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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

"Unhandled exception in console command" when forceduty

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When i go "Forceduty" in console, it says "Unhandled exception in console command" when forceduty". if you have any help please help. thanks! 

Spoiler

[27.10.2023 14.26.36.938] Started new log on 27.10.2023 14.26.36.938
[27.10.2023 14.26.36.940] ====================================================================================================
[27.10.2023 14.26.36.926] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[27.10.2023 14.26.36.940] Log verbosity: Trivial
[27.10.2023 14.26.36.942] Initializing input system
[27.10.2023 14.26.36.949] Initializing game console
[27.10.2023 14.26.36.959] Console key has been set to F4 (key code: 115)
[27.10.2023 14.26.37.047] Initializing console variable "ConsoleScrollAmount".
[27.10.2023 14.26.37.047] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[27.10.2023 14.26.37.050] Read value: <null>
[27.10.2023 14.26.37.050] Initializing console variable "ConsoleKey".
[27.10.2023 14.26.37.050] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27.10.2023 14.26.37.051] Read value: F4
[27.10.2023 14.26.37.051] Setting value of console variable "ConsoleKey" to stored value.
[27.10.2023 14.26.37.051] Console key has been set to F4 (key code: 115)
[27.10.2023 14.26.37.051] Initializing console variable "PluginTimeoutThreshold".
[27.10.2023 14.26.37.051] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27.10.2023 14.26.37.054] Read value: 60000
[27.10.2023 14.26.37.054] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27.10.2023 14.26.37.054] Initializing console variable "AlwaysShowConsoleOutput".
[27.10.2023 14.26.37.055] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27.10.2023 14.26.37.055] Read value: <null>
[27.10.2023 14.26.37.055] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27.10.2023 14.26.37.055] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27.10.2023 14.26.37.056] Read value: False
[27.10.2023 14.26.37.056] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[27.10.2023 14.26.37.056] Initializing console variable "ShowOnScreenWarnings".
[27.10.2023 14.26.37.056] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27.10.2023 14.26.37.056] Read value: <null>
[27.10.2023 14.26.37.056] Console initialized
[27.10.2023 14.26.37.056] Initializing forms manager
[27.10.2023 14.26.37.059] Cleaning temp folder
[27.10.2023 14.26.37.061] Version: RAGE Plugin Hook v1.106.1330.16514 for Grand Theft Auto V
[27.10.2023 14.26.37.069] ================ RAGE Plugin Hook ================
[10/27/2023 2:26:37 PM.076] Detected Windows 10 Home (64-bit) (10.0.22621.0)!
[10/27/2023 2:26:37 PM.076] Checking game support
[10/27/2023 2:26:37 PM.306] Product name: Grand Theft Auto V
[10/27/2023 2:26:37 PM.306] Product version: 1.0.3028.0
[10/27/2023 2:26:37 PM.306] Is steam version: True
[10/27/2023 2:26:37 PM.308] Initializing DirectX
[10/27/2023 2:26:37 PM.310] Initializing Direct3D
[10/27/2023 2:26:37 PM.310] Getting game swap chain
[10/27/2023 2:26:37 PM.344] Swap Chain created: 0x7FF729FDD3D0
[10/27/2023 2:26:37 PM.344] Swap Chain VTable: 0x22D9EFDDB60
[10/27/2023 2:26:37 PM.344] 0x57565520245C8948;0xEC8148B9246C8D48;0x85058B4800000090
[10/27/2023 2:26:37 PM.344] D3D11Present: 0x7FFE149847C0
[10/27/2023 2:26:37 PM.344] D3D11ResizeBuffers: 0x7FFE14973820
[10/27/2023 2:26:37 PM.344] D3D11ResizeTarget: 0x7FFE149C5640
[10/27/2023 2:26:37 PM.344] D3D11SetFullscreenState: 0x7FFE14973E80
[10/27/2023 2:26:37 PM.345] Getting device
[10/27/2023 2:26:37 PM.345] Retrieved device
[10/27/2023 2:26:37 PM.345] Creating wrapper
[10/27/2023 2:26:37 PM.345] Direct3D initialized
[10/27/2023 2:26:37 PM.346] Direct3D watcher thread spawned
[10/27/2023 2:26:37 PM.346] Initialized DirectX
[10/27/2023 2:26:37 PM.444] Wrapper created
[10/27/2023 2:26:37 PM.451] Effect created
[10/27/2023 2:26:37 PM.451] Creating buffer
[10/27/2023 2:26:37 PM.451] Created buffer
[10/27/2023 2:26:37 PM.451] Creating blend state
[10/27/2023 2:26:37 PM.452] Created blend state
[10/27/2023 2:26:37 PM.452] Done with creation
[10/27/2023 2:26:37 PM.550] Initializing texture system.
[10/27/2023 2:26:37 PM.551] Initializing texture system; phase 1
[10/27/2023 2:26:37 PM.551] Initializing texture system; phase 2
[10/27/2023 2:26:37 PM.569] Initializing texture system; phase 3
[10/27/2023 2:26:37 PM.570] Initializing texture system; phase 4
[10/27/2023 2:26:37 PM.591] Initializing texture system; phase 5
[10/27/2023 2:26:37 PM.594] Initializing texture system; phase 6
[10/27/2023 2:26:37 PM.596] Initializing texture system; phase 7
[10/27/2023 2:26:37 PM.599] Initializing texture system; phase 8
[10/27/2023 2:26:37 PM.601] Initializing texture system; phase 9
[10/27/2023 2:26:37 PM.602] Initializing texture system; phase 10
[10/27/2023 2:26:37 PM.610] Initializing texture system; phase 11
[10/27/2023 2:26:37 PM.610] Initializing texture system; phase 12
[10/27/2023 2:26:37 PM.613] Initializing texture system; phase 13
[10/27/2023 2:26:37 PM.613] Initializing texture system; phase 14
[10/27/2023 2:26:42 PM.347] Direct3D watcher thread ended
[10/27/2023 2:26:56 PM.139] LoadingScreenMsg: Initializing game support
[10/27/2023 2:26:56 PM.390] Initializing game support
[10/27/2023 2:27:02 PM.111] LoadingScreenMsg: Velocity limit removed
[10/27/2023 2:27:02 PM.432] Compatibility level: 0
[10/27/2023 2:27:02 PM.432] Supported version detected
[10/27/2023 2:27:02 PM.432] ==================================================
[10/27/2023 2:27:02 PM.432] LoadingScreenMsg: Patching code
[10/27/2023 2:27:02 PM.683] LoadingScreenMsg: Waiting for game initialization
[10/27/2023 2:27:02 PM.934] Waiting for game initialization
[10/27/2023 2:27:03 PM.035] LoadingScreenMsg: Initializing core
[10/27/2023 2:27:03 PM.285] Initializing hook
[10/27/2023 2:27:08 PM.337] LoadingScreenMsg: Completing interoperability
[10/27/2023 2:27:08 PM.589] Completing interoperability
[10/27/2023 2:27:08 PM.589] Initialization code 1.
[10/27/2023 2:27:08 PM.589] Initialization code 2.
[10/27/2023 2:27:08 PM.589] Initialization code 3.
[10/27/2023 2:27:08 PM.597] 1 Address: 0x00007FF727D77464
[10/27/2023 2:27:08 PM.597] Calling func 1
[10/27/2023 2:27:08 PM.616] 2 Address: 0x00007FF72894B0BE
[10/27/2023 2:27:08 PM.616] 3 Address: 0x00007FF727335F5E
[10/27/2023 2:27:08 PM.650] Address: 0x00007FF72894B068
[10/27/2023 2:27:08 PM.650] Unknown var: 0x00007FF7299A2D40
[10/27/2023 2:27:08 PM.650] Initialization code 4.
[10/27/2023 2:27:08 PM.650] Initialization code 5.
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 1
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 2
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 3
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 4
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 5
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 6
[10/27/2023 2:27:08 PM.650] Completing interoperability, phase 7
[10/27/2023 2:27:08 PM.650] LoadingScreenMsg: 
[10/27/2023 2:27:08 PM.901] LoadingScreenMsg: Loading Story Mode
[10/27/2023 2:27:09 PM.152] LoadingScreenMsg: Loading and Populating Game World
[10/27/2023 2:27:09 PM.402] LoadingScreenMsg: 
[10/27/2023 2:27:25 PM.958] Initializing console variable "IsDeveloperModeEnabled".
[10/27/2023 2:27:25 PM.958] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/27/2023 2:27:25 PM.958] Read value: <null>
[10/27/2023 2:27:25 PM.959] Initializing console variable "TimeScale".
[10/27/2023 2:27:25 PM.959] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/27/2023 2:27:25 PM.959] Read value: <null>
[10/27/2023 2:28:06 PM.190] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/27/2023 2:28:09 PM.098] <UNLOADED PLUGIN>: Initializing input system
[10/27/2023 2:28:09 PM.098] <UNLOADED PLUGIN>: Initializing game console
[10/27/2023 2:28:09 PM.100] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2023 2:28:09 PM.264] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/27/2023 2:28:09 PM.451] LSPD First Response: [TRACE] Started loading LSPDFR
[10/27/2023 2:28:09 PM.452] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8678.25591)
[10/27/2023 2:28:09 PM.452] LSPD First Response: [INFO] Compiled on 5 Oct 2023 18:13:03 UTC
[10/27/2023 2:28:09 PM.452] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/27/2023 2:28:16 PM.702] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/27/2023 2:28:18 PM.328] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:18 PM.332] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:18 PM.337] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/27/2023 2:28:18 PM.446] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/27/2023 2:28:18 PM.447] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/27/2023 2:28:18 PM.447] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/27/2023 2:28:18 PM.447] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/27/2023 2:28:18 PM.447] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/27/2023 2:28:18 PM.447] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/27/2023 2:28:18 PM.448] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/27/2023 2:28:18 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/27/2023 2:28:18 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/27/2023 2:28:18 PM.459] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/27/2023 2:28:18 PM.463] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/27/2023 2:28:18 PM.468] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/27/2023 2:28:18 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/27/2023 2:28:18 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/27/2023 2:28:18 PM.469] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/27/2023 2:28:18 PM.474] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:18 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:18 PM.476] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/27/2023 2:28:18 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/27/2023 2:28:18 PM.479] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/27/2023 2:28:18 PM.480] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/27/2023 2:28:18 PM.482] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/27/2023 2:28:18 PM.484] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/27/2023 2:28:18 PM.485] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/27/2023 2:28:18 PM.486] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/27/2023 2:28:18 PM.486] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/27/2023 2:28:18 PM.486] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[10/27/2023 2:28:19 PM.167] LSPD First Response: [TRACE] Adding Ben J. as character
