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UB menu doesn't show up when I change CustomRegions.xml and DefaultRegions.

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For some reason, whenever I change CustomRegions.xml and DefaultRegions.xml in Ultimate Backup, the menu doesn't show up and I don't know why. Even when I use Grammar Police to request backup, nothing happens.

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<!-- This file contains default LSPDFR regions which will be used as fallback when your location is not found in the "CustomRegions.xml" Improtant notes: # These are supported backup types: - LocalPatrol - StatePatrol - LocalSWAT - NooseSWAT - LocalAir - NooseAir - FemaleLocalPatrol - FemaleStatePatrol - K9LocalPatrol - K9StatePatrol # Each backup types consist of regions. Default regions are basically Los Santos City and Counties: - LosSantosCity - LosSantosCounty - BlaineCounty - NorthYankton # You have to put any additional regions in "CustomRegions.xml" file # Coroner and PoliceTransport are the units which requires "Stop The Ped" to call them # Each regions may consist of multiple "VehicleSet" entries, which has these attributes: - "chance" is the random probability for the "VehicleSet" to be chosen (0-100) (mandatory if you have more than 1 entry) - "spawn_distance" is the distance the unit will be spawned from the player location. (optional) - "no_handgun" is used to force the unit without handgun (true/false). It is valid for Code 2 situation only - "no_firearm" is used to force the unit without any firearms or non-lethal only (true/false). It is valid for Code 2 and Code 3 situations - "k9_model" the dog model name for k9 backup unit. This attibute is only valid for "K9LocalPatrol" and "K9StatePatrol" Available dog models are: "CHOP", "HUSKY", "SHEPHERD", "ROTTWEILER", "RETRIEVER". (if nothing is set, default would be "SHEPHERD") - "k9_tex_face" the dog face/head texture number (default="1") - "k9_tex_shirt" the dog vest texture number (default="1") - "k9_tex_accessories" the accessories texture number (default="1") # Each "VehicleSet" entries consist of multiple "Vehicles", "Peds", "NonLethals", "HandGuns", and "LongGuns" group entries # The "Vehicle" entry has the following attributes: - "chance" is the random probability for the vehicle model to be chosen (0-100) (mandatory if you have more than 1 entry) - "pax" is the number of police passenger in the vehicle. This attribute will have no effect on "Ambulance" and "FireTruck" units - "pax_chance" is the chance that the vehicle will have passengers(s) (0-100) - "livery" the livery number on vehicle model (the first livery index is "1") - "color" the color of the vehicle. It might be a "integer number" or "color name" (from https://docs.microsoft.com/en-us/dotnet/api/system.drawing.color?view=netframework-4.6.1 ) - "extra_1" to "extra_12" is the vehicle extras. ("True" or "False") # The "Ped" entry has the following attributes: - "chance" is the random probability for the ped model to be chosen (0-100) (mandatory if you have more than 1 entry) - "random_props" is the flag (value: "True" or "False") to turn on/off random ped properties (hats, glasses, ears, and watches). By default, it is set to "True". - "rain_outfit" is the flag (value: "True" or "False") whether the outfit is for rainy weather. UB will always choose this outfit during rainy weather. - "snow_outfit" is the flag (value: "True" or "False") whether the outfit is for snowy weather. UB will always choose this outfit during snowy weather. * notes: The "chance" calculation for Ped entries that have "rain_outfit" and "snow_outfit" is separated - Ped props (properties) and textures can also be set in this entry. The first props index is "1" (like in TrainerV). "0" value means disabled. If you set props without texture, the first texture will be used. All "tex_" attributes must be accompanied by its "prop_" counterpart * prop_hats and tex_hats * prop_glasses and tex_glasses * prop_ears and tex_ears * prop_watches and tex_watches - Ped comps (components) and textures can also be set in this entry. The first comps index is "1" (like in TrainerV). "0" value means disabled. If you set comps without texture, the first texture will be set. All "tex_" attributes must be accompanied by its "comp_" counterpart * comp_face and tex_face * comp_beard and tex_beard * comp_hair and tex_hair * comp_shirt and tex_shirt * comp_pants and tex_pants * comp_hands and tex_hands * comp_shoes and tex_shoes * comp_eyes and tex_eyes * comp_accessories and tex_accessories * comp_tasks and tex_tasks * comp_decals and tex_decals * comp_shirtoverlay and tex_shirtoverlay # The "NonLethals" entry has no attribute. The weapon/items inside this group will always be added to the ped # The "HandGuns" and "LongGuns" entries have the following attributes: - "chance" is the random probability for the weapon to be chosen (0-100) (mandatory if you have more than 1 entry and the total chance inside this group should add up to 100) - "comp_1" to "comp_6" are the weapon component that can be attached to the weapon (there are 6 slots available) # If this group is not defined, the default value will be assigned - default item/weapon for "NonLethals" group is "WEAPON_STUNGUN" - default item/weapon for "HandGuns" group is "WEAPON_PISTOL" - default items/weapons for "LongGuns" group are "WEAPON_CARBINERIFLE" (67% chance) and "WEAPON_PUMPSHOTGUN" (33% chance) # You can find the list of supported weapons, weapon components, and item names in the "Weapons reference.txt" file # Ultimate Backup also supports the multiplayer freemode ped models (MP_M_FREEMODE_01 and MP_F_FREEMODE_01). You can customize the components and props the same way as the vanilla (preset) GTA characters. You can find example on "DefaultRegions.xml" of Los Santos City local patrol. Since the vanilla GTA V MP freemode only support outfits for LSPD, you will need EUP pack to use other agency's outfit (e.g. LSSD) and customize it by yourself. To help you customizing the peds, make sure to use GTA V Simple Trainer (TrainerV) to observe and get the number or index from each components and props -->

<UltimateBackup>

<LocalPatrol>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus16fpiu</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus16fpiust</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus16fpiuwp</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus20fpiu</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus20fpiust</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus20fpiusup</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhus20fpiuwp</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhuscv</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhuscvclas</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhuscvlib</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhuscvst</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhusfpis</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhusfpisst</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdhusfpisum</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdtahhus</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdtahhuslib</Vehicle>

<Vehicle chance="5.88235294118" pax="1" pax_chance="40">lspdtahhusst</Vehicle>

</Vehicles>

<Peds>

<Ped chance="40" comp_pants="36" comp_shoes="26" comp_accessories="59" comp_shirtoverlay="56">MP_M_FREEMODE_01</Ped>

<Ped chance="25" comp_shirt="2" comp_accessories="2" prop_hats="1" prop_glasses="4">S_M_Y_COP_01</Ped>

<Ped chance="25" random_props="True">S_M_Y_COP_01</Ped>

<Ped chance="5" comp_shirt="15" comp_pants="35" comp_shoes="26" comp_accessories="36" comp_shirtoverlay="49">MP_F_FREEMODE_01</Ped>

<Ped chance="5" comp_shirt="2" comp_accessories="2" prop_hats="0">S_F_Y_COP_01</Ped>

<!-- peds with rain outfit will be chosen when the weather is rainy. The chance is grouped separately -->

<Ped rain_outfit="true" chance="90" comp_pants="36" comp_shoes="26" comp_accessories="6" comp_shirtoverlay="218" tex_shirtoverlay="6" prop_hats="47">MP_M_FREEMODE_01</Ped>

<Ped rain_outfit="true" chance="10" comp_shirt="15" comp_pants="35" comp_shoes="26" comp_shirtoverlay="191" tex_shirtoverlay="4">MP_F_FREEMODE_01</Ped>

<!-- peds with snow outfit will be chosen when the weather is snowy. The chance is grouped separately -->

<Ped snow_outfit="true" chance="90" comp_shirt="18" comp_pants="36" comp_shoes="26" comp_accessories="28" comp_shirtoverlay="71" tex_shirtoverlay="10" prop_hats="47">MP_M_FREEMODE_01</Ped>

<Ped snow_outfit="true" chance="10" comp_shirt="15" comp_pants="35" comp_shoes="26" comp_accessories="102" comp_shirtoverlay="66" tex_shirtoverlay="11" prop_hats="47">MP_F_FREEMODE_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="90" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_PISTOL</HandGun>

<HandGun chance="10" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_COMBATPISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>

<LongGun chance="33" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_PUMPSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle chance="6.25" pax="1" pax_chance="40">14charger</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">18charger</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">18chargerslick</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">20fpiu</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">20fpiuslick</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">21durango</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">21durangoNSA</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">21durangoslick</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">21tahoe</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">21tahoeslick</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">21tahoeslickNSA</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">22F150</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">23ram</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">cvpi</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="40">unmarkedf250</Vehicle>

<Vehicle chance="6.25" pax="1" pax_chance="25">22f150slick</Vehicle>

</Vehicles>

<Peds>

<Ped chance="90" comp_shirt="2" prop_hats="1" prop_glasses="2">S_M_Y_SHERIFF_01</Ped>

<Ped chance="10" comp_shirt="2" prop_hats="1">S_F_Y_SHERIFF_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="90" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_PISTOL</HandGun>

<HandGun chance="10" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_COMBATPISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>

<LongGun chance="33" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_PUMPSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle chance="5.26315789474" pax="1" pax_chance="33">10chalrt</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">11cvpi</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">11CVPIlib</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">13fpiu</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">14charger</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">18tahoe</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">19durango</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">20FPIU</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">21durango</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">22mache</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">23f150</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">23ram</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">23RamSSV</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">24mustgtstd2</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">25f150pr</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">25Tahoe</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">26Tahoe</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">SHERIFF2</Vehicle>

<Vehicle chance="5.26315789474" pax="1" pax_chance="25">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="90" comp_shirt="2" prop_hats="1" prop_glasses="2">S_M_Y_SHERIFF_01</Ped>

<Ped chance="10" comp_shirt="2" prop_hats="1">S_F_Y_SHERIFF_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="90" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_PISTOL</HandGun>

<HandGun chance="10" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_COMBATPISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>

<LongGun chance="33" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_PUMPSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle chance="75" pax="1" pax_chance="25">POLICEOLD1</Vehicle>

<Vehicle chance="25" pax="1" pax_chance="25">POLICEOLD2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="60" comp_accessories="1" prop_glasses="1" prop_hats="1">S_M_M_SNOWCOP_01</Ped>

<Ped chance="40" prop_glasses="2" prop_hats="2">S_M_M_SNOWCOP_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="90" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_PISTOL</HandGun>

<HandGun chance="10" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_COMBATPISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>

<LongGun chance="33" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_PUMPSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</NorthYankton>

</LocalPatrol>

<StatePatrol>

<LosSantosCity>

<VehicleSet spawn_distance="250">

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet spawn_distance="250">

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet spawn_distance="250">

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle chance="75" pax="1" pax_chance="25">POLICEOLD1</Vehicle>

<Vehicle chance="25" pax="1" pax_chance="25">POLICEOLD2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="50" comp_accessories="1" prop_glasses="1" prop_hats="1">S_M_M_SNOWCOP_01</Ped>

<Ped chance="50" prop_glasses="2" prop_hats="2">S_M_M_SNOWCOP_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</StatePatrol>

<LocalSWAT>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle pax="3" pax_chance="100" color="black">FBI2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="1" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle pax="3" pax_chance="100">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="1" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle pax="3" pax_chance="100">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="1" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle chance="75" pax="3" pax_chance="100">POLICEOLD1</Vehicle>

<Vehicle chance="25" pax="3" pax_chance="100">POLICEOLD2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</NorthYankton>

</LocalSWAT>

<NooseSWAT>

<LosSantosCity>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle pax="7" pax_chance="100">RIOT</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet spawn_distance="200">

<Vehicles>

<Vehicle pax="7" pax_chance="100">RIOT</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet spawn_distance="200">

<Vehicles>

<Vehicle pax="7" pax_chance="100">RIOT</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet spawn_distance="200">

<Vehicles>

<Vehicle pax="3" pax_chance="100">RIOT</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

<NonLethal>WEAPON_NIGHTSTICK</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="75">WEAPON_COMBATPISTOL</HandGun>

<HandGun chance="25">WEAPON_PISTOL</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="67">WEAPON_ADVANCEDRIFLE</LongGun>

<LongGun chance="33">WEAPON_ASSAULTSHOTGUN</LongGun>

</LongGuns>

</VehicleSet>

</NorthYankton>

</NooseSWAT>

<LocalAir>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle livery="1" pax="1" pax_chance="100">POLMAV</Vehicle>

</Vehicles>

<Peds>

<Ped comp_tasks="2" prop_hats="1">S_M_Y_PILOT_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle livery="1" pax="1" pax_chance="100">POLMAV</Vehicle>

</Vehicles>

<Peds>

<Ped comp_tasks="2" prop_hats="1">S_M_Y_PILOT_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle livery="1" pax="1" pax_chance="100">POLMAV</Vehicle>

</Vehicles>

<Peds>

<Ped comp_tasks="2" prop_hats="1">S_M_Y_PILOT_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet spawn_distance="150">

