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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

system.runtime.dll lost, all plugins crash(after maleware attack).

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Hi,

I've been having a problem ever since a malware attack.

Ever since then, every LSPDFR plugin crashes (LSPDFR itself runs normally); as soon as I load another plugin, it crashes.

Everything was working fine before the malware attack. The RagePluginhook Log Helper shows that system.runtime.dll is missing.

I’ve already reinstalled LSPDFR and Rage. I’ve also moved the system.runtime.dll file to the GTA V main directory, but Rage doesn’t seem to recognize it.

(The same goes for the DamageTrackerLib.dll file.)

Here’s my RagePluginhook log:

RageLog

Pasted content

[02.10.2026 15:12:25.208] Started new log on 02.10.2026 15:12:25.208

[02.10.2026 15:12:25.208] ====================================================================================================

[02.10.2026 15:12:25.201] Log path: C:\Program Files (x86)\Grand Theft Auto V\RagePluginHook.log

[02.10.2026 15:12:25.209] Log verbosity: Trivial

[02.10.2026 15:12:25.211] Initializing input system

[02.10.2026 15:12:25.212] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".

[02.10.2026 15:12:25.212] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".

[02.10.2026 15:12:25.212] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".

[02.10.2026 15:12:25.212] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".

[02.10.2026 15:12:25.214] Initializing game console

[02.10.2026 15:12:25.219] Console key has been set to F4 (key code: 115)

[02.10.2026 15:12:25.282] Initializing console variable "ConsoleScrollAmount".

[02.10.2026 15:12:25.282] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount

[02.10.2026 15:12:25.284] Read value: <null>

[02.10.2026 15:12:25.284] Initializing console variable "ConsoleKey".

[02.10.2026 15:12:25.284] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey

[02.10.2026 15:12:25.284] Read value: <null>

[02.10.2026 15:12:25.284] Initializing console variable "PluginTimeoutThreshold".

[02.10.2026 15:12:25.284] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold

[02.10.2026 15:12:25.286] Read value: 60000

[02.10.2026 15:12:25.286] Setting value of console variable "PluginTimeoutThreshold" to stored value.

[02.10.2026 15:12:25.286] Initializing console variable "AlwaysShowConsoleOutput".

[02.10.2026 15:12:25.286] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput

[02.10.2026 15:12:25.286] Read value: <null>

[02.10.2026 15:12:25.286] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".

[02.10.2026 15:12:25.286] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad

[02.10.2026 15:12:25.286] Read value: <null>

[02.10.2026 15:12:25.287] Initializing console variable "ShowOnScreenWarnings".

[02.10.2026 15:12:25.287] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings

[02.10.2026 15:12:25.287] Read value: <null>

[02.10.2026 15:12:25.287] Console initialized

[02.10.2026 15:12:25.287] Initializing forms manager

[02.10.2026 15:12:25.288] Cleaning temp folder

[02.10.2026 15:12:25.349] Version: RAGE Plugin Hook v1.131.1424.17745 for Grand Theft Auto V

[02.10.2026 15:12:25.354] ================ RAGE Plugin Hook ================

[02.10.2026 15:12:25.360] Waiting for launcher interop

[10/2/2026 3:12:25 PM.365] Detected Windows 10 Home (64-bit) (10.0.26300.0)!

[10/2/2026 3:12:25 PM.365] Checking game support

[10/2/2026 3:12:25 PM.471] Product name: Grand Theft Auto V

[10/2/2026 3:12:25 PM.471] Product version: 1.0.3889.0

[10/2/2026 3:12:25 PM.471] Is steam version: True

[10/2/2026 3:12:25 PM.471] Is enhanced version: False

[10/2/2026 3:12:45 PM.475] Initializing DirectX

[10/2/2026 3:12:45 PM.477] Initializing Direct3D

[10/2/2026 3:12:45 PM.477] Getting game swap chain

[10/2/2026 3:12:45 PM.494] Swap Chain created: 0x7FF709296438

[10/2/2026 3:12:45 PM.494] Swap Chain VTable: 0x1DAB6062D60

[10/2/2026 3:12:45 PM.494] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B

[10/2/2026 3:12:45 PM.494] D3D11Present: 0x7FF8EBD77510

[10/2/2026 3:12:45 PM.494] D3D11ResizeBuffers: 0x7FF8E991FFC0

[10/2/2026 3:12:45 PM.494] D3D11ResizeTarget: 0x7FF8E9920480

[10/2/2026 3:12:45 PM.494] D3D11SetFullscreenState: 0x7FF8E991FCD0

[10/2/2026 3:12:45 PM.494] Direct3D initialized

[10/2/2026 3:12:45 PM.494] Initialized DirectX

[10/2/2026 3:12:45 PM.494] Direct3D watcher thread spawned

[10/2/2026 3:12:45 PM.495] Getting device

[10/2/2026 3:12:45 PM.495] Retrieved device

[10/2/2026 3:12:45 PM.495] Initializing D3D11 Renderer

[10/2/2026 3:12:45 PM.495] Creating wrapper

[10/2/2026 3:12:45 PM.528] Wrapper created

[10/2/2026 3:12:45 PM.530] Effect created

[10/2/2026 3:12:45 PM.530] Creating buffer

[10/2/2026 3:12:45 PM.530] Created buffer

[10/2/2026 3:12:45 PM.530] Creating blend state

[10/2/2026 3:12:45 PM.530] Created blend state

[10/2/2026 3:12:45 PM.530] Done with creation

[10/2/2026 3:12:45 PM.532] [d3d11] Linear sampler state created successfully.

[10/2/2026 3:12:45 PM.534] [d3d11] Fullscreen vertex shader compiled successfully.

[10/2/2026 3:12:45 PM.535] [d3d11] Fullscreen pixel shader compiled successfully.

[10/2/2026 3:12:45 PM.536] [d3d11] Alpha pixel shader compiled successfully.

[10/2/2026 3:12:45 PM.599] Initializing texture system.

[10/2/2026 3:12:45 PM.599] Initializing texture system; phase 1

[10/2/2026 3:12:45 PM.599] Initializing texture system; phase 2

[10/2/2026 3:12:45 PM.606] Initializing texture system; phase 3

[10/2/2026 3:12:45 PM.606] Initializing texture system; phase 4

[10/2/2026 3:12:45 PM.613] Initializing texture system; phase 5

[10/2/2026 3:12:45 PM.613] Initializing texture system; phase 6

[10/2/2026 3:12:45 PM.614] Initializing texture system; phase 7

[10/2/2026 3:12:45 PM.615] Initializing texture system; phase 8

[10/2/2026 3:12:45 PM.616] Initializing texture system; phase 9

[10/2/2026 3:12:45 PM.616] Initializing texture system; phase 10

[10/2/2026 3:12:45 PM.619] Initializing texture system; phase 11

[10/2/2026 3:12:45 PM.619] Initializing texture system; phase 12

[10/2/2026 3:12:45 PM.620] Initializing texture system; phase 13

[10/2/2026 3:12:45 PM.620] Initializing texture system; phase 14

[10/2/2026 3:12:45 PM.995] Direct3D watcher thread ended

[10/2/2026 3:12:46 PM.599] LoadingScreenMsg: Initializing game support

[10/2/2026 3:12:46 PM.850] Initializing game support

[10/2/2026 3:12:47 PM.361] Current PedPool Capacity: 256

[10/2/2026 3:12:47 PM.361] Current PedPool Capacity: 000001DB03E5AD40

[10/2/2026 3:12:47 PM.361] PedPool found at: 000001DB03E5AD40

[10/2/2026 3:12:47 PM.361] Current PedPool Capacity: 256

[10/2/2026 3:12:47 PM.422] CollectionsArraySize found: 13000

[10/2/2026 3:12:47 PM.793] LoadingScreenMsg: Velocity limit removed

[10/2/2026 3:12:48 PM.081] Compatibility level: 0

[10/2/2026 3:12:48 PM.081] Supported version detected

[10/2/2026 3:12:48 PM.081] ==================================================

[10/2/2026 3:12:48 PM.081] LoadingScreenMsg: Patching code

[10/2/2026 3:12:48 PM.332] LoadingScreenMsg: Waiting for game initialization

[10/2/2026 3:12:48 PM.583] Waiting for game initialization

[10/2/2026 3:12:48 PM.684] LoadingScreenMsg: Initializing core

[10/2/2026 3:12:48 PM.934] Initializing hook

[10/2/2026 3:12:48 PM.934] LoadingScreenMsg: Completing interoperability

[10/2/2026 3:12:49 PM.184] Completing interoperability

[10/2/2026 3:12:49 PM.184] Initialization code 1.

[10/2/2026 3:12:49 PM.184] Initialization code 2.

[10/2/2026 3:12:49 PM.184] Initialization code 3.

[10/2/2026 3:12:49 PM.191] 1 Address: 0x00007FF707078E70

[10/2/2026 3:12:49 PM.191] Calling func 1

[10/2/2026 3:12:49 PM.204] 2 Address: 0x00007FF707CA4D3A

[10/2/2026 3:12:49 PM.204] 3 Address: 0x00007FF706625EFE

[10/2/2026 3:12:49 PM.227] Address: 0x00007FF707CA4CE4

[10/2/2026 3:12:49 PM.227] Unknown var: 0x00007FF708C24DF0

[10/2/2026 3:12:49 PM.227] Initialization code 4.

[10/2/2026 3:12:49 PM.227] Initialization code 5.

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 1

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 2

[10/2/2026 3:12:49 PM.227] Highest ID is: 0x1

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 3

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 4

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 5

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 6

[10/2/2026 3:12:49 PM.227] Completing interoperability, phase 7

[10/2/2026 3:12:49 PM.227] Highest ID after injection is: 0x7fffffff

[10/2/2026 3:12:49 PM.227] LoadingScreenMsg:

[10/2/2026 3:12:49 PM.479] LoadingScreenMsg: Loading Story Mode

[10/2/2026 3:12:49 PM.731] LoadingScreenMsg: Loading and Populating Game World

[10/2/2026 3:12:49 PM.982] LoadingScreenMsg:

[10/2/2026 3:13:03 PM.035] We have 906 vehicle model names in total.

[10/2/2026 3:13:07 PM.642] We have 1112 ped model names in total.

[10/2/2026 3:13:07 PM.653] Initializing console variable "IsDeveloperModeEnabled".

[10/2/2026 3:13:07 PM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled

[10/2/2026 3:13:07 PM.653] Read value: <null>

[10/2/2026 3:13:07 PM.653] Initializing console variable "TimeScale".

[10/2/2026 3:13:07 PM.653] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale

[10/2/2026 3:13:07 PM.654] Read value: <null>

[10/2/2026 3:13:07 PM.660] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\BackWeapon.dll

[10/2/2026 3:13:07 PM.665] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\BackWeapon.dll".

[10/2/2026 3:13:07 PM.670] AppDomainPool::InitializeAppDomain: Creating new app domain "BackWeapon_AppDomain".

[10/2/2026 3:13:07 PM.670] Creating new instance of RemotePlugin in new AppDomain: "BackWeapon_AppDomain".

[10/2/2026 3:13:07 PM.694] Initializing remote plugin: "BackWeapon_AppDomain".

[10/2/2026 3:13:07 PM.724] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:07 PM.725] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:07 PM.725] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:07 PM.737] Initialized remote plugin: "BackWeapon_AppDomain".

[10/2/2026 3:13:07 PM.739] Loaded plugin "BackWeapon" (BackWeapon.dll), version 3.1.2.0, file version 3.1.2.0, product version 3.1.2.0.

[10/2/2026 3:13:07 PM.739] Plugin "BackWeapon" was loaded from "BackWeapon.dll".

[10/2/2026 3:13:07 PM.740] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\BetterHitReactions.dll

[10/2/2026 3:13:07 PM.740] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\BetterHitReactions.dll".

[10/2/2026 3:13:07 PM.744] Creating new instance of RemotePlugin in new AppDomain: "BetterHitReactions_AppDomain".

[10/2/2026 3:13:07 PM.744] AppDomainPool::InitializeAppDomain: Creating new app domain "BetterHitReactions_AppDomain".

[10/2/2026 3:13:07 PM.755] Initializing remote plugin: "BetterHitReactions_AppDomain".

[10/2/2026 3:13:07 PM.764] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:07 PM.765] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:07 PM.766] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:07 PM.777] Initialized remote plugin: "BetterHitReactions_AppDomain".

[10/2/2026 3:13:07 PM.779] Loaded plugin "Better Hit Reactions" (BetterHitReactions.dll), version 2.4.0.0, file version 2.4.0, product version 2.4.0.

[10/2/2026 3:13:07 PM.779] Plugin "Better Hit Reactions" was loaded from "BetterHitReactions.dll".

[10/2/2026 3:13:07 PM.779] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\ClearTheWayV.dll

[10/2/2026 3:13:07 PM.779] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\ClearTheWayV.dll".

[10/2/2026 3:13:07 PM.782] Creating new instance of RemotePlugin in new AppDomain: "ClearTheWayV_AppDomain".

[10/2/2026 3:13:07 PM.782] AppDomainPool::InitializeAppDomain: Creating new app domain "ClearTheWayV_AppDomain".

[10/2/2026 3:13:07 PM.794] Initializing remote plugin: "ClearTheWayV_AppDomain".

[10/2/2026 3:13:07 PM.803] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:07 PM.803] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:07 PM.804] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:08 PM.130] Initialized remote plugin: "ClearTheWayV_AppDomain".

[10/2/2026 3:13:08 PM.132] Loaded plugin "ClearTheWayV" (ClearTheWayV.dll), version 1.0.0.57, file version 1.0.0.57, product version 1.0.0.57.

[10/2/2026 3:13:08 PM.132] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll".

[10/2/2026 3:13:08 PM.133] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\CopHolster.dll

[10/2/2026 3:13:08 PM.133] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\CopHolster.dll".

[10/2/2026 3:13:08 PM.136] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain".

[10/2/2026 3:13:08 PM.136] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain".

[10/2/2026 3:13:08 PM.150] Initializing remote plugin: "CopHolster_AppDomain".

[10/2/2026 3:13:08 PM.160] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:08 PM.161] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:08 PM.162] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:08 PM.172] Initialized remote plugin: "CopHolster_AppDomain".

[10/2/2026 3:13:08 PM.173] Loaded plugin "Cop Holster" (CopHolster.dll), version 4.0.0.0, file version 4.0.0.0, product version 4.0.0.0.

[10/2/2026 3:13:08 PM.173] Plugin "Cop Holster" was loaded from "CopHolster.dll".

[10/2/2026 3:13:08 PM.173] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll

[10/2/2026 3:13:08 PM.173] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".

[10/2/2026 3:13:08 PM.175] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_ef318f68-7c3d-4b00-be58-cc6ef468ef5b".

[10/2/2026 3:13:11 PM.609] Creating new instance of RemotePlugin in new AppDomain: "DamageTrackingFramework_AppDomain".

[10/2/2026 3:13:11 PM.609] AppDomainPool::InitializeAppDomain: Creating new app domain "DamageTrackingFramework_AppDomain".

[10/2/2026 3:13:11 PM.620] Initializing remote plugin: "DamageTrackingFramework_AppDomain".

[10/2/2026 3:13:11 PM.629] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:11 PM.629] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:11 PM.630] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:11 PM.641] Initialized remote plugin: "DamageTrackingFramework_AppDomain".

[10/2/2026 3:13:11 PM.642] Loaded plugin "DamageTrackingFramework" (DamageTrackingFramework.dll), version 2.0.2.0, file version 2.0.2, product version 2.0.2.

[10/2/2026 3:13:11 PM.642] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll".

[10/2/2026 3:13:11 PM.642] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\DynamicDensity.dll

[10/2/2026 3:13:11 PM.643] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\DynamicDensity.dll".

[10/2/2026 3:13:11 PM.645] Creating new instance of RemotePlugin in new AppDomain: "DynamicDensity_AppDomain".

[10/2/2026 3:13:11 PM.645] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDensity_AppDomain".

[10/2/2026 3:13:11 PM.658] Initializing remote plugin: "DynamicDensity_AppDomain".

[10/2/2026 3:13:11 PM.668] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:11 PM.668] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:11 PM.669] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:11 PM.678] Initialized remote plugin: "DynamicDensity_AppDomain".

[10/2/2026 3:13:11 PM.680] Loaded plugin "DynamicDensity" (DynamicDensity.dll), version 1.0.1.0, file version 1.0.1, product version 1.0.1.

[10/2/2026 3:13:11 PM.680] Plugin "DynamicDensity" was loaded from "DynamicDensity.dll".

[10/2/2026 3:13:11 PM.681] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\DynamicWeather.dll

[10/2/2026 3:13:11 PM.681] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\DynamicWeather.dll".

[10/2/2026 3:13:11 PM.684] Creating new instance of RemotePlugin in new AppDomain: "DynamicWeather_AppDomain".

[10/2/2026 3:13:11 PM.684] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicWeather_AppDomain".

[10/2/2026 3:13:11 PM.696] Initializing remote plugin: "DynamicWeather_AppDomain".

[10/2/2026 3:13:11 PM.705] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:11 PM.705] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:11 PM.706] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:11 PM.716] Initialized remote plugin: "DynamicWeather_AppDomain".

[10/2/2026 3:13:11 PM.718] Loaded plugin "DynamicWeather" (DynamicWeather.dll), version 1.3.0.0, file version 1.3.0, product version 1.3.0.

[10/2/2026 3:13:11 PM.718] Plugin "DynamicWeather" was loaded from "DynamicWeather.dll".

[10/2/2026 3:13:11 PM.719] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\EUPMenu.dll

[10/2/2026 3:13:11 PM.719] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\EUPMenu.dll".

[10/2/2026 3:13:11 PM.723] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".

[10/2/2026 3:13:11 PM.723] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".

[10/2/2026 3:13:11 PM.734] Initializing remote plugin: "EUPMenu_AppDomain".

[10/2/2026 3:13:11 PM.744] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:11 PM.744] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:11 PM.745] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:11 PM.822] Initialized remote plugin: "EUPMenu_AppDomain".

[10/2/2026 3:13:11 PM.823] Loaded plugin "EUP Menu" (EUPMenu.dll), version 2.3.1.0, file version 2.3.1.0, product version 2.3.1.0.

[10/2/2026 3:13:11 PM.823] Plugin "EUP Menu" was loaded from "EUPMenu.dll".

[10/2/2026 3:13:11 PM.824] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\ExpandedInventory.dll

[10/2/2026 3:13:11 PM.824] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\ExpandedInventory.dll".

[10/2/2026 3:13:11 PM.827] Creating new instance of RemotePlugin in new AppDomain: "ExpandedInventory_AppDomain".

[10/2/2026 3:13:11 PM.827] AppDomainPool::InitializeAppDomain: Creating new app domain "ExpandedInventory_AppDomain".

[10/2/2026 3:13:11 PM.840] Initializing remote plugin: "ExpandedInventory_AppDomain".

[10/2/2026 3:13:11 PM.849] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:11 PM.850] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:11 PM.851] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:11 PM.862] Initialized remote plugin: "ExpandedInventory_AppDomain".

[10/2/2026 3:13:11 PM.863] Loaded plugin "ExpandedInventory" (ExpandedInventory.dll), version 1.0.0.0, file version 1.0.0.0, product version 1.0.0.0.

[10/2/2026 3:13:11 PM.863] Plugin "ExpandedInventory" was loaded from "ExpandedInventory.dll".

[10/2/2026 3:13:11 PM.864] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\Kinetic.dll

[10/2/2026 3:13:11 PM.864] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\Kinetic.dll".

[10/2/2026 3:13:11 PM.866] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_ab41ba2d-3e0c-45d5-95e2-99fe90ec130f".

[10/2/2026 3:13:15 PM.370] Creating new instance of RemotePlugin in new AppDomain: "Kinetic_AppDomain".

[10/2/2026 3:13:15 PM.370] AppDomainPool::InitializeAppDomain: Creating new app domain "Kinetic_AppDomain".

[10/2/2026 3:13:15 PM.383] Initializing remote plugin: "Kinetic_AppDomain".

[10/2/2026 3:13:15 PM.392] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.394] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.394] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.406] Initialized remote plugin: "Kinetic_AppDomain".

[10/2/2026 3:13:15 PM.408] Loaded plugin "Kinetic" (Kinetic.dll), version 2.0.0.0, file version 2.0.0.0, product version 2.0.0.0.

[10/2/2026 3:13:15 PM.408] Plugin "Kinetic" was loaded from "Kinetic.dll".

[10/2/2026 3:13:15 PM.409] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll

[10/2/2026 3:13:15 PM.409] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll".

[10/2/2026 3:13:15 PM.411] Creating new instance of RemotePlugin in new AppDomain: "LicensePlateRandomizer_AppDomain".

[10/2/2026 3:13:15 PM.411] AppDomainPool::InitializeAppDomain: Creating new app domain "LicensePlateRandomizer_AppDomain".

[10/2/2026 3:13:15 PM.424] Initializing remote plugin: "LicensePlateRandomizer_AppDomain".

[10/2/2026 3:13:15 PM.434] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.434] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.435] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.445] Initialized remote plugin: "LicensePlateRandomizer_AppDomain".

[10/2/2026 3:13:15 PM.446] Loaded plugin "License Plate Randomizer" (LicensePlateRandomizer.dll), version 1.0.0.0, file version 1.0.0.0, product version 1.0.0.0.

[10/2/2026 3:13:15 PM.446] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll".

[10/2/2026 3:13:15 PM.448] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAlive.dll

[10/2/2026 3:13:15 PM.448] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAlive.dll".

[10/2/2026 3:13:15 PM.454] Creating new instance of RemotePlugin in new AppDomain: "LosSantosAlive_AppDomain".

[10/2/2026 3:13:15 PM.454] AppDomainPool::InitializeAppDomain: Creating new app domain "LosSantosAlive_AppDomain".

[10/2/2026 3:13:15 PM.465] Initializing remote plugin: "LosSantosAlive_AppDomain".

[10/2/2026 3:13:15 PM.475] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.476] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.477] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.571] Initialized remote plugin: "LosSantosAlive_AppDomain".

[10/2/2026 3:13:15 PM.572] Loaded plugin "LosSantosAlive" (LosSantosAlive.dll), version 1.0.0.0, file version 1.0.0.0, product version 1.0.0.0.

[10/2/2026 3:13:15 PM.572] Plugin "LosSantosAlive" was loaded from "LosSantosAlive.dll".

[10/2/2026 3:13:15 PM.573] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPD First Response.dll

[10/2/2026 3:13:15 PM.573] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPD First Response.dll".

[10/2/2026 3:13:15 PM.581] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".

[10/2/2026 3:13:15 PM.581] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".

[10/2/2026 3:13:15 PM.592] Initializing remote plugin: "LSPD First Response_AppDomain".

[10/2/2026 3:13:15 PM.601] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.602] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.603] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.696] Initialized remote plugin: "LSPD First Response_AppDomain".

[10/2/2026 3:13:15 PM.698] Loaded plugin "LSPD First Response" (LSPD First Response.dll), version 0.4.9695.26411, file version 0.4.9, product version 0.4.9.

[10/2/2026 3:13:15 PM.698] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".

[10/2/2026 3:13:15 PM.698] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\MGR.dll

[10/2/2026 3:13:15 PM.698] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\MGR.dll".

