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mein lspdfr/rage plugin hook stürtz immer ab wenn ich es strarte


moroororor

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mein lspdfr/rage plugin hook stürtz immer ab wenn ich es strarte kann mir bitte wer helfen die logs sind unten danke schonmal für die hilfe 

 

 

 

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[08.02.2023 15:25:28.824] Started new log on 08.02.2023 15:25:28.824
[08.02.2023 15:25:28.824] ====================================================================================================
[08.02.2023 15:25:28.819] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[08.02.2023 15:25:28.825] Log verbosity: Trivial
[08.02.2023 15:25:28.826] Initializing input system
[08.02.2023 15:25:28.828] Initializing game console
[08.02.2023 15:25:28.833] Console key has been set to F4 (key code: 115)
[08.02.2023 15:25:28.874] Initializing console variable "ConsoleScrollAmount".
[08.02.2023 15:25:28.875] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[08.02.2023 15:25:28.877] Read value: <null>
[08.02.2023 15:25:28.877] Initializing console variable "ConsoleKey".
[08.02.2023 15:25:28.877] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[08.02.2023 15:25:28.877] Read value: <null>
[08.02.2023 15:25:28.877] Initializing console variable "PluginTimeoutThreshold".
[08.02.2023 15:25:28.877] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[08.02.2023 15:25:28.880] Read value: 60000
[08.02.2023 15:25:28.880] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[08.02.2023 15:25:28.880] Initializing console variable "AlwaysShowConsoleOutput".
[08.02.2023 15:25:28.880] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[08.02.2023 15:25:28.880] Read value: <null>
[08.02.2023 15:25:28.880] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[08.02.2023 15:25:28.880] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[08.02.2023 15:25:28.881] Read value: <null>
[08.02.2023 15:25:28.881] Initializing console variable "ShowOnScreenWarnings".
[08.02.2023 15:25:28.881] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[08.02.2023 15:25:28.881] Read value: <null>
[08.02.2023 15:25:28.881] Console initialized
[08.02.2023 15:25:28.881] Initializing forms manager
[08.02.2023 15:25:28.882] Cleaning temp folder
[08.02.2023 15:25:28.883] Version: RAGE Plugin Hook v1.103.1326.16495 for Grand Theft Auto V
[08.02.2023 15:25:28.888] ================ RAGE Plugin Hook ================
[2/8/2023 3:25:28 PM.893] Detected Windows 10 Professional (64-bit) (10.0.19044.0)!
[2/8/2023 3:25:28 PM.893] Checking game support
[2/8/2023 3:25:28 PM.996] Product name: Grand Theft Auto V
[2/8/2023 3:25:28 PM.996] Product version: 1.0.2824.0
[2/8/2023 3:25:28 PM.996] Is steam version: True
[2/8/2023 3:25:28 PM.997] Initializing DirectX
[2/8/2023 3:25:28 PM.998] Initializing Direct3D
[2/8/2023 3:25:28 PM.998] Getting game swap chain
[2/8/2023 3:25:29 PM.018] Swap Chain created: 0x7FF7F6C43BD0
[2/8/2023 3:25:29 PM.018] Swap Chain VTable: 0x1523C4E5FB0
[2/8/2023 3:25:29 PM.018] 0x748948000FEFA5E9;0x8D48564157552024;0x170EC814890246C
[2/8/2023 3:25:29 PM.018] D3D11Present: 0x7FFB163415E0
[2/8/2023 3:25:29 PM.018] D3D11ResizeBuffers: 0x7FFB16362F40
[2/8/2023 3:25:29 PM.018] D3D11ResizeTarget: 0x7FFB163AA790
[2/8/2023 3:25:29 PM.018] D3D11SetFullscreenState: 0x7FFB16362480
[2/8/2023 3:25:29 PM.018] Direct3D initialized
[2/8/2023 3:25:29 PM.018] Initialized DirectX
[2/8/2023 3:25:29 PM.019] Direct3D watcher thread spawned
[2/8/2023 3:25:29 PM.030] Getting device
[2/8/2023 3:25:29 PM.030] Retrieved device
[2/8/2023 3:25:29 PM.030] Creating wrapper
[2/8/2023 3:25:29 PM.072] Wrapper created