<Vehicles>

<Vehicle livery="1" pax="1" pax_chance="100">POLMAV</Vehicle>

</Vehicles>

<Peds>

<Ped comp_tasks="2" prop_hats="1">S_M_Y_PILOT_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</LocalAir>

<NooseAir>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle pax="3" pax_chance="100">BUZZARD</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle pax="3" pax_chance="100">BUZZARD</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle pax="3" pax_chance="100">BUZZARD</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle pax="3" pax_chance="100">BUZZARD</Vehicle>

</Vehicles>

<Peds>

<Ped comp_decals="1" tex_decals="2" prop_hats="1">S_M_Y_SWAT_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</NooseAir>

<FemaleLocalPatrol>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus16fpiu</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus16fpiust</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus16fpiuwp</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus20fpiu</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus20fpiust</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus20fpiusup</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhus20fpiuwp</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhuscv</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhuscvclas</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhuscvlib</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhuscvst</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhusfpis</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhusfpisst</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdhusfpisum</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdtahhus</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdtahhuslib</Vehicle>

<Vehicle chance="33" pax="1" pax_chance="40">lspdtahhusst</Vehicle>

</Vehicles>

<Peds>

<Ped chance="60" comp_shirt="15" comp_pants="35" comp_shoes="26" comp_accessories="36" comp_shirtoverlay="49">MP_F_FREEMODE_01</Ped>

<Ped chance="40" prop_hats="0">S_F_Y_COP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="50" pax="1" pax_chance="40">14charger</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">18charger</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">18chargerslick</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">20fpiu</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">20fpiuslick</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">21durango</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">21durangoNSA</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">21durangoslick</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">21tahoe</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">21tahoeslick</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">21tahoeslickNSA</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">22F150</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">23ram</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">cvpi</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="40">unmarkedf250</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">22f150slick</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" prop_hats="2">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="50" pax="1" pax_chance="33">10chalrt</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">11cvpi</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">11CVPIlib</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">13fpiu</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">14charger</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">18tahoe</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">19durango</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">20FPIU</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">21durango</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">22mache</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">23f150</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">23ram</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">23RamSSV</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">24mustgtstd2</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">25f150pr</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">25Tahoe</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">26Tahoe</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">SHERIFF2</Vehicle>

<Vehicle chance="50" pax="1" pax_chance="25">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" prop_hats="2">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle chance="75" pax="1" pax_chance="25">POLICEOLD1</Vehicle>

<Vehicle chance="25" pax="1" pax_chance="25">POLICEOLD2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" prop_hats="2">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</FemaleLocalPatrol>

<FemaleStatePatrol>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped>S_F_Y_RANGER_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped>S_F_Y_RANGER_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped>S_F_Y_RANGER_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp11cvpi</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14bmw</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp14chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpis</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp16fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgr</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18chgrun</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp18f150</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20fpiu</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp20tah</Vehicle>

<Vehicle chance="9.09090909091" pax="1" pax_chance="25">nhp21tah</Vehicle>

</Vehicles>

<Peds>

<Ped>S_F_Y_RANGER_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</FemaleStatePatrol>

<K9LocalPatrol>

<LosSantosCity>

<VehicleSet k9_model="SHEPHERD" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle chance="50" pax="1" pax_chance="25">lspdhus16fpiuk9</Vehicle>

</Vehicles>

<Peds>

<Ped chance="90" comp_accessories="1" prop_glasses="4">S_M_Y_COP_01</Ped>

<Ped chance="10">S_F_Y_COP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet k9_model="ROTTWEILER" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle>20fpiu</Vehicle>

</Vehicles>

<Peds>

<Ped chance="90" prop_glasses="2">S_M_Y_SHERIFF_01</Ped>

<Ped chance="10">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet k9_model="ROTTWEILER" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle chance="50">18chargerk9</Vehicle>

<Vehicle chance="50">21durangok9</Vehicle>

</Vehicles>

<Peds>

<Ped chance="90" comp_shirt="2" prop_hats="2" prop_glasses="2">S_M_Y_SHERIFF_01</Ped>

<Ped chance="10" comp_shirt="2" prop_hats="2">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle>POLICEOLD2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="60" comp_accessories="1" prop_glasses="1" prop_hats="1">S_M_M_SNOWCOP_01</Ped>

<Ped chance="40" prop_glasses="2" prop_hats="2">S_M_M_SNOWCOP_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</K9LocalPatrol>

<K9StatePatrol>

<LosSantosCity>

<VehicleSet k9_model="HUSKY" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle>FBI2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_pants="2" comp_decals="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet k9_model="RETRIEVER" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle>FBI2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_pants="2" comp_decals="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet k9_model="RETRIEVER" k9_tex_face="1" k9_tex_shirt="1" k9_tex_accessories="1">

<Vehicles>

<Vehicle>FBI2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_pants="2" comp_decals="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle>FBI2</Vehicle>

</Vehicles>

<Peds>

<Ped comp_pants="2" comp_decals="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</K9StatePatrol>

<Ambulance>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle livery="2">AMBULANCE</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_PARAMEDIC_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle livery="3">AMBULANCE</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_PARAMEDIC_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle livery="2">AMBULANCE</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_PARAMEDIC_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle livery="2">AMBULANCE</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_PARAMEDIC_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</Ambulance>

<FireTruck>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle>FIRETRUK</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" comp_accessories="3" prop_hats="1" tex_hats="1">S_M_Y_FIREMAN_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle>FIRETRUK</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" comp_accessories="3" prop_hats="1" tex_hats="2">S_M_Y_FIREMAN_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle>FIRETRUK</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" comp_accessories="3" prop_hats="1" tex_hats="2">S_M_Y_FIREMAN_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle>FIRETRUK</Vehicle>

</Vehicles>

<Peds>

<Ped comp_shirt="2" comp_accessories="3" prop_hats="1" tex_hats="3">S_M_Y_FIREMAN_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</FireTruck>

<Coroner>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle color="White">SPEEDO</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_DOCTOR_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle color="Black">SPEEDO</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_DOCTOR_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle color="Black">SPEEDO</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_DOCTOR_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle color="White">SPEEDO</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_DOCTOR_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</Coroner>

<PoliceTransport>

<LosSantosCity>

<VehicleSet>

<Vehicles>

<Vehicle chance="50">POLICET</Vehicle>

<Vehicle chance="20">POLICE</Vehicle>

<Vehicle chance="15">POLICE2</Vehicle>

<Vehicle chance="15">POLICE3</Vehicle>

</Vehicles>

<Peds>

<Ped chance="30">S_M_Y_COP_01</Ped>

<Ped chance="70">S_F_Y_COP_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCity>

<LosSantosCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="50">POLICET</Vehicle>

<Vehicle chance="25">SHERIFF</Vehicle>

<Vehicle chance="25">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="30">S_M_Y_SHERIFF_01</Ped>

<Ped chance="70">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</LosSantosCounty>

<BlaineCounty>

<VehicleSet>

<Vehicles>

<Vehicle chance="50">POLICET</Vehicle>

<Vehicle chance="25">SHERIFF</Vehicle>

<Vehicle chance="25">SHERIFF2</Vehicle>

</Vehicles>

<Peds>

<Ped chance="30">S_M_Y_SHERIFF_01</Ped>

<Ped chance="70">S_F_Y_SHERIFF_01</Ped>

</Peds>

</VehicleSet>

</BlaineCounty>

<NorthYankton>

<VehicleSet>

<Vehicles>

<Vehicle chance="50">POLICET</Vehicle>

<Vehicle chance="25">POLICEOLD1</Vehicle>

<Vehicle chance="25">POLICEOLD1</Vehicle>

</Vehicles>

<Peds>

<Ped>S_M_M_SNOWCOP_01</Ped>

</Peds>

</VehicleSet>

</NorthYankton>

</PoliceTransport>

</UltimateBackup>


Here is the code for my DefaultRegions.xml, I changed the CustomRegions.xml back to the original one

  • Author

Pasted content

[6/22/2026 1:22:36 AM.704] Started new log on 6/22/2026 1:22:36 AM.704

[6/22/2026 1:22:36 AM.705] ====================================================================================================

[6/22/2026 1:22:36 AM.701] Log path: D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\RagePluginHook.log

[6/22/2026 1:22:36 AM.705] Log verbosity: Trivial

[6/22/2026 1:22:36 AM.706] Initializing input system

[6/22/2026 1:22:36 AM.707] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".

[6/22/2026 1:22:36 AM.707] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".

[6/22/2026 1:22:36 AM.707] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".

[6/22/2026 1:22:36 AM.707] Initializing game console

[6/22/2026 1:22:36 AM.708] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".

[6/22/2026 1:22:36 AM.710] Console key has been set to F4 (key code: 115)

[6/22/2026 1:22:36 AM.746] Initializing console variable "ConsoleScrollAmount".

[6/22/2026 1:22:36 AM.746] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount

[6/22/2026 1:22:36 AM.748] Read value: <null>

[6/22/2026 1:22:36 AM.748] Initializing console variable "ConsoleKey".

[6/22/2026 1:22:36 AM.748] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey

[6/22/2026 1:22:36 AM.749] Read value: F4

[6/22/2026 1:22:36 AM.749] Setting value of console variable "ConsoleKey" to stored value.

[6/22/2026 1:22:36 AM.749] Console key has been set to F4 (key code: 115)

[6/22/2026 1:22:36 AM.749] Initializing console variable "PluginTimeoutThreshold".

[6/22/2026 1:22:36 AM.749] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold

[6/22/2026 1:22:36 AM.751] Read value: 60000

[6/22/2026 1:22:36 AM.751] Setting value of console variable "PluginTimeoutThreshold" to stored value.

[6/22/2026 1:22:36 AM.751] Initializing console variable "AlwaysShowConsoleOutput".

[6/22/2026 1:22:36 AM.751] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput

[6/22/2026 1:22:36 AM.752] Read value: <null>

[6/22/2026 1:22:36 AM.752] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".

[6/22/2026 1:22:36 AM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad

[6/22/2026 1:22:36 AM.753] Read value: False

[6/22/2026 1:22:36 AM.753] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.

[6/22/2026 1:22:36 AM.753] Initializing console variable "ShowOnScreenWarnings".

[6/22/2026 1:22:36 AM.753] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings

[6/22/2026 1:22:36 AM.753] Read value: <null>

[6/22/2026 1:22:36 AM.753] Console initialized

[6/22/2026 1:22:36 AM.753] Initializing forms manager

[6/22/2026 1:22:36 AM.754] Cleaning temp folder

[6/22/2026 1:22:36 AM.755] Version: RAGE Plugin Hook v1.130.1406.17682 for Grand Theft Auto V

[6/22/2026 1:22:36 AM.759] ================ RAGE Plugin Hook ================

[6/22/2026 1:22:36 AM.768] Waiting for launcher interop

[6/22/2026 1:22:36 AM.769] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.

[6/22/2026 1:22:36 AM.770] Detected Windows 10 Professional (64-bit) (10.0.26200.0)!

[6/22/2026 1:22:36 AM.771] Checking game support

[6/22/2026 1:22:36 AM.817] Product name: Grand Theft Auto V

[6/22/2026 1:22:36 AM.817] Product version: 1.0.3788.0

[6/22/2026 1:22:36 AM.817] Is steam version: True

[6/22/2026 1:22:36 AM.817] Is enhanced version: False

[6/22/2026 1:22:46 AM.819] Initializing DirectX

[6/22/2026 1:22:46 AM.820] Initializing Direct3D

[6/22/2026 1:22:46 AM.820] Getting game swap chain

[6/22/2026 1:22:46 AM.830] Swap Chain created: 0x7FF7699F2078

[6/22/2026 1:22:46 AM.830] Swap Chain VTable: 0x255C38B3E80

[6/22/2026 1:22:46 AM.830] 0x74894810245C8948;0x8D48564157551824;0x170EC814890246C

[6/22/2026 1:22:46 AM.830] D3D11Present: 0x7FFECEFCD7E0

[6/22/2026 1:22:46 AM.830] D3D11ResizeBuffers: 0x7FFECEFF87D0

[6/22/2026 1:22:46 AM.830] D3D11ResizeTarget: 0x7FFECF028570

[6/22/2026 1:22:46 AM.830] D3D11SetFullscreenState: 0x7FFECEFF8FC0

[6/22/2026 1:22:46 AM.830] Getting device

[6/22/2026 1:22:46 AM.830] Retrieved device

[6/22/2026 1:22:46 AM.830] Initializing D3D11 Renderer

[6/22/2026 1:22:46 AM.830] Creating wrapper

[6/22/2026 1:22:46 AM.830] Direct3D initialized

[6/22/2026 1:22:46 AM.830] Initialized DirectX

[6/22/2026 1:22:46 AM.831] Direct3D watcher thread spawned

[6/22/2026 1:22:46 AM.850] Wrapper created

[6/22/2026 1:22:46 AM.852] Effect created

[6/22/2026 1:22:46 AM.852] Creating buffer

[6/22/2026 1:22:46 AM.852] Created buffer

[6/22/2026 1:22:46 AM.852] Creating blend state

[6/22/2026 1:22:46 AM.852] Created blend state

[6/22/2026 1:22:46 AM.852] Done with creation

[6/22/2026 1:22:46 AM.853] [d3d11] Linear sampler state created successfully.