[10/2/2026 3:13:15 PM.701] Creating new instance of RemotePlugin in new AppDomain: "MGR_AppDomain".

[10/2/2026 3:13:15 PM.701] AppDomainPool::InitializeAppDomain: Creating new app domain "MGR_AppDomain".

[10/2/2026 3:13:15 PM.712] Initializing remote plugin: "MGR_AppDomain".

[10/2/2026 3:13:15 PM.722] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.723] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.723] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.734] Initialized remote plugin: "MGR_AppDomain".

[10/2/2026 3:13:15 PM.734] Loaded plugin "MGR" (MGR.dll), version 2.1.11.0, file version 2.1.11.0, product version 2.1.11.0.

[10/2/2026 3:13:15 PM.734] Plugin "MGR" was loaded from "MGR.dll".

[10/2/2026 3:13:15 PM.734] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\MoreFire.dll

[10/2/2026 3:13:15 PM.734] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\MoreFire.dll".

[10/2/2026 3:13:15 PM.737] Creating new instance of RemotePlugin in new AppDomain: "MoreFire_AppDomain".

[10/2/2026 3:13:15 PM.737] AppDomainPool::InitializeAppDomain: Creating new app domain "MoreFire_AppDomain".

[10/2/2026 3:13:15 PM.750] Initializing remote plugin: "MoreFire_AppDomain".

[10/2/2026 3:13:15 PM.759] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:15 PM.760] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:15 PM.761] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:15 PM.773] Initialized remote plugin: "MoreFire_AppDomain".

[10/2/2026 3:13:15 PM.774] Loaded plugin "MoreFire" (MoreFire.dll), version 0.1.6.0, file version 0.1.6.0, product version 0.1.6.0.

[10/2/2026 3:13:15 PM.774] Plugin "MoreFire" was loaded from "MoreFire.dll".

[10/2/2026 3:13:15 PM.775] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\NoMinimapOnFoot.dll

[10/2/2026 3:13:15 PM.775] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\NoMinimapOnFoot.dll".

[10/2/2026 3:13:15 PM.779] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_9f97d308-ad33-4c90-a9c7-2e4616320dbc".

[10/2/2026 3:13:19 PM.605] AppDomainPool::InitializeAppDomain: Creating new app domain "NoMinimapOnFoot_AppDomain".

[10/2/2026 3:13:19 PM.605] Creating new instance of RemotePlugin in new AppDomain: "NoMinimapOnFoot_AppDomain".

[10/2/2026 3:13:19 PM.620] Initializing remote plugin: "NoMinimapOnFoot_AppDomain".

[10/2/2026 3:13:19 PM.629] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:19 PM.630] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:19 PM.631] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:19 PM.641] Initialized remote plugin: "NoMinimapOnFoot_AppDomain".

[10/2/2026 3:13:19 PM.642] Loaded plugin "NoMinimapOnFoot" (NoMinimapOnFoot.dll), version 1.1.0.0, file version 1.1.0.0, product version 1.1.0.0.

[10/2/2026 3:13:19 PM.642] Plugin "NoMinimapOnFoot" was loaded from "NoMinimapOnFoot.dll".

[10/2/2026 3:13:19 PM.643] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\PatrolFlashlight.dll

[10/2/2026 3:13:19 PM.643] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\PatrolFlashlight.dll".

[10/2/2026 3:13:19 PM.645] Creating new instance of RemotePlugin in new AppDomain: "PatrolFlashlight_AppDomain".

[10/2/2026 3:13:19 PM.645] AppDomainPool::InitializeAppDomain: Creating new app domain "PatrolFlashlight_AppDomain".

[10/2/2026 3:13:19 PM.660] Initializing remote plugin: "PatrolFlashlight_AppDomain".

[10/2/2026 3:13:19 PM.671] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:19 PM.672] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:19 PM.673] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:19 PM.683] Initialized remote plugin: "PatrolFlashlight_AppDomain".

[10/2/2026 3:13:19 PM.684] Loaded plugin "PatrolFlashlight" (PatrolFlashlight.dll), version 1.6.3.0, file version 1.6.3.0, product version 1.6.3.0.

[10/2/2026 3:13:19 PM.684] Plugin "PatrolFlashlight" was loaded from "PatrolFlashlight.dll".

[10/2/2026 3:13:19 PM.685] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\Restrain The Deceased.dll

[10/2/2026 3:13:19 PM.685] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".

[10/2/2026 3:13:19 PM.687] Creating new instance of RemotePlugin in new AppDomain: "Restrain The Deceased_AppDomain".

[10/2/2026 3:13:19 PM.688] AppDomainPool::InitializeAppDomain: Creating new app domain "Restrain The Deceased_AppDomain".

[10/2/2026 3:13:19 PM.700] Initializing remote plugin: "Restrain The Deceased_AppDomain".

[10/2/2026 3:13:19 PM.709] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:19 PM.710] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:19 PM.711] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:19 PM.723] Initialized remote plugin: "Restrain The Deceased_AppDomain".

[10/2/2026 3:13:19 PM.724] Loaded plugin "Restrain The Deceased" (Restrain The Deceased.dll), version 1.4.2.0, file version 1.4.2.0, product version 1.4.2.0.

[10/2/2026 3:13:19 PM.724] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll".

[10/2/2026 3:13:19 PM.724] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\Turn Off The Fucking Radio.dll

[10/2/2026 3:13:19 PM.724] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\Turn Off The Fucking Radio.dll".

[10/2/2026 3:13:19 PM.728] Creating new instance of RemotePlugin in new AppDomain: "Turn Off The Fucking Radio_AppDomain".

[10/2/2026 3:13:19 PM.728] AppDomainPool::InitializeAppDomain: Creating new app domain "Turn Off The Fucking Radio_AppDomain".

[10/2/2026 3:13:19 PM.740] Initializing remote plugin: "Turn Off The Fucking Radio_AppDomain".

[10/2/2026 3:13:19 PM.750] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:19 PM.751] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:19 PM.752] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:19 PM.762] Initialized remote plugin: "Turn Off The Fucking Radio_AppDomain".

[10/2/2026 3:13:19 PM.763] Loaded plugin "TTFRO" (Turn Off The Fucking Radio.dll), version 1.0.0.0, file version 1.0.0.0, product version 1.0.0.0.

[10/2/2026 3:13:19 PM.763] Plugin "TTFRO" was loaded from "Turn Off The Fucking Radio.dll".

[10/2/2026 3:13:19 PM.763] Loading plugin from path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll

[10/2/2026 3:13:19 PM.763] Loading plugin "C:\Program Files (x86)\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll".

[10/2/2026 3:13:19 PM.767] AppDomainPool::InitializeAppDomain: Creating new app domain "TurnOffThatEngine_AppDomain".

[10/2/2026 3:13:19 PM.767] Creating new instance of RemotePlugin in new AppDomain: "TurnOffThatEngine_AppDomain".

[10/2/2026 3:13:19 PM.781] Initializing remote plugin: "TurnOffThatEngine_AppDomain".

[10/2/2026 3:13:19 PM.792] <UNLOADED PLUGIN>: Initializing input system

[10/2/2026 3:13:19 PM.792] <UNLOADED PLUGIN>: Initializing game console

[10/2/2026 3:13:19 PM.794] <UNLOADED PLUGIN>: Initializing forms manager

[10/2/2026 3:13:19 PM.804] Initialized remote plugin: "TurnOffThatEngine_AppDomain".

[10/2/2026 3:13:19 PM.805] Loaded plugin "TurnOffThatEngine" (TurnOffThatEngine.dll), version 1.0.0.4, file version 1.0.0.4, product version 1.0.0.4.

[10/2/2026 3:13:19 PM.806] Plugin "TurnOffThatEngine" was loaded from "TurnOffThatEngine.dll".

[10/2/2026 3:13:19 PM.889] Better Hit Reactions: Chance = 90

[10/2/2026 3:13:19 PM.890] Better Hit Reactions: DoesPedDropWeapon = True

[10/2/2026 3:13:19 PM.890] Better Hit Reactions: DoesEuphoriaEffectPlayer: True

[10/2/2026 3:13:20 PM.128] Better Hit Reactions: DamageTrackerService Started

[10/2/2026 3:13:20 PM.236] ================================================= ClearTheWayV =================================================

[10/2/2026 3:13:20 PM.236] Created by: KeyedInSoftware/timnboys

[10/2/2026 3:13:20 PM.237] Version: 1.0.0.57

[10/2/2026 3:13:20 PM.237]

[10/2/2026 3:13:20 PM.237] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org

[10/2/2026 3:13:20 PM.237] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!

[10/2/2026 3:13:20 PM.237] Enjoy!

[10/2/2026 3:13:20 PM.237] ================================================= ClearTheWayV =================================================

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster mode: Reactive

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster allow manual selection: False

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster require loadout slots: False

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster loadout debug logs: False

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster loadout wardrobe change delay ms: 350

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster holster animation: rcmjosh4 / josh_leadout_cop2 flags=48

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster intimidation animations: reaction@intimidation@cop@unarmed / intro flags=48, move_m@intimidation@cop@unarmed / idle flags=49, outro=outro flags=48

[10/2/2026 3:13:20 PM.393] Cop Holster: CopHolster NPC holster sounds: False

[10/2/2026 3:13:20 PM.394] Cop Holster: CopHolster sound toggles: Pistol=True, CombatPistol=True, Pistol50=True, APPistol=True, Others=True

[10/2/2026 3:13:20 PM.669] DamageTrackingFramework: GameFiber started!

[10/2/2026 3:13:20 PM.704] DynamicDensity: Reading ini file...

[10/2/2026 3:13:20 PM.706] DynamicDensity: Starting MainProcess...

[10/2/2026 3:13:21 PM.181] DynamicWeather: Number of weathers: 15

[10/2/2026 3:13:21 PM.184] DynamicWeather: Weathers deserialized successfully.

[10/2/2026 3:13:21 PM.679] ExpandedInventory: [ExpandedInventory] v1.0.0.0 loaded. Press ` to toggle the inventory.

[10/2/2026 3:13:21 PM.690] ExpandedInventory: [ExpandedInventory] Fatal error: System.NullReferenceException: Object reference not set to an instance of an object.

[10/2/2026 3:13:21 PM.690] at ExpandedInventory.EntryPoint.IsBindingDown(KeyboardState keyboard, Keys key, Keys modifier)

[10/2/2026 3:13:21 PM.690] at ExpandedInventory.EntryPoint.UpdateInput()

[10/2/2026 3:13:21 PM.690] at ExpandedInventory.EntryPoint.Main()

[10/2/2026 3:13:21 PM.935] Kinetic: Kinetic version: 2.0.0.0 loaded.

[10/2/2026 3:13:21 PM.938] Kinetic: [Kinetic] Defaults seed - copied 0 missing live file(s), left 1 existing.

[10/2/2026 3:13:21 PM.940] Kinetic: [Kinetic] Migrated CAT phrases into Plugins\Kinetic\Kinetic_VoicePhrases.txt

[10/2/2026 3:13:21 PM.942] Kinetic: [Kinetic] Split grab-tourniquet phrases → KINETIC_CAT_TAKE in Plugins\Kinetic\Kinetic_VoicePhrases.txt

[10/2/2026 3:13:21 PM.962] Kinetic: [Kinetic] Config loaded. MenuKey=F12, ModifierKey=LControlKey

[10/2/2026 3:13:21 PM.962] Kinetic: [Kinetic] Loaded per-profile vehicle rack weapons.

[10/2/2026 3:13:21 PM.966] Kinetic: [Kinetic] PTT key from BlueLine_Realism.ini: RMenu

[10/2/2026 3:13:21 PM.966] Kinetic: [Kinetic] Taser laser PTT mute: enabled=True, delayMs=1200, source=auto key RMenu

[10/2/2026 3:13:21 PM.967] Kinetic: [Kinetic] KineticLoadouts.xml found - keeping user file (no re-seed).

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon Pump Shotgun (WEAPON_PUMPSHOTGUN) 0x1D073A89 ammo=20 vehicle=True loc=FrontDoors

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon Carbine Rifle (WEAPON_CARBINERIFLE) 0x83BF0278 ammo=60 vehicle=True loc=FrontDoors

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon Smoke Launcher (WEAPON_GRENADELAUNCHER_SMOKE) 0x4DD2DC56 ammo=20 vehicle=True loc=Trunk

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon WEAPON_COMBATPISTOL (WEAPON_COMBATPISTOL) 0x5EF9FEC4 ammo=90 vehicle=False loc=

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon WEAPON_STUNGUN (WEAPON_STUNGUN) 0x3656C8C1 ammo=60 vehicle=False loc=

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon WEAPON_NIGHTSTICK (WEAPON_NIGHTSTICK) 0x678B81B1 ammo=60 vehicle=False loc=

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loadout weapon WEAPON_FLASHLIGHT (WEAPON_FLASHLIGHT) 0x8BB05FD7 ammo=60 vehicle=False loc=

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] Loaded KineticLoadouts.xml 'Default Loadout' - 7 weapon(s) from C:\Program Files (x86)\Grand Theft Auto V\Plugins\Kinetic\KineticLoadouts.xml

[10/2/2026 3:13:22 PM.050] Kinetic: [Kinetic] TrueLoadoutMode ON - KineticLoadouts.xml owns belt + vehicle weapons.

[10/2/2026 3:13:22 PM.406] Kinetic: [Kinetic] Voice command API ready (Kinetic.KineticVoiceCommands.Execute).

[10/2/2026 3:13:22 PM.494] LosSantosAlive: [LosSantosAlive] Plugin starting

[10/2/2026 3:13:22 PM.727] LosSantosAlive: DamageTrackerService Started

[10/2/2026 3:13:22 PM.963] LosSantosAlive: [LosSantosAlive] Cached licence entitlement accepted. ExpiresUtc=2026-10-02T20:00:39.0000000Z

[10/2/2026 3:13:22 PM.969] LosSantosAlive: [ActorContextProvider] Loaded archetype descriptions: 198, perceived descriptions: 198, visual descriptions: 78, voice mappings: 195

[10/2/2026 3:13:23 PM.124] LosSantosAlive: [LosSantosAlive] Locations indexed: 71

[10/2/2026 3:13:23 PM.153] LosSantosAlive: [LosSantosAlive] Server launcher configuration: AutoStartServer=True, ShowServerConsole=False

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] ===== NODE LAUNCH ENVIRONMENT =====

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] Environment.CurrentDirectory=C:\Program Files (x86)\Grand Theft Auto V

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] AppDomain.BaseDirectory=C:\Program Files (x86)\Grand Theft Auto V

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] AppDomain.FriendlyName=DynamicWeather_AppDomain

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] ProcessId=10080

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] AutoStartServer=True ShowServerConsole=False

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] ===================================

[10/2/2026 3:13:23 PM.154] LosSantosAlive: [LosSantosAlive] ServerFolder=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer

[10/2/2026 3:13:23 PM.155] LosSantosAlive: [LosSantosAlive] NodePath=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer\node.exe Exists=True

[10/2/2026 3:13:23 PM.155] LosSantosAlive: [LosSantosAlive] ServerEntry=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer\server.bundle.cjs Exists=True

[10/2/2026 3:13:23 PM.167] LosSantosAlive: [LosSantosAlive] Existing node.exe process count=0

[10/2/2026 3:13:23 PM.705] LosSantosAlive: [LosSantosAlive] Node port probe before launch: 127.0.0.1:8765 listening=False

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] Starting local Node server as a hidden process.

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] ===== NODE PROCESS STARTINFO =====

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] FileName=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer\node.exe

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] Arguments="C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer\server.bundle.cjs" --parentPid 10080

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] WorkingDirectory=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAliveServer

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] UseShellExecute=False

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] CreateNoWindow=True

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] RedirectStandardOutput=False

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] RedirectStandardError=False

[10/2/2026 3:13:23 PM.710] LosSantosAlive: [LosSantosAlive] ==================================

[10/2/2026 3:13:23 PM.863] LosSantosAlive: [LosSantosAlive] Started local Node server. PID=2420

[10/2/2026 3:13:23 PM.986] LSPD First Response: [TRACE] Started loading LSPDFR

[10/2/2026 3:13:23 PM.987] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9695.26411)

[10/2/2026 3:13:23 PM.988] LSPD First Response: [INFO] Compiled on 18 Jul 2026 18:40:22 UTC

[10/2/2026 3:13:23 PM.988] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com

[10/2/2026 3:13:24 PM.395] LSPD First Response: [TRACE] AreMpDlcMapsLoaded(): False

[10/2/2026 3:13:24 PM.711] MGR: DamageTrackerService Started

[10/2/2026 3:13:24 PM.717] MGR: MGR: DTF detected; precise tracking enabled.

[10/2/2026 3:13:24 PM.717] MGR: MGR: loaded in DTF mode with settings C:\Program Files (x86)\Grand Theft Auto V\plugins\MGR\MGR.xml

[10/2/2026 3:13:24 PM.744] MoreFire: Localization: Using locale 'EN'

[10/2/2026 3:13:24 PM.744] MoreFire: MoreFire plugin v0.1.6.0 loaded.

[10/2/2026 3:13:24 PM.896] MoreFire: [MoreFire] Updates already checked recently

[10/2/2026 3:13:24 PM.897] MoreFire: Loading plugin settings

[10/2/2026 3:13:24 PM.897] MoreFire: - Fire desired burn duration: 100s

[10/2/2026 3:13:24 PM.897] MoreFire: - Fire spread radius: 2m

[10/2/2026 3:13:24 PM.897] MoreFire: - Auto max fires: No

[10/2/2026 3:13:24 PM.897] MoreFire: - Max fires: 80

[10/2/2026 3:13:24 PM.897] MoreFire: - Elapsed time increment (Player): 0.5s

[10/2/2026 3:13:24 PM.898] MoreFire: - Elapsed time increment (NPC): 1s

[10/2/2026 3:13:24 PM.898] MoreFire: - Fire truck models: FIRETRUK

[10/2/2026 3:13:24 PM.898] MoreFire: - Fire truck effect radius: 30m

[10/2/2026 3:13:24 PM.898] MoreFire: - Is player fire proof: No

[10/2/2026 3:13:24 PM.898] MoreFire: Plugin settings loaded.

[10/2/2026 3:13:24 PM.957] PatrolFlashlight: [PatrolFlashlight] 1.6.3 loaded. Built-in prop replacement; no addon DLC; automatic on equip; no toggle key.

[10/2/2026 3:13:25 PM.342] PatrolFlashlight: [PatrolFlashlight] Model diagnostics: hash=2278481040, inCdImage=True, valid=True

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: ========================= RESTRAIN THE DECEASED SETTING VALUES =========================

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: DisablePrompt: False

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: AllowController: True

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: CuffAudio: True

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: RestrainKey: T

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: IgnorePedKey: H

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: RestrainControllerKey: DPadRight

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: EarlyAccess: False

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: EarlyAccessVersion:

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: ======================= END RESTRAIN THE DECEASED SETTING VALUES =======================

[10/2/2026 3:13:25 PM.385] Restrain The Deceased: Initialized settings

[10/2/2026 3:13:26 PM.088] Restrain The Deceased: Version state: Latest | Local: v1.4.2 | Online: v1.4.2

[10/2/2026 3:13:26 PM.471] Plugin Loaded: Auto Radio Off

[10/2/2026 3:13:26 PM.493] TurnOffThatEngine: Loading TurnOffThatEngine config.

[10/2/2026 3:13:26 PM.496] TurnOffThatEngine: TurnOffThatEngine: Config loaded.

[10/2/2026 3:13:26 PM.496] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised.

[10/2/2026 3:13:26 PM.696] Better Hit Reactions: Initialized euphoria...

[10/2/2026 3:13:26 PM.696] Better Hit Reactions: Initializing player euphoria

[10/2/2026 3:13:26 PM.729] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 2.0.2 | Local DamageTrackerLib Version: 2.0.2

[10/2/2026 3:13:27 PM.112] Kinetic: [Kinetic] Belt give WEAPON_COMBATPISTOL: ammo 0 -> 90 (had=False)

[10/2/2026 3:13:27 PM.112] Kinetic: [Kinetic] Belt give WEAPON_STUNGUN: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:27 PM.112] Kinetic: [Kinetic] Belt give WEAPON_NIGHTSTICK: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:27 PM.112] Kinetic: [Kinetic] Belt give WEAPON_FLASHLIGHT: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:27 PM.112] Kinetic: [Kinetic] On-person loadout applied (4 new, 0 ammo-refreshed).

[10/2/2026 3:13:27 PM.243] Kinetic: [Kinetic] Belt give WEAPON_COMBATPISTOL: ammo 90 -> 90 (had=True)

[10/2/2026 3:13:27 PM.243] Kinetic: [Kinetic] Belt give WEAPON_STUNGUN: ammo 60 -> 60 (had=True)

[10/2/2026 3:13:27 PM.243] Kinetic: [Kinetic] Belt give WEAPON_NIGHTSTICK: ammo 0 -> 60 (had=True)

[10/2/2026 3:13:27 PM.243] Kinetic: [Kinetic] Belt give WEAPON_FLASHLIGHT: ammo 0 -> 60 (had=True)

[10/2/2026 3:13:27 PM.243] Kinetic: [Kinetic] On-person loadout applied (0 new, 2 ammo-refreshed).

[10/2/2026 3:13:27 PM.247] LosSantosAlive: [LosSantosAlive] Local Node process is still alive after startup delay. PID=2420

[10/2/2026 3:13:27 PM.250] LosSantosAlive: [LosSantosAlive] Node port probe after startup delay: 127.0.0.1:8765 listening=True

[10/2/2026 3:13:27 PM.250] LosSantosAlive: [LSA Integrations] Registering integrations...

[10/2/2026 3:13:27 PM.252] LosSantosAlive: [LspdfrIntegration] Assembly resolver installed.

[10/2/2026 3:13:27 PM.797] LosSantosAlive: [PolicingRedefinedPipeClient] Pipe connection timed out. pipe=LosSantosAlive_PRBridge_19260_3f2adbeb308c4d7b8eccd875bd050b7e request=PING response=CONNECT_TIMEOUT: Timed out connecting to pipe after 500ms. TimeoutException: The operation has timed out.

[10/2/2026 3:13:30 PM.312] LosSantosAlive: [LspdfrIntegration] Initialize complete. Available=True OnDuty=False

[10/2/2026 3:13:30 PM.312] LosSantosAlive: [LSA Integrations] Initialized: lspdfr Available=True

[10/2/2026 3:13:30 PM.318] LosSantosAlive: [LSA Integrations] Initialized: policingRedefined Available=False

[10/2/2026 3:13:30 PM.318] LosSantosAlive: [LSA.CalloutIntegration] Initialized.

[10/2/2026 3:13:30 PM.318] LosSantosAlive: [LSA Integrations] Initialized: callout Available=True

[10/2/2026 3:13:30 PM.319] LosSantosAlive: [LSA Interop] Integration initialized. Pipe=LosSantosAlive_Interop

[10/2/2026 3:13:30 PM.319] LosSantosAlive: [LSA Integrations] Initialized: interop Available=True

[10/2/2026 3:13:30 PM.323] LosSantosAlive: [LSA API] Named-pipe API server started. pipe=LosSantosAlive.Api.V1

[10/2/2026 3:13:30 PM.353] LosSantosAlive: [LosSantosAlive] Connecting to Node bridge: ws://127.0.0.1:8765

[10/2/2026 3:13:30 PM.357] LosSantosAlive: [CalloutRuntimeManager] Runtime tables ready.

