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Texture loss on the freeway

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Hello, im dealing with so much bad texture loss only in one spot which is the spot next to the IAA building and pillbox on the Freeway. I have reinstalled the game 3 times and the same issue occurs, i have installed heap adjuster and resource adjuster and also packlifelimit adjuster. I also installed the latest game config and it still shows the same texture loss. I have uninstalled lspdfr and the textures are working but whenever i install lspdfr and go to that location it shows the textures missing or the lights posts are invisible and it just shows the yellow light in the air I have also change the preload to false.

please someone help!
ITS ONLY IN THIS AREA HERE

image.png

Solved by Gruntelicious

  • Replies 38
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  • error404vibes
    error404vibes

    You can try this if you haven’t tried it yet: V-Sync: Turn it off. It can cause delays in texture loading. Texture Quality: If it is set to "Very High," lower it to "High." Distance Scaling & Po

  • Gruntelicious
    Gruntelicious

    To me, this particular area was (along with the area around the upper entrance of the Pillbox Hill Medical Center when driving the Elgin Ave from south to north crossing the bridge to the townhall) an

  • fwevxf
    fwevxf

    This worked thank you so much man, i have been trying to figure this out for months, i downloaded the fwBoxStreamerVariable and it seemed to fix the texture loss in that whole area

Posted Images

You can try this if you haven’t tried it yet:

  • V-Sync: Turn it off. It can cause delays in texture loading.

  • Texture Quality: If it is set to "Very High," lower it to "High."

  • Distance Scaling & Population Variety: Reduce these sliders to 50%. These consume a lot of CPU power and memory in the downtown area.

If you feel that I’ve been helpful, a simple “thank you” is enough. 🙂
  • 3 months later...
  • Solution
On 2/16/2026 at 4:25 PM, fwevxf said:

Hello, im dealing with so much bad texture loss only in one spot which is the spot next to the IAA building and pillbox on the Freeway. I have reinstalled the game 3 times and the same issue occurs, i have installed heap adjuster and resource adjuster and also packlifelimit adjuster. I also installed the latest game config and it still shows the same texture loss. I have uninstalled lspdfr and the textures are working but whenever i install lspdfr and go to that location it shows the textures missing or the lights posts are invisible and it just shows the yellow light in the air I have also change the preload to false.

please someone help!
ITS ONLY IN THIS AREA HERE

image.png

To me, this particular area was (along with the area around the upper entrance of the Pillbox Hill Medical Center when driving the Elgin Ave from south to north crossing the bridge to the townhall) an always bugging Area while using most of the common graphic mods.

I don't know how my own experiences could be linked to yours, but it makes me thinking. Have you ever used any kind of Graphic Mods, Map/Vegitation-Mods or MLOs in this area? I don't think LSPDFR is THE cause of your symptons, but maybe it's the one drop of water that overflows the barrel.

Anyways: As someone with an old unperformaning 16GB RAM, 8GB GPU and an outdated 2019 CPU I did following things to completely eliminate any kind of Texture loss in combination with VisualV/Reshade while playing LSPDFR:

Those two .asi in combination with the disabled PreloadAllModels from LSPDFR.ini are the ONLY combination of actions I took that eliminated texture loss successfully while using a light graphic mod and LSPDFR.

Edited by Gruntelicious

  • Author
15 hours ago, Gruntelicious said:

To me, this particular area was (along with the area around the upper entrance of the Pillbox Hill Medical Center when driving the Elgin Ave from south to north crossing the bridge to the townhall) an always bugging Area while using most of the common graphic mods.

I don't know how my own experiences could be linked to yours, but it makes me thinking. Have you ever used any kind of Grapic Mods, Map/Vegitation-Mods or MLOs in this area? I don't think LSPDFR is THE cause of your symptons, but maybe it's the one drop of water that overflows the barrel.

Anyways: As someone with an old unperformaning 16GB RAM, 8GB GPU and an outdated 2019 CPU I did following things to completely eliminate any kind of Texture loss in combination with VisualV/Reshade while playing LSPDFR:

Those two .asi in combination with the disabled PreloadAllModels from LSPDFR.ini are the ONLY combination of actions I took that eliminate texture loss sucessfully while using a light graphic mod and LSPDFR.

This worked thank you so much man, i have been trying to figure this out for months, i downloaded the fwBoxStreamerVariable and it seemed to fix the texture loss in that whole area

This is a support topic.
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