[6/22/2026 1:22:46 AM.855] [d3d11] Fullscreen vertex shader compiled successfully.

[6/22/2026 1:22:46 AM.856] [d3d11] Fullscreen pixel shader compiled successfully.

[6/22/2026 1:22:46 AM.856] [d3d11] Alpha pixel shader compiled successfully.

[6/22/2026 1:22:46 AM.880] Initializing texture system.

[6/22/2026 1:22:46 AM.880] Initializing texture system; phase 1

[6/22/2026 1:22:46 AM.880] Initializing texture system; phase 2

[6/22/2026 1:22:46 AM.885] Initializing texture system; phase 3

[6/22/2026 1:22:46 AM.885] Initializing texture system; phase 4

[6/22/2026 1:22:46 AM.890] Initializing texture system; phase 5

[6/22/2026 1:22:46 AM.890] Initializing texture system; phase 6

[6/22/2026 1:22:46 AM.891] Initializing texture system; phase 7

[6/22/2026 1:22:46 AM.892] Initializing texture system; phase 8

[6/22/2026 1:22:46 AM.892] Initializing texture system; phase 9

[6/22/2026 1:22:46 AM.893] Initializing texture system; phase 10

[6/22/2026 1:22:46 AM.894] Initializing texture system; phase 11

[6/22/2026 1:22:46 AM.895] Initializing texture system; phase 12

[6/22/2026 1:22:46 AM.895] Initializing texture system; phase 13

[6/22/2026 1:22:46 AM.895] Initializing texture system; phase 14

[6/22/2026 1:22:47 AM.332] Direct3D watcher thread ended

[6/22/2026 1:23:13 AM.227] LoadingScreenMsg: Initializing game support

[6/22/2026 1:23:13 AM.478] Initializing game support

[6/22/2026 1:23:13 AM.984] Current PedPool Capacity: 256

[6/22/2026 1:23:13 AM.984] Current PedPool Capacity: 00000255DC9EC100

[6/22/2026 1:23:13 AM.984] PedPool found at: 00000255DC9EC100

[6/22/2026 1:23:13 AM.984] Current PedPool Capacity: 256

[6/22/2026 1:23:14 AM.024] CollectionsArraySize found: 7344

[6/22/2026 1:23:14 AM.243] LoadingScreenMsg: Velocity limit removed

[6/22/2026 1:23:14 AM.527] Compatibility level: 0

[6/22/2026 1:23:14 AM.527] Supported version detected

[6/22/2026 1:23:14 AM.527] ==================================================

[6/22/2026 1:23:14 AM.527] LoadingScreenMsg: Patching code

[6/22/2026 1:23:14 AM.778] LoadingScreenMsg: Waiting for game initialization

[6/22/2026 1:23:15 AM.028] Waiting for game initialization

[6/22/2026 1:23:15 AM.129] LoadingScreenMsg: Initializing core

[6/22/2026 1:23:15 AM.379] Initializing hook

[6/22/2026 1:23:15 AM.379] LoadingScreenMsg: Completing interoperability

[6/22/2026 1:23:15 AM.629] Completing interoperability

[6/22/2026 1:23:15 AM.629] Initialization code 1.

[6/22/2026 1:23:15 AM.629] Initialization code 2.

[6/22/2026 1:23:15 AM.629] Initialization code 3.

[6/22/2026 1:23:15 AM.633] 1 Address: 0x00007FF76769812C

[6/22/2026 1:23:15 AM.633] Calling func 1

[6/22/2026 1:23:15 AM.641] 2 Address: 0x00007FF7682C1E02

[6/22/2026 1:23:15 AM.641] 3 Address: 0x00007FF766C45E8A

[6/22/2026 1:23:15 AM.655] Address: 0x00007FF7682C1DAC

[6/22/2026 1:23:15 AM.655] Unknown var: 0x00007FF769347CA0

[6/22/2026 1:23:15 AM.655] Initialization code 4.

[6/22/2026 1:23:15 AM.655] Initialization code 5.

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 1

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 2

[6/22/2026 1:23:15 AM.655] Highest ID is: 0x1

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 3

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 4

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 5

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 6

[6/22/2026 1:23:15 AM.655] Completing interoperability, phase 7

[6/22/2026 1:23:15 AM.655] Highest ID after injection is: 0x7fffffff

[6/22/2026 1:23:15 AM.655] LoadingScreenMsg:

[6/22/2026 1:23:15 AM.906] LoadingScreenMsg: Loading Story Mode

[6/22/2026 1:23:16 AM.157] LoadingScreenMsg: Loading and Populating Game World

[6/22/2026 1:23:16 AM.408] LoadingScreenMsg:

[6/22/2026 1:23:21 AM.603] LML not initialized. Attempting to initialize...

[6/22/2026 1:23:21 AM.603] Initializing LML interop...

[6/22/2026 1:23:21 AM.603] LML initialization failed. You can safely ignore this.

[6/22/2026 1:23:22 AM.512] Initializing console variable "IsDeveloperModeEnabled".

[6/22/2026 1:23:22 AM.512] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled

[6/22/2026 1:23:22 AM.513] Read value: <null>

[6/22/2026 1:23:22 AM.513] Initializing console variable "TimeScale".

[6/22/2026 1:23:22 AM.513] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale

[6/22/2026 1:23:22 AM.513] Read value: <null>

[6/22/2026 1:23:22 AM.518] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\EUPMenu.dll

[6/22/2026 1:23:22 AM.519] Loading plugin "D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\EUPMenu.dll".

[6/22/2026 1:23:22 AM.544] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".

[6/22/2026 1:23:22 AM.544] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".

[6/22/2026 1:23:22 AM.553] Initializing remote plugin: "EUPMenu_AppDomain".

[6/22/2026 1:23:22 AM.561] <UNLOADED PLUGIN>: Initializing input system

[6/22/2026 1:23:22 AM.562] <UNLOADED PLUGIN>: Initializing game console

[6/22/2026 1:23:22 AM.563] <UNLOADED PLUGIN>: Initializing forms manager

[6/22/2026 1:23:22 AM.614] Initialized remote plugin: "EUPMenu_AppDomain".

[6/22/2026 1:23:22 AM.614] Plugin "EUP Menu" was loaded from "EUPMenu.dll".

[6/22/2026 1:23:22 AM.615] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\KTFDO.dll

[6/22/2026 1:23:22 AM.615] Loading plugin "D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\KTFDO.dll".

[6/22/2026 1:23:22 AM.629] Creating new instance of RemotePlugin in new AppDomain: "KTFDO_AppDomain".

[6/22/2026 1:23:22 AM.629] AppDomainPool::InitializeAppDomain: Creating new app domain "KTFDO_AppDomain".

[6/22/2026 1:23:22 AM.638] Initializing remote plugin: "KTFDO_AppDomain".

[6/22/2026 1:23:22 AM.644] <UNLOADED PLUGIN>: Initializing input system

[6/22/2026 1:23:22 AM.645] <UNLOADED PLUGIN>: Initializing game console

[6/22/2026 1:23:22 AM.645] <UNLOADED PLUGIN>: Initializing forms manager

[6/22/2026 1:23:22 AM.652] Initialized remote plugin: "KTFDO_AppDomain".

[6/22/2026 1:23:22 AM.653] Plugin "KTFDO" was loaded from "KTFDO.dll".

[6/22/2026 1:23:22 AM.653] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\LSPD First Response.dll

[6/22/2026 1:23:22 AM.653] Loading plugin "D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\Plugins\LSPD First Response.dll".

[6/22/2026 1:23:22 AM.727] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".

[6/22/2026 1:23:22 AM.727] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".

[6/22/2026 1:23:22 AM.736] Initializing remote plugin: "LSPD First Response_AppDomain".

[6/22/2026 1:23:22 AM.743] <UNLOADED PLUGIN>: Initializing input system

[6/22/2026 1:23:22 AM.743] <UNLOADED PLUGIN>: Initializing game console

[6/22/2026 1:23:22 AM.744] <UNLOADED PLUGIN>: Initializing forms manager

[6/22/2026 1:23:22 AM.809] Initialized remote plugin: "LSPD First Response_AppDomain".

[6/22/2026 1:23:22 AM.810] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".

[6/22/2026 1:23:22 AM.928] LSPD First Response: [TRACE] Started loading LSPDFR

[6/22/2026 1:23:22 AM.928] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9572.22921)

[6/22/2026 1:23:22 AM.928] LSPD First Response: [INFO] Compiled on 17 Mar 2026 16:44:01 UTC

[6/22/2026 1:23:22 AM.928] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com

[6/22/2026 1:23:23 AM.390] LML not initialized. Attempting to initialize...

[6/22/2026 1:23:23 AM.390] Initializing LML interop...

[6/22/2026 1:23:23 AM.390] LML initialization failed. You can safely ignore this.

[6/22/2026 1:23:23 AM.393] LSPD First Response: [TRACE] Thread CopManager #1 initialized

[6/22/2026 1:23:23 AM.405] LML not initialized. Attempting to initialize...

[6/22/2026 1:23:23 AM.405] Initializing LML interop...

[6/22/2026 1:23:23 AM.405] LML initialization failed. You can safely ignore this.

[6/22/2026 1:23:35 AM.570] EUP Menu: We have 921 vehicle model names in total.

[6/22/2026 1:23:35 AM.576] EUP Menu: We have 1112 ped model names in total.

[6/22/2026 1:23:35 AM.616] LSPD First Response: [TRACE] Game has stopped loading

[6/22/2026 1:23:35 AM.624] LSPD First Response: [TRACE] Waiting for player to have control

[6/22/2026 1:23:35 AM.624] LSPD First Response: [TRACE] Game has finished positioning

[6/22/2026 1:23:36 AM.168] LSPD First Response: We have 921 vehicle model names in total.

[6/22/2026 1:23:36 AM.173] LSPD First Response: We have 1112 ped model names in total.

[6/22/2026 1:23:36 AM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.188] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 23

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 31

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 39

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 64

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 72

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 80

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 111

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 138

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 174

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 207

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 220

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 259

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 273

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 309

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 323

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 363

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 391

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 425

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 453

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 484

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 502

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 529

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 547

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 581

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 615

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 650

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 677

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 711

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] No name for outfit variation at line 741

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.233] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 25

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 32

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 39

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 47

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 56

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 85

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 92

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 100

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 129

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 136

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 143

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 151

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 160

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 189

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 196

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 204

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 233

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 240

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 247

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 255

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 264

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 293

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 300

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 308

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 494

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 520

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 546

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 572

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 598

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 624

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 732

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 764

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 796

[6/22/2026 1:23:36 AM.234] LSPD First Response: [WARN] No name for outfit variation at line 828

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 951

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 976

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1002

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1028

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1054

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1133

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1160

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1187

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1214

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1241

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1268

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1297

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1330

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1363

[6/22/2026 1:23:36 AM.235] LSPD First Response: [WARN] No name for outfit variation at line 1396

[6/22/2026 1:23:36 AM.235] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits

[6/22/2026 1:23:36 AM.491] LSPD First Response: [TRACE] Adding Ben J. as character

[6/22/2026 1:23:36 AM.544] LSPD First Response: [TRACE] Adding Michelle Meto as character

[6/22/2026 1:23:36 AM.544] LSPD First Response: [WARN] Path without extension: lspdfr/chars

[6/22/2026 1:23:36 AM.544] LSPD First Response: [WARN] Path without extension: lspdfr/chars

[6/22/2026 1:23:36 AM.650] LSPD First Response: [TRACE] Adding John Pope as character

[6/22/2026 1:23:36 AM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.657] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.658] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml

[6/22/2026 1:23:36 AM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.660] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml

[6/22/2026 1:23:36 AM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.662] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml

[6/22/2026 1:23:36 AM.681] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.681] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:36 AM.681] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml

[6/22/2026 1:23:36 AM.685] LSPD First Response: [TRACE] Failed to parse as chance

[6/22/2026 1:23:36 AM.688] LSPD First Response: [TRACE] Player was in vehicle: False

[6/22/2026 1:23:36 AM.688] LSPD First Response: [TRACE] Last selected character was John Pope, should spawn as last character True

[6/22/2026 1:23:36 AM.688] LSPD First Response: [TRACE] Loading last selected character John Pope

[6/22/2026 1:23:36 AM.689] LSPD First Response: [INFO] Changing current player character to John Pope

[6/22/2026 1:23:36 AM.701] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized

[6/22/2026 1:23:36 AM.701] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized

[6/22/2026 1:23:36 AM.701] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized

[6/22/2026 1:23:36 AM.836] LSPD First Response: [TRACE] Cached 1511 decorators for index 3

[6/22/2026 1:23:36 AM.847] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02

