Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Highway Patrol Units For Different Agency Vehicle

Featured Replies

When I tried changing policeB to a CHP crown vic it crashed my game. So I decided to change it my CHP vehicles to the policeold1 and policeold2 slots. Can someone tell me the name for SAHP (CHP) patrol units you put in the vehicles.meta to make the driver a SAHP unit from the EUP Law & Order Menu. I'm talking about the normal patrol uniform, not motor unit.

 

Edit: I'm using this EUP pack, and also will the uniforms be randomized from Class A, B and C like how the general police and sheriff are?

 

Edited by ParadoxScoutee

Solved by cakuzma

9 hours ago, ParadoxScoutee said:

When I tried changing policeB to a CHP crown vic it crashed my game. So I decided to change it my CHP vehicles to the policeold1 and policeold2 slots. Can someone tell me the name for SAHP (CHP) patrol units you put in the vehicles.meta to make the driver a SAHP unit from the EUP Law & Order Menu. I'm talking about the normal patrol uniform, not motor unit.

 

Edit: I'm using this EUP pack, and also will the uniforms be randomized from Class A, B and C like how the general police and sheriff are?

 

ive changed my policeB to a car (well suv but its the same process)

so you must of done something wrong to make it crash when loading, im at work so i cant go into on how to change it atm, but when i get home ill post exactly what i did to make it work 

 

this is my policeB car sitting on the highway ramp looking out for speeders

?imw=5000&imh=5000&ima=fit&impolicy=Lett

  • Solution
4 hours ago, cakuzma said:

ive changed my policeB to a car (well suv but its the same process)

so you must of done something wrong to make it crash when loading, im at work so i cant go into on how to change it atm, but when i get home ill post exactly what i did to make it work 

 

this is my policeB car sitting on the highway ramp looking out for speeders

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

The way i install all car files is i install them to a dlc car i download (like for me, i downloaded a stainer addon that adds 3 cars, then i just add all cars i download to that as the file structure is there, imma show you 2 ways of doing this, one useing the gta 5 patchday files and one adding files to a downloaded dlc.

 

Patchday version

1) Open the program OpenIV

2) do a search for policeB in game files only (we wont be replaceing them in the game files tho, we do this search to see where the file is located) <<< Picture link

2a) so we see that policeB is located in the patchday1 dlc so we are gonna right click on the ytf file and then click on "go to file" <<< Picture link

2c then we turn on edit mode (do not edit anything in here, this is just to get the warning box that shows up) and then hit the button that says "copy to MODS folder" <<< Picture link

3) after hitting the "copy to mods folder" button, it should auto bring you to the new file it made in the mods folder, this is where your gonna add your replacement policeB car (the policeb.yft, policeb+hi.ytd,policeb.ytd,policeb_hi.yft files)

4) now find the vehicle.meta in "mods\update\update.rpf\common\data\levels\gta5\"

4a) open the file in what ever software you use to edit it and find the lines for policeB <<< Picture link
your gonna be replacing these lines lines for it with the replacement car lines

4b) there are 2 versions of these lines , the car and the dash line in the same file, dont forget the dash line

5) next is the siren lights (if its not a els car, im not sure how to do els as i only download non-els) you open the carcols.ymt file and change the lighting for PoliceBike <<< 2 Links here each a different pic

6) Same thing for the carvariations.ymt file open it and find policeB and replace the stuff with the new car stuff <<< another clicky

7) the handling.meta goes in mods\update\update.rpf\common\data\ and replace with your new car info <<< link

this should be it for the non dlc version

 

 --- DLC Version ---

find any dlc you want (i used Vapid Stanier 2nd Generation Pack, but it seems the version i use is gone, but the instructions should work for all dlc cars)

1) Find the Vehicles.rpf file and add your policeB car model into there

2) find the vehicles.meta for the dlc and add the vehicle meta file to it

3) find the  carcols.meta,carvariations.meta,handling.meta and add the carinfo to each file (like the carcols info go in the carcols file exc)

4) this step is needed or else the game will not load your car vehicle.meta info (i know this cuz i had to track this down myself , took me 5hrs lol)

4a) open mods\update\update.rpf\common\data\levels\gta5\vehicle.meta file and remove the lines (yes remove) for policeB (dont forget the dash line)

thats it for the dlc version (i mean if u installed a dlc i assumed you already added the dlc line to the dlcList in the update.rpf file)

 

this is how i installed the policeB replacement , and franklens bike replacement (bagger)

 

6 hours ago, ParadoxScoutee said:

