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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA5 and RPH crashing while playing LSPDFR


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Hi, i have the problem that my game is crashing while i play LSPDFR. After a few minutes it freezes and then it just crashes. 

Heres my last saved log:

Spoiler

[06.06.2021 14:34:51.155] Started new log on 06.06.2021 14:34:51.155
[06.06.2021 14:34:51.156] ====================================================================================================
[06.06.2021 14:34:51.150] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[06.06.2021 14:34:51.156] Log verbosity: Trivial
[06.06.2021 14:34:51.158] Initializing input system
[06.06.2021 14:34:51.159] Initializing game console
[06.06.2021 14:34:51.165] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.213] Initializing console variable "ConsoleScrollAmount".
[06.06.2021 14:34:51.213] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06.06.2021 14:34:51.216] Read value: <null>
[06.06.2021 14:34:51.216] Initializing console variable "ConsoleKey".
[06.06.2021 14:34:51.216] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06.06.2021 14:34:51.218] Read value: F4
[06.06.2021 14:34:51.218] Setting value of console variable "ConsoleKey" to stored value.
[06.06.2021 14:34:51.218] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.218] Initializing console variable "PluginTimeoutThreshold".
[06.06.2021 14:34:51.218] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06.06.2021 14:34:51.221] Read value: 10000
[06.06.2021 14:34:51.221] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06.06.2021 14:34:51.221] Initializing console variable "AlwaysShowConsoleOutput".
[06.06.2021 14:34:51.221] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06.06.2021 14:34:51.222] Read value: <null>
[06.06.2021 14:34:51.222] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06.06.2021 14:34:51.222] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06.06.2021 14:34:51.223] Read value: False
[06.06.2021 14:34:51.223] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[06.06.2021 14:34:51.223] Initializing console variable "ShowOnScreenWarnings".
[06.06.2021 14:34:51.223] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06.06.2021 14:34:51.224] Read value: <null>
[06.06.2021 14:34:51.224] Console initialized
[06.06.2021 14:34:51.224] Initializing forms manager
[06.06.2021 14:34:51.225] Cleaning temp folder
[06.06.2021 14:34:51.227] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[06.06.2021 14:34:51.232] ================ RAGE Plugin Hook ================
[6/6/2021 2:34:51 PM.235] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[6/6/2021 2:34:51 PM.235] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/6/2021 2:34:51 PM.237] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[6/6/2021 2:34:51 PM.238] Checking game support
[6/6/2021 2:34:51 PM.496] Product name: Grand Theft Auto V
[6/6/2021 2:34:51 PM.497] Product version: 1.0.2245.0
[6/6/2021 2:34:51 PM.497] Is steam version: False
[6/6/2021 2:34:51 PM.498] Initializing DirectX
[6/6/2021 2:34:51 PM.499] Initializing Direct3D
[6/6/2021 2:34:51 PM.499] Getting game swap chain
[6/6/2021 2:34:51 PM.526] Swap Chain created: 0x7FF7638846F0
[6/6/2021 2:34:51 PM.526] Swap Chain VTable: 0x1E5FFBD8B70
[6/6/2021 2:34:51 PM.526] 0x748948017DB5AEE9;0x8D48564157552024;0x170EC814890246C
[6/6/2021 2:34:51 PM.526] D3D11Present: 0x7FF8EC5159E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeBuffers: 0x7FF8EC5311E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeTarget: 0x7FF8EC57C7F0
[6/6/2021 2:34:51 PM.526] D3D11SetFullscreenState: 0x7FF8EC532FA0
[6/6/2021 2:34:51 PM.527] Direct3D initialized
[6/6/2021 2:34:51 PM.527] Initialized DirectX
[6/6/2021 2:34:51 PM.527] Direct3D watcher thread spawned
[6/6/2021 2:34:52 PM.428] Getting device
[6/6/2021 2:34:52 PM.428] Retrieved device
[6/6/2021 2:34:52 PM.428] Creating wrapper
[6/6/2021 2:34:52 PM.487] Wrapper created
[6/6/2021 2:34:52 PM.491] Effect created
[6/6/2021 2:34:52 PM.491] Creating buffer
[6/6/2021 2:34:52 PM.491] Created buffer
[6/6/2021 2:34:52 PM.491] Creating blend state
[6/6/2021 2:34:52 PM.491] Created blend state
[6/6/2021 2:34:52 PM.491] Done with creation
[6/6/2021 2:34:52 PM.528] Initializing texture system.
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 1
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 2
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 3
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 4
[6/6/2021 2:34:52 PM.541] Initializing texture system; phase 5
[6/6/2021 2:34:52 PM.542] Initializing texture system; phase 6
[6/6/2021 2:34:52 PM.544] Initializing texture system; phase 7
[6/6/2021 2:34:52 PM.545] Initializing texture system; phase 8
[6/6/2021 2:34:52 PM.546] Initializing texture system; phase 9
[6/6/2021 2:34:52 PM.547] Initializing texture system; phase 10
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 11
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 12
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 13
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 14
[6/6/2021 2:34:56 PM.528] Direct3D watcher thread ended
[6/6/2021 2:35:23 PM.605] LoadingScreenMsg: Initializing game support
[6/6/2021 2:35:23 PM.856] Initializing game support
[6/6/2021 2:35:29 PM.396] LoadingScreenMsg: Velocity limit removed
[6/6/2021 2:35:29 PM.713] Compatibility level: 0
[6/6/2021 2:35:29 PM.713] Supported version detected
[6/6/2021 2:35:29 PM.713] ==================================================
[6/6/2021 2:35:29 PM.713] LoadingScreenMsg: Patching code
[6/6/2021 2:35:29 PM.964] LoadingScreenMsg: Waiting for game initialization
[6/6/2021 2:35:30 PM.214] Waiting for game initialization
[6/6/2021 2:35:30 PM.315] LoadingScreenMsg: Initializing core
[6/6/2021 2:35:30 PM.565] Initializing hook
[6/6/2021 2:35:35 PM.590] LoadingScreenMsg: Completing interoperability
[6/6/2021 2:35:35 PM.841] Completing interoperability
[6/6/2021 2:35:35 PM.841] Initialization code 1.
[6/6/2021 2:35:35 PM.841] Initialization code 2.
[6/6/2021 2:35:35 PM.841] Initialization code 3.
[6/6/2021 2:35:35 PM.848] 1 Address: 0x00007FF76174491C
[6/6/2021 2:35:35 PM.848] Calling func 1
[6/6/2021 2:35:35 PM.864] 2 Address: 0x00007FF7622DB802
[6/6/2021 2:35:35 PM.864] 3 Address: 0x00007FF760D15C82
[6/6/2021 2:35:35 PM.895] Address: 0x00007FF7622DB7AC
[6/6/2021 2:35:35 PM.895] Unknown var: 0x00007FF763313CD0
[6/6/2021 2:35:35 PM.895] Initialization code 4.
[6/6/2021 2:35:35 PM.895] Initialization code 5.
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 1
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 2
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 3
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 4
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 5
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 6
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 7
[6/6/2021 2:35:35 PM.895] LoadingScreenMsg: 
[6/6/2021 2:35:36 PM.146] LoadingScreenMsg: Loading Story Mode
[6/6/2021 2:35:36 PM.396] LoadingScreenMsg: Loading and Populating Game World
[6/6/2021 2:35:36 PM.647] LoadingScreenMsg: 
[6/6/2021 2:35:51 PM.752] Initializing console variable "IsDeveloperModeEnabled".
[6/6/2021 2:35:51 PM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/6/2021 2:35:51 PM.754] Read value: <null>
[6/6/2021 2:35:51 PM.754] Initializing console variable "TimeScale".
[6/6/2021 2:35:51 PM.754] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/6/2021 2:35:51 PM.755] Read value: <null>
[6/6/2021 2:35:54 PM.308] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:54 PM.309] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:54 PM.310] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:56 PM.800] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:56 PM.801] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:56 PM.803] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:59 PM.329] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:59 PM.330] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:59 PM.331] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:01 PM.976] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:01 PM.977] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:01 PM.978] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.594] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:04 PM.595] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:04 PM.596] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.646] BackWeapon: Loading Configuration...
[6/6/2021 2:36:04 PM.655] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:05 PM.043] LSPD First Response: [TRACE] Started loading LSPDFR
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/6/2021 2:36:05 PM.848] ==================================================
[6/6/2021 2:36:05 PM.849] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/6/2021 2:36:05 PM.849] [MoreControlV] Developed By: LukeD
[6/6/2021 2:36:05 PM.866] [MoreControlV] Configuration file has loaded with 0 errors.
[6/6/2021 2:36:05 PM.872] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/6/2021 2:36:05 PM.872] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[6/6/2021 2:36:05 PM.872] ==================================================
[6/6/2021 2:36:08 PM.564] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/6/2021 2:36:17 PM.443] BackWeapon: Enabling Player Loop...
[6/6/2021 2:36:17 PM.444] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/6/2021 2:36:22 PM.836] LSPD First Response: [TRACE] Game has stopped loading
[6/6/2021 2:36:22 PM.854] BackWeapon: Loading Configuration...
[6/6/2021 2:36:22 PM.860] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:25 PM.881] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.885] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.887] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.966] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/6/2021 2:36:25 PM.970] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[6/6/2021 2:36:26 PM.470] LSPD First Response: [TRACE] Adding Ben J. as character
[6/6/2021 2:36:26 PM.572] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.648] LSPD First Response: [TRACE] Adding Austin Hausser as character
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.810] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/6/2021 2:36:26 PM.861] LSPD First Response: [TRACE] Failed to parse  as chance
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Player was in vehicle: False
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Last selected character was Austin Hausser, should spawn as last character True
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Loading last selected character Austin Hausser
[6/6/2021 2:36:26 PM.867] LSPD First Response: [INFO] Changing current player character to Austin Hausser
[6/6/2021 2:36:26 PM.883] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/6/2021 2:36:27 PM.097] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/6/2021 2:36:27 PM.104] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] CharacterSelected: 90
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/6/2021 2:36:28 PM.038] LSPD First Response: [TRACE] Initialized telemtry service
[6/6/2021 2:36:28 PM.081] LSPD First Response: We have 4 appartments registered
[6/6/2021 2:36:28 PM.084] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/6/2021 2:36:28 PM.090] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/6/2021 2:36:28 PM.092] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/6/2021 2:36:28 PM.093] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/6/2021 2:36:28 PM.095] LSPD First Response: ApartmentManager initialized
[6/6/2021 2:36:28 PM.097] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/6/2021 2:36:28 PM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/6/2021 2:36:28 PM.099] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/6/2021 2:36:28 PM.163] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/6/2021 2:36:28 PM.286] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.294] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/6/2021 2:36:28 PM.298] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/6/2021 2:36:28 PM.408] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/6/2021 2:36:28 PM.491] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/6/2021 2:36:28 PM.497] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Set title to Austin Hausser for Interaction Menu
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/6/2021 2:36:28 PM.506] LSPD First Response: [TRACE] Set title to Austin Hausser for Police Radio
[6/6/2021 2:36:28 PM.514] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/6/2021 2:36:28 PM.517] LSPD First Response: [TRACE] Set title to Austin Hausser for Vehicle Options
[6/6/2021 2:36:28 PM.521] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/6/2021 2:36:28 PM.523] LSPD First Response: [TRACE] Set title to Austin Hausser for Inventory
[6/6/2021 2:36:28 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/6/2021 2:36:28 PM.526] LSPD First Response: [TRACE] Set title to Austin Hausser for Settings
[6/6/2021 2:36:28 PM.530] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.584] LSPD First Response: [TRACE] Requested Audio
[6/6/2021 2:36:28 PM.602] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/6/2021 2:36:29 PM.031] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vinewood Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] La Mesa Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Rockford Hills Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vespucci Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Downtown Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Davis Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component Debug #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/6/2021 2:36:29 PM.236] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 2:36:29 PM.684] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 4d0040f8-f4c8-4049-b7a9-a7a12dc5c83f. Enhanced features available.
[6/6/2021 2:36:29 PM.707] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 2:36:31 PM.089] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] SwitchToCharacter: Austin Hausser
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Switch mode is random
[6/6/2021 2:36:33 PM.648] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/6/2021 2:36:33 PM.663] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/6/2021 2:36:33 PM.664] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/6/2021 2:36:33 PM.666] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/6/2021 2:36:34 PM.752] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/6/2021 2:36:34 PM.757] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/6/2021 2:36:34 PM.762] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/6/2021 2:36:34 PM.764] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/6/2021 2:36:34 PM.783] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/6/2021 2:36:34 PM.786] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/6/2021 2:36:34 PM.787] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/6/2021 2:36:34 PM.790] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/6/2021 2:36:34 PM.791] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/6/2021 2:36:34 PM.804] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/6/2021 2:36:34 PM.809] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/6/2021 2:36:34 PM.811] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/6/2021 2:36:35 PM.420] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 2:36:35 PM.422] LSPD First Response: [TRACE] Created police at X:-559.7783 Y:-147.1107 Z:38.65532
[6/6/2021 2:36:35 PM.423] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[6/6/2021 2:36:35 PM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:35 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:35 PM.901] LSPD First Response: [TRACE] Preloading POLICE2
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] Created police2 at X:-579.9484 Y:-170.9565 Z:38.45181
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[6/6/2021 2:36:36 PM.107] LSPD First Response: [TRACE] Jake Moore (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.115] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.159] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.165] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.180] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.181] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.188] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.217] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/6/2021 2:36:36 PM.223] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.309] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.334] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/6/2021 2:36:36 PM.349] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.356] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 2:36:36 PM.363] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.368] LSPD First Response: [TRACE] Starting player switch
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.382] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.388] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.395] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.413] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.420] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.423] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.545] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/6/2021 2:36:39 PM.009] LSPD First Response: [TRACE] Player switch done
[6/6/2021 2:37:08 PM.318] Unknown command or variable "set"
[6/6/2021 2:37:13 PM.622] Set the wanted level to 5
[6/6/2021 2:37:14 PM.697] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.172] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.173] LSPD First Response: [TRACE] Conor Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] Bart Zyzz (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Ernesto Martinez (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Jackie Fierro (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Michael Dodds (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Andrey Dobre (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Danny Weston (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.482] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:16 PM.965] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:18 PM.200] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] John Sully (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] Klaidas Daunoras (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] Duffy Luffy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:19 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.262] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:19 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.282] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.795] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.797] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:21 PM.312] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] Jay Ferban (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:22 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:22 PM.792] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:23 PM.857] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:23 PM.858] LSPD First Response: [TRACE] James Sullivan (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:23 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:24 PM.409] LSPD First Response: [TRACE] Hannah Ettleman (A_F_M_FATBLA_01) was damaged.
[6/6/2021 2:37:24 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.803] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.945] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:26 PM.946] LSPD First Response: [TRACE] Paul White (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:27 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.843] LSPD First Response: [TRACE] Alicia White (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/6/2021 2:37:29 PM.866] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/6/2021 2:37:29 PM.974] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] Jimmy Cornwald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] John Walker (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:30 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.516] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.537] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.556] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.634] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.673] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.753] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.776] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.796] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.841] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.863] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.997] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.015] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.076] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.098] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.118] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.287] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.328] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.411] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.454] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.517] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.563] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.584] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.610] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.635] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.656] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.702] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.729] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.756] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.806] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.833] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.854] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.949] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.009] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.011] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.032] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.092] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.130] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.147] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.203] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.220] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.240] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.258] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.295] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.314] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.332] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.462] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.515] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.554] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.572] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.589] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.628] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.647] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.757] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.775] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.809] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.918] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.960] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.978] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] Jason Underline (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:33 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.041] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.122] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.157] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.174] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.195] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.247] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.266] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.285] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.304] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.323] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.345] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.499] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.518] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.577] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:34 PM.555] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:36 PM.079] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] John Carlton (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] Deshawn Wade (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini killed by Marco Severini
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:39 PM.648] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:40 PM.164] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:40 PM.165] LSPD First Response: [TRACE] Jason Lincoln (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:40 PM.488] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:40 PM.682] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:40 PM.683] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:45 PM.827] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:45 PM.828] LSPD First Response: [TRACE] Ivan Ivanovich (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:47 PM.868] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:47 PM.869] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:50 PM.174] LSPD First Response: [TRACE] Trey Hawkins (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:53 PM.171] LSPD First Response: [TRACE] Frank Miller (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:54 PM.164] LSPD First Response: [TRACE] Conchur Sutherland (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:37:54 PM.335] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jake Moore has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Sam Houghton has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Leah Song has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Mal Fallon has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Bryan Nichols has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Max Greene has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jaime Vega has become idle again
[6/6/2021 2:37:54 PM.504] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:55 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.015] LSPD First Response: [TRACE] Ethan Mack (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.750] LSPD First Response: [TRACE] Julia Ramirez (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:57 PM.560] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:59 PM.086] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Alexander Edwards (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Fabian Cruz (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:00 PM.151] LSPD First Response: [TRACE] David Hardy (A_M_Y_STBLA_01) was damaged.
[6/6/2021 2:38:01 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Kyle Davison (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Korey Puckett (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Jack Paradise (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Johnny Drake (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Linda Marcelli (A_F_Y_BEVHILLS_03) was damaged.
[6/6/2021 2:38:04 PM.568] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:06 PM.822] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:06 PM.823] LSPD First Response: [TRACE] Leo Rider (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:08 PM.876] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:09 PM.122] LSPD First Response: [TRACE] Bishop Park (A_M_Y_STBLA_02) was damaged.
[6/6/2021 2:38:09 PM.144] LSPD First Response: [TRACE] Cletus Ray (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:38:09 PM.254] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.366] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.926] LSPD First Response: [TRACE] Bubba McRonald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:13 PM.270] LSPD First Response: [TRACE] Djean Al (S_M_M_STRVEND_01) was damaged.
[6/6/2021 2:38:13 PM.291] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:38:13 PM.439] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.119] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.331] LSPD First Response: [TRACE] Created policeb at X:500.1863 Y:-511.6845 Z:36.41085
[6/6/2021 2:38:23 PM.443] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.444] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:38:23 PM.447] LSPD First Response: [TRACE] Kallum Newsham (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:38:23 PM.466] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:01 PM.793] Compilation successful.
[6/6/2021 2:39:04 PM.274] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:39:04 PM.275] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:39:04 PM.276] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Created policeb at X:637.1431 Y:-622.832 Z:38.89403
[6/6/2021 2:39:06 PM.359] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.361] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:06 PM.362] LSPD First Response: [TRACE] Damien Skrillex (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:06 PM.382] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:16 PM.343] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] Created policeb at X:-2452.674 Y:3772.14 Z:19.60891
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.360] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.361] LSPD First Response: [TRACE] Created policeb at X:-2400.365 Y:3927.725 Z:25.20574
[6/6/2021 2:39:21 PM.377] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.378] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:21 PM.379] LSPD First Response: [TRACE] Dominick Cobb (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:21 PM.396] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:26 PM.380] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] Created policeb at X:-2484.577 Y:3653.5 Z:14.54316
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Created policeb at X:-2525.978 Y:3509.473 Z:14.64105
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:36 PM.876] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.877] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Created policeb at X:-2420.391 Y:3867.714 Z:24.74743
[6/6/2021 2:39:36 PM.926] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.927] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:36 PM.928] LSPD First Response: [TRACE] Arnold Angel (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:36 PM.946] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Created policeb at X:-2367.212 Y:4007.861 Z:27.95228
[6/6/2021 2:39:41 PM.937] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.938] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:41 PM.939] LSPD First Response: [TRACE] Florence South (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:41 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:03 PM.242] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Created policeb at X:-2466.08 Y:3716.919 Z:16.32773
[6/6/2021 2:40:04 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.605] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:04 PM.606] LSPD First Response: [TRACE] Michael Warrell (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:04 PM.619] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:14 PM.760] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:15 PM.093] LSPD First Response: [TRACE] Created sheriff at X:-199.8033 Y:6434.236 Z:31.77836
[6/6/2021 2:40:15 PM.110] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:15 PM.111] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:15 PM.112] LSPD First Response: [TRACE] Eloisa Martinez (S_F_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:15 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Created policeb at X:-23.31294 Y:6347.059 Z:31.85703
[6/6/2021 2:40:19 PM.790] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.791] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:19 PM.792] LSPD First Response: [TRACE] Mike Cutler (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:19 PM.806] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:40 PM.603] Set the wanted level to 5
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] Francis Donnely (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] John Walterson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Martin Olivares (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] Paul Striker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey killed by Amy Bailey
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey (A_F_Y_TOURIST_02) was damaged.
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Created sheriff at X:-441.7798 Y:6026.736 Z:31.05824
[6/6/2021 2:40:50 PM.955] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Paleto Bay Sheriff Station
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:51 PM.365] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:52 PM.195] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:40:52 PM.941] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:53 PM.384] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas killed by James Navas
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:40:59 PM.887] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:59 PM.888] LSPD First Response: [TRACE] David Murphy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:10 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:10 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:12 PM.113] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.114] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:13 PM.139] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:14 PM.162] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:14 PM.163] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:41:17 PM.783] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Kyle Green (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:19 PM.317] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.821] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:21 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.893] LSPD First Response: [TRACE] Ron Powers (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:22 PM.398] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.748] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:22 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:23 PM.416] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:23 PM.418] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:23 PM.983] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.227] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.804] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.968] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:27 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:39 PM.208] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:41:40 PM.994] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:41 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:42 PM.009] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.912] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.186] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Djalou Lalililas (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Ahlam Sahlam (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.969] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.033] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.556] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:55 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:56 PM.114] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:56 PM.621] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:57 PM.407] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:58 PM.492] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:59 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:00 PM.211] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.221] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:03 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:04 PM.527] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.319] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.765] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] John Leblanc (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.767] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.995] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.279] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:06 PM.280] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:06 PM.350] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.053] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.787] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.340] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.531] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:10 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.272] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.312] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.315] LSPD First Response: [TRACE] Sydney Johnson (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:12 PM.978] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:13 PM.921] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] Evan Kash (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.497] LSPD First Response: [TRACE] Brendon Nicks (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:18 PM.512] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:18 PM.513] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:19 PM.208] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:20 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.048] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.348] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.613] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:22 PM.075] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:22 PM.077] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:23 PM.088] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:23 PM.134] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:23 PM.625] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:23 PM.654] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.120] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:25 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:27 PM.223] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:27 PM.999] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:28 PM.227] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Luca Boscerelli (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.736] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:29 PM.261] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was damaged.
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) left combat.
[6/6/2021 2:42:32 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:32 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:33 PM.111] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:33 PM.902] LSPD First Response: [TRACE] Molly Jones (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:34 PM.911] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.912] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:35 PM.422] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.937] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:36 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:36 PM.453] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:36 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:37 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.190] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.524] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[6/6/2021 2:42:41 PM.043] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] Matthew Brown (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.101] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Alex Cone (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:44 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:46 PM.131] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:46 PM.627] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:49 PM.247] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.248] LSPD First Response: [TRACE] Jake Lowman (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.751] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Giovanni Ricci (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Josh Quick (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:50 PM.652] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:50 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:52 PM.259] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] Joshua Hugo (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.401] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:55 PM.402] LSPD First Response: [TRACE] Daniel Crawley (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.712] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] Jacob Bowers (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:58 PM.896] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.986] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] Dancioras Kopustas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:59 PM.752] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:01 PM.444] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.077] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.586] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.726] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.447] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:03 PM.678] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:04 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.886] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:05 PM.134] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.135] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.639] LSPD First Response: [TRACE] Johnny White (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:05 PM.712] LSPD First Response: [TRACE] Bryce Wilson (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:07 PM.695] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:07 PM.724] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.217] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:09 PM.243] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:09 PM.244] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:09 PM.715] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.279] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.783] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.299] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:12 PM.329] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] Ceez Nargila (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Philip Srdarev (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Bob Gainey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:14 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:14 PM.879] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:14 PM.880] LSPD First Response: [TRACE] Fields Brock (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:14 PM.916] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:15 PM.476] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:16 PM.808] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:17 PM.422] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:17 PM.823] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.983] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:19 PM.471] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:19 PM.472] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:19 PM.524] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:19 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:23 PM.549] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:23 PM.550] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:26 PM.626] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:27 PM.142] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.759] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Jay Lasrt (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.765] LSPD First Response: [TRACE] Marco Severini (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.278] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:33 PM.788] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:35 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:39 PM.063] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] Ace Gunner (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.474] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:39 PM.990] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] Ulman Komorov (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:43 PM.081] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:43 PM.107] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:44 PM.456] LSPD First Response: [TRACE] Heather Hills (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] Barry Worm (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:45 PM.123] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:49 PM.931] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:51 PM.214] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:51 PM.733] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:51 PM.735] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:54 PM.117] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:54 PM.786] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Marcus King (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.789] LSPD First Response: [TRACE] Louis Armstrong (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:56 PM.836] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] John Lars (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] Cleetus Snow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.393] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:59 PM.892] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:00 PM.411] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:01 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) left combat.
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] Freddy Krueger (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Jacob Lin (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Tom Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot

 

 

 

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6 hours ago, loadinganton said:

Hi, i have the problem that my game is crashing while i play LSPDFR. After a few minutes it freezes and then it just crashes. 

Heres my last saved log:

  Reveal hidden contents

[06.06.2021 14:34:51.155] Started new log on 06.06.2021 14:34:51.155
[06.06.2021 14:34:51.156] ====================================================================================================
[06.06.2021 14:34:51.150] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[06.06.2021 14:34:51.156] Log verbosity: Trivial
[06.06.2021 14:34:51.158] Initializing input system
[06.06.2021 14:34:51.159] Initializing game console
[06.06.2021 14:34:51.165] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.213] Initializing console variable "ConsoleScrollAmount".
[06.06.2021 14:34:51.213] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06.06.2021 14:34:51.216] Read value: <null>
[06.06.2021 14:34:51.216] Initializing console variable "ConsoleKey".
[06.06.2021 14:34:51.216] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06.06.2021 14:34:51.218] Read value: F4
[06.06.2021 14:34:51.218] Setting value of console variable "ConsoleKey" to stored value.
[06.06.2021 14:34:51.218] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.218] Initializing console variable "PluginTimeoutThreshold".
[06.06.2021 14:34:51.218] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06.06.2021 14:34:51.221] Read value: 10000
[06.06.2021 14:34:51.221] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06.06.2021 14:34:51.221] Initializing console variable "AlwaysShowConsoleOutput".
[06.06.2021 14:34:51.221] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06.06.2021 14:34:51.222] Read value: <null>
[06.06.2021 14:34:51.222] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06.06.2021 14:34:51.222] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06.06.2021 14:34:51.223] Read value: False
[06.06.2021 14:34:51.223] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[06.06.2021 14:34:51.223] Initializing console variable "ShowOnScreenWarnings".
[06.06.2021 14:34:51.223] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06.06.2021 14:34:51.224] Read value: <null>
[06.06.2021 14:34:51.224] Console initialized
[06.06.2021 14:34:51.224] Initializing forms manager
[06.06.2021 14:34:51.225] Cleaning temp folder
[06.06.2021 14:34:51.227] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[06.06.2021 14:34:51.232] ================ RAGE Plugin Hook ================
[6/6/2021 2:34:51 PM.235] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[6/6/2021 2:34:51 PM.235] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/6/2021 2:34:51 PM.237] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[6/6/2021 2:34:51 PM.238] Checking game support
[6/6/2021 2:34:51 PM.496] Product name: Grand Theft Auto V
[6/6/2021 2:34:51 PM.497] Product version: 1.0.2245.0
[6/6/2021 2:34:51 PM.497] Is steam version: False
[6/6/2021 2:34:51 PM.498] Initializing DirectX
[6/6/2021 2:34:51 PM.499] Initializing Direct3D
[6/6/2021 2:34:51 PM.499] Getting game swap chain
[6/6/2021 2:34:51 PM.526] Swap Chain created: 0x7FF7638846F0
[6/6/2021 2:34:51 PM.526] Swap Chain VTable: 0x1E5FFBD8B70
[6/6/2021 2:34:51 PM.526] 0x748948017DB5AEE9;0x8D48564157552024;0x170EC814890246C
[6/6/2021 2:34:51 PM.526] D3D11Present: 0x7FF8EC5159E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeBuffers: 0x7FF8EC5311E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeTarget: 0x7FF8EC57C7F0
[6/6/2021 2:34:51 PM.526] D3D11SetFullscreenState: 0x7FF8EC532FA0
[6/6/2021 2:34:51 PM.527] Direct3D initialized
[6/6/2021 2:34:51 PM.527] Initialized DirectX
[6/6/2021 2:34:51 PM.527] Direct3D watcher thread spawned
[6/6/2021 2:34:52 PM.428] Getting device
[6/6/2021 2:34:52 PM.428] Retrieved device
[6/6/2021 2:34:52 PM.428] Creating wrapper
[6/6/2021 2:34:52 PM.487] Wrapper created
[6/6/2021 2:34:52 PM.491] Effect created
[6/6/2021 2:34:52 PM.491] Creating buffer
[6/6/2021 2:34:52 PM.491] Created buffer
[6/6/2021 2:34:52 PM.491] Creating blend state
[6/6/2021 2:34:52 PM.491] Created blend state
[6/6/2021 2:34:52 PM.491] Done with creation
[6/6/2021 2:34:52 PM.528] Initializing texture system.
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 1
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 2
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 3
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 4
[6/6/2021 2:34:52 PM.541] Initializing texture system; phase 5
[6/6/2021 2:34:52 PM.542] Initializing texture system; phase 6
[6/6/2021 2:34:52 PM.544] Initializing texture system; phase 7
[6/6/2021 2:34:52 PM.545] Initializing texture system; phase 8
[6/6/2021 2:34:52 PM.546] Initializing texture system; phase 9
[6/6/2021 2:34:52 PM.547] Initializing texture system; phase 10
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 11
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 12
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 13
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 14
[6/6/2021 2:34:56 PM.528] Direct3D watcher thread ended
[6/6/2021 2:35:23 PM.605] LoadingScreenMsg: Initializing game support
[6/6/2021 2:35:23 PM.856] Initializing game support
[6/6/2021 2:35:29 PM.396] LoadingScreenMsg: Velocity limit removed
[6/6/2021 2:35:29 PM.713] Compatibility level: 0
[6/6/2021 2:35:29 PM.713] Supported version detected
[6/6/2021 2:35:29 PM.713] ==================================================
[6/6/2021 2:35:29 PM.713] LoadingScreenMsg: Patching code
[6/6/2021 2:35:29 PM.964] LoadingScreenMsg: Waiting for game initialization
[6/6/2021 2:35:30 PM.214] Waiting for game initialization
[6/6/2021 2:35:30 PM.315] LoadingScreenMsg: Initializing core
[6/6/2021 2:35:30 PM.565] Initializing hook
[6/6/2021 2:35:35 PM.590] LoadingScreenMsg: Completing interoperability
[6/6/2021 2:35:35 PM.841] Completing interoperability
[6/6/2021 2:35:35 PM.841] Initialization code 1.
[6/6/2021 2:35:35 PM.841] Initialization code 2.
[6/6/2021 2:35:35 PM.841] Initialization code 3.
[6/6/2021 2:35:35 PM.848] 1 Address: 0x00007FF76174491C
[6/6/2021 2:35:35 PM.848] Calling func 1
[6/6/2021 2:35:35 PM.864] 2 Address: 0x00007FF7622DB802
[6/6/2021 2:35:35 PM.864] 3 Address: 0x00007FF760D15C82
[6/6/2021 2:35:35 PM.895] Address: 0x00007FF7622DB7AC
[6/6/2021 2:35:35 PM.895] Unknown var: 0x00007FF763313CD0
[6/6/2021 2:35:35 PM.895] Initialization code 4.
[6/6/2021 2:35:35 PM.895] Initialization code 5.
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 1
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 2
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 3
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 4
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 5
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 6
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 7
[6/6/2021 2:35:35 PM.895] LoadingScreenMsg: 
[6/6/2021 2:35:36 PM.146] LoadingScreenMsg: Loading Story Mode
[6/6/2021 2:35:36 PM.396] LoadingScreenMsg: Loading and Populating Game World
[6/6/2021 2:35:36 PM.647] LoadingScreenMsg: 
[6/6/2021 2:35:51 PM.752] Initializing console variable "IsDeveloperModeEnabled".
[6/6/2021 2:35:51 PM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/6/2021 2:35:51 PM.754] Read value: <null>
[6/6/2021 2:35:51 PM.754] Initializing console variable "TimeScale".
[6/6/2021 2:35:51 PM.754] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/6/2021 2:35:51 PM.755] Read value: <null>
[6/6/2021 2:35:54 PM.308] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:54 PM.309] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:54 PM.310] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:56 PM.800] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:56 PM.801] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:56 PM.803] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:59 PM.329] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:59 PM.330] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:59 PM.331] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:01 PM.976] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:01 PM.977] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:01 PM.978] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.594] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:04 PM.595] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:04 PM.596] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.646] BackWeapon: Loading Configuration...
[6/6/2021 2:36:04 PM.655] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:05 PM.043] LSPD First Response: [TRACE] Started loading LSPDFR
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/6/2021 2:36:05 PM.848] ==================================================
[6/6/2021 2:36:05 PM.849] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/6/2021 2:36:05 PM.849] [MoreControlV] Developed By: LukeD
[6/6/2021 2:36:05 PM.866] [MoreControlV] Configuration file has loaded with 0 errors.
[6/6/2021 2:36:05 PM.872] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/6/2021 2:36:05 PM.872] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[6/6/2021 2:36:05 PM.872] ==================================================
[6/6/2021 2:36:08 PM.564] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/6/2021 2:36:17 PM.443] BackWeapon: Enabling Player Loop...
[6/6/2021 2:36:17 PM.444] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/6/2021 2:36:22 PM.836] LSPD First Response: [TRACE] Game has stopped loading
[6/6/2021 2:36:22 PM.854] BackWeapon: Loading Configuration...
[6/6/2021 2:36:22 PM.860] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:25 PM.881] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.885] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.887] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.966] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/6/2021 2:36:25 PM.970] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[6/6/2021 2:36:26 PM.470] LSPD First Response: [TRACE] Adding Ben J. as character
[6/6/2021 2:36:26 PM.572] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.648] LSPD First Response: [TRACE] Adding Austin Hausser as character
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.810] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/6/2021 2:36:26 PM.861] LSPD First Response: [TRACE] Failed to parse  as chance
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Player was in vehicle: False
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Last selected character was Austin Hausser, should spawn as last character True
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Loading last selected character Austin Hausser
[6/6/2021 2:36:26 PM.867] LSPD First Response: [INFO] Changing current player character to Austin Hausser
[6/6/2021 2:36:26 PM.883] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/6/2021 2:36:27 PM.097] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/6/2021 2:36:27 PM.104] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] CharacterSelected: 90
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/6/2021 2:36:28 PM.038] LSPD First Response: [TRACE] Initialized telemtry service
[6/6/2021 2:36:28 PM.081] LSPD First Response: We have 4 appartments registered
[6/6/2021 2:36:28 PM.084] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/6/2021 2:36:28 PM.090] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/6/2021 2:36:28 PM.092] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/6/2021 2:36:28 PM.093] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/6/2021 2:36:28 PM.095] LSPD First Response: ApartmentManager initialized
[6/6/2021 2:36:28 PM.097] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/6/2021 2:36:28 PM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/6/2021 2:36:28 PM.099] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/6/2021 2:36:28 PM.163] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/6/2021 2:36:28 PM.286] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.294] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/6/2021 2:36:28 PM.298] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/6/2021 2:36:28 PM.408] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/6/2021 2:36:28 PM.491] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/6/2021 2:36:28 PM.497] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Set title to Austin Hausser for Interaction Menu
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/6/2021 2:36:28 PM.506] LSPD First Response: [TRACE] Set title to Austin Hausser for Police Radio
[6/6/2021 2:36:28 PM.514] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/6/2021 2:36:28 PM.517] LSPD First Response: [TRACE] Set title to Austin Hausser for Vehicle Options
[6/6/2021 2:36:28 PM.521] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/6/2021 2:36:28 PM.523] LSPD First Response: [TRACE] Set title to Austin Hausser for Inventory
[6/6/2021 2:36:28 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/6/2021 2:36:28 PM.526] LSPD First Response: [TRACE] Set title to Austin Hausser for Settings
[6/6/2021 2:36:28 PM.530] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.584] LSPD First Response: [TRACE] Requested Audio
[6/6/2021 2:36:28 PM.602] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/6/2021 2:36:29 PM.031] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vinewood Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] La Mesa Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Rockford Hills Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vespucci Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Downtown Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Davis Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component Debug #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/6/2021 2:36:29 PM.236] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 2:36:29 PM.684] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 4d0040f8-f4c8-4049-b7a9-a7a12dc5c83f. Enhanced features available.
[6/6/2021 2:36:29 PM.707] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 2:36:31 PM.089] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] SwitchToCharacter: Austin Hausser
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Switch mode is random
[6/6/2021 2:36:33 PM.648] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/6/2021 2:36:33 PM.663] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/6/2021 2:36:33 PM.664] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/6/2021 2:36:33 PM.666] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/6/2021 2:36:34 PM.752] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/6/2021 2:36:34 PM.757] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/6/2021 2:36:34 PM.762] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/6/2021 2:36:34 PM.764] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/6/2021 2:36:34 PM.783] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/6/2021 2:36:34 PM.786] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/6/2021 2:36:34 PM.787] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/6/2021 2:36:34 PM.790] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/6/2021 2:36:34 PM.791] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/6/2021 2:36:34 PM.804] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/6/2021 2:36:34 PM.809] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/6/2021 2:36:34 PM.811] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/6/2021 2:36:35 PM.420] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 2:36:35 PM.422] LSPD First Response: [TRACE] Created police at X:-559.7783 Y:-147.1107 Z:38.65532
[6/6/2021 2:36:35 PM.423] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[6/6/2021 2:36:35 PM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:35 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:35 PM.901] LSPD First Response: [TRACE] Preloading POLICE2
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] Created police2 at X:-579.9484 Y:-170.9565 Z:38.45181
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[6/6/2021 2:36:36 PM.107] LSPD First Response: [TRACE] Jake Moore (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.115] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.159] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.165] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.180] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.181] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.188] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.217] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/6/2021 2:36:36 PM.223] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.309] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.334] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/6/2021 2:36:36 PM.349] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.356] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 2:36:36 PM.363] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.368] LSPD First Response: [TRACE] Starting player switch
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.382] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.388] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.395] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.413] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.420] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.423] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.545] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/6/2021 2:36:39 PM.009] LSPD First Response: [TRACE] Player switch done
[6/6/2021 2:37:08 PM.318] Unknown command or variable "set"
[6/6/2021 2:37:13 PM.622] Set the wanted level to 5
[6/6/2021 2:37:14 PM.697] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.172] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.173] LSPD First Response: [TRACE] Conor Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] Bart Zyzz (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Ernesto Martinez (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Jackie Fierro (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Michael Dodds (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Andrey Dobre (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Danny Weston (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.482] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:16 PM.965] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:18 PM.200] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] John Sully (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] Klaidas Daunoras (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] Duffy Luffy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:19 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.262] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:19 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.282] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.795] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.797] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:21 PM.312] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] Jay Ferban (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:22 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:22 PM.792] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:23 PM.857] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:23 PM.858] LSPD First Response: [TRACE] James Sullivan (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:23 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:24 PM.409] LSPD First Response: [TRACE] Hannah Ettleman (A_F_M_FATBLA_01) was damaged.
[6/6/2021 2:37:24 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.803] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.945] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:26 PM.946] LSPD First Response: [TRACE] Paul White (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:27 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.843] LSPD First Response: [TRACE] Alicia White (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/6/2021 2:37:29 PM.866] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/6/2021 2:37:29 PM.974] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] Jimmy Cornwald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] John Walker (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:30 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.516] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.537] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.556] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.634] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.673] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.753] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.776] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.796] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.841] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.863] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.997] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.015] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.076] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.098] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.118] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.287] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.328] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.411] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.454] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.517] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.563] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.584] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.610] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.635] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.656] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.702] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.729] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.756] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.806] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.833] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.854] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.949] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.009] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.011] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.032] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.092] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.130] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.147] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.203] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.220] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.240] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.258] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.295] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.314] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.332] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.462] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.515] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.554] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.572] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.589] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.628] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.647] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.757] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.775] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.809] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.918] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.960] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.978] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] Jason Underline (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:33 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.041] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.122] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.157] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.174] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.195] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.247] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.266] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.285] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.304] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.323] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.345] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.499] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.518] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.577] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:34 PM.555] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:36 PM.079] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] John Carlton (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] Deshawn Wade (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini killed by Marco Severini
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:39 PM.648] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:40 PM.164] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:40 PM.165] LSPD First Response: [TRACE] Jason Lincoln (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:40 PM.488] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:40 PM.682] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:40 PM.683] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:45 PM.827] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:45 PM.828] LSPD First Response: [TRACE] Ivan Ivanovich (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:47 PM.868] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:47 PM.869] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:50 PM.174] LSPD First Response: [TRACE] Trey Hawkins (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:53 PM.171] LSPD First Response: [TRACE] Frank Miller (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:54 PM.164] LSPD First Response: [TRACE] Conchur Sutherland (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:37:54 PM.335] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jake Moore has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Sam Houghton has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Leah Song has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Mal Fallon has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Bryan Nichols has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Max Greene has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jaime Vega has become idle again
[6/6/2021 2:37:54 PM.504] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:55 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.015] LSPD First Response: [TRACE] Ethan Mack (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.750] LSPD First Response: [TRACE] Julia Ramirez (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:57 PM.560] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:59 PM.086] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Alexander Edwards (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Fabian Cruz (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:00 PM.151] LSPD First Response: [TRACE] David Hardy (A_M_Y_STBLA_01) was damaged.
[6/6/2021 2:38:01 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Kyle Davison (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Korey Puckett (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Jack Paradise (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Johnny Drake (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Linda Marcelli (A_F_Y_BEVHILLS_03) was damaged.
[6/6/2021 2:38:04 PM.568] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:06 PM.822] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:06 PM.823] LSPD First Response: [TRACE] Leo Rider (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:08 PM.876] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:09 PM.122] LSPD First Response: [TRACE] Bishop Park (A_M_Y_STBLA_02) was damaged.
[6/6/2021 2:38:09 PM.144] LSPD First Response: [TRACE] Cletus Ray (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:38:09 PM.254] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.366] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.926] LSPD First Response: [TRACE] Bubba McRonald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:13 PM.270] LSPD First Response: [TRACE] Djean Al (S_M_M_STRVEND_01) was damaged.
[6/6/2021 2:38:13 PM.291] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:38:13 PM.439] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.119] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.331] LSPD First Response: [TRACE] Created policeb at X:500.1863 Y:-511.6845 Z:36.41085
[6/6/2021 2:38:23 PM.443] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.444] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:38:23 PM.447] LSPD First Response: [TRACE] Kallum Newsham (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:38:23 PM.466] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:01 PM.793] Compilation successful.
[6/6/2021 2:39:04 PM.274] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:39:04 PM.275] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:39:04 PM.276] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Created policeb at X:637.1431 Y:-622.832 Z:38.89403
[6/6/2021 2:39:06 PM.359] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.361] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:06 PM.362] LSPD First Response: [TRACE] Damien Skrillex (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:06 PM.382] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:16 PM.343] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] Created policeb at X:-2452.674 Y:3772.14 Z:19.60891
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.360] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.361] LSPD First Response: [TRACE] Created policeb at X:-2400.365 Y:3927.725 Z:25.20574
[6/6/2021 2:39:21 PM.377] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.378] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:21 PM.379] LSPD First Response: [TRACE] Dominick Cobb (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:21 PM.396] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:26 PM.380] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] Created policeb at X:-2484.577 Y:3653.5 Z:14.54316
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Created policeb at X:-2525.978 Y:3509.473 Z:14.64105
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:36 PM.876] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.877] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Created policeb at X:-2420.391 Y:3867.714 Z:24.74743
[6/6/2021 2:39:36 PM.926] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.927] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:36 PM.928] LSPD First Response: [TRACE] Arnold Angel (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:36 PM.946] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Created policeb at X:-2367.212 Y:4007.861 Z:27.95228
[6/6/2021 2:39:41 PM.937] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.938] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:41 PM.939] LSPD First Response: [TRACE] Florence South (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:41 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:03 PM.242] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Created policeb at X:-2466.08 Y:3716.919 Z:16.32773
[6/6/2021 2:40:04 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.605] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:04 PM.606] LSPD First Response: [TRACE] Michael Warrell (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:04 PM.619] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:14 PM.760] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:15 PM.093] LSPD First Response: [TRACE] Created sheriff at X:-199.8033 Y:6434.236 Z:31.77836
[6/6/2021 2:40:15 PM.110] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:15 PM.111] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:15 PM.112] LSPD First Response: [TRACE] Eloisa Martinez (S_F_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:15 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Created policeb at X:-23.31294 Y:6347.059 Z:31.85703
[6/6/2021 2:40:19 PM.790] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.791] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:19 PM.792] LSPD First Response: [TRACE] Mike Cutler (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:19 PM.806] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:40 PM.603] Set the wanted level to 5
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] Francis Donnely (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] John Walterson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Martin Olivares (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] Paul Striker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey killed by Amy Bailey
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey (A_F_Y_TOURIST_02) was damaged.
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Created sheriff at X:-441.7798 Y:6026.736 Z:31.05824
[6/6/2021 2:40:50 PM.955] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Paleto Bay Sheriff Station
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:51 PM.365] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:52 PM.195] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:40:52 PM.941] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:53 PM.384] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas killed by James Navas
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:40:59 PM.887] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:59 PM.888] LSPD First Response: [TRACE] David Murphy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:10 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:10 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:12 PM.113] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.114] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:13 PM.139] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:14 PM.162] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:14 PM.163] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:41:17 PM.783] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Kyle Green (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:19 PM.317] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.821] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:21 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.893] LSPD First Response: [TRACE] Ron Powers (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:22 PM.398] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.748] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:22 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:23 PM.416] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:23 PM.418] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:23 PM.983] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.227] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.804] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.968] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:27 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:39 PM.208] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:41:40 PM.994] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:41 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:42 PM.009] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.912] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.186] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Djalou Lalililas (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Ahlam Sahlam (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.969] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.033] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.556] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:55 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:56 PM.114] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:56 PM.621] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:57 PM.407] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:58 PM.492] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:59 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:00 PM.211] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.221] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:03 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:04 PM.527] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.319] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.765] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] John Leblanc (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.767] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.995] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.279] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:06 PM.280] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:06 PM.350] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.053] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.787] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.340] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.531] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:10 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.272] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.312] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.315] LSPD First Response: [TRACE] Sydney Johnson (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:12 PM.978] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:13 PM.921] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] Evan Kash (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.497] LSPD First Response: [TRACE] Brendon Nicks (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:18 PM.512] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:18 PM.513] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:19 PM.208] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:20 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.048] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.348] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.613] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:22 PM.075] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:22 PM.077] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:23 PM.088] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:23 PM.134] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:23 PM.625] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:23 PM.654] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.120] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:25 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:27 PM.223] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:27 PM.999] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:28 PM.227] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Luca Boscerelli (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.736] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:29 PM.261] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was damaged.
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) left combat.
[6/6/2021 2:42:32 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:32 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:33 PM.111] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:33 PM.902] LSPD First Response: [TRACE] Molly Jones (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:34 PM.911] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.912] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:35 PM.422] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.937] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:36 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:36 PM.453] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:36 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:37 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.190] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.524] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[6/6/2021 2:42:41 PM.043] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] Matthew Brown (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.101] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Alex Cone (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:44 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:46 PM.131] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:46 PM.627] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:49 PM.247] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.248] LSPD First Response: [TRACE] Jake Lowman (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.751] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Giovanni Ricci (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Josh Quick (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:50 PM.652] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:50 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:52 PM.259] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] Joshua Hugo (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.401] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:55 PM.402] LSPD First Response: [TRACE] Daniel Crawley (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.712] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] Jacob Bowers (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:58 PM.896] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.986] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] Dancioras Kopustas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:59 PM.752] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:01 PM.444] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.077] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.586] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.726] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.447] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:03 PM.678] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:04 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.886] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:05 PM.134] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.135] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.639] LSPD First Response: [TRACE] Johnny White (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:05 PM.712] LSPD First Response: [TRACE] Bryce Wilson (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:07 PM.695] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:07 PM.724] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.217] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:09 PM.243] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:09 PM.244] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:09 PM.715] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.279] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.783] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.299] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:12 PM.329] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] Ceez Nargila (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Philip Srdarev (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Bob Gainey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:14 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:14 PM.879] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:14 PM.880] LSPD First Response: [TRACE] Fields Brock (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:14 PM.916] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:15 PM.476] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:16 PM.808] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:17 PM.422] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:17 PM.823] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.983] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:19 PM.471] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:19 PM.472] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:19 PM.524] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:19 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:23 PM.549] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:23 PM.550] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:26 PM.626] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:27 PM.142] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.759] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Jay Lasrt (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.765] LSPD First Response: [TRACE] Marco Severini (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.278] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:33 PM.788] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:35 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:39 PM.063] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] Ace Gunner (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.474] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:39 PM.990] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] Ulman Komorov (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:43 PM.081] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:43 PM.107] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:44 PM.456] LSPD First Response: [TRACE] Heather Hills (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] Barry Worm (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:45 PM.123] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:49 PM.931] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:51 PM.214] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:51 PM.733] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:51 PM.735] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:54 PM.117] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:54 PM.786] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Marcus King (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.789] LSPD First Response: [TRACE] Louis Armstrong (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:56 PM.836] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] John Lars (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] Cleetus Snow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.393] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:59 PM.892] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:00 PM.411] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:01 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) left combat.
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] Freddy Krueger (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Jacob Lin (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Tom Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot

And heres the Crash Report:

Spoiler

RAGE Plugin Hook v1.86.1288.16169 PUBLIC

Game: Grand Theft Auto V
Game build: 2245
Branch: Retail

Plugins loaded at the time of the crash:
    BackWeapon by willpv23.
    Cop Holster by PieRGud / Yard1.
    EUP Menu by EUP Team.
    MoreControlV by LukeD.
    LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff64d040000
Exception address: 00007ff64d7f2730
Exception offset: 007b2730
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ff8ee14b887 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ff8f0535270 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff8f051c776 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff8f053217f - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff8f04e1454 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff8f0530cae - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff64d7f2730 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d7f436a - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d7f2990 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d76f8b2 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e510b48 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e490e09 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e494351 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e4b9184 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d77e7a0 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d77f600 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d964c3b - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d981a91 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e60e5a9 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e60ddd7 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d065686 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d05ee27 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e60d9e0 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64d0414a8 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e301b37 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff64e7ff7ac - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    0x00007ff8f0357034 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ff8f04e2651 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x0000022917aef760
    RDX: 0x7978777674737271
    RBX: 0x00000229104c08b0
    RSP: 0x000000d8cbb74ff0
    RBP: 0x000000d8cbb75059
    RSI: 0x000002290bf4c270
    RDI: 0x000000d8cbb757f0
    R8: 0x0000022917aef760
    R9: 0x0000000000000000
    R10: 0x00000229104c08b0
    R11: 0x000000d8cbb750b0
    R12: 0x0000000000000000
    R13: 0x0000000000000000
    R14: 0x000002290c0e8950
    R15: 0x0000000000000074
    RIP: 0x00007ff64d7f2730

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010206

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x3e4ec53dbf7aba08, High: 0x3e4ec53dbf7aba08
    Xmm1: Low: 0xbf000000bf000000, High: 0xbf000000bf000000
    Xmm2: Low: 0x4509ba3f44b979ad, High: 0x4509ba3f44b979ad
    Xmm3: Low: 0x000000004509ba3f, High: 0x000000004509ba3f
    Xmm4: Low: 0x0000000042a17457, High: 0x0000000042a17457
    Xmm5: Low: 0x3e1b96ab3e1b96ab, High: 0x3e1b96ab3e1b96ab
    Xmm6: Low: 0x4509ba3f44b979ad, High: 0x4509ba3f44b979ad
    Xmm7: Low: 0x3e4ec53dbf7aba08, High: 0x3e4ec53dbf7aba08
    Xmm8: Low: 0x409959f2409959f2, High: 0x409959f2409959f2
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0xbf7d70a4bf7d70a4, High: 0xbf7d70a4bf7d70a4
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x42a10cf742a10cf7, High: 0x42a10cf742a10cf7
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x000000003e99999a, High: 0x000000003e99999a

Threads:
    Id: 15920 (0x3e30) (CURRENT); state: Running
    Id: 2588 (0x0a1c)state: Wait (Reason: EventPairLow)
    Id: 5784 (0x1698)state: Wait (Reason: UserRequest)
    Id: 17536 (0x4480)state: Wait (Reason: ExecutionDelay)
    Id: 18932 (0x49f4)state: Wait (Reason: UserRequest)
    Id: 12816 (0x3210)state: Wait (Reason: ExecutionDelay)
    Id: 18824 (0x4988)state: Wait (Reason: UserRequest)
    Id: 18940 (0x49fc)state: Wait (Reason: UserRequest)
    Id: 18884 (0x49c4)state: Wait (Reason: UserRequest)
    Id: 18924 (0x49ec)state: Wait (Reason: UserRequest)
    Id: 15684 (0x3d44)state: Wait (Reason: UserRequest)
    Id: 17972 (0x4634)state: Wait (Reason: UserRequest)
    Id: 15852 (0x3dec)state: Wait (Reason: UserRequest)
    Id: 12756 (0x31d4)state: Wait (Reason: UserRequest)
    Id: 12752 (0x31d0)state: Wait (Reason: UserRequest)
    Id: 16540 (0x409c)state: Wait (Reason: UserRequest)
    Id: 4424 (0x1148)state: Wait (Reason: UserRequest)
    Id: 11080 (0x2b48)state: Wait (Reason: UserRequest)
    Id: 19088 (0x4a90)state: Wait (Reason: UserRequest)
    Id: 14840 (0x39f8)state: Wait (Reason: UserRequest)
    Id: 16140 (0x3f0c)state: Wait (Reason: UserRequest)
    Id: 6932 (0x1b14)state: Wait (Reason: UserRequest)
    Id: 3892 (0x0f34)state: Wait (Reason: UserRequest)
    Id: 8796 (0x225c)state: Wait (Reason: UserRequest)
    Id: 9148 (0x23bc)state: Wait (Reason: UserRequest)
    Id: 4312 (0x10d8)state: Wait (Reason: UserRequest)
    Id: 12412 (0x307c)state: Wait (Reason: EventPairLow)
    Id: 10536 (0x2928)state: Wait (Reason: EventPairLow)
    Id: 18936 (0x49f8)state: Wait (Reason: UserRequest)
    Id: 3224 (0x0c98)state: Wait (Reason: UserRequest)
    Id: 19040 (0x4a60)state: Wait (Reason: Unknown)
    Id: 9152 (0x23c0)state: Wait (Reason: Unknown)
    Id: 9184 (0x23e0)state: Wait (Reason: Unknown)
    Id: 8004 (0x1f44)state: Wait (Reason: Unknown)
    Id: 1504 (0x05e0)state: Wait (Reason: Unknown)
    Id: 17012 (0x4274)state: Wait (Reason: Unknown)
    Id: 14816 (0x39e0)state: Wait (Reason: Unknown)
    Id: 18136 (0x46d8)state: Wait (Reason: Unknown)
    Id: 18656 (0x48e0)state: Wait (Reason: Unknown)
    Id: 18736 (0x4930)state: Wait (Reason: Unknown)
    Id: 11660 (0x2d8c)state: Wait (Reason: UserRequest)
    Id: 12092 (0x2f3c)state: Wait (Reason: UserRequest)
    Id: 16628 (0x40f4)state: Wait (Reason: ExecutionDelay)
    Id: 4876 (0x130c)state: Wait (Reason: UserRequest)
    Id: 13712 (0x3590)state: Wait (Reason: UserRequest)
    Id: 20924 (0x51bc)state: Wait (Reason: UserRequest)
    Id: 20920 (0x51b8)state: Wait (Reason: UserRequest)
    Id: 20928 (0x51c0)state: Wait (Reason: UserRequest)
    Id: 1332 (0x0534)state: Wait (Reason: UserRequest)
    Id: 18960 (0x4a10)state: Wait (Reason: UserRequest)
    Id: 9140 (0x23b4)state: Wait (Reason: UserRequest)
    Id: 14384 (0x3830)state: Wait (Reason: UserRequest)
    Id: 11644 (0x2d7c)state: Wait (Reason: UserRequest)
    Id: 16084 (0x3ed4)state: Wait (Reason: UserRequest)
    Id: 18284 (0x476c)state: Wait (Reason: UserRequest)
    Id: 18196 (0x4714)state: Wait (Reason: UserRequest)
    Id: 12440 (0x3098)state: Wait (Reason: UserRequest)
    Id: 15484 (0x3c7c)state: Wait (Reason: EventPairLow)
    Id: 16448 (0x4040)state: Wait (Reason: UserRequest)
    Id: 6720 (0x1a40)state: Running
    Id: 1912 (0x0778)state: Wait (Reason: UserRequest)
    Id: 8752 (0x2230)state: Wait (Reason: UserRequest)
    Id: 16600 (0x40d8)state: Wait (Reason: UserRequest)
    Id: 4664 (0x1238)state: Wait (Reason: UserRequest)
    Id: 19424 (0x4be0)state: Wait (Reason: UserRequest)
    Id: 19420 (0x4bdc)state: Wait (Reason: UserRequest)
    Id: 19412 (0x4bd4)state: Wait (Reason: UserRequest)
    Id: 19464 (0x4c08)state: Wait (Reason: UserRequest)
    Id: 19468 (0x4c0c)state: Wait (Reason: UserRequest)
    Id: 19492 (0x4c24)state: Wait (Reason: EventPairLow)
    Id: 19512 (0x4c38)state: Wait (Reason: UserRequest)
    Id: 19516 (0x4c3c)state: Wait (Reason: UserRequest)
    Id: 18980 (0x4a24)state: Wait (Reason: UserRequest)
    Id: 18976 (0x4a20)state: Wait (Reason: UserRequest)
    Id: 19900 (0x4dbc)state: Wait (Reason: UserRequest)
    Id: 19436 (0x4bec)state: Wait (Reason: UserRequest)
    Id: 19684 (0x4ce4)state: Wait (Reason: EventPairLow)
    Id: 19476 (0x4c14)state: Wait (Reason: ExecutionDelay)
    Id: 19480 (0x4c18)state: Wait (Reason: UserRequest)
    Id: 19488 (0x4c20)state: Wait (Reason: UserRequest)
    Id: 19504 (0x4c30)state: Wait (Reason: ExecutionDelay)
    Id: 19536 (0x4c50)state: Wait (Reason: UserRequest)
    Id: 19548 (0x4c5c)state: Wait (Reason: UserRequest)
    Id: 19552 (0x4c60)state: Wait (Reason: UserRequest)
    Id: 19572 (0x4c74)state: Wait (Reason: UserRequest)
    Id: 19576 (0x4c78)state: Wait (Reason: ExecutionDelay)
    Id: 19580 (0x4c7c)state: Wait (Reason: UserRequest)
    Id: 1724 (0x06bc)state: Wait (Reason: UserRequest)
    Id: 16964 (0x4244)state: Wait (Reason: UserRequest)
    Id: 2560 (0x0a00)state: Wait (Reason: UserRequest)
    Id: 5304 (0x14b8)state: Wait (Reason: UserRequest)
    Id: 11820 (0x2e2c)state: Wait (Reason: UserRequest)
    Id: 17776 (0x4570)state: Wait (Reason: UserRequest)
    Id: 19584 (0x4c80)state: Wait (Reason: UserRequest)
    Id: 19668 (0x4cd4)state: Wait (Reason: UserRequest)
    Id: 19652 (0x4cc4)state: Wait (Reason: UserRequest)
    Id: 19672 (0x4cd8)state: Wait (Reason: UserRequest)
    Id: 19700 (0x4cf4)state: Wait (Reason: UserRequest)
    Id: 19704 (0x4cf8)state: Wait (Reason: UserRequest)
    Id: 19708 (0x4cfc)state: Wait (Reason: UserRequest)
    Id: 19712 (0x4d00)state: Wait (Reason: UserRequest)
    Id: 19716 (0x4d04)state: Wait (Reason: UserRequest)
    Id: 19720 (0x4d08)state: Wait (Reason: UserRequest)
    Id: 19864 (0x4d98)state: Wait (Reason: UserRequest)
    Id: 19868 (0x4d9c)state: Wait (Reason: UserRequest)
    Id: 19872 (0x4da0)state: Wait (Reason: UserRequest)
    Id: 19880 (0x4da8)state: Wait (Reason: UserRequest)
    Id: 20008 (0x4e28)state: Wait (Reason: UserRequest)
    Id: 20040 (0x4e48)state: Wait (Reason: UserRequest)
    Id: 19892 (0x4db4)state: Wait (Reason: UserRequest)
    Id: 19896 (0x4db8)state: Wait (Reason: UserRequest)
    Id: 19908 (0x4dc4)state: Wait (Reason: UserRequest)
    Id: 19912 (0x4dc8)state: Wait (Reason: UserRequest)
    Id: 19916 (0x4dcc)state: Wait (Reason: UserRequest)
    Id: 20048 (0x4e50)state: Wait (Reason: UserRequest)
    Id: 20032 (0x4e40)state: Wait (Reason: UserRequest)
    Id: 20044 (0x4e4c)state: Wait (Reason: UserRequest)
    Id: 20072 (0x4e68)state: Wait (Reason: UserRequest)
    Id: 20076 (0x4e6c)state: Wait (Reason: UserRequest)
    Id: 2536 (0x09e8)state: Wait (Reason: UserRequest)
    Id: 20300 (0x4f4c)state: Wait (Reason: UserRequest)
    Id: 20304 (0x4f50)state: Wait (Reason: UserRequest)
    Id: 20264 (0x4f28)state: Wait (Reason: UserRequest)
    Id: 20268 (0x4f2c)state: Wait (Reason: UserRequest)
    Id: 20272 (0x4f30)state: Wait (Reason: UserRequest)
    Id: 20276 (0x4f34)state: Wait (Reason: UserRequest)
    Id: 20280 (0x4f38)state: Wait (Reason: UserRequest)
    Id: 20284 (0x4f3c)state: Wait (Reason: UserRequest)
    Id: 20336 (0x4f70)state: Wait (Reason: UserRequest)
    Id: 20376 (0x4f98)state: Wait (Reason: UserRequest)
    Id: 20196 (0x4ee4)state: Wait (Reason: EventPairLow)
    Id: 20380 (0x4f9c)state: Wait (Reason: UserRequest)
    Id: 11864 (0x2e58)state: Wait (Reason: UserRequest)
    Id: 21500 (0x53fc)state: Wait (Reason: UserRequest)
    Id: 15600 (0x3cf0)state: Wait (Reason: EventPairLow)
    Id: 11512 (0x2cf8)state: Wait (Reason: UserRequest)
    Id: 12320 (0x3020)state: Wait (Reason: ExecutionDelay)
    Id: 4356 (0x1104)state: Wait (Reason: UserRequest)
    Id: 10132 (0x2794)state: Wait (Reason: UserRequest)
    Id: 18004 (0x4654)state: Wait (Reason: ExecutionDelay)
    Id: 9888 (0x26a0)state: Wait (Reason: UserRequest)
    Id: 5644 (0x160c)state: Wait (Reason: ExecutionDelay)
    Id: 5400 (0x1518)state: Wait (Reason: UserRequest)
    Id: 6168 (0x1818)state: Wait (Reason: ExecutionDelay)
    Id: 18476 (0x482c)state: Wait (Reason: UserRequest)
    Id: 17464 (0x4438)state: Wait (Reason: ExecutionDelay)
    Id: 14368 (0x3820)state: Wait (Reason: UserRequest)
    Id: 14240 (0x37a0)state: Wait (Reason: UserRequest)
    Id: 18464 (0x4820)state: Wait (Reason: UserRequest)
    Id: 18460 (0x481c)state: Wait (Reason: UserRequest)
    Id: 10024 (0x2728)state: Wait (Reason: UserRequest)
    Id: 5692 (0x163c)state: Wait (Reason: UserRequest)
    Id: 10292 (0x2834)state: Wait (Reason: UserRequest)
    Id: 8672 (0x21e0)state: Wait (Reason: UserRequest)
    Id: 5100 (0x13ec)state: Wait (Reason: UserRequest)
    Id: 17104 (0x42d0)state: Wait (Reason: Unknown)
    Id: 9232 (0x2410)state: Wait (Reason: ExecutionDelay)
    Id: 876 (0x036c)state: Wait (Reason: UserRequest)
    Id: 6488 (0x1958)state: Wait (Reason: UserRequest)
    Id: 10456 (0x28d8)state: Wait (Reason: UserRequest)
    Id: 17032 (0x4288)state: Wait (Reason: UserRequest)
    Id: 2876 (0x0b3c)state: Wait (Reason: UserRequest)
    Id: 19816 (0x4d68)state: Wait (Reason: EventPairLow)
    Id: 5048 (0x13b8)state: Wait (Reason: UserRequest)
    Id: 20872 (0x5188)state: Wait (Reason: UserRequest)
    Id: 21372 (0x537c)state: Wait (Reason: UserRequest)
    Id: 21356 (0x536c)state: Wait (Reason: UserRequest)
    Id: 1436 (0x059c)state: Wait (Reason: UserRequest)
    Id: 19028 (0x4a54)state: Wait (Reason: UserRequest)
    Id: 3344 (0x0d10)state: Wait (Reason: UserRequest)
    Id: 19612 (0x4c9c)state: Wait (Reason: UserRequest)
    Id: 19628 (0x4cac)state: Wait (Reason: UserRequest)
    Id: 19636 (0x4cb4)state: Wait (Reason: UserRequest)
    Id: 19632 (0x4cb0)state: Wait (Reason: UserRequest)
    Id: 3452 (0x0d7c)state: Wait (Reason: UserRequest)
    Id: 21112 (0x5278)state: Wait (Reason: UserRequest)
    Id: 20132 (0x4ea4)state: Wait (Reason: UserRequest)
    Id: 20136 (0x4ea8)state: Wait (Reason: UserRequest)
    Id: 20140 (0x4eac)state: Wait (Reason: UserRequest)
    Id: 3700 (0x0e74)state: Wait (Reason: UserRequest)
    Id: 19280 (0x4b50)state: Wait (Reason: UserRequest)
    Id: 12136 (0x2f68)state: Wait (Reason: UserRequest)
    Id: 20992 (0x5200)state: Wait (Reason: UserRequest)
    Id: 21040 (0x5230)state: Wait (Reason: UserRequest)
    Id: 5896 (0x1708)state: Wait (Reason: UserRequest)
    Id: 21276 (0x531c)state: Wait (Reason: UserRequest)
    Id: 6172 (0x181c)state: Wait (Reason: UserRequest)
    Id: 20900 (0x51a4)state: Wait (Reason: UserRequest)
    Id: 8772 (0x2244)state: Wait (Reason: UserRequest)
    Id: 5240 (0x1478)state: Wait (Reason: UserRequest)
    Id: 19768 (0x4d38)state: Wait (Reason: UserRequest)
    Id: 19732 (0x4d14)state: Wait (Reason: UserRequest)
    Id: 20024 (0x4e38)state: Wait (Reason: UserRequest)
    Id: 20100 (0x4e84)state: Wait (Reason: ExecutionDelay)
    Id: 7780 (0x1e64)state: Wait (Reason: UserRequest)
    Id: 20828 (0x515c)state: Wait (Reason: UserRequest)
    Id: 9308 (0x245c)state: Wait (Reason: UserRequest)
    Id: 8692 (0x21f4)state: Wait (Reason: UserRequest)
    Id: 17208 (0x4338)state: Wait (Reason: UserRequest)
    Id: 19032 (0x4a58)state: Wait (Reason: UserRequest)
    Id: 20700 (0x50dc)state: Wait (Reason: UserRequest)
    Id: 20728 (0x50f8)state: Wait (Reason: UserRequest)
    Id: 20692 (0x50d4)state: Wait (Reason: UserRequest)
    Id: 20696 (0x50d8)state: Wait (Reason: UserRequest)
    Id: 20884 (0x5194)state: Wait (Reason: UserRequest)
    Id: 20724 (0x50f4)state: Wait (Reason: UserRequest)
    Id: 17184 (0x4320)state: Wait (Reason: UserRequest)
    Id: 20720 (0x50f0)state: Wait (Reason: UserRequest)
    Id: 20740 (0x5104)state: Wait (Reason: UserRequest)
    Id: 20744 (0x5108)state: Wait (Reason: UserRequest)
    Id: 20704 (0x50e0)state: Wait (Reason: UserRequest)
    Id: 20748 (0x510c)state: Wait (Reason: UserRequest)
    Id: 2440 (0x0988)state: Wait (Reason: UserRequest)
    Id: 18892 (0x49cc)state: Wait (Reason: UserRequest)
    Id: 9796 (0x2644)state: Wait (Reason: UserRequest)
    Id: 9376 (0x24a0)state: Wait (Reason: UserRequest)
    Id: 21444 (0x53c4)state: Wait (Reason: UserRequest)
    Id: 13440 (0x3480)state: Wait (Reason: ExecutionDelay)
    Id: 16212 (0x3f54)state: Wait (Reason: ExecutionDelay)
    Id: 21464 (0x53d8)state: Wait (Reason: ExecutionDelay)
    Id: 1588 (0x0634)state: Wait (Reason: ExecutionDelay)
    Id: 14908 (0x3a3c)state: Wait (Reason: UserRequest)
    Id: 18068 (0x4694)state: Wait (Reason: UserRequest)
    Id: 9460 (0x24f4)state: Wait (Reason: UserRequest)
    Id: 4436 (0x1154)state: Wait (Reason: ExecutionDelay)
    Id: 21032 (0x5228)state: Wait (Reason: ExecutionDelay)
    Id: 16464 (0x4050)state: Wait (Reason: UserRequest)
    Id: 15596 (0x3cec)state: Wait (Reason: ExecutionDelay)
    Id: 15796 (0x3db4)state: Wait (Reason: ExecutionDelay)
    Id: 984 (0x03d8)state: Wait (Reason: ExecutionDelay)
    Id: 19096 (0x4a98)state: Wait (Reason: ExecutionDelay)
    Id: 4640 (0x1220)state: Wait (Reason: UserRequest)
    Id: 13092 (0x3324)state: Wait (Reason: UserRequest)
    Id: 14720 (0x3980)state: Wait (Reason: UserRequest)
    Id: 17168 (0x4310)state: Wait (Reason: UserRequest)
    Id: 4536 (0x11b8)state: Wait (Reason: UserRequest)
    Id: 13300 (0x33f4)state: Wait (Reason: UserRequest)
    Id: 1552 (0x0610)state: Wait (Reason: UserRequest)
    Id: 1896 (0x0768)state: Wait (Reason: UserRequest)
    Id: 14104 (0x3718)state: Wait (Reason: UserRequest)
    Id: 5372 (0x14fc)state: Wait (Reason: UserRequest)
    Id: 7572 (0x1d94)state: Wait (Reason: UserRequest)
    Id: 11868 (0x2e5c)state: Wait (Reason: UserRequest)
    Id: 5568 (0x15c0)state: Wait (Reason: UserRequest)
    Id: 10712 (0x29d8)state: Wait (Reason: UserRequest)
    Id: 10460 (0x28dc)state: Wait (Reason: UserRequest)
    Id: 11440 (0x2cb0)state: Wait (Reason: UserRequest)
    Id: 21348 (0x5364)state: Wait (Reason: UserRequest)
    Id: 3616 (0x0e20)state: Wait (Reason: UserRequest)
    Id: 3608 (0x0e18)state: Wait (Reason: UserRequest)
    Id: 10580 (0x2954)state: Wait (Reason: UserRequest)
    Id: 2312 (0x0908)state: Wait (Reason: UserRequest)
    Id: 16092 (0x3edc)state: Wait (Reason: UserRequest)
    Id: 12084 (0x2f34)state: Wait (Reason: UserRequest)
    Id: 16444 (0x403c)state: Wait (Reason: UserRequest)
    Id: 17936 (0x4610)state: Wait (Reason: UserRequest)
    Id: 11148 (0x2b8c)state: Wait (Reason: UserRequest)
    Id: 19068 (0x4a7c)state: Wait (Reason: UserRequest)
    Id: 16472 (0x4058)state: Wait (Reason: UserRequest)
    Id: 10204 (0x27dc)state: Wait (Reason: UserRequest)
    Id: 11224 (0x2bd8)state: Wait (Reason: UserRequest)
    Id: 16724 (0x4154)state: Wait (Reason: UserRequest)
    Id: 2192 (0x0890)state: Wait (Reason: UserRequest)
    Id: 3528 (0x0dc8)state: Wait (Reason: UserRequest)
    Id: 21352 (0x5368)state: Wait (Reason: UserRequest)
    Id: 21340 (0x535c)state: Wait (Reason: UserRequest)
    Id: 15576 (0x3cd8)state: Wait (Reason: UserRequest)
    Id: 17496 (0x4458)state: Wait (Reason: ExecutionDelay)
    Id: 9484 (0x250c)state: Wait (Reason: UserRequest)
    Id: 21392 (0x5390)state: Wait (Reason: UserRequest)
    Id: 17072 (0x42b0)state: Wait (Reason: UserRequest)
    Id: 11196 (0x2bbc)state: Wait (Reason: UserRequest)
    Id: 16996 (0x4264)state: Wait (Reason: UserRequest)
    Id: 9828 (0x2664)state: Wait (Reason: UserRequest)
    Id: 16412 (0x401c)state: Wait (Reason: UserRequest)
    Id: 14392 (0x3838)state: Wait (Reason: UserRequest)
    Id: 21432 (0x53b8)state: Wait (Reason: UserRequest)
    Id: 12800 (0x3200)state: Wait (Reason: UserRequest)
    Id: 19400 (0x4bc8)state: Wait (Reason: UserRequest)
    Id: 19116 (0x4aac)state: Wait (Reason: UserRequest)
    Id: 19308 (0x4b6c)state: Wait (Reason: UserRequest)
    Id: 7568 (0x1d90)state: Wait (Reason: UserRequest)
    Id: 2652 (0x0a5c)state: Wait (Reason: UserRequest)
    Id: 18664 (0x48e8)state: Wait (Reason: UserRequest)
    Id: 21452 (0x53cc)state: Wait (Reason: UserRequest)
    Id: 5428 (0x1534)state: Wait (Reason: UserRequest)
    Id: 18784 (0x4960)state: Wait (Reason: UserRequest)
    Id: 8676 (0x21e4)state: Wait (Reason: UserRequest)
    Id: 18480 (0x4830)state: Wait (Reason: UserRequest)
    Id: 11144 (0x2b88)state: Wait (Reason: EventPairLow)
    Id: 5012 (0x1394)state: Wait (Reason: EventPairLow)
    Id: 13264 (0x33d0)state: Wait (Reason: EventPairLow)
    Id: 8200 (0x2008)state: Wait (Reason: EventPairLow)
    Id: 1172 (0x0494)state: Wait (Reason: UserRequest)
    Id: 20364 (0x4f8c)state: Wait (Reason: UserRequest)
    Id: 19992 (0x4e18)state: Wait (Reason: ExecutionDelay)
    Id: 20968 (0x51e8)state: Wait (Reason: ExecutionDelay)
    Id: 20340 (0x4f74)state: Wait (Reason: UserRequest)
    Id: 17752 (0x4558)state: Wait (Reason: UserRequest)
    Id: 18660 (0x48e4)state: Wait (Reason: UserRequest)
    Id: 12264 (0x2fe8)state: Wait (Reason: UserRequest)
    Id: 15604 (0x3cf4)state: Wait (Reason: UserRequest)
    Id: 15920 (0x3e30) (CURRENT)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:32 PM
        Total processor time: 00:06:39.0156250
        User processor time: 00:06:39.0156250

    Id: 2588 (0x0a1c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:32 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 5784 (0x1698)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:32 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 17536 (0x4480)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18932 (0x49f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:01.1562500
        User processor time: 00:00:01.1562500

    Id: 12816 (0x3210)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18824 (0x4988)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:01:01.6718750
        User processor time: 00:01:01.6718750

    Id: 18940 (0x49fc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:47.3593750
        User processor time: 00:00:47.3593750

    Id: 18884 (0x49c4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:40.6875000
        User processor time: 00:00:40.6875000

