cakuzma
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cakuzma got a reaction from SgtNelsonUSMC in SpeedingopenIV>mods>common.rpf>data>ai>vehicleaihandlinginfo.meta
this is what i changed mine to
you could try adjusting the speed value there, they take turns faster now, but sometimes on straight roads there are still numnuts that drive 20mph, i donno what controlls thoes cars , you could also try editing the pathing nodes in codewalker, but there are LOT of nodes to edit so i dint do that edit on my end
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cakuzma got a reaction from UpperMidnight in Best Fuel Mod for LSPDFRi use this one, i has the option for you to pay or not
https://www.gta5-mods.com/scripts/lefix-simple-fuel
it also links to your dashboard on the car (if the car modder modeled the car correctly and added a working gas gauge (a lot of modders skimp out on that part)
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cakuzma got a reaction from nofreeusernames123 in Anyone feel like LSPDFR base game is really incomplete?i always felt as if lspdfr base was like scripthookv, its not a mod that you interact with but its more of a mod that allows other mods to do its work , yea you can play lspdfr with out other plugins, but i think it was always up to the community to add what they wanted to it, which i love , if they didnt allow that, we wouldnt have all the wonderful plugins and scripts we do now for it
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cakuzma got a reaction from GTAbear in Anyone feel like LSPDFR base game is really incomplete?i always felt as if lspdfr base was like scripthookv, its not a mod that you interact with but its more of a mod that allows other mods to do its work , yea you can play lspdfr with out other plugins, but i think it was always up to the community to add what they wanted to it, which i love , if they didnt allow that, we wouldnt have all the wonderful plugins and scripts we do now for it
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cakuzma got a reaction from Charlie686 in Anyone feel like LSPDFR base game is really incomplete?i always felt as if lspdfr base was like scripthookv, its not a mod that you interact with but its more of a mod that allows other mods to do its work , yea you can play lspdfr with out other plugins, but i think it was always up to the community to add what they wanted to it, which i love , if they didnt allow that, we wouldnt have all the wonderful plugins and scripts we do now for it
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cakuzma got a reaction from 21Sumter in Best Fuel Mod for LSPDFRIt was for my steering wheel, but i since moved to a xbox 1 controller, but it still works with it
Manual Transmission | Steering wheel support 5.6.1 <<< Clickable link
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cakuzma got a reaction from Fansy in Texture Loss help? plsIts due to the cars your downloading, a lot of creators make texture of thoes cars at 10k or so, and for a lot of stuff its not needed (do you really need tire texures / gun textures that you cant use at 10k?) you can open the car in openIV and extract the textures and use a texture editing software to reduce the size (i do this to every modded car i download, the only texture i dont touch are the car skins , but tires, guns on the gun rack , stuff like that , i lower the texture) here is a video that shows whats happening, and how to fix it, I follow this guy all the time when i download new cars and I never see texture popups like what your explaining
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cakuzma got a reaction from abelshotline in What plug-in is this?The steering wheel mod is from
Manual Transmission | Steering wheel support 5.6.1
the vehicle information mod is from
CarHud and HeliHUD Modified [.LUA] 4.0
I used both these mods in my game (i havent touched gta 5 in almost a year, got too frustrating trying to keep updating it every patch they did)
for the Vehicle information mod you also need this installed in order for it to work at all
Lua Plugin for Script Hook V (Reloaded) ForUsers_JM36-v20230125.0-Stable
and another mod i like to use for role play is this one
Speed Limit Cruise Control [.Lua] v6
what it does it when you activate it, it limits your car to the speed of the road, and if it detects a car in front of you , it limits you to that cars speed
I use this when im not on a call and just driving around
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cakuzma got a reaction from Yasd in What plug-in is this?The steering wheel mod is from
Manual Transmission | Steering wheel support 5.6.1
the vehicle information mod is from
CarHud and HeliHUD Modified [.LUA] 4.0
I used both these mods in my game (i havent touched gta 5 in almost a year, got too frustrating trying to keep updating it every patch they did)
for the Vehicle information mod you also need this installed in order for it to work at all
Lua Plugin for Script Hook V (Reloaded) ForUsers_JM36-v20230125.0-Stable
and another mod i like to use for role play is this one
Speed Limit Cruise Control [.Lua] v6
what it does it when you activate it, it limits your car to the speed of the road, and if it detects a car in front of you , it limits you to that cars speed
I use this when im not on a call and just driving around
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cakuzma got a reaction from Yasd in Extended camera setting errorBe aware that there was a update to the Manual Transmission Mod where the creator removed the camera feature but he made it a separate mod as he said it got too big to be put into the Manual Transmisison mod itself
here is the link to that mod now
https://www.gta5-mods.com/scripts/dynamic-vehicle-first-person
mind you, i haven't played played gta in almost a year now (got too annoying to have to backup every patch) so i dunno if the mod works anymore, any issues you should ask on that page