[6/22/2026 1:23:36 AM.847] LSPD First Response: [TRACE] CharacterSelected: 7

[6/22/2026 1:23:36 AM.847] LSPD First Response: [TRACE] Character changed, creating new stats object

[6/22/2026 1:23:37 AM.078] LSPD First Response: [TRACE] Initialized telemtry service

[6/22/2026 1:23:37 AM.101] LSPD First Response: We have 4 appartments registered

[6/22/2026 1:23:37 AM.103] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23

[6/22/2026 1:23:37 AM.107] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969

[6/22/2026 1:23:37 AM.107] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058

[6/22/2026 1:23:37 AM.107] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761

[6/22/2026 1:23:37 AM.108] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962

[6/22/2026 1:23:37 AM.108] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225

[6/22/2026 1:23:37 AM.109] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571

[6/22/2026 1:23:37 AM.109] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361

[6/22/2026 1:23:37 AM.109] LSPD First Response: ApartmentManager initialized

[6/22/2026 1:23:37 AM.111] LSPD First Response: [TRACE] Started new menu thread MenuBase #1

[6/22/2026 1:23:37 AM.111] LSPD First Response: [TRACE] Started new menu thread MenuBase #2

[6/22/2026 1:23:37 AM.111] LSPD First Response: [TRACE] Started new menu thread MenuBase #3

[6/22/2026 1:23:37 AM.144] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized

[6/22/2026 1:23:37 AM.201] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized

[6/22/2026 1:23:37 AM.201] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized

[6/22/2026 1:23:37 AM.202] LSPD First Response: [TRACE] Saved apt:

[6/22/2026 1:23:37 AM.206] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized

[6/22/2026 1:23:37 AM.208] LSPD First Response: [TRACE] Thread Marker #1 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread Marker #2 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread Marker #3 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread Marker #4 initialized

[6/22/2026 1:23:37 AM.233] LSPD First Response: [TRACE] Thread MenuManager #1 initialized

[6/22/2026 1:23:37 AM.269] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized

[6/22/2026 1:23:37 AM.360] LSPD First Response: [TRACE] Started new menu thread MenuBase #4

[6/22/2026 1:23:37 AM.366] LSPD First Response: [TRACE] Started new menu thread MenuBase #5

[6/22/2026 1:23:37 AM.368] LSPD First Response: [TRACE] Set title to John Pope for Interaction Menu

[6/22/2026 1:23:37 AM.369] LSPD First Response: [TRACE] Started new menu thread MenuBase #6

[6/22/2026 1:23:37 AM.370] LSPD First Response: [TRACE] Set title to John Pope for Police Radio

[6/22/2026 1:23:37 AM.373] LSPD First Response: [TRACE] Started new menu thread MenuBase #7

[6/22/2026 1:23:37 AM.374] LSPD First Response: [TRACE] Set title to John Pope for Vehicle Options

[6/22/2026 1:23:37 AM.375] LSPD First Response: [TRACE] Started new menu thread MenuBase #8

[6/22/2026 1:23:37 AM.376] LSPD First Response: [TRACE] Set title to John Pope for Inventory

[6/22/2026 1:23:37 AM.377] LSPD First Response: [TRACE] Started new menu thread MenuBase #9

[6/22/2026 1:23:37 AM.378] LSPD First Response: [TRACE] Set title to John Pope for Settings

[6/22/2026 1:23:37 AM.379] LSPD First Response: [TRACE] Saved apt:

[6/22/2026 1:23:37 AM.406] LSPD First Response: [TRACE] Requested Audio

[6/22/2026 1:23:37 AM.414] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized

[6/22/2026 1:23:37 AM.705] LSPD First Response: [INFO] Connecting to LSPDFR Sync

[6/22/2026 1:23:37 AM.711] LSPD First Response: [TRACE] Sending isEnhanced = False

[6/22/2026 1:23:37 AM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:37 AM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:37 AM.950] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Vinewood Police Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] La Mesa Police Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Rockford Hills Police Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Vespucci Police Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Downtown Police Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Davis Sheriff Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Sandy Shores Sheriff Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Paleto Bay Sheriff Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Beaver Bush Ranger Station

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Bolingbroke Penitentiary

[6/22/2026 1:23:37 AM.960] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component Debug #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientBlips #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientChases #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1

[6/22/2026 1:23:37 AM.964] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1

[6/22/2026 1:23:37 AM.966] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1

[6/22/2026 1:23:37 AM.966] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1

[6/22/2026 1:23:37 AM.966] LSPD First Response: [TRACE] Auto started component GameStatsManager #1

[6/22/2026 1:23:37 AM.966] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1

[6/22/2026 1:23:37 AM.967] LSPD First Response: [TRACE] Auto started component GameEventManager #1

[6/22/2026 1:23:37 AM.984] LSPD First Response: [TRACE] Preloading node data

[6/22/2026 1:23:38 AM.208] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.

[6/22/2026 1:23:38 AM.208] LSPD First Response: [TRACE] Checking for updates...

[6/22/2026 1:23:38 AM.211] LSPD First Response: [TRACE] Terminal server version: 0.2

[6/22/2026 1:23:38 AM.211] LSPD First Response: [INFO] Connected to LSPDFR Sync via session a8cf08d2-32d9-4fae-bda6-e017bd90f6a4. Enhanced features available.

[6/22/2026 1:23:38 AM.222] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry

[6/22/2026 1:23:38 AM.222] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding

[6/22/2026 1:23:38 AM.222] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem

[6/22/2026 1:23:38 AM.318] LSPD First Response: [TRACE] This version seems up to date.

[6/22/2026 1:23:38 AM.318] LSPD First Response: [TRACE] This version: 0.4.9572.22921, Version available on server: 0.4.9110.41894

[6/22/2026 1:23:38 AM.546] LSPD First Response: [TRACE] Building pathfinding data. Island: False

[6/22/2026 1:23:39 AM.366] LSPD First Response: [TRACE] Done preloading node data

[6/22/2026 1:23:39 AM.366] LSPD First Response: [TRACE] Preloading node data

[6/22/2026 1:23:39 AM.366] LSPD First Response: [TRACE] Done preloading node data

[6/22/2026 1:23:39 AM.367] LSPD First Response: [TRACE] SwitchToCharacter: John Pope

[6/22/2026 1:23:39 AM.367] LSPD First Response: [TRACE] Switch mode is random

[6/22/2026 1:23:39 AM.715] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized

[6/22/2026 1:23:39 AM.718] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized

[6/22/2026 1:23:39 AM.718] LSPD First Response: [TRACE] Disabling ambient game police chases

[6/22/2026 1:23:39 AM.723] LSPD First Response: [TRACE] Disabled ambient game police chases

[6/22/2026 1:23:39 AM.723] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized

[6/22/2026 1:23:39 AM.724] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized

[6/22/2026 1:23:39 AM.725] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized

[6/22/2026 1:23:39 AM.725] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized

[6/22/2026 1:23:39 AM.894] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized

[6/22/2026 1:23:39 AM.894] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized

[6/22/2026 1:23:39 AM.914] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized

[6/22/2026 1:23:39 AM.915] LSPD First Response: [TRACE] Thread SamTesting #1 initialized

[6/22/2026 1:23:39 AM.915] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized

[6/22/2026 1:23:39 AM.915] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized

[6/22/2026 1:23:39 AM.915] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized

[6/22/2026 1:23:39 AM.915] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized

[6/22/2026 1:23:39 AM.917] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized

[6/22/2026 1:23:39 AM.919] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized

[6/22/2026 1:23:39 AM.919] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized

[6/22/2026 1:23:39 AM.919] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized

[6/22/2026 1:23:39 AM.920] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized

[6/22/2026 1:23:39 AM.921] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized

[6/22/2026 1:23:39 AM.923] LSPD First Response: [TRACE] Thread Marker #5 initialized

[6/22/2026 1:23:39 AM.923] LSPD First Response: [TRACE] Thread Debug #1 initialized

[6/22/2026 1:23:39 AM.925] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized

[6/22/2026 1:23:39 AM.926] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized

[6/22/2026 1:23:39 AM.930] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized

[6/22/2026 1:23:39 AM.934] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized

[6/22/2026 1:23:39 AM.935] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized

[6/22/2026 1:23:41 AM.234] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character

[6/22/2026 1:23:41 AM.234] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty

[6/22/2026 1:23:41 AM.237] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:41 AM.237] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

[6/22/2026 1:23:41 AM.237] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml

[6/22/2026 1:23:41 AM.249] LSPD First Response: [TRACE] Setting player to lspd from last agency

[6/22/2026 1:23:41 AM.279] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop

[6/22/2026 1:23:41 AM.285] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02

[6/22/2026 1:23:41 AM.285] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop

[6/22/2026 1:23:41 AM.290] LSPD First Response: [TRACE] Setting player skin from last skin

[6/22/2026 1:23:41 AM.294] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02

[6/22/2026 1:23:41 AM.327] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized

[6/22/2026 1:23:41 AM.431] LSPD First Response: [TRACE] Player went on duty.

[6/22/2026 1:23:41 AM.436] LSPD First Response: Folder is D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy\plugins\lspdfr

[6/22/2026 1:23:42 AM.422] LSPD First Response: 686Callouts, Version=2.1.2.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.430] LSPD First Response: AmbientAICallouts, Version=0.9.9.2, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.435] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.438] LSPD First Response: CommonDataFramework, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.442] LSPD First Response: CompuLite, Version=1.5.2.8, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.451] LSPD First Response: CustomInjuredState, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.454] LSPD First Response: GrammarPolice, Version=1.8.3.1, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.455] LSPD First Response: RiskierTrafficStops, Version=3.4.0.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.459] LSPD First Response: SmartVehicleCleanup, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.459] LSPD First Response: StopThePed, Version=4.9.5.4, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.461] LSPD First Response: SuperCallouts, Version=4.0.1.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.467] LSPD First Response: UltimateBackup, Version=1.8.7.1, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:42 AM.469] LSPD First Response: Creating plugin: _686_Callouts.Main

[6/22/2026 1:23:42 AM.593] LSPD First Response: Creating plugin: AmbientAICallouts.Main

[6/22/2026 1:23:42 AM.614] LSPD First Response: Creating plugin: CalloutInterface.Main

[6/22/2026 1:23:42 AM.614] LSPD First Response: Creating plugin: CommonDataFramework.EntryPoint

[6/22/2026 1:23:42 AM.614] LSPD First Response: Creating plugin: ‭‬‪‭‏‮‬‏‭‌‪‮‮‍‪‫‪‬‮‫‎‎‬‍‮

[6/22/2026 1:23:42 AM.662] LSPD First Response: Creating plugin: CustomInjuredMod.Main

[6/22/2026 1:23:42 AM.663] LSPD First Response: Creating plugin: GrammarPolice.Main

[6/22/2026 1:23:42 AM.663] LSPD First Response: Creating plugin: RiskierTrafficStops.Main

[6/22/2026 1:23:42 AM.663] LSPD First Response: Creating plugin: SmartVehicleCleanup.Main

[6/22/2026 1:23:42 AM.663] LSPD First Response: Creating plugin: ‫‬‫‮‭‭‎‏‌‮‌‭‪‌‫‮‏‍‭‌‍‮

[6/22/2026 1:23:42 AM.686] LSPD First Response: Creating plugin: SuperCallouts.Main

[6/22/2026 1:23:42 AM.686] LSPD First Response: Creating plugin: ‫‏‮‪‫‪‮‮‎‍‎‍‪‭‏‎‎‭‭‪‮

[6/22/2026 1:23:42 AM.707] LSPD First Response: [686 Callouts] Version 2.1.2.0 by Charlie686 has been initialised.

[6/22/2026 1:23:42 AM.707] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.

[6/22/2026 1:23:42 AM.710] LSPD First Response: [686 Callouts] Loading settings via: CUSTOM

[6/22/2026 1:23:42 AM.711] LSPD First Response: [686 Callouts] Supported [ENGLISH] language chosen. Selected appropriate translation files.

[6/22/2026 1:23:42 AM.729] LSPD First Response: [686 Callouts] No custom General.xml for 'en', using English fallback.

[6/22/2026 1:23:42 AM.736] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.9.2 has been initiated. -----A-A-I-C----- LOADING ----A-A-I-C-----

[6/22/2026 1:23:42 AM.737] LSPD First Response: Plugin CompuLite v1.5.2.8 has been initialized.

[6/22/2026 1:23:42 AM.737] LSPD First Response: Go on duty to fully load CompuLite

[6/22/2026 1:23:42 AM.741] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.

[6/22/2026 1:23:42 AM.743] LSPD First Response: SmartVehicleCleanup v1.1 loaded.

[6/22/2026 1:23:42 AM.744] LSPD First Response: Plugin StopThePed v4.9.5.4 has been initialized.

[6/22/2026 1:23:42 AM.744] LSPD First Response: Go on duty to fully load StopThePed

[6/22/2026 1:23:42 AM.751] LSPD First Response: Plugin UltimateBackup v1.8.7.1 has been initialized.