    Id: 18924 (0x49ec)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:34.5781250
        User processor time: 00:00:34.5781250

    Id: 15684 (0x3d44)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:29.2031250
        User processor time: 00:00:29.2031250

    Id: 17972 (0x4634)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:20.5000000
        User processor time: 00:00:20.5000000

    Id: 15852 (0x3dec)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:15.2656250
        User processor time: 00:00:15.2656250

    Id: 12756 (0x31d4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:17.5625000
        User processor time: 00:00:17.5625000

    Id: 12752 (0x31d0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:08.7343750
        User processor time: 00:00:08.7343750

    Id: 16540 (0x409c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:05.9375000
        User processor time: 00:00:05.9375000

    Id: 4424 (0x1148)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11080 (0x2b48)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 19088 (0x4a90)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:05.3593750
        User processor time: 00:00:05.3593750

    Id: 14840 (0x39f8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:01:17.4062500
        User processor time: 00:01:17.4062500

    Id: 16140 (0x3f0c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:07:35.5312500
        User processor time: 00:07:35.5312500

    Id: 6932 (0x1b14)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:04.8125000
        User processor time: 00:00:04.8125000

    Id: 3892 (0x0f34)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:04:02.4062500
        User processor time: 00:04:02.4062500

    Id: 8796 (0x225c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9148 (0x23bc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4312 (0x10d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12412 (0x307c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10536 (0x2928)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18936 (0x49f8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3224 (0x0c98)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 19040 (0x4a60)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 9152 (0x23c0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 9184 (0x23e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8004 (0x1f44)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 1504 (0x05e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 17012 (0x4274)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 14816 (0x39e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 18136 (0x46d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 18656 (0x48e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 18736 (0x4930)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 7
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 11660 (0x2d8c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 12092 (0x2f3c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:26.2187500
        User processor time: 00:00:26.2187500

    Id: 16628 (0x40f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 4876 (0x130c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 13712 (0x3590)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:03.8750000
        User processor time: 00:00:03.8750000

    Id: 20924 (0x51bc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:09.7812500
        User processor time: 00:00:09.7812500

    Id: 20920 (0x51b8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:09.9375000
        User processor time: 00:00:09.9375000

    Id: 20928 (0x51c0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:11.0625000
        User processor time: 00:00:11.0625000

    Id: 1332 (0x0534)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.1562500
        User processor time: 00:00:10.1562500

    Id: 18960 (0x4a10)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.0156250
        User processor time: 00:00:10.0156250

    Id: 9140 (0x23b4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.4843750
        User processor time: 00:00:10.4843750

    Id: 14384 (0x3830)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.4687500
        User processor time: 00:00:10.4687500

    Id: 11644 (0x2d7c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.1562500
        User processor time: 00:00:10.1562500

    Id: 16084 (0x3ed4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.6875000
        User processor time: 00:00:10.6875000

    Id: 18284 (0x476c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:10.0156250
        User processor time: 00:00:10.0156250

    Id: 18196 (0x4714)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 12440 (0x3098)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:38 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15484 (0x3c7c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:39 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 16448 (0x4040)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 6/6/2021 11:08:39 PM
        Total processor time: 00:00:12.6718750
        User processor time: 00:00:12.6718750

    Id: 6720 (0x1a40)
        Start address: 0x00007ff8f04e2630
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:39 PM
        Total processor time: 00:04:16.5468750
        User processor time: 00:04:16.5468750

    Id: 1912 (0x0778)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8752 (0x2230)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16600 (0x40d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4664 (0x1238)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:08:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19424 (0x4be0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19420 (0x4bdc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 19412 (0x4bd4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 19464 (0x4c08)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19468 (0x4c0c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19492 (0x4c24)
        Start address: 0x0000000000000000
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19512 (0x4c38)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19516 (0x4c3c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18980 (0x4a24)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18976 (0x4a20)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19900 (0x4dbc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19436 (0x4bec)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19684 (0x4ce4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19476 (0x4c14)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19480 (0x4c18)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19488 (0x4c20)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19504 (0x4c30)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:42 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19536 (0x4c50)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 19548 (0x4c5c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 19552 (0x4c60)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 19572 (0x4c74)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 19576 (0x4c78)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:20.5781250
        User processor time: 00:00:20.5781250

    Id: 19580 (0x4c7c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:17.0625000
        User processor time: 00:00:17.0625000

    Id: 1724 (0x06bc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16964 (0x4244)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2560 (0x0a00)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 5304 (0x14b8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11820 (0x2e2c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:02.1093750
        User processor time: 00:00:02.1093750

    Id: 17776 (0x4570)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:01.2031250
        User processor time: 00:00:01.2031250

    Id: 19584 (0x4c80)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19668 (0x4cd4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19652 (0x4cc4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19672 (0x4cd8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19700 (0x4cf4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19704 (0x4cf8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19708 (0x4cfc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19712 (0x4d00)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19716 (0x4d04)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19720 (0x4d08)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:43 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 19864 (0x4d98)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.2343750
        User processor time: 00:00:01.2343750

    Id: 19868 (0x4d9c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:03.0937500
        User processor time: 00:00:03.0937500

    Id: 19872 (0x4da0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:03.5937500
        User processor time: 00:00:03.5937500

    Id: 19880 (0x4da8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:03.2656250
        User processor time: 00:00:03.2656250

    Id: 20008 (0x4e28)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:03.1718750
        User processor time: 00:00:03.1718750

    Id: 20040 (0x4e48)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.1093750
        User processor time: 00:00:01.1093750

    Id: 19892 (0x4db4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 19896 (0x4db8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19908 (0x4dc4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19912 (0x4dc8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 19916 (0x4dcc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 20048 (0x4e50)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 20032 (0x4e40)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 20044 (0x4e4c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 20072 (0x4e68)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 20076 (0x4e6c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2536 (0x09e8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.3437500
        User processor time: 00:00:01.3437500

    Id: 20300 (0x4f4c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 20304 (0x4f50)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.2656250
        User processor time: 00:00:01.2656250

    Id: 20264 (0x4f28)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.2968750
        User processor time: 00:00:01.2968750

    Id: 20268 (0x4f2c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.4218750
        User processor time: 00:00:01.4218750

    Id: 20272 (0x4f30)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.4062500
        User processor time: 00:00:01.4062500

    Id: 20276 (0x4f34)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.3750000
        User processor time: 00:00:01.3750000

    Id: 20280 (0x4f38)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:01.4218750
        User processor time: 00:00:01.4218750

    Id: 20284 (0x4f3c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:02.4843750
        User processor time: 00:00:02.4843750

    Id: 20336 (0x4f70)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 20376 (0x4f98)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:44 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 20196 (0x4ee4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: AboveNormal
        Start time: 6/6/2021 11:08:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20380 (0x4f9c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:08:50 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11864 (0x2e58)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:09:24 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21500 (0x53fc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:09:24 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15600 (0x3cf0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:09:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11512 (0x2cf8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:39 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12320 (0x3020)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4356 (0x1104)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:42 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 10132 (0x2794)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:42 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 18004 (0x4654)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9888 (0x26a0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:44 PM
        Total processor time: 00:00:27.0468750
        User processor time: 00:00:27.0468750

    Id: 5644 (0x160c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5400 (0x1518)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:44 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 6168 (0x1818)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:47 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18476 (0x482c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:47 PM
        Total processor time: 00:00:04.1718750
        User processor time: 00:00:04.1718750

    Id: 17464 (0x4438)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:47 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14368 (0x3820)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:47 PM
        Total processor time: 00:00:05.7968750
        User processor time: 00:00:05.7968750

    Id: 14240 (0x37a0)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:09:52 PM
        Total processor time: 00:00:00.9687500
        User processor time: 00:00:00.9687500

    Id: 18464 (0x4820)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:53 PM
        Total processor time: 00:00:14.7968750
        User processor time: 00:00:14.7968750

    Id: 18460 (0x481c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:09:53 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 10024 (0x2728)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:05 PM
        Total processor time: 00:00:06.9531250
        User processor time: 00:00:06.9531250

    Id: 5692 (0x163c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:06 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 10292 (0x2834)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8672 (0x21e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:10:06 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 5100 (0x13ec)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:06 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 17104 (0x42d0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: Unknown)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:16 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9232 (0x2410)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 876 (0x036c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:34 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 6488 (0x1958)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:34 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 10456 (0x28d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:42 PM
        Total processor time: 00:00:04.1250000
        User processor time: 00:00:04.1250000

    Id: 17032 (0x4288)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:10:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2876 (0x0b3c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 6/6/2021 11:11:00 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19816 (0x4d68)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:11:04 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5048 (0x13b8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:21 PM
        Total processor time: 00:00:07.3437500
        User processor time: 00:00:07.3437500

    Id: 20872 (0x5188)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:21 PM
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 21372 (0x537c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:22 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 21356 (0x536c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:22 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 1436 (0x059c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:23 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 19028 (0x4a54)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 3344 (0x0d10)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:42.4531250
        User processor time: 00:00:42.4531250

    Id: 19612 (0x4c9c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 19628 (0x4cac)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 19636 (0x4cb4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:01.9687500
        User processor time: 00:00:01.9687500

    Id: 19632 (0x4cb0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:01.2031250
        User processor time: 00:00:01.2031250

    Id: 3452 (0x0d7c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 21112 (0x5278)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.8281250
        User processor time: 00:00:00.8281250

    Id: 20132 (0x4ea4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 20136 (0x4ea8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 20140 (0x4eac)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 3700 (0x0e74)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 19280 (0x4b50)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:03.7812500
        User processor time: 00:00:03.7812500

    Id: 12136 (0x2f68)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 20992 (0x5200)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 21040 (0x5230)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 5896 (0x1708)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 21276 (0x531c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 6172 (0x181c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:01.8125000
        User processor time: 00:00:01.8125000

    Id: 20900 (0x51a4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:02.2500000
        User processor time: 00:00:02.2500000

    Id: 8772 (0x2244)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 5240 (0x1478)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 19768 (0x4d38)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 19732 (0x4d14)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:24 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 20024 (0x4e38)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 20100 (0x4e84)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 7780 (0x1e64)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 20828 (0x515c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 9308 (0x245c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 8692 (0x21f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 17208 (0x4338)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 19032 (0x4a58)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 20700 (0x50dc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 20728 (0x50f8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 20692 (0x50d4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 20696 (0x50d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:02.1250000
        User processor time: 00:00:02.1250000

    Id: 20884 (0x5194)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:02.1250000
        User processor time: 00:00:02.1250000

    Id: 20724 (0x50f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 17184 (0x4320)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 20720 (0x50f0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 20740 (0x5104)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 20744 (0x5108)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.7343750
        User processor time: 00:00:00.7343750

    Id: 20704 (0x50e0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 20748 (0x510c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:01.0468750
        User processor time: 00:00:01.0468750

    Id: 2440 (0x0988)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:25 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 18892 (0x49cc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:46 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 9796 (0x2644)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:46 PM
        Total processor time: 00:00:03.9062500
        User processor time: 00:00:03.9062500

    Id: 9376 (0x24a0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:46 PM
        Total processor time: 00:00:01.9062500
        User processor time: 00:00:01.9062500

    Id: 21444 (0x53c4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:46 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 13440 (0x3480)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16212 (0x3f54)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21464 (0x53d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1588 (0x0634)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14908 (0x3a3c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 18068 (0x4694)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 9460 (0x24f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 4436 (0x1154)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21032 (0x5228)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16464 (0x4050)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 15596 (0x3cec)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15796 (0x3db4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 984 (0x03d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19096 (0x4a98)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4640 (0x1220)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 13092 (0x3324)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:02.1093750
        User processor time: 00:00:02.1093750

    Id: 14720 (0x3980)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 17168 (0x4310)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:01.5468750
        User processor time: 00:00:01.5468750

    Id: 4536 (0x11b8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 13300 (0x33f4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 1552 (0x0610)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 1896 (0x0768)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 14104 (0x3718)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 5372 (0x14fc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 7572 (0x1d94)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 11868 (0x2e5c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 5568 (0x15c0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:49 PM
        Total processor time: 00:00:04.0781250
        User processor time: 00:00:04.0781250

    Id: 10712 (0x29d8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:03.2500000
        User processor time: 00:00:03.2500000

    Id: 10460 (0x28dc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 11440 (0x2cb0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:10.7656250
        User processor time: 00:00:10.7656250

    Id: 21348 (0x5364)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 3616 (0x0e20)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 3608 (0x0e18)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 10580 (0x2954)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 2312 (0x0908)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 16092 (0x3edc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.8125000
        User processor time: 00:00:00.8125000

    Id: 12084 (0x2f34)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:02.1562500
        User processor time: 00:00:02.1562500

    Id: 16444 (0x403c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:02.1718750
        User processor time: 00:00:02.1718750

    Id: 17936 (0x4610)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 11148 (0x2b8c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:03
        User processor time: 00:00:03

    Id: 19068 (0x4a7c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:50 PM
        Total processor time: 00:00:01.1562500
        User processor time: 00:00:01.1562500

    Id: 16472 (0x4058)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:56 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 10204 (0x27dc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:56 PM
        Total processor time: 00:00:00.9375000
        User processor time: 00:00:00.9375000

    Id: 11224 (0x2bd8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:56 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 16724 (0x4154)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:00.8437500
        User processor time: 00:00:00.8437500

    Id: 2192 (0x0890)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:12.3125000
        User processor time: 00:00:12.3125000

    Id: 3528 (0x0dc8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:03.9218750
        User processor time: 00:00:03.9218750

    Id: 21352 (0x5368)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:00.9531250
        User processor time: 00:00:00.9531250

    Id: 21340 (0x535c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:08.1406250
        User processor time: 00:00:08.1406250

    Id: 15576 (0x3cd8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 17496 (0x4458)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9484 (0x250c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:00.9375000
        User processor time: 00:00:00.9375000

    Id: 21392 (0x5390)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:02.4687500
        User processor time: 00:00:02.4687500

    Id: 17072 (0x42b0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:18.1718750
        User processor time: 00:00:18.1718750

    Id: 11196 (0x2bbc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:07.4218750
        User processor time: 00:00:07.4218750

    Id: 16996 (0x4264)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:57 PM
        Total processor time: 00:00:01.5781250
        User processor time: 00:00:01.5781250

    Id: 9828 (0x2664)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:58 PM
        Total processor time: 00:00:05.6875000
        User processor time: 00:00:05.6875000

    Id: 16412 (0x401c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:58 PM
        Total processor time: 00:00:26.3906250
        User processor time: 00:00:26.3906250

    Id: 14392 (0x3838)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:58 PM
        Total processor time: 00:00:01.6718750
        User processor time: 00:00:01.6718750

    Id: 21432 (0x53b8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:11:58 PM
        Total processor time: 00:00:05.5937500
        User processor time: 00:00:05.5937500

    Id: 12800 (0x3200)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:01.2187500
        User processor time: 00:00:01.2187500

    Id: 19400 (0x4bc8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 19116 (0x4aac)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:01.6562500
        User processor time: 00:00:01.6562500

    Id: 19308 (0x4b6c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:01.1250000
        User processor time: 00:00:01.1250000

    Id: 7568 (0x1d90)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:01.3906250
        User processor time: 00:00:01.3906250

    Id: 2652 (0x0a5c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:00 PM
        Total processor time: 00:00:02.4687500
        User processor time: 00:00:02.4687500

    Id: 18664 (0x48e8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:39 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 21452 (0x53cc)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 6/6/2021 11:12:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5428 (0x1534)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: Lowest
        Start time: 6/6/2021 11:12:40 PM
        Total processor time: 00:00:01.8281250
        User processor time: 00:00:01.8281250

    Id: 18784 (0x4960)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:12:51 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 8676 (0x21e4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:13:00 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 18480 (0x4830)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:13:37 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 11144 (0x2b88)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:16:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5012 (0x1394)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:17:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13264 (0x33d0)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:17:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8200 (0x2008)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:17:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1172 (0x0494)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:18:13 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 20364 (0x4f8c)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:18:16 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 19992 (0x4e18)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:20:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20968 (0x51e8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:20:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20340 (0x4f74)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:21:35 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 17752 (0x4558)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:21:55 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 18660 (0x48e4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 6/6/2021 11:22:38 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12264 (0x2fe8)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 6/6/2021 11:22:41 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 15604 (0x3cf4)
        Start address: 0x00007ff8f04e2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 6/6/2021 11:22:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

Modules:
    Name: GTA5.exe; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.2245.0, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.985, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.546, by Microsoft Corporation)
    Name: advapi32.dll; path: C:\WINDOWS\System32\advapi32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: bink2w64.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.985, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.985, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: DINPUT8.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\SYSTEM32\powrprof.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\SYSTEM32\windows.storage.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Wldp.dll; path: C:\WINDOWS\SYSTEM32\Wldp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\SYSTEM32\UMPDC.dll ( v, by )
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.662, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: ELS.asi; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: ScriptHookV.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.2245.0, by Alexander Blade)
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: NativeTrainer.asi; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi ( v, by )
    Name: NFSgauge.asi; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\NFSgauge.asi ( v, by )
    Name: openCameraV.asi; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenIV.asi; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: apphelp.dll; path: C:\WINDOWS\SYSTEM32\apphelp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\WINDOWS\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\WINDOWS\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: A-Volute.SonicRadar3DevProps2.dll; path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\A-Volute.SonicRadar3DevProps2.dll (AudioDevProps v2.5.2.0, by A-Volute)
    Name: NahimicOSD.dll; path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll (GraphicOverlay v2.1.19.63261, by Nahimic)
    Name: ProductInfo.dll; path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll ( v, by )
    Name: A-Volute.SonicStudio3DevProps2.dll; path: C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\A-Volute.SonicStudio3DevProps2.dll (AudioDevProps v2.5.2.0, by A-Volute)
    Name: textinputframework.dll; path: C:\WINDOWS\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: aticfx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\aticfx64.dll (AMD Inc. Radeon DirectX 11 Driver v8.17.10.1690, by Advanced Micro Devices, Inc. )
    Name: atiuxp64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\atiuxp64.dll (Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver v8.14.01.6564, by Advanced Micro Devices, Inc. )
    Name: atidxx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\atidxx64.dll (Advanced Micro Devices, Inc. Radeon DirectX 11 Driver v8.17.10.01007, by Advanced Micro Devices, Inc. )
    Name: amdihk64.dll; path: C:\WINDOWS\SYSTEM32\amdihk64.dll (Radeon Settings v2,00,00,1788, by Advanced Micro Devices, Inc.)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: d3d11_tmp.dll; path: C:\Users\Anton\AppData\Local\Temp\hscb1u0iwlmpxtmz\d3d11_tmp.dll (RAGE Plugin Hook v1.86.1288.16169, by MulleDK19 / LMS)
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.867, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4180.0, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\fa77f3773e7347d73b54c65ccbb4ba62\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll (Microsoft® .NET Framework v4.8.4300.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: AudioSes.dll; path: C:\WINDOWS\SYSTEM32\AudioSes.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.4190.0, by Microsoft Corporation)
    Name: profapi.dll; path: C:\WINDOWS\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.928_none_faefac437613c6cc\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\WINDOWS\SYSTEM32\TextShaping.dll ( v, by )
    Name: ProductInfo.dll; path: C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\ProductInfo.dll ( v, by )
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
    Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: SlimDX.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.30319.1, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.30319.1, by Microsoft Corporation)
    Name: d3dcompiler_47.dll; path: C:\WINDOWS\system32\d3dcompiler_47.dll (Microsoft® Windows® Operating System v10.0.19041.868, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: mswsock.dll; path: C:\WINDOWS\System32\mswsock.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SspiCli.dll; path: C:\WINDOWS\SYSTEM32\SspiCli.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.8.5, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.985, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.19041.985, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\WINDOWS\SYSTEM32\winhttp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.4-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.2105.4, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.4-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.2105.4, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: Microsoft.CSharp.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Dynamic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: secur32.dll; path: C:\WINDOWS\SYSTEM32\secur32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: discord-rpc.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\discord-rpc.dll ( v, by )
    Name: EasyHook64.dll; path: C:\Program Files\Rockstar Games\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
    Name: System.Net.Http.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Numerics.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Data.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: System.Data.dll; path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: System.Runtime.Serialization.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: System.IO.Compression.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: Microsoft.VisualBasic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: System.Web.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Web\d602e9da56f83f68814f8c51df008ff8\System.Web.ni.dll (Microsoft® .NET Framework v4.8.4330.0, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff64d040000
        Memory size: 0x04bf1200
        Entry point address: 0x00007ff64e7ff814
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.2245.0
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ff8f0490000
        Memory size: 0x001f5000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ff8f0340000
        Memory size: 0x000bd000
        Entry point address: 0x00007ff8f03570d0
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ff8ee040000
        Memory size: 0x002c8000
        Entry point address: 0x00007ff8ee050650
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ff8ee4f0000
        Memory size: 0x001a0000
        Entry point address: 0x00007ff8ee507f30
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ff8edd00000
        Memory size: 0x00022000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ff8f0160000
        Memory size: 0x0002a000
        Entry point address: 0x00007ff8f01648d0
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ff8edf30000
        Memory size: 0x0010b000
        Entry point address: 0x00007ff8edf5fe60
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ff8ede90000
        Memory size: 0x0009d000
        Entry point address: 0x00007ff8edea5390
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ff8ee390000
        Memory size: 0x00100000
        Entry point address: 0x00007ff8ee3a6110
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ff8efdf0000
        Memory size: 0x0006b000
        Entry point address: 0x00007ff8efe04300
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ff8efa50000
        Memory size: 0x0012b000
        Entry point address: 0x00007ff8efaaedb0
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ff8efe60000
        Memory size: 0x00008000
        Entry point address: 0x00007ff8efe61110
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ff8edd30000
        Memory size: 0x0015f000
        Entry point address: 0x00007ff8edd80700
        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ff886140000
        Memory size: 0x003cc000
        Entry point address: 0x00007ff88614cf10
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: WINTRUST.dll
        Base address: 0x00007ff8ee490000
        Memory size: 0x00060000
        Entry point address: 0x00007ff8ee4a10c0
        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ff8c8720000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff8c872f9b0
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ff8e7770000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff8e7771390
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ff8f02a0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff8f02a7850
        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.19041.546
        Company: Microsoft Corporation

    Name: advapi32.dll
        Base address: 0x00007ff8eff40000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff8eff55600
        File path: C:\WINDOWS\System32\advapi32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ff8f0420000
        Memory size: 0x00030000
        Entry point address: 0x00007ff8f04214d0
        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ff8efb80000
        Memory size: 0x0009b000
        Entry point address: 0x00007ff8efb9cd40
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ff8860b0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff8860b3a78
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: bcrypt.dll
        Base address: 0x00007ff8ee310000
        Memory size: 0x00027000
        Entry point address: 0x00007ff8ee318690
        File path: C:\WINDOWS\System32\bcrypt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ff8efc30000
        Memory size: 0x0012a000
        Entry point address: 0x00007ff8efc56360
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ff8eef40000
        Memory size: 0x00355000
        Entry point address: 0x00007ff8ef032d50
        File path: C:\WINDOWS\System32\combase.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ff8efff0000
        Memory size: 0x00055000
        Entry point address: 0x00007ff8efffa7a0
        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ff8ee690000
        Memory size: 0x00742000
        Entry point address: 0x00007ff8ee7a1650
        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007ff8e41b0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff8e41b4220
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ff8e7640000
        Memory size: 0x00084000
        Entry point address: 0x00007ff8e764af80
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ff8efe70000
        Memory size: 0x000cd000
        Entry point address: 0x00007ff8efe8de00
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ff8de360000
        Memory size: 0x001bc000
        Entry point address: 0x00007ff8de394960
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ff8ee340000
        Memory size: 0x0004e000
        Entry point address: 0x00007ff8ee353280
        File path: C:\WINDOWS\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ff8f00b0000
        Memory size: 0x000ae000
        Entry point address: 0x00007ff8f00ebbd0
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ff8776c0000
        Memory size: 0x0010a000
        Entry point address: 0x00007ff8776e6d70
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ff8c1510000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff8c1511570
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ff8e9810000
        Memory size: 0x000f7000
        Entry point address: 0x00007ff8e9853470
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.19041.985
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ff8e9970000
        Memory size: 0x00014000
        Entry point address: 0x00007ff8e99728c0
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ff8d8eb0000
        Memory size: 0x001ce000
        Entry point address: 0x00007ff8d8ef2800
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ff889410000
        Memory size: 0x0001c000
        Entry point address: 0x00007ff88941493c
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ff885e40000
        Memory size: 0x0026f000
        Entry point address: 0x00007ff88607be5c
        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x00007ff885e10000
        Memory size: 0x00025000
        Entry point address: 0x00007ff885e13804
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ff8ed1c0000
        Memory size: 0x0004b000
        Entry point address: 0x00007ff8ed1c3480
        File path: C:\WINDOWS\SYSTEM32\powrprof.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ff8ef420000
        Memory size: 0x00469000
        Entry point address: 0x00007ff8ef443230
        File path: C:\WINDOWS\System32\SETUPAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ff8ed050000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff8ed05a620
        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: winmmbase.dll
        Base address: 0x00007ff8d4110000
        Memory size: 0x00026000
        Entry point address: 0x00007ff8d4126bc0
        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ff885ba0000
        Memory size: 0x00263000
        Entry point address: 0x00007ff885db5d1c
        File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ff8ebb40000
        Memory size: 0x00012000
        Entry point address: 0x00007ff8ebb43f10
        File path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ff8eb850000
        Memory size: 0x0002f000
        Entry point address: 0x00007ff8eb854d40
        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ff8ebd40000
        Memory size: 0x00790000
        Entry point address: 0x00007ff8ebef8260
        File path: C:\WINDOWS\SYSTEM32\windows.storage.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ff8acd70000
        Memory size: 0x00126000
        Entry point address: 0x00007ff8ace4e400
        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ff8dcb30000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff8dcb4dd30
        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ff8894d0000
        Memory size: 0x0048e000
        Entry point address: 0x00007ff8895435a0
        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Wldp.dll
        Base address: 0x00007ff8ed640000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff8ed642db0
        File path: C:\WINDOWS\SYSTEM32\Wldp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ff8eb200000
        Memory size: 0x00009000
        Entry point address: 0x00007ff8eb201d50
        File path: C:\WINDOWS\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
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    Name: CRYPTBASE.DLL
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        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: UMPDC.dll
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        File path: C:\WINDOWS\SYSTEM32\UMPDC.dll
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    Name: bcryptPrimitives.dll
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        File path: C:\WINDOWS\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
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    Name: RTWorkQ.DLL
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        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: MSASN1.dll
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        Company: Microsoft Corporation

    Name: dinput8.dll
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        File path: C:\WINDOWS\system32\dinput8.dll
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    Name: inputhost.dll
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    Name: CoreMessaging.dll
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        Company: Microsoft Corporation

    Name: wintypes.dll
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        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
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    Name: ntmarta.dll
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    Name: ELS.asi
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        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\ELS.asi
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    Name: AdvancedHookV.dll
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        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\AdvancedHookV.dll
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    Name: ScriptHookV.dll
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        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookV.dll
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        Company: Alexander Blade

    Name: MSVCP140.dll
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        File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
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        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
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        Product version: 14.28.29913.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_1.dll
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    Name: d3dx11_43.dll
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        File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: NativeTrainer.asi
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        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi
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    Name: NFSgauge.asi
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    Name: openCameraV.asi
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    Name: OpenIV.asi
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    Name: dxcore.dll
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    Name: apphelp.dll
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    Name: D3D11.DLL
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        Company: Microsoft Corporation

    Name: dxgi.dll
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        File path: C:\WINDOWS\SYSTEM32\dxgi.dll
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        Company: Microsoft Corporation

    Name: DEVOBJ.dll
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        File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: D3D10_1.DLL
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        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: d3d10_1core.dll
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        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: uxtheme.dll
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        File path: C:\WINDOWS\system32\uxtheme.dll
        Product name: Betriebssystem Microsoft® Windows®
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        Company: Microsoft Corporation

    Name: MSCTF.dll
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        Entry point address: 0x00007ff8ef341740
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: A-Volute.SonicRadar3DevProps2.dll
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        File path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\A-Volute.SonicRadar3DevProps2.dll
        Product name: AudioDevProps
        Product version: 2.5.2.0
        Company: A-Volute

    Name: NahimicOSD.dll
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        File path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll
        Product name: GraphicOverlay
        Product version: 2.1.19.63261
        Company: Nahimic

    Name: ProductInfo.dll
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        Memory size: 0x00020000
        Entry point address: 0x00007ff8d4342d2c
        File path: C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll
        Product name: 
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    Name: A-Volute.SonicStudio3DevProps2.dll
        Base address: 0x00007ff8c10d0000
        Memory size: 0x000fb000
        Entry point address: 0x00007ff8c10f5f84
        File path: C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\A-Volute.SonicStudio3DevProps2.dll
        Product name: AudioDevProps
        Product version: 2.5.2.0
        Company: A-Volute

    Name: textinputframework.dll
        Base address: 0x00007ff8dcd60000
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        File path: C:\WINDOWS\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.964
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ff8ec980000
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        Entry point address: 0x00007ff8ec98b770
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: aticfx64.dll
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        File path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\aticfx64.dll
        Product name: AMD Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.1690
        Company: Advanced Micro Devices, Inc. 

    Name: atiuxp64.dll
        Base address: 0x00007ff8e3320000
        Memory size: 0x00038000
        Entry point address: 0x00007ff8e3338570
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\atiuxp64.dll
        Product name: Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver
        Product version: 8.14.01.6564
        Company: Advanced Micro Devices, Inc. 

    Name: atidxx64.dll
        Base address: 0x00007ff8e13c0000
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        Entry point address: 0x00007ff8e1e9e6c4
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\u0366969.inf_amd64_011e273f4453e6ec\B367342\atidxx64.dll
        Product name: Advanced Micro Devices, Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.01007
        Company: Advanced Micro Devices, Inc. 

    Name: amdihk64.dll
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        Memory size: 0x00030000
        Entry point address: 0x00007ff8e13983e4
        File path: C:\WINDOWS\SYSTEM32\amdihk64.dll
        Product name: Radeon Settings
        Product version: 2,00,00,1788
        Company: Advanced Micro Devices, Inc.

    Name: clbcatq.dll
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        File path: C:\WINDOWS\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
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        Memory size: 0x0007d000
        Entry point address: 0x00007ff8ded03ac0
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.610
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ff8e4aa0000
        Memory size: 0x00797000
        Entry point address: 0x00007ff8e4ab6100
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: dcomp.dll
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        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: d3d11_tmp.dll
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        File path: C:\Users\Anton\AppData\Local\Temp\hscb1u0iwlmpxtmz\d3d11_tmp.dll
        Product name: RAGE Plugin Hook
        Product version: 1.86.1288.16169
        Company: MulleDK19 / LMS

    Name: mscoree.dll
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        File path: C:\WINDOWS\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: XINPUT9_1_0.dll
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        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Betriebssystem Microsoft® Windows®
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        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
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        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\FW1FontWrapper.dll
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    Name: dbghelp.dll
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        File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: dbgcore.DLL
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        File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: mscoreei.dll
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        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: clr.dll
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
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        Product name: Microsoft® Visual Studio® 2017
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        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
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        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
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        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
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        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: clrjit.dll
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ff8d3240000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4300.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ff8da690000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ff8cf730000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ff8ec4d0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff8ec4d26a0
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ff8cd560000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ff8cee80000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
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        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ff8e3b20000
        Memory size: 0x00085000
        Entry point address: 0x00007ff8e3b40c40
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: AudioSes.dll
        Base address: 0x00007ff8e3bb0000
        Memory size: 0x00181000
        Entry point address: 0x00007ff8e3bd7ab0
        File path: C:\WINDOWS\SYSTEM32\AudioSes.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ff8d7df0000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4190.0
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ff8edb10000
        Memory size: 0x0001f000
        Entry point address: 0x00007ff8edb18d30
        File path: C:\WINDOWS\SYSTEM32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.844
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x00007ff8ed590000
        Memory size: 0x00018000
        Entry point address: 0x00007ff8ed594aa0
        File path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ff8ecce0000
        Memory size: 0x00034000
        Entry point address: 0x00007ff8ecce6e70
        File path: C:\WINDOWS\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ff8dacf0000
        Memory size: 0x0029a000
        Entry point address: 0x00007ff8dad89e80
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ff8ca750000
        Memory size: 0x001ab000
        Entry point address: 0x00007ff8ca7a7c90
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.928_none_faefac437613c6cc\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ff8d89e0000
        Memory size: 0x0027f000
        Entry point address: 0x00007ff8d8a77420
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ff8e7e70000
        Memory size: 0x001b4000
        Entry point address: 0x00007ff8e7ee6a60
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007ff8d8780000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff8d87ca620
        File path: C:\WINDOWS\SYSTEM32\TextShaping.dll
        Product name: 
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    Name: ProductInfo.dll
        Base address: 0x00007ff8d5890000
        Memory size: 0x00020000
        Entry point address: 0x00007ff8d5892e6c
        File path: C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\ProductInfo.dll
        Product name: 
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    Name: XAudio2_7.dll
        Base address: 0x00007ff853b80000
        Memory size: 0x0008b000
        Entry point address: 0x00007ff853bf0650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ff8eb760000
        Memory size: 0x00014000
        Entry point address: 0x00007ff8eb764280
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ff8dc770000
        Memory size: 0x00141000
        Entry point address: 0x00007ff8dc79cf90
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowManagementAPI.dll
        Base address: 0x00007ff8e87a0000
        Memory size: 0x000a1000
        Entry point address: 0x00007ff8e87b1d70
        File path: C:\Windows\System32\WindowManagementAPI.dll
        Product name: 
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    Name: twinapi.appcore.dll
        Base address: 0x00007ff8e84d0000
        Memory size: 0x00201000
        Entry point address: 0x00007ff8e853c800
        File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ff8e8f70000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff8e8f71010
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\SlimDX.dll
        Product name: 
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    Name: MSVCR100.dll
        Base address: 0x0000000053820000
        Memory size: 0x000d1000
        Entry point address: 0x00000000538414fc
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.30319.1
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x0000000053780000
        Memory size: 0x00098000
        Entry point address: 0x00000000537c7170
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.30319.1
        Company: Microsoft Corporation

    Name: d3dcompiler_47.dll
        Base address: 0x00007ff8ea460000
        Memory size: 0x0045d000
        Entry point address: 0x00007ff8ea6ce100
        File path: C:\WINDOWS\system32\d3dcompiler_47.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.868
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ff8c6700000
        Memory size: 0x00017000
        Entry point address: 0x00007ff8c6701b10
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ff8c6670000
        Memory size: 0x0001b000
        Entry point address: 0x00007ff8c66723d0
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ff8da930000
        Memory size: 0x00015000
        Entry point address: 0x00007ff8da938de0
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ff8e9610000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff8e9616d40
        File path: C:\WINDOWS\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: mswsock.dll
        Base address: 0x00007ff8ed3b0000
        Memory size: 0x0006a000
        Entry point address: 0x00007ff8ed3c1200
        File path: C:\WINDOWS\System32\mswsock.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ff8ed090000
        Memory size: 0x000cc000
        Entry point address: 0x00007ff8ed0bbf00
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ff8efc20000
        Memory size: 0x00008000
        Entry point address: 0x00007ff8efc222f0
        File path: C:\WINDOWS\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.610
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ff8c6650000
        Memory size: 0x00012000
        Entry point address: 0x00007ff8c6651550
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ff8d07f0000
        Memory size: 0x0007f000
        Entry point address: 0x00007ff8d07f5910
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ff8d58d0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff8d58d14a0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ff8f0400000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff8f04023b0
        File path: C:\WINDOWS\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ff8ec4e0000
        Memory size: 0x00023000
        Entry point address: 0x00007ff8ec4e3730
        File path: C:\WINDOWS\SYSTEM32\gpapi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ff8c5120000
        Memory size: 0x00031000
        Entry point address: 0x00007ff8c512e9a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.906
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ff8e76d0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff8e76d1f70
        File path: C:\WINDOWS\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SspiCli.dll
        Base address: 0x00007ff8eda90000
        Memory size: 0x00031000
        Entry point address: 0x00007ff8eda9e390
        File path: C:\WINDOWS\SYSTEM32\SspiCli.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.906
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ff8edad0000
        Memory size: 0x0002e000
        Entry point address: 0x00007ff8edad4f10
        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: DPAPI.dll
        Base address: 0x00007ff8ed9d0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff8ed9d1850
        File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ff888740000
        Memory size: 0x00a0b000
        Entry point address: 0x00007ff888a39438
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.8.5
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ff8dc140000
        Memory size: 0x004dd000
        Entry point address: 0x00007ff8dc20d0c0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.985
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ff8ec840000
        Memory size: 0x000a0000
        Entry point address: 0x00007ff8ec84a750
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ff8ec7d0000
        Memory size: 0x0002f000
        Entry point address: 0x00007ff8ec7d72e0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.964
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ff8c8e90000
        Memory size: 0x00041000
        Entry point address: 0x00007ff8c8e9b610
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.964
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ff8caf80000
        Memory size: 0x00046000
        Entry point address: 0x00007ff8caf876a0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ff8df360000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff8df364910
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ff8d0a20000
        Memory size: 0x0001e000
        Entry point address: 0x00007ff8d0a236a0
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ff8d7f60000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff8d7f617c0
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ff8dfbc0000
        Memory size: 0x002b0000
        Entry point address: 0x00007ff8dfbf6c50
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.985
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ff8d4d90000
        Memory size: 0x00017000
        Entry point address: 0x00007ff8d4d92210
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007ff8e67b0000
        Memory size: 0x0010b000
        Entry point address: 0x00007ff8e67f86c0
        File path: C:\WINDOWS\SYSTEM32\winhttp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ff88ba20000
        Memory size: 0x00011000
        Entry point address: 0x00007ff88ba27910
        File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ff88b890000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007ff8d7290000
        Memory size: 0x00019000
        Entry point address: 0x00007ff8d7299940
        File path: C:\WINDOWS\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007ff8d70d0000
        Memory size: 0x00079000
        Entry point address: 0x00007ff8d70f0820
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.4-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2105.4
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ff8c7a60000
        Memory size: 0x000fa000
        Entry point address: 0x00007ff8c7afacb0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.4-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2105.4
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007ff88a5f0000
        Memory size: 0x00079000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: Microsoft.CSharp.ni.dll
        Base address: 0x00007ff88a400000
        Memory size: 0x001ed000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Dynamic.ni.dll
        Base address: 0x00007ff88a380000
        Memory size: 0x0007c000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: rasapi32.dll
        Base address: 0x00007ff8c6180000
        Memory size: 0x000f5000
        Entry point address: 0x00007ff8c6191010
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: rasman.dll
        Base address: 0x00007ff8c6130000
        Memory size: 0x00034000
        Entry point address: 0x00007ff8c61313d0
        File path: C:\WINDOWS\SYSTEM32\rasman.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007ff8d6d80000
        Memory size: 0x00016000
        Entry point address: 0x00007ff8d6d83030
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ff8e7710000
        Memory size: 0x00017000
        Entry point address: 0x00007ff8e77124b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ff8e77a0000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff8e77a29b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: secur32.dll
        Base address: 0x00007ff8d4890000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff8d4892560
        File path: C:\WINDOWS\SYSTEM32\secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007ff8ecc00000
        Memory size: 0x00091000
        Entry point address: 0x00007ff8ecc26280
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: mskeyprotect.dll
        Base address: 0x00007ff8c6440000
        Memory size: 0x00016000
        Entry point address: 0x00007ff8c6442930
        File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ff8ed670000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff8ed674000
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ff8ed6b0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff8ed6b6200
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007ff8b18c0000
        Memory size: 0x00026000
        Entry point address: 0x00007ff8b18c72c0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: discord-rpc.dll
        Base address: 0x00007ff8ad3b0000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff8ad3bc4c4
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\discord-rpc.dll
        Product name: 
        Product version: 
        Company: 

