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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Thread CopManager #1 initialized, and thats it

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log:

Spoiler

[19.12.2023 0:39:12.283] Started new log on 19.12.2023 0:39:12.283
[19.12.2023 0:39:12.290] ====================================================================================================
[19.12.2023 0:39:12.265] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[19.12.2023 0:39:12.294] Log verbosity: Trivial
[19.12.2023 0:39:12.356] Initializing input system
[19.12.2023 0:39:12.363] Initializing game console
[19.12.2023 0:39:12.522] Console key has been set to F4 (key code: 115)
[19.12.2023 0:39:13.098] Initializing console variable "ConsoleScrollAmount".
[19.12.2023 0:39:13.099] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[19.12.2023 0:39:13.109] Read value: <null>
[19.12.2023 0:39:13.109] Initializing console variable "ConsoleKey".
[19.12.2023 0:39:13.109] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[19.12.2023 0:39:13.112] Read value: F4
[19.12.2023 0:39:13.112] Setting value of console variable "ConsoleKey" to stored value.
[19.12.2023 0:39:13.112] Console key has been set to F4 (key code: 115)
[19.12.2023 0:39:13.112] Initializing console variable "PluginTimeoutThreshold".
[19.12.2023 0:39:13.112] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[19.12.2023 0:39:13.129] Read value: 10000
[19.12.2023 0:39:13.129] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[19.12.2023 0:39:13.129] Initializing console variable "AlwaysShowConsoleOutput".
[19.12.2023 0:39:13.129] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[19.12.2023 0:39:13.131] Read value: <null>
[19.12.2023 0:39:13.131] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[19.12.2023 0:39:13.131] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[19.12.2023 0:39:13.133] Read value: False
[19.12.2023 0:39:13.133] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[19.12.2023 0:39:13.133] Initializing console variable "ShowOnScreenWarnings".
[19.12.2023 0:39:13.133] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[19.12.2023 0:39:13.135] Read value: <null>
[19.12.2023 0:39:13.135] Console initialized
[19.12.2023 0:39:13.135] Initializing forms manager
[19.12.2023 0:39:13.145] Cleaning temp folder
[19.12.2023 0:39:13.148] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[19.12.2023 0:39:13.199] ================ RAGE Plugin Hook ================
[12/19/2023 12:39:13 AM.210] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/19/2023 12:39:13 AM.211] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/19/2023 12:39:13 AM.217] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[12/19/2023 12:39:13 AM.217] Checking game support
[12/19/2023 12:39:14 AM.226] Product name: Grand Theft Auto V
[12/19/2023 12:39:14 AM.227] Product version: 1.0.3095.0
[12/19/2023 12:39:14 AM.227] Is steam version: True
[12/19/2023 12:39:14 AM.231] Initializing DirectX
[12/19/2023 12:39:14 AM.235] Initializing Direct3D
[12/19/2023 12:39:14 AM.236] Getting game swap chain
[12/19/2023 12:39:14 AM.360] Swap Chain created: 0x7FF783BC04F0
[12/19/2023 12:39:14 AM.360] Swap Chain VTable: 0x21663A2A130
[12/19/2023 12:39:14 AM.360] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[12/19/2023 12:39:14 AM.360] D3D11Present: 0x7FFFCCC515E0
[12/19/2023 12:39:14 AM.360] D3D11ResizeBuffers: 0x7FFFCCC72F40
[12/19/2023 12:39:14 AM.360] D3D11ResizeTarget: 0x7FFFCCCBA790
[12/19/2023 12:39:14 AM.360] D3D11SetFullscreenState: 0x7FFFCCC72480
[12/19/2023 12:39:14 AM.361] Getting device
[12/19/2023 12:39:14 AM.361] Retrieved device
[12/19/2023 12:39:14 AM.361] Creating wrapper
[12/19/2023 12:39:14 AM.362] Direct3D initialized
[12/19/2023 12:39:14 AM.382] Direct3D watcher thread spawned
[12/19/2023 12:39:14 AM.382] Initialized DirectX
[12/19/2023 12:39:14 AM.860] Wrapper created
[12/19/2023 12:39:14 AM.871] Effect created
[12/19/2023 12:39:14 AM.871] Creating buffer
[12/19/2023 12:39:14 AM.871] Created buffer
[12/19/2023 12:39:14 AM.871] Creating blend state
[12/19/2023 12:39:14 AM.871] Created blend state
[12/19/2023 12:39:14 AM.871] Done with creation
[12/19/2023 12:39:15 AM.353] Initializing texture system.