[6/22/2026 1:23:42 AM.751] LSPD First Response: Go on duty to fully load UltimateBackup

[6/22/2026 1:23:42 AM.751] LSPD First Response: We have 3 callouts registered

[6/22/2026 1:23:42 AM.751] LSPD First Response: CalloutManager initialized

[6/22/2026 1:23:42 AM.751] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events

[6/22/2026 1:23:42 AM.756] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[6/22/2026 1:23:42 AM.757] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[6/22/2026 1:23:42 AM.761] LSPD First Response: [INFO] Model preloading enabled

[6/22/2026 1:23:42 AM.761] LSPD First Response: [TRACE] Preloading POLICE

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICE2

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICE3

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICET

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading SHERIFF2

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading SHERIFF

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICE4

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICEB

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading FBI2

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICEOLD1

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLICEOLD2

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading BUZZARD

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading POLMAV

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading FROGGER2

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading AMBULANCE

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading FIRETRUK

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 1B06D571

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 1D073A89

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 60EC506

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 678B81B1

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 3656C8C1

[6/22/2026 1:23:42 AM.762] LSPD First Response: [TRACE] Preloading asset 83BF0278

[6/22/2026 1:23:42 AM.767] LSPD First Response: [TRACE] Auto started component PersonaSearch #1

[6/22/2026 1:23:42 AM.768] LSPD First Response: [TRACE] Auto started component StudyStatistics #1

[6/22/2026 1:23:42 AM.769] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1

[6/22/2026 1:23:42 AM.769] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1

[6/22/2026 1:23:42 AM.776] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00

[6/22/2026 1:23:42 AM.776] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00

[6/22/2026 1:23:42 AM.777] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00

[6/22/2026 1:23:42 AM.777] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00

[6/22/2026 1:23:42 AM.779] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1

[6/22/2026 1:23:42 AM.779] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1

[6/22/2026 1:23:42 AM.780] LSPD First Response: [TRACE] Auto started component WorldPropManager #1

[6/22/2026 1:23:42 AM.781] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1

[6/22/2026 1:23:42 AM.781] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1

[6/22/2026 1:23:42 AM.781] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1

[6/22/2026 1:23:42 AM.784] LSPD First Response: [686 Callouts] Translation check passed. Version 1 confirmed.

[6/22/2026 1:23:42 AM.784] LSPD First Response: [686 Callouts] Loading your 686 Callouts!

[6/22/2026 1:23:42 AM.786] LSPD First Response: [686 Callouts] Running Plugin Handler.

[6/22/2026 1:23:42 AM.786] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.

[6/22/2026 1:23:42 AM.786] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.

[6/22/2026 1:23:42 AM.786] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.Custom_Pursuit.CustomPursuit

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.AreaSurveillance

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.LaneClosure

[6/22/2026 1:23:42 AM.789] LSPD First Response: Registering callout _686_Callouts.Callouts.VIPEvacuation

[6/22/2026 1:23:42 AM.790] LSPD First Response: [686 Callouts] Loaded 1 custom pursuit XML file(s).

[6/22/2026 1:23:42 AM.790] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Arrests: 0

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Calls: 0

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Suspect Deaths: 0

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Fights: 0

[6/22/2026 1:23:42 AM.806] LSPD First Response: [686 Callouts] Pursuits: 0

[6/22/2026 1:23:42 AM.815] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.

[6/22/2026 1:23:42 AM.821] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!

[6/22/2026 1:23:42 AM.823] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).

[6/22/2026 1:23:42 AM.824] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.5.0.5).

[6/22/2026 1:23:42 AM.824] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.3.0).

[6/22/2026 1:23:42 AM.868] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager

[6/22/2026 1:23:42 AM.872] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default

[6/22/2026 1:23:42 AM.874] LSPD First Response: IPT.Common: [INFO] ============================================================

[6/22/2026 1:23:42 AM.874] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration

[6/22/2026 1:23:42 AM.874] LSPD First Response: IPT.Common: [INFO] ============================================================

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTScale = 85

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] PlateScale = 75

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] AutoBlip = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ALPR = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] Incident = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] Peds = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] Vehicles = False

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] LogLevel = 0

[6/22/2026 1:23:42 AM.875] LSPD First Response: IPT.Common: [INFO] ============================================================

[6/22/2026 1:23:42 AM.886] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png

[6/22/2026 1:23:42 AM.887] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png

[6/22/2026 1:23:42 AM.887] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png

[6/22/2026 1:23:42 AM.888] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png

[6/22/2026 1:23:42 AM.889] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png

[6/22/2026 1:23:42 AM.891] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png

[6/22/2026 1:23:42 AM.892] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png

[6/22/2026 1:23:42 AM.894] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png

[6/22/2026 1:23:42 AM.894] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png

[6/22/2026 1:23:42 AM.894] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png

[6/22/2026 1:23:42 AM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png

[6/22/2026 1:23:42 AM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png

[6/22/2026 1:23:42 AM.896] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png

[6/22/2026 1:23:42 AM.896] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png

[6/22/2026 1:23:42 AM.896] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png

[6/22/2026 1:23:42 AM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png

[6/22/2026 1:23:42 AM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png

[6/22/2026 1:23:42 AM.898] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png

[6/22/2026 1:23:42 AM.898] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png

[6/22/2026 1:23:42 AM.899] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png

[6/22/2026 1:23:42 AM.899] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png

[6/22/2026 1:23:42 AM.900] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png

[6/22/2026 1:23:42 AM.900] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png

[6/22/2026 1:23:42 AM.900] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png

[6/22/2026 1:23:42 AM.901] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png

[6/22/2026 1:23:42 AM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png

[6/22/2026 1:23:42 AM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png

[6/22/2026 1:23:42 AM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png

[6/22/2026 1:23:42 AM.904] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png

[6/22/2026 1:23:42 AM.904] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png

[6/22/2026 1:23:42 AM.905] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png

[6/22/2026 1:23:42 AM.905] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png

[6/22/2026 1:23:42 AM.906] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png

[6/22/2026 1:23:42 AM.906] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png

[6/22/2026 1:23:42 AM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png

[6/22/2026 1:23:42 AM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png

[6/22/2026 1:23:42 AM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png

[6/22/2026 1:23:42 AM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png

[6/22/2026 1:23:42 AM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png

[6/22/2026 1:23:42 AM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png

[6/22/2026 1:23:42 AM.910] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png

[6/22/2026 1:23:42 AM.910] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png

[6/22/2026 1:23:42 AM.911] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png

[6/22/2026 1:23:42 AM.911] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png

[6/22/2026 1:23:42 AM.911] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png

[6/22/2026 1:23:42 AM.911] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png

[6/22/2026 1:23:42 AM.912] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png

[6/22/2026 1:23:42 AM.913] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png

[6/22/2026 1:23:42 AM.913] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png

[6/22/2026 1:23:42 AM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png

[6/22/2026 1:23:42 AM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png

[6/22/2026 1:23:42 AM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png

[6/22/2026 1:23:42 AM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png

[6/22/2026 1:23:42 AM.916] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png

[6/22/2026 1:23:42 AM.916] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png

[6/22/2026 1:23:42 AM.917] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png

[6/22/2026 1:23:42 AM.918] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png

[6/22/2026 1:23:42 AM.918] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png

[6/22/2026 1:23:42 AM.918] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png

[6/22/2026 1:23:42 AM.919] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png

[6/22/2026 1:23:42 AM.919] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png

[6/22/2026 1:23:42 AM.920] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png

[6/22/2026 1:23:42 AM.921] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png

[6/22/2026 1:23:42 AM.921] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png

[6/22/2026 1:23:42 AM.922] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png

[6/22/2026 1:23:42 AM.923] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png

[6/22/2026 1:23:42 AM.923] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png

[6/22/2026 1:23:42 AM.924] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png

[6/22/2026 1:23:42 AM.924] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png

[6/22/2026 1:23:42 AM.925] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png

[6/22/2026 1:23:42 AM.925] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png

[6/22/2026 1:23:42 AM.926] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png

[6/22/2026 1:23:42 AM.926] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png

[6/22/2026 1:23:42 AM.927] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png

[6/22/2026 1:23:42 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png

[6/22/2026 1:23:42 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png

[6/22/2026 1:23:42 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png

[6/22/2026 1:23:42 AM.929] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png

[6/22/2026 1:23:42 AM.929] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png

[6/22/2026 1:23:42 AM.930] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png

[6/22/2026 1:23:42 AM.930] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png

[6/22/2026 1:23:42 AM.931] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png

[6/22/2026 1:23:42 AM.931] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png

[6/22/2026 1:23:42 AM.931] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png

[6/22/2026 1:23:42 AM.931] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png

[6/22/2026 1:23:42 AM.932] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png

[6/22/2026 1:23:42 AM.933] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png

[6/22/2026 1:23:42 AM.933] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png

[6/22/2026 1:23:42 AM.934] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png

[6/22/2026 1:23:42 AM.934] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png

[6/22/2026 1:23:42 AM.934] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png

[6/22/2026 1:23:42 AM.936] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png

[6/22/2026 1:23:42 AM.936] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png

[6/22/2026 1:23:42 AM.937] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png

[6/22/2026 1:23:42 AM.937] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png

[6/22/2026 1:23:42 AM.938] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png

[6/22/2026 1:23:42 AM.938] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png

[6/22/2026 1:23:42 AM.939] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png

[6/22/2026 1:23:42 AM.939] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png

[6/22/2026 1:23:42 AM.939] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png

[6/22/2026 1:23:42 AM.940] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png

[6/22/2026 1:23:42 AM.940] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png

[6/22/2026 1:23:42 AM.941] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png

[6/22/2026 1:23:42 AM.942] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png

[6/22/2026 1:23:42 AM.943] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png

[6/22/2026 1:23:42 AM.944] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png

[6/22/2026 1:23:42 AM.944] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png

[6/22/2026 1:23:42 AM.945] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png

[6/22/2026 1:23:42 AM.945] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png

[6/22/2026 1:23:42 AM.946] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png

[6/22/2026 1:23:42 AM.947] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png

[6/22/2026 1:23:42 AM.947] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png

[6/22/2026 1:23:42 AM.948] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png

[6/22/2026 1:23:42 AM.948] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png

[6/22/2026 1:23:42 AM.949] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-12588319-fbb5-452b-9b7c-5cadb1bb20eb

[6/22/2026 1:23:42 AM.949] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/CalloutInterface/canvas.xml

[6/22/2026 1:23:42 AM.950] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles

[6/22/2026 1:23:42 AM.965] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3840, Height=2160} scale: {Width=2, Height=2} bounds: {X=0,Y=0,Width=3840,Height=2160}

[6/22/2026 1:23:43 AM.103] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes

[6/22/2026 1:23:43 AM.103] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries

[6/22/2026 1:23:43 AM.103] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries

[6/22/2026 1:23:43 AM.103] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries

[6/22/2026 1:23:43 AM.104] LSPD First Response: CalloutInterface: [INFO] starting callout handler...