[10/2/2026 3:13:30 PM.391] LosSantosAlive: [LosSantosAlive] Connected to Node bridge

[10/2/2026 3:13:30 PM.460] LosSantosAlive: [LosSantosAlive] First NPC conversation warmup complete.

[10/2/2026 3:13:30 PM.656] LosSantosAlive: [LosSantosAlive] Systems initialized

[10/2/2026 3:13:30 PM.656] LosSantosAlive: [LSA.PRBridge] AppDomain=DynamicWeather_AppDomain

[10/2/2026 3:13:30 PM.656] LosSantosAlive: [LSA.PRBridge] MainAssembly=C:\Users\asad7\AppData\Local\Temp\RAGEPluginHook\azcrinum000kcsl0\LosSantosAlive.dll

[10/2/2026 3:13:35 PM.492] LSPD First Response: [TRACE] Loaded MP DLC maps

[10/2/2026 3:13:35 PM.493] LSPD First Response: [TRACE] Thread CopManager #1 initialized

[10/2/2026 3:13:35 PM.818] LosSantosAlive: [LosSantosAlive] Loaded TalkKey=Mouse4 VK=5

[10/2/2026 3:13:35 PM.818] LosSantosAlive: [LosSantosAlive] Loaded TextKey=None (disabled)

[10/2/2026 3:13:35 PM.818] LosSantosAlive: [LosSantosAlive] Loaded MarkPedKey=O VK=79

[10/2/2026 3:13:35 PM.818] LosSantosAlive: [LosSantosAlive] Loaded MarkedPedTalkKey=Mouse5 VK=6

[10/2/2026 3:13:35 PM.863] LosSantosAlive: [LosSantosAlive] Controls menu initialized. Press F7 to open.

[10/2/2026 3:13:35 PM.869] LosSantosAlive: [LosSantosAlive] First-run tutorial already complete.

[10/2/2026 3:13:35 PM.885] LosSantosAlive: [CoreComplianceActionRegistrar] Registered core compliance actions.

[10/2/2026 3:13:35 PM.887] LosSantosAlive: [CoreMovementActionRegistrar] Registered core movement actions.

[10/2/2026 3:13:35 PM.891] LosSantosAlive: [CoreVehicleActionRegistrar] Registered core vehicle actions.

[10/2/2026 3:13:35 PM.893] LosSantosAlive: [CoreCombatActionRegistrar] Registered core combat actions.

[10/2/2026 3:13:35 PM.894] LosSantosAlive: [CoreSocialActionRegistrar] Registered core social actions.

[10/2/2026 3:13:35 PM.895] LosSantosAlive: [CoreItemActionRegistrar] Registered core item actions.

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrSuspectCommandActionRegistrar] Registered PR suspect-side command actions.

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrSuspectCommandActionRegistrar

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrArrestActionRegistrar] Registered PR GetArrested actions.

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrArrestActionRegistrar

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrSeatActionRegistrar] Registered Seat action.

[10/2/2026 3:13:35 PM.899] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrSeatActionRegistrar

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrOfficerTargetActionRegistrar] Registered PR officer-side target actions.

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrOfficerTargetActionRegistrar

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrBackupActionRegistrar] Registered PR RequestBackup action.

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrBackupActionRegistrar

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrPedCheckActionRegistrar] Registered PR RequestPedCheck action.

[10/2/2026 3:13:35 PM.900] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrPedCheckActionRegistrar

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrVehicleCheckActionRegistrar] Registered PR RequestVehicleCheck action.

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrVehicleCheckActionRegistrar

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrVehicleSearchActionRegistrar] Registered SearchVehicle action.

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrVehicleSearchActionRegistrar

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrTestEvidenceActionRegistrar] Registered TestEvidence action.

[10/2/2026 3:13:35 PM.901] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrTestEvidenceActionRegistrar

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrPulloverActionRegistrar] Registered PR PullOverTargetVehicle action.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrPulloverActionRegistrar

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrTrafficStopInitiationActionRegistrar] Registered InitiateTrafficStopOn action.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrTrafficStopInitiationActionRegistrar

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrFelonyStopInitiationActionRegistrar] Registered InitiateFelonyStop action.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrFelonyStopInitiationActionRegistrar

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrTrafficConesActionRegistrar] Registered PlaceTrafficCones action.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrActionBootstrap] Registered registrar: PrTrafficConesActionRegistrar

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [PrActionBootstrap] PR actions registered.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [IntegrationActionBootstrap] Integration actions registered.

[10/2/2026 3:13:35 PM.902] LosSantosAlive: [NpcActionBootstrap] All NPC actions registered.

[10/2/2026 3:13:35 PM.922] LosSantosAlive: [PedShotReflexDetector] DamageTracker event subscription started.

[10/2/2026 3:13:35 PM.945] LosSantosAlive: [CalloutTestInput] Loaded GenerateAiCalloutKey=F2

[10/2/2026 3:13:35 PM.945] LosSantosAlive: [CalloutTestInput] Loaded GenerateCustomAiCalloutKey=Ctrl+F2

[10/2/2026 3:13:35 PM.945] LosSantosAlive: [CalloutTestInput] Loaded TeleportToLastCalloutKey=None (disabled)

[10/2/2026 3:13:36 PM.517] LSPD First Response: [TRACE] !!! DLC vehicle workaround is DISABLED as it depends on AmbientScriptHooks and Main.DisableAmbientScriptHooks is enabled

[10/2/2026 3:13:36 PM.517] LSPD First Response: [TRACE] !!! NOT enabling DLC vehicle support

[10/2/2026 3:13:38 PM.155] Cop Holster: Imported 8227 model names from the pre-initialized cache.

[10/2/2026 3:13:43 PM.947] BackWeapon: Enabling Player Loop...

[10/2/2026 3:13:43 PM.948] BackWeapon: Enabling AI Loop...

[10/2/2026 3:13:43 PM.948] BackWeapon: Initializing menu...

[10/2/2026 3:13:43 PM.948] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!

[10/2/2026 3:13:52 PM.236] EUP Menu: Imported 8227 model names from the pre-initialized cache.

[10/2/2026 3:13:52 PM.314] LSPD First Response: [TRACE] Game has stopped loading

[10/2/2026 3:13:52 PM.905] BackWeapon: Loading Configuration...

[10/2/2026 3:13:52 PM.921] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: None; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:-0.1 Y:0.22 Z:-0.02; AIRotation: Pitch:165 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: None; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; GunDown: Down; GunUp: Up; GunLeft: Left; GunRight: Right; GunRollLeft: NumPad4; GunRollRight: NumPad6; GunForward: NumPad8; GunBackward: NumPad2; GunYawLeft: NumPad7; GunYawRight: NumPad9; GunPitchLeft: NumPad1; GunPitchRight: NumPad3;

[10/2/2026 3:13:53 PM.294] BackWeapon: Menus Loading...

[10/2/2026 3:13:53 PM.324] LSPD First Response: [TRACE] Waiting for player to have control

[10/2/2026 3:13:53 PM.324] LSPD First Response: [TRACE] Game has finished positioning

[10/2/2026 3:13:53 PM.339] BackWeapon: Menus ready to use.

[10/2/2026 3:13:53 PM.359] DynamicWeather: Texture dictionary 'dw_graphics' loaded successfully.

[10/2/2026 3:13:53 PM.405] DynamicWeather:

[10/2/2026 3:13:53 PM.409] DynamicWeather: Extended weather duration applied: Rain for 1.94x longer.

[10/2/2026 3:13:53 PM.409] DynamicWeather: Extended weather duration applied: Clearing for 1.27x longer.

[10/2/2026 3:13:53 PM.409] DynamicWeather: Extended weather duration applied: Overcast for 1.80x longer.

[10/2/2026 3:13:53 PM.413] DynamicWeather: New forecast generated! --> CLEARING@12:40 -> RAIN@15:40 -> CLEARING@21:28 -> OVERCAST@01:17 -> EXTRASUNNY@06:41

[10/2/2026 3:13:53 PM.455] DynamicWeather: Cloud hat --> Wispy

[10/2/2026 3:13:53 PM.790] MoreFire: Imported 8227 model names from the pre-initialized cache.

[10/2/2026 3:13:53 PM.847] LSPD First Response: Imported 8227 model names from the pre-initialized cache.

[10/2/2026 3:13:53 PM.856] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:53 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:53 PM.863] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml

[10/2/2026 3:13:53 PM.932] LSPD First Response: [WARN] No name for outfit variation at line 23

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 31

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 39

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 64

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 72

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 80

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 111

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 138

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 174

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 207

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 220

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 259

[10/2/2026 3:13:53 PM.933] LSPD First Response: [WARN] No name for outfit variation at line 273

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 309

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 323

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 363

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 391

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 425

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 453

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 484

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 502

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 529

[10/2/2026 3:13:53 PM.936] LSPD First Response: [WARN] No name for outfit variation at line 547

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 581

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 615

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 650

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 677

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 711

[10/2/2026 3:13:53 PM.937] LSPD First Response: [WARN] No name for outfit variation at line 741

[10/2/2026 3:13:53 PM.937] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml

[10/2/2026 3:13:53 PM.938] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml

[10/2/2026 3:13:53 PM.943] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml

[10/2/2026 3:13:53 PM.945] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml

[10/2/2026 3:13:53 PM.946] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml

[10/2/2026 3:13:53 PM.951] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml

[10/2/2026 3:13:53 PM.952] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml

[10/2/2026 3:13:53 PM.952] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml

[10/2/2026 3:13:53 PM.953] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml

[10/2/2026 3:13:53 PM.955] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml

[10/2/2026 3:13:53 PM.958] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml

[10/2/2026 3:13:53 PM.964] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml

[10/2/2026 3:13:53 PM.964] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml

[10/2/2026 3:13:53 PM.965] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml

[10/2/2026 3:13:53 PM.965] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml

[10/2/2026 3:13:53 PM.967] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml

[10/2/2026 3:13:53 PM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml

[10/2/2026 3:13:53 PM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml

[10/2/2026 3:13:53 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:53 PM.976] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:53 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 25

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 32

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 39

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 47

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 56

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 85

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 92

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 100

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 129

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 136

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 143

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 151

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 160

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 189

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 196

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 204

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 233

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 240

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 247

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 255

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 264

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 293

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 300

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 308

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 494

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 520

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 546

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 572

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 598

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No name for outfit variation at line 624

[10/2/2026 3:13:53 PM.977] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 732

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 764

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 796

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 828

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 951

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 976

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1002

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1028

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1054

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1133

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1160

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1187

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1214

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1241

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1268

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1297

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1330

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1363

[10/2/2026 3:13:53 PM.978] LSPD First Response: [WARN] No name for outfit variation at line 1396

[10/2/2026 3:13:53 PM.978] LSPD First Response: [TRACE] Loaded 168 freemode outfits and 55 preset outfits

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_0

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_1

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_2

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_0

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_1

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_2

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_0

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_1

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_2

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_0

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_1

[10/2/2026 3:13:53 PM.983] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior_gen_2

[10/2/2026 3:13:54 PM.365] LSPD First Response: [TRACE] Adding Ben J. as character

[10/2/2026 3:13:54 PM.453] LSPD First Response: [TRACE] Adding Michelle Meto as character

[10/2/2026 3:13:54 PM.453] LSPD First Response: [WARN] Path without extension: lspdfr/chars

[10/2/2026 3:13:54 PM.453] LSPD First Response: [WARN] Path without extension: lspdfr/chars

[10/2/2026 3:13:54 PM.635] LSPD First Response: [TRACE] Adding Lawrence Sawyer as character

[10/2/2026 3:13:54 PM.651] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.651] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml

[10/2/2026 3:13:54 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml

[10/2/2026 3:13:54 PM.657] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml

[10/2/2026 3:13:54 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.659] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml

[10/2/2026 3:13:54 PM.683] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml

[10/2/2026 3:13:54 PM.683] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.684] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.684] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.684] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.684] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.684] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.685] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.685] LSPD First Response: [WARN] Invalid ped model s_m_y_cop_02

[10/2/2026 3:13:54 PM.687] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.687] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.687] LSPD First Response: [WARN] Invalid vehicle model sheriffoss

[10/2/2026 3:13:54 PM.687] LSPD First Response: [WARN] Invalid vehicle model polbuffalo

[10/2/2026 3:13:54 PM.687] LSPD First Response: [WARN] Invalid vehicle model polbuffalo6

[10/2/2026 3:13:54 PM.692] LSPD First Response: [WARN] Invalid vehicle model firetruk3

[10/2/2026 3:13:54 PM.694] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.694] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:54 PM.694] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml

[10/2/2026 3:13:54 PM.702] LSPD First Response: [TRACE] Failed to parse as chance

[10/2/2026 3:13:54 PM.702] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml

[10/2/2026 3:13:54 PM.702] LSPD First Response: [WARN] Weapon WEAPON_COLBATON is invalid

[10/2/2026 3:13:54 PM.702] LSPD First Response: [WARN] Weapon WEAPON_COLBATON is invalid

[10/2/2026 3:13:54 PM.702] LSPD First Response: [WARN] Weapon WEAPON_COLBATON is invalid

[10/2/2026 3:13:54 PM.705] LSPD First Response: [TRACE] Player was in vehicle: False

[10/2/2026 3:13:54 PM.705] LSPD First Response: [TRACE] Last selected character was Lawrence Sawyer, should spawn as last character False

[10/2/2026 3:13:54 PM.705] LSPD First Response: [TRACE] Choosing random character

[10/2/2026 3:13:54 PM.708] LSPD First Response: [INFO] Changing current player character to Lawrence Sawyer

[10/2/2026 3:13:54 PM.731] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized

[10/2/2026 3:13:54 PM.731] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized

[10/2/2026 3:13:54 PM.731] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized

[10/2/2026 3:13:57 PM.064] LSPD First Response: [TRACE] Cached 1511 decorators for index 3

[10/2/2026 3:13:57 PM.070] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01

[10/2/2026 3:13:57 PM.070] LSPD First Response: [TRACE] CharacterSelected: 144

[10/2/2026 3:13:57 PM.071] LSPD First Response: [TRACE] Character changed, creating new stats object

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Stripped non-loadout weapon 0xFBAB5776 (e.g. LSPDFR default pump/carbine).

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Removed 1 weapon(s) not in Kinetic belt loadout.

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Belt give WEAPON_COMBATPISTOL: ammo 0 -> 90 (had=False)

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Belt give WEAPON_STUNGUN: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Belt give WEAPON_NIGHTSTICK: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] Belt give WEAPON_FLASHLIGHT: ammo 0 -> 60 (had=False)

[10/2/2026 3:13:57 PM.305] Kinetic: [Kinetic] On-person loadout applied (4 new, 0 ammo-refreshed).

[10/2/2026 3:13:57 PM.627] LSPD First Response: [TRACE] Starting custom cop walk style task

[10/2/2026 3:13:57 PM.691] LSPD First Response: [TRACE] Set last player walk style back: Cop

[10/2/2026 3:13:57 PM.698] LSPD First Response: [TRACE] Initialized telemtry service

[10/2/2026 3:13:57 PM.731] LSPD First Response: We have 4 appartments registered

[10/2/2026 3:13:57 PM.733] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23

[10/2/2026 3:13:57 PM.739] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969

[10/2/2026 3:13:57 PM.740] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058

[10/2/2026 3:13:57 PM.740] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761

[10/2/2026 3:13:57 PM.741] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962

[10/2/2026 3:13:57 PM.741] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225

[10/2/2026 3:13:57 PM.742] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571

[10/2/2026 3:13:57 PM.743] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361

[10/2/2026 3:13:57 PM.743] LSPD First Response: ApartmentManager initialized

[10/2/2026 3:13:57 PM.746] LSPD First Response: [TRACE] Started new menu thread MenuBase #1

[10/2/2026 3:13:57 PM.746] LSPD First Response: [TRACE] Started new menu thread MenuBase #2

[10/2/2026 3:13:57 PM.747] LSPD First Response: [TRACE] Started new menu thread MenuBase #3

[10/2/2026 3:13:57 PM.935] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized

[10/2/2026 3:13:57 PM.935] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized

[10/2/2026 3:13:57 PM.935] LSPD First Response: [TRACE] Saved apt:

[10/2/2026 3:13:57 PM.941] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized

[10/2/2026 3:13:57 PM.946] LSPD First Response: [TRACE] Thread Marker #1 initialized

[10/2/2026 3:13:57 PM.983] LSPD First Response: [TRACE] Thread Marker #2 initialized

[10/2/2026 3:13:57 PM.984] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized

[10/2/2026 3:13:57 PM.984] LSPD First Response: [TRACE] Thread Marker #3 initialized

[10/2/2026 3:13:57 PM.984] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized

[10/2/2026 3:13:57 PM.984] LSPD First Response: [TRACE] Thread Marker #4 initialized

[10/2/2026 3:13:57 PM.984] LSPD First Response: [TRACE] Thread MenuManager #1 initialized

[10/2/2026 3:13:58 PM.146] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized

[10/2/2026 3:13:58 PM.208] LSPD First Response: [TRACE] Started new menu thread MenuBase #4

[10/2/2026 3:13:58 PM.220] LSPD First Response: [TRACE] Started new menu thread MenuBase #5

[10/2/2026 3:13:58 PM.225] LSPD First Response: [TRACE] Set title to Lawrence Sawyer for Interaction Menu

[10/2/2026 3:13:58 PM.225] LSPD First Response: [TRACE] Started new menu thread MenuBase #6

[10/2/2026 3:13:58 PM.228] LSPD First Response: [TRACE] Set title to Lawrence Sawyer for Police Radio

[10/2/2026 3:13:58 PM.235] LSPD First Response: [TRACE] Started new menu thread MenuBase #7

[10/2/2026 3:13:58 PM.237] LSPD First Response: [TRACE] Set title to Lawrence Sawyer for Vehicle Options

[10/2/2026 3:13:58 PM.241] LSPD First Response: [TRACE] Started new menu thread MenuBase #8

[10/2/2026 3:13:58 PM.241] LSPD First Response: [TRACE] Set title to Lawrence Sawyer for Inventory

[10/2/2026 3:13:58 PM.243] LSPD First Response: [TRACE] Started new menu thread MenuBase #9

[10/2/2026 3:13:58 PM.245] LSPD First Response: [TRACE] Set title to Lawrence Sawyer for Settings

[10/2/2026 3:13:58 PM.248] LSPD First Response: [TRACE] Saved apt:

[10/2/2026 3:13:58 PM.277] LSPD First Response: [TRACE] Starting custom cop walk style task

[10/2/2026 3:13:58 PM.320] LSPD First Response: [TRACE] Requested Audio

[10/2/2026 3:13:58 PM.899] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized

[10/2/2026 3:13:59 PM.258] LSPD First Response: [INFO] Connecting to LSPDFR Sync

[10/2/2026 3:13:59 PM.266] LSPD First Response: [TRACE] Sending isEnhanced = False

[10/2/2026 3:13:59 PM.422] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:59 PM.422] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:13:59 PM.423] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Vinewood Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] La Mesa Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Rockford Hills Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Vespucci Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Downtown Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Davis Sheriff Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Sandy Shores Sheriff Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Paleto Bay Sheriff Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Beaver Bush Ranger Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Bolingbroke Penitentiary

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Federal Investigation Bureau HQ

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203

[10/2/2026 3:13:59 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Del Perro Police Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Los Santos Port Police

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138

[10/2/2026 3:13:59 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/stations_sasp.xml

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Raton Canyon Ranger Office

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Raton Canyon Ranger Office (SASP) at X:-1490.42 Y:4981.43 Z:63.36

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Senora Ranger Station

[10/2/2026 3:13:59 PM.437] LSPD First Response: [INFO] Added new police station: Senora Ranger Station (SASP) at X:1738.43 Y:3028.94 Z:63.15

[10/2/2026 3:13:59 PM.443] LSPD First Response: [TRACE] Auto started component Debug #1

[10/2/2026 3:13:59 PM.443] LSPD First Response: [TRACE] Auto started component AmbientBlips #1

[10/2/2026 3:13:59 PM.443] LSPD First Response: [TRACE] Auto started component AmbientChases #1

[10/2/2026 3:13:59 PM.443] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1

[10/2/2026 3:13:59 PM.445] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1

[10/2/2026 3:13:59 PM.445] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1

[10/2/2026 3:13:59 PM.445] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1

[10/2/2026 3:13:59 PM.445] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1

[10/2/2026 3:13:59 PM.446] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1

[10/2/2026 3:13:59 PM.447] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1

[10/2/2026 3:13:59 PM.447] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1

[10/2/2026 3:13:59 PM.447] LSPD First Response: [TRACE] Auto started component GameStatsManager #1

[10/2/2026 3:13:59 PM.447] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1

[10/2/2026 3:13:59 PM.449] LSPD First Response: [TRACE] Auto started component GameEventManager #1

[10/2/2026 3:13:59 PM.701] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.

[10/2/2026 3:13:59 PM.701] LSPD First Response: [TRACE] Checking for updates...

[10/2/2026 3:13:59 PM.705] LSPD First Response: [TRACE] Terminal server version: 0.2

[10/2/2026 3:13:59 PM.705] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 83d3d2c2-63d0-42ca-8972-d2ffdc439a44. Enhanced features available.

[10/2/2026 3:13:59 PM.714] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry

[10/2/2026 3:13:59 PM.715] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding

[10/2/2026 3:13:59 PM.715] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem

[10/2/2026 3:13:59 PM.841] LSPD First Response: [TRACE] This version seems up to date.