[12/19/2023 12:39:15 AM.353] Initializing texture system; phase 1
[12/19/2023 12:39:15 AM.355] Initializing texture system; phase 2
[12/19/2023 12:39:15 AM.393] Initializing texture system; phase 3
[12/19/2023 12:39:15 AM.395] Initializing texture system; phase 4
[12/19/2023 12:39:15 AM.427] Initializing texture system; phase 5
[12/19/2023 12:39:15 AM.433] Initializing texture system; phase 6
[12/19/2023 12:39:15 AM.445] Initializing texture system; phase 7
[12/19/2023 12:39:15 AM.450] Initializing texture system; phase 8
[12/19/2023 12:39:15 AM.457] Initializing texture system; phase 9
[12/19/2023 12:39:15 AM.459] Initializing texture system; phase 10
[12/19/2023 12:39:15 AM.478] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/19/2023 12:39:15 AM.482] Initializing texture system; phase 11
[12/19/2023 12:39:15 AM.483] Initializing texture system; phase 12
[12/19/2023 12:39:15 AM.487] Initializing texture system; phase 13
[12/19/2023 12:39:15 AM.487] Initializing texture system; phase 14
[12/19/2023 12:39:19 AM.383] Direct3D watcher thread ended
[12/19/2023 12:39:58 AM.612] LoadingScreenMsg: Initializing game support
[12/19/2023 12:39:58 AM.863] Initializing game support
[12/19/2023 12:40:05 AM.188] LoadingScreenMsg: Velocity limit removed
[12/19/2023 12:40:05 AM.559] Compatibility level: 0
[12/19/2023 12:40:05 AM.559] Supported version detected
[12/19/2023 12:40:05 AM.559] ==================================================
[12/19/2023 12:40:05 AM.559] LoadingScreenMsg: Patching code
[12/19/2023 12:40:05 AM.810] LoadingScreenMsg: Waiting for game initialization
[12/19/2023 12:40:06 AM.061] Waiting for game initialization
[12/19/2023 12:40:06 AM.162] LoadingScreenMsg: Initializing core
[12/19/2023 12:40:06 AM.413] Initializing hook
[12/19/2023 12:40:11 AM.442] LoadingScreenMsg: Completing interoperability
[12/19/2023 12:40:11 AM.693] Completing interoperability
[12/19/2023 12:40:11 AM.693] Initialization code 1.
[12/19/2023 12:40:11 AM.693] Initialization code 2.
[12/19/2023 12:40:11 AM.693] Initialization code 3.
[12/19/2023 12:40:11 AM.712] 1 Address: 0x00007FF78190DE18
[12/19/2023 12:40:11 AM.712] Calling func 1
[12/19/2023 12:40:11 AM.751] 2 Address: 0x00007FF7824ECC52
[12/19/2023 12:40:11 AM.751] 3 Address: 0x00007FF780EC61D2
[12/19/2023 12:40:11 AM.805] Address: 0x00007FF7824ECBFC
[12/19/2023 12:40:11 AM.805] Unknown var: 0x00007FF783547510
[12/19/2023 12:40:11 AM.805] Initialization code 4.
[12/19/2023 12:40:11 AM.806] Initialization code 5.