[10/27/2023 2:28:19 PM.298] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/27/2023 2:28:19 PM.300] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/27/2023 2:28:19 PM.302] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/27/2023 2:28:19 PM.381] LSPD First Response: [TRACE] Adding Brian Nicholson as character
[10/27/2023 2:28:19 PM.449] LSPD First Response: [TRACE] Adding Daniel Smith as character
[10/27/2023 2:28:19 PM.618] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/27/2023 2:28:19 PM.622] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.622] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.624] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/27/2023 2:28:19 PM.626] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.627] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.627] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/27/2023 2:28:19 PM.664] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.665] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:19 PM.665] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/27/2023 2:28:19 PM.674] LSPD First Response: [TRACE] Failed to parse  as chance
[10/27/2023 2:28:19 PM.679] LSPD First Response: [TRACE] Player was in vehicle: False
[10/27/2023 2:28:19 PM.681] LSPD First Response: [TRACE] Last selected character was Daniel Smith, should spawn as last character True
[10/27/2023 2:28:19 PM.681] LSPD First Response: [TRACE] Loading last selected character Daniel Smith
[10/27/2023 2:28:19 PM.685] LSPD First Response: [INFO] Changing current player character to Daniel Smith
[10/27/2023 2:28:19 PM.707] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/27/2023 2:28:19 PM.708] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/27/2023 2:28:19 PM.708] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/27/2023 2:28:20 PM.549] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01
[10/27/2023 2:28:20 PM.550] LSPD First Response: [TRACE] CharacterSelected: 28
[10/27/2023 2:28:20 PM.552] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/27/2023 2:28:21 PM.117] LSPD First Response: [TRACE] Initialized telemtry service
[10/27/2023 2:28:21 PM.191] LSPD First Response: We have 4 appartments registered
[10/27/2023 2:28:21 PM.199] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/27/2023 2:28:21 PM.205] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/27/2023 2:28:21 PM.207] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/27/2023 2:28:21 PM.208] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/27/2023 2:28:21 PM.211] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/27/2023 2:28:21 PM.212] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/27/2023 2:28:21 PM.217] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/27/2023 2:28:21 PM.218] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/27/2023 2:28:21 PM.218] LSPD First Response: ApartmentManager initialized
[10/27/2023 2:28:21 PM.221] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/27/2023 2:28:21 PM.225] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/27/2023 2:28:21 PM.227] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/27/2023 2:28:21 PM.287] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/27/2023 2:28:21 PM.427] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/27/2023 2:28:21 PM.428] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/27/2023 2:28:21 PM.430] LSPD First Response: [TRACE] Saved apt: 
[10/27/2023 2:28:21 PM.453] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/27/2023 2:28:21 PM.459] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/27/2023 2:28:21 PM.510] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/27/2023 2:28:21 PM.512] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/27/2023 2:28:21 PM.515] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/27/2023 2:28:21 PM.519] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/27/2023 2:28:21 PM.519] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/27/2023 2:28:21 PM.519] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/27/2023 2:28:21 PM.676] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/27/2023 2:28:21 PM.805] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/27/2023 2:28:21 PM.826] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/27/2023 2:28:21 PM.832] LSPD First Response: [TRACE] Set title to Daniel Smith for Interaction Menu
[10/27/2023 2:28:21 PM.835] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/27/2023 2:28:21 PM.839] LSPD First Response: [TRACE] Set title to Daniel Smith for Police Radio
[10/27/2023 2:28:21 PM.849] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/27/2023 2:28:21 PM.854] LSPD First Response: [TRACE] Set title to Daniel Smith for Vehicle Options
[10/27/2023 2:28:21 PM.860] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/27/2023 2:28:21 PM.862] LSPD First Response: [TRACE] Set title to Daniel Smith for Inventory
[10/27/2023 2:28:21 PM.868] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/27/2023 2:28:21 PM.871] LSPD First Response: [TRACE] Set title to Daniel Smith for Settings
[10/27/2023 2:28:21 PM.876] LSPD First Response: [TRACE] Saved apt: 
[10/27/2023 2:28:21 PM.944] LSPD First Response: [TRACE] Requested Audio
[10/27/2023 2:28:21 PM.956] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/27/2023 2:28:22 PM.468] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/27/2023 2:28:22 PM.688] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:22 PM.688] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:22 PM.688] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Vinewood Police Station
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] La Mesa Police Station
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Rockford Hills Police Station
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/27/2023 2:28:22 PM.712] LSPD First Response: [INFO] Vespucci Police Station
[10/27/2023 2:28:22 PM.715] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/27/2023 2:28:22 PM.715] LSPD First Response: [INFO] Downtown Police Station
[10/27/2023 2:28:22 PM.715] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/27/2023 2:28:22 PM.715] LSPD First Response: [INFO] Davis Sheriff Station
[10/27/2023 2:28:22 PM.715] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/27/2023 2:28:22 PM.716] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/27/2023 2:28:22 PM.716] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/27/2023 2:28:22 PM.718] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/27/2023 2:28:22 PM.726] LSPD First Response: [TRACE] Auto started component Debug #1
[10/27/2023 2:28:22 PM.727] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/27/2023 2:28:22 PM.729] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/27/2023 2:28:22 PM.730] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/27/2023 2:28:22 PM.731] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/27/2023 2:28:22 PM.732] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/27/2023 2:28:22 PM.734] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/27/2023 2:28:22 PM.735] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/27/2023 2:28:22 PM.738] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/27/2023 2:28:22 PM.740] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/27/2023 2:28:22 PM.741] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/27/2023 2:28:22 PM.742] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/27/2023 2:28:22 PM.744] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/27/2023 2:28:22 PM.747] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/27/2023 2:28:22 PM.806] LSPD First Response: [TRACE] Preloading node data
[10/27/2023 2:28:23 PM.158] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/27/2023 2:28:23 PM.162] LSPD First Response: [TRACE] Checking for updates...
[10/27/2023 2:28:23 PM.169] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/27/2023 2:28:23 PM.170] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 8060cd09-50da-4b48-8ab4-9fc7c7d5b2d7. Enhanced features available.
[10/27/2023 2:28:23 PM.209] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/27/2023 2:28:23 PM.211] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/27/2023 2:28:23 PM.212] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/27/2023 2:28:23 PM.324] LSPD First Response: [TRACE] This version seems up to date.
[10/27/2023 2:28:23 PM.325] LSPD First Response: [TRACE] This version: 0.4.8678.25591, Version available on server: 0.4.8678.25591
[10/27/2023 2:28:24 PM.632] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/27/2023 2:28:27 PM.151] LSPD First Response: [TRACE] Done preloading node data
[10/27/2023 2:28:27 PM.152] LSPD First Response: [TRACE] Preloading node data
[10/27/2023 2:28:27 PM.152] LSPD First Response: [TRACE] Done preloading node data
[10/27/2023 2:28:27 PM.160] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/27/2023 2:28:27 PM.169] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/27/2023 2:28:27 PM.171] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/27/2023 2:28:27 PM.182] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/27/2023 2:28:27 PM.183] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/27/2023 2:28:27 PM.188] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/27/2023 2:28:27 PM.191] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/27/2023 2:28:27 PM.193] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/27/2023 2:28:28 PM.230] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/27/2023 2:28:28 PM.231] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/27/2023 2:28:28 PM.265] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/27/2023 2:28:28 PM.266] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/27/2023 2:28:28 PM.267] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/27/2023 2:28:28 PM.268] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/27/2023 2:28:28 PM.269] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/27/2023 2:28:28 PM.269] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/27/2023 2:28:28 PM.275] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/27/2023 2:28:28 PM.281] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/27/2023 2:28:28 PM.282] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/27/2023 2:28:28 PM.282] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/27/2023 2:28:28 PM.287] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/27/2023 2:28:28 PM.326] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/27/2023 2:28:28 PM.330] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/27/2023 2:28:28 PM.331] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/27/2023 2:28:28 PM.336] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/27/2023 2:28:28 PM.338] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/27/2023 2:28:28 PM.352] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/27/2023 2:28:28 PM.358] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/27/2023 2:28:28 PM.364] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/27/2023 2:28:34 PM.315] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:34 PM.315] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/27/2023 2:28:34 PM.315] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/27/2023 2:28:34 PM.337] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/27/2023 2:28:34 PM.370] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:28:34 PM.379] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01