[10/2/2026 3:13:59 PM.841] LSPD First Response: [TRACE] This version: 0.4.9695.26411, Version available on server: 0.4.9110.41894

[10/2/2026 3:14:00 PM.196] LSPD First Response: [TRACE] Preloading node data

[10/2/2026 3:14:00 PM.402] LSPD First Response: [TRACE] Loaded optimized node data. lspdfr/data/ai/nodes_opt.ls: read 97 ms | 67,454 nodes 18 ms | 144,678 links 78 ms | kd-tree (131,072 slots) 2 ms | validation 33/33 ok 1 ms | TOTAL 199 ms

[10/2/2026 3:14:00 PM.402] LSPD First Response: [TRACE] Optimized node data not used (Failed to find lspdfr/data/ai/nodes_cayo_opt.ls), loading JSON data

[10/2/2026 3:14:00 PM.482] LSPD First Response: [TRACE] Done preloading node data

[10/2/2026 3:14:00 PM.482] LSPD First Response: [TRACE] Preloading node data

[10/2/2026 3:14:00 PM.482] LSPD First Response: [TRACE] Done preloading node data

[10/2/2026 3:14:00 PM.482] LSPD First Response: [TRACE] SwitchToCharacter: Lawrence Sawyer

[10/2/2026 3:14:00 PM.838] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized

[10/2/2026 3:14:00 PM.840] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized

[10/2/2026 3:14:00 PM.840] LSPD First Response: [TRACE] Disabling ambient game police chases

[10/2/2026 3:14:00 PM.845] LSPD First Response: [TRACE] Disabled ambient game police chases

[10/2/2026 3:14:00 PM.846] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized

[10/2/2026 3:14:00 PM.848] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized

[10/2/2026 3:14:00 PM.850] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized

[10/2/2026 3:14:00 PM.850] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized

[10/2/2026 3:14:00 PM.852] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized

[10/2/2026 3:14:00 PM.852] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized

[10/2/2026 3:14:00 PM.885] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized

[10/2/2026 3:14:00 PM.887] LSPD First Response: [TRACE] Thread SamTesting #1 initialized

[10/2/2026 3:14:00 PM.887] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized

[10/2/2026 3:14:00 PM.887] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized

[10/2/2026 3:14:00 PM.887] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized

[10/2/2026 3:14:00 PM.887] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized

[10/2/2026 3:14:00 PM.891] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized

[10/2/2026 3:14:00 PM.894] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized

[10/2/2026 3:14:00 PM.895] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized

[10/2/2026 3:14:00 PM.895] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized

[10/2/2026 3:14:00 PM.896] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized

[10/2/2026 3:14:00 PM.897] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized

[10/2/2026 3:14:00 PM.900] LSPD First Response: [TRACE] Thread Marker #5 initialized

[10/2/2026 3:14:00 PM.900] LSPD First Response: [TRACE] Thread Debug #1 initialized

[10/2/2026 3:14:00 PM.903] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized

[10/2/2026 3:14:00 PM.903] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized

[10/2/2026 3:14:00 PM.913] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized

[10/2/2026 3:14:00 PM.914] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized

[10/2/2026 3:14:00 PM.916] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized

[10/2/2026 3:14:02 PM.516] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character

[10/2/2026 3:14:02 PM.524] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[10/2/2026 3:14:02 PM.530] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)

[10/2/2026 3:14:02 PM.539] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

[10/2/2026 3:14:02 PM.540] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

[10/2/2026 3:14:02 PM.580] LSPD First Response: [TRACE] Earl Buntag (MP_M_FREEMODE_01) was set as a cop

[10/2/2026 3:14:02 PM.585] LSPD First Response: [TRACE] Starting player switch

[10/2/2026 3:14:02 PM.893] Kinetic: Imported 8227 model names from the pre-initialized cache.

[10/2/2026 3:14:05 PM.025] LSPD First Response: [TRACE] Player switch done

[10/2/2026 3:14:19 PM.336] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:14:19 PM.336] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[10/2/2026 3:14:19 PM.337] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml

[10/2/2026 3:14:19 PM.337] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml

[10/2/2026 3:14:19 PM.350] LSPD First Response: [TRACE] Setting player to lspd from last agency

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle

[10/2/2026 3:14:19 PM.367] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit

[10/2/2026 3:14:19 PM.370] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal

[10/2/2026 3:14:19 PM.371] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker

[10/2/2026 3:14:19 PM.371] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat

[10/2/2026 3:14:19 PM.371] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot

[10/2/2026 3:14:19 PM.372] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01

[10/2/2026 3:14:19 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a

[10/2/2026 3:14:19 PM.378] LSPD First Response: [TRACE] Setting player skin from last skin

[10/2/2026 3:14:19 PM.383] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01

[10/2/2026 3:14:19 PM.392] LSPD First Response: [TRACE] Starting custom cop walk style task

[10/2/2026 3:14:19 PM.392] LSPD First Response: [TRACE] Set last player walk style back: Cop

[10/2/2026 3:14:19 PM.394] LSPD First Response: [TRACE] Player went on duty.

[10/2/2026 3:14:19 PM.400] LSPD First Response: Folder is C:\Program Files (x86)\Grand Theft Auto V\plugins\lspdfr

[10/2/2026 3:14:19 PM.521] LSPD First Response: AdvancedK9.Callouts.dll: AdvancedK9.Callouts, Version=0.24.0.52, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.528] LSPD First Response: AdvancedK9.LSPDFRBridge.dll: AdvancedK9.LSPDFRBridge, Version=0.24.0.1, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.529] LSPD First Response: BetterBackup.dll: BetterBackup, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.539] LSPD First Response: BlueLine_Realism.dll: BlueLine_Realism, Version=0.9.8.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.548] LSPD First Response: chillLScallouts.dll: chillLScallouts, Version=1.5.1.8, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.559] LSPD First Response: ClassLibrary2.dll: ClassLibrary2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.573] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)

[10/2/2026 3:14:19 PM.573] at System.Reflection.RuntimeModule.GetTypes()

[10/2/2026 3:14:19 PM.573] at System.Reflection.Assembly.GetTypes()

[10/2/2026 3:14:19 PM.573] at XFRBDVEOmUFRXKTvrEIAdUBcTHLNc.rpTTiSIsGkkFXgwCEnWYkOKlIiYR() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 741

[10/2/2026 3:14:19 PM.573] LSPD First Response: Die Datei oder Assembly "System.Runtime, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" oder eine Abhängigkeit davon wurde nicht gefunden. Die gefundene Manifestdefinition der Assembly stimmt nicht mit dem Assemblyverweis überein. (Ausnahme von HRESULT: 0x80131040)

[10/2/2026 3:14:19 PM.573] LSPD First Response: CommonDataFramework.dll: CommonDataFramework, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.579] LSPD First Response: CrypticEmergencyTraffic.dll: CrypticEmergencyTraffic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.579] LSPD First Response: Custom Pullover.dll: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.583] LSPD First Response: FootPursuitIntelligence.dll: FootPursuitIntelligence, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.584] LSPD First Response: KucheraAmbientEvents.dll: KucheraAmbientEvents, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.584] LSPD First Response: KucheraCallouts.dll: KucheraCallouts, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.587] LSPD First Response: LAcallouts.dll: LAcallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.588] LSPD First Response: LosSantosAlive.Interop.dll: LosSantosAlive.Interop, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.588] LSPD First Response: LosSantosAlive.PRBridge.dll: LosSantosAlive.PRBridge, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.589] LSPD First Response: MCCallouts.dll: MCCallouts, Version=1.8.9.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.601] LSPD First Response: Microsoft.Web.WebView2.Core.dll: Microsoft.Web.WebView2.Core, Version=1.0.3967.48, Culture=neutral, PublicKeyToken=2a8ab48044d2601e

[10/2/2026 3:14:19 PM.607] LSPD First Response: Microsoft.Web.WebView2.Wpf.dll: Microsoft.Web.WebView2.Wpf, Version=1.0.3967.48, Culture=neutral, PublicKeyToken=2a8ab48044d2601e

[10/2/2026 3:14:19 PM.688] LSPD First Response: MoreCallout.dll: MoreCallout, Version=0.0.1.5, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.689] LSPD First Response: MTFO.dll: MTFO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.689] LSPD First Response: NoRoutineStops.dll: NoRoutineStops, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.690] LSPD First Response: pdComp.dll: pdComp, Version=0.4.2.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.710] LSPD First Response: PlainViewObservations.dll: PlainViewObservations, Version=8.0.0.8, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.710] LSPD First Response: PolicingRedefined.dll: PolicingRedefined, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: PrankCallouts.dll: PrankCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: PRInteractiveEvidence.dll: PRInteractiveEvidence, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: PSAPI.dll: PSAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: PursuitFuel.dll: PursuitFuel, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: RealResponseCallouts.dll: RealResponseCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.725] LSPD First Response: RiskierTrafficStops.dll: RiskierTrafficStops, Version=3.4.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.732] LSPD First Response: SimuAmbient.dll: SimuAmbient, Version=1.0.4.5, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.745] LSPD First Response: SimuCallout.dll: SimuCallout, Version=1.1.7.7, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.762] LSPD First Response: SuperCallouts.dll: SuperCallouts, Version=4.0.1.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.769] LSPD First Response: TACSIMS Casual Callouts.dll: TACSIMS Casual Callouts, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.771] LSPD First Response: Ten21.dll: Ten21, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.772] LSPD First Response: UnitedCallouts.dll: UnitedCallouts, Version=1.5.8.2, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.773] LSPD First Response: WindowsInput.dll: WindowsInput, Version=1.0.4.0, Culture=neutral, PublicKeyToken=9b287f7dc5073cad

[10/2/2026 3:14:19 PM.773] LSPD First Response: XScanner.dll: XScanner, Version=4.0.2461.3, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:19 PM.792] LSPD First Response: Creating plugin: AdvancedK9.Callouts.EntryPoint

[10/2/2026 3:14:19 PM.792] LSPD First Response: Creating plugin: AdvancedK9.LSPDFRBridge.EntryPoint

[10/2/2026 3:14:19 PM.792] LSPD First Response: Creating plugin: BackupPlacement.EntryPoint

[10/2/2026 3:14:19 PM.792] LSPD First Response: Creating plugin: BlueLine_Realism.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: chillLScallouts.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: CommonDataFramework.EntryPoint

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: Custom_Pullover.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating Custom Pullover.Main.

[10/2/2026 3:14:19 PM.793] LSPD First Response: Done with Custom Pullover.Main.

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: FootPursuitIntelligence.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: KucheraAmbientEvents.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: KucheraCallouts.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: LAcallouts.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: LosSantosAlive.Interop.Main

[10/2/2026 3:14:19 PM.793] LSPD First Response: Creating plugin: LosSantosAlive.PRBridge.Main

[10/2/2026 3:14:19 PM.822] LSPD First Response: Creating plugin: MCCallouts.Main

[10/2/2026 3:14:19 PM.845] LSPD First Response: Creating plugin: Main

[10/2/2026 3:14:19 PM.845] LSPD First Response: Creating plugin: MTFOv4.EntryPoint

[10/2/2026 3:14:19 PM.845] LSPD First Response: Creating plugin: NoRoutineStops.Main

[10/2/2026 3:14:19 PM.845] LSPD First Response: Creating plugin: pdComp.Main

[10/2/2026 3:14:19 PM.845] LSPD First Response: Creating plugin: VisualProbableCause.Main

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: PolicingRedefined.EntryPoint

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: LSPDFR_Plugin_Template.EntryPoint

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: PRInteractiveEvidence.Main

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: PursuitFuel.Main

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: RealResponseCallouts.Main

[10/2/2026 3:14:19 PM.853] LSPD First Response: Creating plugin: RiskierTrafficStops.Main

[10/2/2026 3:14:19 PM.855] LSPD First Response: Creating plugin: SimuAmbient.Main

[10/2/2026 3:14:19 PM.855] LSPD First Response: Creating plugin: SimuCallout.Main

[10/2/2026 3:14:19 PM.855] LSPD First Response: Creating plugin: SuperCallouts.Main

[10/2/2026 3:14:19 PM.855] LSPD First Response: Creating plugin: TACSIMS.Main

[10/2/2026 3:14:19 PM.881] LSPD First Response: Creating plugin: Ten21.Main

[10/2/2026 3:14:19 PM.881] LSPD First Response: Creating plugin: UnitedCallouts.Main

[10/2/2026 3:14:19 PM.881] LSPD First Response: Creating plugin: XScanner.Main

[10/2/2026 3:14:19 PM.908] LSPD First Response: AdvancedK9 Callouts: normal LSPDFR randomized dispatch enabled; forced AdvancedK9 scheduler disabled.

[10/2/2026 3:14:19 PM.910] LSPD First Response: [BetterBackup] Loading PR SpecialUnits metadata from: C:\Program Files (x86)\Grand Theft Auto V\plugins\LSPDFR\PolicingRedefined\Backup\SpecialUnits.xml

[10/2/2026 3:14:19 PM.939] LSPD First Response: [BetterBackup] Loaded 7 PR Special Unit definition(s).

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="Detectives", Role="cop", Vehicles=[POLICE4, FBI]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="FIB Agents", Role="cop", Vehicles=[POLICE4, FBI]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="DOA Agents", Role="cop", Vehicles=[POLICE4, FBI]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="SAHP Inspectors", Role="cop", Vehicles=[POLICE4, FBI]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="BLM", Role="cop", Vehicles=[PRANGER]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="NOAA", Role="cop", Vehicles=[PRANGER]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] SpecialUnit metadata: Name="NPS", Role="cop", Vehicles=[PRANGER]

[10/2/2026 3:14:19 PM.940] LSPD First Response: [BetterBackup] Plugin initialized.

[10/2/2026 3:14:19 PM.982] LSPD First Response: [BLR] Assembly resolve registered (plugins\LSPDFR only).

[10/2/2026 3:14:20 PM.001] LSPD First Response: [BLR] Defaults seed → Locales\br\BLR_Custom_PR.txt

[10/2/2026 3:14:20 PM.002] LSPD First Response: [BLR] Defaults seed → Locales\br\BLR_Custom_STP.txt

[10/2/2026 3:14:20 PM.002] LSPD First Response: [BLR] Defaults seed → Locales\br\BLR_WhisperPrompt.txt

[10/2/2026 3:14:20 PM.003] LSPD First Response: [BLR] Defaults seed → Locales\br\README.txt

[10/2/2026 3:14:20 PM.015] LSPD First Response: [BLR] Defaults seed - copied 4 missing live file(s), left 52 existing.

[10/2/2026 3:14:20 PM.025] LSPD First Response: [BLR] Config path: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\BlueLine_Realism.ini

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Config loaded.

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Tow service: BLR

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Supervisor voice: Code1

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Tow traffic clearance: False (deferred - forced off)

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Debug logging: False

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Plate Checks: alphabet=Standard muted=False ciMirror=True ciPttPlate=True

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] PTT: HoldToTalk=True

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] BLR return audio - dispatch:Scanner | PTT:Legacy | Legacy also: Air Held midair | chainVol:0.70

[10/2/2026 3:14:20 PM.029] LSPD First Response: [BLR] Widget - enabled:True | scale:100 | X:492 Y:1274.7

[10/2/2026 3:14:20 PM.088] LSPD First Response: [BLR] Removed legacy Locales\br after migrating to pt.

[10/2/2026 3:14:20 PM.187] LSPD First Response: [BLR] BackupMod=Auto → Policing Redefined

[10/2/2026 3:14:20 PM.187] LSPD First Response: [BLR] Active backup stack: Policing Redefined

[10/2/2026 3:14:20 PM.187] LSPD First Response: [BLR] PR dispatch checks: plate/ped use CDF when installed in plugins\LSPDFR, else LSPDFR persona.

[10/2/2026 3:14:20 PM.188] LSPD First Response: [BLR] PR dependency OK: DamageTrackerLib.dll detected (required for Policing Redefined to load).

[10/2/2026 3:14:20 PM.189] LSPD First Response: [BLR] Conflicting voice mods: none loaded yet (Grammar Police / Nexus Dispatch) - rechecking after plugins settle.

[10/2/2026 3:14:20 PM.229] LSPD First Response: [BLR-MEDEVAC] Air Medical unit 'Default' (Air Medic) county=LosSantosCounty from C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\BlueLine_Realism\BLR_UnitSettings\Air\AirMedical\BLR_AirMedical.xml

[10/2/2026 3:14:20 PM.238] LSPD First Response: [BLR-AIR] Police air unit 'Default' (Air Support) county=LosSantosCounty from C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\BlueLine_Realism\BLR_UnitSettings\Air\AirUnit\BLR_AirUnit.xml

[10/2/2026 3:14:20 PM.260] LSPD First Response: [BLR-Tow] Unit 'DefaultSmall' (Small Tow) role=Small county=LosSantosCounty from C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\BlueLine_Realism\BLR_UnitSettings\Tow\BLR_Tow.xml

[10/2/2026 3:14:20 PM.691] LSPD First Response: [BLR] Hooked 6 late-attach mute targets (scanner API). Pack-file hooks attach only while mute is on.

[10/2/2026 3:14:20 PM.703] LSPD First Response: [BLR] PR female unit audio override hooked (1).

[10/2/2026 3:14:20 PM.703] LSPD First Response: [BLR] BlueLine Realism v0.9.8 loaded (BlueLine_Realism.dll).

[10/2/2026 3:14:20 PM.703] LSPD First Response: [BLR] PTT Key: RMenu

[10/2/2026 3:14:20 PM.703] LSPD First Response: [BLR] Talk Key: D9 (equipment / utilities - hold, no radio)

[10/2/2026 3:14:20 PM.719] LSPD First Response: [BLR-TalkKey] VoiceUtility phrases: 101.

[10/2/2026 3:14:20 PM.719] LSPD First Response: [BLR-TalkKey] Equipment phrases: 241.

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Menu Key: LControlKey+F2

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Callsign:

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Traffic Control: radius=75m | slow=11 mph

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Language: en (Locales\en)

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Audio Folder: LSPDFR\audio\scanner\BlueLine Audio

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Gemini Key: SET (AQ.Ab8...)

[10/2/2026 3:14:20 PM.720] LSPD First Response: [BLR] Groq Key: SET (gsk_nW...)

[10/2/2026 3:14:20 PM.721] LSPD First Response: [BLR] Gemini Model: gemini-3.1-flash-lite (fallback: gemini-3.1-flash-lite)

[10/2/2026 3:14:20 PM.721] LSPD First Response: [BLR] Intent pipeline: Layer 1 local → Gemini overflow | mode=Gemini

[10/2/2026 3:14:20 PM.721] LSPD First Response: [BLR] Dispatch input: WhisperText | PTT 16000 Hz | Groq STT (whisper-large-v3)

[10/2/2026 3:14:20 PM.726] LSPD First Response: [BLR] Microphone=auto → auto/WAVE_MAPPER

[10/2/2026 3:14:20 PM.726] LSPD First Response: [BLR] Playback → -1 (Windows default)

[10/2/2026 3:14:20 PM.876] LSPD First Response: [BLR] Windows default capture: Mikrofon (G533 Gaming Headset)

[10/2/2026 3:14:20 PM.876] LSPD First Response: [BLR] Capture devices (Microphone = auto, 0, 1, 2, or part of the name):

[10/2/2026 3:14:20 PM.877] LSPD First Response: [BLR] 0: Mikrofon (G533 Gaming Headset)

[10/2/2026 3:14:20 PM.877] LSPD First Response: [BLR] Playback devices (Windows default unless a leftover output key is set):

[10/2/2026 3:14:20 PM.880] LSPD First Response: [BLR] 0: Lautsprecher (G533 Gaming Heads

[10/2/2026 3:14:20 PM.886] LSPD First Response: [BLR] 1: Q27G2SG4 (NVIDIA High Definitio

[10/2/2026 3:14:20 PM.889] LSPD First Response: [BLR] 2: Digital Audio (S/PDIF) (High De

[10/2/2026 3:14:20 PM.890] LSPD First Response: [BLR] BLR return audio - dispatch:Scanner | PTT:Legacy

[10/2/2026 3:14:20 PM.890] LSPD First Response: [BLR] Scanner mode: rename BlueLineAudio WAVs to BLR_* (see lspdfr\audio\scanner\BlueLine Audio pack).

[10/2/2026 3:14:20 PM.890] LSPD First Response: [BLR] Gemini HTTP timeout: 45s per request.

[10/2/2026 3:14:20 PM.902] LSPD First Response: [BLR] Emergency cleanup: initialize.

[10/2/2026 3:14:20 PM.902] LSPD First Response: [BLR] Tow: Cancel all operations (initialize), gen=1.

[10/2/2026 3:14:20 PM.904] LSPD First Response: [BLR] Animal control track cleared (initialize).

[10/2/2026 3:14:20 PM.904] LSPD First Response: [BLR] EMS track cleared (initialize).

[10/2/2026 3:14:20 PM.904] LSPD First Response: [BLR] Fire track cleared (initialize).

[10/2/2026 3:14:20 PM.905] LSPD First Response: [BLR] Air support dispatch audio cancelled (despawn).

[10/2/2026 3:14:20 PM.905] LSPD First Response: [BLR-AIR] Immediate despawn (0 unit(s)).

[10/2/2026 3:14:20 PM.907] LSPD First Response: [BLR-MEDEVAC] Cleaned up.

[10/2/2026 3:14:20 PM.909] LSPD First Response: [BLR] Recording discarded (post auto-fire remainder).

[10/2/2026 3:14:20 PM.953] LSPD First Response: [BLR-Menu] Initialized. Open key: see MenuKey / MenuModifier in BlueLine_Realism.ini.

[10/2/2026 3:14:20 PM.954] LSPD First Response: [BLR] LSPDFR callout radio: OFF (Out Of Service)

[10/2/2026 3:14:20 PM.955] LSPD First Response: [BLR-Widget] Status → OutOfService (Out Of Service)

[10/2/2026 3:14:20 PM.955] LSPD First Response: [BLR] Duty startup: Out Of Service - use 10-8 / start patrol when ready for callouts.

[10/2/2026 3:14:20 PM.988] LSPD First Response: [chillLScallouts] Modular language files loaded for en: 6.

[10/2/2026 3:14:20 PM.988] LSPD First Response: [chillLScallouts] Language=en (English fallback active). Modular keys=414 Lines=0.

[10/2/2026 3:14:20 PM.988] LSPD First Response: [chillLScallouts] INI geladen: Interact=Y End=End Menu=F5 Language=en Noise=True OfficerName=default Dispute=True Trespass=True Sergeant=True RevealEntireMap=False EnableStatistics=True TimeAdaptiveCallouts=True UseNPCAIWhenPossible=False CustomScannerAudioVolume=100 InitialCalloutDelaySeconds=5 TrafficControlDurationSeconds=80 PreferNearbySpawns=True MinCalloutDistance=300 PreferredCalloutDistance=3500 MaxCalloutDistance=0

[10/2/2026 3:14:20 PM.988] LSPD First Response: [chillLScallouts] Plugin geladen.

[10/2/2026 3:14:20 PM.988] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.

[10/2/2026 3:14:21 PM.009] LSPD First Response: [FootPursuitIntelligence] WARNING: Native LSPDFR suspect exhaustion was not overridden: the installed public SDK has no supported runtime console-command execution API. LSPDFR settings were left untouched.

[10/2/2026 3:14:21 PM.585] LSPD First Response: [FootPursuitIntelligence] Rich's Police Enhancements detection: not found; configured mode: Auto.

[10/2/2026 3:14:21 PM.872] LSPD First Response: [FootPursuitIntelligence] Integration scan: 0 public adapter(s), 0 compatible pursuit/arrest plugin(s) detected.

[10/2/2026 3:14:21 PM.872] LSPD First Response: [FootPursuitIntelligence] v1.5.0 loaded. Mode: Auto.

[10/2/2026 3:14:21 PM.872] LSPD First Response: [FootPursuitIntelligence] Cognitive difficulty: Standard.

[10/2/2026 3:14:21 PM.877] LSPD First Response: KucheraAmbientEvents loaded.

[10/2/2026 3:14:21 PM.877] LSPD First Response: KucheraAmbientEvents version: 1.0.0.0

[10/2/2026 3:14:21 PM.877] LSPD First Response: Plugin Kuchera Callouts 3.0.0.0 by againstallodds has been initialised.

[10/2/2026 3:14:22 PM.191] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update.

[10/2/2026 3:14:22 PM.198] LSPD First Response: Plugin LAcallouts1.0.0.0 by LennyModVanta has been Initialised.