[6/22/2026 1:23:43 AM.104] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)

[6/22/2026 1:23:43 AM.115] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 24 callouts (Optimized for CalloutInterface)

[6/22/2026 1:23:43 AM.115] LSPD First Response: CalloutInterface: [INFO] ... AmbientAICallouts: found 4 callouts

[6/22/2026 1:23:43 AM.115] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)

[6/22/2026 1:23:43 AM.115] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 36 callouts

[6/22/2026 1:23:43 AM.115] LSPD First Response: CalloutInterface: [INFO] ... found a total of 68 callout(s), of which 28 are silently spawnable

[6/22/2026 1:23:43 AM.122] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default

[6/22/2026 1:23:43 AM.124] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized

[6/22/2026 1:23:43 AM.124] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized

[6/22/2026 1:23:43 AM.124] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized

[6/22/2026 1:23:43 AM.124] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized

[6/22/2026 1:23:43 AM.198] LSPD First Response: [TRACE] Thread Ambient #1 initialized

[6/22/2026 1:23:43 AM.204] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized

[6/22/2026 1:23:43 AM.206] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized

[6/22/2026 1:23:43 AM.933] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Current installed version of AAIC on this pc: V0.9.9.2

[6/22/2026 1:23:43 AM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Newest public version of AAIC on LSPDFR.com: V0.9.9.2

[6/22/2026 1:23:43 AM.936] LSPD First Response: [TRACE] Has taken study survey: False

[6/22/2026 1:23:43 AM.937] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized

[6/22/2026 1:23:43 AM.941] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized

[6/22/2026 1:23:43 AM.942] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized

[6/22/2026 1:23:43 AM.946] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized

[6/22/2026 1:23:43 AM.946] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized

[6/22/2026 1:23:43 AM.947] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized

[6/22/2026 1:23:43 AM.948] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized

[6/22/2026 1:23:43 AM.948] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized

[6/22/2026 1:23:43 AM.949] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized

[6/22/2026 1:23:43 AM.952] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------

[6/22/2026 1:23:43 AM.952] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization

[6/22/2026 1:23:43 AM.952] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Loading GrammarPolice Integration

[6/22/2026 1:23:43 AM.954] LSPD First Response: Currently SupportedVersion: 1.4.1.3 - 1.7.2.0 - Installed Version: 1.8.3.1

[6/22/2026 1:23:43 AM.954] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False

[6/22/2026 1:23:43 AM.954] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Loading HeliAssistance Integration

[6/22/2026 1:23:43 AM.954] LSPD First Response: Currently SupportedVersion: 2.2.0.0 - Installed Version: Not Installed

[6/22/2026 1:23:43 AM.954] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False

[6/22/2026 1:23:43 AM.959] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini file

[6/22/2026 1:23:43 AM.959] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully

[6/22/2026 1:23:43 AM.959] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings

[6/22/2026 1:23:43 AM.961] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: PlayerCallsign = 1-L-18

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientResponse = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: StandingAmbientAI = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Menu key = F8

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Menu modifier key = LControlKey

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Menu button = None

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Menu modifier button = None

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 150

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 250

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 30

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Using UltimateBackup units = True

[6/22/2026 1:23:43 AM.964] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading

[6/22/2026 1:23:43 AM.964] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit

[6/22/2026 1:23:43 AM.964] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance

[6/22/2026 1:23:43 AM.965] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown

[6/22/2026 1:23:43 AM.965] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire

[6/22/2026 1:23:43 AM.965] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started

[6/22/2026 1:23:44 AM.201] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 7

[6/22/2026 1:23:44 AM.201] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ArrestWarrant, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ArrestWarrant

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.2, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA

[6/22/2026 1:23:44 AM.207] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.211] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant

[6/22/2026 1:23:44 AM.211] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.1, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.211] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall

[6/22/2026 1:23:44 AM.211] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null

[6/22/2026 1:23:44 AM.212] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired

[6/22/2026 1:23:44 AM.212] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 7

[6/22/2026 1:23:44 AM.212] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended

[6/22/2026 1:23:44 AM.222] LSPD First Response: [AmbientAICallouts] INFO: RNUI Menu has been loaded

[6/22/2026 1:23:44 AM.222] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded

[6/22/2026 1:23:44 AM.222] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized

[6/22/2026 1:23:44 AM.223] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse

[6/22/2026 1:23:44 AM.224] LSPD First Response: [AmbientAICallouts] [StandingAmbientAI] INFO: loading StandingAmbientAI

[6/22/2026 1:23:44 AM.225] LSPD First Response: [AmbientAICallouts] INFO: StandingAmbientAI has been loaded

[6/22/2026 1:23:44 AM.225] LSPD First Response: [AmbientAICallouts] INFO: Loading RejectedCalloutAI

[6/22/2026 1:23:44 AM.225] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded

[6/22/2026 1:23:44 AM.225] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------

[6/22/2026 1:23:44 AM.226] LSPD First Response: [AmbientAICallouts] INFO: Loading AmbientAICallouts Completed

[6/22/2026 1:23:44 AM.245] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized

[6/22/2026 1:23:44 AM.247] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started

[6/22/2026 1:23:44 AM.247] LSPD First Response: [AmbientAICallouts] [AmbientResponse] DEBUG: next AiCallout time delay: 245 seconds

[6/22/2026 1:23:44 AM.247] LSPD First Response: [AmbientAICallouts] [StandingAmbientAI] INFO: StandingAmbientAI Manager: Fiber Started

[6/22/2026 1:23:44 AM.247] LSPD First Response: [AmbientAICallouts] [StandingAmbientAI] DEBUG: next StandingUnit time delay: 232 seconds

[6/22/2026 1:23:44 AM.814] LSPD First Response: [TRACE] Preloading POLCOQUETTE4

[6/22/2026 1:23:44 AM.814] LSPD First Response: [TRACE] Created polcoquette4 at X:-559.7783 Y:-147.1107 Z:38.65532

[6/22/2026 1:23:44 AM.814] LSPD First Response: [TRACE] Forced DLC Livery: 0

[6/22/2026 1:23:44 AM.814] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLCOQUETTE4 at Rockford Hills Police Station

[6/22/2026 1:23:44 AM.895] LSPD First Response: [686 Callouts] Received Version: 2.1.2.0

[6/22/2026 1:23:44 AM.895] LSPD First Response: [686 Callouts] User is on the latest build.

[6/22/2026 1:23:44 AM.908] LSPD First Response: [TRACE] Preloading POLDOMINATOR10

[6/22/2026 1:23:44 AM.908] LSPD First Response: [TRACE] Created poldominator10 at X:-551.0397 Y:-144.0132 Z:38.65663

[6/22/2026 1:23:44 AM.908] LSPD First Response: [TRACE] Forced DLC Livery: 0

[6/22/2026 1:23:44 AM.908] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLDOMINATOR10 at Rockford Hills Police Station

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Preloading POLDOMINATOR10

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Created poldominator10 at X:-557.7739 Y:-161.9565 Z:38.62593

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Forced DLC Livery: 0

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLDOMINATOR10 at Rockford Hills Police Station

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Preloading POLCOQUETTE4

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Created polcoquette4 at X:-574.256 Y:-168.7862 Z:38.49216

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] Forced DLC Livery: 0

[6/22/2026 1:23:44 AM.909] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLCOQUETTE4 at Rockford Hills Police Station

[6/22/2026 1:23:44 AM.991] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

[6/22/2026 1:23:44 AM.992] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()

[6/22/2026 1:23:45 AM.010] LSPD First Response: [TRACE] Cached 1522 decorators for index 4

[6/22/2026 1:23:45 AM.027] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop

[6/22/2026 1:23:45 AM.072] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)

[6/22/2026 1:23:45 AM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[6/22/2026 1:23:45 AM.075] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()

[6/22/2026 1:23:45 AM.077] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop

[6/22/2026 1:23:45 AM.077] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop

[6/22/2026 1:23:45 AM.077] LSPD First Response: [TRACE] Marshall Hartley (MP_M_FREEMODE_01) was set as a cop

[6/22/2026 1:23:45 AM.077] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)

[6/22/2026 1:23:45 AM.077] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[6/22/2026 1:23:45 AM.078] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()

[6/22/2026 1:23:45 AM.078] LSPD First Response: [TRACE] Ernestor Devera (MP_M_FREEMODE_01) was set as a cop

[6/22/2026 1:23:45 AM.078] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)

[6/22/2026 1:23:45 AM.092] LSPD First Response: [TRACE] Thread Marker #6 initialized

[6/22/2026 1:23:45 AM.130] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska

[6/22/2026 1:23:45 AM.130] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska

[6/22/2026 1:23:45 AM.130] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop

[6/22/2026 1:23:45 AM.130] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] starting police unit handler

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD

[6/22/2026 1:23:45 AM.131] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD

[6/22/2026 1:23:45 AM.283] LSPD First Response: CompuLite Localization Code Page: 1252

[6/22/2026 1:23:45 AM.283] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)

[6/22/2026 1:23:45 AM.286] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).

[6/22/2026 1:23:45 AM.286] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.5.0.5).

[6/22/2026 1:23:45 AM.286] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.3.0).

[6/22/2026 1:23:45 AM.286] LSPD First Response: GrammarPolice: [GrammarPolice] starting...

[6/22/2026 1:23:45 AM.286] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated : True

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] PolicingRedefined : False

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed : True

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup : True

[6/22/2026 1:23:45 AM.288] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------

[6/22/2026 1:23:45 AM.290] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...

[6/22/2026 1:23:45 AM.292] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...

[6/22/2026 1:23:45 AM.309] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...

[6/22/2026 1:23:45 AM.309] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] RadioUseLSPDFRAnim = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PushSoundDelay = 100

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ActionDelay = 1400

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAir = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAnimal = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCode2 = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCode3 = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCoroner = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleEMS = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFelonyStop = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFemale = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFire = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleGroup = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleK9 = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleOfficerDown = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePanic = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePedCheck = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePlateCheck = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePursuit = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleSpikeStrips = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleSWAT = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTow = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTransport = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTrafficStop = 2

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice/audio

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice/textures

[6/22/2026 1:23:45 AM.310] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================

[6/22/2026 1:23:45 AM.311] LSPD First Response: GrammarPolice: [Callsign] Setting callsign to 1-LINCOLN-18 using IPT.Common.Handlers.PlayerHandler

[6/22/2026 1:23:45 AM.314] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: air

[6/22/2026 1:23:45 AM.315] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: animal

[6/22/2026 1:23:45 AM.316] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: available

[6/22/2026 1:23:45 AM.317] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: busy

[6/22/2026 1:23:45 AM.318] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: cancel_checks

[6/22/2026 1:23:45 AM.319] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code2

[6/22/2026 1:23:45 AM.319] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code2state

[6/22/2026 1:23:45 AM.320] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code3

[6/22/2026 1:23:45 AM.321] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code3state

[6/22/2026 1:23:45 AM.322] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code4

[6/22/2026 1:23:45 AM.323] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: coroner

[6/22/2026 1:23:45 AM.324] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: ems

[6/22/2026 1:23:45 AM.324] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: felonystopbackup

[6/22/2026 1:23:45 AM.326] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: female

[6/22/2026 1:23:45 AM.327] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: fight

[6/22/2026 1:23:45 AM.328] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: fire

[6/22/2026 1:23:45 AM.331] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: frame

[6/22/2026 1:23:45 AM.333] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: highlight

[6/22/2026 1:23:45 AM.334] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: insurance

[6/22/2026 1:23:45 AM.334] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: investigating

[6/22/2026 1:23:45 AM.335] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: k9

[6/22/2026 1:23:45 AM.336] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: mealbreak

[6/22/2026 1:23:45 AM.337] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: no

[6/22/2026 1:23:45 AM.338] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: noose

[6/22/2026 1:23:45 AM.339] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: normal

[6/22/2026 1:23:45 AM.340] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: onpatrol

[6/22/2026 1:23:45 AM.340] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: outofservice

[6/22/2026 1:23:45 AM.341] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pedcheck

[6/22/2026 1:23:45 AM.342] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: person_deceased

[6/22/2026 1:23:45 AM.343] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: person_injured

[6/22/2026 1:23:45 AM.344] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pit

[6/22/2026 1:23:45 AM.344] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: platecheck

[6/22/2026 1:23:45 AM.346] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pursuit

[6/22/2026 1:23:45 AM.347] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: radiocheck

[6/22/2026 1:23:45 AM.348] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: roadblock

[6/22/2026 1:23:45 AM.349] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: scene

[6/22/2026 1:23:45 AM.350] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: spikestrips

[6/22/2026 1:23:45 AM.350] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: station

[6/22/2026 1:23:45 AM.351] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: suspect_custody

[6/22/2026 1:23:45 AM.352] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: suspect_lost

[6/22/2026 1:23:45 AM.352] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: swat

[6/22/2026 1:23:45 AM.354] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: ticketnumber

[6/22/2026 1:23:45 AM.355] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: tow

[6/22/2026 1:23:45 AM.356] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic

[6/22/2026 1:23:45 AM.357] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: trafficstopbackup

[6/22/2026 1:23:45 AM.358] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_clear

[6/22/2026 1:23:45 AM.359] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_slow

[6/22/2026 1:23:45 AM.360] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_stop

[6/22/2026 1:23:45 AM.360] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: transport

[6/22/2026 1:23:45 AM.361] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: vehicle

[6/22/2026 1:23:45 AM.362] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: visual

[6/22/2026 1:23:45 AM.363] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: yes

[6/22/2026 1:23:45 AM.363] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 radio textures

[6/22/2026 1:23:45 AM.364] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...

[6/22/2026 1:23:45 AM.364] LSPD First Response: GrammarPolice: [AnimationHandler] DashRadio does not exist or is invalid, will attempt to create it

[6/22/2026 1:23:45 AM.387] LSPD First Response: [DEBUG] Common Data Framework: IniReflector: Reflecting 'Settings'.

[6/22/2026 1:23:45 AM.387] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Reading 0 properties.

[6/22/2026 1:23:45 AM.387] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Reading 18 fields.