[10/27/2023 2:28:34 PM.380] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:28:34 PM.404] LSPD First Response: [TRACE] Setting player skin from last skin
[10/27/2023 2:28:34 PM.412] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01
[10/27/2023 2:28:34 PM.458] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/27/2023 2:28:34 PM.779] LSPD First Response: [TRACE] Player went on duty.
[10/27/2023 2:28:34 PM.797] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10/27/2023 2:28:35 PM.985] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:35 PM.993] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.013] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.038] LSPD First Response: HWYCallouts, Version=1.19.32.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.045] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.052] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.060] LSPD First Response: Officer_Status_Plugin, Version=1.0.3.11, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.060] LSPD First Response: RAGENativeUI, Version=1.8.2.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.065] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.071] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.074] LSPD First Response: Stealth.Common, Version=1.6.0.1, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.084] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.089] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.096] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.100] LSPD First Response: YobbinCallouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:28:36 PM.107] LSPD First Response: Creating plugin: BasicCallouts.Main
[10/27/2023 2:28:36 PM.107] LSPD First Response: Creating plugin: CalloutManager.Main
[10/27/2023 2:28:36 PM.152] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[10/27/2023 2:28:36 PM.292] LSPD First Response: Creating plugin: HWYCallouts.Main
[10/27/2023 2:28:36 PM.294] LSPD First Response: Creating plugin: KucheraCallouts.Main
[10/27/2023 2:28:36 PM.294] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[10/27/2023 2:28:36 PM.294] LSPD First Response: Creating plugin: Officer_Status_Plugin.Main
[10/27/2023 2:28:36 PM.294] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[10/27/2023 2:28:36 PM.305] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/27/2023 2:28:36 PM.403] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[10/27/2023 2:28:36 PM.453] LSPD First Response: Creating plugin: Traffic_Policer.Main
[10/27/2023 2:28:36 PM.466] LSPD First Response: Creating Traffic Policer.Main.
[10/27/2023 2:28:36 PM.467] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[10/27/2023 2:28:36 PM.498] LSPD First Response: Done with Traffic Policer.Main.
[10/27/2023 2:28:36 PM.498] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[10/27/2023 2:28:36 PM.537] LSPD First Response: Creating plugin: YobbinCallouts.Main
[10/27/2023 2:28:36 PM.541] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[10/27/2023 2:28:36 PM.542] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[10/27/2023 2:28:36 PM.542] LSPD First Response: Go on duty to fully load CompuLite
[10/27/2023 2:28:36 PM.854] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared.
[10/27/2023 2:28:36 PM.864] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3
[10/27/2023 2:28:36 PM.864] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised.
[10/27/2023 2:28:37 PM.613] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update.
[10/27/2023 2:28:37 PM.622] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[10/27/2023 2:28:37 PM.622] LSPD First Response: Officer Status Plugin1.0.3.11 has been Initialized.
[10/27/2023 2:28:37 PM.622] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[10/27/2023 2:28:37 PM.624] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/27/2023 2:28:37 PM.624] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/27/2023 2:28:37 PM.625] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[10/27/2023 2:28:37 PM.625] LSPD First Response: Go on duty to fully load StopThePed
[10/27/2023 2:28:37 PM.625] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[10/27/2023 2:28:37 PM.625] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[10/27/2023 2:28:37 PM.626] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[10/27/2023 2:28:37 PM.626] LSPD First Response: Go on duty to fully load UltimateBackup
[10/27/2023 2:28:37 PM.627] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.7.0 by YobB1n has been loaded.
[10/27/2023 2:28:37 PM.627] LSPD First Response: We have 3 callouts registered
[10/27/2023 2:28:37 PM.627] LSPD First Response: CalloutManager initialized
[10/27/2023 2:28:37 PM.628] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/27/2023 2:28:37 PM.636] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/27/2023 2:28:37 PM.638] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/27/2023 2:28:37 PM.652] LSPD First Response: [INFO] Model preloading enabled
[10/27/2023 2:28:37 PM.652] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:28:37 PM.652] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICET
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading SHERIFF
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICE4
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICEB
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading FBI2
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICEOLD1
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLICEOLD2
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading BUZZARD
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading POLMAV
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading FROGGER2
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading AMBULANCE
[10/27/2023 2:28:37 PM.654] LSPD First Response: [TRACE] Preloading FIRETRUK
[10/27/2023 2:28:37 PM.655] LSPD First Response: [TRACE] Preloading asset 1B06D571
[10/27/2023 2:28:37 PM.655] LSPD First Response: [TRACE] Preloading asset 1D073A89
[10/27/2023 2:28:37 PM.655] LSPD First Response: [TRACE] Preloading asset 60EC506
[10/27/2023 2:28:37 PM.656] LSPD First Response: [TRACE] Preloading asset 678B81B1
[10/27/2023 2:28:37 PM.656] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[10/27/2023 2:28:37 PM.656] LSPD First Response: [TRACE] Preloading asset 83BF0278
[10/27/2023 2:28:37 PM.663] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/27/2023 2:28:37 PM.664] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/27/2023 2:28:37 PM.665] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/27/2023 2:28:37 PM.666] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/27/2023 2:28:37 PM.668] LSPD First Response: Deserialized Marcus Weldman
[10/27/2023 2:28:37 PM.682] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/27/2023 2:28:37 PM.682] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/27/2023 2:28:37 PM.682] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/27/2023 2:28:37 PM.682] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/27/2023 2:28:37 PM.691] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/27/2023 2:28:37 PM.692] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/27/2023 2:28:37 PM.693] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/27/2023 2:28:37 PM.695] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/27/2023 2:28:37 PM.695] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/27/2023 2:28:37 PM.695] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/27/2023 2:28:37 PM.697] LSPD First Response: In traffic policer duty event handler: True
[10/27/2023 2:28:37 PM.699] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[10/27/2023 2:28:37 PM.700] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 10/27/2023 6:56:12 PM
[10/27/2023 2:28:37 PM.704] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[10/27/2023 2:28:37 PM.705] LSPD First Response: SCID:/christianlepp/
[10/27/2023 2:28:37 PM.706] LSPD First Response: GAME VERSION: 1.0.3028.0
[10/27/2023 2:28:37 PM.707] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[10/27/2023 2:28:37 PM.707] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[10/27/2023 2:28:37 PM.711] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1
[10/27/2023 2:28:37 PM.711] LSPD First Response: Dependency check for Traffic Policer successful: True
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmouredGunman
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.IntoxicatedPerson
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.EMSRequiringAssistance
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.IllegallyParked
[10/27/2023 2:28:37 PM.714] LSPD First Response: Registering callout BasicCallouts.Callouts.PanicButton
[10/27/2023 2:28:37 PM.714] LSPD First Response: BasicCallouts Config is Installed by User.
[10/27/2023 2:28:37 PM.714] LSPD First Response: ================================================== BasicCallouts ===================================================
[10/27/2023 2:28:37 PM.714] LSPD First Response:  
[10/27/2023 2:28:37 PM.714] LSPD First Response: [BC]: Callouts and Config loaded successfully.
[10/27/2023 2:28:37 PM.714] LSPD First Response: [BC]: Config file updated.
[10/27/2023 2:28:37 PM.714] LSPD First Response: [VERSION]: Version: 1.1.0.0
[10/27/2023 2:28:37 PM.714] LSPD First Response: [BC}: Checking for update.
[10/27/2023 2:28:37 PM.714] LSPD First Response:  