[10/2/2026 3:14:22 PM.198] LSPD First Response: Go on duty to fully load LAcallouts

[10/2/2026 3:14:22 PM.198] LSPD First Response: [LSA.Interop] ===== Initialize BEGIN =====

[10/2/2026 3:14:22 PM.198] LSPD First Response: [LSA.Interop] Build=2026.08.16-interop-hotfix-2

[10/2/2026 3:14:22 PM.198] LSPD First Response: [LSA.Interop] AppDomain=DynamicDensity_AppDomain

[10/2/2026 3:14:22 PM.198] LSPD First Response: [LSA.Interop] MainAssembly=

[10/2/2026 3:14:22 PM.199] LSPD First Response: [LSA.Interop] Bootstrap deferred by 2000ms.

[10/2/2026 3:14:22 PM.199] LSPD First Response: [LSA.Interop] ===== Initialize END =====

[10/2/2026 3:14:22 PM.209] LSPD First Response: [LSA.PRBridge] Named pipe server stopping. generation=0

[10/2/2026 3:14:22 PM.211] LSPD First Response: [LSA.PRBridge] Named pipe server stopped.

[10/2/2026 3:14:22 PM.211] LSPD First Response: [LSA.PRBridge] Waiting for LSPDFR on-duty event before starting PR bridge.

[10/2/2026 3:14:22 PM.212] LSPD First Response: [MCCallouts]: Plugin 1.8.9.0 by Yasd has been initialised.

[10/2/2026 3:14:22 PM.212] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts

[10/2/2026 3:14:22 PM.212] LSPD First Response: MTFO: Plugin Initialized. Version: 4.0.0.0

[10/2/2026 3:14:22 PM.217] LSPD First Response: [NoRoutineStops] No Routine Stops v1.0.0 starting

[10/2/2026 3:14:22 PM.221] LSPD First Response: [NoRoutineStops] Common Data Framework: found, reading registration, insurance, VIN and BOLOs from it

[10/2/2026 3:14:22 PM.222] LSPD First Response: [NoRoutineStops] 12 outcomes registered, ChanceMode = Reactive, Chance = 15

[10/2/2026 3:14:22 PM.229] LSPD First Response: [pdComp] Loaded.

[10/2/2026 3:14:22 PM.235] LSPD First Response: Prank Callouts! [PC] by RadMods has been initialized.

[10/2/2026 3:14:22 PM.240] LSPD First Response: [PRInteractiveEvidence] Plugin initialized V1.0.0 CATALOG-DERIVED PRINT + LIQUID PHYSICS / TWO-STAGE FIELD TESTING / PR TAKEOVER RELIABILITY / PR1005. Waiting for on-duty.

[10/2/2026 3:14:22 PM.245] LSPD First Response: [PursuitFuel] Configuration reloaded successfully from custom.ini.

[10/2/2026 3:14:22 PM.245] LSPD First Response: [PursuitFuel] Pursuit tracking started.

[10/2/2026 3:14:22 PM.245] LSPD First Response: [PursuitFuel] PursuitFuel v1.0.0.0 initialized.

[10/2/2026 3:14:22 PM.245] LSPD First Response: Real Response Callouts has been initialized.

[10/2/2026 3:14:22 PM.245] LSPD First Response: Go on duty to register Real Response Callouts.

[10/2/2026 3:14:22 PM.245] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.

[10/2/2026 3:14:22 PM.274] LSPD First Response: [SimuCallout - Main] Plugin is initializing...

[10/2/2026 3:14:22 PM.286] LSPD First Response: [SimuCallouts - I18N] Language loaded: en.txt

[10/2/2026 3:14:22 PM.302] LSPD First Response: [SimuCallout - Main] successfully initialized! SimuCallouts: Plugin has been initialized.

[10/2/2026 3:14:22 PM.331] ========== TACSIM Casual Callouts ==========

[10/2/2026 3:14:22 PM.331] TACSIM Casual Callouts Callouts loaded successfully!

[10/2/2026 3:14:22 PM.331] Current Version: v1.5.2

[10/2/2026 3:14:22 PM.331] ==============================

[10/2/2026 3:14:22 PM.351] ========== TACSIM ENGLISH LANGUAGE ERRORS ==========

[10/2/2026 3:14:22 PM.351] [Localization] AlcoholNoLicense.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] AnimalCruelty.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] BackupTrafficCall.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] BarFight.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] CarOnFire.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] CyberStalking.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] ElderlyMissing.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Fake Cop.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] FamilyDispute.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] KidnappingCallout.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] MinorMVA.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] Misuse of 911.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] PorchPirate.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] ProbationViolation.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] RoadRageIncident.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] HitAndRun.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] HomelessHarassment.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Insurance Fraud.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] InterstatePursuit.xml (missing <Dialogues>)

[10/2/2026 3:14:22 PM.351] [Localization] SilentWitness.xml (missing file)

[10/2/2026 3:14:22 PM.351] [Localization] Stolen Plane.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Trespassing.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Unauthorized Alcohol Sale.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Unlicensed Vendors.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] RunwayIntruderPlaneTheft.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Seen Wanted Suspect.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] ServingSubpoena.xml (missing Prompt key: PRESS_Y_NEXT_DIALOGUE)

[10/2/2026 3:14:22 PM.351] [Localization] Solicitation.xml (missing file)

[10/2/2026 3:14:22 PM.351] ==============================================================

[10/2/2026 3:14:22 PM.353] LSPD First Response: [10-21] v0.1.1 loaded, waiting for duty.

[10/2/2026 3:14:22 PM.353] LSPD First Response: [UnitedCallouts LOG]: Loading configuration file from UnitedCallouts.

[10/2/2026 3:14:24 PM.619] LSPD First Response: We have 3 callouts registered

[10/2/2026 3:14:24 PM.619] LSPD First Response: CalloutManager initialized

[10/2/2026 3:14:24 PM.620] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events

[10/2/2026 3:14:24 PM.627] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[10/2/2026 3:14:24 PM.628] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[10/2/2026 3:14:24 PM.641] LSPD First Response: [TRACE] Auto started component PersonaSearch #1

[10/2/2026 3:14:24 PM.642] LSPD First Response: [TRACE] Auto started component StudyStatistics #1

[10/2/2026 3:14:24 PM.643] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1

[10/2/2026 3:14:24 PM.643] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1

[10/2/2026 3:14:24 PM.647] LSPD First Response: Deserialized Jack Hoff

[10/2/2026 3:14:24 PM.655] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00

[10/2/2026 3:14:24 PM.655] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00

[10/2/2026 3:14:24 PM.655] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00

[10/2/2026 3:14:24 PM.655] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00

[10/2/2026 3:14:24 PM.659] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1

[10/2/2026 3:14:24 PM.659] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1

[10/2/2026 3:14:24 PM.660] LSPD First Response: [TRACE] Auto started component WorldPropManager #1

[10/2/2026 3:14:24 PM.661] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1

[10/2/2026 3:14:24 PM.661] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1

[10/2/2026 3:14:24 PM.661] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1

[10/2/2026 3:14:24 PM.663] LSPD First Response: Custom Pullover event handler: True

[10/2/2026 3:14:24 PM.664] LSPD First Response: [BetterBackup] Player went on duty.

[10/2/2026 3:14:24 PM.668] LSPD First Response: [BetterBackup] Config loaded. Confirm=H, ForceTeleport=H, Cancel=E, RotateLeft=NumPad4, RotateRight=NumPad6, ParkBehindCruiser=NumPad5

[10/2/2026 3:14:24 PM.668] LSPD First Response: [BackupPlacement] PlacementController started.

[10/2/2026 3:14:24 PM.677] LSPD First Response: [BetterBackup] Existing PR service units snapshotted: 0.

[10/2/2026 3:14:24 PM.677] LSPD First Response: [BetterBackup] BackupWatcher started.

[10/2/2026 3:14:24 PM.677] LSPD First Response: [BetterBackup] PR reflection: BackupController=OK, ActiveUnits=OK, InputController=OK, DispatchedUnits=OK.

[10/2/2026 3:14:24 PM.679] LSPD First Response: KucheraAmbientEvents background loop started.

[10/2/2026 3:14:24 PM.680] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase

[10/2/2026 3:14:24 PM.680] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Testing

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.FlockHit

[10/2/2026 3:14:24 PM.681] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShotSpotter

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.ArrestWarrantCallout

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.IntoxicatedIndividual

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.PursuitCallout

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.ActiveShooterCallout

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.GasStationRobbery

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.Suspicious_Vehicle_Search

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.WantedPersonSearch

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.Shoplifting

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.SearchingForAMurderer

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.Protest

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.OfficerDown

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.FamilyDispute

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.AssultWithDeadlyWeapon

[10/2/2026 3:14:24 PM.682] LSPD First Response: Registering callout LAcallouts.Callouts.Silent_Alarm

[10/2/2026 3:14:24 PM.716] LSPD First Response: [MCCallouts]: OK: RageNativeUI.dll 1.9.3.0

[10/2/2026 3:14:24 PM.717] LSPD First Response: [MCCallouts]: OK: NAudio.dll 2.2.1.0

[10/2/2026 3:14:24 PM.718] LSPD First Response: [MCCallouts]: OK: NAudio.Wasapi.dll 2.2.1.0

[10/2/2026 3:14:24 PM.718] LSPD First Response: [MCCallouts]: OK: NAudio.Core.dll 2.2.1.0

[10/2/2026 3:14:24 PM.719] LSPD First Response: [MCCallouts]: OK: Newtonsoft.Json.dll 13.0.4.30916

[10/2/2026 3:14:24 PM.719] LSPD First Response: [MCCallouts]: OK: CalloutInterfaceAPI.dll 1.0.3.0

[10/2/2026 3:14:24 PM.720] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts.ini

[10/2/2026 3:14:24 PM.720] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\DefaultRegions.xml

[10/2/2026 3:14:24 PM.720] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\data.json

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: lspdfr\audio\scanner\MCCallouts Audio

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: lspdfr\audio\scanner\MCCallouts Audio\MansionBurglary

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: lspdfr\audio\scanner\MCCallouts Audio\music

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\green_wire.png

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\green_cut_wire.png

[10/2/2026 3:14:24 PM.721] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\yellow_wire.png

[10/2/2026 3:14:24 PM.722] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\yellow_cut_wire.png

[10/2/2026 3:14:24 PM.722] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\blue_wire.png

[10/2/2026 3:14:24 PM.722] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\blue_cut_wire.png

[10/2/2026 3:14:24 PM.722] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\platine.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Callouts.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\FishingMenu.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\MCMenu.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Music.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Music2.png

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\StreetRace

[10/2/2026 3:14:24 PM.723] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\IntoxicatedIndividual

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\PersonWithFirearm

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SolveMurder

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SolveMurder2

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\WantedSuspectLocated

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\Kidnapping

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\PackageTheft

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\ConvenienceStoreDispute

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SearchWarrant

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\TaxiFareDispute

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SolveMurder4

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\Assault

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\HelicopterSearch

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\Shoplifting

[10/2/2026 3:14:24 PM.724] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\MissingPet

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\BurningDumpster

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\NoiseComplaint

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\CashTransport

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\ZombiesReported

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\PrisonerFlight

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\EscapedPrisoner

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\VehicleAccident

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\VehicleSpotted

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\DrugHandover

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\TrafficAccident

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\MansionBurglary

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\Accident

[10/2/2026 3:14:24 PM.725] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\HomelessIndividual

[10/2/2026 3:14:24 PM.738] LSPD First Response: [MCCallouts]: [Optional PR integration] DamageTrackerLib.dll is not installed! Disabling PR.

[10/2/2026 3:14:24 PM.738] LSPD First Response: [MCCallouts]: [Optional PR integration] DamageTrackingFramework.dll is not installed! Disabling PR.

[10/2/2026 3:14:24 PM.742] LSPD First Response: [MCCallouts]: Could not locate 'plugins/LSPDFR/MCCallouts/CustomPursuit.ini' file, it's the free MCC version!

[10/2/2026 3:14:24 PM.752] LSPD First Response: [MCCallouts]: OK: All 'english' XML translation files

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.StreetRace

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.TropicalJustice

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.TrainAccident

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.ATMRobbery

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.DrugHandover

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.VehicleSpotted

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.Burglary

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.SearchWarrant

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.ConvenienceStoreDispute

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.DrugsOnBoat

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.BikeAccident

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.BombReported

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.ZombiesReported

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.CashTransport

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.NoiseComplaint

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.BurningDumpster

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.MissingPet

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.Shoplifting

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder3

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.MinorAlcohol

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.IllegalFishing

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.PrisonerFlight

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.HostageSituation

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.LostFreight

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.LostObject

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual

[10/2/2026 3:14:24 PM.872] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting

[10/2/2026 3:14:24 PM.885] LSPD First Response: [MCCallouts]: [DEBUG] Newtonsoft.Json version: 13.0.0.0

[10/2/2026 3:14:24 PM.885] LSPD First Response: [MCCallouts]: [DEBUG] Loaded from: C:\Program Files (x86)\Grand Theft Auto V\Newtonsoft.Json.dll

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: Loaded Volume = 0.5

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: -------------------------------

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]:

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: [General]

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: Language -> english

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: RecommendedTime -> True

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: EnableAIVoices -> True

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: EnableUB -> True

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: EnablePR -> True

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]:

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: [Keybinds]

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: PrimaryKey -> Y

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: MCMenuKey -> F6

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: MCMenuModifier -> None

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: SkipKey -> D9

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: CalloutMenuKey -> J

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: CalloutMenuKeyModifier -> None

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]:

[10/2/2026 3:14:24 PM.914] LSPD First Response: [MCCallouts]: -------------------------------

[10/2/2026 3:14:24 PM.954] LSPD First Response: [MCMenu]: MCMenu loaded.

[10/2/2026 3:14:24 PM.955] LSPD First Response: [MCCallouts]: We're in ReadXml [DefaultRegions]

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.965] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'SwatOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonOfficers' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'ParamedicPeds' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FirefighterPeds' 1x MPPed Data added

[10/2/2026 3:14:24 PM.966] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PolicePilots' 1x MPPed Data added

[10/2/2026 3:14:24 PM.967] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PolicePilots' 1x MPPed Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.969] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'SwatVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonPoliceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HelicopterPolice' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HelicopterPolice' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PlanesPolice' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'AmbulanceVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FiretruckVehicles' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'Metros' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightTrains' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightTrains' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.970] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added

[10/2/2026 3:14:24 PM.971] LSPD First Response: IniConfigUtility: Loading settings...

[10/2/2026 3:14:25 PM.001] LSPD First Response: IniConfigUtility: Settings loaded successfully.

[10/2/2026 3:14:25 PM.003] LSPD First Response: [NoRoutineStops] on duty - settings reloaded, Chance = 15, ChanceMode = Reactive, 12 outcomes

[10/2/2026 3:14:25 PM.046] LSPD First Response: [pdComp] Config from Plugins\LSPDFR\pdComp\config.ini: OpenKey=NumPad0, ModifierKey=LControlKey, TabletOpenKey=O, TabletModifierKey=LShiftKey, CitationHandoff=LShiftKey+H, ControllerOpenButton=DPadLeft, ControllerOpenModifier=None, TabletControllerOpenButton=DPadLeft, TabletControllerOpenModifier=None, FieldTabletEnabled=True, RequireStationaryVehicle=True, RequirePoliceVehicle=True, PauseGameWhileComputerOpen=True, HideHudAndRadarWhileComputerOpen=True, AutoPopulateIdFields=True, AutoPopulateLicensePlates=True, IdCardAutoDismissSeconds=0, CitationHandoffPropEnabled=True, IdCardHomeState=San Andreas, IdCardOutOfStateChancePercent=18, DocumentPreviewEnabled=True, ShowReportBottomButtons=True, ShowPaperworkFiledNotifications=True, ShowCourtOutcomeNotifications=True, ReportReviewsEnabled=True, ReportReviewFeedbackChance=65, IntegrationMode=Auto, StpProbationProbability=8, StpParoleProbability=4, WarrantReasonSource=CatalogFallback, LspdfrPoliceComputerLookupCompatibility=True, PrDispatchAudioOnBoloHit=True, PrCitationHandoff=PdComp, StpCitationHandoff=PdComp, ExternalApiWrites=True, CareerRadioFlavor=True, NpcAiContextEnabled=True, NpcAiBackgroundLookupsEnabled=True, GrammarPoliceAutoClearCallData=False, OfficerName=Carter, OfficerCallsign=1-LINCOLN-20, DesktopWallpaper=TBL.png, DesktopBezel=bezel.png, DesktopIconFolder=icons, DesktopFullscreen=False, EnableSounds=True, DarkMode=True, HideTextBelowCursor=False, ClockUsesGameTime=False, CatalogFontScale=0.9, EnableAlertSounds=True, SoundTheme=Default, Win2kBootSplash=True, BoloRecoveryEnabled=True, BoloRecoveryChance=0.12, BoloRecoveryCooldownMinutes=15, TrafficAutoSuspend=True, VehicleImagesEnabled=True, AlprEnabled=True, AlprStartEnabled=False, AlprToggle=LShiftKey+F8, AlprHitProbability=3, RadarEnabled=True, RadarStartEnabled=False, RadarToggle=LControlKey+I, RadarMetric=MPH, RadarMode=Auto, RadarSpeedThreshold=60, HearingDelayMinutes=3.

[10/2/2026 3:14:25 PM.075] LSPD First Response: [pdComp] Loaded localization from Plugins/LSPDFR/pdComp/data/localization.json: 79 keys, 2221 source strings.

[10/2/2026 3:14:25 PM.081] LSPD First Response: [pdComp] Dependency check:

[10/2/2026 3:14:25 PM.081] LSPD First Response: [pdComp] Newtonsoft.Json: bundled

[10/2/2026 3:14:25 PM.081] LSPD First Response: [pdComp] LSPDFR: loaded 0.4.9695.26411

[10/2/2026 3:14:25 PM.081] LSPD First Response: [pdComp] CDF: found / loaded / API available / not ready

[10/2/2026 3:14:25 PM.082] LSPD First Response: [pdComp] Policing Redefined: loaded 1.0.0.5

[10/2/2026 3:14:25 PM.082] LSPD First Response: [pdComp] Stop The Ped: not found / not loaded / API not checked

[10/2/2026 3:14:25 PM.082] LSPD First Response: [pdComp] Callout Interface: API loaded, plugin not found

[10/2/2026 3:14:25 PM.082] LSPD First Response: [pdComp] Configured integration: Auto

[10/2/2026 3:14:25 PM.170] LSPD First Response: [pdComp] Loaded 183 citations from Plugins\LSPDFR\pdComp\data\citations.json

[10/2/2026 3:14:25 PM.199] LSPD First Response: [pdComp] Loaded 181 charges from Plugins\LSPDFR\pdComp\data\charges.json

[10/2/2026 3:14:25 PM.202] LSPD First Response: [pdComp] CDF not ready yet; continuing with available defaults.

[10/2/2026 3:14:25 PM.202] LSPD First Response: [pdComp] Selected integration: CDF / Policing Redefined

[10/2/2026 3:14:25 PM.265] LSPD First Response: [pdComp] Loaded 7 state lore entries from Plugins\LSPDFR\pdComp\data\state_lore.json.

[10/2/2026 3:14:25 PM.268] LSPD First Response: [pdComp] Vehicle BOLO store loaded: 0 active BOLO(s).

[10/2/2026 3:14:25 PM.336] LSPD First Response: [pdComp] RecordStore loaded: 0 citations, 1 arrests, 1 cases, 1 reports, 0 warnings.

[10/2/2026 3:14:25 PM.338] LSPD First Response: [pdComp] LSPDFR callout history bridge active.

[10/2/2026 3:14:25 PM.342] LSPD First Response: [pdComp] NPCAI context bridge active on the records store.

[10/2/2026 3:14:25 PM.342] LSPD First Response: [pdComp] NPCAI background lookups active.

[10/2/2026 3:14:25 PM.343] LSPD First Response: [pdComp] NPCAI callout scene bridge active.

[10/2/2026 3:14:25 PM.345] LSPD First Response: Registering callout pdComp.Dispatch.BoloVehicleCallout

[10/2/2026 3:14:25 PM.345] LSPD First Response: Registering callout pdComp.Dispatch.WarrantServiceCallout

[10/2/2026 3:14:25 PM.345] LSPD First Response: [pdComp] Callouts registered: BOLO=True, warrant=True.

[10/2/2026 3:14:25 PM.350] LSPD First Response: [pdComp] Callout Interface bridge active (CalloutInterfaceAvailable=False).

[10/2/2026 3:14:25 PM.378] LSPD First Response: [pdComp] Radar cursor texture loaded from Plugins\LSPDFR\pdComp\assets\cursor.png: 100x100.

[10/2/2026 3:14:25 PM.427] LSPD First Response: [pdComp] PR ID-given bridge active.

[10/2/2026 3:14:25 PM.428] LSPD First Response: [pdComp] PR vehicle check bridge active.

[10/2/2026 3:14:25 PM.429] LSPD First Response: [pdComp] PR ped check bridge active.

[10/2/2026 3:14:25 PM.429] LSPD First Response: [pdComp] PR arrest bridge active.

[10/2/2026 3:14:25 PM.432] LSPD First Response: [pdComp] PR stop activity bridge active.

[10/2/2026 3:14:25 PM.443] LSPD First Response: [pdComp] Loaded court personnel from Plugins\LSPDFR\pdComp\data\court_personnel.json: 12 judges, 10 prosecutors, 10 defense counsel, 4 federal judges, 4 federal prosecutors, 4 federal defense counsel.

[10/2/2026 3:14:25 PM.498] LSPD First Response: [pdComp] Loaded 18 custom report type(s) from Plugins\LSPDFR\pdComp\data\custom_reports.

[10/2/2026 3:14:25 PM.617] LSPD First Response: [pdComp] Laptop cursor texture loaded from Plugins/LSPDFR/pdComp/assets\cursor.png: 100x100.

[10/2/2026 3:14:25 PM.699] LSPD First Response: [pdComp] Tablet cursor texture loaded from Plugins/LSPDFR/pdComp/assets\cursor.png: 100x100.

[10/2/2026 3:14:25 PM.725] LSPD First Response: [pdComp] Ready. v0.4.2, hotkey=NumPad0 (NumPad0), tabletHotkey=O (O), pad=DPadLeft, tabletPad=DPadLeft, provider=CdfRecordProvider

[10/2/2026 3:14:25 PM.775] LSPD First Response: Policing Redefined: [DEBUG] AssemblyResolver: Cached 76 LSPDFR plugins.

[10/2/2026 3:14:25 PM.776] LSPD First Response: Registering callout LSPDFR_Plugin_Template.PrankCallout

[10/2/2026 3:14:25 PM.781] LSPD First Response: [PRInteractiveEvidence] CONFIG Enabled=True RequireExactPR1005=True EnableMouse=True RequireDirectManipulation=True UsePhotorealBackdrop=True ShowCompatibilityNotification=True

[10/2/2026 3:14:25 PM.783] LSPD First Response: [PRInteractiveEvidence] RPH capability probe: core=True native=True

[10/2/2026 3:14:26 PM.379] LSPD First Response: [PRInteractiveEvidence] V1.0.0 max-photoreal/foil-flow/render-integrity RawFrame renderer ready: backdrop=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\PRInteractiveEvidence\assets\field_workbench.png assetCount=204

[10/2/2026 3:14:26 PM.380] LSPD First Response: [PRInteractiveEvidence] HookMonitor STARTED. Runtime path resolved: data=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR\PRInteractiveEvidence lspdfr=C:\Program Files (x86)\Grand Theft Auto V\Plugins\LSPDFR / core=True native=True

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Settings loaded.

