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Spiel stürzt komplett ab

Featured Replies

Hallo Zusammen,

 

GTA stürzt bei mir mitten unter dem spielen komplett auf den Desktop ab. Ohne dass gerade ein Callout am laufen ist. Mir ist bewusst dass ich einige veraltete Plugins benutze, jedoch verzichte ich ungern zum Beispiel auf Police Smart Radio (gibt es da eine Alternative?). Manchmal crasht dann auch nur im Spiel LSPDFR, aber damit kann ich leben. Nur nicht mit diesem Kompletten Absturz. Vllt hat ja jemand Zeit und Lust meinen Crash Report auszulesen, ich hoffe ich füge ihn richtig ein.

 

Vielen Dank!

 

Game: Grand Theft Auto V
Game build: 2245
Branch: Retail

Plugins loaded at the time of the crash:
	EUP Menu by EUP Team.
	LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff637fe0000
Exception address: 00007ff6387b8aa9
Exception offset: 007d8aa9
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
	0x00007ffacb6fb887 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
	0x00007ffacdc15270 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
	0x00007ffacdbfc776 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
	0x00007ffacdc1217f - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
	0x00007ffacdbc1454 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
	0x00007ffacdc10cae - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
	0x00007ff6387b8aa9 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6387baaf5 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6387c760a - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6387c74d8 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c877d - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395b335c - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c0c12 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395b2421 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c7338 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c20d8 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c21b6 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395c977d - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6387d687c - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395ae5a9 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395addd7 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff638005686 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff637ffee27 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6395ad9e0 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff637fe14a8 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff6392a1b37 - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ff63979f7ac - KiUserExceptionDispatcher - in Unknown:0 (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	0x00007ffacbce7034 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
	0x00007ffacdbc2651 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
	  Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
	  Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
	RAX: 0x00007ff6000137c9
	RCX: 0x0000027ad9c1d420
	RDX: 0x0000027ac9b91a60
	RBX: 0x00000000002722f7
	RSP: 0x000000e689afdfd0
	RBP: 0x00007ff639d08ba0
	RSI: 0x0000027ad1618230
	RDI: 0x0000000000000000
	R8: 0x0000027ad1618230
	R9: 0x0000027ad9c1d420
	R10: 0x0000000000000200
	R11: 0x0000000000000000
	R12: 0x0000000000000033
	R13: 0x0000027ad1618230
	R14: 0x00000000000000f9
	R15: 0x000000000000068b
	RIP: 0x00007ff6387b8aa9

Segment registers:
	CS: 0x0033
	DS: 0x002b
	ES: 0x002b
	FS: 0x0053
	GS: 0x002b
	SS: 0x002b
	Flags: 0x00010246

Debug registers:
	Dr0: 0x0000000000000000
	Dr1: 0x0000000000000000
	Dr2: 0x0000000000000000
	Dr3: 0x0000000000000000
	Dr6: 0x0000000000000000
	Dr7: 0x0000000000000000

Floating point state:
	Xmm0: Low: 0x000000003f8020af, High: 0x000000003f8020af
	Xmm1: Low: 0x000000003f59999a, High: 0x000000003f59999a
	Xmm2: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm3: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm6: Low: 0x0000000041000000, High: 0x0000000041000000
	Xmm7: Low: 0xc344df08c41926fb, High: 0xc344df08c41926fb
	Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
	Id: 4700 (0x125c) (CURRENT); state: Running
	Id: 592 (0x0250)state: Wait (Reason: UserRequest)
	Id: 5972 (0x1754)state: Wait (Reason: ExecutionDelay)
	Id: 11768 (0x2df8)state: Wait (Reason: UserRequest)
	Id: 3908 (0x0f44)state: Wait (Reason: ExecutionDelay)
	Id: 6408 (0x1908)state: Wait (Reason: UserRequest)
	Id: 2412 (0x096c)state: Wait (Reason: UserRequest)
	Id: 13900 (0x364c)state: Wait (Reason: UserRequest)
	Id: 14284 (0x37cc)state: Wait (Reason: UserRequest)
	Id: 10296 (0x2838)state: Wait (Reason: UserRequest)
	Id: 8224 (0x2020)state: Wait (Reason: UserRequest)
	Id: 3600 (0x0e10)state: Wait (Reason: UserRequest)
	Id: 11520 (0x2d00)state: Wait (Reason: UserRequest)
	Id: 1692 (0x069c)state: Wait (Reason: UserRequest)
	Id: 3624 (0x0e28)state: Wait (Reason: UserRequest)
	Id: 8780 (0x224c)state: Wait (Reason: UserRequest)
	Id: 6068 (0x17b4)state: Wait (Reason: UserRequest)
	Id: 8516 (0x2144)state: Wait (Reason: UserRequest)
	Id: 2512 (0x09d0)state: Wait (Reason: UserRequest)
	Id: 9732 (0x2604)state: Wait (Reason: UserRequest)
	Id: 10180 (0x27c4)state: Wait (Reason: UserRequest)
	Id: 12536 (0x30f8)state: Wait (Reason: UserRequest)
	Id: 7724 (0x1e2c)state: Wait (Reason: UserRequest)
	Id: 10012 (0x271c)state: Wait (Reason: UserRequest)
	Id: 13356 (0x342c)state: Wait (Reason: UserRequest)
	Id: 13644 (0x354c)state: Wait (Reason: UserRequest)
	Id: 13656 (0x3558)state: Wait (Reason: UserRequest)
	Id: 8360 (0x20a8)state: Wait (Reason: UserRequest)
	Id: 10884 (0x2a84)state: Wait (Reason: UserRequest)
	Id: 12988 (0x32bc)state: Wait (Reason: UserRequest)
	Id: 2600 (0x0a28)state: Wait (Reason: UserRequest)
	Id: 2288 (0x08f0)state: Wait (Reason: UserRequest)
	Id: 12556 (0x310c)state: Wait (Reason: UserRequest)
	Id: 12212 (0x2fb4)state: Wait (Reason: UserRequest)
	Id: 3880 (0x0f28)state: Wait (Reason: UserRequest)
	Id: 11464 (0x2cc8)state: Wait (Reason: UserRequest)
	Id: 3884 (0x0f2c)state: Wait (Reason: UserRequest)
	Id: 5720 (0x1658)state: Wait (Reason: UserRequest)
	Id: 13572 (0x3504)state: Wait (Reason: UserRequest)
	Id: 9572 (0x2564)state: Wait (Reason: UserRequest)
	Id: 13152 (0x3360)state: Wait (Reason: UserRequest)
	Id: 9780 (0x2634)state: Wait (Reason: UserRequest)
	Id: 2648 (0x0a58)state: Wait (Reason: UserRequest)
	Id: 13816 (0x35f8)state: Wait (Reason: UserRequest)
	Id: 14128 (0x3730)state: Wait (Reason: UserRequest)
	Id: 13640 (0x3548)state: Wait (Reason: UserRequest)
	Id: 1980 (0x07bc)state: Wait (Reason: UserRequest)
	Id: 3516 (0x0dbc)state: Wait (Reason: UserRequest)
	Id: 12768 (0x31e0)state: Wait (Reason: UserRequest)
	Id: 13048 (0x32f8)state: Wait (Reason: UserRequest)
	Id: 1588 (0x0634)state: Wait (Reason: UserRequest)
	Id: 2344 (0x0928)state: Wait (Reason: ExecutionDelay)
	Id: 7572 (0x1d94)state: Wait (Reason: UserRequest)
	Id: 6504 (0x1968)state: Wait (Reason: UserRequest)
	Id: 14280 (0x37c8)state: Wait (Reason: UserRequest)
	Id: 6348 (0x18cc)state: Wait (Reason: UserRequest)
	Id: 7744 (0x1e40)state: Wait (Reason: UserRequest)
	Id: 13980 (0x369c)state: Wait (Reason: UserRequest)
	Id: 1532 (0x05fc)state: Wait (Reason: UserRequest)
	Id: 2872 (0x0b38)state: Wait (Reason: UserRequest)
	Id: 7408 (0x1cf0)state: Wait (Reason: EventPairLow)
	Id: 11736 (0x2dd8)state: Wait (Reason: ExecutionDelay)
	Id: 14028 (0x36cc)state: Wait (Reason: UserRequest)
	Id: 14216 (0x3788)state: Wait (Reason: UserRequest)
	Id: 1656 (0x0678)state: Wait (Reason: EventPairLow)
	Id: 12592 (0x3130)state: Wait (Reason: UserRequest)
	Id: 11340 (0x2c4c)state: Wait (Reason: UserRequest)
	Id: 11660 (0x2d8c)state: Wait (Reason: UserRequest)
	Id: 4504 (0x1198)state: Wait (Reason: UserRequest)
	Id: 1552 (0x0610)state: Wait (Reason: UserRequest)
	Id: 1416 (0x0588)state: Wait (Reason: UserRequest)
	Id: 7240 (0x1c48)state: Wait (Reason: UserRequest)
	Id: 5640 (0x1608)state: Wait (Reason: UserRequest)
	Id: 6428 (0x191c)state: Wait (Reason: UserRequest)
	Id: 4028 (0x0fbc)state: Wait (Reason: UserRequest)
	Id: 10344 (0x2868)state: Wait (Reason: UserRequest)
	Id: 3896 (0x0f38)state: Wait (Reason: UserRequest)
	Id: 6876 (0x1adc)state: Wait (Reason: EventPairLow)
	Id: 7104 (0x1bc0)state: Wait (Reason: UserRequest)
	Id: 7836 (0x1e9c)state: Wait (Reason: UserRequest)
	Id: 8276 (0x2054)state: Wait (Reason: UserRequest)
	Id: 560 (0x0230)state: Wait (Reason: UserRequest)
	Id: 2304 (0x0900)state: Wait (Reason: UserRequest)
	Id: 12500 (0x30d4)state: Wait (Reason: UserRequest)
	Id: 10364 (0x287c)state: Wait (Reason: EventPairLow)
	Id: 3316 (0x0cf4)state: Wait (Reason: ExecutionDelay)
	Id: 2780 (0x0adc)state: Wait (Reason: UserRequest)
	Id: 11796 (0x2e14)state: Wait (Reason: UserRequest)
	Id: 3560 (0x0de8)state: Wait (Reason: ExecutionDelay)
	Id: 1708 (0x06ac)state: Wait (Reason: UserRequest)
	Id: 11004 (0x2afc)state: Wait (Reason: UserRequest)
	Id: 3300 (0x0ce4)state: Wait (Reason: UserRequest)
	Id: 2760 (0x0ac8)state: Wait (Reason: UserRequest)
	Id: 13844 (0x3614)state: Wait (Reason: ExecutionDelay)
	Id: 14148 (0x3744)state: Wait (Reason: UserRequest)
	Id: 8884 (0x22b4)state: Wait (Reason: UserRequest)
	Id: 10400 (0x28a0)state: Wait (Reason: UserRequest)
	Id: 14164 (0x3754)state: Wait (Reason: UserRequest)
	Id: 3044 (0x0be4)state: Wait (Reason: UserRequest)
	Id: 9168 (0x23d0)state: Wait (Reason: UserRequest)
	Id: 11920 (0x2e90)state: Wait (Reason: UserRequest)
	Id: 7412 (0x1cf4)state: Wait (Reason: EventPairLow)
	Id: 4048 (0x0fd0)state: Wait (Reason: UserRequest)
	Id: 9616 (0x2590)state: Wait (Reason: UserRequest)
	Id: 5912 (0x1718)state: Wait (Reason: UserRequest)
	Id: 14140 (0x373c)state: Wait (Reason: UserRequest)
	Id: 6564 (0x19a4)state: Wait (Reason: UserRequest)
	Id: 2224 (0x08b0)state: Wait (Reason: UserRequest)
	Id: 4948 (0x1354)state: Wait (Reason: UserRequest)
	Id: 7260 (0x1c5c)state: Wait (Reason: UserRequest)
	Id: 2548 (0x09f4)state: Wait (Reason: UserRequest)
	Id: 3144 (0x0c48)state: Wait (Reason: UserRequest)
	Id: 12044 (0x2f0c)state: Wait (Reason: UserRequest)
	Id: 12672 (0x3180)state: Wait (Reason: UserRequest)
	Id: 5328 (0x14d0)state: Wait (Reason: UserRequest)
	Id: 14048 (0x36e0)state: Wait (Reason: UserRequest)
	Id: 6672 (0x1a10)state: Wait (Reason: UserRequest)
	Id: 10016 (0x2720)state: Wait (Reason: UserRequest)
	Id: 5900 (0x170c)state: Wait (Reason: UserRequest)
	Id: 7464 (0x1d28)state: Wait (Reason: UserRequest)
	Id: 2884 (0x0b44)state: Wait (Reason: UserRequest)
	Id: 12992 (0x32c0)state: Wait (Reason: UserRequest)
	Id: 2124 (0x084c)state: Wait (Reason: UserRequest)
	Id: 7864 (0x1eb8)state: Wait (Reason: UserRequest)
	Id: 12228 (0x2fc4)state: Wait (Reason: UserRequest)
	Id: 8052 (0x1f74)state: Wait (Reason: UserRequest)
	Id: 13716 (0x3594)state: Wait (Reason: UserRequest)
	Id: 12372 (0x3054)state: Wait (Reason: UserRequest)
	Id: 8176 (0x1ff0)state: Wait (Reason: UserRequest)
	Id: 13420 (0x346c)state: Wait (Reason: UserRequest)
	Id: 1040 (0x0410)state: Wait (Reason: UserRequest)
	Id: 1540 (0x0604)state: Wait (Reason: UserRequest)
	Id: 6748 (0x1a5c)state: Wait (Reason: UserRequest)
	Id: 12356 (0x3044)state: Wait (Reason: ExecutionDelay)
	Id: 4636 (0x121c)state: Wait (Reason: ExecutionDelay)
	Id: 3452 (0x0d7c)state: Wait (Reason: UserRequest)
	Id: 5368 (0x14f8)state: Wait (Reason: ExecutionDelay)
	Id: 13568 (0x3500)state: Wait (Reason: UserRequest)
	Id: 11572 (0x2d34)state: Wait (Reason: UserRequest)
	Id: 9776 (0x2630)state: Wait (Reason: UserRequest)
	Id: 13972 (0x3694)state: Wait (Reason: UserRequest)
	Id: 10436 (0x28c4)state: Wait (Reason: UserRequest)
	Id: 7568 (0x1d90)state: Wait (Reason: EventPairLow)
	Id: 8000 (0x1f40)state: Wait (Reason: UserRequest)
	Id: 1880 (0x0758)state: Wait (Reason: UserRequest)
	Id: 10444 (0x28cc)state: Wait (Reason: UserRequest)
	Id: 2036 (0x07f4)state: Wait (Reason: UserRequest)
	Id: 2956 (0x0b8c)state: Wait (Reason: Unknown)
	Id: 7196 (0x1c1c)state: Wait (Reason: UserRequest)
	Id: 10220 (0x27ec)state: Wait (Reason: UserRequest)
	Id: 12856 (0x3238)state: Wait (Reason: UserRequest)
	Id: 5828 (0x16c4)state: Wait (Reason: UserRequest)
	Id: 7608 (0x1db8)state: Wait (Reason: UserRequest)
	Id: 9792 (0x2640)state: Wait (Reason: UserRequest)
	Id: 7052 (0x1b8c)state: Wait (Reason: UserRequest)
	Id: 9872 (0x2690)state: Wait (Reason: UserRequest)
	Id: 8856 (0x2298)state: Wait (Reason: UserRequest)
	Id: 10940 (0x2abc)state: Wait (Reason: UserRequest)
	Id: 13856 (0x3620)state: Wait (Reason: UserRequest)
	Id: 13748 (0x35b4)state: Wait (Reason: UserRequest)
	Id: 11904 (0x2e80)state: Wait (Reason: UserRequest)
	Id: 13596 (0x351c)state: Wait (Reason: UserRequest)
	Id: 2948 (0x0b84)state: Wait (Reason: UserRequest)
	Id: 10352 (0x2870)state: Wait (Reason: UserRequest)
	Id: 1292 (0x050c)state: Wait (Reason: UserRequest)
	Id: 10324 (0x2854)state: Wait (Reason: UserRequest)
	Id: 13108 (0x3334)state: Wait (Reason: UserRequest)
	Id: 11328 (0x2c40)state: Wait (Reason: UserRequest)
	Id: 9328 (0x2470)state: Wait (Reason: UserRequest)
	Id: 13832 (0x3608)state: Wait (Reason: UserRequest)
	Id: 14308 (0x37e4)state: Wait (Reason: UserRequest)
	Id: 7632 (0x1dd0)state: Wait (Reason: UserRequest)
	Id: 13692 (0x357c)state: Wait (Reason: ExecutionDelay)
	Id: 6360 (0x18d8)state: Wait (Reason: UserRequest)
	Id: 3184 (0x0c70)state: Wait (Reason: UserRequest)
	Id: 8592 (0x2190)state: Wait (Reason: UserRequest)
	Id: 11000 (0x2af8)state: Wait (Reason: UserRequest)
	Id: 14072 (0x36f8)state: Wait (Reason: UserRequest)
	Id: 1580 (0x062c)state: Wait (Reason: UserRequest)
	Id: 13440 (0x3480)state: Wait (Reason: UserRequest)
	Id: 4952 (0x1358)state: Wait (Reason: UserRequest)
	Id: 10416 (0x28b0)state: Wait (Reason: UserRequest)
	Id: 5304 (0x14b8)state: Wait (Reason: UserRequest)
	Id: 8064 (0x1f80)state: Wait (Reason: UserRequest)
	Id: 4928 (0x1340)state: Wait (Reason: UserRequest)
	Id: 3736 (0x0e98)state: Wait (Reason: UserRequest)
	Id: 10896 (0x2a90)state: Wait (Reason: UserRequest)
	Id: 6332 (0x18bc)state: Wait (Reason: UserRequest)
	Id: 13724 (0x359c)state: Wait (Reason: UserRequest)
	Id: 5940 (0x1734)state: Wait (Reason: UserRequest)
	Id: 7984 (0x1f30)state: Wait (Reason: UserRequest)
	Id: 2248 (0x08c8)state: Wait (Reason: UserRequest)
	Id: 5716 (0x1654)state: Wait (Reason: UserRequest)
	Id: 14324 (0x37f4)state: Wait (Reason: UserRequest)
	Id: 3280 (0x0cd0)state: Wait (Reason: UserRequest)
	Id: 7764 (0x1e54)state: Wait (Reason: UserRequest)
	Id: 3784 (0x0ec8)state: Wait (Reason: UserRequest)
	Id: 7824 (0x1e90)state: Wait (Reason: UserRequest)
	Id: 13676 (0x356c)state: Wait (Reason: UserRequest)
	Id: 2476 (0x09ac)state: Wait (Reason: ExecutionDelay)
	Id: 4260 (0x10a4)state: Wait (Reason: ExecutionDelay)
	Id: 14152 (0x3748)state: Wait (Reason: ExecutionDelay)
	Id: 10728 (0x29e8)state: Wait (Reason: ExecutionDelay)
	Id: 10608 (0x2970)state: Wait (Reason: ExecutionDelay)
	Id: 13336 (0x3418)state: Wait (Reason: ExecutionDelay)
	Id: 10748 (0x29fc)state: Wait (Reason: UserRequest)
	Id: 4832 (0x12e0)state: Wait (Reason: UserRequest)
	Id: 9876 (0x2694)state: Wait (Reason: UserRequest)
	Id: 2116 (0x0844)state: Wait (Reason: UserRequest)
	Id: 5628 (0x15fc)state: Wait (Reason: UserRequest)
	Id: 5752 (0x1678)state: Wait (Reason: UserRequest)
	Id: 652 (0x028c)state: Wait (Reason: UserRequest)
	Id: 7612 (0x1dbc)state: Wait (Reason: UserRequest)
	Id: 7040 (0x1b80)state: Wait (Reason: UserRequest)
	Id: 8600 (0x2198)state: Wait (Reason: UserRequest)
	Id: 9212 (0x23fc)state: Wait (Reason: UserRequest)
	Id: 2308 (0x0904)state: Wait (Reason: UserRequest)
	Id: 9248 (0x2420)state: Wait (Reason: UserRequest)
	Id: 7288 (0x1c78)state: Wait (Reason: ExecutionDelay)
	Id: 2320 (0x0910)state: Wait (Reason: ExecutionDelay)
	Id: 7720 (0x1e28)state: Wait (Reason: UserRequest)
	Id: 13624 (0x3538)state: Wait (Reason: UserRequest)
	Id: 4972 (0x136c)state: Wait (Reason: UserRequest)
	Id: 280 (0x0118)state: Wait (Reason: UserRequest)
	Id: 9560 (0x2558)state: Wait (Reason: UserRequest)
	Id: 2684 (0x0a7c)state: Wait (Reason: UserRequest)
	Id: 4420 (0x1144)state: Wait (Reason: UserRequest)
	Id: 11428 (0x2ca4)state: Wait (Reason: UserRequest)
	Id: 10852 (0x2a64)state: Wait (Reason: UserRequest)
	Id: 14016 (0x36c0)state: Wait (Reason: UserRequest)
	Id: 4376 (0x1118)state: Wait (Reason: UserRequest)
	Id: 4280 (0x10b8)state: Wait (Reason: UserRequest)
	Id: 2120 (0x0848)state: Wait (Reason: UserRequest)
	Id: 13996 (0x36ac)state: Wait (Reason: ExecutionDelay)
	Id: 2504 (0x09c8)state: Wait (Reason: UserRequest)
	Id: 12412 (0x307c)state: Wait (Reason: UserRequest)
	Id: 588 (0x024c)state: Wait (Reason: UserRequest)
	Id: 5968 (0x1750)state: Wait (Reason: UserRequest)
	Id: 13756 (0x35bc)state: Wait (Reason: UserRequest)
	Id: 12244 (0x2fd4)state: Wait (Reason: UserRequest)
	Id: 4540 (0x11bc)state: Wait (Reason: UserRequest)
	Id: 13912 (0x3658)state: Wait (Reason: UserRequest)
	Id: 8732 (0x221c)state: Wait (Reason: UserRequest)
	Id: 9192 (0x23e8)state: Wait (Reason: UserRequest)
	Id: 1820 (0x071c)state: Wait (Reason: UserRequest)
	Id: 6764 (0x1a6c)state: Wait (Reason: UserRequest)
	Id: 3648 (0x0e40)state: Wait (Reason: UserRequest)
	Id: 7300 (0x1c84)state: Wait (Reason: UserRequest)
	Id: 6528 (0x1980)state: Wait (Reason: UserRequest)
	Id: 9156 (0x23c4)state: Wait (Reason: UserRequest)
	Id: 3628 (0x0e2c)state: Wait (Reason: UserRequest)
	Id: 6048 (0x17a0)state: Wait (Reason: UserRequest)
	Id: 11664 (0x2d90)state: Wait (Reason: UserRequest)
	Id: 3944 (0x0f68)state: Wait (Reason: UserRequest)
	Id: 9672 (0x25c8)state: Wait (Reason: UserRequest)
	Id: 11160 (0x2b98)state: Wait (Reason: UserRequest)
	Id: 9932 (0x26cc)state: Wait (Reason: UserRequest)
	Id: 2576 (0x0a10)state: Wait (Reason: UserRequest)
	Id: 7736 (0x1e38)state: Wait (Reason: UserRequest)
	Id: 5352 (0x14e8)state: Wait (Reason: UserRequest)
	Id: 1796 (0x0704)state: Wait (Reason: UserRequest)
	Id: 13380 (0x3444)state: Wait (Reason: UserRequest)
	Id: 1244 (0x04dc)state: Wait (Reason: UserRequest)
	Id: 13464 (0x3498)state: Wait (Reason: UserRequest)
	Id: 6548 (0x1994)state: Wait (Reason: UserRequest)
	Id: 12208 (0x2fb0)state: Wait (Reason: UserRequest)
	Id: 8844 (0x228c)state: Wait (Reason: UserRequest)
	Id: 3404 (0x0d4c)state: Wait (Reason: UserRequest)
	Id: 4700 (0x125c) (CURRENT)
		Start address: 0x0000000000000000
		State: Running
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:00:48 PM
		Total processor time: 00:13:16.1093750
		User processor time: 00:13:16.1093750

