Jump to content
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

EUP


Recommended Posts

Hi guys. I just made custom Ultimate Backup outfits, but I was thinking if I can make custom outfits for those who patrol, who spawns randomly without asking for backup. For those for example, who are inside the police station. The spawn like this(picture), and I dont want them to spawn like this.

Could contain: clothing, footwear, screenshot, man, person, wall, pc game, standing, indoor

Link to comment
Share on other sites

Yeah, I have it, but I don't understand / I don't know how to make the outfits in there. I mean, I don't know what number I should write.

<!-- lowr -->
<Component id="4" drawable="35" texture="8"/>
Ok, it says this, but I don't know the number of the pant, I want to use. How can I figure that out?
Link to comment
Share on other sites

35 minutes ago, N.Ddave said:

Yeah, I have it, but I don't understand / I don't know how to make the outfits in there. I mean, I don't know what number I should write.

<!-- lowr -->
<Component id="4" drawable="35" texture="8"/>
Ok, it says this, but I don't know the number of the pant, I want to use. How can I figure that out?

I was using EUP menu to get clothes ID.

Link to comment
Share on other sites

3 minutes ago, N.Ddave said:

So, in EUP my top's ID is 213. In the comps, which one is the top? The upper body(uppr) or the accs?

All of it. Every component tag has commentary

<!-- berd -->
<Component id="1" drawable="101" texture="0"/>
<!-- uppr -->
<Component id="3" drawable="4" texture="0"/>
<!-- lowr -->
<Component id="4" drawable="35" texture="0"/>
<!-- hand -->
<Component id="5" drawable="52" texture="0"/>
<!-- feet -->
<Component id="6" drawable="51" texture="0"/>
<!-- teef -->
<Component id="7" drawable="8" texture="0"/>
<!-- accs -->
<Component id="8" drawable="56" texture="0"/>
<!-- task -->
<Component id="9" drawable="0" texture="0"/>
<!-- decl -->
<Component id="10" drawable="0" texture="0"/>
<!-- jbib -->
<Component id="11" drawable="200" texture="0"/>

Like <!-- berd --> for example.

That's my notes about combinations, but notes was made for Ultimate Backup and may not look like the ones in the EUPFR, unfortunatly I'm not able to tell you exectly what is where.

Spoiler

comp_shirtoverlay - Top
comp_shirt - Upper Skin
comp_decals - Decals
tex_decals - Texture of decals
comp_accessories - Under Coat
comp_pants - Pants
comp_shoes - Shoes
comp_eyes - Accesories
comp_hands - Parachute
comp_tasks - Armor
comp_beard - Mask

 

Link to comment
Share on other sites

  • 1 month later...
You should only reply here to ask for more information from N.Ddave or to answer the person's issue.

Reply to this thread only to offer help or assistance to N.Ddave.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...