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.WelfareCheck

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered WelfareCheck

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.Assault

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered Assault

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.ATVComplaint

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered ATVComplaint

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.BurglaryAlarm

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered BurglaryAlarm

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.BusinessAlarm

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered BusinessAlarm

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.DisabledVehicle

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered DisabledVehicle

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.DomesticDisturbance

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered DomesticDisturbance

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.DUIInvestigation

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered DUIInvestigation

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.HitAndRun

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered HitAndRun

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.IllegalDumping

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered IllegalDumping

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.IllegalHunting

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered IllegalHunting

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.LostChild

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered LostChild

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.MissingPerson

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered MissingPerson

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.NoiseComplaint

[10/2/2026 3:14:26 PM.382] LSPD First Response: Real Response Callouts: Registered NoiseComplaint

[10/2/2026 3:14:26 PM.382] LSPD First Response: Registering callout RealResponseCallouts.Callouts.RecklessDriver

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered RecklessDriver

[10/2/2026 3:14:26 PM.383] LSPD First Response: Registering callout RealResponseCallouts.Callouts.Shoplifting

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered Shoplifting

[10/2/2026 3:14:26 PM.383] LSPD First Response: Registering callout RealResponseCallouts.Callouts.SuspiciousVehicle

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered SuspiciousVehicle

[10/2/2026 3:14:26 PM.383] LSPD First Response: Registering callout RealResponseCallouts.Callouts.TrafficCollision

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered TrafficCollision

[10/2/2026 3:14:26 PM.383] LSPD First Response: Registering callout RealResponseCallouts.Callouts.VehicleFire

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered VehicleFire

[10/2/2026 3:14:26 PM.383] LSPD First Response: Registering callout RealResponseCallouts.Callouts.WrongWayDriver

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: Registered WrongWayDriver

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts: All 20 callouts registered successfully.

[10/2/2026 3:14:26 PM.383] LSPD First Response: Real Response Callouts registered while on duty.

[10/2/2026 3:14:26 PM.570] LSPD First Response: [SimuCallout - Main] OnDutyStateChanged: True

[10/2/2026 3:14:26 PM.571] LSPD First Response: [SimuCallout - Main] Prüfe auf Updates: program=SimuCallout channel=stable current=1.1.7.7

[10/2/2026 3:14:26 PM.648] LSPD First Response: [SimuCallout - Main] Update-Check Ergebnis: up_to_date=True version= description= release_date=

[10/2/2026 3:14:26 PM.648] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.IllegalStreetRace

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.IllegalParking

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.RecklessDriving

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.BridgeAttack

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Disturbance.Brawl

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Terror.ActiveShooter

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.TractorOnHighway

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.DogRescue

[10/2/2026 3:14:26 PM.649] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.LostCargo

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.AnimalOnHighway

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.VehicleBreakdown

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.ClimateRoadProtest

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Crime.BankRobbery

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.EscapedCattle

[10/2/2026 3:14:26 PM.650] LSPD First Response: Registering callout SimuCallout.Callouts.Traffic.CargoSpillTruck

[10/2/2026 3:14:26 PM.650] LSPD First Response: [SimuCallout - Main] callouts registered successfully.

[10/2/2026 3:14:26 PM.652] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully!

[10/2/2026 3:14:26 PM.652] SuperCallouts: ======================================================

[10/2/2026 3:14:26 PM.652] SuperCallouts: Dependencies Found:

[10/2/2026 3:14:26 PM.653] SuperCallouts: PyroCommon, Version: 2.0.1.0

[10/2/2026 3:14:26 PM.653] SuperCallouts: Using PolicingRedefined: True

[10/2/2026 3:14:26 PM.653] SuperCallouts: Using Ultimate Backup: False

[10/2/2026 3:14:26 PM.653] SuperCallouts: Using StopThePed: False

[10/2/2026 3:14:26 PM.653] SuperCallouts: Using NPCI: False

[10/2/2026 3:14:26 PM.653] SuperCallouts: ======================================================

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.VehicleFire

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Fight

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang

[10/2/2026 3:14:26 PM.655] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‪‭‬‬‭‬‭‌‬‏‏‪‌‪‎‌‭‏‮‬‬‍‪‬‌‎‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‪‌‌‎‬‎‪‎‭‪‮‎‎‎‍‭‫‬‬‌‫‌‫‫‌‪‏‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‭‮‭‮‎‫‬‏‬‌‏‭‍‭‎‭‏‫‬‮‎‪‌‫‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‍‫‭‫‍‫‌‌‍‫‎‪‏‫‬‫‬‎‎‌‫‌‫‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‎‮‬‬‏‌‮‍‎‫‏‏‏‏‎‍‏‪‎‪‏‫‮‬‪‍‬‬‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‍‎‬‭‭‬‏‌‮‭‎‭‭‌‌‏‍‭‫‍‬‪‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‎‎‏‮‭‪‫‪‪‮‫‫‌‬‎‪‍‬‌‌‏‌‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‮‬‍‏‭‪‪‍‬‬‍‭‭‪‌‏‌‮‍‪‏‬‏‌‍‏‏‬‭‏‏‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‫‭‎‌‎‏‫‫‬‌‭‬‎‎‍‏‮‫‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‌‭‭‫‪‍‍‫‌‮‍‬‍‪‪‫‌‭‫‮‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‍‫‬‌‮‬‎‪‭‏‎‪‪‫‎‍‪‭‏‮‎‪‎‪‍‭‎‫‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‌‫‫‭‫‮‭‌‭‪‪‪‫‎‮‪‏‍‌‏‭‏‫‮‏‏‌‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‎‬‮‍‏‫‎‏‪‫‫‏‍‭‬‏‪‬‮‎‫‬‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‮‪‍‌‭‬‮‮‪‭‌‎‮‍‏‭‍‌‍‎‍‫‎‫‏‌‬‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‫‬‌‭‮‫‬‪‫‏‫‬‪‬‏‭‮‏‫‮‫‪‍‍‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‍‍‍‎‪‭‫‌‬‬‏‮‍‮‏‭‌‫‍‎‪‭‌‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‮‌‫‍‬‭‬‪‏‭‫‭‪‭‮‏‏‎‭‫‬‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‌‌‬‭‮‬‌‪‬‪‬‭‍‬‍‌‍‪‌‮‭‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‮‮‌‍‭‮‫‫‬‏‎‏‬‮‭‬‍‭‌‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‮‭‭‌‬‬‎‌‪‎‏‍‭‭‌‪‫‫‬‬‭‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‎‎‏‪‍‌‮‏‭‏‎‏‭‫‪‏‭‎‫‫‭‭‌‪‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‬‮‌‍‌‭‫‬‬‮‫‎‎‎‏‎‬‫‮‪‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‌‎‬‬‍‌‏‪‮‎‬‭‪‌‍‌‮‏‍‪‪‪‏‪‌‭‮‬‏‫‎‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‫‍‮‏‮‭‪‪‎‏‎‮‏‌‪‮‍‌‮‪‪‮‫‌‌‪‭‎‭‎‫‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‪‭‪‭‏‎‪‌‏‍‎‬‎‏‫‌‏‬‮‪‮‏‪‪‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‎‎‭‫‏‌‏‎‎‪‭‎‬‪‎‮‬‎‎‬‍‮

[10/2/2026 3:14:26 PM.657] LSPD First Response: Registering callout ‫‬‌‏‏‏‍‭‫‌‭‮‍‍‬‮‭‭‪‬‫‬‪‫‮

[10/2/2026 3:14:26 PM.658] LSPD First Response: [10-21] on duty, phone available.

[10/2/2026 3:14:26 PM.661] LSPD First Response: [10-21] config loaded: model gemini-3.1-flash-live-preview, api key present, push-to-talk OemPeriod, cap 240s, idle 45s.

[10/2/2026 3:14:26 PM.665] LSPD First Response: [10-21] loaded 3 contacts.

[10/2/2026 3:14:26 PM.690] LSPD First Response: [10-21] indexed 364 pdComp statutes.

[10/2/2026 3:14:26 PM.755] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized

[10/2/2026 3:14:26 PM.755] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized

[10/2/2026 3:14:26 PM.755] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized

[10/2/2026 3:14:26 PM.755] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized

[10/2/2026 3:14:26 PM.769] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized

[10/2/2026 3:14:26 PM.770] LSPD First Response: [TRACE] Thread Ambient #1 initialized

[10/2/2026 3:14:26 PM.779] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized

[10/2/2026 3:14:26 PM.781] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized

[10/2/2026 3:14:26 PM.793] LSPD First Response: AdvancedK9 bridge: started inside the LSPDFR plugin AppDomain.

[10/2/2026 3:14:26 PM.799] LSPD First Response: AdvancedK9 bridge inventory integration: CDF=True, PR=True, NexusMDT=False; AdvancedK9 never modifies third-party inventory files or records.

[10/2/2026 3:14:26 PM.800] LSPD First Response: AdvancedK9 bridge API surface: CommonDataFramework.Modules.VehicleDatabase.VehicleDataController.GetVehicleData(Vehicle vehicle).

[10/2/2026 3:14:26 PM.800] LSPD First Response: AdvancedK9 bridge API surface: CommonDataFramework.Modules.PedDatabase.PedDataController.GetPedData(Ped ped).

[10/2/2026 3:14:26 PM.808] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.BackupAPI.RequestPoliceTransport(EBackupResponseCode responseCode,Boolean dispatchNotif,Boolean dispatchAnim,Boolean dispatchAudio).

[10/2/2026 3:14:26 PM.808] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.BackupDispatchAPI.RequestPoliceTransportBackup().

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetPedAsStopped(Ped ped).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.IsPedArrested(Ped ped).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetPedResistanceChance(Ped ped,Int32 chance).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetPedResistanceAction(Ped ped,EResistanceAction resistanceAction).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetPedResistanceAction(Ped ped,EResistanceAction resistanceAction,Boolean keepResistanceAction).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetPedSurrenderChance(Ped ped,Int32 chance).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.PedAPI.SetInterceptPedAnyArrest(Ped ped,Boolean intercept).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.SearchItemsAPI.GetPedSearchItems(Ped ped).

[10/2/2026 3:14:26 PM.809] LSPD First Response: AdvancedK9 bridge API surface: PolicingRedefined.API.SearchItemsAPI.GetVehicleSearchItems(Vehicle vehicle).

[10/2/2026 3:14:26 PM.852] LSPD First Response: [BLR-TalkKey] Equipment phrases: 241.

[10/2/2026 3:14:26 PM.853] LSPD First Response: [BLR] Widget loop started.

[10/2/2026 3:14:26 PM.857] LSPD First Response: [BLR] Main loop started.

[10/2/2026 3:14:26 PM.860] LSPD First Response: [LSA.Interop] Deferred bootstrap fiber started. reason=initial load delayMs=2000

[10/2/2026 3:14:26 PM.861] LSPD First Response: MoreCallout: --- INIZIO CARICAMENTO PLUGIN ---

[10/2/2026 3:14:26 PM.861] LSPD First Response: MoreCallout: Caricamento lingua...

[10/2/2026 3:14:26 PM.883] LSPD First Response: MoreCallout: Caricamento FuelManager...

[10/2/2026 3:14:26 PM.893] LSPD First Response: MoreCallout: Caricamento StatusCheckManager...

[10/2/2026 3:14:26 PM.897] LSPD First Response: MoreCallout: Caricamento InGameMenu...

[10/2/2026 3:14:26 PM.919] LSPD First Response: MoreCallout: Registrazione Callouts...

[10/2/2026 3:14:26 PM.919] LSPD First Response: Registering callout SuspiciousVehicle

[10/2/2026 3:14:26 PM.919] LSPD First Response: Callout registrato: SuspiciousVehicle

[10/2/2026 3:14:26 PM.919] LSPD First Response: Registering callout ArmedPerson

[10/2/2026 3:14:26 PM.919] LSPD First Response: Callout registrato: ArmedPerson

[10/2/2026 3:14:26 PM.919] LSPD First Response: Registering callout GangShootout

[10/2/2026 3:14:26 PM.919] LSPD First Response: Callout registrato: GangShootout

[10/2/2026 3:14:26 PM.919] LSPD First Response: Registering callout MoneyTruckTheft

[10/2/2026 3:14:26 PM.919] LSPD First Response: Callout registrato: MoneyTruckTheft

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout ArmedTerroristAttack

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: ArmedTerroristAttack

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout HighSpeedPursuit

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: HighSpeedPursuit

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout IllegalStreetRace

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: IllegalStreetRace

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout DrugDeal

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: DrugDeal

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout SuspiciousATMActivity

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: SuspiciousATMActivity

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout PersonWithAKnife

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: PersonWithAKnife

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout MinimarketRobbery

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: MinimarketRobbery

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout TrafficStopBackupRequired

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: TrafficStopBackupRequired

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout WelfareCheckRequest

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: WelfareCheckRequest

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout VipEscort

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: VipEscort

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout ArmsDealRaid

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: ArmsDealRaid

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout OfficerDown

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: OfficerDown

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout MissingPerson

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: MissingPerson

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout Trespassing

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: Trespassing

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout MinorTrafficAccident

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: MinorTrafficAccident

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout NoiseComplaint

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: NoiseComplaint

[10/2/2026 3:14:26 PM.920] LSPD First Response: Registering callout CivilianFight

[10/2/2026 3:14:26 PM.920] LSPD First Response: Callout registrato: CivilianFight

[10/2/2026 3:14:26 PM.920] LSPD First Response: MoreCallout: Registrazione callout completata.

[10/2/2026 3:14:26 PM.920] LSPD First Response: MoreCallout: --- CARICAMENTO COMPLETATO ---

[10/2/2026 3:14:26 PM.921] LSPD First Response: [PursuitFuel] [ERROR] Failed to check whether a pursuit is running; treating as no active pursuit. :: ArgumentNullException: Value cannot be null.

[10/2/2026 3:14:26 PM.921] Parameter name: pursuit

[10/2/2026 3:14:26 PM.955] LSPD First Response: [TRACE] Has taken study survey: False

[10/2/2026 3:14:26 PM.956] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized

[10/2/2026 3:14:26 PM.962] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized

[10/2/2026 3:14:26 PM.965] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized

[10/2/2026 3:14:26 PM.986] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized

[10/2/2026 3:14:26 PM.986] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized

[10/2/2026 3:14:26 PM.987] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized

[10/2/2026 3:14:26 PM.988] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized

[10/2/2026 3:14:26 PM.988] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized

[10/2/2026 3:14:26 PM.990] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized

[10/2/2026 3:14:26 PM.991] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]

[10/2/2026 3:14:26 PM.992] LSPD First Response: [chillLScallouts] Initial callout registration delay: 5 seconds.

[10/2/2026 3:14:26 PM.998] LSPD First Response: [DEBUG] Common Data Framework: IniReflector: Reflecting 'Settings'.

[10/2/2026 3:14:26 PM.999] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Reading 0 properties.

[10/2/2026 3:14:26 PM.999] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Reading 18 fields.

[10/2/2026 3:14:27 PM.000] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleStolenChance = 3

[10/2/2026 3:14:27 PM.000] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegValidChance = 90

[10/2/2026 3:14:27 PM.001] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegExpiredChance = 6

[10/2/2026 3:14:27 PM.001] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegRevokedChance = 2

[10/2/2026 3:14:27 PM.002] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleUnregisteredChance = 2

[10/2/2026 3:14:27 PM.002] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsValidChance = 90

[10/2/2026 3:14:27 PM.003] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsExpiredChance = 6

[10/2/2026 3:14:27 PM.003] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsRevokedChance = 2

[10/2/2026 3:14:27 PM.003] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleUninsuredChance = 2

[10/2/2026 3:14:27 PM.004] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleVinValidChance = 96

[10/2/2026 3:14:27 PM.004] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleVinScratchedChance = 4

[10/2/2026 3:14:27 PM.004] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerDriver = 70

[10/2/2026 3:14:27 PM.005] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerPassenger = 15

[10/2/2026 3:14:27 PM.005] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerFamily = 10

[10/2/2026 3:14:27 PM.006] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerRandom = 5

[10/2/2026 3:14:27 PM.006] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Ped] PedProbationChance = 3

[10/2/2026 3:14:27 PM.006] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Ped] PedParoleChance = 2

[10/2/2026 3:14:27 PM.006] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Postals] PostalsSet = Default

[10/2/2026 3:14:27 PM.006] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Finished.

[10/2/2026 3:14:27 PM.191] LSPD First Response: [DEBUG] Common Data Framework: Loaded 3 set(s) of postal codes.

[10/2/2026 3:14:27 PM.191] LSPD First Response: [DEBUG] Common Data Framework: ... ocrp containing 865 entries.

[10/2/2026 3:14:27 PM.191] LSPD First Response: [DEBUG] Common Data Framework: ... priest0802 containing 459 entries.

[10/2/2026 3:14:27 PM.191] LSPD First Response: [DEBUG] Common Data Framework: ... virus_city containing 1687 entries.

[10/2/2026 3:14:27 PM.191] LSPD First Response: [DEBUG] Common Data Framework: Loaded Systems of V1.0.0.

[10/2/2026 3:14:27 PM.206] LSPD First Response: Policing Redefined: [DEBUG] Initializing: Backup Definitions.

[10/2/2026 3:14:27 PM.226] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c;

[10/2/2026 3:14:27 PM.248] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Backup/DefaultRegions.xml

[10/2/2026 3:14:27 PM.296] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LocalPatrol' (5 | 8).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LocalFemalePatrol' (5 | 8).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'StatePatrol' (5 | 5).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'StateFemalePatrol' (5 | 5).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LocalSWAT' (5 | 5).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'NooseSWAT' (5 | 5).

[10/2/2026 3:14:27 PM.298] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LocalK9Patrol' (5 | 5).

[10/2/2026 3:14:27 PM.299] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'StateK9Patrol' (5 | 5).

[10/2/2026 3:14:27 PM.299] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LocalAir' (5 | 5).

[10/2/2026 3:14:27 PM.299] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'NooseAir' (5 | 5).

[10/2/2026 3:14:27 PM.299] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'PoliceTransport' (5 | 8).

[10/2/2026 3:14:27 PM.299] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'Ambulance' (5 | 8).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'FireDepartment' (5 | 5).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'Coroner' (5 | 7).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'SmallTowTruck' (5 | 5).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'LargeTowTruck' (5 | 5).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'FlatbedTowTruck' (5 | 5).

[10/2/2026 3:14:27 PM.305] LSPD First Response: Policing Redefined: [DEBUG] BackupDefaultDefinitions: Loaded 'AnimalControl' (5 | 5).

[10/2/2026 3:14:27 PM.326] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Backup/CustomRegions.xml

[10/2/2026 3:14:27 PM.359] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'LocalPatrol' (43).

[10/2/2026 3:14:27 PM.359] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'LocalFemalePatrol' (43).

[10/2/2026 3:14:27 PM.362] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'LocalSWAT' (15).

[10/2/2026 3:14:27 PM.362] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'LocalK9Patrol' (41).

[10/2/2026 3:14:27 PM.362] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'PoliceTransport' (20).

[10/2/2026 3:14:27 PM.362] LSPD First Response: Policing Redefined: [DEBUG] BackupCustomDefinitions: Loaded 'Ambulance' (2).

[10/2/2026 3:14:27 PM.381] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Backup/SpecialUnits.xml

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'Detectives' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'Detectives' (11).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'FIB Agents' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'DOA Agents' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'SAHP Inspectors' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'BLM' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'NOAA' (5 | 5).

[10/2/2026 3:14:27 PM.408] LSPD First Response: Policing Redefined: [DEBUG] BackupSpecialUnitDefinitions: Loaded 'NPS' (5 | 5).

[10/2/2026 3:14:27 PM.411] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Backup/CustomUnitNames.xml

[10/2/2026 3:14:27 PM.413] LSPD First Response: Policing Redefined: [DEBUG] BackupUnitNames: Registered 20 custom unit name(s).

[10/2/2026 3:14:27 PM.414] LSPD First Response: Policing Redefined: [DEBUG] Loading Settings: Interaction.

[10/2/2026 3:14:27 PM.426] LSPD First Response: Policing Redefined: [DEBUG] IniReflector: Reflecting 'InteractionSettings'.

[10/2/2026 3:14:27 PM.427] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': Reading 0 properties.

[10/2/2026 3:14:27 PM.427] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': Reading 103 fields.

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Compatibility] EnableStpCompatibilityCheck = False

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindOpenMenu = T

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindOpenMenuModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindOpenMiscMenu = T

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindMiscMenuModifier = LControlKey

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindSpeedBoost = Return

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindSpeedBoostModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindTackle = Back

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindTackleModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindGrab = D7

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindGrabModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindStartPursuit = T

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindStartPursuitModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindSearch = F10

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindSearchModifier = LShiftKey

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindQuickSpikes = G

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Keybind] KeybindQuickSpikesModifier = LShiftKey

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerOpenMenu = DPadRight

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerOpenMenuModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerOpenMiscMenu = A

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerMiscMenuModifier = DPadLeft

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerSpeedBoost = A

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerSpeedBoostModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerTackle = B

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerTackleModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerGrab = B

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerGrabModifier = DPadLeft

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerStartPursuit = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerStartPursuitModifier = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerSearch = None

[10/2/2026 3:14:27 PM.428] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerSearchModifier = None

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerQuickSpikes = None

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Controller] ControllerQuickSpikesModifier = None

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Weapons] LimitToOneLongGun = True

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] VehicleRegNotWithDriverChance = 30

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] VehicleInsNotWithDriverChance = 30

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] PureBlackTintMinVLT = 2

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] PureBlackTintMaxVLT = 24

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] DarkSmokeTintMinVLT = 25

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] DarkSmokeTintMaxVLT = 59

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] LightSmokeTintMinVLT = 60

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] LightSmokeTintMaxVLT = 79

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] LimoTintMinVLT = 80

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Vehicle] LimoTintMaxVLT = 95

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [TrafficControl] TrafficControlRadius = 60

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [TrafficControl] TrafficControlMaxDistance = 45

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [TrafficControl] TrafficControlSlowSpeed = 5

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceChance = 8

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceAttackChance = 12

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceFleeChance = 17

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceUncooperativeChance = 22

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedSurrenderChance = 18

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceMinIgnoreTime = 3

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [PedResistance] PedResistanceMaxIgnoreTime = 8

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemsResultsFullScreen = False

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemsResultsFullScreenPauseGame = True

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemsResultsFullScreenBlur = True

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemGreenChance = 65

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemYellowChance = 25

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemRedChance = 10

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] MinPedSearchItems = 1

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] MaxPedSearchItems = 6

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] MinVehSearchItems = 3

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] MaxVehSearchItems = 12

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemWeaponScratchedSN = 12

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemWeaponStolen = 15

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [SearchItem] SearchItemWeaponUnregistered = 10

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Cheats] SpeedBoostMultiplier = 50

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Cheats] SpeedBoostDuration = 3

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Cheats] PitDifficultyMultiplier = 1

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] AmbientMaxDrunkPeds = 4

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] AmbientMaxHighPeds = 4

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] MinTimeBetweenNewPed = 20

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] MaxTimeBetweenNewPed = 45

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] MaxVehiclesWithTint = 20

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] MinTimeBetweenNewVehicleTint = 20

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] MaxTimeBetweenNewVehicleTint = 45

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] LimoTintChance = 30

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] LightSmokeTintChance = 30

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] DarkSmokeTintChance = 25

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] PureBlackTintChance = 15

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ambient] DismissedPedContinueActionChance = 45

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Menus] EnableStoppedPedMarkers = False

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Menus] EnableTrafficStopPedMarkers = False

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Menus] AutoReopenMenus = True

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Menus] AllowMenuMouseControl = False

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Observation] ObservationMissedChance = 5

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Observation] ObservationWeaponChance = 25

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [IntoxicationTests] AutoFPVHorizontalGaze = False

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [IntoxicationTests] FailedDrugTestChance = 5

[10/2/2026 3:14:27 PM.429] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [IntoxicationTests] FailedAlcoholTestChance = 5

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Animation] AnimationGrabCuffs = Back

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [KeepCalm] KeepCalmEnabled = True

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [KeepCalm] KeepCalmRadius = 500

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] PedSeparateIdentification = False

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] SadMoodChance = 5

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] NervousMoodChance = 20

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] MadMoodChance = 20

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] NeutralMoodChance = 50

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Ped] SovereignMoodChance = 5

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Persist] PersistDeadPedsEnabled = True

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Persist] PersistEmptyVehiclesEnabled = True

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': [Dispatch] DispatchRepeatLicensePlate = True

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'InteractionSettings': Finished.