[10/27/2023 2:28:37 PM.714] LSPD First Response: ================================================== BasicCallouts ===================================================
[10/27/2023 2:28:37 PM.736] LSPD First Response: Deserialized Jerry Badass
[10/27/2023 2:28:37 PM.737] LSPD First Response: Deserialized Andrew Scapes
[10/27/2023 2:28:37 PM.737] LSPD First Response: Deserialized Jack Krammer
[10/27/2023 2:28:37 PM.861] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/27/2023 2:28:37 PM.863] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/27/2023 2:28:37 PM.863] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/27/2023 2:28:37 PM.863] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/27/2023 2:28:37 PM.869] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/27/2023 2:28:37 PM.882] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/27/2023 2:28:37 PM.886] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/27/2023 2:28:37 PM.888] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[10/27/2023 2:28:37 PM.892] LSPD First Response: [TRACE] Has taken study survey: False
[10/27/2023 2:28:37 PM.895] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/27/2023 2:28:37 PM.903] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/27/2023 2:28:37 PM.904] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/27/2023 2:28:37 PM.914] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/27/2023 2:28:37 PM.915] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/27/2023 2:28:37 PM.916] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/27/2023 2:28:37 PM.917] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/27/2023 2:28:37 PM.918] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/27/2023 2:28:37 PM.920] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/27/2023 2:28:37 PM.921] LSPD First Response: Traffic Policer is not in beta.
[10/27/2023 2:28:37 PM.925] LSPD First Response: Traffic Policer.Mainloop started
[10/27/2023 2:28:37 PM.925] LSPD First Response: Loading Traffic Policer settings...
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[10/27/2023 2:28:37 PM.954] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[10/27/2023 2:28:37 PM.957] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[10/27/2023 2:28:38 PM.026] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/27/2023 2:28:38 PM.416] LSPD First Response: Traffic Policer Speed Checker started.
[10/27/2023 2:28:44 PM.078] ====================================================================================================
[10/27/2023 2:28:44 PM.078] Unhandled exception occurred in console command "ForceDuty"
[10/27/2023 2:28:44 PM.078] Exception type: System.IO.FileNotFoundException
[10/27/2023 2:28:44 PM.078] Exception message: Tiedostoa tai kokoonpanoa CalloutInterfaceAPI, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null tai jotakin sen riippuvuutta ei voi ladata. Määritettyä tiedostoa ei löydy.
[10/27/2023 2:28:44 PM.078] Stack trace: at System.ModuleHandle.ResolveType(RuntimeModule module, Int32 typeToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount, ObjectHandleOnStack type)
[10/27/2023 2:28:44 PM.078]    at System.ModuleHandle.ResolveTypeHandleInternal(RuntimeModule module, Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext)
[10/27/2023 2:28:44 PM.078]    at System.Reflection.RuntimeModule.ResolveType(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments)
[10/27/2023 2:28:44 PM.078]    at System.Reflection.CustomAttribute.FilterCustomAttributeRecord(CustomAttributeRecord caRecord, MetadataImport scope, Assembly& lastAptcaOkAssembly, RuntimeModule decoratedModule, MetadataToken decoratedToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, Object[] attributes, IList derivedAttributes, RuntimeType& attributeType, IRuntimeMethodInfo& ctor, Boolean& ctorHasParameters, Boolean& isVarArg)
[10/27/2023 2:28:44 PM.078]    at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes, Boolean isDecoratedTargetSecurityTransparent)
[10/27/2023 2:28:44 PM.078]    at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
[10/27/2023 2:28:44 PM.078]    at CalloutManager.Main.‌‍‭‬‮‫‏‬‬‪‬‪‍‪‬‪‌‍‫‮‫‏‌‮(Boolean )
[10/27/2023 2:28:44 PM.078]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[10/27/2023 2:28:44 PM.078]    at yFBjqMAwRwpxaTfbyTALopIwYZXgA.lomQuxcwngiAVyohTIEmdZaNBjZ(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[10/27/2023 2:28:44 PM.078]    at yFBjqMAwRwpxaTfbyTALopIwYZXgA.gAOjnMFVZDSvVxrOTXZDOzZdgOJD(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[10/27/2023 2:28:44 PM.078]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 244
[10/27/2023 2:28:44 PM.078] ====================================================================================================
[10/27/2023 2:28:49 PM.018] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:28:49 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:28:49 PM.035] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:28:49 PM.037] LSPD First Response: [TRACE] Created police at X:-691.715 Y:257.9825 Z:82.01838
[10/27/2023 2:28:49 PM.060] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:28:49 PM.064] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:28:49 PM.129] LSPD First Response: [TRACE] Michael Knights (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:28:49 PM.171] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:28:49 PM.173] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:28:49 PM.176] LSPD First Response: [TRACE] Jesse Crow (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:28:49 PM.210] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/27/2023 2:28:51 PM.887] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[10/27/2023 2:28:54 PM.931] LSPD First Response: [TRACE] Mark Licert (IG_JIMMYDISANTO) was damaged.
[10/27/2023 2:28:54 PM.971] LSPD First Response: [TRACE] Ped damaged by player with StunGun at 0. Could see player: False
[10/27/2023 2:28:56 PM.589] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[10/27/2023 2:28:56 PM.620] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[10/27/2023 2:28:57 PM.906] LSPD First Response: [MoreRadioChatter] Playing: 3
[10/27/2023 2:28:57 PM.935] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[10/27/2023 2:29:00 PM.138] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:29:00 PM.138] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[10/27/2023 2:29:01 PM.602] LSPD First Response: [TRACE] Mark Licert (IG_JIMMYDISANTO) was damaged.
[10/27/2023 2:29:01 PM.605] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine1. Could see player: False
[10/27/2023 2:29:02 PM.166] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:29:02 PM.166] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[10/27/2023 2:29:04 PM.185] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:29:04 PM.206] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[10/27/2023 2:29:10 PM.268] LSPD First Response: [TRACE] Mark Licert (IG_JIMMYDISANTO) was damaged.
[10/27/2023 2:29:10 PM.270] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine3. Could see player: False
[10/27/2023 2:29:17 PM.911] LSPD First Response: [TRACE] Mark Licert (IG_JIMMYDISANTO) was damaged.
[10/27/2023 2:29:17 PM.912] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine2. Could see player: False
[10/27/2023 2:29:20 PM.699] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[10/27/2023 2:29:20 PM.702] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[10/27/2023 2:29:20 PM.705] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already
[10/27/2023 2:29:20 PM.707] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[10/27/2023 2:29:20 PM.707] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[10/27/2023 2:29:20 PM.724] LSPD First Response: [TRACE] Ped Mark Licert has become idle again
[10/27/2023 2:29:20 PM.728] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[10/27/2023 2:29:20 PM.966] LSPD First Response: [TRACE] Mark Licert killed by Daniel Smith
[10/27/2023 2:29:20 PM.967] LSPD First Response: [TRACE] Mark Licert (IG_JIMMYDISANTO) was damaged.
[10/27/2023 2:29:20 PM.968] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at LeftForeArm. Could see player: False
[10/27/2023 2:29:20 PM.968] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:29:30 PM.967] LSPD First Response: [TRACE] Launching new encounter for Andrew Scapes
[10/27/2023 2:29:30 PM.971] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[10/27/2023 2:29:37 PM.212] LSPD First Response: [MoreRadioChatter] Playing: 22
[10/27/2023 2:29:37 PM.238] LSPD First Response: [MoreRadioChatter] Playing chatter 'TOLL_INFO'
[10/27/2023 2:29:43 PM.805] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[10/27/2023 2:29:47 PM.716] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:29:47 PM.737] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds!
[10/27/2023 2:29:52 PM.076] LSPD First Response: [TRACE] Kayla Ross (A_F_M_BEVHILLS_01) was damaged.
[10/27/2023 2:29:52 PM.077] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine3. Could see player: False
[10/27/2023 2:29:55 PM.373] LSPD First Response: [TRACE] A new world event should be started
[10/27/2023 2:29:55 PM.375] LSPD First Response: [TRACE] Starting world event StealCar
[10/27/2023 2:29:55 PM.377] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[10/27/2023 2:29:55 PM.571] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[10/27/2023 2:29:56 PM.145] LSPD First Response: [TRACE] Jenifer Gills (A_F_Y_BEVHILLS_03) was damaged.
[10/27/2023 2:29:56 PM.146] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine2. Could see player: False
[10/27/2023 2:30:00 PM.747] LSPD First Response: [TRACE] Braedon Savage killed by Daniel Smith
[10/27/2023 2:30:00 PM.747] LSPD First Response: [TRACE] Braedon Savage (A_M_Y_STLAT_01) was damaged.
[10/27/2023 2:30:00 PM.748] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Neck. Could see player: False
[10/27/2023 2:30:00 PM.748] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:30:26 PM.220] LSPD First Response: [TRACE] It has been 99 seconds since the last callout
[10/27/2023 2:30:26 PM.227] LSPD First Response: Creating wgjvuWEQZRduWetUgQXmXSmZQRsq from wgjvuWEQZRduWetUgQXmXSmZQRsq, LSPD First Response, Version=0.4.8678.25591, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:30:26 PM.250] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[10/27/2023 2:30:26 PM.284] LSPD First Response: [TRACE] Preloading BLISTA2
[10/27/2023 2:30:26 PM.286] LSPD First Response: [TRACE] Callout created: Pursuit #1