	Id: 592 (0x0250)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:48 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5972 (0x1754)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 11768 (0x2df8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3908 (0x0f44)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6408 (0x1908)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:03:26.1406250
		User processor time: 00:03:26.1406250

	Id: 2412 (0x096c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:02:36.9218750
		User processor time: 00:02:36.9218750

	Id: 13900 (0x364c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:02:19.7500000
		User processor time: 00:02:19.7500000

	Id: 14284 (0x37cc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:00:56 PM
		Total processor time: 00:02:16.1093750
		User processor time: 00:02:16.1093750

	Id: 10296 (0x2838)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 8224 (0x2020)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00.5937500
		User processor time: 00:00:00.5937500

	Id: 3600 (0x0e10)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:10.7031250
		User processor time: 00:00:10.7031250

	Id: 11520 (0x2d00)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:02:49.5781250
		User processor time: 00:02:49.5781250

	Id: 1692 (0x069c)
		Start address: 0x0000000000000000
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:10:37
		User processor time: 00:10:37

	Id: 3624 (0x0e28)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 8780 (0x224c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6068 (0x17b4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 8516 (0x2144)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2512 (0x09d0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 9732 (0x2604)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10180 (0x27c4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 13
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:04:40.9375000
		User processor time: 00:04:40.9375000

	Id: 12536 (0x30f8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 13
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:10.1406250
		User processor time: 00:00:10.1406250

	Id: 7724 (0x1e2c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10012 (0x271c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13356 (0x342c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13644 (0x354c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13656 (0x3558)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 8360 (0x20a8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10884 (0x2a84)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 13
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00.8906250
		User processor time: 00:00:00.8906250

	Id: 12988 (0x32bc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 13
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2600 (0x0a28)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 2288 (0x08f0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 12556 (0x310c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 12212 (0x2fb4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3880 (0x0f28)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 11464 (0x2cc8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3884 (0x0f2c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5720 (0x1658)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:57 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13572 (0x3504)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 9572 (0x2564)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13152 (0x3360)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 14
		Priority level: Highest
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0937500
		User processor time: 00:00:00.0937500

	Id: 9780 (0x2634)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:07.7500000
		User processor time: 00:00:07.7500000

	Id: 2648 (0x0a58)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0937500
		User processor time: 00:00:00.0937500

	Id: 13816 (0x35f8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0625000
		User processor time: 00:00:00.0625000

	Id: 14128 (0x3730)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0937500
		User processor time: 00:00:00.0937500

	Id: 13640 (0x3548)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0468750
		User processor time: 00:00:00.0468750

	Id: 1980 (0x07bc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.1093750
		User processor time: 00:00:00.1093750

	Id: 3516 (0x0dbc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:58 PM
		Total processor time: 00:00:00.0468750
		User processor time: 00:00:00.0468750

	Id: 12768 (0x31e0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:59.5468750
		User processor time: 00:00:59.5468750

	Id: 13048 (0x32f8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 1588 (0x0634)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00.0781250
		User processor time: 00:00:00.0781250

	Id: 2344 (0x0928)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 7572 (0x1d94)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6504 (0x1968)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: Highest
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:03.4062500
		User processor time: 00:00:03.4062500

	Id: 14280 (0x37c8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:05.4218750
		User processor time: 00:00:05.4218750

	Id: 6348 (0x18cc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:50.1406250
		User processor time: 00:00:50.1406250

	Id: 7744 (0x1e40)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:50.8281250
		User processor time: 00:00:50.8281250

	Id: 13980 (0x369c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:50.2031250
		User processor time: 00:00:50.2031250

	Id: 1532 (0x05fc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:50.6250000
		User processor time: 00:00:50.6250000

	Id: 2872 (0x0b38)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 22
		Priority level: 14
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00.7343750
		User processor time: 00:00:00.7343750

	Id: 7408 (0x1cf0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 11
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 11736 (0x2dd8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:05:05.3281250
		User processor time: 00:05:05.3281250

	Id: 14028 (0x36cc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 14216 (0x3788)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 1656 (0x0678)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00.0468750
		User processor time: 00:00:00.0468750

	Id: 12592 (0x3130)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 11340 (0x2c4c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.9375000
		User processor time: 00:00:01.9375000

	Id: 11660 (0x2d8c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.5468750
		User processor time: 00:00:01.5468750

	Id: 4504 (0x1198)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.6250000
		User processor time: 00:00:01.6250000

	Id: 1552 (0x0610)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.6406250
		User processor time: 00:00:01.6406250

	Id: 1416 (0x0588)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.7500000
		User processor time: 00:00:01.7500000

	Id: 7240 (0x1c48)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 5
		Priority level: Idle
		Start time: 6/4/2021 5:00:59 PM
		Total processor time: 00:00:01.5937500
		User processor time: 00:00:01.5937500

	Id: 5640 (0x1608)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6428 (0x191c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 4028 (0x0fbc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 10344 (0x2868)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 3896 (0x0f38)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 6876 (0x1adc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 10
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7104 (0x1bc0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7836 (0x1e9c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 8276 (0x2054)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 560 (0x0230)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 2304 (0x0900)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 12500 (0x30d4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 10364 (0x287c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 10
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3316 (0x0cf4)
		Start address: 0x00007ffacdbc2630
		State: Running
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:05 PM
		Total processor time: 00:00:00.0781250
		User processor time: 00:00:00.0781250

	Id: 2780 (0x0adc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:06 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 11796 (0x2e14)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:06 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3560 (0x0de8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:01:06 PM
		Total processor time: 00:00:00.0625000
		User processor time: 00:00:00.0625000

	Id: 1708 (0x06ac)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:02.2343750
		User processor time: 00:00:02.2343750

	Id: 11004 (0x2afc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:02.2187500
		User processor time: 00:00:02.2187500

	Id: 3300 (0x0ce4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:01.7187500
		User processor time: 00:00:01.7187500

	Id: 2760 (0x0ac8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:01.6718750
		User processor time: 00:00:01.6718750

	Id: 13844 (0x3614)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:52.4531250
		User processor time: 00:00:52.4531250

	Id: 14148 (0x3744)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:43.6093750
		User processor time: 00:00:43.6093750

	Id: 8884 (0x22b4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10400 (0x28a0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 14164 (0x3754)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00.1093750
		User processor time: 00:00:00.1093750

	Id: 3044 (0x0be4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 9168 (0x23d0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 11920 (0x2e90)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7412 (0x1cf4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:01:07 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 4048 (0x0fd0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 9616 (0x2590)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5912 (0x1718)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 14140 (0x373c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6564 (0x19a4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 7
		Priority level: BelowNormal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2224 (0x08b0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 4948 (0x1354)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7260 (0x1c5c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2548 (0x09f4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:04.8906250
		User processor time: 00:00:04.8906250

	Id: 3144 (0x0c48)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:05.9687500
		User processor time: 00:00:05.9687500

	Id: 12044 (0x2f0c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:08.3750000
		User processor time: 00:00:08.3750000

	Id: 12672 (0x3180)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:06
		User processor time: 00:00:06

	Id: 5328 (0x14d0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 9
		Priority level: AboveNormal
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:08.5468750
		User processor time: 00:00:08.5468750

	Id: 14048 (0x36e0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:01.4062500
		User processor time: 00:00:01.4062500

	Id: 6672 (0x1a10)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 10016 (0x2720)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 5900 (0x170c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 7464 (0x1d28)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 6
		Priority level: Lowest
		Start time: 6/4/2021 5:01:09 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 2884 (0x0b44)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:03.9843750
		User processor time: 00:00:03.9843750

	Id: 12992 (0x32c0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:04.1406250
		User processor time: 00:00:04.1406250

	Id: 2124 (0x084c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:03.8437500
		User processor time: 00:00:03.8437500

	Id: 7864 (0x1eb8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:03.7187500
		User processor time: 00:00:03.7187500

	Id: 12228 (0x2fc4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:04.0781250
		User processor time: 00:00:04.0781250

	Id: 8052 (0x1f74)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:03.7500000
		User processor time: 00:00:03.7500000

	Id: 13716 (0x3594)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:03.3437500
		User processor time: 00:00:03.3437500

	Id: 12372 (0x3054)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:00.1406250
		User processor time: 00:00:00.1406250

	Id: 8176 (0x1ff0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:10 PM
		Total processor time: 00:00:00.2343750
		User processor time: 00:00:00.2343750

	Id: 13420 (0x346c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:14 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 1040 (0x0410)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:41 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 1540 (0x0604)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:01:41 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6748 (0x1a5c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:08 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 12356 (0x3044)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:12 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 4636 (0x121c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:12 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3452 (0x0d7c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:12 PM
		Total processor time: 00:00:02.4843750
		User processor time: 00:00:02.4843750

	Id: 5368 (0x14f8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:12 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13568 (0x3500)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:12 PM
		Total processor time: 00:00:11.7187500
		User processor time: 00:00:11.7187500

	Id: 11572 (0x2d34)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:16 PM
		Total processor time: 00:00:05.7500000
		User processor time: 00:00:05.7500000

	Id: 9776 (0x2630)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:17 PM
		Total processor time: 00:00:00.2656250
		User processor time: 00:00:00.2656250

	Id: 13972 (0x3694)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 14
		Priority level: Highest
		Start time: 6/4/2021 5:02:42 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 10436 (0x28c4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:43 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7568 (0x1d90)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: EventPairLow)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:44 PM
		Total processor time: 00:00:00.1718750
		User processor time: 00:00:00.1718750

	Id: 8000 (0x1f40)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:47 PM
		Total processor time: 00:00:00.5156250
		User processor time: 00:00:00.5156250

	Id: 1880 (0x0758)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:47 PM
		Total processor time: 00:00:00.3437500
		User processor time: 00:00:00.3437500

	Id: 10444 (0x28cc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:48 PM
		Total processor time: 00:00:01.3125000
		User processor time: 00:00:01.3125000

	Id: 2036 (0x07f4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:00.3281250
		User processor time: 00:00:00.3281250

	Id: 2956 (0x0b8c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: Unknown)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7196 (0x1c1c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:01:36.0468750
		User processor time: 00:01:36.0468750

	Id: 10220 (0x27ec)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:00.5468750
		User processor time: 00:00:00.5468750

	Id: 12856 (0x3238)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 5828 (0x16c4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:08
		User processor time: 00:00:08

	Id: 7608 (0x1db8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:02.6406250
		User processor time: 00:00:02.6406250

	Id: 9792 (0x2640)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:00.4375000
		User processor time: 00:00:00.4375000

	Id: 7052 (0x1b8c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:49 PM
		Total processor time: 00:00:01.3437500
		User processor time: 00:00:01.3437500

	Id: 9872 (0x2690)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.3437500
		User processor time: 00:00:00.3437500

	Id: 8856 (0x2298)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:01.2187500
		User processor time: 00:00:01.2187500

	Id: 10940 (0x2abc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 13856 (0x3620)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:01.1250000
		User processor time: 00:00:01.1250000

	Id: 13748 (0x35b4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:07.2031250
		User processor time: 00:00:07.2031250

	Id: 11904 (0x2e80)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.4062500
		User processor time: 00:00:00.4062500

	Id: 13596 (0x351c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.2031250
		User processor time: 00:00:00.2031250

	Id: 2948 (0x0b84)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.4531250
		User processor time: 00:00:00.4531250

	Id: 10352 (0x2870)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.5468750
		User processor time: 00:00:00.5468750

	Id: 1292 (0x050c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.0781250
		User processor time: 00:00:00.0781250

	Id: 10324 (0x2854)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:01.8906250
		User processor time: 00:00:01.8906250

	Id: 13108 (0x3334)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.5156250
		User processor time: 00:00:00.5156250

	Id: 11328 (0x2c40)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.8593750
		User processor time: 00:00:00.8593750

	Id: 9328 (0x2470)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.2343750
		User processor time: 00:00:00.2343750

	Id: 13832 (0x3608)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.2500000
		User processor time: 00:00:00.2500000

	Id: 14308 (0x37e4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:50 PM
		Total processor time: 00:00:00.2500000
		User processor time: 00:00:00.2500000