    Name: EasyHook64.dll
        Base address: 0x00007ff889f10000
        Memory size: 0x00057000
        Entry point address: 0x00007ff889f128f4
        File path: C:\Program Files\Rockstar Games\Grand Theft Auto V\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6578.0
        Company: easyhook.codeplex.com

    Name: System.Net.Http.ni.dll
        Base address: 0x00007ff88a670000
        Memory size: 0x000a3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Numerics.ni.dll
        Base address: 0x00007ff8c9ed0000
        Memory size: 0x00051000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Data.ni.dll
        Base address: 0x00007ff830640000
        Memory size: 0x00977000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: System.Data.dll
        Base address: 0x00007ff886dc0000
        Memory size: 0x0036c000
        Entry point address: 0x00007ff886f0b040
        File path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: System.Runtime.Serialization.ni.dll
        Base address: 0x00007ff8cb300000
        Memory size: 0x00344000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: System.IO.Compression.ni.dll
        Base address: 0x00007ff8cbf70000
        Memory size: 0x00037000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: Microsoft.VisualBasic.ni.dll
        Base address: 0x00007ff8ada80000
        Memory size: 0x00225000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: System.Web.ni.dll
        Base address: 0x00007ff82f610000
        Memory size: 0x0102a000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Web\d602e9da56f83f68814f8c51df008ff8\System.Web.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4330.0
        Company: Microsoft Corporation

Environment:
    TickCount: 36882812
    ExitCode: 0
    CommandLine: "C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe" -disableCustomLoadingScreen -skipPatcherCheck -launchTitleInFolder "C:\Program Files\Rockstar Games\Grand Theft Auto V" @commandline.txt -rglLanguage=de-DE
    CurrentDirectory: C:\Program Files\Rockstar Games\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: DESKTOP-2LBPRDB
    ProcessorCount: 12
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 4208312320
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Anton
    UserInteractive: True
    UserDomainName: DESKTOP-2LBPRDB
    CurrentManagedThreadId: 5

Process list:
    Radeon Software 8,01,01,1501 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\cncmd.exe)
    Xbox Game Bar 5.621.04222.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.621.4222.0_x64__8wekyb3d8bbwe\GameBar.exe)
    iCUE 4.11.274 by Corsair Memory, Inc. (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUE.exe)
    Microsoft® Windows® Operating System 2001.22012.0.2020 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\InputApp\TextInputHost.exe)
    WebCompanion 7.0.2417.4248 by Lavasoft (C:\Program Files (x86)\Lavasoft\Web Companion\Application\WebCompanion.exe)
    SteelSeries GG 3.1.0.0 by SteelSeries ApS (C:\Program Files\SteelSeries\SteelSeries Engine 3\SteelSeriesEngine.exe)
    Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Radeon Software 10,01,02,1862 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\Radeonsoftware.exe)
    Radeon Settings 10,01,01,1862 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\AMDRSSrcExt.exe)
    TaskbarX 1.6.9.0 by Chris Andriessen (C:\Users\Anton\AppData\Local\Temp\Rar$EXa17340.35238\TaskbarX.exe)
    Xbox Game Bar 5.621.04222.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.621.4222.0_x64__8wekyb3d8bbwe\GameBarFTServer.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    EarTrumpet 2.1.8+Branch.master.Sha.be48ca23d7d86e0935b11a0745366a8d40787c19 by File-New-Project (C:\Program Files\WindowsApps\40459File-New-Project.EarTrumpet_2.1.8.0_x86__1sdd7yawvg6ne\EarTrumpet\EarTrumpet.exe)
    ASUS AURA Extension Card HAL 1.1.0.6 by ASUSTeK Computer Inc. (C:\Program Files\ASUS\AacExtCard\extensionCardHal_x64.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.844 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.LockApp_cw5n1h2txyewy\LockApp.exe)
    Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Realtek HD Audio Universal Service 1.0.264.1 by Realtek Semiconductor (C:\Windows\System32\RtkAudUService64.exe)
    ASUS AURA COMPONENT - MB HAL 1.1.7.0 by ASUSTek Compputer Inc. (C:\Program Files\ASUS\AacMB\Aac3572MbHal_x64.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
      by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.964 by Microsoft Corporation (C:\WINDOWS\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
    OBS Studio 26.1.1 by OBS (C:\Program Files\obs-studio\bin\64bit\obs64.exe)
    Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\Windows\ImmersiveControlPanel\SystemSettings.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\ApplicationFrameHost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
      by  (C:\Program Files\obs-studio\bin\64bit\obs-ffmpeg-mux.exe)
    Java Platform SE Auto Updater 2.8.291.10 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe)
    Microsoft Your Phone 1.21042.137.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.21042.137.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
    SteelSeries GG 1.0.0.1 by SteelSeries ApS (C:\Program Files\SteelSeries\SteelSeries Engine 3\moments\SteelSeriesSvcLauncher.exe)
    Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\WINDOWS\system32\BackgroundTaskHost.exe)
      by  (C:\Program Files\ASUS\KINGSTON_Aac_DRAM\AacKingstonDramHal_x64.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\WINDOWS\system32\backgroundTaskHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Rockstar Games Launcher 1.0.41.364 by Rockstar Games (C:\Program Files\Rockstar Games\Launcher\Launcher.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\SettingSyncHost.exe)
    Grand Theft Auto V 1.0.2245.0 by Rockstar Games (C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    A-Volute NS 1.1.1.0 by A-Volute (C:\Users\Anton\AppData\Local\NhNotifSys\sonicstudio\asusns.exe)
    Wallpaper Engine 1.3.0.0 by  (C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\wallpaper32.exe)

File list: 
    C:\Program Files\Rockstar Games\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    C:\Program Files\Rockstar Games\Grand Theft Auto V\AdvancedHookV.log *74984a4c8b9876e673507d63ab7ea238
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Albo1125.Common.dll *8bff6ea79f6ce8a855387409b610cef5
    C:\Program Files\Rockstar Games\Grand Theft Auto V\asiloader.log *3771988ddf86f934e4a19da965821988
    C:\Program Files\Rockstar Games\Grand Theft Auto V\AutoItX3_x64.dll *7257b61287959f85c8121f44c08a35a6
    C:\Program Files\Rockstar Games\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    C:\Program Files\Rockstar Games\Grand Theft Auto V\commandline.txt *ccf0029dea4153460bcb3263f54cb4c6
    C:\Program Files\Rockstar Games\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    C:\Program Files\Rockstar Games\Grand Theft Auto V\CrashReport_Anton_637585890895748604.rcr *835fe11a8939e3deabfa0cc68f7a419b
    C:\Program Files\Rockstar Games\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    C:\Program Files\Rockstar Games\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    C:\Program Files\Rockstar Games\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    C:\Program Files\Rockstar Games\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    C:\Program Files\Rockstar Games\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    C:\Program Files\Rockstar Games\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    C:\Program Files\Rockstar Games\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    C:\Program Files\Rockstar Games\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    C:\Program Files\Rockstar Games\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    C:\Program Files\Rockstar Games\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    C:\Program Files\Rockstar Games\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    C:\Program Files\Rockstar Games\Grand Theft Auto V\ELS.asi *8a3a156befdec3aaeeaef410880ac8fe
    C:\Program Files\Rockstar Games\Grand Theft Auto V\ELS.ini *a0376719f8ef0e8f346ee6cd12d55dba
    C:\Program Files\Rockstar Games\Grand Theft Auto V\ELS.log *7a080e4717bda36de4736d4e497dd9d7
    C:\Program Files\Rockstar Games\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GPUPerfAPIDX11-x64.dll *121044fe4ae47114dfccd15e399df399
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe *d105ddf95b390081925c5ded53dc61a9
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GTAVLanguageSelect.exe *1c5e4f113a5d54af5fae9626dfb670be
    C:\Program Files\Rockstar Games\Grand Theft Auto V\GTAVLauncher.exe *1c5e4f113a5d54af5fae9626dfb670be
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    C:\Program Files\Rockstar Games\Grand Theft Auto V\index.bin *2a7fcca8de71020b4ef853bfa53942c9
    C:\Program Files\Rockstar Games\Grand Theft Auto V\InputManager.dll *1a7630bc5418d6770467642f8d81f643
    C:\Program Files\Rockstar Games\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    C:\Program Files\Rockstar Games\Grand Theft Auto V\LMS.PortableExecutable.dll *6a52fa924073b0f913855f070dc553a7
    C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr_049_7800_setup.exe *47890c958da55eb3832cbde4b6bd519d
    C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr_uinst.exe *05214d41220797cc55a1978253ab4414
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi *e107b94ae23ec9a56bfa1faaf7118e85
    C:\Program Files\Rockstar Games\Grand Theft Auto V\NFSgauge.asi *6cda6b588b19f3f942ef122624ba49cc
    C:\Program Files\Rockstar Games\Grand Theft Auto V\NFSgauge.ini *3b4154e597be6a15da20ef3eee106c5e
    C:\Program Files\Rockstar Games\Grand Theft Auto V\NvPmApi.Core.win64.dll *2041025c15e6ff893dcbb5ed63fdb2f8
    C:\Program Files\Rockstar Games\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    C:\Program Files\Rockstar Games\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    C:\Program Files\Rockstar Games\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    C:\Program Files\Rockstar Games\Grand Theft Auto V\OpenIV.log *7f0b2053bf907bb185618697112b7335
    C:\Program Files\Rockstar Games\Grand Theft Auto V\PlayGTAV.exe *1c5e4f113a5d54af5fae9626dfb670be
    C:\Program Files\Rockstar Games\Grand Theft Auto V\RAGENativeUI.dll *ef324374f76b79eb3322b33c4de93640
    C:\Program Files\Rockstar Games\Grand Theft Auto V\RAGEPluginHook.exe *8e68b6ca48db34d22f099fba6d1192ac
    C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.ini *4b7f2ffda985bf2242c2e2e655bd9c19
    C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log *28959a50c2ab6cb959f45cbec1450816
    C:\Program Files\Rockstar Games\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookV.dll *89759253b334943101b20c9a0fb697e1
    C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookV.log *bc0a95f218405af678e0dc738b55ab4e
    C:\Program Files\Rockstar Games\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    C:\Program Files\Rockstar Games\Grand Theft Auto V\startup.rphs *42da6b43df6584c5ae8bfcaf161e021b
    C:\Program Files\Rockstar Games\Grand Theft Auto V\Stealth.Common.dll *7491d769f5cb2572ee3da00b7b5a2bff
    C:\Program Files\Rockstar Games\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    C:\Program Files\Rockstar Games\Grand Theft Auto V\version.txt *eb0ec566293a46f64f522242687722cb
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64c.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64d.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64e.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64f.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64g.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64h.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64i.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64j.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64k.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64l.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64m.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64n.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64o.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64p.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64q.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64r.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64s.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64t.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64u.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64v.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\x64w.rpf *Unknown
    C:\Program Files\Rockstar Games\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
06.06.2021 23:08:38.512] Started new log on 06.06.2021 23:08:38.512
[06.06.2021 23:08:38.513] ====================================================================================================
[06.06.2021 23:08:38.505] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[06.06.2021 23:08:38.513] Log verbosity: Trivial
[06.06.2021 23:08:38.515] Initializing input system
[06.06.2021 23:08:38.518] Initializing game console
[06.06.2021 23:08:38.525] Console key has been set to F4 (key code: 115)
[06.06.2021 23:08:38.585] Initializing console variable "ConsoleScrollAmount".
[06.06.2021 23:08:38.586] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06.06.2021 23:08:38.589] Read value: <null>
[06.06.2021 23:08:38.589] Initializing console variable "ConsoleKey".
[06.06.2021 23:08:38.589] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06.06.2021 23:08:38.591] Read value: F4
[06.06.2021 23:08:38.591] Setting value of console variable "ConsoleKey" to stored value.
[06.06.2021 23:08:38.591] Console key has been set to F4 (key code: 115)
[06.06.2021 23:08:38.591] Initializing console variable "PluginTimeoutThreshold".
[06.06.2021 23:08:38.591] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06.06.2021 23:08:38.595] Read value: 10000
[06.06.2021 23:08:38.595] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06.06.2021 23:08:38.595] Initializing console variable "AlwaysShowConsoleOutput".
[06.06.2021 23:08:38.595] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06.06.2021 23:08:38.596] Read value: <null>
[06.06.2021 23:08:38.596] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06.06.2021 23:08:38.596] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06.06.2021 23:08:38.597] Read value: False
[06.06.2021 23:08:38.597] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[06.06.2021 23:08:38.597] Initializing console variable "ShowOnScreenWarnings".
[06.06.2021 23:08:38.597] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06.06.2021 23:08:38.598] Read value: <null>
[06.06.2021 23:08:38.599] Console initialized
[06.06.2021 23:08:38.599] Initializing forms manager
[06.06.2021 23:08:38.600] Cleaning temp folder
[06.06.2021 23:08:38.602] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[06.06.2021 23:08:38.609] ================ RAGE Plugin Hook ================
[6/6/2021 11:08:38 PM.613] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[6/6/2021 11:08:38 PM.613] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/6/2021 11:08:38 PM.617] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[6/6/2021 11:08:38 PM.617] Checking game support
[6/6/2021 11:08:38 PM.920] Product name: Grand Theft Auto V
[6/6/2021 11:08:38 PM.920] Product version: 1.0.2245.0
[6/6/2021 11:08:38 PM.920] Is steam version: False
[6/6/2021 11:08:38 PM.921] Initializing DirectX
[6/6/2021 11:08:38 PM.923] Initializing Direct3D
[6/6/2021 11:08:38 PM.923] Getting game swap chain
[6/6/2021 11:08:38 PM.954] Swap Chain created: 0x7FF64FBB46F0
[6/6/2021 11:08:38 PM.954] Swap Chain VTable: 0x2297EFD5980
[6/6/2021 11:08:38 PM.954] 0x748948017DB4AEE9;0x8D48564157552024;0x170EC814890246C
[6/6/2021 11:08:38 PM.954] D3D11Present: 0x7FF8EC5159E0
[6/6/2021 11:08:38 PM.954] D3D11ResizeBuffers: 0x7FF8EC5311E0
[6/6/2021 11:08:38 PM.954] D3D11ResizeTarget: 0x7FF8EC57C7F0
[6/6/2021 11:08:38 PM.954] D3D11SetFullscreenState: 0x7FF8EC532FA0
[6/6/2021 11:08:38 PM.954] Direct3D initialized
[6/6/2021 11:08:38 PM.955] Initialized DirectX
[6/6/2021 11:08:38 PM.955] Direct3D watcher thread spawned
[6/6/2021 11:08:39 PM.951] Getting device
[6/6/2021 11:08:39 PM.951] Retrieved device
[6/6/2021 11:08:39 PM.951] Creating wrapper
[6/6/2021 11:08:40 PM.025] Wrapper created
[6/6/2021 11:08:40 PM.030] Effect created
[6/6/2021 11:08:40 PM.030] Creating buffer
[6/6/2021 11:08:40 PM.030] Created buffer
[6/6/2021 11:08:40 PM.030] Creating blend state
[6/6/2021 11:08:40 PM.030] Created blend state
[6/6/2021 11:08:40 PM.030] Done with creation
[6/6/2021 11:08:40 PM.091] Initializing texture system.
[6/6/2021 11:08:40 PM.091] Initializing texture system; phase 1
[6/6/2021 11:08:40 PM.091] Initializing texture system; phase 2
[6/6/2021 11:08:40 PM.098] Initializing texture system; phase 3
[6/6/2021 11:08:40 PM.099] Initializing texture system; phase 4
[6/6/2021 11:08:40 PM.108] Initializing texture system; phase 5
[6/6/2021 11:08:40 PM.111] Initializing texture system; phase 6
[6/6/2021 11:08:40 PM.112] Initializing texture system; phase 7
[6/6/2021 11:08:40 PM.114] Initializing texture system; phase 8
[6/6/2021 11:08:40 PM.115] Initializing texture system; phase 9
[6/6/2021 11:08:40 PM.116] Initializing texture system; phase 10
[6/6/2021 11:08:40 PM.118] Initializing texture system; phase 11
[6/6/2021 11:08:40 PM.119] Initializing texture system; phase 12
[6/6/2021 11:08:40 PM.120] Initializing texture system; phase 13
[6/6/2021 11:08:40 PM.120] Initializing texture system; phase 14
[6/6/2021 11:08:43 PM.956] Direct3D watcher thread ended
[6/6/2021 11:09:11 PM.229] LoadingScreenMsg: Initializing game support
[6/6/2021 11:09:11 PM.480] Initializing game support
[6/6/2021 11:09:17 PM.005] LoadingScreenMsg: Velocity limit removed
[6/6/2021 11:09:17 PM.317] Compatibility level: 0
[6/6/2021 11:09:17 PM.318] Supported version detected
[6/6/2021 11:09:17 PM.318] ==================================================
[6/6/2021 11:09:17 PM.318] LoadingScreenMsg: Patching code
[6/6/2021 11:09:17 PM.568] LoadingScreenMsg: Waiting for game initialization
[6/6/2021 11:09:17 PM.818] Waiting for game initialization
[6/6/2021 11:09:17 PM.919] LoadingScreenMsg: Initializing core
[6/6/2021 11:09:18 PM.169] Initializing hook
[6/6/2021 11:09:23 PM.194] LoadingScreenMsg: Completing interoperability
[6/6/2021 11:09:23 PM.444] Completing interoperability
[6/6/2021 11:09:23 PM.444] Initialization code 1.
[6/6/2021 11:09:23 PM.444] Initialization code 2.
[6/6/2021 11:09:23 PM.444] Initialization code 3.
[6/6/2021 11:09:23 PM.452] 1 Address: 0x00007FF64DA7491C
[6/6/2021 11:09:23 PM.452] Calling func 1
[6/6/2021 11:09:23 PM.467] 2 Address: 0x00007FF64E60B802
[6/6/2021 11:09:23 PM.468] 3 Address: 0x00007FF64D045C82
[6/6/2021 11:09:23 PM.494] Address: 0x00007FF64E60B7AC
[6/6/2021 11:09:23 PM.494] Unknown var: 0x00007FF64F643CD0
[6/6/2021 11:09:23 PM.494] Initialization code 4.
[6/6/2021 11:09:23 PM.494] Initialization code 5.
[6/6/2021 11:09:23 PM.494] Completing interoperability, phase 1
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 2
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 3
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 4
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 5
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 6
[6/6/2021 11:09:23 PM.495] Completing interoperability, phase 7
[6/6/2021 11:09:23 PM.495] LoadingScreenMsg: 
[6/6/2021 11:09:23 PM.745] LoadingScreenMsg: Loading Story Mode
[6/6/2021 11:09:24 PM.385] LoadingScreenMsg: Loading and Populating Game World
[6/6/2021 11:09:24 PM.635] LoadingScreenMsg: 
[6/6/2021 11:09:39 PM.800] Initializing console variable "IsDeveloperModeEnabled".
[6/6/2021 11:09:39 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/6/2021 11:09:39 PM.802] Read value: <null>
[6/6/2021 11:09:39 PM.802] Initializing console variable "TimeScale".
[6/6/2021 11:09:39 PM.802] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/6/2021 11:09:39 PM.803] Read value: <null>
[6/6/2021 11:09:42 PM.353] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:09:42 PM.354] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:09:42 PM.355] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:09:44 PM.832] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:09:44 PM.832] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:09:44 PM.834] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:09:47 PM.336] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:09:47 PM.336] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:09:47 PM.338] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:09:50 PM.744] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:09:50 PM.745] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:09:50 PM.746] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:09:53 PM.530] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:09:53 PM.531] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:09:53 PM.532] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:09:53 PM.589] BackWeapon: Loading Configuration...
[6/6/2021 11:09:53 PM.599] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 11:09:54 PM.004] LSPD First Response: [TRACE] Started loading LSPDFR
[6/6/2021 11:09:54 PM.004] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/6/2021 11:09:54 PM.004] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/6/2021 11:09:54 PM.005] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/6/2021 11:09:54 PM.802] ==================================================
[6/6/2021 11:09:54 PM.802] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/6/2021 11:09:54 PM.802] [MoreControlV] Developed By: LukeD
[6/6/2021 11:09:54 PM.819] [MoreControlV] Configuration file has loaded with 0 errors.
[6/6/2021 11:09:54 PM.824] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/6/2021 11:09:54 PM.824] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[6/6/2021 11:09:54 PM.824] ==================================================
[6/6/2021 11:09:57 PM.531] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/6/2021 11:10:05 PM.741] BackWeapon: Enabling Player Loop...
[6/6/2021 11:10:05 PM.742] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/6/2021 11:10:11 PM.310] LSPD First Response: [TRACE] Game has stopped loading
[6/6/2021 11:10:11 PM.328] BackWeapon: Loading Configuration...
[6/6/2021 11:10:11 PM.334] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 11:10:14 PM.367] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:14 PM.371] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:14 PM.382] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/6/2021 11:10:14 PM.459] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/6/2021 11:10:14 PM.459] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/6/2021 11:10:14 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/6/2021 11:10:14 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/6/2021 11:10:14 PM.462] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/6/2021 11:10:14 PM.462] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/6/2021 11:10:14 PM.462] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/6/2021 11:10:14 PM.462] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[6/6/2021 11:10:14 PM.463] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[6/6/2021 11:10:14 PM.468] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[6/6/2021 11:10:14 PM.472] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[6/6/2021 11:10:14 PM.473] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[6/6/2021 11:10:14 PM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[6/6/2021 11:10:14 PM.476] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[6/6/2021 11:10:14 PM.477] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[6/6/2021 11:10:14 PM.481] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[6/6/2021 11:10:14 PM.485] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml
[6/6/2021 11:10:14 PM.490] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[6/6/2021 11:10:14 PM.494] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[6/6/2021 11:10:14 PM.495] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[6/6/2021 11:10:14 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[6/6/2021 11:10:14 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[6/6/2021 11:10:14 PM.497] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[6/6/2021 11:10:14 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[6/6/2021 11:10:14 PM.505] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[6/6/2021 11:10:14 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:14 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:14 PM.507] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/6/2021 11:10:14 PM.509] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/6/2021 11:10:14 PM.510] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/6/2021 11:10:14 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/6/2021 11:10:14 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/6/2021 11:10:14 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/6/2021 11:10:14 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/6/2021 11:10:14 PM.511] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/6/2021 11:10:14 PM.513] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/6/2021 11:10:14 PM.514] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/6/2021 11:10:14 PM.515] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.519] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:14 PM.520] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:10:15 PM.029] LSPD First Response: [TRACE] Adding Ben J. as character
[6/6/2021 11:10:15 PM.130] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/6/2021 11:10:15 PM.131] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 11:10:15 PM.131] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 11:10:15 PM.212] LSPD First Response: [TRACE] Adding Austin Hausser as character
[6/6/2021 11:10:15 PM.384] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.384] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.384] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/6/2021 11:10:15 PM.388] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.389] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.389] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/6/2021 11:10:15 PM.392] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[6/6/2021 11:10:15 PM.393] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.393] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.394] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/6/2021 11:10:15 PM.429] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsogranger
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsoscout
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsobison
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsofugitive
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsostanier
[6/6/2021 11:10:15 PM.429] LSPD First Response: [WARN] Invalid vehicle model bcsostanier2
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model bcsogranger
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model sheriffpatriot
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model bcsogranger4
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model sheriffvalk
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model dppolice
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model dppolice2
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model dppolice3
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model dppolice4
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[6/6/2021 11:10:15 PM.431] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model policelsia
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model policelsia5
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model policelsia6
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model portpolice4
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model portpolice
[6/6/2021 11:10:15 PM.432] LSPD First Response: [WARN] Invalid vehicle model portpolice6
[6/6/2021 11:10:15 PM.433] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[6/6/2021 11:10:15 PM.434] LSPD First Response: [WARN] Invalid vehicle model pscout
[6/6/2021 11:10:15 PM.434] LSPD First Response: [WARN] Invalid vehicle model lspdb
[6/6/2021 11:10:15 PM.434] LSPD First Response: [WARN] Invalid vehicle model police42
[6/6/2021 11:10:15 PM.434] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[6/6/2021 11:10:15 PM.435] LSPD First Response: [WARN] Invalid vehicle model polriot
[6/6/2021 11:10:15 PM.435] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[6/6/2021 11:10:15 PM.435] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[6/6/2021 11:10:15 PM.436] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp3
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp2
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[6/6/2021 11:10:15 PM.437] LSPD First Response: [WARN] Invalid vehicle model sahp5
[6/6/2021 11:10:15 PM.438] LSPD First Response: [WARN] Invalid vehicle model sahpb
[6/6/2021 11:10:15 PM.438] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[6/6/2021 11:10:15 PM.438] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[6/6/2021 11:10:15 PM.438] LSPD First Response: [WARN] Invalid vehicle model sahpair
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangeral
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model prangersd
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosesep
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosetru
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosepia
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[6/6/2021 11:10:15 PM.439] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[6/6/2021 11:10:15 PM.440] LSPD First Response: [WARN] Invalid vehicle model fibp
[6/6/2021 11:10:15 PM.440] LSPD First Response: [WARN] Invalid vehicle model fibp3
[6/6/2021 11:10:15 PM.440] LSPD First Response: [WARN] Invalid vehicle model fibp6
[6/6/2021 11:10:15 PM.440] LSPD First Response: [WARN] Invalid vehicle model fibp2
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[6/6/2021 11:10:15 PM.441] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model pcar
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model saspacar
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[6/6/2021 11:10:15 PM.442] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[6/6/2021 11:10:15 PM.444] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.444] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:15 PM.445] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/6/2021 11:10:15 PM.452] LSPD First Response: [TRACE] Failed to parse  as chance
[6/6/2021 11:10:15 PM.453] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[6/6/2021 11:10:15 PM.458] LSPD First Response: [TRACE] Player was in vehicle: False
[6/6/2021 11:10:15 PM.458] LSPD First Response: [TRACE] Last selected character was Austin Hausser, should spawn as last character True
[6/6/2021 11:10:15 PM.458] LSPD First Response: [TRACE] Loading last selected character Austin Hausser
[6/6/2021 11:10:15 PM.460] LSPD First Response: [INFO] Changing current player character to Austin Hausser
[6/6/2021 11:10:15 PM.474] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/6/2021 11:10:15 PM.474] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/6/2021 11:10:15 PM.475] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/6/2021 11:10:15 PM.692] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/6/2021 11:10:15 PM.699] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:10:15 PM.700] LSPD First Response: [TRACE] CharacterSelected: 96
[6/6/2021 11:10:15 PM.700] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/6/2021 11:10:16 PM.726] LSPD First Response: [TRACE] Initialized telemtry service
[6/6/2021 11:10:16 PM.774] LSPD First Response: We have 4 appartments registered
[6/6/2021 11:10:16 PM.778] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/6/2021 11:10:16 PM.784] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/6/2021 11:10:16 PM.785] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/6/2021 11:10:16 PM.785] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/6/2021 11:10:16 PM.786] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/6/2021 11:10:16 PM.787] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/6/2021 11:10:16 PM.788] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/6/2021 11:10:16 PM.788] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/6/2021 11:10:16 PM.788] LSPD First Response: ApartmentManager initialized
[6/6/2021 11:10:16 PM.791] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/6/2021 11:10:16 PM.792] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/6/2021 11:10:16 PM.793] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/6/2021 11:10:16 PM.853] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/6/2021 11:10:16 PM.974] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/6/2021 11:10:16 PM.974] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/6/2021 11:10:16 PM.975] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 11:10:16 PM.983] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/6/2021 11:10:16 PM.988] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/6/2021 11:10:17 PM.030] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/6/2021 11:10:17 PM.096] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/6/2021 11:10:17 PM.181] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/6/2021 11:10:17 PM.187] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/6/2021 11:10:17 PM.196] LSPD First Response: [TRACE] Set title to Austin Hausser for Interaction Menu
[6/6/2021 11:10:17 PM.196] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/6/2021 11:10:17 PM.198] LSPD First Response: [TRACE] Set title to Austin Hausser for Police Radio
[6/6/2021 11:10:17 PM.206] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/6/2021 11:10:17 PM.209] LSPD First Response: [TRACE] Set title to Austin Hausser for Vehicle Options
[6/6/2021 11:10:17 PM.214] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/6/2021 11:10:17 PM.215] LSPD First Response: [TRACE] Set title to Austin Hausser for Inventory
[6/6/2021 11:10:17 PM.217] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/6/2021 11:10:17 PM.219] LSPD First Response: [TRACE] Set title to Austin Hausser for Settings
[6/6/2021 11:10:17 PM.223] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 11:10:17 PM.280] LSPD First Response: [TRACE] Requested Audio
[6/6/2021 11:10:17 PM.297] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/6/2021 11:10:17 PM.725] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/6/2021 11:10:17 PM.828] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:17 PM.828] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:17 PM.829] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Vinewood Police Station
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] La Mesa Police Station
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Rockford Hills Police Station
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Vespucci Police Station
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Downtown Police Station
[6/6/2021 11:10:17 PM.849] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Davis Sheriff Station
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[6/6/2021 11:10:17 PM.850] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Del Perro Police Station
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Los Santos Port Police
[6/6/2021 11:10:17 PM.850] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138
[6/6/2021 11:10:17 PM.857] LSPD First Response: [TRACE] Auto started component Debug #1
[6/6/2021 11:10:17 PM.858] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/6/2021 11:10:17 PM.858] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/6/2021 11:10:17 PM.858] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/6/2021 11:10:17 PM.859] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/6/2021 11:10:17 PM.859] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/6/2021 11:10:17 PM.859] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/6/2021 11:10:17 PM.859] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/6/2021 11:10:17 PM.860] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/6/2021 11:10:17 PM.861] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/6/2021 11:10:17 PM.861] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/6/2021 11:10:17 PM.861] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/6/2021 11:10:17 PM.862] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/6/2021 11:10:17 PM.863] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/6/2021 11:10:17 PM.863] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 11:10:18 PM.385] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 11:10:18 PM.385] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 11:10:18 PM.385] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ebc99e5a-a222-4f15-a615-f82f22396895. Enhanced features available.
[6/6/2021 11:10:18 PM.409] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 11:10:18 PM.410] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 11:10:18 PM.410] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 11:10:19 PM.691] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/6/2021 11:10:22 PM.031] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 11:10:22 PM.032] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 11:10:22 PM.032] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 11:10:22 PM.032] LSPD First Response: [TRACE] SwitchToCharacter: Austin Hausser
[6/6/2021 11:10:22 PM.032] LSPD First Response: [TRACE] Switch mode is random
[6/6/2021 11:10:22 PM.423] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/6/2021 11:10:22 PM.430] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/6/2021 11:10:22 PM.431] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/6/2021 11:10:22 PM.438] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/6/2021 11:10:22 PM.439] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/6/2021 11:10:22 PM.441] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/6/2021 11:10:22 PM.444] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/6/2021 11:10:22 PM.444] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/6/2021 11:10:23 PM.483] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/6/2021 11:10:23 PM.483] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/6/2021 11:10:23 PM.543] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/6/2021 11:10:23 PM.544] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/6/2021 11:10:23 PM.545] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/6/2021 11:10:23 PM.545] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/6/2021 11:10:23 PM.545] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/6/2021 11:10:23 PM.545] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/6/2021 11:10:23 PM.549] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/6/2021 11:10:23 PM.553] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/6/2021 11:10:23 PM.554] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/6/2021 11:10:23 PM.554] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/6/2021 11:10:23 PM.555] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/6/2021 11:10:23 PM.575] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/6/2021 11:10:23 PM.579] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/6/2021 11:10:23 PM.579] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/6/2021 11:10:23 PM.583] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/6/2021 11:10:23 PM.584] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/6/2021 11:10:23 PM.597] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/6/2021 11:10:23 PM.601] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/6/2021 11:10:23 PM.604] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/6/2021 11:10:23 PM.727] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:10:23 PM.734] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:10:23 PM.917] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_a
[6/6/2021 11:10:23 PM.918] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_a
[6/6/2021 11:10:23 PM.950] LSPD First Response: [TRACE] Brian Carter (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:10:24 PM.276] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:10:24 PM.280] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:10:24 PM.286] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:10:24 PM.288] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_a
[6/6/2021 11:10:24 PM.288] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_a
[6/6/2021 11:10:24 PM.298] LSPD First Response: [TRACE] Billy Kiscadden (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:10:24 PM.298] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:10:24 PM.422] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:10:24 PM.428] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:10:24 PM.444] LSPD First Response: [TRACE] Penny Jameson (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:10:24 PM.499] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:10:24 PM.500] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:10:24 PM.506] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:10:24 PM.534] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/6/2021 11:10:24 PM.540] LSPD First Response: [TRACE] Jessica Wells (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:10:24 PM.541] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:10:24 PM.593] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/6/2021 11:10:24 PM.593] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[6/6/2021 11:10:24 PM.598] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:24 PM.598] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:10:24 PM.598] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/6/2021 11:10:24 PM.599] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[6/6/2021 11:10:24 PM.617] LSPD First Response: [TRACE] Setting player to lspd from last agency
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[6/6/2021 11:10:24 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[6/6/2021 11:10:24 PM.655] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[6/6/2021 11:10:24 PM.655] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[6/6/2021 11:10:24 PM.655] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/6/2021 11:10:24 PM.655] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:10:24 PM.663] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:10:24 PM.664] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/6/2021 11:10:24 PM.679] LSPD First Response: [TRACE] Setting player skin from last skin
[6/6/2021 11:10:24 PM.693] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:10:24 PM.716] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/6/2021 11:10:24 PM.740] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/6/2021 11:10:25 PM.110] LSPD First Response: [TRACE] Player went on duty.
[6/6/2021 11:10:25 PM.119] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[6/6/2021 11:10:27 PM.549] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.562] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.574] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.575] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.585] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.596] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.606] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.607] LSPD First Response: CountyCalls, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.618] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.619] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.629] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.640] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.644] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.645] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.649] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.651] LSPD First Response: tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.663] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.666] LSPD First Response: UltimateBackup, Version=1.8.5.5, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.669] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.670] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:27 PM.673] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[6/6/2021 11:10:27 PM.673] LSPD First Response: Creating plugin: Arrest_Manager.Main
[6/6/2021 11:10:27 PM.674] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[6/6/2021 11:10:27 PM.703] LSPD First Response: Creating plugin: AssortedCallouts.Main
[6/6/2021 11:10:27 PM.704] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[6/6/2021 11:10:27 PM.704] LSPD First Response: Creating plugin: CalloutManager.Main
[6/6/2021 11:10:27 PM.770] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[6/6/2021 11:10:27 PM.770] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/6/2021 11:10:27 PM.827] LSPD First Response: Creating plugin: APIExample.Main
[6/6/2021 11:10:27 PM.827] LSPD First Response: Creating plugin: CountyCalls.Main
[6/6/2021 11:10:27 PM.827] LSPD First Response: Creating plugin: LeroyCallouts.Main
[6/6/2021 11:10:27 PM.827] LSPD First Response: Creating plugin: PanicButton.Main
[6/6/2021 11:10:27 PM.827] LSPD First Response: Creating plugin: PeterUCallouts.Main
[6/6/2021 11:10:27 PM.917] LSPD First Response: Creating plugin: RegularCallouts.Main
[6/6/2021 11:10:27 PM.966] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[6/6/2021 11:10:28 PM.039] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[6/6/2021 11:10:28 PM.101] LSPD First Response: Creating plugin: @ӗ
[6/6/2021 11:10:28 PM.101] LSPD First Response: Creating plugin: tacco_highway_callouts.Main
[6/6/2021 11:10:28 PM.102] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/6/2021 11:10:28 PM.102] LSPD First Response: Creating Traffic Policer.Main.
[6/6/2021 11:10:28 PM.102] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[6/6/2021 11:10:28 PM.103] LSPD First Response: Done with Traffic Policer.Main.
[6/6/2021 11:10:28 PM.103] LSPD First Response: Creating plugin: ‪‭‎‮‫‭‫‪‭‬‭‭‏‌‬‮‏‎‭‌‪‮‮
[6/6/2021 11:10:28 PM.175] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/6/2021 11:10:28 PM.175] LSPD First Response: Creating plugin: WildernessCallouts.Main
[6/6/2021 11:10:28 PM.175] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[6/6/2021 11:10:28 PM.176] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[6/6/2021 11:10:28 PM.176] LSPD First Response: Please go on duty to start Arrest Manager.
[6/6/2021 11:10:28 PM.176] LSPD First Response: Assorted Callouts 1.2.0.0, developed by Albo1125, has been initialised.
[6/6/2021 11:10:28 PM.176] LSPD First Response: Go on duty to start Assorted Callouts.
[6/6/2021 11:10:28 PM.176] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[6/6/2021 11:10:28 PM.181] LSPD First Response: Code Red Callouts Plugin Loaded!
[6/6/2021 11:10:28 PM.181] LSPD First Response: County Callouts Beta - Plugin loaded!
[6/6/2021 11:10:28 PM.182] LSPD First Response: Modification by: Adam DeLuca
[6/6/2021 11:10:28 PM.182] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9.
[6/6/2021 11:10:28 PM.197] LSPD First Response: Leroy Callouts  1.3.0.0 has been initialized.
[6/6/2021 11:10:28 PM.201] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/6/2021 11:10:28 PM.292] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01
[6/6/2021 11:10:28 PM.302] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03
[6/6/2021 11:10:28 PM.315] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded
[6/6/2021 11:10:28 PM.318] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[6/6/2021 11:10:28 PM.318] LSPD First Response: Go on duty to fully load RegularCallouts.
[6/6/2021 11:10:28 PM.320] LSPD First Response: Initializing Config for Regular Callouts
[6/6/2021 11:10:28 PM.331] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[6/6/2021 11:10:28 PM.332] LSPD First Response: Go on duty to fully load SpeedRadarLite
[6/6/2021 11:10:28 PM.333] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[6/6/2021 11:10:28 PM.333] LSPD First Response: Go on duty to fully load StopThePed
[6/6/2021 11:10:28 PM.334] LSPD First Response: Loading SuperCallouts config.
[6/6/2021 11:10:28 PM.344] LSPD First Response: SuperCallouts: Config loaded.
[6/6/2021 11:10:28 PM.344] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[6/6/2021 11:10:28 PM.344] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[6/6/2021 11:10:28 PM.381] LSPD First Response: Tacco_Highway_Plugin v2.4.22.4.2.0 has been initialised.
[6/6/2021 11:10:28 PM.381] LSPD First Response: Go on duty to use Tacco Plugin
[6/6/2021 11:10:28 PM.381] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[6/6/2021 11:10:28 PM.381] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/6/2021 11:10:28 PM.383] LSPD First Response: Plugin UltimateBackup v1.8.5.5 has been initialized.
[6/6/2021 11:10:28 PM.383] LSPD First Response: Go on duty to fully load UltimateBackup
[6/6/2021 11:10:28 PM.384] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[6/6/2021 11:10:28 PM.399] =============================================== Wilderness Callouts ===============================================
[6/6/2021 11:10:28 PM.399] Created by:  alexguirre
[6/6/2021 11:10:28 PM.400] Version:  0.6.0.41416
[6/6/2021 11:10:28 PM.400] RAGEPluginHook Version:  1.86.1288.16169
[6/6/2021 11:10:28 PM.401] RAGENativeUI Version:  1.7.0.0
[6/6/2021 11:10:28 PM.401] 
[6/6/2021 11:10:28 PM.401] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[6/6/2021 11:10:28 PM.401] Enjoy!
[6/6/2021 11:10:28 PM.401] =============================================== Wilderness Callouts ===============================================
[6/6/2021 11:10:28 PM.402] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.86
[6/6/2021 11:10:28 PM.406] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[6/6/2021 11:10:28 PM.406] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[6/6/2021 11:10:28 PM.436] LSPD First Response: We have 3 callouts registered
[6/6/2021 11:10:28 PM.437] LSPD First Response: CalloutManager initialized
[6/6/2021 11:10:28 PM.438] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/6/2021 11:10:28 PM.445] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/6/2021 11:10:28 PM.447] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/6/2021 11:10:28 PM.464] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/6/2021 11:10:28 PM.466] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/6/2021 11:10:28 PM.467] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/6/2021 11:10:28 PM.467] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/6/2021 11:10:28 PM.474] LSPD First Response: Deserialized Jon Hawke
[6/6/2021 11:10:28 PM.483] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/6/2021 11:10:28 PM.483] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/6/2021 11:10:28 PM.483] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/6/2021 11:10:28 PM.483] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/6/2021 11:10:28 PM.488] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/6/2021 11:10:28 PM.488] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/6/2021 11:10:28 PM.489] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/6/2021 11:10:28 PM.492] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/6/2021 11:10:28 PM.492] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/6/2021 11:10:28 PM.493] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/6/2021 11:10:28 PM.494] LSPD First Response: In traffic policer duty event handler: True
[6/6/2021 11:10:28 PM.496] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/6/2021 11:10:28 PM.499] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/7/2021 4:29:46 PM
[6/6/2021 11:10:28 PM.503] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[6/6/2021 11:10:28 PM.505] LSPD First Response: SCID:/Loading_Anton/
[6/6/2021 11:10:28 PM.506] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:10:28 PM.506] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:10:28 PM.507] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:10:28 PM.509] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:10:28 PM.509] LSPD First Response: Dependency check for Traffic Policer successful: True
[6/6/2021 11:10:28 PM.511] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[6/6/2021 11:10:28 PM.512] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[6/6/2021 11:10:28 PM.513] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[6/6/2021 11:10:28 PM.513] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[6/6/2021 11:10:28 PM.518] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[6/6/2021 11:10:28 PM.518] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[6/6/2021 11:10:28 PM.519] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[6/6/2021 11:10:28 PM.525] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[6/6/2021 11:10:28 PM.525] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[6/6/2021 11:10:28 PM.525] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[6/6/2021 11:10:28 PM.525] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[6/6/2021 11:10:28 PM.526] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[6/6/2021 11:10:28 PM.526] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[6/6/2021 11:10:28 PM.526] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[6/6/2021 11:10:28 PM.526] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[6/6/2021 11:10:28 PM.526] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[6/6/2021 11:10:28 PM.527] LSPD First Response: Deserialized Klaus Helbo
[6/6/2021 11:10:28 PM.528] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[6/6/2021 11:10:28 PM.528] LSPD First Response: Deserialized Luissa Diaz
[6/6/2021 11:10:28 PM.532] LSPD First Response: Deserialized Cedric Parker
[6/6/2021 11:10:28 PM.749] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[6/6/2021 11:10:28 PM.749] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[6/6/2021 11:10:28 PM.765] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[6/6/2021 11:10:28 PM.766] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[6/6/2021 11:10:28 PM.770] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[6/6/2021 11:10:28 PM.770] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[6/6/2021 11:10:28 PM.779] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[6/6/2021 11:10:28 PM.779] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[6/6/2021 11:10:28 PM.779] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[6/6/2021 11:10:28 PM.780] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:10:28 PM.781] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:10:28 PM.781] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:10:28 PM.782] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:10:28 PM.782] LSPD First Response: Dependency check for Arrest Manager successful: True
[6/6/2021 11:10:28 PM.783] LSPD First Response: Arrest Manager is not in beta.
[6/6/2021 11:10:28 PM.784] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/6/2021 11:10:28 PM.784] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/7/2021 4:29:46 PM
[6/6/2021 11:10:28 PM.784] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for AssortedCallouts
[6/6/2021 11:10:28 PM.785] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:10:28 PM.785] LSPD First Response: AssortedCallouts compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:10:28 PM.786] LSPD First Response: AssortedCallouts compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:10:28 PM.788] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:10:28 PM.788] LSPD First Response: Dependency check for AssortedCallouts successful: True
[6/6/2021 11:10:28 PM.788] LSPD First Response: Assorted Callouts is not in beta.
[6/6/2021 11:10:28 PM.809] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[6/6/2021 11:10:28 PM.813] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[6/6/2021 11:10:28 PM.832] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[6/6/2021 11:10:28 PM.839] LSPD First Response: Stores initialised
[6/6/2021 11:10:28 PM.864] LSPD First Response: Found 15 callout plugin(s) with a combined total of 201 callout(s).
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.bank
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bank2
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.House
[6/6/2021 11:10:28 PM.870] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Stolen
[6/6/2021 11:10:28 PM.871] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bus
[6/6/2021 11:10:28 PM.871] LSPD First Response: Registering callout PROJECT_NAME.Callouts.car
[6/6/2021 11:10:28 PM.871] LSPD First Response: Registering callout PROJECT_NAME.Callouts.police
[6/6/2021 11:10:28 PM.871] LSPD First Response: Registering callout PROJECT_NAME.Callouts.J
[6/6/2021 11:10:28 PM.912] LSPD First Response:

 Loading Code 3 Callouts...
[6/6/2021 11:10:28 PM.932] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/6/2021 11:10:28 PM.932] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[6/6/2021 11:10:28 PM.936] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[6/6/2021 11:10:28 PM.937] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[6/6/2021 11:10:28 PM.937] LSPD First Response: [Code 3 Callouts] All callouts registered
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[6/6/2021 11:10:28 PM.948] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic
[6/6/2021 11:10:28 PM.963] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute
[6/6/2021 11:10:28 PM.964] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/6/2021 11:10:28 PM.964] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/6/2021 11:10:28 PM.965] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/6/2021 11:10:28 PM.965] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/6/2021 11:10:29 PM.003] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/6/2021 11:10:29 PM.019] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/6/2021 11:10:29 PM.022] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/6/2021 11:10:29 PM.034] LSPD First Response: [TRACE] Has taken study survey: False
[6/6/2021 11:10:29 PM.036] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/6/2021 11:10:29 PM.045] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/6/2021 11:10:29 PM.047] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/6/2021 11:10:29 PM.058] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/6/2021 11:10:29 PM.058] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/6/2021 11:10:29 PM.060] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/6/2021 11:10:29 PM.062] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/6/2021 11:10:29 PM.062] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/6/2021 11:10:29 PM.064] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/6/2021 11:10:29 PM.065] LSPD First Response: Traffic Policer is not in beta.
[6/6/2021 11:10:29 PM.070] LSPD First Response: Traffic Policer.Mainloop started
[6/6/2021 11:10:29 PM.070] LSPD First Response: Loading Traffic Policer settings...
[6/6/2021 11:10:29 PM.118] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:10:29 PM.118] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:10:29 PM.118] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:10:29 PM.119] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/6/2021 11:10:29 PM.119] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/6/2021 11:10:29 PM.119] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/6/2021 11:10:29 PM.119] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/6/2021 11:10:29 PM.120] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/6/2021 11:10:29 PM.124] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[6/6/2021 11:10:29 PM.124] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[6/6/2021 11:10:29 PM.226] LSPD First Response: TransportWorldDistricts info:
[6/6/2021 11:10:29 PM.226] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/6/2021 11:10:29 PM.915] LSPD First Response:
[6/6/2021 11:10:29 PM.915] World District: City
[6/6/2021 11:10:29 PM.915] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:29 PM.915] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:29 PM.915] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[6/6/2021 11:10:29 PM.915] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/6/2021 11:10:29 PM.933] LSPD First Response: Traffic Policer Speed Checker started.
[6/6/2021 11:10:30 PM.048] LSPD First Response:
[6/6/2021 11:10:30 PM.048] World District: City
[6/6/2021 11:10:30 PM.048] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:30 PM.048] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[6/6/2021 11:10:30 PM.048] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/6/2021 11:10:30 PM.076] LSPD First Response:
[6/6/2021 11:10:30 PM.076] World District: LosSantosCountryside
[6/6/2021 11:10:30 PM.076] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.076] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.076] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/6/2021 11:10:30 PM.095] LSPD First Response:
[6/6/2021 11:10:30 PM.095] World District: BlaineCounty
[6/6/2021 11:10:30 PM.095] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.095] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.095] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[6/6/2021 11:10:30 PM.109] LSPD First Response:
[6/6/2021 11:10:30 PM.109] World District: Water
[6/6/2021 11:10:30 PM.109] Drivers:S_M_Y_USCG_01
[6/6/2021 11:10:30 PM.109] Passengers:S_M_Y_USCG_01
[6/6/2021 11:10:30 PM.109] Vehsettings: Model: PREDATORLivs: -1 Extras:
[6/6/2021 11:10:30 PM.109] LSPD First Response: Transportregion info:
[6/6/2021 11:10:30 PM.122] LSPD First Response:
[6/6/2021 11:10:30 PM.122] Zonename: East Vinewood
[6/6/2021 11:10:30 PM.122] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:30 PM.122] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:30 PM.122] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/6/2021 11:10:30 PM.141] LSPD First Response:
[6/6/2021 11:10:30 PM.141] Zonename: West Vinewood
[6/6/2021 11:10:30 PM.141] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:30 PM.141] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:10:30 PM.141] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/6/2021 11:10:30 PM.157] LSPD First Response:
[6/6/2021 11:10:30 PM.157] Zonename: Sandy Shores
[6/6/2021 11:10:30 PM.157] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.157] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:10:30 PM.157] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[6/6/2021 11:10:33 PM.343] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance
[6/6/2021 11:10:33 PM.343] LSPD First Response: Leroy Callouts | End key: End
[6/6/2021 11:10:33 PM.343] LSPD First Response: Leroy Callouts | Talk key: Y
[6/6/2021 11:10:33 PM.343] LSPD First Response: Leroy Callouts | Violence probability: 20
[6/6/2021 11:10:33 PM.343] LSPD First Response: Leroy Callouts | City car: POLICE3
[6/6/2021 11:10:33 PM.343] LSPD First Response: Leroy Callouts | County car: SHERIFF
[6/6/2021 11:10:33 PM.417] LSPD First Response: PeterUCallouts.ViewModes.HeliCam: ExistingHeliCamIsAvailable: Detected Wilderness Callouts running, which offers a helicam
[6/6/2021 11:10:33 PM.420] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB
[6/6/2021 11:10:33 PM.422] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is enabled. Set AllowAnalytics=false in PeterUCallouts.ini's PeterUCallouts section to disable. See README for more information.
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation
[6/6/2021 11:10:33 PM.427] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[6/6/2021 11:10:33 PM.604] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[6/6/2021 11:10:33 PM.782] LSPD First Response: StopThePed Localization Code Page: 1252
[6/6/2021 11:10:33 PM.783] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[6/6/2021 11:10:33 PM.822] LSPD First Response: [County Callouts: Optional Plugin Detected]: Ultimate Backup v1.8.5.5 or greater has been loaded!
[6/6/2021 11:10:33 PM.822] LSPD First Response: [County Callouts: Optional Plugin Detected]: Stop The Ped v4.9.4.7 or greater has been loaded!
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle1
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle2
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle3
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle4
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person1
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person2
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person3
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.confused_person
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident2
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_stop
[6/6/2021 11:10:34 PM.073] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_break
[6/6/2021 11:10:34 PM.142] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:10:34 PM.145] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:10:34 PM.151] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[6/6/2021 11:10:34 PM.183] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[6/6/2021 11:10:34 PM.188] LSPD First Response: [TRACE] Starting player switch
[6/6/2021 11:10:34 PM.257] 
[6/6/2021 11:10:34 PM.257] ================================================== UnitedCallouts ===================================================
[6/6/2021 11:10:34 PM.257] 
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[6/6/2021 11:10:34 PM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[6/6/2021 11:10:34 PM.258] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[6/6/2021 11:10:34 PM.258] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully.
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.258] ================================================== UnitedCallouts ===================================================
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.258] =============================================== UnitedCallouts by sEbi3 ================================================
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.258] [LOG]: Callouts and settings loaded succesfully.
[6/6/2021 11:10:34 PM.258] [LOG]: The config file loaded succesfully.
[6/6/2021 11:10:34 PM.258] [VERSION]: Detected Version:  1.5.7.6
[6/6/2021 11:10:34 PM.258] [LOG]: Checking for newest version.
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.258] =============================================== UnitedCallouts by sEbi3 ================================================
[6/6/2021 11:10:34 PM.258] 
[6/6/2021 11:10:34 PM.282] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[6/6/2021 11:10:34 PM.292] LSPD First Response: [Wilderness Callouts] Functions fiber started
[6/6/2021 11:10:34 PM.693] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/6/2021 11:10:34 PM.937] Jail Dropoff blips created.
[6/6/2021 11:10:36 PM.868] LSPD First Response: [TRACE] Player switch done
[6/6/2021 11:10:39 PM.224] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:10:39 PM.224] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:10:39 PM.246] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:10:39 PM.768] LSPD First Response: [TRACE] Created police at X:-467.9649 Y:-211.1981 Z:37.62907
[6/6/2021 11:10:39 PM.790] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:10:39 PM.796] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:10:39 PM.808] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:10:39 PM.828] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:10:39 PM.834] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:10:39 PM.841] LSPD First Response: [TRACE] Edward Miles (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:10:39 PM.866] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @Ӯ
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: HotPursuit Enabled
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @Ӽ
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: Robbery Enabled
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @ө
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: CarAccident Enabled
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @Ӫ
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @ӫ
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @ӧ
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @ӱ
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: Kidnapping Enabled
[6/6/2021 11:10:44 PM.465] LSPD First Response: Registering callout @Ӿ
[6/6/2021 11:10:44 PM.465] LSPD First Response: SuperCallouts: TruckCrash Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӻ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӭ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Hit and Run Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӧ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӥ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Aliens Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӹ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Open Carry Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӭ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Fire Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӹ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӿ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Suspicious Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӷ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Manhunt Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӱ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Impersonator Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӽ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ө
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӯ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӳ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Knife Attack Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӻ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӵ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Mafia1 Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӷ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: Mafia2 Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @ӳ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: LostMC Enabled
[6/6/2021 11:10:44 PM.466] LSPD First Response: Registering callout @Ӵ
[6/6/2021 11:10:44 PM.466] LSPD First Response: SuperCallouts: LSGTF Enabled
[6/6/2021 11:11:00 PM.094] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Analytics).
[6/6/2021 11:11:00 PM.096] LSPD First Response: [FATAL] Forced termination
[6/6/2021 11:11:00 PM.098] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/6/2021 11:11:00 PM.285] LSPD First Response: [INFO] LSPDFR has shut down
[6/6/2021 11:11:01 PM.381] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...
[6/6/2021 11:11:01 PM.512] LSPD First Response: All signs removed
[6/6/2021 11:11:01 PM.809] LSPD First Response: UB All Police Partners are removed
[6/6/2021 11:11:19 PM.029] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/6/2021 11:11:21 PM.517] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 11:11:21 PM.518] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 11:11:21 PM.519] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 11:11:21 PM.606] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/6/2021 11:11:21 PM.762] LSPD First Response: [TRACE] Started loading LSPDFR
[6/6/2021 11:11:21 PM.762] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/6/2021 11:11:21 PM.763] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/6/2021 11:11:21 PM.763] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/6/2021 11:11:22 PM.912] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:22 PM.916] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:22 PM.922] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/6/2021 11:11:22 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/6/2021 11:11:22 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/6/2021 11:11:22 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/6/2021 11:11:22 PM.998] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/6/2021 11:11:22 PM.999] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/6/2021 11:11:23 PM.000] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[6/6/2021 11:11:23 PM.000] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[6/6/2021 11:11:23 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[6/6/2021 11:11:23 PM.010] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[6/6/2021 11:11:23 PM.010] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[6/6/2021 11:11:23 PM.012] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[6/6/2021 11:11:23 PM.013] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[6/6/2021 11:11:23 PM.014] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[6/6/2021 11:11:23 PM.018] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[6/6/2021 11:11:23 PM.030] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml
[6/6/2021 11:11:23 PM.031] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[6/6/2021 11:11:23 PM.035] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[6/6/2021 11:11:23 PM.035] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[6/6/2021 11:11:23 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[6/6/2021 11:11:23 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[6/6/2021 11:11:23 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[6/6/2021 11:11:23 PM.044] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[6/6/2021 11:11:23 PM.045] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[6/6/2021 11:11:23 PM.046] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.046] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.046] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/6/2021 11:11:23 PM.047] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/6/2021 11:11:23 PM.048] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/6/2021 11:11:23 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/6/2021 11:11:23 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/6/2021 11:11:23 PM.050] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.054] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/6/2021 11:11:23 PM.524] LSPD First Response: [TRACE] Adding Ben J. as character
[6/6/2021 11:11:23 PM.619] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/6/2021 11:11:23 PM.620] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 11:11:23 PM.620] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 11:11:23 PM.691] LSPD First Response: [TRACE] Adding Austin Hausser as character
[6/6/2021 11:11:23 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.858] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/6/2021 11:11:23 PM.863] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.863] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.863] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/6/2021 11:11:23 PM.865] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[6/6/2021 11:11:23 PM.866] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.866] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.866] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/6/2021 11:11:23 PM.900] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml
[6/6/2021 11:11:23 PM.900] LSPD First Response: [WARN] Invalid vehicle model bcsogranger
[6/6/2021 11:11:23 PM.900] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2
[6/6/2021 11:11:23 PM.901] LSPD First Response: [WARN] Invalid vehicle model bcsoscout
[6/6/2021 11:11:23 PM.901] LSPD First Response: [WARN] Invalid vehicle model bcsobison
[6/6/2021 11:11:23 PM.901] LSPD First Response: [WARN] Invalid vehicle model bcsofugitive
[6/6/2021 11:11:23 PM.901] LSPD First Response: [WARN] Invalid vehicle model bcsostanier
[6/6/2021 11:11:23 PM.901] LSPD First Response: [WARN] Invalid vehicle model bcsostanier2
[6/6/2021 11:11:23 PM.902] LSPD First Response: [WARN] Invalid vehicle model bcsogranger
[6/6/2021 11:11:23 PM.902] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2
[6/6/2021 11:11:23 PM.902] LSPD First Response: [WARN] Invalid vehicle model sheriffpatriot
[6/6/2021 11:11:23 PM.902] LSPD First Response: [WARN] Invalid vehicle model bcsogranger4
[6/6/2021 11:11:23 PM.902] LSPD First Response: [WARN] Invalid vehicle model sheriffvalk
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model dppolice
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model dppolice2
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model dppolice3
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model dppolice4
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model policelsia
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model policelsia5
[6/6/2021 11:11:23 PM.903] LSPD First Response: [WARN] Invalid vehicle model policelsia6
[6/6/2021 11:11:23 PM.904] LSPD First Response: [WARN] Invalid vehicle model portpolice4
[6/6/2021 11:11:23 PM.904] LSPD First Response: [WARN] Invalid vehicle model portpolice
[6/6/2021 11:11:23 PM.904] LSPD First Response: [WARN] Invalid vehicle model portpolice6
[6/6/2021 11:11:23 PM.904] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[6/6/2021 11:11:23 PM.905] LSPD First Response: [WARN] Invalid vehicle model pscout
[6/6/2021 11:11:23 PM.905] LSPD First Response: [WARN] Invalid vehicle model lspdb
[6/6/2021 11:11:23 PM.905] LSPD First Response: [WARN] Invalid vehicle model police42
[6/6/2021 11:11:23 PM.906] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[6/6/2021 11:11:23 PM.906] LSPD First Response: [WARN] Invalid vehicle model polriot
[6/6/2021 11:11:23 PM.906] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[6/6/2021 11:11:23 PM.906] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp3
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp2
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[6/6/2021 11:11:23 PM.907] LSPD First Response: [WARN] Invalid vehicle model sahp5
[6/6/2021 11:11:23 PM.908] LSPD First Response: [WARN] Invalid vehicle model sahpb
[6/6/2021 11:11:23 PM.908] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[6/6/2021 11:11:23 PM.908] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[6/6/2021 11:11:23 PM.908] LSPD First Response: [WARN] Invalid vehicle model sahpair
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangeral
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model prangersd
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model noosesep
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[6/6/2021 11:11:23 PM.909] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosetru
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosepia
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model fibp
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model fibp3
[6/6/2021 11:11:23 PM.910] LSPD First Response: [WARN] Invalid vehicle model fibp6
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model fibp2
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:11:23 PM.911] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model pcar
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model saspacar
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[6/6/2021 11:11:23 PM.912] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[6/6/2021 11:11:23 PM.914] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.914] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:23 PM.914] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/6/2021 11:11:23 PM.922] LSPD First Response: [TRACE] Failed to parse  as chance
[6/6/2021 11:11:23 PM.923] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[6/6/2021 11:11:23 PM.926] LSPD First Response: [TRACE] Player was in vehicle: False
[6/6/2021 11:11:23 PM.926] LSPD First Response: [TRACE] Last selected character was Austin Hausser, should spawn as last character True
[6/6/2021 11:11:23 PM.926] LSPD First Response: [TRACE] Loading last selected character Austin Hausser
[6/6/2021 11:11:23 PM.928] LSPD First Response: [INFO] Changing current player character to Austin Hausser
[6/6/2021 11:11:24 PM.197] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/6/2021 11:11:24 PM.205] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:11:24 PM.206] LSPD First Response: [TRACE] CharacterSelected: 97
[6/6/2021 11:11:24 PM.206] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/6/2021 11:11:24 PM.352] LSPD First Response: [TRACE] Initialized telemtry service
[6/6/2021 11:11:24 PM.389] LSPD First Response: We have 4 appartments registered
[6/6/2021 11:11:24 PM.392] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/6/2021 11:11:24 PM.398] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/6/2021 11:11:24 PM.399] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/6/2021 11:11:24 PM.399] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/6/2021 11:11:24 PM.400] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/6/2021 11:11:24 PM.400] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/6/2021 11:11:24 PM.402] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/6/2021 11:11:24 PM.402] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/6/2021 11:11:24 PM.402] LSPD First Response: ApartmentManager initialized
[6/6/2021 11:11:24 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/6/2021 11:11:24 PM.405] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/6/2021 11:11:24 PM.406] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/6/2021 11:11:24 PM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/6/2021 11:11:24 PM.481] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/6/2021 11:11:24 PM.486] LSPD First Response: [TRACE] Set title to Austin Hausser for Interaction Menu
[6/6/2021 11:11:24 PM.487] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/6/2021 11:11:24 PM.489] LSPD First Response: [TRACE] Set title to Austin Hausser for Police Radio
[6/6/2021 11:11:24 PM.497] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/6/2021 11:11:24 PM.500] LSPD First Response: [TRACE] Set title to Austin Hausser for Vehicle Options
[6/6/2021 11:11:24 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/6/2021 11:11:24 PM.505] LSPD First Response: [TRACE] Set title to Austin Hausser for Inventory
[6/6/2021 11:11:24 PM.506] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/6/2021 11:11:24 PM.508] LSPD First Response: [TRACE] Set title to Austin Hausser for Settings
[6/6/2021 11:11:24 PM.512] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 11:11:24 PM.554] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/6/2021 11:11:24 PM.555] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/6/2021 11:11:24 PM.556] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/6/2021 11:11:24 PM.556] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/6/2021 11:11:24 PM.558] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/6/2021 11:11:24 PM.578] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.677] LSPD First Response: [TRACE] Alex Marton (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.679] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.679] LSPD First Response: [TRACE] Bobby Black (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.680] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.680] LSPD First Response: [TRACE] Kasandra Smith (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.680] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.680] LSPD First Response: [TRACE] Zoey Ridenour (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.681] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.681] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.682] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:11:24 PM.682] LSPD First Response: [TRACE] Jack Swede (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:11:24 PM.706] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/6/2021 11:11:24 PM.709] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/6/2021 11:11:24 PM.709] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 11:11:24 PM.716] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/6/2021 11:11:24 PM.721] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/6/2021 11:11:24 PM.762] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/6/2021 11:11:24 PM.763] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/6/2021 11:11:24 PM.775] LSPD First Response: [TRACE] Requested Audio
[6/6/2021 11:11:24 PM.781] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/6/2021 11:11:25 PM.179] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/6/2021 11:11:25 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:25 PM.230] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:25 PM.230] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Vinewood Police Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] La Mesa Police Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Rockford Hills Police Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Vespucci Police Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Downtown Police Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Davis Sheriff Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/6/2021 11:11:25 PM.251] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[6/6/2021 11:11:25 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Del Perro Police Station
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Los Santos Port Police
[6/6/2021 11:11:25 PM.252] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138
[6/6/2021 11:11:25 PM.260] LSPD First Response: [TRACE] Auto started component Debug #1
[6/6/2021 11:11:25 PM.260] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/6/2021 11:11:25 PM.260] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/6/2021 11:11:25 PM.261] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/6/2021 11:11:25 PM.261] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/6/2021 11:11:25 PM.262] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/6/2021 11:11:25 PM.262] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/6/2021 11:11:25 PM.262] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/6/2021 11:11:25 PM.263] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/6/2021 11:11:25 PM.263] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/6/2021 11:11:25 PM.264] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/6/2021 11:11:25 PM.264] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/6/2021 11:11:25 PM.264] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/6/2021 11:11:25 PM.265] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/6/2021 11:11:25 PM.266] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 11:11:25 PM.860] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 11:11:25 PM.861] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 11:11:25 PM.861] LSPD First Response: [INFO] Connected to LSPDFR Sync via session e6d8b97d-1763-4e67-a169-dc803f153afa. Enhanced features available.
[6/6/2021 11:11:25 PM.879] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 11:11:25 PM.880] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 11:11:25 PM.880] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 11:11:26 PM.970] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/6/2021 11:11:29 PM.101] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 11:11:29 PM.101] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 11:11:29 PM.101] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 11:11:29 PM.103] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/6/2021 11:11:29 PM.103] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/6/2021 11:11:30 PM.142] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/6/2021 11:11:30 PM.143] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/6/2021 11:11:30 PM.146] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/6/2021 11:11:30 PM.149] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/6/2021 11:11:30 PM.149] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/6/2021 11:11:30 PM.156] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/6/2021 11:11:30 PM.156] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/6/2021 11:11:30 PM.162] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/6/2021 11:11:30 PM.192] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/6/2021 11:11:30 PM.193] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/6/2021 11:11:30 PM.193] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/6/2021 11:11:30 PM.193] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/6/2021 11:11:30 PM.193] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/6/2021 11:11:30 PM.193] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/6/2021 11:11:30 PM.197] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/6/2021 11:11:30 PM.201] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/6/2021 11:11:30 PM.202] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/6/2021 11:11:30 PM.202] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/6/2021 11:11:30 PM.203] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/6/2021 11:11:30 PM.206] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/6/2021 11:11:30 PM.210] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/6/2021 11:11:30 PM.210] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/6/2021 11:11:30 PM.215] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/6/2021 11:11:30 PM.215] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/6/2021 11:11:30 PM.227] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/6/2021 11:11:30 PM.231] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/6/2021 11:11:30 PM.234] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/6/2021 11:11:30 PM.343] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:11:30 PM.350] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:11:30 PM.393] LSPD First Response: [TRACE] Marco Severiano (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:11:30 PM.399] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:11:30 PM.405] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:11:30 PM.411] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:11:30 PM.445] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/6/2021 11:11:30 PM.450] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:11:30 PM.451] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:11:30 PM.465] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/6/2021 11:11:46 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:46 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:11:46 PM.555] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/6/2021 11:11:46 PM.557] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[6/6/2021 11:11:46 PM.576] LSPD First Response: [TRACE] Setting player to lspd from last agency
[6/6/2021 11:11:46 PM.595] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[6/6/2021 11:11:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[6/6/2021 11:11:46 PM.597] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[6/6/2021 11:11:46 PM.598] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[6/6/2021 11:11:46 PM.598] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[6/6/2021 11:11:46 PM.599] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/6/2021 11:11:46 PM.599] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:11:46 PM.606] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:11:46 PM.607] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/6/2021 11:11:46 PM.622] LSPD First Response: [TRACE] Setting player skin from last skin
[6/6/2021 11:11:46 PM.635] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 11:11:46 PM.661] LSPD First Response: [TRACE] Player went on duty.
[6/6/2021 11:11:46 PM.669] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[6/6/2021 11:11:49 PM.091] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.103] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.114] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.115] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.123] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.133] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.140] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.140] LSPD First Response: CountyCalls, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.152] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.152] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.162] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.174] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.177] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.178] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.182] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.184] LSPD First Response: tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.194] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.196] LSPD First Response: UltimateBackup, Version=1.8.5.5, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.199] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.200] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:49 PM.202] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[6/6/2021 11:11:49 PM.202] LSPD First Response: Creating plugin: Arrest_Manager.Main
[6/6/2021 11:11:49 PM.204] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[6/6/2021 11:11:49 PM.230] LSPD First Response: Creating plugin: AssortedCallouts.Main
[6/6/2021 11:11:49 PM.230] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[6/6/2021 11:11:49 PM.231] LSPD First Response: Creating plugin: CalloutManager.Main
[6/6/2021 11:11:49 PM.287] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[6/6/2021 11:11:49 PM.287] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/6/2021 11:11:49 PM.346] LSPD First Response: Creating plugin: APIExample.Main
[6/6/2021 11:11:49 PM.346] LSPD First Response: Creating plugin: CountyCalls.Main
[6/6/2021 11:11:49 PM.346] LSPD First Response: Creating plugin: LeroyCallouts.Main
[6/6/2021 11:11:49 PM.346] LSPD First Response: Creating plugin: PanicButton.Main
[6/6/2021 11:11:49 PM.347] LSPD First Response: Creating plugin: PeterUCallouts.Main
[6/6/2021 11:11:49 PM.425] LSPD First Response: Creating plugin: RegularCallouts.Main
[6/6/2021 11:11:49 PM.483] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[6/6/2021 11:11:49 PM.544] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[6/6/2021 11:11:49 PM.608] LSPD First Response: Creating plugin: @ӗ
[6/6/2021 11:11:49 PM.608] LSPD First Response: Creating plugin: tacco_highway_callouts.Main
[6/6/2021 11:11:49 PM.608] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/6/2021 11:11:49 PM.608] LSPD First Response: Creating Traffic Policer.Main.
[6/6/2021 11:11:49 PM.609] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[6/6/2021 11:11:49 PM.609] LSPD First Response: Done with Traffic Policer.Main.
[6/6/2021 11:11:49 PM.609] LSPD First Response: Creating plugin: ‪‭‎‮‫‭‫‪‭‬‭‭‏‌‬‮‏‎‭‌‪‮‮
[6/6/2021 11:11:49 PM.672] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/6/2021 11:11:49 PM.672] LSPD First Response: Creating plugin: WildernessCallouts.Main
[6/6/2021 11:11:49 PM.673] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[6/6/2021 11:11:49 PM.673] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[6/6/2021 11:11:49 PM.673] LSPD First Response: Please go on duty to start Arrest Manager.
[6/6/2021 11:11:49 PM.673] LSPD First Response: Assorted Callouts 1.2.0.0, developed by Albo1125, has been initialised.
[6/6/2021 11:11:49 PM.673] LSPD First Response: Go on duty to start Assorted Callouts.
[6/6/2021 11:11:49 PM.673] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[6/6/2021 11:11:49 PM.678] LSPD First Response: Code Red Callouts Plugin Loaded!
[6/6/2021 11:11:49 PM.679] LSPD First Response: County Callouts Beta - Plugin loaded!
[6/6/2021 11:11:49 PM.679] LSPD First Response: Modification by: Adam DeLuca
[6/6/2021 11:11:49 PM.679] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9.
[6/6/2021 11:11:49 PM.693] LSPD First Response: Leroy Callouts  1.3.0.0 has been initialized.
[6/6/2021 11:11:49 PM.695] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/6/2021 11:11:49 PM.790] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01
[6/6/2021 11:11:49 PM.794] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03
[6/6/2021 11:11:49 PM.811] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded
[6/6/2021 11:11:49 PM.814] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[6/6/2021 11:11:49 PM.814] LSPD First Response: Go on duty to fully load RegularCallouts.
[6/6/2021 11:11:49 PM.816] LSPD First Response: Initializing Config for Regular Callouts
[6/6/2021 11:11:49 PM.827] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[6/6/2021 11:11:49 PM.827] LSPD First Response: Go on duty to fully load SpeedRadarLite
[6/6/2021 11:11:49 PM.828] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[6/6/2021 11:11:49 PM.829] LSPD First Response: Go on duty to fully load StopThePed
[6/6/2021 11:11:49 PM.830] LSPD First Response: Loading SuperCallouts config.
[6/6/2021 11:11:49 PM.839] LSPD First Response: SuperCallouts: Config loaded.
[6/6/2021 11:11:49 PM.839] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[6/6/2021 11:11:49 PM.839] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[6/6/2021 11:11:49 PM.870] LSPD First Response: Tacco_Highway_Plugin v2.4.22.4.2.0 has been initialised.
[6/6/2021 11:11:49 PM.870] LSPD First Response: Go on duty to use Tacco Plugin
[6/6/2021 11:11:49 PM.870] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[6/6/2021 11:11:49 PM.870] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/6/2021 11:11:49 PM.872] LSPD First Response: Plugin UltimateBackup v1.8.5.5 has been initialized.
[6/6/2021 11:11:49 PM.872] LSPD First Response: Go on duty to fully load UltimateBackup
[6/6/2021 11:11:49 PM.873] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[6/6/2021 11:11:49 PM.887] =============================================== Wilderness Callouts ===============================================
[6/6/2021 11:11:49 PM.888] Created by:  alexguirre
[6/6/2021 11:11:49 PM.888] Version:  0.6.0.41416
[6/6/2021 11:11:49 PM.889] RAGEPluginHook Version:  1.86.1288.16169
[6/6/2021 11:11:49 PM.889] RAGENativeUI Version:  1.7.0.0
[6/6/2021 11:11:49 PM.889] 
[6/6/2021 11:11:49 PM.889] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[6/6/2021 11:11:49 PM.889] Enjoy!
[6/6/2021 11:11:49 PM.889] =============================================== Wilderness Callouts ===============================================
[6/6/2021 11:11:49 PM.890] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.86
[6/6/2021 11:11:49 PM.894] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[6/6/2021 11:11:49 PM.895] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[6/6/2021 11:11:49 PM.921] LSPD First Response: We have 3 callouts registered
[6/6/2021 11:11:49 PM.921] LSPD First Response: CalloutManager initialized
[6/6/2021 11:11:49 PM.922] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/6/2021 11:11:49 PM.930] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/6/2021 11:11:49 PM.931] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/6/2021 11:11:49 PM.948] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/6/2021 11:11:49 PM.950] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/6/2021 11:11:49 PM.951] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/6/2021 11:11:49 PM.952] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/6/2021 11:11:49 PM.960] LSPD First Response: Deserialized Jon Hawke
[6/6/2021 11:11:49 PM.968] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/6/2021 11:11:49 PM.968] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/6/2021 11:11:49 PM.968] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/6/2021 11:11:49 PM.968] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/6/2021 11:11:49 PM.975] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/6/2021 11:11:49 PM.976] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/6/2021 11:11:49 PM.977] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/6/2021 11:11:49 PM.979] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/6/2021 11:11:49 PM.980] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/6/2021 11:11:49 PM.980] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/6/2021 11:11:49 PM.982] LSPD First Response: In traffic policer duty event handler: True
[6/6/2021 11:11:49 PM.984] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/6/2021 11:11:49 PM.987] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/7/2021 4:29:46 PM
[6/6/2021 11:11:49 PM.990] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[6/6/2021 11:11:49 PM.992] LSPD First Response: SCID:/Loading_Anton/
[6/6/2021 11:11:49 PM.994] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:11:49 PM.994] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:11:49 PM.995] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:11:49 PM.997] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:11:49 PM.997] LSPD First Response: Dependency check for Traffic Policer successful: True
[6/6/2021 11:11:49 PM.999] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[6/6/2021 11:11:50 PM.000] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[6/6/2021 11:11:50 PM.001] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[6/6/2021 11:11:50 PM.001] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[6/6/2021 11:11:50 PM.006] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[6/6/2021 11:11:50 PM.006] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[6/6/2021 11:11:50 PM.007] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[6/6/2021 11:11:50 PM.014] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[6/6/2021 11:11:50 PM.014] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[6/6/2021 11:11:50 PM.014] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[6/6/2021 11:11:50 PM.014] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[6/6/2021 11:11:50 PM.014] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[6/6/2021 11:11:50 PM.016] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[6/6/2021 11:11:50 PM.018] LSPD First Response: Deserialized Klaus Helbo
[6/6/2021 11:11:50 PM.018] LSPD First Response: Deserialized Luissa Diaz
[6/6/2021 11:11:50 PM.022] LSPD First Response: Deserialized Cedric Parker
[6/6/2021 11:11:50 PM.228] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[6/6/2021 11:11:50 PM.228] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[6/6/2021 11:11:50 PM.238] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[6/6/2021 11:11:50 PM.239] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[6/6/2021 11:11:50 PM.242] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[6/6/2021 11:11:50 PM.243] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[6/6/2021 11:11:50 PM.251] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[6/6/2021 11:11:50 PM.251] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[6/6/2021 11:11:50 PM.251] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[6/6/2021 11:11:50 PM.252] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:11:50 PM.252] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:11:50 PM.253] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:11:50 PM.254] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:11:50 PM.254] LSPD First Response: Dependency check for Arrest Manager successful: True
[6/6/2021 11:11:50 PM.255] LSPD First Response: Arrest Manager is not in beta.
[6/6/2021 11:11:50 PM.255] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/6/2021 11:11:50 PM.255] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/7/2021 4:29:46 PM
[6/6/2021 11:11:50 PM.255] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for AssortedCallouts
[6/6/2021 11:11:50 PM.256] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/6/2021 11:11:50 PM.257] LSPD First Response: AssortedCallouts compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/6/2021 11:11:50 PM.257] LSPD First Response: AssortedCallouts compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/6/2021 11:11:50 PM.258] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/6/2021 11:11:50 PM.258] LSPD First Response: Dependency check for AssortedCallouts successful: True
[6/6/2021 11:11:50 PM.259] LSPD First Response: Assorted Callouts is not in beta.
[6/6/2021 11:11:50 PM.278] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[6/6/2021 11:11:50 PM.281] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[6/6/2021 11:11:50 PM.297] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[6/6/2021 11:11:50 PM.304] LSPD First Response: Stores initialised
[6/6/2021 11:11:50 PM.328] LSPD First Response: Found 15 callout plugin(s) with a combined total of 201 callout(s).
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.bank
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bank2
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.House
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Stolen
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bus
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.car
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.police
[6/6/2021 11:11:50 PM.335] LSPD First Response: Registering callout PROJECT_NAME.Callouts.J
[6/6/2021 11:11:50 PM.351] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[6/6/2021 11:11:50 PM.370] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/6/2021 11:11:50 PM.370] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[6/6/2021 11:11:50 PM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[6/6/2021 11:11:50 PM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[6/6/2021 11:11:50 PM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[6/6/2021 11:11:50 PM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[6/6/2021 11:11:50 PM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[6/6/2021 11:11:50 PM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[6/6/2021 11:11:50 PM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[6/6/2021 11:11:50 PM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[6/6/2021 11:11:50 PM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[6/6/2021 11:11:50 PM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[6/6/2021 11:11:50 PM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[6/6/2021 11:11:50 PM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[6/6/2021 11:11:50 PM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[6/6/2021 11:11:50 PM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[6/6/2021 11:11:50 PM.375] LSPD First Response: [Code 3 Callouts] All callouts registered
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[6/6/2021 11:11:50 PM.384] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic
[6/6/2021 11:11:50 PM.397] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute
[6/6/2021 11:11:50 PM.410] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/6/2021 11:11:50 PM.410] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/6/2021 11:11:50 PM.410] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/6/2021 11:11:50 PM.410] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/6/2021 11:11:50 PM.422] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/6/2021 11:11:50 PM.422] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/6/2021 11:11:50 PM.438] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/6/2021 11:11:50 PM.440] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/6/2021 11:11:50 PM.453] LSPD First Response: [TRACE] Has taken study survey: False