[10/27/2023 2:30:26 PM.753] LSPD First Response: [MoreRadioChatter] Playing: 9
[10/27/2023 2:30:26 PM.773] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[10/27/2023 2:30:28 PM.749] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:30:28 PM.749] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[10/27/2023 2:30:29 PM.577] LSPD First Response: [TRACE] Sara Hoover killed by Daniel Smith
[10/27/2023 2:30:29 PM.577] LSPD First Response: [TRACE] Sara Hoover (A_F_Y_VINEWOOD_03) was damaged.
[10/27/2023 2:30:29 PM.578] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: False
[10/27/2023 2:30:29 PM.578] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:30:29 PM.786] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:30:29 PM.805] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[10/27/2023 2:30:33 PM.978] LSPD First Response: [TRACE] Dimitri Romenslov (A_M_Y_BEVHILLS_01) was damaged.
[10/27/2023 2:30:33 PM.979] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:30:33 PM.980] LSPD First Response: [TRACE] Jax Edwards (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:30:41 PM.327] LSPD First Response: [TRACE] Cleaning UI
[10/27/2023 2:30:42 PM.662] LSPD First Response: [TRACE] Bruno Guerritore killed by Daniel Smith
[10/27/2023 2:30:42 PM.662] LSPD First Response: [TRACE] Bruno Guerritore (A_M_M_BEVHILLS_02) was damaged.
[10/27/2023 2:30:42 PM.664] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: True
[10/27/2023 2:30:42 PM.664] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:30:46 PM.823] LSPD First Response: [MoreRadioChatter] Playing: 23
[10/27/2023 2:30:46 PM.845] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[10/27/2023 2:30:48 PM.248] LSPD First Response: [TRACE] Kared Miller (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:30:48 PM.252] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False
[10/27/2023 2:30:49 PM.264] LSPD First Response: [TRACE] Kared Miller killed by Daniel Smith
[10/27/2023 2:30:49 PM.264] LSPD First Response: [TRACE] Kared Miller (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:30:49 PM.265] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at RightThigh. Could see player: False
[10/27/2023 2:30:49 PM.265] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:30:49 PM.627] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:30:49 PM.627] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER'
[10/27/2023 2:30:51 PM.812] LSPD First Response: [TRACE] Chloe Wilkinson killed by Daniel Smith
[10/27/2023 2:30:51 PM.812] LSPD First Response: [TRACE] Chloe Wilkinson (A_F_M_BEVHILLS_01) was damaged.
[10/27/2023 2:30:51 PM.813] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at LeftHand. Could see player: False
[10/27/2023 2:30:51 PM.813] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:30:51 PM.990] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:30:52 PM.009] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds!
[10/27/2023 2:30:53 PM.477] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:30:53 PM.477] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:30:53 PM.497] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:30:53 PM.498] LSPD First Response: [TRACE] Created police3 at X:-838.7511 Y:297.5465 Z:86.98785
[10/27/2023 2:30:53 PM.521] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:30:53 PM.523] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:30:53 PM.525] LSPD First Response: [TRACE] Jeremiah Johnson (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:30:53 PM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:30:53 PM.552] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:30:53 PM.556] LSPD First Response: [TRACE] Deshawn Matthas (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:30:53 PM.580] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/27/2023 2:30:53 PM.988] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[10/27/2023 2:30:53 PM.988] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[10/27/2023 2:30:53 PM.989] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[10/27/2023 2:30:53 PM.989] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[10/27/2023 2:30:53 PM.989] LSPD First Response: [TRACE] World event StealCar #1 has ended
[10/27/2023 2:30:58 PM.090] LSPD First Response: [TRACE] It has been 16 seconds since the last callout
[10/27/2023 2:30:58 PM.090] LSPD First Response: Creating ArmedPerson from BasicCallouts.Callouts.ArmedPerson, BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:30:58 PM.090] LSPD First Response: [TRACE] Callout created:  #1
[10/27/2023 2:30:59 PM.585] LSPD First Response: [TRACE] Cleaning UI
[10/27/2023 2:30:59 PM.588] LSPD First Response: [TRACE] User accepted callout
[10/27/2023 2:31:19 PM.035] LSPD First Response: [TRACE] Jimmy DiVittorio (A_M_Y_LATINO_01) was damaged.
[10/27/2023 2:31:19 PM.062] LSPD First Response: [TRACE] Taylor Skies (A_F_Y_VINEWOOD_03) was damaged.
[10/27/2023 2:31:19 PM.512] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:31:20 PM.098] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:31:20 PM.424] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:31:20 PM.586] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:31:20 PM.618] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:31:20 PM.619] LSPD First Response: [TRACE] Jack Goff (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:20 PM.620] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftCalf. Could see player: False
[10/27/2023 2:31:21 PM.041] LSPD First Response: [MoreRadioChatter] Playing: 1
[10/27/2023 2:31:21 PM.076] LSPD First Response: [MoreRadioChatter] Playing chatter 'ATTENTION_THIS_IS_DISPATCH_HIGH'
[10/27/2023 2:31:21 PM.134] LSPD First Response: [TRACE] John Young (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:21 PM.135] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False
[10/27/2023 2:31:21 PM.140] LSPD First Response: [TRACE] Earl Buntag (A_M_Y_BEVHILLS_01) was damaged.
[10/27/2023 2:31:21 PM.141] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True
[10/27/2023 2:31:21 PM.640] LSPD First Response: [TRACE] Ralf Small (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:21 PM.642] LSPD First Response: [TRACE] Ped damaged by player with Drowning at RightHand. Could see player: False
[10/27/2023 2:31:24 PM.412] LSPD First Response: [TRACE] Cleaning UI
[10/27/2023 2:31:24 PM.413] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[10/27/2023 2:31:24 PM.413] LSPD First Response: [TRACE] Instance cleaned ( #1)
[10/27/2023 2:31:24 PM.749] LSPD First Response: [TRACE] Earl Buntag killed by Daniel Smith
[10/27/2023 2:31:24 PM.749] LSPD First Response: [TRACE] Earl Buntag (A_M_Y_BEVHILLS_01) was damaged.
[10/27/2023 2:31:24 PM.750] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine2. Could see player: False
[10/27/2023 2:31:24 PM.750] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:31:24 PM.941] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:31:24 PM.966] LSPD First Response: [MoreRadioChatter] Sleeping for 44 seconds!
[10/27/2023 2:31:26 PM.194] LSPD First Response: Creating drug driver event
[10/27/2023 2:31:26 PM.197] LSPD First Response: Setting drug levels
[10/27/2023 2:31:27 PM.363] LSPD First Response: [TRACE] Ralf Small killed by Daniel Smith
[10/27/2023 2:31:27 PM.364] LSPD First Response: [TRACE] Ralf Small (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:27 PM.364] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: True
[10/27/2023 2:31:27 PM.364] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:31:28 PM.327] LSPD First Response: [TRACE] Marc Huston killed by Daniel Smith
[10/27/2023 2:31:28 PM.327] LSPD First Response: [TRACE] Marc Huston (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:28 PM.328] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine2. Could see player: False
[10/27/2023 2:31:28 PM.328] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:31:31 PM.422] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:31:31 PM.423] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:31:31 PM.459] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:31:31 PM.460] LSPD First Response: [TRACE] Created police3 at X:-750.7238 Y:172.869 Z:70.18205
[10/27/2023 2:31:31 PM.460] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/27/2023 2:31:34 PM.542] LSPD First Response: [TRACE] John Young killed by Daniel Smith
[10/27/2023 2:31:34 PM.542] LSPD First Response: [TRACE] John Young (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:31:34 PM.544] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Head. Could see player: False
[10/27/2023 2:31:34 PM.544] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:31:36 PM.424] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:31:36 PM.424] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:31:36 PM.668] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:31:36 PM.669] LSPD First Response: [TRACE] Created police3 at X:-587.4669 Y:131.0176 Z:61.41935
[10/27/2023 2:31:36 PM.697] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:31:36 PM.709] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:31:36 PM.759] LSPD First Response: [TRACE] Cached 1489 decorators for index 4
[10/27/2023 2:31:36 PM.761] LSPD First Response: [TRACE] April Greenhough (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:31:36 PM.950] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:31:36 PM.952] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:31:36 PM.957] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:31:36 PM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/27/2023 2:31:40 PM.597] LSPD First Response: [TRACE] Furio Tarantino (A_M_Y_STBLA_02) was damaged.
[10/27/2023 2:31:40 PM.598] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:31:40 PM.598] LSPD First Response: [TRACE] Daniel Winnard killed by Steven Stone
[10/27/2023 2:31:47 PM.657] LSPD First Response: [TRACE] Ryan Lamberti (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:31:48 PM.341] LSPD First Response: [TRACE] Cloud Valentine (A_M_Y_STBLA_01) was damaged.
[10/27/2023 2:31:48 PM.342] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False
[10/27/2023 2:31:48 PM.371] LSPD First Response: [TRACE] A new world event should be started
[10/27/2023 2:31:48 PM.371] LSPD First Response: [TRACE] Starting world event RunLights
[10/27/2023 2:31:48 PM.372] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[10/27/2023 2:31:48 PM.374] LSPD First Response: [TRACE] Failed to set up RunLights #1