	Id: 7632 (0x1dd0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.6562500
		User processor time: 00:00:00.6562500

	Id: 13692 (0x357c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.0937500
		User processor time: 00:00:00.0937500

	Id: 6360 (0x18d8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:01.3125000
		User processor time: 00:00:01.3125000

	Id: 3184 (0x0c70)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 8592 (0x2190)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:01.1562500
		User processor time: 00:00:01.1562500

	Id: 11000 (0x2af8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.3125000
		User processor time: 00:00:00.3125000

	Id: 14072 (0x36f8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.3281250
		User processor time: 00:00:00.3281250

	Id: 1580 (0x062c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.4375000
		User processor time: 00:00:00.4375000

	Id: 13440 (0x3480)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.1562500
		User processor time: 00:00:00.1562500

	Id: 4952 (0x1358)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:04.2656250
		User processor time: 00:00:04.2656250

	Id: 10416 (0x28b0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.4218750
		User processor time: 00:00:00.4218750

	Id: 5304 (0x14b8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:03.4687500
		User processor time: 00:00:03.4687500

	Id: 8064 (0x1f80)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:03.3906250
		User processor time: 00:00:03.3906250

	Id: 4928 (0x1340)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:01.0781250
		User processor time: 00:00:01.0781250

	Id: 3736 (0x0e98)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:01.1562500
		User processor time: 00:00:01.1562500

	Id: 10896 (0x2a90)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.3750000
		User processor time: 00:00:00.3750000

	Id: 6332 (0x18bc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.2343750
		User processor time: 00:00:00.2343750

	Id: 13724 (0x359c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:01.3906250
		User processor time: 00:00:01.3906250

	Id: 5940 (0x1734)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.7500000
		User processor time: 00:00:00.7500000

	Id: 7984 (0x1f30)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:02.0468750
		User processor time: 00:00:02.0468750

	Id: 2248 (0x08c8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:02:51 PM
		Total processor time: 00:00:00.6406250
		User processor time: 00:00:00.6406250

	Id: 5716 (0x1654)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:03:01 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 14324 (0x37f4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:03:03 PM
		Total processor time: 00:00:00.3593750
		User processor time: 00:00:00.3593750

	Id: 3280 (0x0cd0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:03:08 PM
		Total processor time: 00:00:00.3437500
		User processor time: 00:00:00.3437500

	Id: 7764 (0x1e54)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00.3437500
		User processor time: 00:00:00.3437500

	Id: 3784 (0x0ec8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:06.6718750
		User processor time: 00:00:06.6718750

	Id: 7824 (0x1e90)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:03.6875000
		User processor time: 00:00:03.6875000

	Id: 13676 (0x356c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00.4375000
		User processor time: 00:00:00.4375000

	Id: 2476 (0x09ac)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 4260 (0x10a4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 14152 (0x3748)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10728 (0x29e8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:23 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10608 (0x2970)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 13336 (0x3418)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 10748 (0x29fc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.7500000
		User processor time: 00:00:00.7500000

	Id: 4832 (0x12e0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:03.4218750
		User processor time: 00:00:03.4218750

	Id: 9876 (0x2694)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 2116 (0x0844)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.6562500
		User processor time: 00:00:00.6562500

	Id: 5628 (0x15fc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.6250000
		User processor time: 00:00:00.6250000

	Id: 5752 (0x1678)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.3437500
		User processor time: 00:00:00.3437500

	Id: 652 (0x028c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.2656250
		User processor time: 00:00:00.2656250

	Id: 7612 (0x1dbc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.3906250
		User processor time: 00:00:00.3906250

	Id: 7040 (0x1b80)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.3125000
		User processor time: 00:00:00.3125000

	Id: 8600 (0x2198)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.3125000
		User processor time: 00:00:00.3125000

	Id: 9212 (0x23fc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 2308 (0x0904)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:08.0156250
		User processor time: 00:00:08.0156250

	Id: 9248 (0x2420)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:17.7812500
		User processor time: 00:00:17.7812500

	Id: 7288 (0x1c78)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2320 (0x0910)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7720 (0x1e28)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.3281250
		User processor time: 00:00:00.3281250

	Id: 13624 (0x3538)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.9062500
		User processor time: 00:00:00.9062500

	Id: 4972 (0x136c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:03.3750000
		User processor time: 00:00:03.3750000

	Id: 280 (0x0118)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:02.4218750
		User processor time: 00:00:02.4218750

	Id: 9560 (0x2558)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:00.8906250
		User processor time: 00:00:00.8906250

	Id: 2684 (0x0a7c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:04.3437500
		User processor time: 00:00:04.3437500

	Id: 4420 (0x1144)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:24 PM
		Total processor time: 00:00:01.3281250
		User processor time: 00:00:01.3281250

	Id: 11428 (0x2ca4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:03.7968750
		User processor time: 00:00:03.7968750

	Id: 10852 (0x2a64)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:00.4062500
		User processor time: 00:00:00.4062500

	Id: 14016 (0x36c0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:00.2812500
		User processor time: 00:00:00.2812500

	Id: 4376 (0x1118)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:00.4687500
		User processor time: 00:00:00.4687500

	Id: 4280 (0x10b8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:01.4218750
		User processor time: 00:00:01.4218750

	Id: 2120 (0x0848)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:04.9531250
		User processor time: 00:00:04.9531250

	Id: 13996 (0x36ac)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: ExecutionDelay)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:28 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2504 (0x09c8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:29 PM
		Total processor time: 00:00:24.9375000
		User processor time: 00:00:24.9375000

	Id: 12412 (0x307c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:29 PM
		Total processor time: 00:00:04.8125000
		User processor time: 00:00:04.8125000

	Id: 588 (0x024c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:30 PM
		Total processor time: 00:00:03.8750000
		User processor time: 00:00:03.8750000

	Id: 5968 (0x1750)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:30 PM
		Total processor time: 00:00:02.7968750
		User processor time: 00:00:02.7968750

	Id: 13756 (0x35bc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:30 PM
		Total processor time: 00:00:14.8125000
		User processor time: 00:00:14.8125000

	Id: 12244 (0x2fd4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:30 PM
		Total processor time: 00:00:02.3125000
		User processor time: 00:00:02.3125000

	Id: 4540 (0x11bc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:41 PM
		Total processor time: 00:00:02.5468750
		User processor time: 00:00:02.5468750

	Id: 13912 (0x3658)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:41 PM
		Total processor time: 00:00:00.8281250
		User processor time: 00:00:00.8281250

	Id: 8732 (0x221c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:41 PM
		Total processor time: 00:00:04.7656250
		User processor time: 00:00:04.7656250

	Id: 9192 (0x23e8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:01.9843750
		User processor time: 00:00:01.9843750

	Id: 1820 (0x071c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:02.8750000
		User processor time: 00:00:02.8750000

	Id: 6764 (0x1a6c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:04.9531250
		User processor time: 00:00:04.9531250

	Id: 3648 (0x0e40)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:07.2187500
		User processor time: 00:00:07.2187500

	Id: 7300 (0x1c84)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:58.0937500
		User processor time: 00:00:58.0937500

	Id: 6528 (0x1980)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:03.4687500
		User processor time: 00:00:03.4687500

	Id: 9156 (0x23c4)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:04:42 PM
		Total processor time: 00:00:07.1718750
		User processor time: 00:00:07.1718750

	Id: 3628 (0x0e2c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:05:09 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6048 (0x17a0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:06:04 PM
		Total processor time: 00:00:00.2968750
		User processor time: 00:00:00.2968750

	Id: 11664 (0x2d90)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 15
		Priority level: TimeCritical
		Start time: 6/4/2021 5:06:17 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3944 (0x0f68)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 22
		Priority level: 14
		Start time: 6/4/2021 5:06:17 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 9672 (0x25c8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:09:34 PM
		Total processor time: 00:00:00.1250000
		User processor time: 00:00:00.1250000

	Id: 11160 (0x2b98)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:14:24 PM
		Total processor time: 00:00:12.9218750
		User processor time: 00:00:12.9218750

	Id: 9932 (0x26cc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:16:20 PM
		Total processor time: 00:00:00.3281250
		User processor time: 00:00:00.3281250

	Id: 2576 (0x0a10)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:19:28 PM
		Total processor time: 00:00:00.2500000
		User processor time: 00:00:00.2500000

	Id: 7736 (0x1e38)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:21:11 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 5352 (0x14e8)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 6/4/2021 5:21:20 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 1796 (0x0704)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:21:50 PM
		Total processor time: 00:00:00.0625000
		User processor time: 00:00:00.0625000

	Id: 13380 (0x3444)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:22:03 PM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 1244 (0x04dc)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:22:05 PM
		Total processor time: 00:00:00.3125000
		User processor time: 00:00:00.3125000

	Id: 13464 (0x3498)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:22:20 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6548 (0x1994)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:22:20 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 12208 (0x2fb0)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Normal
		Start time: 6/4/2021 5:22:21 PM
		Total processor time: 00:00:00.0468750
		User processor time: 00:00:00.0468750

	Id: 8844 (0x228c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 13
		Priority level: Normal
		Start time: 6/4/2021 5:22:24 PM
		Total processor time: 00:00:00.0312500
		User processor time: 00:00:00.0312500

	Id: 3404 (0x0d4c)
		Start address: 0x00007ffacdbc2630
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Normal
		Start time: 6/4/2021 5:22:27 PM
		Total processor time: 00:00:00
		User processor time: 00:00:00

Modules:
	Name: GTA5.exe; path: D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.2245.0, by Rockstar Games)
	Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.985, by Microsoft Corporation)
	Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
	Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
	Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
	Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: GFSDK_ShadowLib.win64.dll; path: D:\Michi\Spiele\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
	Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
	Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.546, by Microsoft Corporation)
	Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: advapi32.dll; path: C:\WINDOWS\System32\advapi32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: bink2w64.dll; path: D:\Michi\Spiele\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
	Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.985, by Microsoft Corporation)
	Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
	Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.985, by Microsoft Corporation)
	Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
	Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\Michi\Spiele\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
	Name: DINPUT8.dll; path: D:\Michi\Spiele\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
	Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: powrprof.dll; path: C:\WINDOWS\SYSTEM32\powrprof.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: kernel.appcore.dll; path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: windows.storage.dll; path: C:\WINDOWS\SYSTEM32\windows.storage.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
	Name: Wldp.dll; path: C:\WINDOWS\SYSTEM32\Wldp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
	Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
	Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: UMPDC.dll; path: C:\WINDOWS\SYSTEM32\UMPDC.dll ( v, by )
	Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.662, by Microsoft Corporation)
	Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: MSASN1.dll; path: C:\WINDOWS\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
	Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: ELS.asi; path: D:\Michi\Spiele\Grand Theft Auto V\ELS.asi ( v, by )
	Name: AdvancedHookV.dll; path: D:\Michi\Spiele\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
	Name: ScriptHookV.dll; path: D:\Michi\Spiele\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.2245.0, by Alexander Blade)
	Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.24.28127.4, by Microsoft Corporation)
	Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.24.28127.4, by Microsoft Corporation)
	Name: TextShaping.dll; path: C:\WINDOWS\SYSTEM32\TextShaping.dll ( v, by )
	Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: GTAV.HeapAdjuster.asi; path: D:\Michi\Spiele\Grand Theft Auto V\GTAV.HeapAdjuster.asi ( v, by )
	Name: LeFixSpeedo.asi; path: D:\Michi\Spiele\Grand Theft Auto V\LeFixSpeedo.asi ( v, by )
	Name: openCameraV.asi; path: D:\Michi\Spiele\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
	Name: OpenIV.asi; path: D:\Michi\Spiele\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
	Name: TrainerV.asi; path: D:\Michi\Spiele\Grand Theft Auto V\TrainerV.asi ( v, by )
	Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: cryptnet.dll; path: C:\WINDOWS\SYSTEM32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
	Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: CRYPTSP.dll; path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: nvspcap64.dll; path: C:\WINDOWS\system32\nvspcap64.dll (NVIDIA GeForce Experience v3.22.0.32, by NVIDIA Corporation)
	Name: profapi.dll; path: C:\WINDOWS\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
	Name: D3D11.DLL; path: C:\WINDOWS\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: dxgi.dll; path: C:\WINDOWS\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
	Name: nvapi64.dll; path: C:\WINDOWS\system32\nvapi64.dll (NVIDIA Windows drivers v27.21.14.6647, by NVIDIA Corporation)
	Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
	Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
	Name: textinputframework.dll; path: C:\WINDOWS\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
	Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: nvldumdx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll (NVIDIA driver loader v27.21.14.6647, by NVIDIA Corporation)
	Name: nvwgf2umx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll (NVIDIA D3D10 drivers v27.21.14.6647, by NVIDIA Corporation)
	Name: NvCamera64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\NvCamera\NvCamera64.dll (NVIDIA Camera v7.1, by NVIDIA Corporation)
	Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
	Name: d3dcompiler_47_64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\NvCamera\d3dcompiler_47_64.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: d3d11_tmp.dll; path: C:\Users\Mike PC\AppData\Local\Temp\qurggmj2afsbr24q\d3d11_tmp.dll (RAGE Plugin Hook v1.86.1288.16169, by MulleDK19 / LMS)
	Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
	Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.867, by Microsoft Corporation)
	Name: FW1FontWrapper.dll; path: D:\Michi\Spiele\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
	Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
	Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4180.0, by Microsoft Corporation)
	Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
	Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
	Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\fa77f3773e7347d73b54c65ccbb4ba62\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
	Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
	Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
	Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
	Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll (Microsoft® .NET Framework v4.8.4300.0, by Microsoft Corporation)
	Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.4190.0, by Microsoft Corporation)
	Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1, by Microsoft Corporation)
	Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.928_none_faefac437613c6cc\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
	Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
	Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
	Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: MessageBus.dll; path: C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll ( v, by )
	Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
	Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: SlimDX.dll; path: D:\Michi\Spiele\Grand Theft Auto V\SlimDX.dll ( v, by )
	Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
	Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
	Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
	Name: mswsock.dll; path: C:\WINDOWS\System32\mswsock.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: SspiCli.dll; path: C:\WINDOWS\SYSTEM32\SspiCli.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
	Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.8.5, by Take-Two Interactive Software, Inc.)
	Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.985, by Microsoft Corporation)
	Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
	Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
	Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
	Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
	Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.19041.985, by Microsoft Corporation)
	Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: winhttp.dll; path: C:\WINDOWS\SYSTEM32\winhttp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: wbemprox.dll; path: C:\WINDOWS\system32\wbem\wbemprox.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
	Name: wbemcomn.dll; path: C:\WINDOWS\SYSTEM32\wbemcomn.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
	Name: wbemsvc.dll; path: C:\WINDOWS\system32\wbem\wbemsvc.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
	Name: fastprox.dll; path: C:\WINDOWS\system32\wbem\fastprox.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: deviceaccess.dll; path: C:\Windows\System32\deviceaccess.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
	Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Net.Http.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: Microsoft.CSharp.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Dynamic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: secur32.dll; path: C:\WINDOWS\SYSTEM32\secur32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.19041.320, by Microsoft Corporation)
	Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: System.Xml.Linq.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Numerics.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: System.Data.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
	Name: System.Data.dll; path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
	Name: System.Runtime.Serialization.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
	Name: discord-rpc.dll; path: D:\Michi\Spiele\Grand Theft Auto V\discord-rpc.dll ( v, by )
	Name: System.IO.Compression.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: EasyHook64.dll; path: D:\Michi\Spiele\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
	Name: wminet_utils.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
	Name: wmiutils.dll; path: C:\WINDOWS\system32\wbem\wmiutils.dll (Betriebssystem Microsoft® Windows® v10.0.19041.985, by Microsoft Corporation)
	Name: System.Security.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Security\2a2f75809fd26f36fc390f1b1dedade9\System.Security.ni.dll (Microsoft® .NET Framework v4.8.4261.0, by Microsoft Corporation)
	Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
	Name: Microsoft.VisualBasic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
	Name: WindowsBase.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\WindowsBase\053647405075f5df1cebe1ca4e285ef7\WindowsBase.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: PresentationCore.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PresentationCore\164753a0e6daaa0ef1d5eee0a68966f5\PresentationCore.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: wpfgfx_v0400.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\wpfgfx_v0400.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: MSVCP140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
	Name: PresentationNative_v0400.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\PresentationNative_v0400.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
	Name: GTA5.exe
		Base address: 0x00007ff637fe0000
		Memory size: 0x04bf1200
		Entry point address: 0x00007ff63979f814
		File path: D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe
		Product name: Grand Theft Auto V
		Product version: 1.0.2245.0
		Company: Rockstar Games

	Name: ntdll.dll
		Base address: 0x00007ffacdb70000
		Memory size: 0x001f5000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\SYSTEM32\ntdll.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: KERNEL32.DLL
		Base address: 0x00007ffacbcd0000
		Memory size: 0x000bd000
		Entry point address: 0x00007ffacbce70d0
		File path: C:\WINDOWS\System32\KERNEL32.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: KERNELBASE.dll
		Base address: 0x00007ffacb5f0000
		Memory size: 0x002c8000
		Entry point address: 0x00007ffacb600650
		File path: C:\WINDOWS\System32\KERNELBASE.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: USER32.dll
		Base address: 0x00007ffacc640000
		Memory size: 0x001a0000
		Entry point address: 0x00007ffacc657f30
		File path: C:\WINDOWS\System32\USER32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: win32u.dll
		Base address: 0x00007ffacbb10000
		Memory size: 0x00022000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\System32\win32u.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: GDI32.dll
		Base address: 0x00007ffacc920000
		Memory size: 0x0002a000
		Entry point address: 0x00007ffacc9248d0
		File path: C:\WINDOWS\System32\GDI32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: gdi32full.dll
		Base address: 0x00007ffacb3e0000
		Memory size: 0x0010b000
		Entry point address: 0x00007ffacb40fe60
		File path: C:\WINDOWS\System32\gdi32full.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.928
		Company: Microsoft Corporation

	Name: msvcp_win.dll
		Base address: 0x00007ffacb8c0000
		Memory size: 0x0009d000
		Entry point address: 0x00007ffacb8d5390
		File path: C:\WINDOWS\System32\msvcp_win.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.789
		Company: Microsoft Corporation

