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Help with car handling.

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Hi guys,

 

So ingame ''Pranger'' Is now a cop car, and its getting used as a cop car, the handling is so perfect that i want my other cop car to handle the same.

 

I changed the handling name to Pranger, that did not work.

Then i copied all of the handling lines, and replaced it. So now it has the same handling names, weight everything is exact the same...

 

It still is not even 5% close to the handling of the pranger while everything is the same.

 

What do i have to do? People said its because the creator put other lines in the car. But i am able to edit this car and do what i want with it. But where and how do i start?

 

Any advice?

Don't copy or transfer lines in the handlings.meta.

I recommend using or trying to use the baller2 handlingID in the vehicles.meta.
Every car has a different setup and you can not just copy over the handlingID's and expect it to work. vehicletasks.ymt's, etc.

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

  • Author
On 7/1/2022 at 11:57 AM, A Stranger said:

Don't copy or transfer lines in the handlings.meta.

I recommend using or trying to use the baller2 handlingID in the vehicles.meta.
Every car has a different setup and you can not just copy over the handlingID's and expect it to work. vehicletasks.ymt's, etc.

Thanks, i did that and it still tipped over. I found a solution. I added some numbers to the cornering grip and now it works perfect with thr stock handling lines. Nothing changed, only increased the cornering grip. People said its something with a Z, that i had to lower that. But then it fell over even faster. This was a police van btw, forgot to mention that. But it all works perfect now 👍🏻

 

For my suv i indeed changed it to baller2. And that one works flawless too. Thank you!

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