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] Loading Settings: Backup.

[10/2/2026 3:14:27 PM.430] LSPD First Response: Policing Redefined: [DEBUG] IniReflector: Reflecting 'BackupSettings'.

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': Reading 0 properties.

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': Reading 44 fields.

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenDispatchMenu = B

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenDispatchMenuModifier = None

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenManagerMenu = B

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenManagerMenuModifier = LControlKey

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindFastDispatch = Back

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindFastDispatchModifier = None

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindDismissAllUnits = Return

[10/2/2026 3:14:27 PM.431] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindDismissAllUnitsModifier = None

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindK9QuickAction = X

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindK9QuickActionModifier = None

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindPartnerEnterExitVehicle = C

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindPartnerEnterExitVehicleModifier = None

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenFelonyStopMenu = U

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindOpenFelonyStopMenuModifier = None

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindPanicButton = RControlKey

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindPanicButtonModifier = NumPad0

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindGroupBackup = O

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Keybind] KeybindGroupBackupModifier = RControlKey

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenDispatchMenu = RightThumb

[10/2/2026 3:14:27 PM.433] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenDispatchMenuModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenManagerMenu = RightThumb

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenManagerMenuModifier = DPadLeft

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerFastDispatch = LeftThumb

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerFastDispatchModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerDismissAllUnits = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerDismissAllUnitsModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerK9QuickAction = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerK9QuickActionModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerPartnerEnterExitVehicle = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerPartnerEnterExitVehicleModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenFelonyStopMenu = DPadDown

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerOpenFelonyStopMenuModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerPanicButton = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerPanicButtonModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerGroupBackup = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Controller] ControllerGroupBackupModifier = None

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [K9] K9IndicationType = Sit

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [Coroner] CoronerAutopsyReportTime = 40000

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [PanicBackup] _panicBackupUnits = LocalPatrol,LocalPatrol,LocalPatrol,StatePatrol,StatePatrol

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [GroupBackup] _groupBackupUnits = Ambulance,LocalPatrol

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [GroupBackup] _groupBackupResponse = Code3

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [FelonyStop] FelonyStopAutoDispatchUnits = 0

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [ExternalDispatch] ExternalDispatchTowTruck = Code1

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': [ExternalDispatch] ExternalDispatchPrisonerTransport = Code1

[10/2/2026 3:14:27 PM.435] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'BackupSettings': Finished.

[10/2/2026 3:14:27 PM.436] LSPD First Response: Policing Redefined: [DEBUG] Loading Settings: Prop.

[10/2/2026 3:14:27 PM.436] LSPD First Response: Policing Redefined: [DEBUG] IniReflector: Reflecting 'PropSettings'.

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': Reading 0 properties.

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': Reading 40 fields.

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Breathalyzer] BreathalyzerProp = prop_inhaler_01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Breathalyzer] BreathalyzerOffset = X:0.14 Y:0.05 Z:0.01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Breathalyzer] BreathalyzerRotation = X:0 Y:49 Z:26

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DrugSwab] DrugSwabProp = prop_cs_nail_file

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DrugSwab] DrugSwabOffset = X:0.13 Y:0.03 Z:-0.01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DrugSwab] DrugSwabRotation = X:18 Y:62 Z:-13

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DLCard] DLCardProp = bkr_prop_fakeid_singledriverl

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DLCard] DLCardOffset = X:0.05 Y:0 Z:0.01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [DLCard] DLCardRotation = X:0 Y:30 Z:-10

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [IdCard] IdCardProp = bkr_prop_fakeid_singledriverl

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [IdCard] IdCardOffset = X:0.05 Y:0 Z:0.01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [IdCard] IdCardRotation = X:0 Y:30 Z:-10

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleDocumentProp = prop_cs_pamphlet_01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleDocumentOffset = X:0.19 Y:0.05 Z:-0.03

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleDocumentRotation = X:146 Y:153 Z:26

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleDLCardOffset = X:0.16 Y:0.05 Z:-0.03

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleDLCardRotation = X:16 Y:11 Z:12

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleIdCardOffset = X:0.16 Y:0.05 Z:-0.03

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [VehicleDocument] VehicleIdCardRotation = X:16 Y:11 Z:12

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Citation] CitationProp = prop_cs_pamphlet_01

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Citation] CitationOffset = X:0.2 Y:0.05 Z:-0.02

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Citation] CitationRotation = X:52 Y:-92 Z:-157

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Flashlight] FlashlightProp = prop_cs_police_torch_02

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Flashlight] FlashlightOffset = X:0.08 Y:-0.03 Z:-0.04

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Flashlight] FlashlightRotation = X:13 Y:0 Z:-17

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [MedBag] MedBagProp = xm_prop_x17_bag_med_01a

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [MedBag] MedBagOffset = X:0.42 Y:-0.03 Z:0.03

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [MedBag] MedBagRotation = X:-123 Y:-86 Z:-4

[10/2/2026 3:14:27 PM.437] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherProp = strykergurney

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherFrontOffset = X:-1.52 Y:-0.03 Z:0.98

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherFrontRotation = X:0 Y:0 Z:104

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherRearOffset = X:-1.3 Y:1.41 Z:0

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherRearRotation = X:-90 Y:90 Z:0

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherPatientOffset = X:-0.09 Y:-0.03 Z:2.16

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [Stretcher] StretcherPatientRotation = X:0 Y:0 Z:90

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [BodyBag] BodyBagProp = xm_prop_body_bag

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [BodyBag] BodyBagFrontOffset = X:0.04 Y:-1.4 Z:0.215

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [BodyBag] BodyBagFrontRotation = X:0 Y:0 Z:-163

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [BodyBag] BodyBagRearOffset = X:-0.44 Y:0.82 Z:0

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': [BodyBag] BodyBagRearRotation = X:178 Y:87 Z:4

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] IniReflector 'PropSettings': Finished.

[10/2/2026 3:14:27 PM.438] LSPD First Response: Policing Redefined: [DEBUG] Loading Settings: Localization.

[10/2/2026 3:14:27 PM.453] LSPD First Response: Policing Redefined: [DEBUG] Initialized: TrafficStopMenu.

[10/2/2026 3:14:27 PM.461] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PedStopMenu.

[10/2/2026 3:14:27 PM.462] LSPD First Response: Policing Redefined: [DEBUG] Initialized: VehicleStopMenu.

[10/2/2026 3:14:27 PM.468] LSPD First Response: Policing Redefined: [DEBUG] Initialized: GeneralMenu.

[10/2/2026 3:14:27 PM.471] LSPD First Response: Policing Redefined: [DEBUG] Initialized: Drug Testing Submenu.

[10/2/2026 3:14:27 PM.472] LSPD First Response: Policing Redefined: [DEBUG] Initialized: Firearm Testing Submenu.

[10/2/2026 3:14:27 PM.474] LSPD First Response: Policing Redefined: [DEBUG] Initialized: Vehicle Inventory Submenu.

[10/2/2026 3:14:27 PM.475] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PoliceStationMenu.

[10/2/2026 3:14:27 PM.478] LSPD First Response: Policing Redefined: [DEBUG] Initialized: DispatchMenu.

[10/2/2026 3:14:27 PM.485] LSPD First Response: Policing Redefined: [DEBUG] Initialized: BackupManagerMenu.

[10/2/2026 3:14:27 PM.486] LSPD First Response: Policing Redefined: [DEBUG] Initialized: BackupPedSubmenu.

[10/2/2026 3:14:27 PM.487] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PolicePedSubmenu.

[10/2/2026 3:14:27 PM.488] LSPD First Response: Policing Redefined: [DEBUG] Initialized: FirePedSubmenu.

[10/2/2026 3:14:27 PM.488] LSPD First Response: Policing Redefined: [DEBUG] Initialized: MedicPedSubmenu.

[10/2/2026 3:14:27 PM.489] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PartnerPolicePedSubmenu.

[10/2/2026 3:14:27 PM.492] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PartnerK9Submenu.

[10/2/2026 3:14:27 PM.493] LSPD First Response: Policing Redefined: [DEBUG] Initialized: BackupUnitSubmenu.

[10/2/2026 3:14:27 PM.495] LSPD First Response: Policing Redefined: [DEBUG] Initialized: K9PatrolUnitSubmenu.

[10/2/2026 3:14:27 PM.496] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PatrolUnitSubmenu.

[10/2/2026 3:14:27 PM.496] LSPD First Response: Policing Redefined: [DEBUG] Initialized: TowUnitSubmenu.

[10/2/2026 3:14:27 PM.497] LSPD First Response: Policing Redefined: [DEBUG] Initialized: FireUnitSubmenu.

[10/2/2026 3:14:27 PM.497] LSPD First Response: Policing Redefined: [DEBUG] Initialized: EMSUnitSubmenu.

[10/2/2026 3:14:27 PM.498] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PartnerUnitSubmenu.

[10/2/2026 3:14:27 PM.499] LSPD First Response: Policing Redefined: [DEBUG] Initialized: TowServiceSelector.

[10/2/2026 3:14:27 PM.499] LSPD First Response: Policing Redefined: [DEBUG] Initialized: FelonyStopSelector.

[10/2/2026 3:14:27 PM.499] LSPD First Response: Policing Redefined: [DEBUG] SearchItemsResultFullScreenView: Feature is disabled in settings, skipping initialization.

[10/2/2026 3:14:27 PM.500] LSPD First Response: Policing Redefined: [DEBUG] Initialized: MenuController.

[10/2/2026 3:14:27 PM.506] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PedRuntimeDataController.

[10/2/2026 3:14:27 PM.509] LSPD First Response: Policing Redefined: [DEBUG] Initialized: VehicleRuntimeDataController.

[10/2/2026 3:14:27 PM.510] LSPD First Response: Policing Redefined: [DEBUG] Initialized: InputController.

[10/2/2026 3:14:27 PM.511] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PedStopController.

[10/2/2026 3:14:27 PM.512] LSPD First Response: Policing Redefined: [DEBUG] Initialized: VehicleStopController.

[10/2/2026 3:14:27 PM.512] LSPD First Response: Policing Redefined: [DEBUG] Initialized: TrafficStopController.

[10/2/2026 3:14:27 PM.518] LSPD First Response: Policing Redefined: [DEBUG] Initialized: AmbientTintController.

[10/2/2026 3:14:27 PM.520] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PoliceStationController.

[10/2/2026 3:14:27 PM.524] LSPD First Response: Policing Redefined: [DEBUG] WorldDoor: Created (Model: 2271212864).

[10/2/2026 3:14:27 PM.524] LSPD First Response: Policing Redefined: [DEBUG] WorldDoor: Created (Model: 2271212864).

[10/2/2026 3:14:27 PM.528] LSPD First Response: Policing Redefined: [DEBUG] Initialized: BackupController.

[10/2/2026 3:14:27 PM.530] LSPD First Response: Policing Redefined: [DEBUG] Initialized: NativeEvents.

[10/2/2026 3:14:27 PM.530] LSPD First Response: Policing Redefined: [DEBUG] Initialized: LSPDFRHooking.

[10/2/2026 3:14:27 PM.531] LSPD First Response: Policing Redefined: [DEBUG] Initialized: [BINDING] 'LSPDFR.LHandle.Object'.

[10/2/2026 3:14:27 PM.543] LSPD First Response: Policing Redefined: [DEBUG] Initialized: [HOOK] 'GetModelName'.

[10/2/2026 3:14:27 PM.552] LSPD First Response: Policing Redefined: [DEBUG] Initialized: [HOOK] 'GetPedMovementClipset'.

[10/2/2026 3:14:27 PM.590] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/PatDownItems.xml

[10/2/2026 3:14:27 PM.620] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/VehicleSearchItems.xml

[10/2/2026 3:14:27 PM.661] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Questions.xml

[10/2/2026 3:14:27 PM.669] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/TrafficStopQuestions.xml

[10/2/2026 3:14:27 PM.675] LSPD First Response: Policing Redefined: [DEBUG] Deserializing XML File: plugins/LSPDFR/PolicingRedefined/Loadouts.xml

[10/2/2026 3:14:27 PM.685] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PickupManager.

[10/2/2026 3:14:27 PM.687] LSPD First Response: Policing Redefined: [DEBUG] NativeEvents: Subscribe: 166.

[10/2/2026 3:14:27 PM.687] LSPD First Response: Policing Redefined: [DEBUG] Initialized: PedDamageManager.

[10/2/2026 3:14:27 PM.690] LSPD First Response: DamageTrackerService Started

[10/2/2026 3:14:27 PM.691] LSPD First Response: Policing Redefined: [DEBUG] Initialized: FireExtinguisher

[10/2/2026 3:14:27 PM.692] LSPD First Response: Policing Redefined: [DEBUG] Initialized: EntityPersistenceOrCalmPeds

[10/2/2026 3:14:27 PM.732] LSPD First Response: Policing Redefined: [DEBUG] Loaded sound 'Breathalyzer.wav'.

[10/2/2026 3:14:27 PM.733] LSPD First Response: Policing Redefined: [DEBUG] Loaded sound 'Cuffs.wav'.

[10/2/2026 3:14:27 PM.733] LSPD First Response: Policing Redefined: [DEBUG] Loaded sound 'PanicButton.wav'.

[10/2/2026 3:14:27 PM.733] LSPD First Response: Policing Redefined: [DEBUG] Loaded sound 'RetrieveVehicleWeapon.wav'.

[10/2/2026 3:14:27 PM.739] LSPD First Response: [PRInteractiveEvidence] PR contract PASS version=1.0.0.5 sha256=88a3fd2975bf330dcfe898d9c68d4f4f33582620d6574d0884ba07f6fa91b969. Waiting for exact DrugTestingSubmenu instance/hook.

[10/2/2026 3:14:27 PM.744] LSPD First Response: [PRInteractiveEvidence] HOOKED exact PR DrugTestingSubmenu.OnItemSelect; displaced handlers=1. Interactive interception is ACTIVE.

[10/2/2026 3:14:27 PM.744] LSPD First Response: [PRInteractiveEvidence] INTERCEPTION READY: exact PR drug-test handler displaced and hook health verified.

[10/2/2026 3:14:27 PM.746] LSPD First Response: [NORMAL] RiskierTrafficStops: Waiting for CDF to be ready...

[10/2/2026 3:14:27 PM.746] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI file...

[10/2/2026 3:14:27 PM.751] LSPD First Response: [DEBUG] IniReflector: Reflecting 'Config'.

[10/2/2026 3:14:27 PM.751] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 0 properties.

[10/2/2026 3:14:27 PM.751] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 21 fields.

[10/2/2026 3:14:27 PM.753] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] Chance = 15

[10/2/2026 3:14:27 PM.753] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] GetBackInKey = Y

[10/2/2026 3:14:27 PM.753] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] ChanceSetting = ESuspectBased

[10/2/2026 3:14:27 PM.753] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutAndShootEnabled = True

[10/2/2026 3:14:27 PM.755] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] RamEnabled = True

[10/2/2026 3:14:27 PM.755] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] FleeEnabled = True

[10/2/2026 3:14:27 PM.756] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] YellEnabled = True

[10/2/2026 3:14:27 PM.756] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] ShootAndFleeEnabled = True

[10/2/2026 3:14:27 PM.756] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutRoEnabled = True

[10/2/2026 3:14:27 PM.757] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] LicenseExpiredOrUnlicensedWeight = 5

[10/2/2026 3:14:27 PM.757] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] LicenseSuspendedWeight = 10

[10/2/2026 3:14:27 PM.757] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] TimesStoppedWeight = 1

[10/2/2026 3:14:27 PM.758] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] WantedViolentWeight = 25

[10/2/2026 3:14:27 PM.758] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] WantedNeutralWeight = 10

[10/2/2026 3:14:27 PM.759] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] BoloWeightPerCount = 5

[10/2/2026 3:14:27 PM.759] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] VehicleStolenWeight = 25

[10/2/2026 3:14:27 PM.759] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidInsuranceWeight = 5

[10/2/2026 3:14:27 PM.760] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationSafeWeight = 5

[10/2/2026 3:14:27 PM.760] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationNeutralWeight = 5

[10/2/2026 3:14:27 PM.760] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationViolentWeight = 10

[10/2/2026 3:14:27 PM.761] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] VinScratchedWeight = 20

[10/2/2026 3:14:27 PM.761] LSPD First Response: [DEBUG] IniReflector 'Config': Finished.

[10/2/2026 3:14:27 PM.762] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutRo

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----

[10/2/2026 3:14:27 PM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: Deserializing and reading JSON...

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuTitle: RTS Config

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItem: Chance

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: ChanceSettingMenuItem: Chance Setting

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItem: Get Out And Shoot

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItem: Yell

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItem: Ram Into You

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItem: Flee

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItem: Shoot And Flee

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItem: Save To INI

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuDesc: Configure Riskier Traffic Stops

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItemDescription: Chance that an event happens

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: ChanceSettingMenuItemDescription: Determines how the chance value is calculated. See INI for more info.

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItemDescription: Enable or disable this outcome

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItemDescription: Enable or disable this outcome

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItemDescription: Enable or disable this outcome

[10/2/2026 3:14:27 PM.847] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItemDescription: Enable or disable this outcome

[10/2/2026 3:14:27 PM.848] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItemDescription: Enable or disable this outcome

[10/2/2026 3:14:27 PM.848] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItemDescription: Saves the current values to the INI file and reloads the INI

[10/2/2026 3:14:27 PM.848] LSPD First Response: [NORMAL] RiskierTrafficStops: YellingNotiText: to have the suspect get back in their vehicle

[10/2/2026 3:14:27 PM.848] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu...

[10/2/2026 3:14:27 PM.853] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...

[10/2/2026 3:14:27 PM.853] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu

[10/2/2026 3:14:27 PM.854] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu Values to their respective INI Values...

[10/2/2026 3:14:27 PM.856] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values

[10/2/2026 3:14:27 PM.856] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...

[10/2/2026 3:14:27 PM.857] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...

[10/2/2026 3:14:27 PM.857] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...

[10/2/2026 3:14:27 PM.862] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver

[10/2/2026 3:14:27 PM.862] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped

[10/2/2026 3:14:27 PM.862] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted

[10/2/2026 3:14:27 PM.862] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded

[10/2/2026 3:14:27 PM.862] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully.

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] =============================================== UnitedCallouts by sEbi3 ================================================

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugTransaction

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenCommercialVehicle

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.DisturbanceAtMetroStation

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.CyclistOnTheHighway

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired

[10/2/2026 3:14:28 PM.051] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousAtmActivity

[10/2/2026 3:14:28 PM.051] [LOG]: All callouts from the configuration file were loaded successfully.

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] =============================================== UnitedCallouts by sEbi3 ================================================

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] =============================================== UnitedCallouts by sEbi3 ================================================

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] [LOG]: Callouts and settings were loaded successfully.

[10/2/2026 3:14:28 PM.051] [VERSION]: Installed Version: 1.5.8.2

[10/2/2026 3:14:28 PM.051] [LOG]: Checking the configuration file...

[10/2/2026 3:14:28 PM.051] [LOG]: UnitedCallouts configuration file is installed.

[10/2/2026 3:14:28 PM.051] [LOG]: Checking for a new UnitedCallouts version...

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:28 PM.051] =============================================== UnitedCallouts by sEbi3 ================================================

[10/2/2026 3:14:28 PM.051]

[10/2/2026 3:14:30 PM.293] LSPD First Response: [BLR-Widget] Layout safeguard (first-run lower defaults) - reset to lower screen status:(492,1275) street:(492,1107) plate:(490,1152) on 2560x1440.

[10/2/2026 3:14:30 PM.300] LSPD First Response: [BLR] LSPDFR callout radio: OFF (Out Of Service)

[10/2/2026 3:14:30 PM.318] LSPD First Response: [LSA.Interop] Starting deferred InteropBootstrap...

[10/2/2026 3:14:30 PM.318] LSPD First Response: [LSA.Interop] BOOT 01 Initialize ENTER build=2026.08.16-interop-hotfix-2

[10/2/2026 3:14:30 PM.318] LSPD First Response: [LSA.Interop] BOOT 03 BEFORE new Harmony id=com.lossantosalive.interop

[10/2/2026 3:14:30 PM.318] LSPD First Response: [LSA.Interop] BOOT 04 AFTER new Harmony

[10/2/2026 3:14:30 PM.318] LSPD First Response: [LSA.Interop] BOOT 05 AssemblyLoad hook intentionally disabled; using deferred polling worker.

[10/2/2026 3:14:30 PM.319] LSPD First Response: [LSA.Interop] BOOT 06 Initialize EXIT

[10/2/2026 3:14:30 PM.319] LSPD First Response: [LSA.Interop] Deferred InteropBootstrap returned.

[10/2/2026 3:14:30 PM.319] LSPD First Response: [PursuitFuel] [ERROR] Failed to check whether a pursuit is running; treating as no active pursuit. :: ArgumentNullException: Value cannot be null.

[10/2/2026 3:14:30 PM.319] Parameter name: pursuit

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::RAGE Forge v1.0.2461.3 Copyright (c) 2015 - 2026 khorio. All rights reserved.