[6/6/2021 11:11:50 PM.454] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/6/2021 11:11:50 PM.466] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/6/2021 11:11:50 PM.468] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/6/2021 11:11:50 PM.478] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/6/2021 11:11:50 PM.478] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/6/2021 11:11:50 PM.480] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/6/2021 11:11:50 PM.481] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/6/2021 11:11:50 PM.482] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/6/2021 11:11:50 PM.483] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/6/2021 11:11:50 PM.485] LSPD First Response: Traffic Policer is not in beta.
[6/6/2021 11:11:50 PM.489] LSPD First Response: Traffic Policer.Mainloop started
[6/6/2021 11:11:50 PM.489] LSPD First Response: Loading Traffic Policer settings...
[6/6/2021 11:11:50 PM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:11:50 PM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:11:50 PM.535] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/6/2021 11:11:50 PM.535] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/6/2021 11:11:50 PM.535] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/6/2021 11:11:50 PM.535] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/6/2021 11:11:50 PM.535] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/6/2021 11:11:50 PM.536] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/6/2021 11:11:50 PM.539] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[6/6/2021 11:11:50 PM.539] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[6/6/2021 11:11:50 PM.621] LSPD First Response: TransportWorldDistricts info:
[6/6/2021 11:11:50 PM.621] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/6/2021 11:11:50 PM.890] LSPD First Response:
[6/6/2021 11:11:50 PM.890] World District: City
[6/6/2021 11:11:50 PM.890] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:50 PM.890] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:50 PM.890] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[6/6/2021 11:11:50 PM.890] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/6/2021 11:11:50 PM.909] LSPD First Response: Traffic Policer Speed Checker started.
[6/6/2021 11:11:50 PM.994] LSPD First Response:
[6/6/2021 11:11:50 PM.994] World District: City
[6/6/2021 11:11:50 PM.994] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:50 PM.994] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[6/6/2021 11:11:50 PM.994] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/6/2021 11:11:51 PM.007] LSPD First Response:
[6/6/2021 11:11:51 PM.007] World District: LosSantosCountryside
[6/6/2021 11:11:51 PM.007] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.007] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.007] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/6/2021 11:11:51 PM.018] LSPD First Response:
[6/6/2021 11:11:51 PM.018] World District: BlaineCounty
[6/6/2021 11:11:51 PM.018] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.018] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.018] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[6/6/2021 11:11:51 PM.031] LSPD First Response:
[6/6/2021 11:11:51 PM.031] World District: Water
[6/6/2021 11:11:51 PM.031] Drivers:S_M_Y_USCG_01
[6/6/2021 11:11:51 PM.031] Passengers:S_M_Y_USCG_01
[6/6/2021 11:11:51 PM.031] Vehsettings: Model: PREDATORLivs: -1 Extras:
[6/6/2021 11:11:51 PM.031] LSPD First Response: Transportregion info:
[6/6/2021 11:11:51 PM.047] LSPD First Response:
[6/6/2021 11:11:51 PM.047] Zonename: East Vinewood
[6/6/2021 11:11:51 PM.047] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:51 PM.047] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:51 PM.047] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/6/2021 11:11:51 PM.063] LSPD First Response:
[6/6/2021 11:11:51 PM.064] Zonename: West Vinewood
[6/6/2021 11:11:51 PM.064] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:51 PM.064] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/6/2021 11:11:51 PM.064] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/6/2021 11:11:51 PM.082] LSPD First Response:
[6/6/2021 11:11:51 PM.082] Zonename: Sandy Shores
[6/6/2021 11:11:51 PM.082] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.082] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/6/2021 11:11:51 PM.082] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[6/6/2021 11:11:56 PM.889] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance
[6/6/2021 11:11:56 PM.889] LSPD First Response: Leroy Callouts | End key: End
[6/6/2021 11:11:56 PM.889] LSPD First Response: Leroy Callouts | Talk key: Y
[6/6/2021 11:11:56 PM.889] LSPD First Response: Leroy Callouts | Violence probability: 20
[6/6/2021 11:11:56 PM.890] LSPD First Response: Leroy Callouts | City car: POLICE3
[6/6/2021 11:11:56 PM.890] LSPD First Response: Leroy Callouts | County car: SHERIFF
[6/6/2021 11:11:56 PM.956] LSPD First Response: PeterUCallouts.ViewModes.HeliCam: ExistingHeliCamIsAvailable: Detected Wilderness Callouts running, which offers a helicam
[6/6/2021 11:11:56 PM.959] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB
[6/6/2021 11:11:56 PM.961] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is enabled. Set AllowAnalytics=false in PeterUCallouts.ini's PeterUCallouts section to disable. See README for more information.
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent
[6/6/2021 11:11:56 PM.965] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle
[6/6/2021 11:11:56 PM.966] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation
[6/6/2021 11:11:56 PM.966] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty
[6/6/2021 11:11:56 PM.966] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation
[6/6/2021 11:11:56 PM.966] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation
[6/6/2021 11:11:56 PM.966] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[6/6/2021 11:11:57 PM.171] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[6/6/2021 11:11:57 PM.327] LSPD First Response: StopThePed Localization Code Page: 1252
[6/6/2021 11:11:57 PM.328] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle1
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle2
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle3
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle4
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person1
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person2
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person3
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.confused_person
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident2
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_stop
[6/6/2021 11:11:57 PM.360] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_break
[6/6/2021 11:11:57 PM.429] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:11:57 PM.431] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:11:57 PM.437] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[6/6/2021 11:11:57 PM.463] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[6/6/2021 11:11:57 PM.490] LSPD First Response: [County Callouts: Optional Plugin Detected]: Ultimate Backup v1.8.5.5 or greater has been loaded!
[6/6/2021 11:11:57 PM.491] LSPD First Response: [County Callouts: Optional Plugin Detected]: Stop The Ped v4.9.4.7 or greater has been loaded!
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.528] ================================================== UnitedCallouts ===================================================
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[6/6/2021 11:11:57 PM.528] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[6/6/2021 11:11:57 PM.528] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully.
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.528] ================================================== UnitedCallouts ===================================================
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.528] =============================================== UnitedCallouts by sEbi3 ================================================
[6/6/2021 11:11:57 PM.528] 
[6/6/2021 11:11:57 PM.529] [LOG]: Callouts and settings loaded succesfully.
[6/6/2021 11:11:57 PM.529] [LOG]: The config file loaded succesfully.
[6/6/2021 11:11:57 PM.529] [VERSION]: Detected Version:  1.5.7.6
[6/6/2021 11:11:57 PM.529] [LOG]: Checking for newest version.
[6/6/2021 11:11:57 PM.529] 
[6/6/2021 11:11:57 PM.529] =============================================== UnitedCallouts by sEbi3 ================================================
[6/6/2021 11:11:57 PM.529] 
[6/6/2021 11:11:57 PM.551] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[6/6/2021 11:11:57 PM.559] LSPD First Response: [Wilderness Callouts] Functions fiber started
[6/6/2021 11:11:57 PM.935] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/6/2021 11:11:58 PM.165] Jail Dropoff blips created.
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @Ӯ
[6/6/2021 11:12:07 PM.767] LSPD First Response: SuperCallouts: HotPursuit Enabled
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @Ӽ
[6/6/2021 11:12:07 PM.767] LSPD First Response: SuperCallouts: Robbery Enabled
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @ө
[6/6/2021 11:12:07 PM.767] LSPD First Response: SuperCallouts: CarAccident Enabled
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @Ӫ
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @ӫ
[6/6/2021 11:12:07 PM.767] LSPD First Response: Registering callout @ӧ
[6/6/2021 11:12:07 PM.767] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӱ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Kidnapping Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӿ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: TruckCrash Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӻ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӭ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Hit and Run Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӧ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӥ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Aliens Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӹ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Open Carry Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӭ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Fire Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӹ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӿ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Suspicious Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӷ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Manhunt Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӱ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Impersonator Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӽ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ө
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӯ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӳ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Knife Attack Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӻ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӵ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Mafia1 Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӷ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: Mafia2 Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @ӳ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: LostMC Enabled
[6/6/2021 11:12:07 PM.768] LSPD First Response: Registering callout @Ӵ
[6/6/2021 11:12:07 PM.768] LSPD First Response: SuperCallouts: LSGTF Enabled
[6/6/2021 11:12:17 PM.516] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2021 11:12:20 PM.279] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: LSPDFR+: LSPDFR+ was not detected as running, but this is required for this integration.
[6/6/2021 11:12:20 PM.279] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Police Smart Radio: PoliceSmartRadio was not detected as running, but this is required for this integration.
[6/6/2021 11:12:20 PM.280] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations
[6/6/2021 11:12:22 PM.504] LSPD First Response: PeterUCallouts.AmbientEvents.OrganicAmbientEventDetector: Start: Starting OrganicAmbientEventDetector with interval 5000
[6/6/2021 11:12:23 PM.609] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/6/2021 11:12:23 PM.644] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[6/6/2021 11:12:23 PM.648] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Nearby cop assisting in arrest
[6/6/2021 11:12:23 PM.649] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Nearby cop assisting in arrest
[6/6/2021 11:12:23 PM.649] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Nearby cop assisting in arrest
[6/6/2021 11:12:23 PM.650] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Nearby cop assisting in arrest
[6/6/2021 11:12:23 PM.706] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[6/6/2021 11:12:23 PM.709] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/6/2021 11:12:23 PM.712] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already
[6/6/2021 11:12:23 PM.713] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[6/6/2021 11:12:23 PM.713] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[6/6/2021 11:12:23 PM.715] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Arrest ended
[6/6/2021 11:12:23 PM.715] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Arrest ended
[6/6/2021 11:12:23 PM.715] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Arrest ended
[6/6/2021 11:12:23 PM.715] LSPD First Response: [TRACE] Events_PlayerStartedArrest: Arrest ended
[6/6/2021 11:12:23 PM.730] LSPD First Response: [TRACE] Ped Kiera Bell has become idle again
[6/6/2021 11:12:23 PM.736] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[6/6/2021 11:12:26 PM.832] LSPD First Response: [TRACE] Kiera Bell killed by Austin Hausser
[6/6/2021 11:12:26 PM.834] LSPD First Response: [TRACE] Kiera Bell (A_F_Y_BUSINESS_04) was damaged.
[6/6/2021 11:12:26 PM.866] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[6/6/2021 11:12:26 PM.866] LSPD First Response: [TRACE] Damage killed ped
[6/6/2021 11:12:30 PM.991] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2021 11:12:32 PM.307] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache
[6/6/2021 11:12:36 PM.259] LSPD First Response: [TRACE] A new world event should be started
[6/6/2021 11:12:36 PM.259] LSPD First Response: [TRACE] Starting world event StealCar
[6/6/2021 11:12:36 PM.260] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[6/6/2021 11:12:36 PM.441] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[6/6/2021 11:12:39 PM.799] LSPD First Response: [TRACE] It has been 43 seconds since the last callout
[6/6/2021 11:12:39 PM.804] LSPD First Response: Creating highway_accident from tacco_highway_callouts.Callouts.highway_accident, tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:12:39 PM.807] LSPD First Response: [TRACE] Callout created:  #1
[6/6/2021 11:12:45 PM.634] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: Did not find any missing files or dependencies.
[6/6/2021 11:12:45 PM.786] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: All file checks passed
[6/6/2021 11:12:45 PM.804] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Verification: Integrity check passed
[6/6/2021 11:12:47 PM.262] LSPD First Response: GetAudioFileForAction: No file found for: 
[6/6/2021 11:12:47 PM.262] LSPD First Response: GetAudioFileForAction: No file found for: 
[6/6/2021 11:12:47 PM.262] LSPD First Response: PlayAction: Failed to find 
[6/6/2021 11:12:52 PM.419] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[6/6/2021 11:12:52 PM.420] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[6/6/2021 11:12:52 PM.420] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[6/6/2021 11:12:52 PM.420] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[6/6/2021 11:12:52 PM.420] LSPD First Response: [TRACE] World event StealCar #1 has ended
[6/6/2021 11:12:54 PM.961] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:12:54 PM.967] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:12:54 PM.971] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:12:55 PM.004] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: reaction event started
[6/6/2021 11:12:55 PM.005] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[6/6/2021 11:12:55 PM.007] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: The type of the object is: tacco_highway_callouts.Callouts.highway_accident
[6/6/2021 11:12:55 PM.007] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: Callout Position is X:-1016.221 Y:-608.1286 Z:18.38774
[6/6/2021 11:12:55 PM.007] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[6/6/2021 11:12:56 PM.667] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:12:56 PM.667] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:12:56 PM.689] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:12:56 PM.690] LSPD First Response: [TRACE] Created police at X:524.7675 Y:-854.0829 Z:41.00898
[6/6/2021 11:12:56 PM.713] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:12:56 PM.718] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:12:56 PM.728] LSPD First Response: [TRACE] Sarah LeJeune (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:12:56 PM.751] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:12:56 PM.756] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:12:56 PM.763] LSPD First Response: [TRACE] Rosie Water (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:12:56 PM.781] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/6/2021 11:12:59 PM.963] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[6/6/2021 11:12:59 PM.964] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[6/6/2021 11:12:59 PM.964] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:12:59 PM.964] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:12:59 PM.965] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/6/2021 11:12:59 PM.967] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[6/6/2021 11:12:59 PM.968] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[6/6/2021 11:13:04 PM.510] LSPD First Response: PeterUCallouts.Main: MaybeNotifyAboutChanges: Last notified version is 5.1.7603.31513
[6/6/2021 11:13:04 PM.654] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: creating nearby unit
[6/6/2021 11:13:04 PM.659] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:13:04 PM.659] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:13:04 PM.664] LSPD First Response: [TRACE] Using new link spawn
[6/6/2021 11:13:05 PM.162] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:13:05 PM.163] LSPD First Response: [TRACE] Created police at X:657.75 Y:-1012.5 Z:35.46875
[6/6/2021 11:13:05 PM.164] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:13:05 PM.170] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 11:13:05 PM.176] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:13:05 PM.178] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:05 PM.184] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 11:13:05 PM.190] LSPD First Response: [TRACE] Shade Doyle (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:05 PM.219] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: dispatching nearby unit
[6/6/2021 11:13:21 PM.740] LSPD First Response: [TRACE] Preloading POLICE3
[6/6/2021 11:13:21 PM.740] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:21 PM.789] LSPD First Response: [TRACE] Preloading POLICE3
[6/6/2021 11:13:22 PM.137] LSPD First Response: [TRACE] Created police3 at X:505.1732 Y:-1176.225 Z:42.89887
[6/6/2021 11:13:22 PM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:22 PM.164] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:13:22 PM.174] LSPD First Response: [TRACE] Johnny Venda (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:22 PM.195] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:22 PM.202] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:13:22 PM.209] LSPD First Response: [TRACE] Maurice Boscorelli (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:22 PM.231] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/6/2021 11:13:29 PM.034] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[6/6/2021 11:13:30 PM.998] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:13:30 PM.998] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:13:30 PM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/6/2021 11:13:30 PM.999] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[6/6/2021 11:13:31 PM.001] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[6/6/2021 11:13:31 PM.025] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:13:31 PM.025] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 11:13:31 PM.025] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/6/2021 11:13:31 PM.025] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[6/6/2021 11:13:31 PM.074] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[6/6/2021 11:13:31 PM.078] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[6/6/2021 11:13:31 PM.081] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[6/6/2021 11:13:31 PM.085] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[6/6/2021 11:13:31 PM.865] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:13:31 PM.865] LSPD First Response: [TRACE] Brandon Walden (S_M_Y_COP_01) was set as a cop
[6/6/2021 11:13:31 PM.865] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:13:31 PM.865] LSPD First Response: [TRACE] Donico Boyce (S_M_Y_COP_01) was set as a cop
[6/6/2021 11:13:35 PM.984] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[6/6/2021 11:13:37 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[6/6/2021 11:13:43 PM.044] LSPD First Response: [TRACE] Player too far away from possible suspect
[6/6/2021 11:13:43 PM.045] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:13:43 PM.045] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:13:43 PM.046] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:13:43 PM.046] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:13:43 PM.047] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:13:43 PM.048] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:13:43 PM.048] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:13:44 PM.547] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[6/6/2021 11:13:44 PM.547] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[6/6/2021 11:13:44 PM.548] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[6/6/2021 11:13:44 PM.550] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 11:13:44 PM.551] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 11:13:44 PM.551] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/6/2021 11:13:44 PM.551] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/6/2021 11:13:44 PM.551] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:44 PM.557] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:13:44 PM.563] LSPD First Response: [TRACE] David Sanders (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:44 PM.564] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:13:44 PM.564] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:44 PM.570] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:13:44 PM.579] LSPD First Response: [TRACE] Marco Polo (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:44 PM.579] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:13:44 PM.580] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:13:44 PM.586] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:13:44 PM.592] LSPD First Response: [TRACE] Chris Holly (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:13:44 PM.592] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 11:13:44 PM.616] LSPD First Response: [TRACE] Ped Marco Severiano has become idle again
[6/6/2021 11:13:44 PM.616] LSPD First Response: [TRACE] Ped Rachle Garcia has become idle again
[6/6/2021 11:13:46 PM.056] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[6/6/2021 11:13:46 PM.056] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[6/6/2021 11:13:46 PM.084] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[6/6/2021 11:13:59 PM.112] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/6/2021 11:13:59 PM.112] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/6/2021 11:13:59 PM.112] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/6/2021 11:14:02 PM.572] LSPD First Response: [TRACE] It has been 65 seconds since the last callout
[6/6/2021 11:14:02 PM.574] LSPD First Response: Creating GangAttack from UnitedCallouts.Callouts.GangAttack, UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:14:02 PM.575] LSPD First Response: [TRACE] Callout created:  #2
[6/6/2021 11:14:03 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
[6/6/2021 11:14:03 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
[6/6/2021 11:14:03 PM.315] LSPD First Response: PlayAction: Failed to find ATTENTION_01
[6/6/2021 11:14:04 PM.384] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
[6/6/2021 11:14:04 PM.384] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
[6/6/2021 11:14:04 PM.384] LSPD First Response: PlayAction: Failed to find GANG_RELATED_VIOLENCE
[6/6/2021 11:14:11 PM.226] LSPD First Response: [TRACE] Thread Marker #7 initialized
[6/6/2021 11:14:17 PM.619] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:14:17 PM.653] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] INFO: reaction event started
[6/6/2021 11:14:17 PM.653] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[6/6/2021 11:14:17 PM.654] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] INFO: The type of the object is: UnitedCallouts.Callouts.GangAttack
[6/6/2021 11:14:17 PM.654] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] INFO: Callout Position is X:-743.142 Y:-923.304 Z:18.68627
[6/6/2021 11:14:17 PM.654] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[6/6/2021 11:14:23 PM.897] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[6/6/2021 11:14:23 PM.898] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[6/6/2021 11:14:23 PM.903] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[6/6/2021 11:14:25 PM.387] LSPD First Response: [TRACE] Thread Marker #8 initialized
[6/6/2021 11:14:27 PM.178] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] INFO: creating nearby unit
[6/6/2021 11:14:27 PM.178] LSPD First Response: [WARN] Invalid vehicle or ped data for LocalPatrol
[6/6/2021 11:14:27 PM.189] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 16] ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
[6/6/2021 11:14:27 PM.189] at LSPD_First_Response.Mod.API.Functions.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType backupUnitType, String agencyScriptName, Boolean exactLocation, Boolean noResponseTask, Nullable`1 occupants) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 766
[6/6/2021 11:14:27 PM.189] at RejectedCalloutAI.RejectedCalloutAI.SearchUnit() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 149
[6/6/2021 11:14:27 PM.189] at RejectedCalloutAI.RejectedCalloutAI.<>c__DisplayClass6_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 77
[6/6/2021 11:14:30 PM.355] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:14:30 PM.355] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:14:31 PM.286] LSPD First Response: [TRACE] Spawned suspect vehicle
[6/6/2021 11:14:36 PM.083] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[6/6/2021 11:14:36 PM.083] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[6/6/2021 11:14:36 PM.090] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[6/6/2021 11:14:45 PM.275] LSPD First Response: Creating phone event
[6/6/2021 11:15:00 PM.216] LSPD First Response: Creating StolenEmergencyVehicle from UnitedCallouts.Callouts.StolenEmergencyVehicle, UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:15:00 PM.216] LSPD First Response: [TRACE] Callout created:  #3
[6/6/2021 11:15:03 PM.994] LSPD First Response: UnitedCallouts Log: StolenEmergencyVehicle callout accepted.
[6/6/2021 11:15:04 PM.428] LSPD First Response: [TRACE] Created new chase
[6/6/2021 11:15:04 PM.430] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:04 PM.430] LSPD First Response: [TRACE] Took ownership of suspect for chase
[6/6/2021 11:15:04 PM.433] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3
[6/6/2021 11:15:04 PM.433] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3
[6/6/2021 11:15:04 PM.433] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3
[6/6/2021 11:15:04 PM.457] LSPD First Response: [TRACE] Suspect added to chase
[6/6/2021 11:15:04 PM.466] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/6/2021 11:15:04 PM.467] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:15:04 PM.467] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:04 PM.468] LSPD First Response: [TRACE] Using new pursuit spawn
[6/6/2021 11:15:04 PM.474] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system.
[6/6/2021 11:15:04 PM.497] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:15:04 PM.498] LSPD First Response: [TRACE] Created sheriff at X:-937.75 Y:700 Z:151.8125
[6/6/2021 11:15:04 PM.498] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:04 PM.504] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:15:04 PM.511] LSPD First Response: [TRACE] Alexander Jackson (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:04 PM.511] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:15:04 PM.517] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:15:04 PM.519] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[6/6/2021 11:15:04 PM.519] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[6/6/2021 11:15:04 PM.523] LSPD First Response: [TRACE] Claudia Montero (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:15:04 PM.550] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:04 PM.550] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:04 PM.582] LSPD First Response: [TRACE] Cop Claudia Montero reassigned to Andrea Hernandez
[6/6/2021 11:15:04 PM.587] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:04 PM.587] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:04 PM.587] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:04 PM.587] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:04 PM.588] LSPD First Response: [TRACE] Cop Alexander Jackson reassigned to Andrea Hernandez
[6/6/2021 11:15:04 PM.588] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:04 PM.588] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:04 PM.589] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:15:04 PM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:04 PM.589] LSPD First Response: [TRACE] Using new pursuit spawn
[6/6/2021 11:15:04 PM.589] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system.
[6/6/2021 11:15:04 PM.597] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:15:04 PM.598] LSPD First Response: [TRACE] Created sheriff at X:-911.25 Y:565.75 Z:96.9375
[6/6/2021 11:15:04 PM.598] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:15:04 PM.604] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:15:04 PM.610] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:15:04 PM.611] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[6/6/2021 11:15:04 PM.612] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:04 PM.621] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:15:04 PM.628] LSPD First Response: [TRACE] Wian Myburgh (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Cop Wian Myburgh reassigned to Andrea Hernandez
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:04 PM.631] LSPD First Response: [TRACE] Cop Victoria Justice reassigned to Andrea Hernandez
[6/6/2021 11:15:04 PM.632] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:04 PM.632] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:04 PM.632] LSPD First Response: [TRACE] Preloading POLMAV
[6/6/2021 11:15:04 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:04 PM.632] LSPD First Response: [TRACE] Using new pursuit spawn
[6/6/2021 11:15:04 PM.632] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system.
[6/6/2021 11:15:04 PM.639] LSPD First Response: [TRACE] Preloading POLMAV
[6/6/2021 11:15:04 PM.681] LSPD First Response: [TRACE] Starting chase
[6/6/2021 11:15:04 PM.727] LSPD First Response: [TRACE] Claudia Montero now monitoring Andrea Hernandez
[6/6/2021 11:15:04 PM.727] LSPD First Response: [TRACE] Alexander Jackson now monitoring Andrea Hernandez
[6/6/2021 11:15:04 PM.727] LSPD First Response: [TRACE] Wian Myburgh now monitoring Andrea Hernandez
[6/6/2021 11:15:04 PM.727] LSPD First Response: [TRACE] Victoria Justice now monitoring Andrea Hernandez
[6/6/2021 11:15:04 PM.728] LSPD First Response: [TRACE] Player now monitoring Andrea Hernandez
[6/6/2021 11:15:04 PM.860] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:15:04 PM.860] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:15:04 PM.860] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:15:05 PM.563] LSPD First Response: [TRACE] Created polmav at X:-1044.5 Y:773.5 Z:333.5625
[6/6/2021 11:15:05 PM.563] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:05 PM.571] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[6/6/2021 11:15:05 PM.572] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[6/6/2021 11:15:05 PM.572] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:15:05 PM.572] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:15:05 PM.578] LSPD First Response: [TRACE] Joe Cadena (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:05 PM.578] LSPD First Response: [TRACE] Assigned air unit voices.
[6/6/2021 11:15:05 PM.578] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02
[6/6/2021 11:15:05 PM.579] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:05 PM.587] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[6/6/2021 11:15:05 PM.588] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[6/6/2021 11:15:05 PM.588] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:15:05 PM.588] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[6/6/2021 11:15:05 PM.599] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:05 PM.600] LSPD First Response: [TRACE] Assigned air unit voices.
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Cop Ben Humphries reassigned to Andrea Hernandez
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/6/2021 11:15:05 PM.607] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:15:05 PM.608] LSPD First Response: [TRACE] Cop Joe Cadena reassigned to Andrea Hernandez
[6/6/2021 11:15:05 PM.608] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:15:05 PM.608] LSPD First Response: [TRACE] Added cop to existing chase
[6/6/2021 11:15:05 PM.608] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:15:05 PM.609] LSPD First Response: [TRACE] User accepted callout
[6/6/2021 11:15:05 PM.641] LSPD First Response: [TRACE] Ben Humphries now monitoring Andrea Hernandez
[6/6/2021 11:15:05 PM.641] LSPD First Response: [TRACE] Joe Cadena now monitoring Andrea Hernandez
[6/6/2021 11:15:05 PM.838] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/6/2021 11:15:05 PM.907] LSPD First Response: [TRACE] Using Heli Cheat
[6/6/2021 11:15:07 PM.418] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:15:07 PM.418] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[6/6/2021 11:15:07 PM.418] LSPD First Response: [TRACE] Instance cleaned ( #3)
[6/6/2021 11:15:07 PM.500] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:15:07 PM.501] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:15:07 PM.583] LSPD First Response: [TRACE] Alexander Jackson (MP_M_FREEMODE_01) entered combat with target: Andrea Hernandez (A_F_Y_VINEWOOD_03)
[6/6/2021 11:15:07 PM.696] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Andrea Hernandez (A_F_Y_VINEWOOD_03)
[6/6/2021 11:15:08 PM.293] LSPD First Response: [TRACE] Wian Myburgh (MP_M_FREEMODE_01) entered combat with target: Andrea Hernandez (A_F_Y_VINEWOOD_03)
[6/6/2021 11:15:08 PM.616] LSPD First Response: [TRACE] Claudia Montero (MP_F_FREEMODE_01) entered combat with target: Andrea Hernandez (A_F_Y_VINEWOOD_03)
[6/6/2021 11:15:08 PM.675] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:15:08 PM.676] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02
[6/6/2021 11:15:08 PM.677] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:15:09 PM.599] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:15:09 PM.605] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:15:09 PM.677] LSPD First Response: [TRACE] Claudia Montero (MP_F_FREEMODE_01) left combat.
[6/6/2021 11:15:09 PM.706] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:15:09 PM.708] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:15:09 PM.708] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:15:09 PM.771] LSPD First Response: [TRACE] Freeing not existing suspect
[6/6/2021 11:15:09 PM.776] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.777] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.779] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.781] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.782] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.782] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.782] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:15:09 PM.785] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[6/6/2021 11:15:09 PM.787] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:15:09 PM.787] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:15:09 PM.788] LSPD First Response: [TRACE] Suspect freed
[6/6/2021 11:15:09 PM.788] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[6/6/2021 11:15:09 PM.791] LSPD First Response: [TRACE] Ending chase
[6/6/2021 11:15:09 PM.792] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.792] LSPD First Response: [TRACE] Freeing cop: Claudia Montero
[6/6/2021 11:15:09 PM.792] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Freeing cop: Alexander Jackson
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Freeing cop: Wian Myburgh
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Freeing cop: Victoria Justice
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Freeing cop: Ben Humphries
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Freeing cop: Joe Cadena
[6/6/2021 11:15:09 PM.793] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:15:09 PM.794] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/6/2021 11:15:09 PM.794] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[6/6/2021 11:15:09 PM.794] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[6/6/2021 11:15:09 PM.795] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Claudia Montero has become idle again
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Alexander Jackson has become idle again
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Ben Humphries has become idle again
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Joe Cadena has become idle again
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Wian Myburgh has become idle again
[6/6/2021 11:15:09 PM.798] LSPD First Response: [TRACE] Ped Victoria Justice has become idle again
[6/6/2021 11:15:09 PM.861] LSPD First Response: [TRACE] Wian Myburgh (MP_M_FREEMODE_01) left combat.
[6/6/2021 11:15:09 PM.877] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/6/2021 11:15:09 PM.930] LSPD First Response: [WARN] Invalid vehicle or ped data for LocalPatrol
[6/6/2021 11:15:09 PM.930] LSPD First Response: [AmbientAICallouts] [AmbientResponse] ERROR: Starting AmbientResponse failed
[6/6/2021 11:15:10 PM.172] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:10 PM.172] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:10 PM.207] LSPD First Response: [TRACE] Alexander Jackson (MP_M_FREEMODE_01) left combat.
[6/6/2021 11:15:10 PM.265] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[6/6/2021 11:15:10 PM.391] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:10 PM.391] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:10 PM.547] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:10 PM.547] LSPD First Response: [TRACE] Removed group 0
[6/6/2021 11:15:12 PM.928] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_NORTH_DISPATCH, reverted to random voice
[6/6/2021 11:15:19 PM.107] Set the weather to CLEAR
[6/6/2021 11:15:22 PM.395] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:15:22 PM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:22 PM.449] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:15:22 PM.450] LSPD First Response: [TRACE] Created police at X:-567.9767 Y:-667.4423 Z:34.41129
[6/6/2021 11:15:22 PM.450] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/6/2021 11:15:32 PM.780] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 11:15:32 PM.780] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 11:15:32 PM.781] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 11:15:32 PM.781] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/6/2021 11:15:32 PM.781] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/6/2021 11:15:32 PM.808] LSPD First Response: [TRACE] Ped Chris Holly has become idle again
[6/6/2021 11:15:32 PM.808] LSPD First Response: [TRACE] Ped Marco Polo has become idle again
[6/6/2021 11:15:32 PM.808] LSPD First Response: [TRACE] Ped David Sanders has become idle again
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] Freeing spawned suspect
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:15:34 PM.166] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:15:34 PM.167] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:15:34 PM.167] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:15:37 PM.052] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:15:37 PM.052] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:37 PM.116] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:15:37 PM.117] LSPD First Response: [TRACE] Created police at X:-746.6315 Y:-636.6769 Z:30.87249
[6/6/2021 11:15:37 PM.142] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:37 PM.150] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:15:37 PM.160] LSPD First Response: [TRACE] Tyler Smith (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:37 PM.195] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:15:37 PM.202] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:15:37 PM.212] LSPD First Response: [TRACE] Adam Jacobs (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:15:37 PM.250] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/6/2021 11:15:40 PM.140] LSPD First Response: Creating Street Race Event
[6/6/2021 11:15:40 PM.738] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:40 PM.849] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:40 PM.917] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:40 PM.987] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.061] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.131] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.206] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.285] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.363] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.401] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.434] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:41 PM.577] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:42 PM.483] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:42 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:43 PM.534] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:44 PM.164] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2021 11:15:46 PM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:15:50 PM.797] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2021 11:15:56 PM.447] LSPD First Response: [TRACE] It has been 34 seconds since the last callout
[6/6/2021 11:15:56 PM.447] LSPD First Response: Creating subway from PROJECT_NAME.Callouts.subway, City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:15:56 PM.448] LSPD First Response: [TRACE] Callout created:  #4
[6/6/2021 11:15:59 PM.722] LSPD First Response: [TRACE] Preloading FBI
[6/6/2021 11:15:59 PM.723] LSPD First Response: [TRACE] Created fbi at X:154.7785 Y:-748.6122 Z:33.71269
[6/6/2021 11:15:59 PM.723] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI at Federal Investigation Bureau HQ
[6/6/2021 11:16:00 PM.478] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:00 PM.486] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:16:00 PM.487] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker
[6/6/2021 11:16:00 PM.491] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker
[6/6/2021 11:16:00 PM.499] LSPD First Response: [TRACE] Albert Tai (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:00 PM.499] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient)
[6/6/2021 11:16:00 PM.499] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:00 PM.507] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:16:00 PM.509] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker
[6/6/2021 11:16:00 PM.509] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_windbreaker
[6/6/2021 11:16:00 PM.515] LSPD First Response: [TRACE] Jack Mitchell (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:00 PM.515] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient)
[6/6/2021 11:16:00 PM.516] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:00 PM.523] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 11:16:00 PM.524] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal
[6/6/2021 11:16:00 PM.524] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal
[6/6/2021 11:16:00 PM.531] LSPD First Response: [TRACE] Anthony Long (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:00 PM.531] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient)
[6/6/2021 11:16:07 PM.193] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:16:07 PM.193] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:16:07 PM.253] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:16:07 PM.254] LSPD First Response: [TRACE] Created police at X:348.3898 Y:-696.6711 Z:30.4278
[6/6/2021 11:16:07 PM.284] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:16:07 PM.291] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:16:07 PM.299] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:16:07 PM.337] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:16:07 PM.345] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:16:07 PM.352] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:16:07 PM.388] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/6/2021 11:16:11 PM.505] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:11 PM.547] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: reaction event started
[6/6/2021 11:16:11 PM.547] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[6/6/2021 11:16:11 PM.548] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: The type of the object is: PROJECT_NAME.Callouts.subway
[6/6/2021 11:16:11 PM.548] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: Callout Position is X:-855.8721 Y:-112.0967 Z:28.1898
[6/6/2021 11:16:11 PM.548] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[6/6/2021 11:16:19 PM.240] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:16:19 PM.240] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:16:19 PM.518] LSPD First Response: [TRACE] Spawned suspect vehicle
[6/6/2021 11:16:20 PM.392] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient)
[6/6/2021 11:16:20 PM.392] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient)
[6/6/2021 11:16:20 PM.392] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient)
[6/6/2021 11:16:20 PM.392] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[6/6/2021 11:16:20 PM.392] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[6/6/2021 11:16:20 PM.432] LSPD First Response: [TRACE] Ped Jack Mitchell has become idle again
[6/6/2021 11:16:20 PM.432] LSPD First Response: [TRACE] Ped Anthony Long has become idle again
[6/6/2021 11:16:20 PM.432] LSPD First Response: [TRACE] Ped Albert Tai has become idle again
[6/6/2021 11:16:21 PM.744] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: creating nearby unit
[6/6/2021 11:16:21 PM.746] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:16:21 PM.746] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:21 PM.746] LSPD First Response: [TRACE] Using new link spawn
[6/6/2021 11:16:21 PM.746] LSPD First Response: [TRACE] Using random spawn at X:444.75 Y:-365.75 Z:46.09375
[6/6/2021 11:16:21 PM.750] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 11:16:21 PM.751] LSPD First Response: [TRACE] Created police at X:340.25 Y:-262.75 Z:52.9375
[6/6/2021 11:16:21 PM.751] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:16:21 PM.758] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 11:16:21 PM.765] LSPD First Response: [TRACE] Ashley Scott (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:16:21 PM.766] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:16:21 PM.774] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 11:16:21 PM.784] LSPD First Response: [TRACE] Laura Davis (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:16:21 PM.831] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 70] INFO: dispatching nearby unit
[6/6/2021 11:16:28 PM.216] LSPD First Response: [TRACE] Freeing spawned suspect
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:16:28 PM.217] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:16:32 PM.343] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/6/2021 11:16:32 PM.343] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:32 PM.421] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/6/2021 11:16:32 PM.874] LSPD First Response: [TRACE] Created sheriff2 at X:771.2583 Y:164.1189 Z:81.85844