[10/27/2023 2:31:48 PM.374] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[10/27/2023 2:31:48 PM.374] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[10/27/2023 2:31:51 PM.647] LSPD First Response: [TRACE] Steven Stone (A_M_Y_HIPSTER_03) was damaged.
[10/27/2023 2:31:55 PM.177] LSPD First Response: [TRACE] Player too far away from possible suspect
[10/27/2023 2:31:55 PM.179] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[10/27/2023 2:31:55 PM.179] LSPD First Response: [TRACE] StageOnFinished
[10/27/2023 2:31:55 PM.180] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[10/27/2023 2:31:55 PM.180] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[10/27/2023 2:31:55 PM.182] LSPD First Response: [TRACE] Finishing crime Cold cases
[10/27/2023 2:31:55 PM.182] LSPD First Response: [TRACE] Finishing all logic for Andrew Scapes
[10/27/2023 2:31:55 PM.183] LSPD First Response: [TRACE] Crime finished
[10/27/2023 2:31:56 PM.080] LSPD First Response: [TRACE] Jonah Hex (A_M_M_POLYNESIAN_01) was damaged.
[10/27/2023 2:31:56 PM.082] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False
[10/27/2023 2:31:56 PM.608] LSPD First Response: [TRACE] Billy Jamison (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:31:56 PM.610] LSPD First Response: [TRACE] Ped damaged by player with Drowning at RightHand. Could see player: False
[10/27/2023 2:32:01 PM.260] LSPD First Response: [TRACE] Jake Green killed by Daniel Smith
[10/27/2023 2:32:01 PM.260] LSPD First Response: [TRACE] Jake Green (S_M_O_BUSKER_01) was damaged.
[10/27/2023 2:32:01 PM.261] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: True
[10/27/2023 2:32:01 PM.261] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:32:02 PM.100] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:32:02 PM.100] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:32:02 PM.126] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:32:02 PM.126] LSPD First Response: [TRACE] Created police at X:-238.6531 Y:69.11422 Z:66.26872
[10/27/2023 2:32:02 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/27/2023 2:32:02 PM.296] LSPD First Response: [TRACE] Billy Jamison killed by Daniel Smith
[10/27/2023 2:32:02 PM.296] LSPD First Response: [TRACE] Billy Jamison (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:32:02 PM.297] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at RightThigh. Could see player: False
[10/27/2023 2:32:02 PM.297] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:32:06 PM.394] LSPD First Response: [TRACE] Darryl Tanner (A_M_M_POLYNESIAN_01) was damaged.
[10/27/2023 2:32:07 PM.025] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:07 PM.785] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:07 PM.935] LSPD First Response: [TRACE] Darryl Tanner (A_M_M_POLYNESIAN_01) was damaged.
[10/27/2023 2:32:08 PM.981] LSPD First Response: [MoreRadioChatter] Playing: 2
[10/27/2023 2:32:09 PM.006] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'OFFICER_INTRO'
[10/27/2023 2:32:09 PM.170] LSPD First Response: Creating drunk driver event
[10/27/2023 2:32:09 PM.197] LSPD First Response: Setting alcohol levels
[10/27/2023 2:32:09 PM.364] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:09 PM.364] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[10/27/2023 2:32:09 PM.450] LSPD First Response: [TRACE] Vincent Politanio (A_M_Y_BEVHILLS_02) was damaged.
[10/27/2023 2:32:09 PM.451] LSPD First Response: [TRACE] Kayla Ross (A_F_Y_HIPSTER_02) was damaged.
[10/27/2023 2:32:09 PM.451] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:32:09 PM.498] LSPD First Response: [TRACE] Darryl Tanner (A_M_M_POLYNESIAN_01) was damaged.
[10/27/2023 2:32:11 PM.424] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:11 PM.424] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[10/27/2023 2:32:12 PM.133] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:12 PM.155] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[10/27/2023 2:32:15 PM.141] LSPD First Response: [TRACE] Darryl Tanner (A_M_M_POLYNESIAN_01) was damaged.
[10/27/2023 2:32:16 PM.811] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:17 PM.378] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:18 PM.328] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:22 PM.228] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:32:22 PM.228] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:22 PM.250] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:32:22 PM.251] LSPD First Response: [TRACE] Created police3 at X:-222.9961 Y:238.3173 Z:91.80782
[10/27/2023 2:32:22 PM.276] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:22 PM.278] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:32:22 PM.280] LSPD First Response: [TRACE] James Sullivan (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:32:22 PM.308] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:22 PM.310] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:32:22 PM.312] LSPD First Response: [TRACE] Vincent Polivier (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:32:22 PM.343] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/27/2023 2:32:22 PM.800] LSPD First Response: [TRACE] Dermot Maddiston (A_M_Y_HIPSTER_03) was damaged.
[10/27/2023 2:32:22 PM.802] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False
[10/27/2023 2:32:23 PM.321] LSPD First Response: [TRACE] James Jefferson (A_M_Y_GENSTREET_02) was damaged.
[10/27/2023 2:32:23 PM.323] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False
[10/27/2023 2:32:23 PM.843] LSPD First Response: [TRACE] John Malik (A_M_Y_STBLA_02) was damaged.
[10/27/2023 2:32:23 PM.846] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: True
[10/27/2023 2:32:25 PM.373] LSPD First Response: [TRACE] James Caddy (A_M_Y_STWHI_02) was damaged.
[10/27/2023 2:32:25 PM.374] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightForearm. Could see player: False
[10/27/2023 2:32:25 PM.423] LSPD First Response: [TRACE] James Suarez (A_M_Y_POLYNESIAN_01) was damaged.
[10/27/2023 2:32:25 PM.424] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False
[10/27/2023 2:32:26 PM.938] LSPD First Response: Added ambient event fibers to cleanup
[10/27/2023 2:32:26 PM.960] LSPD First Response: [TRACE] Jessica Aiysha (A_F_M_DOWNTOWN_01) was damaged.
[10/27/2023 2:32:26 PM.962] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False
[10/27/2023 2:32:31 PM.323] LSPD First Response: Added ambient event fibers to cleanup
[10/27/2023 2:32:31 PM.954] LSPD First Response: [TRACE] Andy Rixon (A_M_Y_STBLA_01) was damaged.
[10/27/2023 2:32:31 PM.955] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: True
[10/27/2023 2:32:32 PM.045] LSPD First Response: [TRACE] Emory Zane (A_F_M_TRAMP_01) was damaged.
[10/27/2023 2:32:32 PM.046] LSPD First Response: [TRACE] Ped damaged by player with Drowning at RightCalf. Could see player: False
[10/27/2023 2:32:32 PM.177] LSPD First Response: [MoreRadioChatter] Playing: 30
[10/27/2023 2:32:32 PM.201] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[10/27/2023 2:32:33 PM.543] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:32:33 PM.543] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[10/27/2023 2:32:33 PM.543] LSPD First Response: [TRACE] Ped Jackson Stewart has become idle again
[10/27/2023 2:32:36 PM.686] LSPD First Response: [TRACE] Jay Doherty (A_M_Y_HIPSTER_03) was damaged.
[10/27/2023 2:32:36 PM.687] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at LeftCalf. Could see player: True
[10/27/2023 2:32:36 PM.687] LSPD First Response: [TRACE] Hannah Kamore (A_F_M_TRAMP_01) was damaged.
[10/27/2023 2:32:36 PM.688] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at RightUpperArm. Could see player: False
[10/27/2023 2:32:38 PM.083] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:32:38 PM.083] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:38 PM.112] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:32:38 PM.113] LSPD First Response: [TRACE] Created police2 at X:-791.9138 Y:209.6633 Z:76.93414
[10/27/2023 2:32:38 PM.141] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:38 PM.144] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:32:38 PM.146] LSPD First Response: [TRACE] Frank Rivera (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:32:38 PM.184] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:32:38 PM.186] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:32:38 PM.189] LSPD First Response: [TRACE] Ben Johnston (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:32:38 PM.228] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[10/27/2023 2:32:39 PM.291] LSPD First Response: [TRACE] Emory Zane killed by Daniel Smith
[10/27/2023 2:32:39 PM.291] LSPD First Response: [TRACE] Emory Zane (A_F_M_TRAMP_01) was damaged.
[10/27/2023 2:32:39 PM.292] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at SpineRoot. Could see player: False
[10/27/2023 2:32:39 PM.292] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:32:39 PM.445] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:39 PM.446] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[10/27/2023 2:32:40 PM.799] LSPD First Response: [TRACE] Hannah Kamore killed by Daniel Smith
[10/27/2023 2:32:40 PM.799] LSPD First Response: [TRACE] Hannah Kamore (A_F_M_TRAMP_01) was damaged.
[10/27/2023 2:32:40 PM.800] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: False
[10/27/2023 2:32:40 PM.800] LSPD First Response: [TRACE] Damage killed ped
[10/27/2023 2:32:41 PM.375] LSPD First Response: [TRACE] It has been 75 seconds since the last callout
[10/27/2023 2:32:41 PM.375] LSPD First Response: Creating ArmouredGunman from BasicCallouts.Callouts.ArmouredGunman, BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[10/27/2023 2:32:41 PM.375] LSPD First Response: [TRACE] Callout created:  #2
[10/27/2023 2:32:41 PM.376] LSPD First Response: SpawnPoint point created
[10/27/2023 2:32:42 PM.236] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:42 PM.236] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[10/27/2023 2:32:42 PM.959] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:32:42 PM.982] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds!
[10/27/2023 2:32:43 PM.330] LSPD First Response: [TRACE] Esteban Mendes (A_M_O_TRAMP_01) was damaged.
[10/27/2023 2:32:44 PM.391] LSPD First Response: [TRACE] Armen Sin (A_M_Y_BEACHVESP_01) was damaged.
[10/27/2023 2:32:44 PM.391] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:32:44 PM.411] LSPD First Response: [TRACE] Frank Lavoie (S_M_M_AUTOSHOP_01) was damaged.
[10/27/2023 2:32:44 PM.411] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:32:44 PM.745] LSPD First Response: [TRACE] Cleaning UI