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cakuzma got a reaction from Yasd in Extended camera setting errorI added 3 more screenshots showing the camera settings , the max you can go up to is 120
65 fov (my default)
75 fov
Max Fov 120
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cakuzma got a reaction from Yasd in Stop the ped not working.stop the ped loads automaticly when you go on duty, you dont load it via the console, as the poster said in the comment above, make sure you have it in the correct directory
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cakuzma got a reaction from Callum Choi in the lspdfr crashed when go on duty[3/6/2023 9:10:58 PM.133] LSPD First Response: ==============================
[3/6/2023 9:10:58 PM.133] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/6/2023 9:10:58 PM.133] LSPD First Response: ------------------------------
[3/6/2023 9:10:58 PM.134] LSPD First Response: Origin: Rage.SleeplessGameFiber
[3/6/2023 9:10:58 PM.134] LSPD First Response: ------------------------------
[3/6/2023 9:10:58 PM.134] LSPD First Response: Exception type: System.AccessViolationException
[3/6/2023 9:10:58 PM.134] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[3/6/2023 9:10:58 PM.134] LSPD First Response: ------------------------------
[3/6/2023 9:10:58 PM.134] LSPD First Response: Inner exceptions:
[3/6/2023 9:10:58 PM.134] LSPD First Response: ------------------------------
[3/6/2023 9:10:58 PM.134] LSPD First Response: Stack trace:
[3/6/2023 9:10:58 PM.134] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution()
[3/6/2023 9:10:58 PM.134] at RAGENativeUI.UIMenu.Draw()
[3/6/2023 9:10:58 PM.134] at RAGENativeUI.MenuPool.ProcessMenus()
[3/6/2023 9:10:58 PM.134] at .(MenuPool )
[3/6/2023 9:10:58 PM.134] at .(Object , GraphicsEventArgs )
[3/6/2023 9:10:58 PM.134] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[3/6/2023 9:10:58 PM.134] at Rage.RemotePlugin.HandleRenderFiber()
[3/6/2023 9:10:58 PM.134] at Rage.GameFiber.Main()
[3/6/2023 9:10:58 PM.134] LSPD First Response: ==============================
update rageNativeUI
https://github.com/alexguirre/RAGENativeUI/releases/tag/1.9.2
also section136 callouts is throwing a error code, it says "[3/6/2023 9:10:59 PM.993] LSPD First Response: [Section136Callouts] [TRACE] Callout Stolen Emergency Vehicle is ENDING! This does not necessarily suggest a problem, however it's useful in debugging efforts to know what caused the callout to end."
@thatmaxplayle im pinging you so that you can see it, incase there is a issue, but i bet it crashed cuz his rageNativeUI is outdated
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cakuzma got a reaction from detMaxPayne in How should I select the "Patchday" for replacing modded car in openivthere is 2 ways you could do this
1) for the car you want to replace, do a search, lets take sheriff for example, do a search "in game files only" and see how many pops up
as you can see, 3 spots for it show up (im showing 2 in the pic) and if you look at the folder names, one says patchday1ng and one says patchday3ng
patchday3ng is a higher number then 1 so it must of came out later at some point, and the game will load that after patchday1 so anything in there will replace what patchday1 is replacing, so your best bet is to place your sheriff replacement car in patchday3ng
2) the 2nd way is a lot more tricky, but it will save you from having to search for the car you want to replace
what i did was download a addon car, and all my cars go in there
now the tricky part is , you have to find the meta file and delete the lines for it from the update.rpf , as it will load from there and not your new dlc
i made a txt file reminding me where and what to delete so that it loads my versions correctly
assuming you put your version of the car (any edits that the readme says to do of the car in the correct meta file of the addon car (vehicle.meta, carcols.meta handling.meta exc)
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cakuzma got a reaction from BlueLine Vibes in Unsupported Game VersionI donno how you all cant play, I copied the full (working) directly , let gta 5 update , then replace the update with the full copy i made, and my game works
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cakuzma got a reaction from Ersteman in Unsupported Game VersionI donno how you all cant play, I copied the full (working) directly , let gta 5 update , then replace the update with the full copy i made, and my game works
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cakuzma got a reaction from opus49 in Plugins not loading to Rage HookI use callout Interface , it also has the ability to select a callout you want
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cakuzma got a reaction from Stefan22 in LSPDFR.dll crashedquestion, did you use the gameconfig on the lml page or the github repository? i beleave i use the one from the repostory and havent had any crashes , maybe try that one, as i beleave they keep updating that one vs the one on the download button
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cakuzma got a reaction from HMystery in Plugins not loading to Rage HookI use callout Interface , it also has the ability to select a callout you want
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cakuzma got a reaction from Yasd in Game crashed when i select character in lockeryour crash is caused by rageNativeUI
[08.02.2023 22:49:50.127] LSPD First Response: ==============================
[08.02.2023 22:49:50.127] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[08.02.2023 22:49:50.127] LSPD First Response: ------------------------------
[08.02.2023 22:49:50.127] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[08.02.2023 22:49:50.127] LSPD First Response: ------------------------------
[08.02.2023 22:49:50.127] LSPD First Response: Exception type: System.TypeInitializationException
[08.02.2023 22:49:50.127] LSPD First Response: Exception message: Inicializační metoda typu vyvolala výjimku.