[6/6/2021 11:16:32 PM.911] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:32 PM.919] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:16:32 PM.928] LSPD First Response: [TRACE] Mike Richardson (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:32 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:32 PM.969] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:16:32 PM.976] LSPD First Response: [TRACE] Ace Right (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:33 PM.012] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[6/6/2021 11:16:33 PM.193] LSPD First Response: Creating phone event
[6/6/2021 11:16:46 PM.940] LSPD First Response: Creating @ӯ from @ӯ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:46 PM.940] LSPD First Response: [TRACE] Callout created:  #5
[6/6/2021 11:16:49 PM.375] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/6/2021 11:16:49 PM.375] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:49 PM.376] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:49 PM.376] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[6/6/2021 11:16:49 PM.376] LSPD First Response: [TRACE] Instance cleaned ( #5)
[6/6/2021 11:16:49 PM.376] LSPD First Response: Creating J from PROJECT_NAME.Callouts.J, City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:49 PM.376] LSPD First Response: [TRACE] Callout created:  #6
[6/6/2021 11:16:50 PM.053] LSPD First Response: [TRACE] Spawned with 0.7060623
[6/6/2021 11:16:50 PM.054] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions
[6/6/2021 11:16:50 PM.077] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:16:50 PM.078] LSPD First Response: [TRACE] Preloading STANIER
[6/6/2021 11:16:50 PM.081] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:16:50 PM.486] LSPD First Response: [TRACE] Created sheriff at X:697.2589 Y:207.4048 Z:90.14525
[6/6/2021 11:16:50 PM.619] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:16:50 PM.626] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[6/6/2021 11:16:50 PM.634] LSPD First Response: [TRACE] Dequan Oya (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:16:50 PM.634] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/6/2021 11:16:50 PM.635] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/6/2021 11:16:50 PM.690] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[6/6/2021 11:16:51 PM.174] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/6/2021 11:16:51 PM.174] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:51 PM.175] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:51 PM.175] LSPD First Response: [TRACE] Released 0 entities from  #6 Content Manager
[6/6/2021 11:16:51 PM.175] LSPD First Response: [TRACE] Instance cleaned ( #6)
[6/6/2021 11:16:51 PM.175] LSPD First Response: Creating OwnerWanted from Traffic_Policer.Callouts.OwnerWanted, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:51 PM.178] LSPD First Response: [TRACE] Callout created:  #7
[6/6/2021 11:16:51 PM.179] LSPD First Response: TrafficPolicer.OwnerWanted
[6/6/2021 11:16:51 PM.533] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: One or more peds or vehicles ceased to exist
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[6/6/2021 11:16:51 PM.535] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[6/6/2021 11:16:51 PM.544] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[6/6/2021 11:16:51 PM.566] LSPD First Response: [TRACE] Ped Dequan Oya has become idle again
[6/6/2021 11:16:51 PM.567] LSPD First Response: [TRACE] Ped John Silvo has become idle again
[6/6/2021 11:16:51 PM.573] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[6/6/2021 11:16:51 PM.573] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[6/6/2021 11:16:52 PM.833] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/6/2021 11:16:52 PM.833] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:52 PM.851] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:52 PM.851] LSPD First Response: [TRACE] Released 0 entities from  #7 Content Manager
[6/6/2021 11:16:52 PM.851] LSPD First Response: [TRACE] Instance cleaned ( #7)
[6/6/2021 11:16:52 PM.852] LSPD First Response: ANPR Hit callout has ended.
[6/6/2021 11:16:52 PM.853] LSPD First Response: All Owner Wanted entities deleted
[6/6/2021 11:16:52 PM.853] LSPD First Response: Creating @Ӭ from @Ӭ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:52 PM.853] LSPD First Response: [TRACE] Callout created:  #8
[6/6/2021 11:16:52 PM.874] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2021 11:16:55 PM.561] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/6/2021 11:16:55 PM.561] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:55 PM.562] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:55 PM.562] LSPD First Response: [TRACE] Released 0 entities from  #8 Content Manager
[6/6/2021 11:16:55 PM.562] LSPD First Response: [TRACE] Instance cleaned ( #8)
[6/6/2021 11:16:55 PM.562] LSPD First Response: Creating @Ӫ from @Ӫ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:55 PM.563] LSPD First Response: [TRACE] Callout created:  #9
[6/6/2021 11:16:57 PM.531] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/6/2021 11:16:57 PM.535] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:57 PM.536] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:57 PM.536] LSPD First Response: [TRACE] Released 0 entities from  #9 Content Manager
[6/6/2021 11:16:57 PM.536] LSPD First Response: [TRACE] Instance cleaned ( #9)
[6/6/2021 11:16:57 PM.536] LSPD First Response: Creating WantedPersonTransportCheckIn from PeterUCallouts.Callouts.WantedPersonTransportCheckIn, PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:57 PM.537] LSPD First Response: [TRACE] Callout created:  #10
[6/6/2021 11:16:57 PM.574] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 8 CalloutLocations from C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\WantedPersonTransportCheckIn\CalloutLocations.xml
[6/6/2021 11:16:57 PM.604] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal3 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal3 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal4Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal1 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.605] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.609] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.610] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal2Upper is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.610] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: LSIATerminal3 is too far away, too close or out of time range. Trying another...
[6/6/2021 11:16:57 PM.610] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Unable to choose a close enough random location after 16 tries. Perhaps adjust MaximumDistanceToOfferCallout in the callout's .ini file. Cancelling this callout.
[6/6/2021 11:16:58 PM.015] LSPD First Response: PeterUCallouts.Callouts.WantedPersonTransportCheckIn: OnBeforeCalloutDisplayed: Unable to choose a location and scenario for this callout.
[6/6/2021 11:16:58 PM.015] LSPD First Response: CalloutCreated: Callout should be aborted
[6/6/2021 11:16:58 PM.015] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:16:58 PM.018] LSPD First Response: PeterUCallouts.Callouts.WantedPersonTransportCheckIn: ServeJustice: Skipping Justice as LSPDFR+ is not available.
[6/6/2021 11:16:58 PM.018] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:16:58 PM.018] LSPD First Response: [TRACE] Released 0 entities from  #10 Content Manager
[6/6/2021 11:16:58 PM.018] LSPD First Response: [TRACE] Instance cleaned ( #10)
[6/6/2021 11:16:58 PM.965] LSPD First Response: Creating @Ө from @Ө, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:16:58 PM.965] LSPD First Response: [TRACE] Callout created:  #11
[6/6/2021 11:17:13 PM.994] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:17:14 PM.028] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: reaction event started
[6/6/2021 11:17:14 PM.028] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[6/6/2021 11:17:14 PM.028] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: The type of the object is: @Ө
[6/6/2021 11:17:14 PM.028] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: Callout Position is X:928 Y:735.25 Z:182.25
[6/6/2021 11:17:14 PM.028] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[6/6/2021 11:17:14 PM.114] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:17:14 PM.114] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:17:20 PM.704] LSPD First Response: Creating StolenTruck from UnitedCallouts.Callouts.StolenTruck, UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:17:20 PM.704] LSPD First Response: [TRACE] Callout created:  #12
[6/6/2021 11:17:22 PM.188] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:17:22 PM.188] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:17:22 PM.188] LSPD First Response: [TRACE] Released 0 entities from  #12 Content Manager
[6/6/2021 11:17:22 PM.189] LSPD First Response: [TRACE] Instance cleaned ( #12)
[6/6/2021 11:17:22 PM.219] LSPD First Response: Creating StolenTruck from UnitedCallouts.Callouts.StolenTruck, UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:17:22 PM.219] LSPD First Response: [TRACE] Callout created:  #13
[6/6/2021 11:17:24 PM.061] LSPD First Response: UnitedCallouts Log: StolenTruck callout accepted.
[6/6/2021 11:17:24 PM.064] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:17:24 PM.064] LSPD First Response: [TRACE] User accepted callout
[6/6/2021 11:17:24 PM.072] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: creating nearby unit
[6/6/2021 11:17:24 PM.074] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:17:24 PM.074] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:17:24 PM.074] LSPD First Response: [TRACE] Using new link spawn
[6/6/2021 11:17:24 PM.074] LSPD First Response: [TRACE] Using random spawn at X:1219.5 Y:674 Z:99.375
[6/6/2021 11:17:24 PM.083] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:17:24 PM.494] LSPD First Response: [TRACE] Created sheriff at X:1130.5 Y:751.25 Z:146.4063
[6/6/2021 11:17:24 PM.494] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:17:24 PM.501] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:17:24 PM.508] LSPD First Response: [TRACE] Boe Darville (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:17:24 PM.509] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:17:24 PM.516] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:17:24 PM.517] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[6/6/2021 11:17:24 PM.517] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[6/6/2021 11:17:24 PM.527] LSPD First Response: [TRACE] Dave Smocher (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:17:24 PM.547] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 93] INFO: dispatching nearby unit
[6/6/2021 11:17:27 PM.716] LSPD First Response: [TRACE] Lost connection when previously connected, reason: Connection timed out
[6/6/2021 11:17:31 PM.319] LSPD First Response: [TRACE] Spawned suspect vehicle
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] Freeing spawned suspect
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:17:36 PM.705] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:17:38 PM.815] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:17:38 PM.815] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:17:38 PM.815] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:17:46 PM.798] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:17:46 PM.798] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:17:46 PM.798] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:17:53 PM.420] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:17:53 PM.420] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:17:53 PM.468] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:17:53 PM.469] LSPD First Response: [TRACE] Created sheriff at X:1289.457 Y:1498.554 Z:98.87376
[6/6/2021 11:17:53 PM.469] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 11:17:53 PM.743] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:17:53 PM.743] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:17:53 PM.743] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:17:58 PM.232] LSPD First Response: [TRACE] Created new chase
[6/6/2021 11:17:58 PM.232] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/6/2021 11:17:58 PM.232] LSPD First Response: [TRACE] Took ownership of suspect for chase
[6/6/2021 11:17:58 PM.232] LSPD First Response: [TRACE] Suspect added to chase
[6/6/2021 11:17:58 PM.245] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/6/2021 11:17:58 PM.277] LSPD First Response: [TRACE] Starting chase
[6/6/2021 11:17:58 PM.349] LSPD First Response: [TRACE] Player now monitoring Damien Lavrinenko
[6/6/2021 11:17:58 PM.350] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:17:58 PM.351] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:17:59 PM.290] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BIFF
[6/6/2021 11:17:59 PM.371] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:18:00 PM.381] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:00 PM.381] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:18:01 PM.590] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:18:06 PM.680] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:18:11 PM.748] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:18:11 PM.748] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:18:11 PM.748] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:18:11 PM.901] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:18:12 PM.878] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[6/6/2021 11:18:12 PM.881] LSPD First Response: UB: DETECTED ZONE: DESRT
[6/6/2021 11:18:12 PM.882] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[6/6/2021 11:18:13 PM.522] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[6/6/2021 11:18:14 PM.686] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/6/2021 11:18:14 PM.686] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:18:14 PM.686] LSPD First Response: [WARN] Added cop without proper cop data
[6/6/2021 11:18:14 PM.686] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:18:14 PM.687] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 11:18:14 PM.687] LSPD First Response: [TRACE] Cop Aaron Hawkins reassigned to Damien Lavrinenko
[6/6/2021 11:18:14 PM.687] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:18:14 PM.750] LSPD First Response: [TRACE] Aaron Hawkins now monitoring Damien Lavrinenko
[6/6/2021 11:18:16 PM.411] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[6/6/2021 11:18:16 PM.411] LSPD First Response: UB: DETECTED ZONE: DESRT
[6/6/2021 11:18:16 PM.411] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[6/6/2021 11:18:16 PM.418] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[6/6/2021 11:18:16 PM.745] LSPD First Response: [TRACE] A new world event should be started
[6/6/2021 11:18:16 PM.745] LSPD First Response: [TRACE] Starting world event RunLights
[6/6/2021 11:18:16 PM.745] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[6/6/2021 11:18:16 PM.749] LSPD First Response: [TRACE] Failed to set up RunLights #1
[6/6/2021 11:18:16 PM.749] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[6/6/2021 11:18:16 PM.749] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[6/6/2021 11:18:17 PM.174] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:17 PM.502] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:18:17 PM.536] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:18:17 PM.545] LSPD First Response: [WARN] Added cop without proper cop data
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] Cop Hulio Fredrick reassigned to Damien Lavrinenko
[6/6/2021 11:18:17 PM.545] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:18:17 PM.617] LSPD First Response: [TRACE] Hulio Fredrick now monitoring Damien Lavrinenko
[6/6/2021 11:18:19 PM.312] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:19 PM.969] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:20 PM.220] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[6/6/2021 11:18:20 PM.221] LSPD First Response: UB: DETECTED ZONE: DESRT
[6/6/2021 11:18:20 PM.221] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[6/6/2021 11:18:20 PM.227] LSPD First Response: UB: STARTED PURSUIT >> OSB-2
[6/6/2021 11:18:20 PM.414] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:18:21 PM.318] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/6/2021 11:18:21 PM.318] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/6/2021 11:18:21 PM.318] LSPD First Response: [WARN] Added cop without proper cop data
[6/6/2021 11:18:21 PM.318] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 11:18:21 PM.318] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 11:18:21 PM.319] LSPD First Response: [TRACE] Cop Peter Johnson reassigned to Damien Lavrinenko
[6/6/2021 11:18:21 PM.319] LSPD First Response: [TRACE] Cop added to chase
[6/6/2021 11:18:21 PM.338] LSPD First Response: [TRACE] Peter Johnson now monitoring Damien Lavrinenko
[6/6/2021 11:18:21 PM.432] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:21 PM.813] LSPD First Response: [TRACE] Extended route by 20
[6/6/2021 11:18:22 PM.137] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:23 PM.541] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:23 PM.793] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:23 PM.893] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:18:23 PM.926] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:18:23 PM.926] LSPD First Response: [TRACE] Report Voice: 
[6/6/2021 11:18:24 PM.320] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:24 PM.943] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:25 PM.555] LSPD First Response: [TRACE] Jay Ferban (A_M_Y_STWHI_02) was damaged.
[6/6/2021 11:18:25 PM.729] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:25 PM.927] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:26 PM.471] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:26 PM.472] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:18:26 PM.816] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[6/6/2021 11:18:27 PM.340] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:18:27 PM.493] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:27 PM.796] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/6/2021 11:18:28 PM.112] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:28 PM.402] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[6/6/2021 11:18:28 PM.636] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:29 PM.447] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[6/6/2021 11:18:29 PM.448] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[6/6/2021 11:18:29 PM.712] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:18:29 PM.712] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:18:29 PM.712] LSPD First Response: [TRACE] Using new link spawn
[6/6/2021 11:18:29 PM.719] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:18:29 PM.719] LSPD First Response: [TRACE] Created sheriff at X:1506.25 Y:1996.5 Z:100.0938
[6/6/2021 11:18:29 PM.719] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:18:29 PM.728] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:18:29 PM.736] LSPD First Response: [TRACE] David Jones (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:18:29 PM.736] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:18:29 PM.744] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[6/6/2021 11:18:29 PM.753] LSPD First Response: [TRACE] Cornelius Porter (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:18:29 PM.761] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:18:29 PM.761] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:18:29 PM.812] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:18:29 PM.819] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Unit has been assigned to this Call. Callsign: 3-Xray-9
[6/6/2021 11:18:29 PM.842] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Setup(): started
[6/6/2021 11:18:29 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Setup(): ended
[6/6/2021 11:18:29 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall: Location distance has been accepted.
[6/6/2021 11:18:29 PM.845] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:18:30 PM.141] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:30 PM.795] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:30 PM.820] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2021 11:18:31 PM.057] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[6/6/2021 11:18:31 PM.309] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:31 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[6/6/2021 11:18:31 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[6/6/2021 11:18:31 PM.987] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[6/6/2021 11:18:32 PM.871] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[6/6/2021 11:18:32 PM.872] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/6/2021 11:18:32 PM.903] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:32 PM.913] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized
[6/6/2021 11:18:33 PM.434] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:35 PM.009] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:35 PM.490] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BIFF
[6/6/2021 11:18:35 PM.511] LSPD First Response: [TRACE] Reapplied
[6/6/2021 11:18:36 PM.383] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BIFF
[6/6/2021 11:18:36 PM.409] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BIFF
[6/6/2021 11:18:36 PM.492] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:37 PM.139] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[6/6/2021 11:18:37 PM.170] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:18:37 PM.758] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:18:37 PM.758] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:18:37 PM.758] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:18:37 PM.804] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:18:37 PM.916] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Unit Responding: Code 3
[6/6/2021 11:18:38 PM.691] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified
[6/6/2021 11:18:38 PM.691] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager
[6/6/2021 11:18:38 PM.691] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2)
[6/6/2021 11:18:38 PM.727] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down
[6/6/2021 11:18:38 PM.843] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/6/2021 11:18:38 PM.843] at ZWKDKPbcEMfoSLHhYEDJlBtfgCrjA.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[6/6/2021 11:18:38 PM.843] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/6/2021 11:18:38 PM.843] at OvFYWyIKfkzEQmjDPgLpNhfgiuVl.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[6/6/2021 11:18:38 PM.844] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/6/2021 11:18:38 PM.844] at UWQcZjHNwbGmwGVWwMVofEzEeAzIB.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[6/6/2021 11:18:38 PM.844] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/6/2021 11:18:38 PM.844] at SGUvRjgmLjQGCJhXWAZyXiYdOQNh.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[6/6/2021 11:18:38 PM.962] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[6/6/2021 11:18:39 PM.215] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:18:40 PM.232] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:40 PM.698] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:42 PM.604] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:18:42 PM.725] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:42 PM.725] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:18:42 PM.750] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:43 PM.784] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:45 PM.054] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:48 PM.892] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Process(): started
[6/6/2021 11:18:48 PM.946] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 11:18:52 PM.561] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 11:18:54 PM.906] LSPD First Response: [TRACE] John Pendlebury (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:18:54 PM.911] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: True
[6/6/2021 11:18:54 PM.912] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) entered combat with target: John Pendlebury (A_M_M_FARMER_01)
[6/6/2021 11:18:55 PM.087] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) entered combat with target: John Pendlebury (A_M_M_FARMER_01)
[6/6/2021 11:18:55 PM.412] LSPD First Response: [TRACE] John Pendlebury (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:18:55 PM.413] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[6/6/2021 11:18:55 PM.910] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:18:55 PM.939] LSPD First Response: [TRACE] John Pendlebury killed by Austin Hausser
[6/6/2021 11:18:55 PM.939] LSPD First Response: [TRACE] John Pendlebury (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:18:55 PM.940] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftThigh. Could see player: True
[6/6/2021 11:18:55 PM.940] LSPD First Response: [TRACE] Damage killed ped
[6/6/2021 11:18:55 PM.940] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:18:56 PM.107] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:18:57 PM.245] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 11:18:57 PM.930] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:18:57 PM.930] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:18:57 PM.968] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) entered combat with target: Levy Belucci (A_M_M_FARMER_01)
[6/6/2021 11:18:58 PM.113] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 11:18:58 PM.169] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) entered combat with target: Levy Belucci (A_M_M_FARMER_01)
[6/6/2021 11:18:58 PM.467] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:18:58 PM.684] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 11:18:58 PM.942] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:18:58 PM.965] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2021 11:18:59 PM.066] LSPD First Response: [TRACE] Levy Belucci (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:18:59 PM.067] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[6/6/2021 11:18:59 PM.583] LSPD First Response: [TRACE] Levy Belucci (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:19:00 PM.055] LSPD First Response: [TRACE] Peter Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:00 PM.085] LSPD First Response: [TRACE] Levy Belucci (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:19:00 PM.090] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightFoot. Could see player: False
[6/6/2021 11:19:00 PM.208] LSPD First Response: [TRACE] Aaron Hawkins (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:00 PM.998] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:00 PM.998] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:19:02 PM.446] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 11:19:03 PM.432] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:03 PM.433] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:03 PM.518] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:03 PM.677] LSPD First Response: [TRACE] Levy Belucci (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:19:03 PM.678] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[6/6/2021 11:19:04 PM.184] LSPD First Response: [TRACE] Levy Belucci killed by Austin Hausser
[6/6/2021 11:19:04 PM.184] LSPD First Response: [TRACE] Levy Belucci (A_M_M_FARMER_01) was damaged.
[6/6/2021 11:19:04 PM.186] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[6/6/2021 11:19:04 PM.186] LSPD First Response: [TRACE] Damage killed ped
[6/6/2021 11:19:04 PM.489] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:04 PM.489] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:04 PM.699] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:05 PM.563] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:05 PM.564] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:06 PM.430] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:06 PM.601] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:06 PM.601] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:06 PM.761] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:19:07 PM.682] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:07 PM.682] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:08 PM.698] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:08 PM.698] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:10 PM.871] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:10 PM.871] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:11 PM.926] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:11 PM.926] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:13 PM.017] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:13 PM.017] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:14 PM.032] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:14 PM.032] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:14 PM.844] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:15 PM.053] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:15 PM.053] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:16 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:16 PM.117] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:17 PM.220] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:17 PM.220] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:18 PM.229] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:18 PM.230] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:20 PM.241] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 11:19:20 PM.241] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 11:19:20 PM.241] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b1c0cb86-18fb-4546-b0d4-d469e3e40b10. Enhanced features available.
[6/6/2021 11:19:20 PM.241] LSPD First Response: [TRACE] Has taken study survey: False
[6/6/2021 11:19:20 PM.241] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 11:19:20 PM.241] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 11:19:20 PM.241] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 11:19:20 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:20 PM.600] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:21 PM.647] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:21 PM.647] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:22 PM.687] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:22 PM.687] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:23 PM.761] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:23 PM.761] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:24 PM.852] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:24 PM.852] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:25 PM.970] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:25 PM.970] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:26 PM.786] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:19:26 PM.982] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:26 PM.982] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:28 PM.006] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:28 PM.006] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:29 PM.024] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:29 PM.024] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:30 PM.052] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:30 PM.052] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:31 PM.138] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:31 PM.138] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:32 PM.205] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:32 PM.205] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:32 PM.853] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:32 PM.853] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:19:33 PM.099] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:33 PM.306] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:33 PM.306] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:34 PM.396] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:34 PM.396] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:35 PM.488] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:35 PM.488] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:36 PM.381] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:36 PM.565] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:36 PM.566] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:38 PM.418] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:38 PM.418] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:39 PM.429] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:39 PM.429] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:40 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:40 PM.518] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:41 PM.608] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:41 PM.608] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:42 PM.617] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:42 PM.617] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:43 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:43 PM.654] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:44 PM.679] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:44 PM.679] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:45 PM.370] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:19:45 PM.798] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:45 PM.798] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:46 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:19:46 PM.415] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:46 PM.416] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: False
[6/6/2021 11:19:46 PM.828] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:46 PM.828] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:46 PM.923] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:46 PM.924] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftUpperArm. Could see player: False
[6/6/2021 11:19:47 PM.882] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:47 PM.882] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:47 PM.932] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:48 PM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/6/2021 11:19:48 PM.790] LSPD First Response: [TRACE] Visual regained event fired
[6/6/2021 11:19:48 PM.908] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:48 PM.908] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:49 PM.485] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:49 PM.486] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine2. Could see player: False
[6/6/2021 11:19:49 PM.953] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:49 PM.953] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:50 PM.003] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:50 PM.004] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftFoot. Could see player: False
[6/6/2021 11:19:50 PM.528] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:50 PM.529] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: False
[6/6/2021 11:19:50 PM.990] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:50 PM.990] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:51 PM.043] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:51 PM.044] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[6/6/2021 11:19:52 PM.029] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:52 PM.029] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:53 PM.060] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:53 PM.060] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:54 PM.101] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:54 PM.101] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:54 PM.101] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:54 PM.106] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightFoot. Could see player: False
[6/6/2021 11:19:54 PM.605] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:54 PM.606] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightUpperArm. Could see player: False
[6/6/2021 11:19:55 PM.107] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) entered combat with target: Damien Lavrinenko (S_M_M_AUTOSHOP_01)
[6/6/2021 11:19:55 PM.130] LSPD First Response: [TRACE] Probing 0 cops
[6/6/2021 11:19:55 PM.130] LSPD First Response: [TRACE] No eligible cop found
[6/6/2021 11:19:55 PM.220] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[6/6/2021 11:19:55 PM.220] LSPD First Response: [TRACE] Ending chase
[6/6/2021 11:19:55 PM.220] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Freeing cop: Aaron Hawkins
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Freeing cop: Hulio Fredrick
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/6/2021 11:19:55 PM.221] LSPD First Response: [TRACE] Removed ped chase strategy
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Visual lost event fired
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Freeing cop: Peter Johnson
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Cop freed
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Suspect freed
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[6/6/2021 11:19:55 PM.222] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[6/6/2021 11:19:55 PM.223] LSPD First Response: [TRACE] Ped Damien Lavrinenko has become idle again
[6/6/2021 11:19:55 PM.223] LSPD First Response: [TRACE] Ped Hulio Fredrick has become idle again
[6/6/2021 11:19:55 PM.223] LSPD First Response: [TRACE] Ped Peter Johnson has become idle again
[6/6/2021 11:19:55 PM.223] LSPD First Response: [TRACE] Ped Aaron Hawkins has become idle again
[6/6/2021 11:19:55 PM.226] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:19:55 PM.226] LSPD First Response: [TRACE] Released 0 entities from  #13 Content Manager
[6/6/2021 11:19:55 PM.226] LSPD First Response: [TRACE] Instance cleaned ( #13)
[6/6/2021 11:19:55 PM.226] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:19:55 PM.226] LSPD First Response: [TRACE] StolenTruck is ending already
[6/6/2021 11:19:55 PM.240] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[6/6/2021 11:19:55 PM.240] at System.Environment.get_StackTrace()
[6/6/2021 11:19:55 PM.240] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 66
[6/6/2021 11:19:55 PM.240] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217
[6/6/2021 11:19:55 PM.240] at UnitedCallouts.Callouts.StolenTruck.End()
[6/6/2021 11:19:55 PM.240] at UnitedCallouts.Callouts.StolenTruck.Process()
[6/6/2021 11:19:55 PM.240] at GlpBjsjLasFwyWyiXZgCKnqMEadKA.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 195
[6/6/2021 11:19:55 PM.240] at Rage.GameFiber.Main()
[6/6/2021 11:19:55 PM.240] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/6/2021 11:19:55 PM.240] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/6/2021 11:19:55 PM.240] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/6/2021 11:19:55 PM.240] at System.Threading.ThreadHelper.ThreadStart()
[6/6/2021 11:19:55 PM.241] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:19:55 PM.241] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:19:55 PM.607] LSPD First Response: [TRACE] Damien Lavrinenko killed by Austin Hausser
[6/6/2021 11:19:55 PM.608] LSPD First Response: [TRACE] Damien Lavrinenko (S_M_M_AUTOSHOP_01) was damaged.
[6/6/2021 11:19:55 PM.609] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightClavicle. Could see player: False
[6/6/2021 11:19:55 PM.609] LSPD First Response: [TRACE] Damage killed ped
[6/6/2021 11:19:55 PM.610] LSPD First Response: [TRACE] Hulio Fredrick (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 11:19:57 PM.277] LSPD First Response: [TRACE] Spawned suspect vehicle
[6/6/2021 11:19:58 PM.525] LSPD First Response: Creating stolen vehicle event
[6/6/2021 11:19:58 PM.664] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[6/6/2021 11:19:58 PM.664] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0
[6/6/2021 11:20:09 PM.821] LSPD First Response: [TRACE] It has been 11 seconds since the last callout
[6/6/2021 11:20:09 PM.822] LSPD First Response: Creating BackupDomestic from Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic, Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:20:09 PM.827] LSPD First Response: [TRACE] Callout created:  #14
[6/6/2021 11:20:14 PM.800] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.MissingMethodException: Methode nicht gefunden: "Void LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Rage.Ped, LSPD_First_Response.Gender, System.DateTime, Int32, System.String, System.String, LSPD_First_Response.Engine.Scripting.Entities.ELicenseState, Int32, Boolean, Boolean, Boolean)".
[6/6/2021 11:20:14 PM.800] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic.OnCalloutAccepted()
[6/6/2021 11:20:14 PM.800] at GlpBjsjLasFwyWyiXZgCKnqMEadKA.mXaMCprorPisOBRqZQRNMLQrAkKt() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454
[6/6/2021 11:20:14 PM.800] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2021 11:20:14 PM.844] LSPD First Response: [TRACE] Cleaning UI
[6/6/2021 11:20:14 PM.844] LSPD First Response: [TRACE] Released 0 entities from  #14 Content Manager
[6/6/2021 11:20:14 PM.844] LSPD First Response: [TRACE] Instance cleaned ( #14)
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] Freeing spawned suspect
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:20:17 PM.398] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:20:34 PM.105] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2021 11:20:34 PM.967] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[6/6/2021 11:20:43 PM.412] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:20:43 PM.412] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:20:43 PM.464] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:20:43 PM.465] LSPD First Response: [TRACE] Created sheriff at X:1426.052 Y:2060.985 Z:116.7231
[6/6/2021 11:20:43 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:20:43 PM.494] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:20:43 PM.503] LSPD First Response: [TRACE] Krabby Lennon (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:20:43 PM.532] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:20:43 PM.539] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:20:43 PM.547] LSPD First Response: [TRACE] Anthony Davis (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:20:43 PM.578] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 11:20:56 PM.697] LSPD First Response: Creating motorcyclist event
[6/6/2021 11:21:06 PM.346] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[6/6/2021 11:21:06 PM.387] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized
[6/6/2021 11:21:18 PM.224] LSPD First Response: [TRACE] Jacob Mathers killed by Austin Hausser
[6/6/2021 11:21:18 PM.225] LSPD First Response: [TRACE] Jacob Mathers (A_M_Y_GENSTREET_01) was damaged.
[6/6/2021 11:21:18 PM.226] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[6/6/2021 11:21:18 PM.226] LSPD First Response: [TRACE] Damage killed ped
[6/6/2021 11:21:18 PM.233] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified
[6/6/2021 11:21:18 PM.233] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[6/6/2021 11:21:18 PM.233] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already
[6/6/2021 11:21:18 PM.233] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager
[6/6/2021 11:21:18 PM.233] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3)
[6/6/2021 11:21:18 PM.254] LSPD First Response: [TRACE] Ped Jacob Mathers has become idle again
[6/6/2021 11:21:18 PM.256] LSPD First Response: [TRACE] Launching new encounter for Cedric Parker
[6/6/2021 11:21:18 PM.256] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/6/2021 11:21:18 PM.259] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down
[6/6/2021 11:21:39 PM.200] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[6/6/2021 11:21:40 PM.462] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[6/6/2021 11:21:41 PM.510] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[6/6/2021 11:21:42 PM.928] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Process(): ended
[6/6/2021 11:21:42 PM.928] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  End(): started
[6/6/2021 11:21:42 PM.934] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: EnterAndDismiss
[6/6/2021 11:21:45 PM.844] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:21:45 PM.844] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:21:45 PM.879] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:21:45 PM.881] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[6/6/2021 11:21:45 PM.881] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: OutstandingWarrant  -->  Setup(): started
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: OutstandingWarrant  -->  Setup(): ended
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] WARNING: OutstandingWarrant: Distance was 2652.47f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. 
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[6/6/2021 11:21:45 PM.884] LSPD First Response: [AmbientAICallouts] [Fiber 92] INFO: releasing the unit and the cops since we guess they have not been used
[6/6/2021 11:21:48 PM.974] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  End(): ended
[6/6/2021 11:21:48 PM.974] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Scene Ended
[6/6/2021 11:21:51 PM.544] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[6/6/2021 11:21:55 PM.157] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[6/6/2021 11:21:55 PM.242] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2
[6/6/2021 11:22:17 PM.736] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:22:17 PM.736] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:22:17 PM.794] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 11:22:17 PM.795] LSPD First Response: [TRACE] Created sheriff at X:1320.294 Y:2587.352 Z:38.80909
[6/6/2021 11:22:17 PM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:22:17 PM.835] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:22:17 PM.844] LSPD First Response: [TRACE] Austin Long (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:22:17 PM.870] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 11:22:17 PM.879] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:22:17 PM.892] LSPD First Response: [TRACE] Billy Kiscadden (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 11:22:17 PM.926] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 11:22:19 PM.081] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2021 11:22:21 PM.363] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[6/6/2021 11:22:23 PM.071] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[6/6/2021 11:22:26 PM.829] LSPD First Response: [TRACE] It has been 122 seconds since the last callout
[6/6/2021 11:22:26 PM.831] LSPD First Response: Creating PotentialBomb from RegularCallouts.Callouts.PotentialBomb, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/6/2021 11:22:26 PM.831] LSPD First Response: [TRACE] Callout created:  #15
[6/6/2021 11:22:26 PM.837] LSPD First Response: SpawnPoint 2 Chosen
[6/6/2021 11:22:32 PM.309] LSPD First Response: [WARN] Failed to send packet: System.Net.Sockets.SocketException (0x80004005): Ein Socketvorgang bezog sich auf ein nicht verfügbares Netzwerk
[6/6/2021 11:22:32 PM.309] at System.Net.Sockets.Socket.SendTo(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, EndPoint remoteEP)
[6/6/2021 11:22:32 PM.309] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.xlfyccWhHpXjbGJdhkekaEqOOnLF(Int32 , IPEndPoint , Int32 , Boolean& ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioPedsAgitated.cs:line 246
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] Player too far away from possible suspect
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] StageOnFinished
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] Finishing all logic for Cedric Parker
[6/6/2021 11:22:32 PM.697] LSPD First Response: [TRACE] Crime finished
[6/6/2021 11:22:33 PM.393] LSPD First Response: [WARN] Failed to send packet: System.Net.Sockets.SocketException (0x80004005): Ein Socketvorgang bezog sich auf ein nicht verfügbares Netzwerk
[6/6/2021 11:22:33 PM.393] at System.Net.Sockets.Socket.SendTo(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, EndPoint remoteEP)
[6/6/2021 11:22:33 PM.393] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.xlfyccWhHpXjbGJdhkekaEqOOnLF(Int32 , IPEndPoint , Int32 , Boolean& ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioPedsAgitated.cs:line 246
[6/6/2021 11:22:33 PM.393] LSPD First Response: [TRACE] Lost connection when previously connected, reason: Connection timed out
[6/6/2021 11:22:33 PM.406] LSPD First Response: [TRACE] Network exception: XKadmJEKlTnGUACGEVSbiBqqwaUfc: Could not resolve host
[6/6/2021 11:22:33 PM.406] at LnLAVtPTyIcSzJBlhsMlEcnYJjFw.TTrBCgYglEDuAssBNpVPDMsWKhFp(String , Int32 )
[6/6/2021 11:22:33 PM.406] at MXoIuSkqKYaPfabdnerXznRKuYGg.TWjAkNAFosIfInzDbItNhczQCtSX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Networking\TerminalCommunication.cs:line 191
[6/6/2021 11:22:34 PM.222] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/6/2021 11:22:34 PM.223] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:22:34 PM.287] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/6/2021 11:22:34 PM.287] LSPD First Response: [TRACE] Created sheriff2 at X:1454.794 Y:2717.476 Z:38.20521
[6/6/2021 11:22:34 PM.316] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:22:34 PM.324] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:22:34 PM.333] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:22:34 PM.360] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 11:22:34 PM.372] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 11:22:34 PM.379] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 11:22:34 PM.419] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[6/6/2021 11:22:38 PM.079] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-1
 

