much realistic (i like when drive on pedestrians looks real)

i use native trainer

i use turning lights mod (but it freeze game when press hotkey for activating it =] )

 

maybe the problem is that i'm at first chapter ? ("The cousins Bellic")

or too many mods ?

or ? if u get any others ideas than don't be shy , i'm receptive to new "procedures" .

 

Thanks guys for giving me suggestions till here :D

 

 

 

  • Author

seems that after trying everything again as you said now it won't freeze or show an error , just crash xD ... that means bring me back to desktop without game active :)

any other things to try :D ?

This is a support topic.
Only reply here to offer help or assistance to Mehe. Off-topic or "me too" replies will be removed.

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