	Name: ucrtbase.dll
		Base address: 0x00007ffacb4f0000
		Memory size: 0x00100000
		Entry point address: 0x00007ffacb506110
		File path: C:\WINDOWS\System32\ucrtbase.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.789
		Company: Microsoft Corporation

	Name: WS2_32.dll
		Base address: 0x00007ffaccfe0000
		Memory size: 0x0006b000
		Entry point address: 0x00007ffaccff4300
		File path: C:\WINDOWS\System32\WS2_32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: RPCRT4.dll
		Base address: 0x00007ffacce00000
		Memory size: 0x0012b000
		Entry point address: 0x00007ffacce5edb0
		File path: C:\WINDOWS\System32\RPCRT4.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: PSAPI.DLL
		Base address: 0x00007ffacbf20000
		Memory size: 0x00008000
		Entry point address: 0x00007ffacbf21110
		File path: C:\WINDOWS\System32\PSAPI.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: CRYPT32.dll
		Base address: 0x00007ffacb960000
		Memory size: 0x0015f000
		Entry point address: 0x00007ffacb9b0700
		File path: C:\WINDOWS\System32\CRYPT32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: GFSDK_ShadowLib.win64.dll
		Base address: 0x00007ffa64db0000
		Memory size: 0x003cc000
		Entry point address: 0x00007ffa64dbcf10
		File path: D:\Michi\Spiele\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
		Product name: 
		Product version: 
		Company: 

	Name: WINTRUST.dll
		Base address: 0x00007ffacbb70000
		Memory size: 0x00060000
		Entry point address: 0x00007ffacbb810c0
		File path: C:\WINDOWS\System32\WINTRUST.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.804
		Company: Microsoft Corporation

	Name: msvcrt.dll
		Base address: 0x00007ffacbc30000
		Memory size: 0x0009e000
		Entry point address: 0x00007ffacbc37850
		File path: C:\WINDOWS\System32\msvcrt.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 7.0.19041.546
		Company: Microsoft Corporation

	Name: DSOUND.dll
		Base address: 0x00007ffa7f4c0000
		Memory size: 0x0009c000
		Entry point address: 0x00007ffa7f4cf9b0
		File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: VERSION.dll
		Base address: 0x00007ffac3b20000
		Memory size: 0x0000a000
		Entry point address: 0x00007ffac3b21390
		File path: C:\WINDOWS\SYSTEM32\VERSION.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: IMM32.dll
		Base address: 0x00007ffacbf90000
		Memory size: 0x00030000
		Entry point address: 0x00007ffacbf914d0
		File path: C:\WINDOWS\System32\IMM32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: advapi32.dll
		Base address: 0x00007ffacbd90000
		Memory size: 0x000ac000
		Entry point address: 0x00007ffacbda5600
		File path: C:\WINDOWS\System32\advapi32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: bcrypt.dll
		Base address: 0x00007ffacbb40000
		Memory size: 0x00027000
		Entry point address: 0x00007ffacbb48690
		File path: C:\WINDOWS\System32\bcrypt.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: sechost.dll
		Base address: 0x00007ffaccf30000
		Memory size: 0x0009b000
		Entry point address: 0x00007ffaccf4cd40
		File path: C:\WINDOWS\System32\sechost.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: SHLWAPI.dll
		Base address: 0x00007ffacbbd0000
		Memory size: 0x00055000
		Entry point address: 0x00007ffacbbda7a0
		File path: C:\WINDOWS\System32\SHLWAPI.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: bink2w64.dll
		Base address: 0x00007ffa83fa0000
		Memory size: 0x0008d000
		Entry point address: 0x00007ffa83fa3a78
		File path: D:\Michi\Spiele\Grand Theft Auto V\bink2w64.dll
		Product name: Bink and Smacker
		Product version: 1.994a
		Company: RAD Game Tools, Inc.

	Name: combase.dll
		Base address: 0x00007ffacc950000
		Memory size: 0x00355000
		Entry point address: 0x00007ffacca42d50
		File path: C:\WINDOWS\System32\combase.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: ole32.dll
		Base address: 0x00007ffacda00000
		Memory size: 0x0012a000
		Entry point address: 0x00007ffacda26360
		File path: C:\WINDOWS\System32\ole32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: SHELL32.dll
		Base address: 0x00007ffacd050000
		Memory size: 0x00742000
		Entry point address: 0x00007ffacd161650
		File path: C:\WINDOWS\System32\SHELL32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: OLEAUT32.dll
		Base address: 0x00007ffacd7a0000
		Memory size: 0x000cd000
		Entry point address: 0x00007ffacd7bde00
		File path: C:\WINDOWS\System32\OLEAUT32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: WINMM.dll
		Base address: 0x00007ffac3210000
		Memory size: 0x00027000
		Entry point address: 0x00007ffac3214220
		File path: C:\WINDOWS\SYSTEM32\WINMM.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MFPlat.DLL
		Base address: 0x00007ffa996b0000
		Memory size: 0x001bc000
		Entry point address: 0x00007ffa996e4960
		File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MF.dll
		Base address: 0x00007ffa95ea0000
		Memory size: 0x00084000
		Entry point address: 0x00007ffa95eaaf80
		File path: C:\WINDOWS\SYSTEM32\MF.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: msdmo.dll
		Base address: 0x00007ffab78e0000
		Memory size: 0x0000b000
		Entry point address: 0x00007ffab78e1570
		File path: C:\WINDOWS\SYSTEM32\msdmo.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: cfgmgr32.dll
		Base address: 0x00007ffacbac0000
		Memory size: 0x0004e000
		Entry point address: 0x00007ffacbad3280
		File path: C:\WINDOWS\System32\cfgmgr32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: shcore.dll
		Base address: 0x00007ffaccd40000
		Memory size: 0x000ae000
		Entry point address: 0x00007ffaccd7bbd0
		File path: C:\WINDOWS\System32\shcore.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MFReadWrite.dll
		Base address: 0x00007ffa7b140000
		Memory size: 0x0010a000
		Entry point address: 0x00007ffa7b166d70
		File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: PROPSYS.dll
		Base address: 0x00007ffac6ef0000
		Memory size: 0x000f7000
		Entry point address: 0x00007ffac6f33470
		File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
		Product name: Windows® Search
		Product version: 7.0.19041.985
		Company: Microsoft Corporation

	Name: WTSAPI32.dll
		Base address: 0x00007ffac7050000
		Memory size: 0x00014000
		Entry point address: 0x00007ffac70528c0
		File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: d3d9.dll
		Base address: 0x00007ffabf560000
		Memory size: 0x001ce000
		Entry point address: 0x00007ffabf5a2800
		File path: C:\WINDOWS\SYSTEM32\d3d9.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.928
		Company: Microsoft Corporation

	Name: GFSDK_TXAA_AlphaResolve.win64.dll
		Base address: 0x00007ffab4250000
		Memory size: 0x0001c000
		Entry point address: 0x00007ffab425493c
		File path: D:\Michi\Spiele\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
		Product name: 
		Product version: 
		Company: 

	Name: DINPUT8.dll
		Base address: 0x00007ffaa24f0000
		Memory size: 0x00025000
		Entry point address: 0x00007ffaa24f3804
		File path: D:\Michi\Spiele\Grand Theft Auto V\DINPUT8.dll
		Product name: GTA V Asi loader
		Product version: 1.0.0.1
		Company: Alexander Blade

	Name: IPHLPAPI.DLL
		Base address: 0x00007ffaca730000
		Memory size: 0x0003b000
		Entry point address: 0x00007ffaca73a620
		File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: powrprof.dll
		Base address: 0x00007ffaca8a0000
		Memory size: 0x0004b000
		Entry point address: 0x00007ffaca8a3480
		File path: C:\WINDOWS\SYSTEM32\powrprof.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: winmmbase.dll
		Base address: 0x00007ffa99e20000
		Memory size: 0x00026000
		Entry point address: 0x00007ffa99e36bc0
		File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: kernel.appcore.dll
		Base address: 0x00007ffac9220000
		Memory size: 0x00012000
		Entry point address: 0x00007ffac9223f10
		File path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: dwmapi.dll
		Base address: 0x00007ffac8f30000
		Memory size: 0x0002f000
		Entry point address: 0x00007ffac8f34d40
		File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: windows.storage.dll
		Base address: 0x00007ffac9420000
		Memory size: 0x00790000
		Entry point address: 0x00007ffac95d8260
		File path: C:\WINDOWS\SYSTEM32\windows.storage.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: OPENGL32.dll
		Base address: 0x00007ffa7b010000
		Memory size: 0x00126000
		Entry point address: 0x00007ffa7b0ee400
		File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.928
		Company: Microsoft Corporation

	Name: Wldp.dll
		Base address: 0x00007ffacad20000
		Memory size: 0x0002c000
		Entry point address: 0x00007ffacad22db0
		File path: C:\WINDOWS\SYSTEM32\Wldp.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: GLU32.dll
		Base address: 0x00007ffaa19f0000
		Memory size: 0x0002c000
		Entry point address: 0x00007ffaa1a0dd30
		File path: C:\WINDOWS\SYSTEM32\GLU32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: D3DCOMPILER_43.dll
		Base address: 0x00007ffa72c90000
		Memory size: 0x0026f000
		Entry point address: 0x00007ffa72ecbe5c
		File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: XINPUT1_3.dll
		Base address: 0x0000000000400000
		Memory size: 0x0001e000
		Entry point address: 0x00000000004098e0
		File path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.18.944.0000
		Company: Microsoft Corporation

	Name: SETUPAPI.dll
		Base address: 0x00007ffacbfc0000
		Memory size: 0x00469000
		Entry point address: 0x00007ffacbfe3230
		File path: C:\WINDOWS\System32\SETUPAPI.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MFCORE.DLL
		Base address: 0x00007ffa72f00000
		Memory size: 0x0048e000
		Entry point address: 0x00007ffa72f735a0
		File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: ksuser.dll
		Base address: 0x00007ffab6f10000
		Memory size: 0x00009000
		Entry point address: 0x00007ffab6f11d50
		File path: C:\WINDOWS\SYSTEM32\ksuser.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: d3dx9_43.dll
		Base address: 0x00007ffa64b40000
		Memory size: 0x00263000
		Entry point address: 0x00007ffa64d55d1c
		File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: CRYPTBASE.DLL
		Base address: 0x00007ffacac60000
		Memory size: 0x0000c000
		Entry point address: 0x00007ffacac62200
		File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: UMPDC.dll
		Base address: 0x00007ffaca710000
		Memory size: 0x00012000
		Entry point address: 0x00007ffaca713e30
		File path: C:\WINDOWS\SYSTEM32\UMPDC.dll
		Product name: 
		Product version: 
		Company: 

	Name: bcryptPrimitives.dll
		Base address: 0x00007ffacb360000
		Memory size: 0x00080000
		Entry point address: 0x00007ffacb397c50
		File path: C:\WINDOWS\System32\bcryptPrimitives.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.662
		Company: Microsoft Corporation

	Name: RTWorkQ.DLL
		Base address: 0x00007ffa99680000
		Memory size: 0x00030000
		Entry point address: 0x00007ffa9968be20
		File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: MSASN1.dll
		Base address: 0x00007ffacaea0000
		Memory size: 0x00012000
		Entry point address: 0x00007ffacaea55f0
		File path: C:\WINDOWS\SYSTEM32\MSASN1.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: dinput8.dll
		Base address: 0x00007ffa95cc0000
		Memory size: 0x00045000
		Entry point address: 0x00007ffa95cc6b80
		File path: C:\WINDOWS\system32\dinput8.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: inputhost.dll
		Base address: 0x00007ffabffa0000
		Memory size: 0x00152000
		Entry point address: 0x00007ffabffb8970
		File path: C:\WINDOWS\SYSTEM32\inputhost.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.906
		Company: Microsoft Corporation

	Name: wintypes.dll
		Base address: 0x00007ffac7880000
		Memory size: 0x00154000
		Entry point address: 0x00007ffac78aad30
		File path: C:\WINDOWS\SYSTEM32\wintypes.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: CoreMessaging.dll
		Base address: 0x00007ffac8950000
		Memory size: 0x000f2000
		Entry point address: 0x00007ffac89a7480
		File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: CoreUIComponents.dll
		Base address: 0x00007ffac85f0000
		Memory size: 0x0035e000
		Entry point address: 0x00007ffac8672fe0
		File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: ntmarta.dll
		Base address: 0x00007ffac9ff0000
		Memory size: 0x00033000
		Entry point address: 0x00007ffac9ff6930
		File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: ELS.asi
		Base address: 0x00007ffa70610000
		Memory size: 0x00133000
		Entry point address: 0x00007ffa7064d580
		File path: D:\Michi\Spiele\Grand Theft Auto V\ELS.asi
		Product name: 
		Product version: 
		Company: 

	Name: AdvancedHookV.dll
		Base address: 0x00007ffaaf2b0000
		Memory size: 0x0000d000
		Entry point address: 0x00007ffaaf2b3990
		File path: D:\Michi\Spiele\Grand Theft Auto V\AdvancedHookV.dll
		Product name: 
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	Name: ScriptHookV.dll
		Base address: 0x00007ffa649d0000
		Memory size: 0x0016b000
		Entry point address: 0x00007ffa649e0478
		File path: D:\Michi\Spiele\Grand Theft Auto V\ScriptHookV.dll
		Product name: ScriptHookV
		Product version: 1.0.2245.0
		Company: Alexander Blade

	Name: VCRUNTIME140.dll
		Base address: 0x00007ffab3830000
		Memory size: 0x00017000
		Entry point address: 0x00007ffab383c980
		File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
		Product name: Microsoft® Visual Studio®
		Product version: 14.24.28127.4
		Company: Microsoft Corporation

	Name: MSVCP140.dll
		Base address: 0x00007ffab3850000
		Memory size: 0x00099000
		Entry point address: 0x00007ffab389ba90
		File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
		Product name: Microsoft® Visual Studio®
		Product version: 14.24.28127.4
		Company: Microsoft Corporation

	Name: TextShaping.dll
		Base address: 0x00007ffaba830000
		Memory size: 0x000ac000
		Entry point address: 0x00007ffaba87a620
		File path: C:\WINDOWS\SYSTEM32\TextShaping.dll
		Product name: 
		Product version: 
		Company: 

	Name: uxtheme.dll
		Base address: 0x00007ffac8d40000
		Memory size: 0x0009e000
		Entry point address: 0x00007ffac8d68c40
		File path: C:\WINDOWS\system32\uxtheme.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MSCTF.dll
		Base address: 0x00007ffacc7e0000
		Memory size: 0x00115000
		Entry point address: 0x00007ffacc821740
		File path: C:\WINDOWS\System32\MSCTF.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: d3dx11_43.dll
		Base address: 0x00007ffa875d0000
		Memory size: 0x00046000
		Entry point address: 0x00007ffa87607a2c
		File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: GTAV.HeapAdjuster.asi
		Base address: 0x00007ffaa1870000
		Memory size: 0x0001d000
		Entry point address: 0x00007ffaa1872240
		File path: D:\Michi\Spiele\Grand Theft Auto V\GTAV.HeapAdjuster.asi
		Product name: 
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		Company: 

	Name: LeFixSpeedo.asi
		Base address: 0x00007ffa7f140000
		Memory size: 0x0008d000
		Entry point address: 0x00007ffa7f175350
		File path: D:\Michi\Spiele\Grand Theft Auto V\LeFixSpeedo.asi
		Product name: 
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	Name: openCameraV.asi
		Base address: 0x00007ffa9d200000
		Memory size: 0x00024000
		Entry point address: 0x00007ffa9d202994
		File path: D:\Michi\Spiele\Grand Theft Auto V\openCameraV.asi
		Product name: openCamera for GTAV
		Product version: 1.0.0.1
		Company: OpenIV Dev. Team

	Name: OpenIV.asi
		Base address: 0x00007ffa9b050000
		Memory size: 0x00027000
		Entry point address: 0x00007ffa9b052cdc
		File path: D:\Michi\Spiele\Grand Theft Auto V\OpenIV.asi
		Product name: OpenIV
		Product version: 2.0.0.0
		Company: OpenIV Team

	Name: TrainerV.asi
		Base address: 0x00007ffa635d0000
		Memory size: 0x012db000
		Entry point address: 0x00007ffa639b6998
		File path: D:\Michi\Spiele\Grand Theft Auto V\TrainerV.asi
		Product name: 
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	Name: dxcore.dll
		Base address: 0x00007ffac3da0000
		Memory size: 0x0003b000
		Entry point address: 0x00007ffac3dc1b40
		File path: C:\WINDOWS\SYSTEM32\dxcore.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: cryptnet.dll
		Base address: 0x00007ffac52c0000
		Memory size: 0x00031000
		Entry point address: 0x00007ffac52ce9a0
		File path: C:\WINDOWS\SYSTEM32\cryptnet.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.906
		Company: Microsoft Corporation

	Name: imagehlp.dll
		Base address: 0x00007ffacc900000
		Memory size: 0x0001d000
		Entry point address: 0x00007ffacc9023b0
		File path: C:\WINDOWS\System32\imagehlp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: CRYPTSP.dll
		Base address: 0x00007ffacac70000
		Memory size: 0x00018000
		Entry point address: 0x00007ffacac74aa0
		File path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: rsaenh.dll
		Base address: 0x00007ffaca3c0000
		Memory size: 0x00034000
		Entry point address: 0x00007ffaca3c6e70
		File path: C:\WINDOWS\system32\rsaenh.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: nvspcap64.dll
		Base address: 0x00007ffa72900000
		Memory size: 0x002be000
		Entry point address: 0x00007ffa7290b32f
		File path: C:\WINDOWS\system32\nvspcap64.dll
		Product name: NVIDIA GeForce Experience
		Product version: 3.22.0.32
		Company: NVIDIA Corporation

	Name: profapi.dll
		Base address: 0x00007ffacb1f0000
		Memory size: 0x0001f000
		Entry point address: 0x00007ffacb1f8d30
		File path: C:\WINDOWS\SYSTEM32\profapi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.844
		Company: Microsoft Corporation