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::Built on 2026-09-27 00:45:32 UTC

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][W] > [WARN]::[E1000/S0011]

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][W] > [WARN]::[E1000/S0011]

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][W] > [WARN]::[E1000/S0010]

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][W] > [WARN]::Khorio.Common.dll detected (v2.5.324.624), might have conflicting plugins installed

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::DEVMGR] 3 active render device(s) found, requested=(null, wants default)

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::DEVMGR] Using default device: Lautsprecher (G533 Gaming Headset)

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::DIAG] XAudio2 wrapper v2.4.2.0, native: xaudio2_9.dll v10.0.26100.1 (WinBuild.160101.0800) (C:\WINDOWS\SYSTEM32\xaudio2_9.dll)

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::DIAG] OS: Microsoft Windows NT 6.2.9200.0 (x64), CLR: 4.0.30319.42000

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::{0.0.0.00000000}.{345e116e-6a60-4d13-b545-bdd8ee26c984}] Mastering voice: 2ch, 48000Hz, channel mask 0x3

[10/2/2026 3:14:30 PM.320] LSPD First Response: [Forge][I] > [INFO]::[XAUDIO2::{0.0.0.00000000}.{345e116e-6a60-4d13-b545-bdd8ee26c984}] XAudio2 Engine ready, 2 output channels

[10/2/2026 3:14:30 PM.540] LSPD First Response: [LSA.PRBridge] Could not resolve local OnPrPedPatDown callback.

[10/2/2026 3:14:30 PM.540] LSPD First Response: [LSA.PRBridge] Search reflection warmup. RequestPedSearch=True IsPedStopped=True SetPedAsStopped=True OnPedPatDown=True OnPedPatDownSubscribed=False

[10/2/2026 3:14:30 PM.550] LSPD First Response: [LSA.PRBridge] Repairing missing, empty, or stale pipe discovery file. reason=server_ready

[10/2/2026 3:14:30 PM.552] LSPD First Response: [LSA.PRBridge] Published pipe discovery file: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAlive\Bridge\pr_pipe_name.txt

[10/2/2026 3:14:30 PM.554] LSPD First Response: [LSA.PRBridge] Published pipe discovery file: C:\Program Files (x86)\Grand Theft Auto V\Plugins\LosSantosAlive\Bridge\pr_pipe_name.txt

[10/2/2026 3:14:30 PM.554] LSPD First Response: [LSA.PRBridge] Named pipe server started: LosSantosAlive_PRBridge_10080_934c4828fa8341c1be8fd2b5fca9a609 generation=3

[10/2/2026 3:14:30 PM.554] LSPD First Response: [LSA.PRBridge] Bridge startup completed. reason=on_duty

[10/2/2026 3:14:30 PM.573] LSPD First Response: [LSA.PRBridge] Arrest reflection warmup. ready=True roots=2297 IsPedStopped=True SetPedAsStopped=True Arrest=True StoppedPeds=True

[10/2/2026 3:14:30 PM.597] PyroCommon: Plugins are up to date!

[10/2/2026 3:14:30 PM.622] LSPD First Response: [10-21] bridge launched (pid 10052, TEN21/4).

[10/2/2026 3:14:30 PM.622] LSPD First Response: [10-21] protocol ok

[10/2/2026 3:14:30 PM.626] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized

[10/2/2026 3:14:30 PM.633] LSPD First Response: Policing Redefined: [DEBUG] Initialized: AmbientUnderInfluenceController.

[10/2/2026 3:14:30 PM.640] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess

[10/2/2026 3:14:30 PM.644] LSPD First Response: Policing Redefined: [DEBUG] UpdateChecker: Installed version '1.0.0.5' is up to date.

[10/2/2026 3:14:30 PM.722] LSPD First Response: [PursuitFuel] [ERROR] Failed to check whether a pursuit is running; treating as no active pursuit. :: ArgumentNullException: Value cannot be null.

[10/2/2026 3:14:30 PM.722] Parameter name: pursuit

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > Checking dependencies...

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > XScanner v4.0.2461.3 Copyright (c) 2026 khorio. All rights reserved.

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > Built on 2026-09-27 00:45:32 UTC

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > Forge: Loaded: True Required: 1.0.2461.1 Actual: 1.0.2461.3 Passed: True

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > All dependencies passed.

[10/2/2026 3:14:30 PM.726] LSPD First Response: [XScanner][I] > PackID: 999526

[10/2/2026 3:14:30 PM.731] LSPD First Response: [LSA.Interop] WORKER 03 started

[10/2/2026 3:14:30 PM.806] LosSantosAlive:

[10/2/2026 3:14:30 PM.806] LosSantosAlive: ==============================

[10/2/2026 3:14:30 PM.806] LosSantosAlive: UNHANDLED EXCEPTION DURING GAME FIBER TICK

[10/2/2026 3:14:30 PM.807] LosSantosAlive: ------------------------------

[10/2/2026 3:14:30 PM.807] LosSantosAlive: Origin: Game fiber "Plugin "LosSantosAlive" main fiber".

[10/2/2026 3:14:30 PM.807] LosSantosAlive: ------------------------------

[10/2/2026 3:14:30 PM.807] LosSantosAlive: Exception type: System.AccessViolationException

[10/2/2026 3:14:30 PM.807] LosSantosAlive: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

[10/2/2026 3:14:30 PM.807] LosSantosAlive: ------------------------------

[10/2/2026 3:14:30 PM.807] LosSantosAlive: Inner exceptions:

[10/2/2026 3:14:30 PM.807] LosSantosAlive: ------------------------------

[10/2/2026 3:14:30 PM.807] LosSantosAlive: Stack trace:

[10/2/2026 3:14:30 PM.807] LosSantosAlive: at CNativeInvocationInfoV.CopyVectorResult(CNativeInvocationInfoV* , Int32 )

[10/2/2026 3:14:30 PM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)

[10/2/2026 3:14:30 PM.807] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)

[10/2/2026 3:14:30 PM.807] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)

[10/2/2026 3:14:30 PM.807] at ?A0x87a3a91b.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)

[10/2/2026 3:14:30 PM.807] at Rage.Game.get_GameTime()

[10/2/2026 3:14:30 PM.807] at LosSantosAlive.Integrations.PolicingRedefinedBridge.PolicingRedefinedBridgeIntegration.DrainCompletedAsyncRecords()

[10/2/2026 3:14:30 PM.807] at LosSantosAlive.Integrations.PolicingRedefinedBridge.PolicingRedefinedBridgeIntegration.Update()

[10/2/2026 3:14:30 PM.807] at LosSantosAlive.Integrations.IntegrationManager.Update()

[10/2/2026 3:14:30 PM.807] at LosSantosAlive.Core.GeminiVoicePlugin.Main()

[10/2/2026 3:14:30 PM.807] at Rage.GameFiber.Main()

[10/2/2026 3:14:30 PM.807] LosSantosAlive: ==============================

[10/2/2026 3:14:30 PM.807] LosSantosAlive:

[10/2/2026 3:14:30 PM.808] LosSantosAlive: [LosSantosAlive] Plugin shutting down

[10/2/2026 3:14:30 PM.808] LosSantosAlive: DamageTrackerService Stopped

[10/2/2026 3:14:30 PM.821] LosSantosAlive: [LSA API] Named-pipe API server stopped.

[10/2/2026 3:14:30 PM.826] LosSantosAlive: [LSA Interop] Integration shutdown.

[10/2/2026 3:14:33 PM.895] LSPD First Response: [BLR] LSPDFR callout events hooked (Y / D-pad accept; pending cue; Auto En Route from menu).

[10/2/2026 3:14:33 PM.895] LSPD First Response: [PursuitFuel] [ERROR] Failed to check whether a pursuit is running; treating as no active pursuit. :: ArgumentNullException: Value cannot be null.

[10/2/2026 3:14:33 PM.895] Parameter name: pursuit

[10/2/2026 3:14:34 PM.634] LSPD First Response: Registering callout LosSantosAlive.PRBridge.LspdfrDynamicDisturbanceCallout

[10/2/2026 3:14:34 PM.636] LSPD First Response: [XScanner][I] > Hooking LSPDFR...

[10/2/2026 3:14:34 PM.640] LSPD First Response: [LSA.Interop] WORKER 06 BEFORE ExternalApiHooks.TryInstall missingProbe=0 presentFailures=0

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] EXT 01 TryInstall ENTER candidate=<null>

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] EXT 02 BEFORE ResolveExternalAssembly

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] RES 01 ResolveExternalAssembly candidate=<null>

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] RES 03 BEFORE AppDomain.GetAssemblies

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] RES 04 AFTER AppDomain.GetAssemblies count=150

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] RES 06 found external assembly at index=131

[10/2/2026 3:14:34 PM.642] LSPD First Response: [LSA.Interop] EXT 03 AFTER ResolveExternalAssembly result=NPCAI_API

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] API 01 assembly=NPCAI_API, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] API 02 location=C:\Program Files (x86)\Grand Theft Auto V\NPCAI_API.dll

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] API 03 AppDomain=DynamicDensity_AppDomain

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] EXT 05 BEFORE Assembly.GetType NPCAI.API.NPCAIContext

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] EXT 06 AFTER Assembly.GetType result=NPCAI.API.NPCAIContext

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] EXT 08 BEFORE hook Sync lock

[10/2/2026 3:14:34 PM.643] LSPD First Response: [LSA.Interop] EXT 09 hook Sync lock acquired

[10/2/2026 3:14:34 PM.644] LSPD First Response: [LSA.Interop] PREFIX 01 resolving ScenarioPrefix

[10/2/2026 3:14:34 PM.644] LSPD First Response: [LSA.Interop] PREFIX 02 resolved ScenarioPrefix => LosSantosAlive.Interop.ExternalApiHooks.ScenarioPrefix

[10/2/2026 3:14:34 PM.645] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 01 ENTER params=3

[10/2/2026 3:14:34 PM.645] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 03 BEFORE GetMethods/filter

[10/2/2026 3:14:34 PM.645] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 04 AFTER GetMethods/filter matches=1

[10/2/2026 3:14:34 PM.645] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 08 BEFORE Harmony.Patch index=0 original=NPCAI.API.NPCAIContext.SetPedScenario prefix=LosSantosAlive.Interop.ExternalApiHooks.ScenarioPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 09 AFTER Harmony.Patch index=0

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 10 registered index=0 totalMethods=1

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedScenario 12 EXIT installed=1 targetPatched=True

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PREFIX 01 resolving DetailPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PREFIX 02 resolved DetailPrefix => LosSantosAlive.Interop.ExternalApiHooks.DetailPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 01 ENTER params=2

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 03 BEFORE GetMethods/filter

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 04 AFTER GetMethods/filter matches=1

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 08 BEFORE Harmony.Patch index=0 original=NPCAI.API.NPCAIContext.AddPedDetail prefix=LosSantosAlive.Interop.ExternalApiHooks.DetailPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 09 AFTER Harmony.Patch index=0

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 10 registered index=0 totalMethods=2

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH AddPedDetail 12 EXIT installed=1 targetPatched=True

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PREFIX 01 resolving MoodPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PREFIX 02 resolved MoodPrefix => LosSantosAlive.Interop.ExternalApiHooks.MoodPrefix

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedMood 01 ENTER params=2

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedMood 03 BEFORE GetMethods/filter

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedMood 04 AFTER GetMethods/filter matches=1

[10/2/2026 3:14:34 PM.655] LSPD First Response: [LSA.Interop] PATCH SetPedMood 08 BEFORE Harmony.Patch index=0 original=NPCAI.API.NPCAIContext.SetPedMood prefix=LosSantosAlive.Interop.ExternalApiHooks.MoodPrefix

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH SetPedMood 09 AFTER Harmony.Patch index=0

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH SetPedMood 10 registered index=0 totalMethods=3

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH SetPedMood 12 EXIT installed=1 targetPatched=True

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PREFIX 01 resolving RemovePrefix

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PREFIX 02 resolved RemovePrefix => LosSantosAlive.Interop.ExternalApiHooks.RemovePrefix

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 01 ENTER params=1

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 03 BEFORE GetMethods/filter

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 04 AFTER GetMethods/filter matches=1

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 08 BEFORE Harmony.Patch index=0 original=NPCAI.API.NPCAIContext.Remove prefix=LosSantosAlive.Interop.ExternalApiHooks.RemovePrefix

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 09 AFTER Harmony.Patch index=0

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 10 registered index=0 totalMethods=4

[10/2/2026 3:14:34 PM.658] LSPD First Response: [LSA.Interop] PATCH Remove 12 EXIT installed=1 targetPatched=True

[10/2/2026 3:14:34 PM.659] LSPD First Response: [LSA.Interop] EXT 10 Context mirroring fully active. methods=4 targets=4

[10/2/2026 3:14:34 PM.659] LSPD First Response: [LSA.Interop] EXT 11 TryInstall EXIT installedThisPass=4 totalMethods=4 targetCoverage=4/4 fullyReady=True

[10/2/2026 3:14:34 PM.659] LSPD First Response: [LSA.Interop] WORKER 07 AFTER ExternalApiHooks.TryInstall externalPresent=True fullyReady=True anyHooks=True

[10/2/2026 3:14:34 PM.659] LSPD First Response: [LSA.Interop] WORKER 09 SUCCESS. External context mirroring ready.

[10/2/2026 3:14:34 PM.659] LSPD First Response: [LSA.Interop] WORKER 13 stopped

[10/2/2026 3:14:34 PM.683] LSPD First Response: [LSA.PRBridge] Traffic-stop fast path warmed.

[10/2/2026 3:14:34 PM.683] LSPD First Response: [10-21] UpdateChecker: installed version is up to date.

[10/2/2026 3:14:34 PM.685] LSPD First Response: [pdComp] UpdateChecker: installed version is up to date.

[10/2/2026 3:14:34 PM.691] LSPD First Response: [PursuitFuel] [ERROR] Failed to check whether a pursuit is running; treating as no active pursuit. :: ArgumentNullException: Value cannot be null.

[10/2/2026 3:14:34 PM.691] Parameter name: pursuit

[10/2/2026 3:14:34 PM.777] LSPD First Response:

[10/2/2026 3:14:34 PM.777] LSPD First Response: ==============================

[10/2/2026 3:14:34 PM.777] LSPD First Response: UNHANDLED EXCEPTION DURING RAW FRAME RENDER EVENT

[10/2/2026 3:14:34 PM.777] LSPD First Response: ------------------------------

[10/2/2026 3:14:34 PM.777] LSPD First Response: Origin: Rage.RemotePlugin

[10/2/2026 3:14:34 PM.777] LSPD First Response: ------------------------------

[10/2/2026 3:14:34 PM.777] LSPD First Response: Exception type: System.AccessViolationException

[10/2/2026 3:14:34 PM.777] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

[10/2/2026 3:14:34 PM.777] LSPD First Response: ------------------------------

[10/2/2026 3:14:34 PM.777] LSPD First Response: Inner exceptions:

[10/2/2026 3:14:34 PM.777] LSPD First Response: ------------------------------

[10/2/2026 3:14:34 PM.777] LSPD First Response: Stack trace:

[10/2/2026 3:14:34 PM.777] LSPD First Response: at CNativeInvocationInfoV.CopyVectorResult(CNativeInvocationInfoV* , Int32 )

[10/2/2026 3:14:34 PM.777] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)

[10/2/2026 3:14:34 PM.777] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)

[10/2/2026 3:14:34 PM.777] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)

[10/2/2026 3:14:34 PM.777] at ?A0x89e8b23d.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)

[10/2/2026 3:14:34 PM.777] at Rage.Player.get_Character()

[10/2/2026 3:14:34 PM.777] at FuelManager.OnRawFrameRender(Object sender, GraphicsEventArgs e)

[10/2/2026 3:14:34 PM.777] at System.EventHandler`1.Invoke(Object sender, TEventArgs e)

[10/2/2026 3:14:34 PM.777] at Rage.Game.RaiseRawFrameRender(GraphicsEventArgs e)

[10/2/2026 3:14:34 PM.777] at Rage.RemotePlugin.OnRender()

[10/2/2026 3:14:34 PM.777] LSPD First Response: ==============================

[10/2/2026 3:14:34 PM.777] LSPD First Response:

[10/2/2026 3:14:34 PM.787] LSPD First Response: [FATAL] Forced termination

[10/2/2026 3:14:34 PM.789] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

[10/2/2026 3:14:37 PM.539] LSPD First Response: [INFO] LSPDFR has shut down

[10/2/2026 3:14:38 PM.366] LSPD First Response: [BLR] Conflicting voice mod settle check: Der Thread wurde abgebrochen.

[10/2/2026 3:14:38 PM.659] LSPD First Response: [WARN] Pre-JIT sweep aborted: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.

[10/2/2026 3:14:38 PM.659] at Rage.GameFiber.SleepThis(Int32 duration)

[10/2/2026 3:14:38 PM.660] at Rage.GameFiber.Yield()

[10/2/2026 3:14:38 PM.660] at FNVkSOJMYYeItuvZZWCtawgOmKrT.aFEmeWwsMoeabQbfNisjeCcWMVmjA.RrSoraOaerBPsYrQjlPsWexBqFhS()

[10/2/2026 3:14:38 PM.660] LSPD First Response: [WARN] Decoration cache priming aborted: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.

[10/2/2026 3:14:38 PM.660] at FNVkSOJMYYeItuvZZWCtawgOmKrT.aFEmeWwsMoeabQbfNisjeCcWMVmjA.RrSoraOaerBPsYrQjlPsWexBqFhS()

[10/2/2026 3:14:38 PM.869] LSPD First Response: [chillLScallouts] Notification textures unavailable, using image-free text fallback: Der Thread wurde abgebrochen.

[10/2/2026 3:14:38 PM.869] LSPD First Response: [chillLScallouts] Startup notification attempt 0 failed: Der Thread wurde abgebrochen.

[10/2/2026 3:14:38 PM.922] LSPD First Response: [pdComp] Ped vital-status monitor stopped: Der Thread wurde abgebrochen.

[10/2/2026 3:14:39 PM.072] LSPD First Response: [pdComp] Computer hotkey loop stopped: Der Thread wurde abgebrochen.

[10/2/2026 3:14:39 PM.647] LSPD First Response: [DEBUG] Common Data Framework: Clear: PedDataController.

[10/2/2026 3:14:39 PM.647] LSPD First Response: [DEBUG] Common Data Framework: Clear: VehicleDataController.

[10/2/2026 3:14:39 PM.647] LSPD First Response: [DEBUG] Common Data Framework: Unloaded Systems of V1.0.0.

[10/2/2026 3:14:39 PM.647] LSPD First Response: Policing Redefined: [DEBUG] LSPDFRHooking: Clear.

[10/2/2026 3:14:39 PM.647] LSPD First Response: Policing Redefined: [DEBUG] MemoryHooking: Clear.

[10/2/2026 3:14:39 PM.648] LSPD First Response: Policing Redefined: [DEBUG] MenuController: Cleared.

[10/2/2026 3:14:39 PM.649] LSPD First Response: Policing Redefined: [DEBUG] PedRuntimeDataController: Cleared.

[10/2/2026 3:14:39 PM.649] LSPD First Response: Policing Redefined: [DEBUG] VehicleRuntimeDataController: Cleared.

[10/2/2026 3:14:39 PM.649] LSPD First Response: Policing Redefined: [DEBUG] End: InputController.

[10/2/2026 3:14:39 PM.652] LSPD First Response: Policing Redefined: [DEBUG] PedStopController: Cleared.

[10/2/2026 3:14:39 PM.652] LSPD First Response: Policing Redefined: [DEBUG] VehicleStopController: Cleared.

[10/2/2026 3:14:39 PM.653] LSPD First Response: Policing Redefined: [DEBUG] TrafficStopController: Cleared.

[10/2/2026 3:14:39 PM.654] LSPD First Response: Policing Redefined: [DEBUG] AmbientUnderInfluenceController: Cleared.

[10/2/2026 3:14:39 PM.654] LSPD First Response: Policing Redefined: [DEBUG] AmbientTintController: Cleared.

[10/2/2026 3:14:39 PM.660] LSPD First Response: Policing Redefined: [DEBUG] PoliceStationController: Cleared.

[10/2/2026 3:14:39 PM.661] LSPD First Response: Policing Redefined: [DEBUG] End: BackupController.

[10/2/2026 3:14:39 PM.663] LSPD First Response: Policing Redefined: [DEBUG] Backup Definitions: Cleared.

[10/2/2026 3:14:39 PM.663] LSPD First Response: Policing Redefined: [DEBUG] BackupUnitNames: Cleared.

[10/2/2026 3:14:39 PM.663] LSPD First Response: Policing Redefined: [DEBUG] NativeEvents: Unsubscribe All.

[10/2/2026 3:14:39 PM.663] LSPD First Response: Policing Redefined: [DEBUG] NativeEvents: Clear.

[10/2/2026 3:14:39 PM.664] LSPD First Response: Policing Redefined: [DEBUG] PickupManager: Reset.

[10/2/2026 3:14:39 PM.665] LSPD First Response: DamageTrackerService Stopped

[10/2/2026 3:14:39 PM.665] LSPD First Response: Policing Redefined: [DEBUG] PedDamageManager: Reset.

[10/2/2026 3:14:39 PM.666] LSPD First Response: Policing Redefined: [DEBUG] PedGrabTask: Clear all.

[10/2/2026 3:14:39 PM.667] LSPD First Response: Policing Redefined: [DEBUG] StretcherTask: Clear all.

[10/2/2026 3:14:39 PM.668] LSPD First Response: Policing Redefined: [DEBUG] SpikeStrips: Cleared.

[10/2/2026 3:14:39 PM.771] LSPD First Response: Policing Redefined: [DEBUG] DispatchAudio: Cleared.

[10/2/2026 3:14:39 PM.772] LSPD First Response: Policing Redefined: [DEBUG] End: FireExtinguisher

[10/2/2026 3:14:39 PM.772] LSPD First Response: Policing Redefined: [DEBUG] Stopped script: FireExtinguisher.

[10/2/2026 3:14:39 PM.772] LSPD First Response: Policing Redefined: [DEBUG] End: EntityPersistenceOrCalmPeds

[10/2/2026 3:14:39 PM.774] LSPD First Response: Policing Redefined: [DEBUG] Stopped script: EntityPersistenceOrCalmPeds.

[10/2/2026 3:14:39 PM.774] LSPD First Response: Policing Redefined: [DEBUG] ScriptController: Stopped all.

[10/2/2026 3:14:39 PM.774] LSPD First Response: Policing Redefined: [DEBUG] Clean up completed.

[10/2/2026 3:14:39 PM.774] LSPD First Response: Policing Redefined: [DEBUG] Plugin unloaded successfully!

[10/2/2026 3:14:39 PM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events...

[10/2/2026 3:14:39 PM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully.

I hope someone can help me.

Thanks a lot


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  • Community Team

You have a file named ClassLibrary2.dll in your gtav/plugins/LSPDFR folder which Im not familiar with and you might not need. And this plugin requires System.Runtime. You might remove this.

Then LosSantosAlive is crashing, then LSPDFR is crashing.

You might try again without ClassLibrary2 and Los Santos Alive and see if it works. If not, post the log again.

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  • Author
7 hours ago, Yasd said:

You might try again without ClassLibrary2 and Los Santos Alive and see if it works. If not, post the log again.

Allright i have checked, and can´t find a file with this name in my gta5 folder.

Otherwise i have taken all calloutpacks out and put it back step by step. It seem´s more callouts triggert the crash(maybe because of the own fuel system).

Thanks for your help :)

This is a support topic.
Only reply here to offer help or assistance to EscapeZZ. Off-topic or "me too" replies will be removed.

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