[10/27/2023 2:32:44 PM.745] LSPD First Response: [TRACE] User accepted callout
[10/27/2023 2:32:49 PM.434] LSPD First Response: [TRACE] Jim MacTavish (A_M_Y_LATINO_01) was damaged.
[10/27/2023 2:33:08 PM.158] LSPD First Response: [TRACE] Preloading POLICEB
[10/27/2023 2:33:08 PM.158] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/27/2023 2:33:08 PM.179] LSPD First Response: [TRACE] Preloading POLICEB
[10/27/2023 2:33:08 PM.180] LSPD First Response: [TRACE] Created policeb at X:-505.4533 Y:256.9035 Z:83.48181
[10/27/2023 2:33:08 PM.201] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/27/2023 2:33:08 PM.204] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:08 PM.207] LSPD First Response: [TRACE] Diego Cruze (S_M_Y_HWAYCOP_01) was set as a cop
[10/27/2023 2:33:08 PM.228] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[10/27/2023 2:33:12 PM.994] LSPD First Response: [MoreRadioChatter] Playing: 21
[10/27/2023 2:33:13 PM.015] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[10/27/2023 2:33:13 PM.159] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:33:13 PM.159] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:13 PM.296] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:33:13 PM.297] LSPD First Response: [TRACE] Created police3 at X:-405.4506 Y:235.87 Z:84.54515
[10/27/2023 2:33:13 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:13 PM.322] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:13 PM.323] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:13 PM.323] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:13 PM.324] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:13 PM.346] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:13 PM.348] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:13 PM.349] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:13 PM.349] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:13 PM.350] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:13 PM.377] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/27/2023 2:33:15 PM.769] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:33:15 PM.790] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[10/27/2023 2:33:20 PM.284] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:33:20 PM.284] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[10/27/2023 2:33:20 PM.284] LSPD First Response: [TRACE] Ped Kim Richardson has become idle again
[10/27/2023 2:33:23 PM.847] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:33:23 PM.847] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[10/27/2023 2:33:23 PM.847] LSPD First Response: [TRACE] Ped Cody Mallen has become idle again
[10/27/2023 2:33:29 PM.078] LSPD First Response: [TRACE] A new world event should be started
[10/27/2023 2:33:29 PM.078] LSPD First Response: [TRACE] Starting world event StealCar
[10/27/2023 2:33:29 PM.078] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[10/27/2023 2:33:29 PM.297] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[10/27/2023 2:33:30 PM.183] LSPD First Response: [TRACE] Jack Watson (A_M_Y_LATINO_01) was damaged.
[10/27/2023 2:33:30 PM.183] LSPD First Response: [TRACE] Hit and run was invalid
[10/27/2023 2:33:33 PM.223] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:33:33 PM.223] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:33 PM.249] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:33:33 PM.250] LSPD First Response: [TRACE] Created police2 at X:-354.5163 Y:235.4311 Z:85.7834
[10/27/2023 2:33:33 PM.278] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:33 PM.281] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:33 PM.285] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:33 PM.309] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:33 PM.311] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:33 PM.316] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:33 PM.342] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[10/27/2023 2:33:37 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:37 PM.750] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:33:38 PM.258] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:33:39 PM.627] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:39 PM.809] LSPD First Response: [MoreRadioChatter] Playing: 30
[10/27/2023 2:33:39 PM.834] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[10/27/2023 2:33:40 PM.837] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:33:41 PM.136] LSPD First Response: [TRACE] Preloading POLICE
[10/27/2023 2:33:41 PM.137] LSPD First Response: [TRACE] Created police at X:-559.7783 Y:-147.1107 Z:38.65532
[10/27/2023 2:33:41 PM.137] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[10/27/2023 2:33:41 PM.137] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:33:41 PM.138] LSPD First Response: [TRACE] Created police3 at X:-551.0397 Y:-144.0132 Z:38.65663
[10/27/2023 2:33:41 PM.138] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[10/27/2023 2:33:41 PM.138] LSPD First Response: [TRACE] Preloading POLICE3
[10/27/2023 2:33:41 PM.139] LSPD First Response: [TRACE] Created police3 at X:-568.3508 Y:-166.3393 Z:38.54008
[10/27/2023 2:33:41 PM.139] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[10/27/2023 2:33:41 PM.149] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/27/2023 2:33:41 PM.151] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/27/2023 2:33:41 PM.153] LSPD First Response: [TRACE] Roy Ronaldo (MP_M_FREEMODE_01) was set as a cop
[10/27/2023 2:33:41 PM.153] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[10/27/2023 2:33:41 PM.158] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:41 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/27/2023 2:33:41 PM.161] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:41 PM.161] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/27/2023 2:33:41 PM.161] LSPD First Response: [TRACE] Holly Woods (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:41 PM.161] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[10/27/2023 2:33:41 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:41 PM.846] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:33:47 PM.130] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:33:47 PM.131] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[10/27/2023 2:33:47 PM.733] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:33:47 PM.733] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[10/27/2023 2:33:47 PM.733] LSPD First Response: [TRACE] Ped Grant Sterns has become idle again
[10/27/2023 2:33:48 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:33:48 PM.356] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:48 PM.386] LSPD First Response: [TRACE] Preloading POLICE2
[10/27/2023 2:33:48 PM.386] LSPD First Response: [TRACE] Created police2 at X:-569.4278 Y:-10.11899 Z:45.063
[10/27/2023 2:33:48 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:48 PM.410] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:48 PM.411] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:48 PM.415] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:48 PM.439] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/27/2023 2:33:48 PM.441] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/27/2023 2:33:48 PM.443] LSPD First Response: [TRACE] Sophie Baker (MP_F_FREEMODE_01) was set as a cop
[10/27/2023 2:33:48 PM.471] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[10/27/2023 2:33:49 PM.927] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:33:49 PM.927] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[10/27/2023 2:33:50 PM.115] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:33:50 PM.116] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine3. Could see player: True
[10/27/2023 2:33:50 PM.617] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:33:50 PM.618] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine3. Could see player: True
[10/27/2023 2:33:50 PM.645] LSPD First Response: [MoreRadioChatter] Play done
[10/27/2023 2:33:50 PM.668] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[10/27/2023 2:33:51 PM.073] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:53 PM.054] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[10/27/2023 2:33:53 PM.055] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[10/27/2023 2:33:53 PM.055] LSPD First Response: [TRACE] Ped Adam Kingfisher has become idle again
[10/27/2023 2:33:53 PM.170] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:33:56 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:56 PM.903] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:56 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:56 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:57 PM.020] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:33:57 PM.255] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:33:57 PM.256] LSPD First Response: [TRACE] Ped damaged by player with RammedByCar at 0. Could see player: True
[10/27/2023 2:34:04 PM.908] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:34:05 PM.489] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:34:05 PM.491] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: True
[10/27/2023 2:34:06 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/27/2023 2:34:06 PM.430] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:34:06 PM.493] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:34:06 PM.498] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine3. Could see player: True
[10/27/2023 2:34:06 PM.945] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:34:07 PM.073] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[10/27/2023 2:34:07 PM.074] LSPD First Response: EndCurrentCallout: Finishing...
[10/27/2023 2:34:07 PM.074] LSPD First Response: [TRACE] Cleaning UI
[10/27/2023 2:34:07 PM.075] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[10/27/2023 2:34:07 PM.075] LSPD First Response: [TRACE] Instance cleaned ( #2)
[10/27/2023 2:34:07 PM.081] LSPD First Response: [TRACE] Launching new encounter for Jack Krammer
[10/27/2023 2:34:07 PM.081] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[10/27/2023 2:34:07 PM.457] LSPD First Response: [TRACE] Daniel Smith (MP_M_FREEMODE_01) was damaged.
[10/27/2023 2:34:07 PM.520] LSPD First Response: [TRACE] Howard Johnson (u_m_y_juggernaut_01) was damaged.
[10/27/2023 2:34:07 PM.521] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine3. Could see player: True
[10/27/2023 2:34:14 PM.025] LSPD First Response: [TRACE] Allowed civilian to shoot