	Name: D3D11.DLL
		Base address: 0x00007ffac7610000
		Memory size: 0x00264000
		Entry point address: 0x00007ffac768bd80
		File path: C:\WINDOWS\SYSTEM32\D3D11.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: dxgi.dll
		Base address: 0x00007ffac9bf0000
		Memory size: 0x000f4000
		Entry point address: 0x00007ffac9c152e0
		File path: C:\WINDOWS\SYSTEM32\dxgi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.964
		Company: Microsoft Corporation

	Name: nvapi64.dll
		Base address: 0x00007ffac1a70000
		Memory size: 0x00708000
		Entry point address: 0x00007ffac1e896ec
		File path: C:\WINDOWS\system32\nvapi64.dll
		Product name: NVIDIA Windows drivers
		Product version: 27.21.14.6647
		Company: NVIDIA Corporation

	Name: D3D10_1.DLL
		Base address: 0x00007ffa88310000
		Memory size: 0x00031000
		Entry point address: 0x00007ffa8832fdc0
		File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: d3d10_1core.dll
		Base address: 0x00007ffaaa7f0000
		Memory size: 0x0000d000
		Entry point address: 0x00007ffaaa7f17b0
		File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: textinputframework.dll
		Base address: 0x00007ffac06c0000
		Memory size: 0x000f9000
		Entry point address: 0x00007ffac06fe070
		File path: C:\WINDOWS\SYSTEM32\textinputframework.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.964
		Company: Microsoft Corporation

	Name: WINSTA.dll
		Base address: 0x00007ffaca060000
		Memory size: 0x0005a000
		Entry point address: 0x00007ffaca06b770
		File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: nvldumdx.dll
		Base address: 0x00007ffac3850000
		Memory size: 0x00105000
		Entry point address: 0x00007ffac38513a0
		File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll
		Product name: NVIDIA driver loader
		Product version: 27.21.14.6647
		Company: NVIDIA Corporation

	Name: nvwgf2umx.dll
		Base address: 0x00007ffa883f0000
		Memory size: 0x0471d000
		Entry point address: 0x00007ffa8843fd90
		File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll
		Product name: NVIDIA D3D10 drivers
		Product version: 27.21.14.6647
		Company: NVIDIA Corporation

	Name: NvCamera64.dll
		Base address: 0x00007ffa6dca0000
		Memory size: 0x00774000
		Entry point address: 0x00007ffa6df87e10
		File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\NvCamera\NvCamera64.dll
		Product name: NVIDIA Camera
		Product version: 7.1
		Company: NVIDIA Corporation

	Name: XINPUT9_1_0.dll
		Base address: 0x00007ffac0570000
		Memory size: 0x00007000
		Entry point address: 0x00007ffac0571550
		File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: HID.DLL
		Base address: 0x00007ffac9be0000
		Memory size: 0x0000d000
		Entry point address: 0x00007ffac9be26a0
		File path: C:\WINDOWS\SYSTEM32\HID.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: WindowsCodecs.dll
		Base address: 0x00007ffac5910000
		Memory size: 0x001b4000
		Entry point address: 0x00007ffac5986a60
		File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.928
		Company: Microsoft Corporation

	Name: d3dcompiler_47_64.dll
		Base address: 0x00007ffa6d890000
		Memory size: 0x00404000
		Entry point address: 0x00007ffa6dc1f360
		File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\NvCamera\d3dcompiler_47_64.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: d3d11_tmp.dll
		Base address: 0x0000000c00000000
		Memory size: 0x00f20000
		Entry point address: 0x0000000c00f1d000
		File path: C:\Users\Mike PC\AppData\Local\Temp\qurggmj2afsbr24q\d3d11_tmp.dll
		Product name: RAGE Plugin Hook
		Product version: 1.86.1288.16169
		Company: MulleDK19 / LMS

	Name: mscoree.dll
		Base address: 0x00007ffab2f30000
		Memory size: 0x00065000
		Entry point address: 0x00007ffab2f5bd50
		File path: C:\WINDOWS\SYSTEM32\mscoree.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: dbghelp.dll
		Base address: 0x00007ffaaeb80000
		Memory size: 0x001e4000
		Entry point address: 0x00007ffaaeb9b1a0
		File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.867
		Company: Microsoft Corporation

	Name: FW1FontWrapper.dll
		Base address: 0x00007ffa95d40000
		Memory size: 0x0002a000
		Entry point address: 0x00007ffa95d4e94c
		File path: D:\Michi\Spiele\Grand Theft Auto V\FW1FontWrapper.dll
		Product name: 
		Product version: 
		Company: 

	Name: dbgcore.DLL
		Base address: 0x00007ffaaea60000
		Memory size: 0x0002c000
		Entry point address: 0x00007ffaaea7b730
		File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.789
		Company: Microsoft Corporation

	Name: mscoreei.dll
		Base address: 0x00007ffab2e50000
		Memory size: 0x000aa000
		Entry point address: 0x00007ffab2e51010
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4180.0
		Company: Microsoft Corporation

	Name: clr.dll
		Base address: 0x00007ffab2310000
		Memory size: 0x00ac2000
		Entry point address: 0x00007ffab2315dc0
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: VCRUNTIME140_CLR0400.dll
		Base address: 0x00007ffab22f0000
		Memory size: 0x00016000
		Entry point address: 0x00007ffab22fc000
		File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
		Product name: Microsoft® Visual Studio® 2017
		Product version: 14.10.25028.0
		Company: Microsoft Corporation

	Name: ucrtbase_clr0400.dll
		Base address: 0x00007ffab2230000
		Memory size: 0x000bd000
		Entry point address: 0x00007ffab22b7db0
		File path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll
		Product name: Microsoft® Visual Studio® 2017
		Product version: 14.10.25028.0
		Company: Microsoft Corporation

	Name: mscorlib.ni.dll
		Base address: 0x00007ffab0be0000
		Memory size: 0x01600000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\fa77f3773e7347d73b54c65ccbb4ba62\mscorlib.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: clbcatq.dll
		Base address: 0x00007ffacd950000
		Memory size: 0x000a9000
		Entry point address: 0x00007ffacd96d990
		File path: C:\WINDOWS\System32\clbcatq.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: OneCoreCommonProxyStub.dll
		Base address: 0x00007ffab4050000
		Memory size: 0x0007d000
		Entry point address: 0x00007ffab4053ac0
		File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.610
		Company: Microsoft Corporation

	Name: OneCoreUAPCommonProxyStub.dll
		Base address: 0x00007ffac46f0000
		Memory size: 0x00797000
		Entry point address: 0x00007ffac4706100
		File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.964
		Company: Microsoft Corporation

	Name: clrjit.dll
		Base address: 0x00007ffaaf0e0000
		Memory size: 0x0014f000
		Entry point address: 0x00007ffaaf0e1090
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: diasymreader.dll
		Base address: 0x00007ffa83d90000
		Memory size: 0x0016a000
		Entry point address: 0x00007ffa83db8fc0
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
		Product name: Microsoft® .NET Framework
		Product version: 14.8.4084.0
		Company: Microsoft Corporation

	Name: dcomp.dll
		Base address: 0x00007ffac7fa0000
		Memory size: 0x001e5000
		Entry point address: 0x00007ffac7ffde90
		File path: C:\WINDOWS\SYSTEM32\dcomp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.906
		Company: Microsoft Corporation

	Name: System.ni.dll
		Base address: 0x00007ffaaddf0000
		Memory size: 0x00c70000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4300.0
		Company: Microsoft Corporation

	Name: System.Drawing.ni.dll
		Base address: 0x00007ffa7c150000
		Memory size: 0x001f4000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Windows.Forms.ni.dll
		Base address: 0x00007ffa74700000
		Memory size: 0x010a8000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: System.Core.ni.dll
		Base address: 0x00007ffaad370000
		Memory size: 0x00a75000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: System.Xml.ni.dll
		Base address: 0x00007ffaa8660000
		Memory size: 0x008ab000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Configuration.ni.dll
		Base address: 0x00007ffaa8f30000
		Memory size: 0x00133000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4190.0
		Company: Microsoft Corporation

	Name: comctl32.dll
		Base address: 0x00007ffac17d0000
		Memory size: 0x0029a000
		Entry point address: 0x00007ffac1869e80
		File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.1
		Company: Microsoft Corporation

	Name: DEVOBJ.dll
		Base address: 0x00007ffacb060000
		Memory size: 0x0002c000
		Entry point address: 0x00007ffacb067370
		File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: gdiplus.dll
		Base address: 0x00007ffac2860000
		Memory size: 0x001ab000
		Entry point address: 0x00007ffac28b7c90
		File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.928_none_faefac437613c6cc\gdiplus.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.928
		Company: Microsoft Corporation

	Name: DWrite.dll
		Base address: 0x00007ffab8120000
		Memory size: 0x0027f000
		Entry point address: 0x00007ffab81b7420
		File path: C:\WINDOWS\SYSTEM32\DWrite.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MMDevApi.dll
		Base address: 0x00007ffac3240000
		Memory size: 0x00085000
		Entry point address: 0x00007ffac3260c40
		File path: C:\WINDOWS\System32\MMDevApi.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: XAudio2_7.dll
		Base address: 0x00007ffa7ea10000
		Memory size: 0x0008b000
		Entry point address: 0x00007ffa7ea80650
		File path: C:\WINDOWS\system32\XAudio2_7.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.1962.0
		Company: Microsoft Corporation

	Name: AUDIOSES.DLL
		Base address: 0x00007ffac32d0000
		Memory size: 0x00181000
		Entry point address: 0x00007ffac32f7ab0
		File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: resourcepolicyclient.dll
		Base address: 0x00007ffac8e40000
		Memory size: 0x00014000
		Entry point address: 0x00007ffac8e44280
		File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: Windows.UI.dll
		Base address: 0x00007ffac0240000
		Memory size: 0x00141000
		Entry point address: 0x00007ffac026cf90
		File path: C:\Windows\System32\Windows.UI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: WindowManagementAPI.dll
		Base address: 0x00007ffac61e0000
		Memory size: 0x000a1000
		Entry point address: 0x00007ffac61f1d70
		File path: C:\Windows\System32\WindowManagementAPI.dll
		Product name: 
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		Company: 

	Name: twinapi.appcore.dll
		Base address: 0x00007ffac5fd0000
		Memory size: 0x00201000
		Entry point address: 0x00007ffac603c800
		File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: avrt.dll
		Base address: 0x00007ffac6620000
		Memory size: 0x0000a000
		Entry point address: 0x00007ffac6621010
		File path: C:\WINDOWS\SYSTEM32\avrt.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: MessageBus.dll
		Base address: 0x00007ffaa7c10000
		Memory size: 0x00737000
		Entry point address: 0x00007ffaa7fbb890
		File path: C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
		Product name: 
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	Name: NSI.dll
		Base address: 0x00007ffaccdf0000
		Memory size: 0x00008000
		Entry point address: 0x00007ffaccdf22f0
		File path: C:\WINDOWS\System32\NSI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.610
		Company: Microsoft Corporation

	Name: dhcpcsvc.DLL
		Base address: 0x00007ffac3c20000
		Memory size: 0x0001d000
		Entry point address: 0x00007ffac3c229b0
		File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: SlimDX.dll
		Base address: 0x0000000180000000
		Memory size: 0x00392000
		Entry point address: 0x00000001801358b4
		File path: D:\Michi\Spiele\Grand Theft Auto V\SlimDX.dll
		Product name: 
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	Name: MSVCP100.dll
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		File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
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		Company: Microsoft Corporation

	Name: napinsp.dll
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		Company: Microsoft Corporation

	Name: pnrpnsp.dll
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		File path: C:\WINDOWS\system32\pnrpnsp.dll
		Product name: Betriebssystem Microsoft® Windows®
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		Company: Microsoft Corporation

	Name: wshbth.dll
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		File path: C:\WINDOWS\system32\wshbth.dll
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		Company: Microsoft Corporation

	Name: NLAapi.dll
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		Entry point address: 0x00007ffac6d06d40
		File path: C:\WINDOWS\system32\NLAapi.dll
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		Company: Microsoft Corporation

	Name: mswsock.dll
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		File path: C:\WINDOWS\System32\mswsock.dll
		Product name: Betriebssystem Microsoft® Windows®
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		Company: Microsoft Corporation

	Name: DNSAPI.dll
		Base address: 0x00007ffaca780000
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		Entry point address: 0x00007ffaca7abf00
		File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
		Product name: Betriebssystem Microsoft® Windows®
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		Company: Microsoft Corporation

	Name: winrnr.dll
		Base address: 0x00007ffaa9f10000
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		File path: C:\WINDOWS\System32\winrnr.dll
		Product name: Microsoft® Windows® Operating System
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		Company: Microsoft Corporation

	Name: fwpuclnt.dll
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		File path: C:\WINDOWS\System32\fwpuclnt.dll
		Product name: Betriebssystem Microsoft® Windows®
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		Company: Microsoft Corporation

	Name: rasadhlp.dll
		Base address: 0x00007ffac3480000
		Memory size: 0x0000a000
		Entry point address: 0x00007ffac34814a0
		File path: C:\Windows\System32\rasadhlp.dll
		Product name: Microsoft® Windows® Operating System
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		Company: Microsoft Corporation

	Name: gpapi.dll
		Base address: 0x00007ffac9bb0000
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		Entry point address: 0x00007ffac9bb3730
		File path: C:\WINDOWS\SYSTEM32\gpapi.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: WINNSI.DLL
		Base address: 0x00007ffabf140000
		Memory size: 0x0000b000
		Entry point address: 0x00007ffabf141f70
		File path: C:\WINDOWS\SYSTEM32\WINNSI.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: SspiCli.dll
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		Entry point address: 0x00007ffacb17e390
		File path: C:\WINDOWS\SYSTEM32\SspiCli.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.906
		Company: Microsoft Corporation

	Name: USERENV.dll
		Base address: 0x00007ffacb1b0000
		Memory size: 0x0002e000
		Entry point address: 0x00007ffacb1b4f10
		File path: C:\WINDOWS\SYSTEM32\USERENV.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: socialclub.dll
		Base address: 0x00007ffa70750000
		Memory size: 0x00a0b000
		Entry point address: 0x00007ffa70a49438
		File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
		Product name: Social Club
		Product version: 2.0.8.5
		Company: Take-Two Interactive Software, Inc.

	Name: WININET.dll
		Base address: 0x00007ffab55d0000
		Memory size: 0x004dd000
		Entry point address: 0x00007ffab569d0c0
		File path: C:\WINDOWS\SYSTEM32\WININET.dll
		Product name: Internet Explorer
		Product version: 11.00.19041.985
		Company: Microsoft Corporation

	Name: FirewallAPI.dll
		Base address: 0x00007ffac9f50000
		Memory size: 0x000a0000
		Entry point address: 0x00007ffac9f5a750
		File path: C:\Windows\System32\FirewallAPI.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: fwbase.dll
		Base address: 0x00007ffac9ef0000
		Memory size: 0x0002f000
		Entry point address: 0x00007ffac9ef72e0
		File path: C:\Windows\System32\fwbase.dll
		Product name: Microsoft® Windows® Operating System
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		Company: Microsoft Corporation

	Name: FWPolicyIOMgr.dll
		Base address: 0x00007ffab3a90000
		Memory size: 0x00041000
		Entry point address: 0x00007ffab3a9b610
		File path: C:\Windows\System32\FWPolicyIOMgr.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.964
		Company: Microsoft Corporation

	Name: wdmaud.drv
		Base address: 0x00007ffab6f20000
		Memory size: 0x00046000
		Entry point address: 0x00007ffab6f276a0
		File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: msacm32.drv
		Base address: 0x00007ffab6f00000
		Memory size: 0x0000d000
		Entry point address: 0x00007ffab6f04910
		File path: C:\WINDOWS\SYSTEM32\msacm32.drv
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.488
		Company: Microsoft Corporation

	Name: MSACM32.dll
		Base address: 0x00007ffab6ee0000
		Memory size: 0x0001e000
		Entry point address: 0x00007ffab6ee36a0
		File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: midimap.dll
		Base address: 0x00007ffab6ed0000
		Memory size: 0x0000b000
		Entry point address: 0x00007ffab6ed17c0
		File path: C:\WINDOWS\SYSTEM32\midimap.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.488
		Company: Microsoft Corporation

	Name: iertutil.dll
		Base address: 0x00007ffab9de0000
		Memory size: 0x002b0000
		Entry point address: 0x00007ffab9e16c50
		File path: C:\WINDOWS\SYSTEM32\iertutil.dll
		Product name: Internet Explorer
		Product version: 11.00.19041.985
		Company: Microsoft Corporation

	Name: ondemandconnroutehelper.dll
		Base address: 0x00007ffaad1c0000
		Memory size: 0x00017000
		Entry point address: 0x00007ffaad1c2210
		File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: winhttp.dll
		Base address: 0x00007ffac21a0000
		Memory size: 0x0010b000
		Entry point address: 0x00007ffac21e86c0
		File path: C:\WINDOWS\SYSTEM32\winhttp.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: wbemprox.dll
		Base address: 0x00007ffabfb40000
		Memory size: 0x00011000
		Entry point address: 0x00007ffabfb42aa0
		File path: C:\WINDOWS\system32\wbem\wbemprox.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.844
		Company: Microsoft Corporation

	Name: wbemcomn.dll
		Base address: 0x00007ffabfaa0000
		Memory size: 0x00094000
		Entry point address: 0x00007ffabfab6790
		File path: C:\WINDOWS\SYSTEM32\wbemcomn.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.844
		Company: Microsoft Corporation

	Name: wbemsvc.dll
		Base address: 0x00007ffabf1b0000
		Memory size: 0x00014000
		Entry point address: 0x00007ffabf1b1800
		File path: C:\WINDOWS\system32\wbem\wbemsvc.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.844
		Company: Microsoft Corporation

	Name: fastprox.dll
		Base address: 0x00007ffabf250000
		Memory size: 0x0010b000
		Entry point address: 0x00007ffabf285ca0
		File path: C:\WINDOWS\system32\wbem\fastprox.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: amsi.dll
		Base address: 0x00007ffac09f0000
		Memory size: 0x00019000
		Entry point address: 0x00007ffac09f9940
		File path: C:\WINDOWS\SYSTEM32\amsi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: XInput1_4.dll
		Base address: 0x00007ffa7e430000
		Memory size: 0x00011000
		Entry point address: 0x00007ffa7e437910
		File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: deviceaccess.dll
		Base address: 0x00007ffac4590000
		Memory size: 0x0003e000
		Entry point address: 0x00007ffac4593440
		File path: C:\Windows\System32\deviceaccess.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.746
		Company: Microsoft Corporation