 

 

 

 

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  • Management Team

I0B5P1Y.png

Your topic has been moved to LSPDFR 0.4 Support.
Please post in the correct location in the future.

"Work and ideas get stolen, then you keep moving on doing your thing."

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  • Community Team
14 hours ago, loadinganton said:

Hi, i have the problem that my game is crashing while i play LSPDFR. After a few minutes it freezes and then it just crashes. 

Heres my last saved log:

  Reveal hidden contents

[06.06.2021 14:34:51.155] Started new log on 06.06.2021 14:34:51.155
[06.06.2021 14:34:51.156] ====================================================================================================
[06.06.2021 14:34:51.150] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[06.06.2021 14:34:51.156] Log verbosity: Trivial
[06.06.2021 14:34:51.158] Initializing input system
[06.06.2021 14:34:51.159] Initializing game console
[06.06.2021 14:34:51.165] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.213] Initializing console variable "ConsoleScrollAmount".
[06.06.2021 14:34:51.213] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06.06.2021 14:34:51.216] Read value: <null>
[06.06.2021 14:34:51.216] Initializing console variable "ConsoleKey".
[06.06.2021 14:34:51.216] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06.06.2021 14:34:51.218] Read value: F4
[06.06.2021 14:34:51.218] Setting value of console variable "ConsoleKey" to stored value.
[06.06.2021 14:34:51.218] Console key has been set to F4 (key code: 115)
[06.06.2021 14:34:51.218] Initializing console variable "PluginTimeoutThreshold".
[06.06.2021 14:34:51.218] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06.06.2021 14:34:51.221] Read value: 10000
[06.06.2021 14:34:51.221] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06.06.2021 14:34:51.221] Initializing console variable "AlwaysShowConsoleOutput".
[06.06.2021 14:34:51.221] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06.06.2021 14:34:51.222] Read value: <null>
[06.06.2021 14:34:51.222] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06.06.2021 14:34:51.222] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06.06.2021 14:34:51.223] Read value: False
[06.06.2021 14:34:51.223] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[06.06.2021 14:34:51.223] Initializing console variable "ShowOnScreenWarnings".
[06.06.2021 14:34:51.223] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06.06.2021 14:34:51.224] Read value: <null>
[06.06.2021 14:34:51.224] Console initialized
[06.06.2021 14:34:51.224] Initializing forms manager
[06.06.2021 14:34:51.225] Cleaning temp folder
[06.06.2021 14:34:51.227] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[06.06.2021 14:34:51.232] ================ RAGE Plugin Hook ================
[6/6/2021 2:34:51 PM.235] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[6/6/2021 2:34:51 PM.235] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/6/2021 2:34:51 PM.237] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[6/6/2021 2:34:51 PM.238] Checking game support
[6/6/2021 2:34:51 PM.496] Product name: Grand Theft Auto V
[6/6/2021 2:34:51 PM.497] Product version: 1.0.2245.0
[6/6/2021 2:34:51 PM.497] Is steam version: False
[6/6/2021 2:34:51 PM.498] Initializing DirectX
[6/6/2021 2:34:51 PM.499] Initializing Direct3D
[6/6/2021 2:34:51 PM.499] Getting game swap chain
[6/6/2021 2:34:51 PM.526] Swap Chain created: 0x7FF7638846F0
[6/6/2021 2:34:51 PM.526] Swap Chain VTable: 0x1E5FFBD8B70
[6/6/2021 2:34:51 PM.526] 0x748948017DB5AEE9;0x8D48564157552024;0x170EC814890246C
[6/6/2021 2:34:51 PM.526] D3D11Present: 0x7FF8EC5159E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeBuffers: 0x7FF8EC5311E0
[6/6/2021 2:34:51 PM.526] D3D11ResizeTarget: 0x7FF8EC57C7F0
[6/6/2021 2:34:51 PM.526] D3D11SetFullscreenState: 0x7FF8EC532FA0
[6/6/2021 2:34:51 PM.527] Direct3D initialized
[6/6/2021 2:34:51 PM.527] Initialized DirectX
[6/6/2021 2:34:51 PM.527] Direct3D watcher thread spawned
[6/6/2021 2:34:52 PM.428] Getting device
[6/6/2021 2:34:52 PM.428] Retrieved device
[6/6/2021 2:34:52 PM.428] Creating wrapper
[6/6/2021 2:34:52 PM.487] Wrapper created
[6/6/2021 2:34:52 PM.491] Effect created
[6/6/2021 2:34:52 PM.491] Creating buffer
[6/6/2021 2:34:52 PM.491] Created buffer
[6/6/2021 2:34:52 PM.491] Creating blend state
[6/6/2021 2:34:52 PM.491] Created blend state
[6/6/2021 2:34:52 PM.491] Done with creation
[6/6/2021 2:34:52 PM.528] Initializing texture system.
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 1
[6/6/2021 2:34:52 PM.528] Initializing texture system; phase 2
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 3
[6/6/2021 2:34:52 PM.533] Initializing texture system; phase 4
[6/6/2021 2:34:52 PM.541] Initializing texture system; phase 5
[6/6/2021 2:34:52 PM.542] Initializing texture system; phase 6
[6/6/2021 2:34:52 PM.544] Initializing texture system; phase 7
[6/6/2021 2:34:52 PM.545] Initializing texture system; phase 8
[6/6/2021 2:34:52 PM.546] Initializing texture system; phase 9
[6/6/2021 2:34:52 PM.547] Initializing texture system; phase 10
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 11
[6/6/2021 2:34:52 PM.550] Initializing texture system; phase 12
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 13
[6/6/2021 2:34:52 PM.551] Initializing texture system; phase 14
[6/6/2021 2:34:56 PM.528] Direct3D watcher thread ended
[6/6/2021 2:35:23 PM.605] LoadingScreenMsg: Initializing game support
[6/6/2021 2:35:23 PM.856] Initializing game support
[6/6/2021 2:35:29 PM.396] LoadingScreenMsg: Velocity limit removed
[6/6/2021 2:35:29 PM.713] Compatibility level: 0
[6/6/2021 2:35:29 PM.713] Supported version detected
[6/6/2021 2:35:29 PM.713] ==================================================
[6/6/2021 2:35:29 PM.713] LoadingScreenMsg: Patching code
[6/6/2021 2:35:29 PM.964] LoadingScreenMsg: Waiting for game initialization
[6/6/2021 2:35:30 PM.214] Waiting for game initialization
[6/6/2021 2:35:30 PM.315] LoadingScreenMsg: Initializing core
[6/6/2021 2:35:30 PM.565] Initializing hook
[6/6/2021 2:35:35 PM.590] LoadingScreenMsg: Completing interoperability
[6/6/2021 2:35:35 PM.841] Completing interoperability
[6/6/2021 2:35:35 PM.841] Initialization code 1.
[6/6/2021 2:35:35 PM.841] Initialization code 2.
[6/6/2021 2:35:35 PM.841] Initialization code 3.
[6/6/2021 2:35:35 PM.848] 1 Address: 0x00007FF76174491C
[6/6/2021 2:35:35 PM.848] Calling func 1
[6/6/2021 2:35:35 PM.864] 2 Address: 0x00007FF7622DB802
[6/6/2021 2:35:35 PM.864] 3 Address: 0x00007FF760D15C82
[6/6/2021 2:35:35 PM.895] Address: 0x00007FF7622DB7AC
[6/6/2021 2:35:35 PM.895] Unknown var: 0x00007FF763313CD0
[6/6/2021 2:35:35 PM.895] Initialization code 4.
[6/6/2021 2:35:35 PM.895] Initialization code 5.
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 1
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 2
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 3
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 4
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 5
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 6
[6/6/2021 2:35:35 PM.895] Completing interoperability, phase 7
[6/6/2021 2:35:35 PM.895] LoadingScreenMsg: 
[6/6/2021 2:35:36 PM.146] LoadingScreenMsg: Loading Story Mode
[6/6/2021 2:35:36 PM.396] LoadingScreenMsg: Loading and Populating Game World
[6/6/2021 2:35:36 PM.647] LoadingScreenMsg: 
[6/6/2021 2:35:51 PM.752] Initializing console variable "IsDeveloperModeEnabled".
[6/6/2021 2:35:51 PM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/6/2021 2:35:51 PM.754] Read value: <null>
[6/6/2021 2:35:51 PM.754] Initializing console variable "TimeScale".
[6/6/2021 2:35:51 PM.754] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/6/2021 2:35:51 PM.755] Read value: <null>
[6/6/2021 2:35:54 PM.308] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:54 PM.309] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:54 PM.310] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:56 PM.800] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:56 PM.801] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:56 PM.803] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:35:59 PM.329] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:35:59 PM.330] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:35:59 PM.331] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:01 PM.976] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:01 PM.977] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:01 PM.978] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.594] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:36:04 PM.595] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:36:04 PM.596] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:36:04 PM.646] BackWeapon: Loading Configuration...
[6/6/2021 2:36:04 PM.655] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:05 PM.043] LSPD First Response: [TRACE] Started loading LSPDFR
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/6/2021 2:36:05 PM.043] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/6/2021 2:36:05 PM.848] ==================================================
[6/6/2021 2:36:05 PM.849] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/6/2021 2:36:05 PM.849] [MoreControlV] Developed By: LukeD
[6/6/2021 2:36:05 PM.866] [MoreControlV] Configuration file has loaded with 0 errors.
[6/6/2021 2:36:05 PM.872] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/6/2021 2:36:05 PM.872] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[6/6/2021 2:36:05 PM.872] ==================================================
[6/6/2021 2:36:08 PM.564] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/6/2021 2:36:17 PM.443] BackWeapon: Enabling Player Loop...
[6/6/2021 2:36:17 PM.444] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/6/2021 2:36:22 PM.836] LSPD First Response: [TRACE] Game has stopped loading
[6/6/2021 2:36:22 PM.854] BackWeapon: Loading Configuration...
[6/6/2021 2:36:22 PM.860] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: False; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/6/2021 2:36:25 PM.881] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.885] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.887] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/6/2021 2:36:25 PM.963] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/6/2021 2:36:25 PM.964] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.965] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:25 PM.966] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/6/2021 2:36:25 PM.967] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/6/2021 2:36:25 PM.968] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/6/2021 2:36:25 PM.969] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/6/2021 2:36:25 PM.970] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/6/2021 2:36:25 PM.970] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[6/6/2021 2:36:26 PM.470] LSPD First Response: [TRACE] Adding Ben J. as character
[6/6/2021 2:36:26 PM.572] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.573] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/6/2021 2:36:26 PM.648] LSPD First Response: [TRACE] Adding Austin Hausser as character
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.810] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.814] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.817] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:26 PM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/6/2021 2:36:26 PM.861] LSPD First Response: [TRACE] Failed to parse  as chance
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Player was in vehicle: False
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Last selected character was Austin Hausser, should spawn as last character True
[6/6/2021 2:36:26 PM.865] LSPD First Response: [TRACE] Loading last selected character Austin Hausser
[6/6/2021 2:36:26 PM.867] LSPD First Response: [INFO] Changing current player character to Austin Hausser
[6/6/2021 2:36:26 PM.883] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/6/2021 2:36:26 PM.884] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/6/2021 2:36:27 PM.097] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/6/2021 2:36:27 PM.104] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] CharacterSelected: 90
[6/6/2021 2:36:27 PM.105] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/6/2021 2:36:28 PM.038] LSPD First Response: [TRACE] Initialized telemtry service
[6/6/2021 2:36:28 PM.081] LSPD First Response: We have 4 appartments registered
[6/6/2021 2:36:28 PM.084] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/6/2021 2:36:28 PM.090] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/6/2021 2:36:28 PM.091] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/6/2021 2:36:28 PM.092] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/6/2021 2:36:28 PM.093] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/6/2021 2:36:28 PM.095] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/6/2021 2:36:28 PM.095] LSPD First Response: ApartmentManager initialized
[6/6/2021 2:36:28 PM.097] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/6/2021 2:36:28 PM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/6/2021 2:36:28 PM.099] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/6/2021 2:36:28 PM.163] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/6/2021 2:36:28 PM.285] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/6/2021 2:36:28 PM.286] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.294] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/6/2021 2:36:28 PM.298] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/6/2021 2:36:28 PM.340] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/6/2021 2:36:28 PM.341] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/6/2021 2:36:28 PM.408] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/6/2021 2:36:28 PM.491] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/6/2021 2:36:28 PM.497] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Set title to Austin Hausser for Interaction Menu
[6/6/2021 2:36:28 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/6/2021 2:36:28 PM.506] LSPD First Response: [TRACE] Set title to Austin Hausser for Police Radio
[6/6/2021 2:36:28 PM.514] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/6/2021 2:36:28 PM.517] LSPD First Response: [TRACE] Set title to Austin Hausser for Vehicle Options
[6/6/2021 2:36:28 PM.521] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/6/2021 2:36:28 PM.523] LSPD First Response: [TRACE] Set title to Austin Hausser for Inventory
[6/6/2021 2:36:28 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/6/2021 2:36:28 PM.526] LSPD First Response: [TRACE] Set title to Austin Hausser for Settings
[6/6/2021 2:36:28 PM.530] LSPD First Response: [TRACE] Saved apt: 
[6/6/2021 2:36:28 PM.584] LSPD First Response: [TRACE] Requested Audio
[6/6/2021 2:36:28 PM.602] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/6/2021 2:36:29 PM.031] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/6/2021 2:36:29 PM.201] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vinewood Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] La Mesa Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Rockford Hills Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Vespucci Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Downtown Police Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Davis Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/6/2021 2:36:29 PM.223] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/6/2021 2:36:29 PM.224] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component Debug #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/6/2021 2:36:29 PM.231] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/6/2021 2:36:29 PM.232] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/6/2021 2:36:29 PM.233] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/6/2021 2:36:29 PM.234] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/6/2021 2:36:29 PM.235] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/6/2021 2:36:29 PM.236] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/6/2021 2:36:29 PM.237] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/6/2021 2:36:29 PM.684] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/6/2021 2:36:29 PM.684] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 4d0040f8-f4c8-4049-b7a9-a7a12dc5c83f. Enhanced features available.
[6/6/2021 2:36:29 PM.707] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/6/2021 2:36:29 PM.708] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/6/2021 2:36:31 PM.089] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Done preloading node data
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] SwitchToCharacter: Austin Hausser
[6/6/2021 2:36:33 PM.264] LSPD First Response: [TRACE] Switch mode is random
[6/6/2021 2:36:33 PM.648] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/6/2021 2:36:33 PM.655] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/6/2021 2:36:33 PM.663] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/6/2021 2:36:33 PM.664] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/6/2021 2:36:33 PM.666] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/6/2021 2:36:33 PM.669] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/6/2021 2:36:34 PM.694] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/6/2021 2:36:34 PM.752] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/6/2021 2:36:34 PM.753] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/6/2021 2:36:34 PM.754] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/6/2021 2:36:34 PM.757] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/6/2021 2:36:34 PM.762] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/6/2021 2:36:34 PM.763] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/6/2021 2:36:34 PM.764] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/6/2021 2:36:34 PM.783] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/6/2021 2:36:34 PM.786] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/6/2021 2:36:34 PM.787] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/6/2021 2:36:34 PM.790] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/6/2021 2:36:34 PM.791] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/6/2021 2:36:34 PM.804] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/6/2021 2:36:34 PM.809] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/6/2021 2:36:34 PM.811] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/6/2021 2:36:35 PM.420] LSPD First Response: [TRACE] Preloading POLICE
[6/6/2021 2:36:35 PM.422] LSPD First Response: [TRACE] Created police at X:-559.7783 Y:-147.1107 Z:38.65532
[6/6/2021 2:36:35 PM.423] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[6/6/2021 2:36:35 PM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:35 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:35 PM.901] LSPD First Response: [TRACE] Preloading POLICE2
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] Created police2 at X:-579.9484 Y:-170.9565 Z:38.45181
[6/6/2021 2:36:35 PM.902] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[6/6/2021 2:36:36 PM.107] LSPD First Response: [TRACE] Jake Moore (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.115] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.159] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.165] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.180] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.181] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/6/2021 2:36:36 PM.188] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.217] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/6/2021 2:36:36 PM.223] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.309] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.334] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/6/2021 2:36:36 PM.349] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.356] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/6/2021 2:36:36 PM.363] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.368] LSPD First Response: [TRACE] Starting player switch
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.375] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.382] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.388] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.389] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.395] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.413] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.414] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2021 2:36:36 PM.420] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[6/6/2021 2:36:36 PM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.423] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was set as a cop
[6/6/2021 2:36:36 PM.429] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/6/2021 2:36:36 PM.545] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/6/2021 2:36:39 PM.009] LSPD First Response: [TRACE] Player switch done
[6/6/2021 2:37:08 PM.318] Unknown command or variable "set"
[6/6/2021 2:37:13 PM.622] Set the wanted level to 5
[6/6/2021 2:37:14 PM.697] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.171] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.172] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.173] LSPD First Response: [TRACE] Conor Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] Bart Zyzz (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.174] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Ernesto Martinez (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] Jackie Fierro (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.175] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Michael Dodds (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Andrey Dobre (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.176] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Danny Weston (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:16 PM.177] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:16 PM.482] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:16 PM.965] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:18 PM.200] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] John Sully (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.201] LSPD First Response: [TRACE] Klaidas Daunoras (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:18 PM.202] LSPD First Response: [TRACE] Duffy Luffy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:19 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.262] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:19 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:19 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.282] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.701] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:20 PM.795] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.797] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) left combat.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:20 PM.798] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:21 PM.312] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:21 PM.782] LSPD First Response: [TRACE] Jay Ferban (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:37:22 PM.342] LSPD First Response: [TRACE] Jaime Vega (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:22 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:22 PM.792] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:23 PM.857] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:23 PM.858] LSPD First Response: [TRACE] James Sullivan (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:23 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:24 PM.409] LSPD First Response: [TRACE] Hannah Ettleman (A_F_M_FATBLA_01) was damaged.
[6/6/2021 2:37:24 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:25 PM.803] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:26 PM.945] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:26 PM.946] LSPD First Response: [TRACE] Paul White (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:27 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:28 PM.971] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:28 PM.972] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Glenn Cool (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was damaged.
[6/6/2021 2:37:29 PM.474] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:29 PM.843] LSPD First Response: [TRACE] Alicia White (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/6/2021 2:37:29 PM.865] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/6/2021 2:37:29 PM.866] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/6/2021 2:37:29 PM.974] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] Jimmy Cornwald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:29 PM.976] LSPD First Response: [TRACE] John Walker (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:30 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.423] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.516] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.537] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.556] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.616] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.634] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.673] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.753] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.776] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.796] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.841] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.863] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:30 PM.997] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.015] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.076] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.098] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.118] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.287] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.328] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.411] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.454] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.517] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.563] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.584] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.610] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.635] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.656] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.702] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.729] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.756] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.806] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.833] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.854] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.949] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:31 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.009] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:32 PM.010] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:32 PM.011] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.032] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.055] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.092] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.130] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.147] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.203] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.220] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.240] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.258] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.295] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.314] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.332] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.349] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.462] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.480] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.515] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.554] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.572] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.589] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.628] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.647] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.757] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.775] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.809] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.918] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.960] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:32 PM.978] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:33 PM.021] LSPD First Response: [TRACE] Jason Underline (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:33 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.041] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.122] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.157] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.174] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.195] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.247] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.266] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.285] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.304] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.323] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.345] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.499] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.518] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.577] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:33 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:37:34 PM.555] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:36 PM.079] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] John Carlton (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:36 PM.080] LSPD First Response: [TRACE] Deshawn Wade (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini killed by Marco Severini
[6/6/2021 2:37:37 PM.370] LSPD First Response: [TRACE] Marco Severini (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:39 PM.648] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_COP_01) left combat.
[6/6/2021 2:37:40 PM.164] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:40 PM.165] LSPD First Response: [TRACE] Jason Lincoln (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:40 PM.488] LSPD First Response: [TRACE] Thomas McDonald (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:40 PM.682] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:40 PM.683] LSPD First Response: [TRACE] Claude Eagle (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:37:45 PM.827] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:45 PM.828] LSPD First Response: [TRACE] Ivan Ivanovich (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:47 PM.868] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:47 PM.869] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:50 PM.174] LSPD First Response: [TRACE] Trey Hawkins (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:53 PM.171] LSPD First Response: [TRACE] Frank Miller (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:37:54 PM.164] LSPD First Response: [TRACE] Conchur Sutherland (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:37:54 PM.335] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/6/2021 2:37:54 PM.338] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jake Moore has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Sam Houghton has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Leah Song has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Mal Fallon has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Bryan Nichols has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Max Greene has become idle again
[6/6/2021 2:37:54 PM.357] LSPD First Response: [TRACE] Ped Jaime Vega has become idle again
[6/6/2021 2:37:54 PM.504] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) left combat.
[6/6/2021 2:37:55 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:55 PM.015] LSPD First Response: [TRACE] Ethan Mack (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:55 PM.750] LSPD First Response: [TRACE] Julia Ramirez (A_F_M_FATWHITE_01) was damaged.
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:57 PM.559] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:37:57 PM.560] LSPD First Response: [TRACE] Gonzalez Bandito (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:37:59 PM.086] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Alexander Edwards (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:37:59 PM.087] LSPD First Response: [TRACE] Fabian Cruz (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:00 PM.151] LSPD First Response: [TRACE] David Hardy (A_M_Y_STBLA_01) was damaged.
[6/6/2021 2:38:01 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.123] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:01 PM.124] LSPD First Response: [TRACE] Kyle Davison (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Korey Puckett (A_M_M_BUSINESS_01) was damaged.
[6/6/2021 2:38:01 PM.661] LSPD First Response: [TRACE] Jack Paradise (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Johnny Drake (A_M_M_BEVHILLS_02) was damaged.
[6/6/2021 2:38:01 PM.721] LSPD First Response: [TRACE] Linda Marcelli (A_F_Y_BEVHILLS_03) was damaged.
[6/6/2021 2:38:04 PM.568] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:05 PM.808] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:06 PM.822] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:06 PM.823] LSPD First Response: [TRACE] Leo Rider (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:08 PM.876] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:38:09 PM.122] LSPD First Response: [TRACE] Bishop Park (A_M_Y_STBLA_02) was damaged.
[6/6/2021 2:38:09 PM.144] LSPD First Response: [TRACE] Cletus Ray (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:38:09 PM.254] LSPD First Response: [TRACE] Jackie Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.366] LSPD First Response: [TRACE] Ahmed Obeid (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:09 PM.880] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:12 PM.925] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:38:12 PM.926] LSPD First Response: [TRACE] Bubba McRonald (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:38:13 PM.270] LSPD First Response: [TRACE] Djean Al (S_M_M_STRVEND_01) was damaged.
[6/6/2021 2:38:13 PM.291] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:38:13 PM.439] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.101] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.119] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:38:23 PM.331] LSPD First Response: [TRACE] Created policeb at X:500.1863 Y:-511.6845 Z:36.41085
[6/6/2021 2:38:23 PM.443] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:38:23 PM.444] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:38:23 PM.447] LSPD First Response: [TRACE] Kallum Newsham (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:38:23 PM.466] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:01 PM.793] Compilation successful.
[6/6/2021 2:39:04 PM.274] <UNLOADED PLUGIN>: Initializing input system
[6/6/2021 2:39:04 PM.275] <UNLOADED PLUGIN>: Initializing game console
[6/6/2021 2:39:04 PM.276] <UNLOADED PLUGIN>: Initializing forms manager
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:06 PM.345] LSPD First Response: [TRACE] Created policeb at X:637.1431 Y:-622.832 Z:38.89403
[6/6/2021 2:39:06 PM.359] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:06 PM.361] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:06 PM.362] LSPD First Response: [TRACE] Damien Skrillex (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:06 PM.382] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.311] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:16 PM.343] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] Created policeb at X:-2452.674 Y:3772.14 Z:19.60891
[6/6/2021 2:39:16 PM.344] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.329] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.360] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:21 PM.361] LSPD First Response: [TRACE] Created policeb at X:-2400.365 Y:3927.725 Z:25.20574
[6/6/2021 2:39:21 PM.377] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:21 PM.378] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:21 PM.379] LSPD First Response: [TRACE] Dominick Cobb (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:21 PM.396] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.346] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:26 PM.380] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] Created policeb at X:-2484.577 Y:3653.5 Z:14.54316
[6/6/2021 2:39:26 PM.381] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.865] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] Created policeb at X:-2525.978 Y:3509.473 Z:14.64105
[6/6/2021 2:39:31 PM.901] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:36 PM.876] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.877] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:36 PM.910] LSPD First Response: [TRACE] Created policeb at X:-2420.391 Y:3867.714 Z:24.74743
[6/6/2021 2:39:36 PM.926] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:36 PM.927] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:36 PM.928] LSPD First Response: [TRACE] Arnold Angel (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:36 PM.946] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.889] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:39:41 PM.922] LSPD First Response: [TRACE] Created policeb at X:-2367.212 Y:4007.861 Z:27.95228
[6/6/2021 2:39:41 PM.937] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:39:41 PM.938] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:39:41 PM.939] LSPD First Response: [TRACE] Florence South (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:39:41 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:03 PM.242] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.563] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:04 PM.590] LSPD First Response: [TRACE] Created policeb at X:-2466.08 Y:3716.919 Z:16.32773
[6/6/2021 2:40:04 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:04 PM.605] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:04 PM.606] LSPD First Response: [TRACE] Michael Warrell (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:04 PM.619] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:14 PM.725] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:14 PM.760] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:15 PM.093] LSPD First Response: [TRACE] Created sheriff at X:-199.8033 Y:6434.236 Z:31.77836
[6/6/2021 2:40:15 PM.110] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/6/2021 2:40:15 PM.111] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:15 PM.112] LSPD First Response: [TRACE] Eloisa Martinez (S_F_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:15 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.741] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Preloading POLICEB
[6/6/2021 2:40:19 PM.774] LSPD First Response: [TRACE] Created policeb at X:-23.31294 Y:6347.059 Z:31.85703
[6/6/2021 2:40:19 PM.790] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/6/2021 2:40:19 PM.791] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/6/2021 2:40:19 PM.792] LSPD First Response: [TRACE] Mike Cutler (S_M_Y_HWAYCOP_01) was set as a cop
[6/6/2021 2:40:19 PM.806] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/6/2021 2:40:40 PM.603] Set the wanted level to 5
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:44 PM.552] LSPD First Response: [TRACE] Francis Donnely (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:45 PM.067] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] John Walterson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:45 PM.068] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Martin Olivares (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:47 PM.127] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:47 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] Paul Striker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:48 PM.657] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:48 PM.658] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey killed by Amy Bailey
[6/6/2021 2:40:49 PM.298] LSPD First Response: [TRACE] Amy Bailey (A_F_Y_TOURIST_02) was damaged.
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:50 PM.684] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Preloading SHERIFF
[6/6/2021 2:40:50 PM.954] LSPD First Response: [TRACE] Created sheriff at X:-441.7798 Y:6026.736 Z:31.05824
[6/6/2021 2:40:50 PM.955] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Paleto Bay Sheriff Station
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:51 PM.186] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:51 PM.365] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:52 PM.195] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:40:52 PM.941] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:40:53 PM.384] LSPD First Response: [TRACE] Brian Dee (S_M_M_AUTOSHOP_02) was damaged.
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.720] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:53 PM.721] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas killed by James Navas
[6/6/2021 2:40:54 PM.062] LSPD First Response: [TRACE] James Navas (S_M_M_TRUCKER_01) was damaged.
[6/6/2021 2:40:59 PM.887] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:40:59 PM.888] LSPD First Response: [TRACE] David Murphy (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:10 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:10 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:12 PM.113] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.114] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.632] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:12 PM.633] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:13 PM.139] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:13 PM.659] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:14 PM.161] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:14 PM.162] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:14 PM.163] LSPD First Response: [TRACE] Dan Ditto (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:41:17 PM.783] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Kyle Green (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.784] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:17 PM.785] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:19 PM.317] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:19 PM.820] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:19 PM.821] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Jenco Mcoughlan (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:41:20 PM.349] LSPD First Response: [TRACE] Mikey plebson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Micheal White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:20 PM.862] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.377] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.378] LSPD First Response: [TRACE] Randy Jackson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:21 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:21 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:21 PM.893] LSPD First Response: [TRACE] Ron Powers (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:22 PM.398] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:22 PM.748] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:22 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:23 PM.416] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:23 PM.418] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:23 PM.983] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.227] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.804] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:26 PM.968] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:26 PM.969] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:27 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Jean Speed (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:27 PM.486] LSPD First Response: [TRACE] Lennon OReily (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.013] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:29 PM.014] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:29 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:39 PM.208] LSPD First Response: [TRACE] Austin Hausser (MP_M_FREEMODE_01) was damaged.
[6/6/2021 2:41:40 PM.994] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:41 PM.725] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:42 PM.009] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:49 PM.912] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.186] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.405] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:50 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Djalou Lalililas (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:50 PM.453] LSPD First Response: [TRACE] Ahlam Sahlam (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:41:50 PM.969] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.033] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:54 PM.556] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:55 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.607] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:41:55 PM.608] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Cory Hutchison (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:55 PM.609] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:56 PM.114] LSPD First Response: [TRACE] Alexander Taylor (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:41:56 PM.621] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:41:57 PM.407] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:58 PM.492] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:41:59 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:00 PM.211] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.221] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:02 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:03 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:04 PM.527] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.267] LSPD First Response: [TRACE] Eduardo Carvalho (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.319] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:05 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:05 PM.765] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] John Leblanc (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:05 PM.766] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:05 PM.767] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:05 PM.995] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.279] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:06 PM.280] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:06 PM.350] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:06 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.053] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:07 PM.787] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.339] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:09 PM.340] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:09 PM.531] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:10 PM.866] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:10 PM.885] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.272] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:11 PM.312] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.315] LSPD First Response: [TRACE] Sydney Johnson (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.400] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:12 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:12 PM.892] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:12 PM.978] LSPD First Response: [TRACE] Eduard Vartanian (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:13 PM.921] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:13 PM.922] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.491] LSPD First Response: [TRACE] Gordon Dutt (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:15 PM.492] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] Evan Kash (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:17 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:17 PM.497] LSPD First Response: [TRACE] Brendon Nicks (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:18 PM.512] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:18 PM.513] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:19 PM.208] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] John Titor (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.567] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:19 PM.601] LSPD First Response: [TRACE] Gary Craigen (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:20 PM.564] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.048] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.348] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:21 PM.572] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:21 PM.613] LSPD First Response: [TRACE] James Sin (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:22 PM.075] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:22 PM.077] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:23 PM.088] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:23 PM.089] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:23 PM.090] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:23 PM.134] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:23 PM.625] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:23 PM.654] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.120] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:24 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:25 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:25 PM.131] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:25 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:26 PM.209] LSPD First Response: [TRACE] Leonardo James (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:27 PM.223] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:27 PM.999] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:28 PM.227] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.228] LSPD First Response: [TRACE] Luca Boscerelli (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:28 PM.736] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:28 PM.737] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:29 PM.034] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:29 PM.261] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) was damaged.
[6/6/2021 2:42:30 PM.842] LSPD First Response: [TRACE] Lionel Washington (S_M_Y_COP_01) left combat.
[6/6/2021 2:42:32 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:32 PM.676] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:33 PM.111] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:33 PM.902] LSPD First Response: [TRACE] Molly Jones (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.397] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:34 PM.398] LSPD First Response: [TRACE] Joe Lewis (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:34 PM.911] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:34 PM.912] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.083] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:35 PM.422] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:42:35 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.784] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:35 PM.937] LSPD First Response: [TRACE] James Fields (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:36 PM.205] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:36 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:36 PM.453] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:36 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:37 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.190] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:38 PM.288] LSPD First Response: [TRACE] Kush Love (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:42:39 PM.303] LSPD First Response: [TRACE] May John (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:42:39 PM.524] LSPD First Response: [TRACE] David Drake (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Bryan Garcia (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:39 PM.525] LSPD First Response: [TRACE] Paul White (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[6/6/2021 2:42:40 PM.132] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[6/6/2021 2:42:41 PM.043] LSPD First Response: [TRACE] Bobby Jenkins (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:41 PM.065] LSPD First Response: [TRACE] Matthew Brown (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.101] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Alex Cone (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:43 PM.102] LSPD First Response: [TRACE] Carlos Casanova (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:44 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:45 PM.668] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:42:46 PM.131] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:46 PM.627] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:42:49 PM.247] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.248] LSPD First Response: [TRACE] Jake Lowman (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.751] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Giovanni Ricci (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:49 PM.752] LSPD First Response: [TRACE] Josh Quick (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:50 PM.652] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:50 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:51 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:52 PM.259] LSPD First Response: [TRACE] Will Peavey (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:52 PM.331] LSPD First Response: [TRACE] Joshua Hugo (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.401] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:55 PM.402] LSPD First Response: [TRACE] Daniel Crawley (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:55 PM.712] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:57 PM.445] LSPD First Response: [TRACE] Jacob Bowers (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:58 PM.896] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:42:58 PM.986] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:42:59 PM.508] LSPD First Response: [TRACE] Dancioras Kopustas (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:42:59 PM.752] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:01 PM.444] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.077] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:02 PM.586] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:02 PM.587] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:02 PM.726] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.447] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:03 PM.614] LSPD First Response: [TRACE] Carter Jones (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:03 PM.678] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:04 PM.130] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:04 PM.131] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:04 PM.886] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:05 PM.134] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.135] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:05 PM.638] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:05 PM.639] LSPD First Response: [TRACE] Johnny White (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:05 PM.712] LSPD First Response: [TRACE] Bryce Wilson (S_M_M_MARIACHI_01) was damaged.
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:06 PM.138] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:07 PM.695] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:07 PM.724] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.217] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:08 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:09 PM.243] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:09 PM.244] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:09 PM.715] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.277] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.279] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:10 PM.783] LSPD First Response: [TRACE] Danny Remington (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Lucas Johnson (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:10 PM.784] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.299] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Jim Wells (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:11 PM.300] LSPD First Response: [TRACE] Dave Mustaine (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:12 PM.329] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] Ceez Nargila (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:12 PM.330] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Philip Srdarev (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:12 PM.331] LSPD First Response: [TRACE] Bob Gainey (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:14 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:14 PM.879] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:14 PM.880] LSPD First Response: [TRACE] Fields Brock (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:14 PM.916] LSPD First Response: [TRACE] Devan Patterson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:15 PM.476] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:16 PM.808] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.421] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:17 PM.422] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:17 PM.823] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:17 PM.983] LSPD First Response: [TRACE] Dusty Trek (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:19 PM.471] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:19 PM.472] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:19 PM.524] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:19 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:23 PM.549] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:23 PM.550] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:26 PM.626] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:26 PM.627] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:27 PM.142] LSPD First Response: [TRACE] Darrius Johnson (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:28 PM.685] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Chris OReilly (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:29 PM.776] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:31 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:31 PM.759] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.163] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:32 PM.164] LSPD First Response: [TRACE] John Pope (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:32 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] Jay Lasrt (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:32 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:32 PM.765] LSPD First Response: [TRACE] Marco Severini (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:33 PM.277] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:33 PM.278] LSPD First Response: [TRACE] Alec Houston (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:33 PM.788] LSPD First Response: [TRACE] Alphonse Vinci (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:34 PM.815] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:35 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:37 PM.921] LSPD First Response: [TRACE] Ben Humphries (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jack Goff (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:38 PM.433] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:39 PM.063] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.473] LSPD First Response: [TRACE] Ace Gunner (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.474] LSPD First Response: [TRACE] Drake Avante (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:39 PM.990] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.991] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:39 PM.992] LSPD First Response: [TRACE] Joy Freed (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.499] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:40 PM.500] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:42 PM.559] LSPD First Response: [TRACE] Ulman Komorov (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:42 PM.560] LSPD First Response: [TRACE] Bane Verruct (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:43 PM.081] LSPD First Response: [TRACE] Jason Jay (S_M_Y_SWAT_01) left combat.
[6/6/2021 2:43:43 PM.107] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:44 PM.456] LSPD First Response: [TRACE] Heather Hills (A_F_M_TOURIST_01) was damaged.
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:44 PM.615] LSPD First Response: [TRACE] Barry Worm (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:45 PM.123] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:49 PM.696] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was set as a cop
[6/6/2021 2:43:49 PM.931] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:51 PM.214] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) was damaged.
[6/6/2021 2:43:51 PM.733] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Hogan Wright (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:43:51 PM.734] LSPD First Response: [TRACE] Danny Jackson (S_M_Y_COP_01) left combat.
[6/6/2021 2:43:51 PM.735] LSPD First Response: [TRACE] Mike DelaCruz (S_M_Y_SHERIFF_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:43:54 PM.117] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:43:54 PM.786] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Marcus King (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:54 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:54 PM.789] LSPD First Response: [TRACE] Louis Armstrong (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:43:56 PM.836] LSPD First Response: [TRACE] Jemal Zalon (S_M_Y_SHERIFF_01) left combat.
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:57 PM.839] LSPD First Response: [TRACE] John Lars (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:43:59 PM.366] LSPD First Response: [TRACE] Cleetus Snow (S_M_Y_SWAT_01) was set as a cop
[6/6/2021 2:43:59 PM.393] LSPD First Response: [TRACE] Jason Miller (S_M_Y_SWAT_01) was damaged.
[6/6/2021 2:43:59 PM.892] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:00 PM.411] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_SWAT_01) entered combat with target: Austin Hausser (MP_M_FREEMODE_01)
[6/6/2021 2:44:01 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) was damaged.
[6/6/2021 2:44:03 PM.465] LSPD First Response: [TRACE] Jake Anderson (S_M_Y_COP_01) left combat.
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] Freddy Krueger (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.501] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Jacob Lin (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] New cop added without cop data!
[6/6/2021 2:44:04 PM.502] LSPD First Response: [TRACE] Tom Smith (S_M_Y_SHERIFF_01) was set as a cop
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/6/2021 2:44:04 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot

 

 

 

Go into Plugins and rename LSPDFR to _LSPDFR and then see if the issue persists.

 

Thanks! 🙂

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  • Community Team
2 hours ago, loadinganton said:

Okay, i did that, nothing is working now, i cant even call backup....

Okay. Show me what you have in that folder then.

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You should only reply here to ask for more information from loadinganton or to answer the person's issue.

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