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 1
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 2
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 3
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 4
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 5
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 6
[12/19/2023 12:40:11 AM.806] Completing interoperability, phase 7
[12/19/2023 12:40:11 AM.806] LoadingScreenMsg: 
[12/19/2023 12:40:12 AM.057] LoadingScreenMsg: Loading Story Mode
[12/19/2023 12:40:12 AM.308] LoadingScreenMsg: Loading and Populating Game World
[12/19/2023 12:40:12 AM.559] LoadingScreenMsg: 
[12/19/2023 12:40:56 AM.752] Initializing console variable "IsDeveloperModeEnabled".
[12/19/2023 12:40:56 AM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/19/2023 12:40:56 AM.753] Read value: <null>
[12/19/2023 12:40:56 AM.753] Initializing console variable "TimeScale".
[12/19/2023 12:40:56 AM.753] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/19/2023 12:40:56 AM.753] Read value: <null>
[12/19/2023 12:40:56 AM.774] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
[12/19/2023 12:40:56 AM.779] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[12/19/2023 12:41:00 AM.744] <UNLOADED PLUGIN>: Initializing input system
[12/19/2023 12:41:00 AM.746] <UNLOADED PLUGIN>: Initializing game console
[12/19/2023 12:41:00 AM.748] <UNLOADED PLUGIN>: Initializing forms manager
[12/19/2023 12:41:00 AM.997] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/19/2023 12:41:01 AM.537] LSPD First Response: [TRACE] Started loading LSPDFR
[12/19/2023 12:41:01 AM.538] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994)
[12/19/2023 12:41:01 AM.539] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC
[12/19/2023 12:41:01 AM.539] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/19/2023 12:41:09 AM.623] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/19/2023 12:42:06 AM.398] LSPD First Response: [INFO] Graceful termination
[12/19/2023 12:42:06 AM.435] LSPD First Response: [FATAL] Exception while unloading: System.NullReferenceException: Object reference not set to an instance of an object.
[12/19/2023 12:42:06 AM.438] at iVbhejskzfDZehDbqkBLsZMRtnTSA.OnUnload(Boolean isTerminating) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 741
[12/19/2023 12:42:06 AM.542] LSPD First Response: [INFO] LSPDFR has shut down
[12/19/2023 12:42:06 AM.621] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[12/19/2023 12:42:10 AM.823] <UNLOADED PLUGIN>: Initializing input system
[12/19/2023 12:42:10 AM.826] <UNLOADED PLUGIN>: Initializing game console
[12/19/2023 12:42:10 AM.828] <UNLOADED PLUGIN>: Initializing forms manager
[12/19/2023 12:42:11 AM.601] LSPD First Response: [TRACE] Started loading LSPDFR
[12/19/2023 12:42:11 AM.605] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994)
[12/19/2023 12:42:11 AM.608] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC
[12/19/2023 12:42:11 AM.608] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/19/2023 12:42:14 AM.418] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/19/2023 12:42:32 AM.646] LSPD First Response: [INFO] Graceful termination
[12/19/2023 12:42:32 AM.660] LSPD First Response: [FATAL] Exception while unloading: System.NullReferenceException: Object reference not set to an instance of an object.
[12/19/2023 12:42:32 AM.661] at iVbhejskzfDZehDbqkBLsZMRtnTSA.OnUnload(Boolean isTerminating) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 741
[12/19/2023 12:42:32 AM.683] LSPD First Response: [INFO] LSPDFR has shut down
[12/19/2023 12:42:32 AM.736] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[12/19/2023 12:42:36 AM.904] <UNLOADED PLUGIN>: Initializing input system
[12/19/2023 12:42:36 AM.906] <UNLOADED PLUGIN>: Initializing game console
[12/19/2023 12:42:36 AM.909] <UNLOADED PLUGIN>: Initializing forms manager
[12/19/2023 12:42:38 AM.084] LSPD First Response: [TRACE] Started loading LSPDFR
[12/19/2023 12:42:38 AM.087] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994)
[12/19/2023 12:42:38 AM.087] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC
[12/19/2023 12:42:38 AM.095] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/19/2023 12:42:40 AM.868] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

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