	Name: System.Management.ni.dll
		Base address: 0x00007ffa9bf40000
		Memory size: 0x00166000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Net.Http.ni.dll
		Base address: 0x00007ffaa08c0000
		Memory size: 0x000a3000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: Microsoft.CSharp.ni.dll
		Base address: 0x00007ffa7b260000
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		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Dynamic.ni.dll
		Base address: 0x00007ffa9f7b0000
		Memory size: 0x0007c000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll
		Product name: Microsoft® .NET Framework
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		Company: Microsoft Corporation

	Name: rasapi32.dll
		Base address: 0x00007ffaa7190000
		Memory size: 0x000f5000
		Entry point address: 0x00007ffaa71a1010
		File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: rasman.dll
		Base address: 0x00007ffaa9100000
		Memory size: 0x00034000
		Entry point address: 0x00007ffaa91013d0
		File path: C:\WINDOWS\SYSTEM32\rasman.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: rtutils.dll
		Base address: 0x00007ffab6f70000
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		Entry point address: 0x00007ffab6f73030
		File path: C:\WINDOWS\SYSTEM32\rtutils.dll
		Product name: Microsoft® Windows® Operating System
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		Company: Microsoft Corporation

	Name: dhcpcsvc6.DLL
		Base address: 0x00007ffabf120000
		Memory size: 0x00017000
		Entry point address: 0x00007ffabf1224b0
		File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: secur32.dll
		Base address: 0x00007ffac2850000
		Memory size: 0x0000c000
		Entry point address: 0x00007ffac2852560
		File path: C:\WINDOWS\SYSTEM32\secur32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: schannel.DLL
		Base address: 0x00007ffaca2e0000
		Memory size: 0x00091000
		Entry point address: 0x00007ffaca306280
		File path: C:\WINDOWS\system32\schannel.DLL
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: mskeyprotect.dll
		Base address: 0x00007ffaa9070000
		Memory size: 0x00016000
		Entry point address: 0x00007ffaa9072930
		File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: NTASN1.dll
		Base address: 0x00007ffacad50000
		Memory size: 0x0003b000
		Entry point address: 0x00007ffacad54000
		File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.320
		Company: Microsoft Corporation

	Name: ncrypt.dll
		Base address: 0x00007ffacad90000
		Memory size: 0x00027000
		Entry point address: 0x00007ffacad96200
		File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: ncryptsslp.dll
		Base address: 0x00007ffaa9860000
		Memory size: 0x00026000
		Entry point address: 0x00007ffaa98672c0
		File path: C:\WINDOWS\system32\ncryptsslp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: System.Xml.Linq.ni.dll
		Base address: 0x00007ffa96470000
		Memory size: 0x00079000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Numerics.ni.dll
		Base address: 0x00007ffaa9e30000
		Memory size: 0x00051000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: System.Data.ni.dll
		Base address: 0x00007ffaa7290000
		Memory size: 0x00977000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4270.0
		Company: Microsoft Corporation

	Name: System.Data.dll
		Base address: 0x00007ffaa6e20000
		Memory size: 0x0036c000
		Entry point address: 0x00007ffaa6f6b040
		File path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4270.0
		Company: Microsoft Corporation

	Name: System.Runtime.Serialization.ni.dll
		Base address: 0x00007ffaa92f0000
		Memory size: 0x00344000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4250.0
		Company: Microsoft Corporation

	Name: discord-rpc.dll
		Base address: 0x00007ffa88350000
		Memory size: 0x0009c000
		Entry point address: 0x00007ffa8835c4c4
		File path: D:\Michi\Spiele\Grand Theft Auto V\discord-rpc.dll
		Product name: 
		Product version: 
		Company: 

	Name: System.IO.Compression.ni.dll
		Base address: 0x00007ffab7920000
		Memory size: 0x00037000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: EasyHook64.dll
		Base address: 0x00007ffa84120000
		Memory size: 0x00057000
		Entry point address: 0x00007ffa841228f4
		File path: D:\Michi\Spiele\Grand Theft Auto V\EasyHook64.dll
		Product name: EasyHook
		Product version: 2.7.6578.0
		Company: easyhook.codeplex.com

	Name: wminet_utils.dll
		Base address: 0x00007ffaa2db0000
		Memory size: 0x00030000
		Entry point address: 0x00007ffaa2db6930
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4084.0
		Company: Microsoft Corporation

	Name: wmiutils.dll
		Base address: 0x00007ffabf0f0000
		Memory size: 0x00028000
		Entry point address: 0x00007ffabf0f9440
		File path: C:\WINDOWS\system32\wbem\wmiutils.dll
		Product name: Betriebssystem Microsoft® Windows®
		Product version: 10.0.19041.985
		Company: Microsoft Corporation

	Name: System.Security.ni.dll
		Base address: 0x00007ffa73c80000
		Memory size: 0x000f8000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Security\2a2f75809fd26f36fc390f1b1dedade9\System.Security.ni.dll
		Product name: Microsoft® .NET Framework
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		Company: Microsoft Corporation

	Name: DPAPI.dll
		Base address: 0x00007ffacb0b0000
		Memory size: 0x0000a000
		Entry point address: 0x00007ffacb0b1850
		File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 10.0.19041.546
		Company: Microsoft Corporation

	Name: Microsoft.VisualBasic.ni.dll
		Base address: 0x00007ffa73900000
		Memory size: 0x00225000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 14.8.4084.0
		Company: Microsoft Corporation

	Name: WindowsBase.ni.dll
		Base address: 0x00007ffa733f0000
		Memory size: 0x0050f000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\WindowsBase\053647405075f5df1cebe1ca4e285ef7\WindowsBase.ni.dll
		Product name: Microsoft® .NET Framework
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		Company: Microsoft Corporation

	Name: PresentationCore.ni.dll
		Base address: 0x00007ffa71a20000
		Memory size: 0x00e5c000
		Entry point address: 0x0000000000000000
		File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PresentationCore\164753a0e6daaa0ef1d5eee0a68966f5\PresentationCore.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: wpfgfx_v0400.dll
		Base address: 0x00007ffa71820000
		Memory size: 0x001f7000
		Entry point address: 0x00007ffa71821780
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\wpfgfx_v0400.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

	Name: MSVCP140_CLR0400.dll
		Base address: 0x00007ffa84080000
		Memory size: 0x0009a000
		Entry point address: 0x00007ffa840c9610
		File path: C:\WINDOWS\SYSTEM32\MSVCP140_CLR0400.dll
		Product name: Microsoft® Visual Studio® 2017
		Product version: 14.10.25028.0
		Company: Microsoft Corporation

	Name: PresentationNative_v0400.dll
		Base address: 0x00007ffa7b4f0000
		Memory size: 0x0011f000
		Entry point address: 0x00007ffa7b514a60
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\PresentationNative_v0400.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.8.4341.0
		Company: Microsoft Corporation

Environment:
	TickCount: 11907515
	ExitCode: 0
	CommandLine: "D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe" -skipPatcherCheck -launchTitleInFolder "D:\Michi\Spiele\Grand Theft Auto V" @commandline.txt -rglLanguage=de-DE
	CurrentDirectory: D:\Michi\Spiele\Grand Theft Auto V
	SystemDirectory: C:\WINDOWS\system32
	MachineName: MIKEPC
	ProcessorCount: 6
	SystemPageSize: 4096
	Version: 4.0.30319.42000
	WorkingSet: 4265525248
	OSVersion: Microsoft Windows NT 6.2.9200.0
	Is64BitProcess: True
	Is64BitOperatingSystem: True
	HasShutdownStarted: False
	UserName: Mike PC
	UserInteractive: True
	UserDomainName: MIKEPC
	CurrentManagedThreadId: 5

Process list:
	Avira Product Family 15.0.2103.2080 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avgnt.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
	Microsoft Photos 2020.20120.400400000 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.Windows.Photos_2020.20120.4004.0_x64__8wekyb3d8bbwe\Microsoft.Photos.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Avira.Systray 1.2.155.4877 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Launcher\Avira.Systray.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 2001.22012.0.2020 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\InputApp\TextInputHost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Grand Theft Auto V 1.0.2245.0 by Rockstar Games (D:\Michi\Spiele\Grand Theft Auto V\GTA5.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Avira Product Family 15.0.2103.2080 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\sched.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.964 by Microsoft Corporation (C:\WINDOWS\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
	Microsoft® Windows® Operating System 10.0.19041.906 by Microsoft Corporation (C:\WINDOWS\system32\fontdrvhost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	  by  (C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\Display.NvContainer\NVDisplay.Container.exe)
	Rockstar Games Launcher 1.0.41.364 by Rockstar Games (D:\Launcher\RockstarGameLauncher\Launcher.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Realtek HD Audio-Manager 1.0.0.208 by Realtek Semiconductor (C:\Program Files\Realtek\Audio\HDA\RtkNGUI64.exe)
	Rockstar Games Launcher Service 1.0.41.364 by Rockstar Games (D:\Launcher\RockstarGameLauncher\RockstarService.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\CompPkgSrv.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\dwm.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\winlogon.exe)
	NVIDIA GeForce Experience 3.22.0.32 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\ShadowPlay\nvsphelper64.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Windows® Search 7.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\SearchIndexer.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® .NET Framework 4.8.4084.0 by Microsoft Corporation (C:\WINDOWS\Microsoft.NET\Framework64\v4.0.30319\SMSvcHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\rundll32.exe)
	  by  (C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\Display.NvContainer\NVDisplay.Container.exe)
	Microsoft Office 16.0.12430.20172 by Microsoft Corporation (C:\Program Files\Common Files\Microsoft Shared\ClickToRun\OfficeClickToRun.exe)
	Entertainment Platform 10.21021.103100000-21021 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.ZuneVideo_10.21021.10311.0_x64__8wekyb3d8bbwe\Video.UI.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	  by  (C:\Program Files (x86)\Zqueue\ServeToMe\servetome-server.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Thrustmaster® General Accessory Service 1, 0, 7, 0 by Thrustmaster® (C:\Program Files (x86)\Thrustmaster\Thrustmaster FFB Driver\drivers\amd64\tmGAInstall.EXE)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\System32\snmp.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	NVIDIA Share rel_03_22/c97700a by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
	Avira Product Family 15.0.2103.2080 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avguard.exe)
	Avira Product Family 15.0.2102.2079 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avshadow.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Bonjour 3,1,0,1 by Apple Inc. (C:\Program Files\Bonjour\mDNSResponder.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	  by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\windows\System32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\WINDOWS\system32\DllHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	Avira.SoftwareUpdater.ServiceHost 2.0.6.48309 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\SoftwareUpdater\Avira.SoftwareUpdater.ServiceHost.exe)
	WiFi+Transfer 1.0.3.59 by Nero AG (C:\Program Files (x86)\Nero\Transfer\Transfer.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\spoolsv.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\windows\System32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\mqsvc.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\Windows\ImmersiveControlPanel\SystemSettings.exe)
	Microsoft® .NET Framework 4.8.4084.0 by Microsoft Corporation (C:\WINDOWS\Microsoft.NET\Framework64\v4.0.30319\SMSvcHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Node.js 11.13.0 by Node.js (C:\Program Files (x86)\NVIDIA Corporation\NvNode\NVIDIA Web Helper.exe)
	Avira Security 1.1.49.18598 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Security\Avira.Spotlight.Service.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\ApplicationFrameHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Avira Phantom VPN 2.37.4.17510 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\VPN\Avira.VpnService.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\WINDOWS\system32\wbem\wmiprvse.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	NVIDIA Share rel_03_22/c97700a by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
	Java(TM) Platform SE 8 8.0.1210.13 by Oracle Corporation (C:\Program Files (x86)\Java\jre1.8.0_121\bin\javaw.exe)
	Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\dashost.exe)
	Microsoft Your Phone 1.21042.137.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.21042.137.0_x64__8wekyb3d8bbwe\YourPhone.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
	Avira Optimizer Host 1.2.0.385 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Optimizer Host\Avira.OptimizerHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Avira.OE.ServiceHost 1.2.155.4877 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Launcher\Avira.ServiceHost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Nero BackItUp 20.1.1.3 by Nero AG (C:\Program Files (x86)\Nero\Nero 2019\Nero BackItUp\NBService.exe)
	NVIDIA Share rel_03_22/c97700a by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
	ChangeIcon Application 15, 0, 0, 2 by  (C:\Windows\SysWOW64\UMonit64.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
	Microsoft® Windows® Operating System 10.0.19041.906 by Microsoft Corporation (C:\WINDOWS\system32\lsass.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\SettingSyncHost.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
	Java(TM) Platform SE 8 8.0.1210.13 by Oracle Corporation (C:\Program Files (x86)\Java\jre1.8.0_121\bin\javaw.exe)
	  by Apple Inc. (C:\Program Files\Common Files\Apple\Mobile Device Support\AppleMobileDeviceService.exe)
	  by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Microsoft® Windows® Operating System 10.0.19041.906 by Microsoft Corporation (C:\WINDOWS\system32\fontdrvhost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	NeroUpdate 20.0.1.7 by Nero AG (C:\Program Files (x86)\Nero\Update\NASvc.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Social Club UI 2.0.8.5 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
	Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\AUDIODG.EXE)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\ctfmon.exe)
	FusionUtilityService 1.0.0.0 by Advanced Micro Devices, Inc. (C:\Program Files\ATI Technologies\ATI.ACE\Fuel\Fuel.Service.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	  by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
	  by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
	Betriebssystem Microsoft® Windows® 10.0.19041.985 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)

 

  • Author

Danke für deine Antwort!

 

Ist dieses RagePluginHook.log also was anderes als dieser Report der erstellt wird wenn das Spiel komplett abstürzt? Dann wäre es super wenn du mir sagen könntest wo ich das finde. Danke.

  • Author

Ja ich habe einen Mods Ordner. Hoffe dass ist jetzt das richtige Dokument.

 

