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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crash with Ped model spawn

Featured Replies

RagePluginHook.log

 

Hi all, 

I'm experiencing a LSPDFR crash caused by CrimesManager trying to spawn a invalid ped model or at least that's what it's saying. Stacktrace is linked below. I am currently using a beta build of EUP. I tried removing it and didn't resolve anything. I have also redone my mods folder and it continues to happen. I can't wrap my head around this and hoping you guys have a solution. Thanks!

 

Spoiler

[12/31/2024 3:51:41 PM.285] LSPD First Response: ==============================
[12/31/2024 3:51:41 PM.285] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/31/2024 3:51:41 PM.285] LSPD First Response: ------------------------------
[12/31/2024 3:51:41 PM.285] LSPD First Response: Origin: Game fiber "CrimesManager".
[12/31/2024 3:51:41 PM.285] LSPD First Response: ------------------------------
[12/31/2024 3:51:41 PM.285] LSPD First Response: Exception type: System.InvalidOperationException
[12/31/2024 3:51:41 PM.285] LSPD First Response: Exception message: Cannot load invalid model with hash 0x685ff8d4.
[12/31/2024 3:51:41 PM.285] LSPD First Response: ------------------------------
[12/31/2024 3:51:41 PM.285] LSPD First Response: Inner exceptions:
[12/31/2024 3:51:41 PM.285] LSPD First Response: ------------------------------
[12/31/2024 3:51:41 PM.285] LSPD First Response: Stack trace:
[12/31/2024 3:51:41 PM.285] LSPD First Response: at Rage.Model.LoadAndWait()
[12/31/2024 3:51:41 PM.285] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[12/31/2024 3:51:41 PM.285] at LSPD_First_Response.Engine.Scripting.Entities.Persona.CreatePed(Persona persona, Vector3 position) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 504
[12/31/2024 3:51:41 PM.285] at BxAjYulJSsGGZXYeoAzKOBEWxaxV.LAfZSLyPKKaOGTIRXdFkfgnphgrS(Vector3 ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimePed.cs:line 186
[12/31/2024 3:51:41 PM.285] at ZqPAwvmpnDEfNJzKsnFvdPZSRczY.mtQDYEfyGjXvyHlvvWNnjhqPGzwP(Vector3 ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimeStageEncounterBase.cs:line 61
[12/31/2024 3:51:41 PM.285] at eVoGYJAmFiIWEpoOAxGocuMqxtJi.UNrJfIHigidGfgsxOZSyKxBURHCeA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimeStageEncounterInVehicle.cs:line 142
[12/31/2024 3:51:41 PM.285] at ZqPAwvmpnDEfNJzKsnFvdPZSRczY.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimeStageEncounterBase.cs:line 52
[12/31/2024 3:51:41 PM.286] at eVoGYJAmFiIWEpoOAxGocuMqxtJi.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimeStageEncounterInVehicle.cs:line 45
[12/31/2024 3:51:41 PM.286] at IxHeBQGwXzigPfczoomtBCJuRQDU.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\Crime.cs:line 242
[12/31/2024 3:51:41 PM.286] at SHsCnMivCujCOtHoGxnAGNPYWgUJA.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Detective\CrimesManager.cs:line 123
[12/31/2024 3:51:41 PM.286] at kcqSAlQJlJvBxAIRhjVSetAqwlkd.muVCGDFezZKkxKVpXTbYAvTikNZCb() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[12/31/2024 3:51:41 PM.286] at Rage.GameFiber.Main()
[12/31/2024 3:51:41 PM.286] LSPD First Response: ==============================

 

Solved by lolitsvictorXD

  • Author

Disabling the mods folder did end up working. Not sure why as I don't have the dlcpack that the model belongs to in there. Is there a way to disable the random car chase that can be triggered if you are close enough to "join" the pursuit whilst on patrol? The model you mentioned above is using it apart of the car chase and I was hoping to find a workaround for it. 

Edited by lolitsvictorXD

This is a support topic.
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