 

Solved by Yasd

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  • Solution

System.IO.FileNotFoundException
Exception message: Tiedostoa tai kokoonpanoa CalloutInterfaceAPI

 

this means you are missing CalloutInterfaceAPI, install it in the main gta folder.

I'm not 100% sure which plugin is causing this (it might be YobbinCallouts), but you can download CalloutInterface and install this plugin.

 

 

2. You installed RageNativeUI in the wrong section under gtav/plugins/lspdfr and second, its an outdated version. This file only belongs in the main gta folder, but I guess you already have it in the right section, you additionally added it wrongfully there (-> so sinply delete the file)

3. the same with stealth.common. wrong location, and you do not have a plugin that requires this, so delete it. (maybe an old plugin you used to use.)

 

 

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also calloutmanager and trafficpolicer are outdated plugins.

for calloutmanager you can use calloutinterface, which has those features included

and for trafficpolicer, there is a user who updates this file: https://github.com/Aschtar/Traffic-Policer

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2 minutes ago, christianleppy said:

I will try install Yobbincallouts and then try out. 

you already have yobbincallouts installed and the requirement is calloutinterfaceapi. you can just install calloutinterfaceapi then... this does not add the calloutinterface plugin, it is just a requirement file.

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1 minute ago, christianleppy said:

So i need update these plugins?

you should, yes.

earlier or later you will get strange crashes otherwise.

Just now, christianleppy said:

i mean uninstall

ok try that.

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8 hours ago, OfficerChris1 said:

(it might be YobbinCallouts)

I believe this is the case.

Also, you have RageNativeUI installed to Plugins/LSPDFR. It needs to be installed to the Main Directory.

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