[05.06.2021 08:21:11.088] Started new log on 05.06.2021 08:21:11.088
[05.06.2021 08:21:11.089] ====================================================================================================
[05.06.2021 08:21:11.074] Log path: D:\Michi\Spiele\Grand Theft Auto V\RagePluginHook.log
[05.06.2021 08:21:11.090] Log verbosity: Trivial
[05.06.2021 08:21:11.095] Initializing input system
[05.06.2021 08:21:11.099] Initializing game console
[05.06.2021 08:21:11.110] Console key has been set to F4 (key code: 115)
[05.06.2021 08:21:11.182] Initializing console variable "ConsoleScrollAmount".
[05.06.2021 08:21:11.182] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[05.06.2021 08:21:11.185] Read value: <null>
[05.06.2021 08:21:11.185] Initializing console variable "ConsoleKey".
[05.06.2021 08:21:11.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05.06.2021 08:21:11.185] Read value: <null>
[05.06.2021 08:21:11.185] Initializing console variable "PluginTimeoutThreshold".
[05.06.2021 08:21:11.185] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[05.06.2021 08:21:11.188] Read value: 10000
[05.06.2021 08:21:11.188] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[05.06.2021 08:21:11.188] Initializing console variable "AlwaysShowConsoleOutput".
[05.06.2021 08:21:11.188] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[05.06.2021 08:21:11.189] Read value: <null>
[05.06.2021 08:21:11.189] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[05.06.2021 08:21:11.189] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[05.06.2021 08:21:11.189] Read value: <null>
[05.06.2021 08:21:11.189] Initializing console variable "ShowOnScreenWarnings".
[05.06.2021 08:21:11.189] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[05.06.2021 08:21:11.190] Read value: <null>
[05.06.2021 08:21:11.190] Console initialized
[05.06.2021 08:21:11.190] Initializing forms manager
[05.06.2021 08:21:11.191] Cleaning temp folder
[05.06.2021 08:21:11.193] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[05.06.2021 08:21:11.200] ================ RAGE Plugin Hook ================
[6/5/2021 8:21:11 AM.207] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[6/5/2021 8:21:11 AM.208] Checking game support
[6/5/2021 8:21:11 AM.584] Product name: Grand Theft Auto V
[6/5/2021 8:21:11 AM.584] Product version: 1.0.2245.0
[6/5/2021 8:21:11 AM.585] Is steam version: False
[6/5/2021 8:21:11 AM.586] Initializing DirectX
[6/5/2021 8:21:11 AM.588] Initializing Direct3D
[6/5/2021 8:21:11 AM.588] Getting game swap chain
[6/5/2021 8:21:11 AM.636] Swap Chain created: 0x7FF673C546F0
[6/5/2021 8:21:11 AM.636] Swap Chain VTable: 0x140A0CCE8D0
[6/5/2021 8:21:11 AM.636] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[6/5/2021 8:21:11 AM.636] D3D11Present: 0x7FFAC9BF59E0
[6/5/2021 8:21:11 AM.636] D3D11ResizeBuffers: 0x7FFAC9C111E0
[6/5/2021 8:21:11 AM.636] D3D11ResizeTarget: 0x7FFAC9C5C7F0
[6/5/2021 8:21:11 AM.636] D3D11SetFullscreenState: 0x7FFAC9C12FA0
[6/5/2021 8:21:11 AM.636] Getting device
[6/5/2021 8:21:11 AM.636] Retrieved device
[6/5/2021 8:21:11 AM.636] Creating wrapper
[6/5/2021 8:21:11 AM.637] Direct3D initialized
[6/5/2021 8:21:11 AM.637] Initialized DirectX
[6/5/2021 8:21:11 AM.637] Direct3D watcher thread spawned
[6/5/2021 8:21:11 AM.738] Wrapper created
[6/5/2021 8:21:11 AM.745] Effect created
[6/5/2021 8:21:11 AM.745] Creating buffer
[6/5/2021 8:21:11 AM.745] Created buffer
[6/5/2021 8:21:11 AM.745] Creating blend state
[6/5/2021 8:21:11 AM.745] Created blend state
[6/5/2021 8:21:11 AM.745] Done with creation
[6/5/2021 8:21:11 AM.818] Initializing texture system.
[6/5/2021 8:21:11 AM.818] Initializing texture system; phase 1
[6/5/2021 8:21:11 AM.818] Initializing texture system; phase 2
[6/5/2021 8:21:11 AM.826] Initializing texture system; phase 3
[6/5/2021 8:21:11 AM.826] Initializing texture system; phase 4
[6/5/2021 8:21:11 AM.838] Initializing texture system; phase 5
[6/5/2021 8:21:11 AM.839] Initializing texture system; phase 6
[6/5/2021 8:21:11 AM.841] Initializing texture system; phase 7
[6/5/2021 8:21:11 AM.844] Initializing texture system; phase 8
[6/5/2021 8:21:11 AM.846] Initializing texture system; phase 9
[6/5/2021 8:21:11 AM.847] Initializing texture system; phase 10
[6/5/2021 8:21:11 AM.851] Initializing texture system; phase 11
[6/5/2021 8:21:11 AM.852] Initializing texture system; phase 12
[6/5/2021 8:21:11 AM.854] Initializing texture system; phase 13
[6/5/2021 8:21:11 AM.854] Initializing texture system; phase 14
[6/5/2021 8:21:16 AM.638] Direct3D watcher thread ended
[6/5/2021 8:21:33 AM.887] LoadingScreenMsg: Initializing game support
[6/5/2021 8:21:34 AM.139] Initializing game support
[6/5/2021 8:21:40 AM.045] LoadingScreenMsg: Velocity limit removed
[6/5/2021 8:21:40 AM.402] Compatibility level: 0
[6/5/2021 8:21:40 AM.402] Supported version detected
[6/5/2021 8:21:40 AM.403] ==================================================
[6/5/2021 8:21:40 AM.403] LoadingScreenMsg: Patching code
[6/5/2021 8:21:40 AM.654] LoadingScreenMsg: Waiting for game initialization
[6/5/2021 8:21:40 AM.905] Waiting for game initialization
[6/5/2021 8:21:41 AM.007] LoadingScreenMsg: Initializing core
[6/5/2021 8:21:41 AM.258] Initializing hook
[6/5/2021 8:21:46 AM.310] LoadingScreenMsg: Completing interoperability
[6/5/2021 8:21:46 AM.561] Completing interoperability
[6/5/2021 8:21:46 AM.561] Initialization code 1.
[6/5/2021 8:21:46 AM.561] Initialization code 2.
[6/5/2021 8:21:46 AM.561] Initialization code 3.
[6/5/2021 8:21:46 AM.575] 1 Address: 0x00007FF671B1491C
[6/5/2021 8:21:46 AM.575] Calling func 1
[6/5/2021 8:21:46 AM.605] 2 Address: 0x00007FF6726AB802
[6/5/2021 8:21:46 AM.605] 3 Address: 0x00007FF6710E5C82
[6/5/2021 8:21:46 AM.648] Address: 0x00007FF6726AB7AC
[6/5/2021 8:21:46 AM.649] Unknown var: 0x00007FF6736E3CD0
[6/5/2021 8:21:46 AM.649] Initialization code 4.
[6/5/2021 8:21:46 AM.649] Initialization code 5.
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 1
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 2
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 3
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 4
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 5
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 6
[6/5/2021 8:21:46 AM.649] Completing interoperability, phase 7
[6/5/2021 8:21:46 AM.649] LoadingScreenMsg: 
[6/5/2021 8:21:46 AM.900] LoadingScreenMsg: Loading Story Mode
[6/5/2021 8:21:52 AM.890] LoadingScreenMsg: Loading and Populating Game World
[6/5/2021 8:21:53 AM.141] LoadingScreenMsg: 
[6/5/2021 8:22:19 AM.894] Initializing console variable "IsDeveloperModeEnabled".
[6/5/2021 8:22:19 AM.894] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/5/2021 8:22:19 AM.895] Read value: <null>
[6/5/2021 8:22:19 AM.895] Initializing console variable "TimeScale".
[6/5/2021 8:22:19 AM.895] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/5/2021 8:22:19 AM.895] Read value: <null>
[6/5/2021 8:22:23 AM.691] <UNLOADED PLUGIN>: Initializing input system
[6/5/2021 8:22:23 AM.693] <UNLOADED PLUGIN>: Initializing game console
[6/5/2021 8:22:23 AM.695] <UNLOADED PLUGIN>: Initializing forms manager
[6/5/2021 8:22:27 AM.832] <UNLOADED PLUGIN>: Initializing input system
[6/5/2021 8:22:27 AM.833] <UNLOADED PLUGIN>: Initializing game console
[6/5/2021 8:22:27 AM.835] <UNLOADED PLUGIN>: Initializing forms manager
[6/5/2021 8:22:28 AM.369] LSPD First Response: [TRACE] Started loading LSPDFR
[6/5/2021 8:22:28 AM.370] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/5/2021 8:22:28 AM.371] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/5/2021 8:22:28 AM.371] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/5/2021 8:22:37 AM.970] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/5/2021 8:22:56 AM.651] LSPD First Response: [TRACE] Game has stopped loading
[6/5/2021 8:22:59 AM.426] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:22:59 AM.432] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:22:59 AM.435] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/5/2021 8:22:59 AM.560] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/5/2021 8:22:59 AM.561] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/5/2021 8:22:59 AM.561] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/5/2021 8:22:59 AM.562] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/5/2021 8:22:59 AM.563] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/5/2021 8:22:59 AM.563] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/5/2021 8:22:59 AM.563] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/5/2021 8:22:59 AM.563] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/5/2021 8:22:59 AM.563] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/5/2021 8:22:59 AM.564] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:22:59 AM.564] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:22:59 AM.564] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/5/2021 8:22:59 AM.567] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/5/2021 8:22:59 AM.568] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/5/2021 8:22:59 AM.569] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/5/2021 8:22:59 AM.570] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/5/2021 8:22:59 AM.571] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[6/5/2021 8:23:00 AM.353] LSPD First Response: [TRACE] Adding Ben J. as character
[6/5/2021 8:23:00 AM.535] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/5/2021 8:23:00 AM.536] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/5/2021 8:23:00 AM.536] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/5/2021 8:23:00 AM.675] LSPD First Response: [TRACE] Adding Cody Carter as character
[6/5/2021 8:23:00 AM.997] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:00 AM.998] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:00 AM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/5/2021 8:23:01 AM.004] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.004] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.004] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/5/2021 8:23:01 AM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/5/2021 8:23:01 AM.059] LSPD First Response: [WARN] Invalid ped model s_m_y_fireman_011
[6/5/2021 8:23:01 AM.064] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.064] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:01 AM.064] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/5/2021 8:23:01 AM.075] LSPD First Response: [TRACE] Failed to parse  as chance
[6/5/2021 8:23:01 AM.081] LSPD First Response: [TRACE] Player was in vehicle: False
[6/5/2021 8:23:01 AM.081] LSPD First Response: [TRACE] Last selected character was Cody Carter, should spawn as last character True
[6/5/2021 8:23:01 AM.081] LSPD First Response: [TRACE] Loading last selected character Cody Carter
[6/5/2021 8:23:01 AM.084] LSPD First Response: [INFO] Changing current player character to Cody Carter
[6/5/2021 8:23:01 AM.118] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/5/2021 8:23:01 AM.119] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/5/2021 8:23:01 AM.119] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/5/2021 8:23:01 AM.507] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/5/2021 8:23:01 AM.518] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/5/2021 8:23:01 AM.519] LSPD First Response: [TRACE] CharacterSelected: 17
[6/5/2021 8:23:01 AM.519] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/5/2021 8:23:02 AM.123] LSPD First Response: [TRACE] Initialized telemtry service
[6/5/2021 8:23:02 AM.196] LSPD First Response: We have 4 appartments registered
[6/5/2021 8:23:02 AM.200] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/5/2021 8:23:02 AM.209] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/5/2021 8:23:02 AM.210] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/5/2021 8:23:02 AM.211] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/5/2021 8:23:02 AM.212] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/5/2021 8:23:02 AM.212] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/5/2021 8:23:02 AM.214] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/5/2021 8:23:02 AM.214] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/5/2021 8:23:02 AM.214] LSPD First Response: ApartmentManager initialized
[6/5/2021 8:23:02 AM.217] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/5/2021 8:23:02 AM.218] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/5/2021 8:23:02 AM.220] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/5/2021 8:23:02 AM.304] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/5/2021 8:23:02 AM.528] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/5/2021 8:23:02 AM.531] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/5/2021 8:23:02 AM.532] LSPD First Response: [TRACE] Saved apt: 
[6/5/2021 8:23:02 AM.546] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/5/2021 8:23:02 AM.553] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/5/2021 8:23:02 AM.613] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/5/2021 8:23:02 AM.614] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/5/2021 8:23:02 AM.614] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/5/2021 8:23:02 AM.614] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/5/2021 8:23:02 AM.614] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/5/2021 8:23:02 AM.614] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/5/2021 8:23:02 AM.797] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/5/2021 8:23:02 AM.805] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/5/2021 8:23:02 AM.814] LSPD First Response: [TRACE] Set title to Cody Carter for Interaction Menu
[6/5/2021 8:23:02 AM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/5/2021 8:23:02 AM.817] LSPD First Response: [TRACE] Set title to Cody Carter for Police Radio
[6/5/2021 8:23:02 AM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/5/2021 8:23:02 AM.833] LSPD First Response: [TRACE] Set title to Cody Carter for Vehicle Options
[6/5/2021 8:23:02 AM.838] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/5/2021 8:23:02 AM.840] LSPD First Response: [TRACE] Set title to Cody Carter for Inventory
[6/5/2021 8:23:02 AM.842] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/5/2021 8:23:02 AM.845] LSPD First Response: [TRACE] Set title to Cody Carter for Settings
[6/5/2021 8:23:02 AM.850] LSPD First Response: [TRACE] Saved apt: 
[6/5/2021 8:23:02 AM.890] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/5/2021 8:23:02 AM.934] LSPD First Response: [TRACE] Requested Audio
[6/5/2021 8:23:02 AM.955] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/5/2021 8:23:03 AM.672] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/5/2021 8:23:03 AM.870] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:03 AM.870] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:03 AM.870] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/5/2021 8:23:03 AM.902] LSPD First Response: [INFO] Vinewood Police Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] La Mesa Police Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Rockford Hills Police Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Vespucci Police Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Downtown Police Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Davis Sheriff Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/5/2021 8:23:03 AM.903] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/5/2021 8:23:03 AM.904] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/5/2021 8:23:03 AM.924] LSPD First Response: [TRACE] Auto started component Debug #1
[6/5/2021 8:23:03 AM.924] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/5/2021 8:23:03 AM.925] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/5/2021 8:23:03 AM.926] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/5/2021 8:23:03 AM.926] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/5/2021 8:23:03 AM.927] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/5/2021 8:23:03 AM.927] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/5/2021 8:23:03 AM.927] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/5/2021 8:23:03 AM.928] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/5/2021 8:23:03 AM.929] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/5/2021 8:23:03 AM.930] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/5/2021 8:23:03 AM.930] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/5/2021 8:23:03 AM.931] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/5/2021 8:23:03 AM.933] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/5/2021 8:23:03 AM.934] LSPD First Response: [TRACE] Preloading node data
[6/5/2021 8:23:04 AM.316] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/5/2021 8:23:04 AM.316] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/5/2021 8:23:04 AM.316] LSPD First Response: [INFO] Connected to LSPDFR Sync via session f358e206-1e33-479d-a113-cd2498581619. Enhanced features available.
[6/5/2021 8:23:04 AM.334] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/5/2021 8:23:04 AM.337] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/5/2021 8:23:04 AM.337] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/5/2021 8:23:06 AM.756] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/5/2021 8:23:10 AM.814] LSPD First Response: [TRACE] Done preloading node data
[6/5/2021 8:23:10 AM.814] LSPD First Response: [TRACE] Preloading node data
[6/5/2021 8:23:10 AM.814] LSPD First Response: [TRACE] Done preloading node data
[6/5/2021 8:23:10 AM.815] LSPD First Response: [TRACE] SwitchToCharacter: Cody Carter
[6/5/2021 8:23:10 AM.815] LSPD First Response: [TRACE] Switch mode is random
[6/5/2021 8:23:12 AM.852] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/5/2021 8:23:12 AM.863] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/5/2021 8:23:12 AM.863] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/5/2021 8:23:12 AM.873] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/5/2021 8:23:12 AM.876] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/5/2021 8:23:12 AM.880] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/5/2021 8:23:12 AM.885] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/5/2021 8:23:12 AM.886] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/5/2021 8:23:13 AM.909] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/5/2021 8:23:13 AM.909] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/5/2021 8:23:14 AM.008] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/5/2021 8:23:14 AM.010] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/5/2021 8:23:14 AM.010] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/5/2021 8:23:14 AM.010] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/5/2021 8:23:14 AM.010] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/5/2021 8:23:14 AM.011] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/5/2021 8:23:14 AM.017] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/5/2021 8:23:14 AM.024] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/5/2021 8:23:14 AM.024] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/5/2021 8:23:14 AM.024] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/5/2021 8:23:14 AM.026] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/5/2021 8:23:14 AM.053] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/5/2021 8:23:14 AM.058] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/5/2021 8:23:14 AM.058] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/5/2021 8:23:14 AM.064] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/5/2021 8:23:14 AM.065] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/5/2021 8:23:14 AM.082] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/5/2021 8:23:14 AM.088] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/5/2021 8:23:14 AM.092] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/5/2021 8:23:14 AM.729] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:23:14 AM.734] LSPD First Response: [TRACE] Created police3 at X:-555.6528 Y:-145.4567 Z:38.72502
[6/5/2021 8:23:14 AM.736] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[6/5/2021 8:23:15 AM.083] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:23:15 AM.087] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:15 AM.166] LSPD First Response: [TRACE] Buster Cherry (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:23:15 AM.311] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:23:15 AM.312] LSPD First Response: [TRACE] Created policet at X:-557.7739 Y:-161.9565 Z:38.62593
[6/5/2021 8:23:15 AM.313] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICET at Rockford Hills Police Station
[6/5/2021 8:23:15 AM.314] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:23:15 AM.315] LSPD First Response: [TRACE] Created policet at X:-584.9279 Y:-156.5866 Z:38.31198
[6/5/2021 8:23:15 AM.316] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICET at Rockford Hills Police Station
[6/5/2021 8:23:15 AM.316] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:23:15 AM.318] LSPD First Response: [TRACE] Created police3 at X:-574.256 Y:-168.7862 Z:38.49216
[6/5/2021 8:23:15 AM.319] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[6/5/2021 8:23:15 AM.922] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:23:15 AM.924] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:16 AM.126] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.131] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:23:16 AM.133] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:16 AM.134] LSPD First Response: [TRACE] Belinda Rose (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:23:16 AM.136] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.186] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/5/2021 8:23:16 AM.186] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[6/5/2021 8:23:16 AM.193] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:16 AM.193] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:23:16 AM.196] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/5/2021 8:23:16 AM.226] LSPD First Response: [TRACE] Setting player to lspd from last agency
[6/5/2021 8:23:16 AM.325] LSPD First Response: [TRACE] Setting player skin from last skin
[6/5/2021 8:23:16 AM.350] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/5/2021 8:23:16 AM.380] LSPD First Response: [TRACE] Amanda Fitzpatrick (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:23:16 AM.394] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.395] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:23:16 AM.396] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:16 AM.437] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/5/2021 8:23:16 AM.577] LSPD First Response: [TRACE] Brian Toretto (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:23:16 AM.578] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.579] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:23:16 AM.581] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:16 AM.582] LSPD First Response: [TRACE] James Jordan (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:23:16 AM.583] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.584] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:23:16 AM.585] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:23:16 AM.586] LSPD First Response: [TRACE] Daimen Oleary (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:23:16 AM.587] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[6/5/2021 8:23:16 AM.632] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/5/2021 8:23:16 AM.796] LSPD First Response: [TRACE] Player went on duty.
[6/5/2021 8:23:16 AM.811] LSPD First Response: Folder is D:\Michi\Spiele\Grand Theft Auto V\plugins\lspdfr
[6/5/2021 8:23:16 AM.869] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.884] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.908] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.928] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.928] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.945] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.971] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.972] LSPD First Response: UltimateBackup, Version=1.8.5.5, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.978] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:16 AM.979] LSPD First Response: Creating plugin: Arrest_Manager.Main
[6/5/2021 8:23:16 AM.982] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[6/5/2021 8:23:17 AM.028] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[6/5/2021 8:23:17 AM.106] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/5/2021 8:23:17 AM.109] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[6/5/2021 8:23:17 AM.110] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[6/5/2021 8:23:17 AM.110] LSPD First Response: Creating plugin: RegularCallouts.Main