[08.02.2023 22:49:50.127] LSPD First Response: ------------------------------
[08.02.2023 22:49:50.127] LSPD First Response: Inner exceptions:
[08.02.2023 22:49:50.127] LSPD First Response: Exception type: System.AccessViolationException
[08.02.2023 22:49:50.127] LSPD First Response: Exception message: Došlo k pokusu o čtení nebo zápis v chráněné paměti. Zpravidla se jedná o indikaci, že došlo k poškození další paměti.
[08.02.2023 22:49:50.127] LSPD First Response: ------------------------------
[08.02.2023 22:49:50.127] LSPD First Response: Stack trace:
[08.02.2023 22:49:50.127] LSPD First Response: v RAGENativeUI.Internals.Screen.get_ActualResolution()
[08.02.2023 22:49:50.127] v RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio()
Update ragenativeUI and try again
https://github.com/alexguirre/RAGENativeUI/releases
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according to your log you need to update or install rageNativeUI
[30/01/2023 15:48:22.135] LSPD First Response: ==============================
[30/01/2023 15:48:22.135] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[30/01/2023 15:48:22.135] LSPD First Response: ------------------------------
[30/01/2023 15:48:22.135] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30/01/2023 15:48:22.135] LSPD First Response: ------------------------------
[30/01/2023 15:48:22.135] LSPD First Response: Exception type: System.TypeInitializationException
[30/01/2023 15:48:22.135] LSPD First Response: Exception message: The type initializer for '' threw an exception.
[30/01/2023 15:48:22.135] LSPD First Response: ------------------------------
[30/01/2023 15:48:22.135] LSPD First Response: Inner exceptions:
[30/01/2023 15:48:22.135] LSPD First Response: Exception type: System.AccessViolationException
[30/01/2023 15:48:22.135] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[30/01/2023 15:48:22.135] LSPD First Response: ------------------------------
[30/01/2023 15:48:22.135] LSPD First Response: Stack trace:
[30/01/2023 15:48:22.135] LSPD First Response: at RAGENativeUI.Internals.Screen.get_ActualResolution()
[30/01/2023 15:48:22.135] at RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio()
[30/01/2023 15:48:22.135] at .()
[30/01/2023 15:48:22.135] at ..cctor()
[30/01/2023 15:48:22.135] LSPD First Response: ==============================
https://github.com/alexguirre/RAGENativeUI/releases
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cakuzma got a reaction from Cyan in NPC Vehicles disappearing while driving around Los Santosglad we got it working, with the amount of mods for this game its easy to over look something like that
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cakuzma got a reaction from valcop in Cars Are Disappearing in Traffic... (Not LOD Related)well yea, doing this will revert your game back to the default, as your useing the stock file, so ANY mod (dlc mod, like eup, cars exc) you installed will now not load so if you do this you need to re-edit your update.rpf to the way you had it (i have a notepad which tells me what edits i made to what file so that when i have to update gta , i know what i need to re-edit)
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cakuzma got a reaction from Merciless in realistic traffic stopsSorry for the late responce, try StopThePed by bejoijo, in the ini file there is
// Set the probability (0-100%) of a vehicle driver refuse to exit the vehicle (during traffic stop) DriverRefuseToExitProbability=10 // The probability percentage (0-100) of the pulled over driver going to resistance PulledOverResistanceProbability=8 // The probability percentage (0-100) of the pulled over driver will attack player instead of fleeing when they resist (determined by "PulledOverResistanceProbability" parameter) PulledOverAttackProbability=40 this line in it, can change thoes to a higher number if u want
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cakuzma got a reaction from Trybuds in Texture loss and rage crashingwith out a log file noone can assist you
as for the texture loss i suggust watching this video, it shows how to get rid of texture loss
i do what this guy sugguest to all my cars and i never see texture loss in my game