Alright thanks for the help I'll check it out soon, also does this change the driver to the normal highway patrol uniform and not motor unit. Don't want them in the car with helmets 

as long as the new car has something other then the S_M_Y_HWayCop_01 in the drivers section then you will get cops with no helmets on them

drivers with helmets

      <drivers>
        <Item>
          <driverName>S_M_Y_HWayCop_01</driverName>
          <npcName />
        </Item>
      </drivers>

City drivers

<drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>

Sheriff drivers

      <drivers>
        <Item>
          <driverName>S_M_Y_Sheriff_01</driverName>
          <npcName />
        </Item>
      </drivers>

 

this is for the base gta game, (ie: running the game with out lspdfr loaded) now lspdfr also has a file that controlls that as well

in the  "Grand Theft Auto V\lspdfr\data\" folder there is a file called agency.xml

in there you will find the line

    <Agency>
        <Name>San Andreas Highway Patrol</Name>
        <ShortName>SAHP</ShortName>
        <ScriptName>sahp</ScriptName>
        <Inventory>default</Inventory>
        <TextureDictionary>s_m_y_hwaycop_01</TextureDictionary>
        <TextureName>decl_diff_001_a_uni</TextureName>
        <Loadout>
            <Name>Motor Unit</Name>
            <Vehicles>
                <Vehicle>policeb</Vehicle>
                <Vehicle>Highway1CV</Vehicle>
                <Vehicle>Highway2Charger</Vehicle>
            </Vehicles>
            <Peds>
                <Ped comp_uppr="1" comp_decl="1" comp_lowr="0" prop_head="0" helmet="false" inventory="biker">s_m_y_hwaycop_01</Ped>
            </Peds>
            <NumPeds min="1" max="1" />
            <Flags>
                <Flag>RespondsAsBackup</Flag>    <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. -->
                <Flag>SpawnsAmbiently</Flag>     <!-- Makes the unit eligible to spawn ambiently - e.g. on patrol in the area or outside of police stations -->
            </Flags>
        </Loadout>
    </Agency>
    

 

under vehicles you can add different cars that patrol the highway (as you can see in mine i have 3 cars , 1 is the policeB (suv) 1 is a CrownVic and one is a Charger)

and then under that, there is the ped info for the driver

<Ped comp_uppr="1" comp_decl="1" comp_lowr="0" prop_head="0" helmet="false" inventory="biker">s_m_y_hwaycop_01</Ped>

yours will say helmet="true" change that to "false" and they will not have helmets

 

oh boy i almost forgot about one lol

so like lspdfr , ultimate backup also has a file that controlls the drivers of cars too

that is located in the "Grand Theft Auto V\Plugins\LSPDFR\UltimateBackup\" folder

the file is DefaultRegions.xml and in that file your looking for this line


    <StatePatrol>
        <LosSantosCity>
            <VehicleSet chance="70">
                <Vehicles>
                    <Vehicle chance="100" pax="1" pax_chance="25" color="Black">POLICE4</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
            <VehicleSet chance="30">
                <Vehicles>
                    <Vehicle>POLICEB</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCity>
        <LosSantosCounty>
            <VehicleSet chance="40">
                <Vehicles>
                    <Vehicle pax="1" pax_chance="25" color="Black">POLICE4</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
            <VehicleSet chance="60">
                <Vehicles>
                    <Vehicle>POLICEB</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCounty>
        <BlaineCounty>
            <VehicleSet chance="40">
                <Vehicles>
                    <Vehicle pax="1" pax_chance="25" color="Black">POLICE4</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
            <VehicleSet chance="60">
                <Vehicles>
                    <Vehicle>POLICEB</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>
                </Peds>
            </VehicleSet>
        </BlaineCounty>
        <NorthYankton>
            <VehicleSet>
                <Vehicles>
                    <Vehicle chance="75" pax="1" pax_chance="25">POLICEOLD1</Vehicle>
                    <Vehicle chance="25" pax="1" pax_chance="25">POLICEOLD2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped chance="50" comp_accessories="1" prop_glasses="1" prop_hats="1">S_M_M_SNOWCOP_01</Ped>
                    <Ped chance="50" prop_glasses="2" prop_hats="2">S_M_M_SNOWCOP_01</Ped>
                </Peds>
            </VehicleSet>
        </NorthYankton>
    </StatePatrol>
    

under each one, you will see

 <Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped>

the line that has the helmet is prop_hats="0"

mine is 0 cuz i changed it already , yours will be a different number, just change it to 0

Edited by cakuzma

This is a support topic.
Only reply here to offer help or assistance to ParadoxScoutee. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.