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Setting up LCPDFR on PC


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Hi From Australia.

 

I have installed GTA IV on my PC and have downloaded mods from this site.

 

I have no idea how to get them to work on the game.

The tutes show the steps to get them into the game but I seem to have missed a major piece of the process.

 

where can I find every step from installing the game to getting mods and applying them?

 

thanks heaps                                                                                   

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Tutorials : http://www.lcpdfr.com/page/tutorials/index.action

Also look at my Free Tools topic (link in signature) for archive extractor, mod installer, etc...

 

EDIT : and for LCPDFR :

1 - Don't use a pirated copy of the game,
2 - Install GTAIV
patch 7 or EFLC patch 2,
3 - Untick "read only" on main game folder,
4 - Run LCPDFR installer as admin,
5 - Check that you have required components,
6 - Finish install and run the game as admin.
7 - If you have issues, read the
Support Section & Read-First Memo.

///////////////////////////////////////////////////////////////////////////////
- If you still have issues, use
Diagnostic Tool and post the report.

Edited by DarthWound
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Tutorials : http://www.lcpdfr.com/page/tutorials/index.action

Also look at my Free Tools topic (link in signature) for archive extractor, mod installer, etc...

 

EDIT : and for LCPDFR :

1 - Don't use a pirated copy of the game,

2 - Install GTAIV patch 7 or EFLC patch 2,

3 - Untick "read only" on main game folder,

4 - Run LCPDFR installer as admin,

5 - Check that you have required components,

6 - Finish install and run the game as admin.

7 - If you have issues, read the Support Section & Read-First Memo.

///////////////////////////////////////////////////////////////////////////////

- If you still have issues, use Diagnostic Tool and post the report

Well Stated 

Join Blue Line Gaming Today! Accepting Applications for Law Enforcement, Fire and Rescue, Dispatch, and Civilian. More information here. 

Join my development discord here.

DO NOT CONTACT ME FOR SUPPORT! THAT IS WHAT THE FORUMS ARE FOR!
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BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 5.99
CPU cores: 8
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV
GTA IV - Version: 1, 0, 0, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
End of *SIGNED* LCPD First Response Issue Report
Digital signature: MSSIGByF11cJaF5dmwBnHA==

 

Thanks, I'm still trying your listed items.

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  • Solution

Thank you, you are awesome, game at least started this time but then failed. (see below)

 

BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 5.99
CPU cores: 8
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-05-31 10:22:12 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-05-31 10:28:22 - Direct3D device created!
 
2013-05-31 10:28:23 - SEARCHING FOR SCRIPTS...
2013-05-31 10:28:23 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-05-31 10:28:24 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.Main.Start'!
2013-05-31 10:28:24 -  ...found script 'CSharp.Engine.Core'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.Debugging'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.DeletionList'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.Hardcore'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.TextDraw'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCMD.Main'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Start'!
2013-05-31 10:28:24 -  ...found script 'FirstResponse.LCPD.Various'!
2013-05-31 10:28:24 - DONE! 21 valid scripts found!
 
2013-05-31 10:28:24 - STARTING SCRIPTS...
2013-05-31 10:28:24 - Error during GetPhoneNumber (Phone checks will be disabled):
                      System.Exception: Accessing Globals failed! Invalid Memory Address!
                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
                         at unmanaged.MemoryAccess.GetPhoneNumber()
                         at GTA.NetHook.CheckPhone()
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-05-31 10:28:24 -  ...successfully started script 'FirstResponse.Debugging'!
2013-05-31 10:28:25 -  ...successfully started script 'CSharp.Engine.Core'!
2013-05-31 10:28:26 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-05-31 10:28:26 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
 
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: QFrqGgyC1vi/RX8ZLdsZ8A==

 



Hi,

Thanks for your help, I'm up and running.

 

Regards FnT

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