[2/8/2023 3:25:29 PM.075] Effect created
[2/8/2023 3:25:29 PM.075] Creating buffer
[2/8/2023 3:25:29 PM.075] Created buffer
[2/8/2023 3:25:29 PM.075] Creating blend state
[2/8/2023 3:25:29 PM.075] Created blend state
[2/8/2023 3:25:29 PM.075] Done with creation
[2/8/2023 3:25:29 PM.111] Initializing texture system.
[2/8/2023 3:25:29 PM.111] Initializing texture system; phase 1
[2/8/2023 3:25:29 PM.111] Initializing texture system; phase 2
[2/8/2023 3:25:29 PM.116] Initializing texture system; phase 3
[2/8/2023 3:25:29 PM.117] Initializing texture system; phase 4
[2/8/2023 3:25:29 PM.125] Initializing texture system; phase 5
[2/8/2023 3:25:29 PM.126] Initializing texture system; phase 6
[2/8/2023 3:25:29 PM.128] Initializing texture system; phase 7
[2/8/2023 3:25:29 PM.129] Initializing texture system; phase 8
[2/8/2023 3:25:29 PM.130] Initializing texture system; phase 9
[2/8/2023 3:25:29 PM.131] Initializing texture system; phase 10
[2/8/2023 3:25:29 PM.134] Initializing texture system; phase 11
[2/8/2023 3:25:29 PM.134] Initializing texture system; phase 12
[2/8/2023 3:25:29 PM.135] Initializing texture system; phase 13
[2/8/2023 3:25:29 PM.135] Initializing texture system; phase 14
[2/8/2023 3:25:34 PM.020] Direct3D watcher thread ended
[2/8/2023 3:25:59 PM.884] LoadingScreenMsg: Initializing game support
[2/8/2023 3:26:00 PM.135] Initializing game support
[2/8/2023 3:26:05 PM.568] LoadingScreenMsg: Velocity limit removed
[2/8/2023 3:26:05 PM.866] Compatibility level: 0
[2/8/2023 3:26:05 PM.866] Supported version detected
[2/8/2023 3:26:05 PM.866] ==================================================
[2/8/2023 3:26:05 PM.866] LoadingScreenMsg: Patching code
[2/8/2023 3:26:06 PM.117] LoadingScreenMsg: Waiting for game initialization
[2/8/2023 3:26:06 PM.368] Waiting for game initialization
[2/8/2023 3:26:06 PM.469] LoadingScreenMsg: Initializing core
[2/8/2023 3:26:06 PM.720] Initializing hook
[2/8/2023 3:26:11 PM.747] LoadingScreenMsg: Completing interoperability
[2/8/2023 3:26:11 PM.998] Completing interoperability
[2/8/2023 3:26:11 PM.998] Initialization code 1.
[2/8/2023 3:26:11 PM.998] Initialization code 2.
[2/8/2023 3:26:11 PM.998] Initialization code 3.
[2/8/2023 3:26:12 PM.004] 1 Address: 0x00007FF7F4A05174
[2/8/2023 3:26:12 PM.004] Calling func 1
[2/8/2023 3:26:12 PM.016] 2 Address: 0x00007FF7F55C2882
[2/8/2023 3:26:12 PM.017] 3 Address: 0x00007FF7F3FC5FB6
[2/8/2023 3:26:12 PM.037] Address: 0x00007FF7F55C282C
[2/8/2023 3:26:12 PM.037] Unknown var: 0x00007FF7F6613DA0
[2/8/2023 3:26:12 PM.037] Initialization code 4.
[2/8/2023 3:26:12 PM.037] Initialization code 5.
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 1
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 2
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 3
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 4
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 5
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 6
[2/8/2023 3:26:12 PM.037] Completing interoperability, phase 7
[2/8/2023 3:26:12 PM.037] LoadingScreenMsg: 
[2/8/2023 3:26:12 PM.288] LoadingScreenMsg: Loading Story Mode
[2/8/2023 3:26:12 PM.538] LoadingScreenMsg: Loading and Populating Game World
[2/8/2023 3:26:12 PM.788] LoadingScreenMsg: 
[2/8/2023 3:26:21 PM.064] Initializing console variable "IsDeveloperModeEnabled".
[2/8/2023 3:26:21 PM.064] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/8/2023 3:26:21 PM.065] Read value: <null>
[2/8/2023 3:26:21 PM.065] Initializing console variable "TimeScale".
[2/8/2023 3:26:21 PM.065] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/8/2023 3:26:21 PM.066] Read value: <null>

 

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