[6/22/2026 1:23:45 AM.390] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleStolenChance = 8

[6/22/2026 1:23:45 AM.390] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegValidChance = 80

[6/22/2026 1:23:45 AM.390] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegExpiredChance = 10

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleRegRevokedChance = 5

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleUnregisteredChance = 5

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsValidChance = 80

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsExpiredChance = 10

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleInsRevokedChance = 5

[6/22/2026 1:23:45 AM.391] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleUninsuredChance = 5

[6/22/2026 1:23:45 AM.393] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleVinValidChance = 90

[6/22/2026 1:23:45 AM.393] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleVinScratchedChance = 10

[6/22/2026 1:23:45 AM.393] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerDriver = 70

[6/22/2026 1:23:45 AM.393] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerPassenger = 15

[6/22/2026 1:23:45 AM.394] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerFamily = 10

[6/22/2026 1:23:45 AM.394] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Vehicle] VehicleOwnerRandom = 5

[6/22/2026 1:23:45 AM.394] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Ped] PedProbationChance = 25

[6/22/2026 1:23:45 AM.394] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Ped] PedParoleChance = 30

[6/22/2026 1:23:45 AM.395] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': [Postals] PostalsSet = Default

[6/22/2026 1:23:45 AM.395] LSPD First Response: [DEBUG] Common Data Framework: IniReflector 'Settings': Finished.

[6/22/2026 1:23:45 AM.408] LSPD First Response: [DEBUG] Common Data Framework: Loaded 3 set(s) of postal codes.

[6/22/2026 1:23:45 AM.408] LSPD First Response: [DEBUG] Common Data Framework: ... ocrp containing 865 entries.

[6/22/2026 1:23:45 AM.408] LSPD First Response: [DEBUG] Common Data Framework: ... priest0802 containing 459 entries.

[6/22/2026 1:23:45 AM.408] LSPD First Response: [DEBUG] Common Data Framework: ... virus_city containing 1687 entries.

[6/22/2026 1:23:45 AM.408] LSPD First Response: [DEBUG] Common Data Framework: Loaded Systems of V1.0.0.

[6/22/2026 1:23:45 AM.457] LSPD First Response: GrammarPolice: [AnimationHandler] HandRadio does not exist or is invalid, will attempt to create it

[6/22/2026 1:23:45 AM.491] LSPD First Response: GrammarPolice: [AnimationHandler] objects successfully created

[6/22/2026 1:23:45 AM.493] LSPD First Response: GrammarPolice: [DispatchHandler] starting...

[6/22/2026 1:23:45 AM.494] LSPD First Response: GrammarPolice: [ActionHandler] initializing...

[6/22/2026 1:23:45 AM.494] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC

[6/22/2026 1:23:45 AM.510] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: accept | accept.xml | GrammarPolice.Actions.Callout.Accept

[6/22/2026 1:23:45 AM.511] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: advise | advise.xml | GrammarPolice.Actions.Status.Advise

[6/22/2026 1:23:45 AM.511] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: air | air.xml | GrammarPolice.Actions.Backup.Air

[6/22/2026 1:23:45 AM.512] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: animal | animal.xml | GrammarPolice.Actions.Backup.Animal

[6/22/2026 1:23:45 AM.512] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: available | available.xml | GrammarPolice.Actions.Status.Available

[6/22/2026 1:23:45 AM.512] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: busy | busy.xml | GrammarPolice.Actions.Status.Busy

[6/22/2026 1:23:45 AM.514] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: cancel_backup | cancel_backup.xml | GrammarPolice.Actions.Backup.CancelBackup

[6/22/2026 1:23:45 AM.514] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: cancel_checks | cancel_checks.xml | GrammarPolice.Actions.Interactions.Cancel_Checks

[6/22/2026 1:23:45 AM.514] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: clear | clear.xml | GrammarPolice.Actions.Status.Code4

[6/22/2026 1:23:45 AM.515] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code2 | code2.xml | GrammarPolice.Actions.Backup.Code2

[6/22/2026 1:23:45 AM.515] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code2state | code2state.xml | GrammarPolice.Actions.Backup.Code2State

[6/22/2026 1:23:45 AM.516] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code3 | code3.xml | GrammarPolice.Actions.Backup.Code3

[6/22/2026 1:23:45 AM.516] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code3state | code3state.xml | GrammarPolice.Actions.Backup.Code3State

[6/22/2026 1:23:45 AM.516] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code4 | code4.xml | GrammarPolice.Actions.Status.Code4

[6/22/2026 1:23:45 AM.517] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: copy | copy.xml | GrammarPolice.Actions.Interactions.Copy

[6/22/2026 1:23:45 AM.517] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: coroner | coroner.xml | GrammarPolice.Actions.Backup.Coroner

[6/22/2026 1:23:45 AM.518] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: ems | ems.xml | GrammarPolice.Actions.Backup.EMS

[6/22/2026 1:23:45 AM.518] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: felonystopbackup | felonystopbackup.xml | GrammarPolice.Actions.Backup.FelonyStopBackup

[6/22/2026 1:23:45 AM.519] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: female | female.xml | GrammarPolice.Actions.Backup.Female

[6/22/2026 1:23:45 AM.519] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: fight | fight.xml | GrammarPolice.Actions.Advisory.Fight

[6/22/2026 1:23:45 AM.520] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: fire | fire.xml | GrammarPolice.Actions.Backup.Fire

[6/22/2026 1:23:45 AM.520] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: insurance | insurance.xml | GrammarPolice.Actions.Backup.Insurance

[6/22/2026 1:23:45 AM.520] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: investigating | investigating.xml | GrammarPolice.Actions.Status.Investigating

[6/22/2026 1:23:45 AM.521] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: k9 | k9.xml | GrammarPolice.Actions.Backup.K9

[6/22/2026 1:23:45 AM.521] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: mealbreak | mealbreak.xml | GrammarPolice.Actions.Status.MealBreak

[6/22/2026 1:23:45 AM.522] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: no | no.xml | GrammarPolice.Actions.Interactions.No

[6/22/2026 1:23:45 AM.522] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: noose | noose.xml | GrammarPolice.Actions.Backup.Noose

[6/22/2026 1:23:45 AM.522] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: normal | normal.xml | GrammarPolice.Actions.Interactions.Normal

[6/22/2026 1:23:45 AM.523] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_1 | occupied_1.xml | GrammarPolice.Actions.Status.TrafficStop

[6/22/2026 1:23:45 AM.524] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_2 | occupied_2.xml | GrammarPolice.Actions.Status.TrafficStop

[6/22/2026 1:23:45 AM.524] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_3 | occupied_3.xml | GrammarPolice.Actions.Status.TrafficStop

[6/22/2026 1:23:45 AM.524] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: officerdown | officerdown.xml | GrammarPolice.Actions.Backup.OfficerDown

[6/22/2026 1:23:45 AM.525] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: onpatrol | onpatrol.xml | GrammarPolice.Actions.Status.OnPatrol

[6/22/2026 1:23:45 AM.525] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: outofservice | outofservice.xml | GrammarPolice.Actions.Status.OutOfService

[6/22/2026 1:23:45 AM.525] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: panic | panic.xml | GrammarPolice.Actions.Backup.Panic

[6/22/2026 1:23:45 AM.526] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pedcheck | pedcheck.xml | GrammarPolice.Actions.Computer.Pedcheck

[6/22/2026 1:23:45 AM.526] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: person_deceased | person_deceased.xml | GrammarPolice.Actions.Advisory.PersonDeceased

[6/22/2026 1:23:45 AM.527] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: person_injured | person_injured.xml | GrammarPolice.Actions.Advisory.PersonInjured

[6/22/2026 1:23:45 AM.527] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pit | pit.xml | GrammarPolice.Actions.Backup.Pit

[6/22/2026 1:23:45 AM.528] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: platecheck | platecheck.xml | GrammarPolice.Actions.Computer.Platecheck

[6/22/2026 1:23:45 AM.528] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: preface | preface.xml | GrammarPolice.Actions.Status.Preface

[6/22/2026 1:23:45 AM.528] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: priority_tone | priority_tone.xml | GrammarPolice.Actions.Advisory.PriorityTone

[6/22/2026 1:23:45 AM.529] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pursuit | pursuit.xml | GrammarPolice.Actions.Status.InPursuit

[6/22/2026 1:23:45 AM.529] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: radiocheck | radiocheck.xml | GrammarPolice.Actions.Status.RadioCheck

[6/22/2026 1:23:45 AM.530] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: roadblock | roadblock.xml | GrammarPolice.Actions.Backup.Roadblock

[6/22/2026 1:23:45 AM.530] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: scene | scene.xml | GrammarPolice.Actions.Status.Scene

[6/22/2026 1:23:45 AM.530] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: spikestrips | spikestrips.xml | GrammarPolice.Actions.Backup.Spikestrips

[6/22/2026 1:23:45 AM.531] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: startpatrol | startpatrol.xml | GrammarPolice.Actions.Status.StartPatrol

[6/22/2026 1:23:45 AM.531] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: station | station.xml | GrammarPolice.Actions.Status.ReturnToStation

[6/22/2026 1:23:45 AM.531] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: suspect_custody | suspect_custody.xml | GrammarPolice.Actions.Advisory.SuspectCustody

[6/22/2026 1:23:45 AM.532] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: suspect_lost | suspect_lost.xml | GrammarPolice.Actions.Advisory.SuspectLost

[6/22/2026 1:23:45 AM.533] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: swat | swat.xml | GrammarPolice.Actions.Backup.Swat

[6/22/2026 1:23:45 AM.533] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: taser | taser.xml | GrammarPolice.Actions.Interactions.Taser

[6/22/2026 1:23:45 AM.534] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: ticketnumber | ticketnumber.xml | GrammarPolice.Actions.Interactions.TicketNumber

[6/22/2026 1:23:45 AM.534] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: tow | tow.xml | GrammarPolice.Actions.Backup.Tow

[6/22/2026 1:23:45 AM.534] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic | traffic.xml | GrammarPolice.Actions.Status.TrafficStop

[6/22/2026 1:23:45 AM.535] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: trafficstopbackup | trafficstopbackup.xml | GrammarPolice.Actions.Backup.TrafficStopBackup

[6/22/2026 1:23:45 AM.535] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control | traffic_control.xml | GrammarPolice.Actions.Traffic.Control

[6/22/2026 1:23:45 AM.535] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_clear | traffic_control_clear.xml | GrammarPolice.Actions.Traffic.Clear

[6/22/2026 1:23:45 AM.536] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_slow | traffic_control_slow.xml | GrammarPolice.Actions.Traffic.Slow

[6/22/2026 1:23:45 AM.537] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_stop | traffic_control_stop.xml | GrammarPolice.Actions.Traffic.Stop

[6/22/2026 1:23:45 AM.537] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: transport | transport.xml | GrammarPolice.Actions.Backup.Transport

[6/22/2026 1:23:45 AM.538] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: vehicle | vehicle.xml | GrammarPolice.Actions.Backup.Vehicle

[6/22/2026 1:23:45 AM.538] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: visual | visual.xml | GrammarPolice.Actions.Advisory.Visual

[6/22/2026 1:23:45 AM.538] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: yes | yes.xml | GrammarPolice.Actions.Interactions.Yes

[6/22/2026 1:23:45 AM.548] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: AAIC_Response | AAIC_Response.xml | AmbientAICallouts.API.Functions.AAIC_Response

[6/22/2026 1:23:45 AM.552] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept

[6/22/2026 1:23:45 AM.552] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise

[6/22/2026 1:23:45 AM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory

[6/22/2026 1:23:45 AM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_backup

[6/22/2026 1:23:45 AM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks

[6/22/2026 1:23:45 AM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear

[6/22/2026 1:23:45 AM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy

[6/22/2026 1:23:45 AM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=no

[6/22/2026 1:23:45 AM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal

[6/22/2026 1:23:45 AM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied

[6/22/2026 1:23:45 AM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=request

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=status

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser

[6/22/2026 1:23:45 AM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear

[6/22/2026 1:23:45 AM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow

[6/22/2026 1:23:45 AM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop

[6/22/2026 1:23:45 AM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes

[6/22/2026 1:23:45 AM.557] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping

[6/22/2026 1:23:45 AM.557] LSPD First Response: GrammarPolice: [ActionHandler] loaded 21 commands and 66 actions

[6/22/2026 1:23:45 AM.558] LSPD First Response: GrammarPolice: [SpeechHandler] starting...

[6/22/2026 1:23:45 AM.560] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...

[6/22/2026 1:23:45 AM.560] LSPD First Response: GrammarPolice: [GrammarHandler] building grammars

[6/22/2026 1:23:45 AM.566] LSPD First Response: GrammarPolice: [GrammarHandler] creating prefaceActionBuilder

[6/22/2026 1:23:45 AM.610] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine

[6/22/2026 1:23:45 AM.610] LSPD First Response: GrammarPolice: [GrammarHandler] Installed Microsoft.Speech languages:

[6/22/2026 1:23:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] en-US

[6/22/2026 1:23:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler]

[6/22/2026 1:23:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] attempting to instantiate engine using en-US

[6/22/2026 1:23:45 AM.669] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar

[6/22/2026 1:23:45 AM.683] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device

[6/22/2026 1:23:45 AM.687] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful

[6/22/2026 1:23:45 AM.688] LSPD First Response: GrammarPolice: [GrammarHandler] starting speech engine worker

[6/22/2026 1:23:45 AM.691] LSPD First Response: GrammarPolice: [PlayerHandler] starting...

[6/22/2026 1:23:45 AM.693] LSPD First Response: GrammarPolice: [ControlHandler] starting...

[6/22/2026 1:23:45 AM.695] LSPD First Response: GrammarPolice: [RadioHandler] starting...

[6/22/2026 1:23:45 AM.697] LSPD First Response: GrammarPolice: [Radio] loaded 0 radio button page(s) from D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice/interface/custom.xml

[6/22/2026 1:23:45 AM.698] LSPD First Response: GrammarPolice: [Radio] loaded 7 radio button page(s) from D:\Program Files\Rockstar Games\Grand Theft Auto V Legacy/plugins/LSPDFR/GrammarPolice/interface/en-GENERIC.xml

[6/22/2026 1:23:45 AM.698] LSPD First Response: GrammarPolice: [Radio] radio loaded 7 page(s)

[6/22/2026 1:23:45 AM.699] LSPD First Response: GrammarPolice: [UIHandler] starting...

[6/22/2026 1:23:45 AM.701] LSPD First Response: GrammarPolice: [InterfaceMenuUI] user does not have a custom XML file

[6/22/2026 1:23:45 AM.721] LSPD First Response: GrammarPolice: [UIHandler] starting...

[6/22/2026 1:23:45 AM.770] LSPD First Response: StopThePed Localization Code Page: 1252

[6/22/2026 1:23:45 AM.770] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)

[6/22/2026 1:23:45 AM.796] LSPD First Response: [NORMAL] RiskierTrafficStops: Waiting for CDF to be ready...

[6/22/2026 1:23:45 AM.796] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI file...

[6/22/2026 1:23:45 AM.798] LSPD First Response: [DEBUG] IniReflector: Reflecting 'Config'.

[6/22/2026 1:23:45 AM.798] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 0 properties.

[6/22/2026 1:23:45 AM.798] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 21 fields.

[6/22/2026 1:23:45 AM.800] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] Chance = 15

[6/22/2026 1:23:45 AM.801] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] GetBackInKey = Y

[6/22/2026 1:23:45 AM.801] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] ChanceSetting = ESuspectBased

[6/22/2026 1:23:45 AM.801] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutAndShootEnabled = True

[6/22/2026 1:23:45 AM.801] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] RamEnabled = True

[6/22/2026 1:23:45 AM.802] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] FleeEnabled = True

[6/22/2026 1:23:45 AM.802] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] YellEnabled = True

[6/22/2026 1:23:45 AM.802] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] ShootAndFleeEnabled = True

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutRoEnabled = True

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] LicenseExpiredOrUnlicensedWeight = 5

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] LicenseSuspendedWeight = 10

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] TimesStoppedWeight = 1

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] WantedViolentWeight = 25

[6/22/2026 1:23:45 AM.803] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] WantedNeutralWeight = 10

[6/22/2026 1:23:45 AM.804] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] BoloWeightPerCount = 5

[6/22/2026 1:23:45 AM.804] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] VehicleStolenWeight = 25

[6/22/2026 1:23:45 AM.804] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidInsuranceWeight = 5

[6/22/2026 1:23:45 AM.804] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationSafeWeight = 5

[6/22/2026 1:23:45 AM.805] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationNeutralWeight = 5

[6/22/2026 1:23:45 AM.805] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] InvalidRegistrationViolentWeight = 10

[6/22/2026 1:23:45 AM.805] LSPD First Response: [DEBUG] IniReflector 'Config': [Chancing_Weights] VinScratchedWeight = 20

[6/22/2026 1:23:45 AM.805] LSPD First Response: [DEBUG] IniReflector 'Config': Finished.

[6/22/2026 1:23:45 AM.806] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutRo

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----

[6/22/2026 1:23:45 AM.808] LSPD First Response: [NORMAL] RiskierTrafficStops: Deserializing and reading JSON...

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuTitle: RTS Config

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItem: Chance

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: ChanceSettingMenuItem: Chance Setting

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItem: Get Out And Shoot

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItem: Yell

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItem: Ram Into You

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItem: Flee

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItem: Shoot And Flee

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItem: Save To INI

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuDesc: Configure Riskier Traffic Stops

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItemDescription: Chance that an event happens

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: ChanceSettingMenuItemDescription: Determines how the chance value is calculated. See INI for more info.

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItemDescription: Enable or disable this outcome

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItemDescription: Enable or disable this outcome

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItemDescription: Enable or disable this outcome

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItemDescription: Enable or disable this outcome

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItemDescription: Enable or disable this outcome

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItemDescription: Saves the current values to the INI file and reloads the INI

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: YellingNotiText: to have the suspect get back in their vehicle

[6/22/2026 1:23:45 AM.930] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu...

[6/22/2026 1:23:45 AM.934] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...

[6/22/2026 1:23:45 AM.934] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu

[6/22/2026 1:23:45 AM.935] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu Values to their respective INI Values...

[6/22/2026 1:23:45 AM.937] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values

[6/22/2026 1:23:45 AM.937] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...

[6/22/2026 1:23:45 AM.937] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...

[6/22/2026 1:23:45 AM.937] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...

[6/22/2026 1:23:45 AM.941] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver

[6/22/2026 1:23:45 AM.941] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped

[6/22/2026 1:23:45 AM.942] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted

[6/22/2026 1:23:45 AM.942] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded

[6/22/2026 1:23:45 AM.942] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully.

[6/22/2026 1:23:45 AM.961] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess

[6/22/2026 1:23:46 AM.044] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully!

[6/22/2026 1:23:46 AM.044] SuperCallouts: ======================================================

[6/22/2026 1:23:46 AM.044] SuperCallouts: Dependencies Found:

[6/22/2026 1:23:46 AM.044] SuperCallouts: PyroCommon, Version: 2.0.1.0

[6/22/2026 1:23:46 AM.044] SuperCallouts: Using PolicingRedefined: False

[6/22/2026 1:23:46 AM.044] SuperCallouts: Using Ultimate Backup: True

[6/22/2026 1:23:46 AM.045] SuperCallouts: Using StopThePed: True

[6/22/2026 1:23:46 AM.045] SuperCallouts: Using NPCI: False

[6/22/2026 1:23:46 AM.045] SuperCallouts: ======================================================

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.VehicleFire

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Fight

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang

[6/22/2026 1:23:46 AM.045] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf

[6/22/2026 1:23:46 AM.082] LSPD First Response:

[6/22/2026 1:23:46 AM.082] LSPD First Response: ==============================

[6/22/2026 1:23:46 AM.082] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

[6/22/2026 1:23:46 AM.082] LSPD First Response: ------------------------------

[6/22/2026 1:23:46 AM.082] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".

[6/22/2026 1:23:46 AM.082] LSPD First Response: ------------------------------

[6/22/2026 1:23:46 AM.082] LSPD First Response: Exception type: System.FormatException

[6/22/2026 1:23:46 AM.082] LSPD First Response: Exception message: Input string was not in a correct format.

[6/22/2026 1:23:46 AM.082] LSPD First Response: ------------------------------

[6/22/2026 1:23:46 AM.082] LSPD First Response: Inner exceptions:

[6/22/2026 1:23:46 AM.082] LSPD First Response: ------------------------------

[6/22/2026 1:23:46 AM.082] LSPD First Response: Stack trace:

[6/22/2026 1:23:46 AM.082] LSPD First Response: at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)

[6/22/2026 1:23:46 AM.082] at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)

[6/22/2026 1:23:46 AM.082] at ‪‬‍‌‍‭‪‪‭‫‍‭‏‎‍‫‫‍‎‏‪‎‭‪‬‭‫‬‍‮.‫‭‌‏‫‌‎‮‫‭‍‭‭‬‫‌‬‌‏‮‬‮(XmlNode )

[6/22/2026 1:23:46 AM.082] at ‪‬‍‌‍‭‪‪‭‫‍‭‏‎‍‫‫‍‎‏‪‎‭‪‬‭‫‬‍‮.‭‪‮‭‏‬‪‫‬‏‫‌‭‫‍‎‪‬‫‫‪‍‍‎‏‪‏‬‮(String )

[6/22/2026 1:23:46 AM.082] at ‪‬‍‌‍‭‪‪‭‫‍‭‏‎‍‫‫‍‎‏‪‎‭‪‬‭‫‬‍‮.‏‌‭‏‏‮‮‎‫‭‬‏‍‮‌‏‏‮‬‮‮()

[6/22/2026 1:23:46 AM.082] at ‪‬‍‌‍‭‪‪‭‫‍‭‏‎‍‫‫‍‎‏‪‎‭‪‬‭‫‬‍‮.‍‍‬‭‪‎‪‬‎‌‫‌‮‎‏‮‎‭‬‍‪‎‎‫‍‏‫‮()

[6/22/2026 1:23:46 AM.082] at ‫‏‮‪‫‪‮‮‎‍‎‍‪‭‏‎‎‭‭‪‮.‎‮‪‪‌‬‪‪‎‍‬‮‍‫‬‌‍‭‎‭‎‮(Boolean )

[6/22/2026 1:23:46 AM.082] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)

[6/22/2026 1:23:46 AM.082] at OglpPkMKzqttTPIgCqXXIyTjIiLn.PWUtVAAUYtuczEPxTTYWMCCfeqhk(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69

[6/22/2026 1:23:46 AM.082] at OglpPkMKzqttTPIgCqXXIyTjIiLn.AegQlubIjZYzoFisbARJbgyuRgBH(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371

[6/22/2026 1:23:46 AM.082] at OglpPkMKzqttTPIgCqXXIyTjIiLn.VNjpBNgzINdfjMBzdOWrHLvelvDK(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291

[6/22/2026 1:23:46 AM.082] at AqzirikWxaopJfBmIpOcHHcnrCZu.lUtJkmXuDKvmnNrBwponaxQjQzZH(mxTGGkIeSkRkMRwJSHbspydChfMGA , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 188

[6/22/2026 1:23:46 AM.082] at XzpfJaHMNdJRfuJLwfBnVlAGrjDrA.lUtJkmXuDKvmnNrBwponaxQjQzZH(mxTGGkIeSkRkMRwJSHbspydChfMGA , vrYbCyLhMDIqvKpVbxyrByavCqhV ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 456

[6/22/2026 1:23:46 AM.082] at XzpfJaHMNdJRfuJLwfBnVlAGrjDrA.wTqOpKnqexFnOabgkFKYHBGirbEFc(mxTGGkIeSkRkMRwJSHbspydChfMGA , vrYbCyLhMDIqvKpVbxyrByavCqhV ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 437

[6/22/2026 1:23:46 AM.082] at XzpfJaHMNdJRfuJLwfBnVlAGrjDrA.AusjTyoevkZXEMHiSJtPjUqvfTbC(mxTGGkIeSkRkMRwJSHbspydChfMGA , SwitchMode , SpawnPoint , vrYbCyLhMDIqvKpVbxyrByavCqhV ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 147

[6/22/2026 1:23:46 AM.082] at XzpfJaHMNdJRfuJLwfBnVlAGrjDrA.LZNBMqNVPejcyputlCcLpOPHcscb(mxTGGkIeSkRkMRwJSHbspydChfMGA , SwitchMode , SpawnPoint , vrYbCyLhMDIqvKpVbxyrByavCqhV ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 61

[6/22/2026 1:23:46 AM.082] at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.gDUgwhHZfkLJcNCEfKnXRZdcdMxA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 442

[6/22/2026 1:23:46 AM.082] at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.WrJAIZEyJOTjbsjENWSRcaFoMyXk(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 362

[6/22/2026 1:23:46 AM.082] at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.zHyGvtCwlPSaCsbFkHXsALxDgmeG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 174

[6/22/2026 1:23:46 AM.082] at Rage.GameFiber.Main()

[6/22/2026 1:23:46 AM.082] LSPD First Response: ==============================

[6/22/2026 1:23:46 AM.082] LSPD First Response:

[6/22/2026 1:23:46 AM.085] LSPD First Response: [FATAL] Forced termination

[6/22/2026 1:23:46 AM.086] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

[6/22/2026 1:23:47 AM.057] LSPD First Response: [INFO] LSPDFR has shut down

[6/22/2026 1:23:48 AM.213] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: Thread has been requested to Shutdown. ThreadAbortException -> Closing Fiber now...

[6/22/2026 1:23:48 AM.234] LSPD First Response: [AmbientAICallouts] [StandingAmbientAI] INFO: Thread has been requested to Shutdown. ThreadAbortException -> Closing Fiber now...

[6/22/2026 1:23:48 AM.488] LSPD First Response: [DEBUG] Common Data Framework: Clear: PedDataController.

[6/22/2026 1:23:48 AM.488] LSPD First Response: [DEBUG] Common Data Framework: Clear: VehicleDataController.

[6/22/2026 1:23:48 AM.488] LSPD First Response: [DEBUG] Common Data Framework: Unloaded Systems of V1.0.0.

[6/22/2026 1:23:48 AM.493] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events...

[6/22/2026 1:23:48 AM.493] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully.

here is my RPH log from when I jsut did it

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