[6/5/2021 8:23:17 AM.199] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[6/5/2021 8:23:17 AM.429] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/5/2021 8:23:17 AM.430] LSPD First Response: Creating Traffic Policer.Main.
[6/5/2021 8:23:17 AM.430] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[6/5/2021 8:23:17 AM.431] LSPD First Response: Done with Traffic Policer.Main.
[6/5/2021 8:23:17 AM.431] LSPD First Response: Creating plugin: ‪‭‎‮‫‭‫‪‭‬‭‭‏‌‬‮‏‎‭‌‪‮‮
[6/5/2021 8:23:17 AM.506] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/5/2021 8:23:17 AM.507] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[6/5/2021 8:23:17 AM.507] LSPD First Response: Please go on duty to start Arrest Manager.
[6/5/2021 8:23:17 AM.517] LSPD First Response: Validating dependency: RagePluginHook
[6/5/2021 8:23:17 AM.517] LSPD First Response: File "ragepluginhook.exe" exists: True
[6/5/2021 8:23:17 AM.519] LSPD First Response: Version is at least 0.45.0.0
[6/5/2021 8:23:17 AM.521] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[6/5/2021 8:23:17 AM.521] LSPD First Response: Validating dependency: LSPDFR
[6/5/2021 8:23:17 AM.521] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[6/5/2021 8:23:17 AM.522] LSPD First Response: Version is at least 0.4.6
[6/5/2021 8:23:17 AM.522] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[6/5/2021 8:23:17 AM.522] LSPD First Response: Validating dependency: ParksTools
[6/5/2021 8:23:17 AM.522] LSPD First Response: File "ParksTools.dll" exists: True
[6/5/2021 8:23:17 AM.522] LSPD First Response: Version is at least 4.2.0.0
[6/5/2021 8:23:17 AM.522] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[6/5/2021 8:23:17 AM.522] LSPD First Response: Validating dependency: RageNativeUI
[6/5/2021 8:23:17 AM.522] LSPD First Response: File "RageNativeUI.dll" exists: True
[6/5/2021 8:23:17 AM.523] LSPD First Response: Version is at least 1.6.3.0
[6/5/2021 8:23:17 AM.523] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[6/5/2021 8:23:17 AM.526] LSPD First Response: [Better EMS]: Registered Better EMS
[6/5/2021 8:23:17 AM.526] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[6/5/2021 8:23:17 AM.548] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.86
[6/5/2021 8:23:17 AM.549] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[6/5/2021 8:23:17 AM.549] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[6/5/2021 8:23:17 AM.549] Please go on duty to start Police SmartRadio.
[6/5/2021 8:23:17 AM.551] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[6/5/2021 8:23:17 AM.551] LSPD First Response: Go on duty to fully load RegularCallouts.
[6/5/2021 8:23:17 AM.554] LSPD First Response: Initializing Config for Regular Callouts
[6/5/2021 8:23:17 AM.561] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[6/5/2021 8:23:17 AM.562] LSPD First Response: Go on duty to fully load StopThePed
[6/5/2021 8:23:17 AM.562] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[6/5/2021 8:23:17 AM.562] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/5/2021 8:23:17 AM.565] LSPD First Response: Plugin UltimateBackup v1.8.5.5 has been initialized.
[6/5/2021 8:23:17 AM.565] LSPD First Response: Go on duty to fully load UltimateBackup
[6/5/2021 8:23:17 AM.566] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[6/5/2021 8:23:17 AM.569] LSPD First Response: We have 3 callouts registered
[6/5/2021 8:23:17 AM.569] LSPD First Response: CalloutManager initialized
[6/5/2021 8:23:17 AM.571] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/5/2021 8:23:17 AM.583] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/5/2021 8:23:17 AM.585] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/5/2021 8:23:17 AM.600] LSPD First Response: [INFO] Model preloading enabled
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICE
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICE4
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICEOLD1
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLICEOLD2
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading BUZZARD
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading POLMAV
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading FROGGER2
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading AMBULANCE
[6/5/2021 8:23:17 AM.600] LSPD First Response: [TRACE] Preloading FIRETRUK
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 1B06D571
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 1D073A89
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 60EC506
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 678B81B1
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[6/5/2021 8:23:17 AM.601] LSPD First Response: [TRACE] Preloading asset 83BF0278
[6/5/2021 8:23:17 AM.614] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/5/2021 8:23:17 AM.616] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/5/2021 8:23:17 AM.617] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/5/2021 8:23:17 AM.618] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/5/2021 8:23:17 AM.638] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/5/2021 8:23:17 AM.639] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/5/2021 8:23:17 AM.639] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/5/2021 8:23:17 AM.639] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/5/2021 8:23:17 AM.646] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/5/2021 8:23:17 AM.646] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/5/2021 8:23:17 AM.647] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/5/2021 8:23:17 AM.652] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/5/2021 8:23:17 AM.652] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/5/2021 8:23:17 AM.652] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/5/2021 8:23:17 AM.654] LSPD First Response: In traffic policer duty event handler: True
[6/5/2021 8:23:17 AM.657] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/5/2021 8:23:17 AM.708] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/5/2021 5:04:24 PM
[6/5/2021 8:23:17 AM.713] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[6/5/2021 8:23:17 AM.716] LSPD First Response: SCID:/LupsPups1985/
[6/5/2021 8:23:17 AM.717] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:23:17 AM.717] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:23:17 AM.718] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/5/2021 8:23:17 AM.721] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:23:17 AM.721] LSPD First Response: Dependency check for Traffic Policer successful: True
[6/5/2021 8:23:17 AM.723] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[6/5/2021 8:23:17 AM.723] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:23:17 AM.724] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:23:17 AM.724] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/5/2021 8:23:17 AM.725] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:23:17 AM.725] LSPD First Response: Dependency check for Arrest Manager successful: True
[6/5/2021 8:23:17 AM.726] LSPD First Response: Arrest Manager is not in beta.
[6/5/2021 8:23:17 AM.864] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/5/2021 8:23:17 AM.864] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/5/2021 8:23:17 AM.864] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/5/2021 8:23:17 AM.865] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/5/2021 8:23:17 AM.926] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/5/2021 8:23:17 AM.954] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/5/2021 8:23:17 AM.959] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/5/2021 8:23:17 AM.970] LSPD First Response: [TRACE] Has taken study survey: False
[6/5/2021 8:23:17 AM.972] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/5/2021 8:23:17 AM.987] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/5/2021 8:23:17 AM.990] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/5/2021 8:23:18 AM.006] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/5/2021 8:23:18 AM.006] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/5/2021 8:23:18 AM.008] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/5/2021 8:23:18 AM.011] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/5/2021 8:23:18 AM.012] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/5/2021 8:23:18 AM.014] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/5/2021 8:23:18 AM.015] LSPD First Response: Traffic Policer is not in beta.
[6/5/2021 8:23:18 AM.022] LSPD First Response: Traffic Policer.Mainloop started
[6/5/2021 8:23:18 AM.022] LSPD First Response: Loading Traffic Policer settings...
[6/5/2021 8:23:18 AM.057] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:23:18 AM.057] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:23:18 AM.057] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:23:18 AM.057] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/5/2021 8:23:18 AM.058] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/5/2021 8:23:18 AM.058] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/5/2021 8:23:18 AM.058] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/5/2021 8:23:18 AM.060] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/5/2021 8:23:18 AM.061] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[6/5/2021 8:23:18 AM.156] LSPD First Response: TransportWorldDistricts info:
[6/5/2021 8:23:18 AM.210] LSPD First Response:
[6/5/2021 8:23:18 AM.210] World District: City
[6/5/2021 8:23:18 AM.210] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:18 AM.210] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:18 AM.210] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[6/5/2021 8:23:18 AM.210] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/5/2021 8:23:18 AM.278] LSPD First Response: Traffic Policer Speed Checker started.
[6/5/2021 8:23:19 AM.035] LSPD First Response:
[6/5/2021 8:23:19 AM.035] World District: City
[6/5/2021 8:23:19 AM.035] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:19 AM.035] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[6/5/2021 8:23:19 AM.035] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/5/2021 8:23:19 AM.076] LSPD First Response:
[6/5/2021 8:23:19 AM.076] World District: LosSantosCountryside
[6/5/2021 8:23:19 AM.076] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.076] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.076] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/5/2021 8:23:19 AM.114] LSPD First Response:
[6/5/2021 8:23:19 AM.114] World District: BlaineCounty
[6/5/2021 8:23:19 AM.114] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.114] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.114] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[6/5/2021 8:23:19 AM.145] LSPD First Response:
[6/5/2021 8:23:19 AM.145] World District: Water
[6/5/2021 8:23:19 AM.145] Drivers:S_M_Y_USCG_01
[6/5/2021 8:23:19 AM.145] Passengers:S_M_Y_USCG_01
[6/5/2021 8:23:19 AM.145] Vehsettings: Model: PREDATORLivs: -1 Extras:
[6/5/2021 8:23:19 AM.145] LSPD First Response: Transportregion info:
[6/5/2021 8:23:19 AM.193] LSPD First Response:
[6/5/2021 8:23:19 AM.193] Zonename: East Vinewood
[6/5/2021 8:23:19 AM.193] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:19 AM.193] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:19 AM.193] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/5/2021 8:23:19 AM.241] LSPD First Response:
[6/5/2021 8:23:19 AM.241] Zonename: West Vinewood
[6/5/2021 8:23:19 AM.241] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:19 AM.241] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:23:19 AM.241] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/5/2021 8:23:19 AM.268] LSPD First Response:
[6/5/2021 8:23:19 AM.268] Zonename: Sandy Shores
[6/5/2021 8:23:19 AM.268] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.268] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:23:19 AM.268] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/5/2021 8:23:20 AM.141] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:20 AM.141] LSPD First Response:  [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:23:20 AM.157] LSPD First Response: [Better EMS]: Loading EMS settings
[6/5/2021 8:23:20 AM.158] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
[6/5/2021 8:23:20 AM.651] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/5/2021 8:23:20 AM.652] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.652] LSPD First Response: [Better EMS]: Adding station point: in front
[6/5/2021 8:23:20 AM.706] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/5/2021 8:23:20 AM.706] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.706] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/5/2021 8:23:20 AM.706] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/5/2021 8:23:20 AM.706] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/5/2021 8:23:20 AM.707] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Adding station point: alley
[6/5/2021 8:23:20 AM.708] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: inside
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: driveway
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:23:20 AM.709] LSPD First Response: [Better EMS]: Adding station point: station
[6/5/2021 8:23:20 AM.714] LSPD First Response: [Better EMS]: Settings loaded from D:\Michi\Spiele\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[6/5/2021 8:23:20 AM.714] LSPD First Response: [Better EMS]: Started loading Better EMS
[6/5/2021 8:23:20 AM.784] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+.
[6/5/2021 8:23:20 AM.785] LSPD First Response: C+: Attempting to initialize the in-memory DB
[6/5/2021 8:23:20 AM.787] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected
[6/5/2021 8:23:20 AM.788] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/5/2021 8:23:20 AM.788] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/5/2021 5:04:24 PM
[6/5/2021 8:23:20 AM.788] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[6/5/2021 8:23:20 AM.789] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:23:20 AM.790] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:23:20 AM.791] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[6/5/2021 8:23:20 AM.793] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:23:20 AM.793] LSPD First Response: Dependency check for Police SmartRadio successful: True
[6/5/2021 8:23:21 AM.209] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[6/5/2021 8:23:21 AM.209] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[6/5/2021 8:23:21 AM.209] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[6/5/2021 8:23:21 AM.210] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[6/5/2021 8:23:21 AM.410] LSPD First Response: StopThePed Localization Code Page: 1252
[6/5/2021 8:23:21 AM.410] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[6/5/2021 8:23:21 AM.475] LSPD First Response: [Better EMS]: Registering smart radio buttons
[6/5/2021 8:23:21 AM.486] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[6/5/2021 8:23:21 AM.487] LSPD First Response: Police SmartRadio queue created. Waiting...
[6/5/2021 8:23:22 AM.166] LSPD First Response: Setting Display position to BottomRight
[6/5/2021 8:23:22 AM.166] LSPD First Response: 1700:603
[6/5/2021 8:23:22 AM.230] LSPD First Response: Allbuttons ln: 25
[6/5/2021 8:23:22 AM.264] LSPD First Response: Allbuttons ln: 25
[6/5/2021 8:23:22 AM.264] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[6/5/2021 8:23:22 AM.278] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[6/5/2021 8:23:22 AM.281] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[6/5/2021 8:23:22 AM.281] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[6/5/2021 8:23:22 AM.333] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0)
[6/5/2021 8:23:23 AM.392] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:23:23 AM.397] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:23:23 AM.413] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:23:23 AM.456] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:23:23 AM.457] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:23:23 AM.458] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:23:23 AM.459] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:23:23 AM.464] LSPD First Response: [TRACE] Dyshawn Williams (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:23:23 AM.470] LSPD First Response: [TRACE] Starting player switch
[6/5/2021 8:23:23 AM.638] 
[6/5/2021 8:23:23 AM.638] ================================================== UnitedCallouts ===================================================
[6/5/2021 8:23:23 AM.638] 
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[6/5/2021 8:23:23 AM.638] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[6/5/2021 8:23:23 AM.638] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully.
[6/5/2021 8:23:23 AM.638] 
[6/5/2021 8:23:23 AM.638] ================================================== UnitedCallouts ===================================================
[6/5/2021 8:23:23 AM.638] 
[6/5/2021 8:23:23 AM.638] 
[6/5/2021 8:23:23 AM.639] =============================================== UnitedCallouts by sEbi3 ================================================
[6/5/2021 8:23:23 AM.639] 
[6/5/2021 8:23:23 AM.639] [LOG]: Callouts and settings loaded succesfully.
[6/5/2021 8:23:23 AM.639] [LOG]: The config file loaded succesfully.
[6/5/2021 8:23:23 AM.639] [VERSION]: Detected Version:  1.5.7.6
[6/5/2021 8:23:23 AM.639] [LOG]: Checking for newest version.
[6/5/2021 8:23:23 AM.639] 
[6/5/2021 8:23:23 AM.639] =============================================== UnitedCallouts by sEbi3 ================================================
[6/5/2021 8:23:23 AM.639] 
[05.06.2021 08:23:25.658] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[05.06.2021 08:23:25.658] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[05.06.2021 08:23:25.658] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[05.06.2021 08:23:25.659] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[05.06.2021 08:23:25.659] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[05.06.2021 08:23:25.659] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[05.06.2021 08:23:25.659] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[05.06.2021 08:23:25.659] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[05.06.2021 08:23:25.659] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[05.06.2021 08:23:25.659] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[6/5/2021 8:23:25 AM.692] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/5/2021 8:23:25 AM.693] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[6/5/2021 8:23:25 AM.693] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[6/5/2021 8:23:25 AM.693] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[6/5/2021 8:23:25 AM.694] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[6/5/2021 8:23:25 AM.694] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[6/5/2021 8:23:25 AM.694] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[6/5/2021 8:23:25 AM.733] Jail Dropoff blips created.
[6/5/2021 8:23:26 AM.511] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_request
[6/5/2021 8:23:26 AM.512] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_request successful.
[6/5/2021 8:23:26 AM.512] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_cancel
[6/5/2021 8:23:26 AM.512] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_cancel successful.
[6/5/2021 8:23:26 AM.787] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[6/5/2021 8:23:26 AM.787] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[6/5/2021 8:23:26 AM.788] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[6/5/2021 8:23:26 AM.788] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[6/5/2021 8:23:26 AM.792] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[6/5/2021 8:23:26 AM.792] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[6/5/2021 8:23:27 AM.651] LSPD First Response: [TRACE] Player switch done
[6/5/2021 8:23:29 AM.175] LSPD First Response:  [ParksTools] using cached token without checking for new token
[6/5/2021 8:23:29 AM.212] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[6/5/2021 8:23:29 AM.225] LSPD First Response: [Better EMS]: Unable to parse bone: 
[6/5/2021 8:23:29 AM.228] LSPD First Response: [Better EMS]: Finished loading Better EMS
[6/5/2021 8:23:29 AM.284] LSPD First Response: [Better EMS]: Launching EMS response
[6/5/2021 8:24:12 AM.210] LSPD First Response: Creating drug driver event
[6/5/2021 8:24:12 AM.215] LSPD First Response: Setting drug levels
[6/5/2021 8:24:52 AM.344] LSPD First Response: Creating No Brake Lights event
[6/5/2021 8:25:16 AM.640] LSPD First Response: [TRACE] It has been 107 seconds since the last callout
[6/5/2021 8:25:16 AM.646] LSPD First Response: Creating GangAttack from UnitedCallouts.Callouts.GangAttack, UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:25:16 AM.649] LSPD First Response: [TRACE] Callout created:  #1
[6/5/2021 8:25:16 AM.721] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GROVE_ST
[6/5/2021 8:25:17 AM.072] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/5/2021 8:25:17 AM.072] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/5/2021 8:25:17 AM.073] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/5/2021 8:25:17 AM.603] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/5/2021 8:25:17 AM.606] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[6/5/2021 8:25:17 AM.719] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
[6/5/2021 8:25:17 AM.719] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
[6/5/2021 8:25:17 AM.719] LSPD First Response: PlayAction: Failed to find ATTENTION_01
[6/5/2021 8:25:18 AM.789] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
[6/5/2021 8:25:18 AM.789] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
[6/5/2021 8:25:18 AM.789] LSPD First Response: PlayAction: Failed to find GANG_RELATED_VIOLENCE
[6/5/2021 8:25:20 AM.378] LSPD First Response: UnitedCallouts Log: GangAttack callout accepted.
[6/5/2021 8:25:20 AM.672] LSPD First Response: [TRACE] Assigned parking task
[6/5/2021 8:25:21 AM.197] LSPD First Response: [TRACE] Cleaning UI
[6/5/2021 8:25:21 AM.199] LSPD First Response: [TRACE] User accepted callout
[6/5/2021 8:25:22 AM.334] LSPD First Response: Started parking: 9.192284 Angle: 0.3874728
[6/5/2021 8:25:23 AM.566] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:25:25 AM.694] LSPD First Response: [TRACE] Parking task ended. Result: False
[6/5/2021 8:25:29 AM.038] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range
[6/5/2021 8:25:29 AM.041] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/5/2021 8:25:29 AM.045] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[6/5/2021 8:25:29 AM.045] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[6/5/2021 8:25:29 AM.070] LSPD First Response: [TRACE] Ped Kate Tip has become idle again
[6/5/2021 8:25:29 AM.081] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[6/5/2021 8:25:37 AM.935] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:25:37 AM.936] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:25:37 AM.973] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:25:37 AM.974] LSPD First Response: [TRACE] Created police3 at X:-274.5782 Y:-224.3806 Z:37.00056
[6/5/2021 8:25:38 AM.011] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:25:38 AM.013] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:25:38 AM.013] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:25:38 AM.014] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:25:38 AM.015] LSPD First Response: [TRACE] Johnathan Cooper (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:25:38 AM.018] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[6/5/2021 8:25:38 AM.019] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[6/5/2021 8:25:38 AM.020] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[6/5/2021 8:25:38 AM.050] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:25:38 AM.051] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:25:38 AM.052] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:25:38 AM.052] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:25:38 AM.053] LSPD First Response: [TRACE] Danny Weston (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:25:38 AM.053] LSPD First Response: [TRACE] Ped Brian Toretto has become idle again
[6/5/2021 8:25:38 AM.053] LSPD First Response: [TRACE] Ped Buster Cherry has become idle again
[6/5/2021 8:25:38 AM.053] LSPD First Response: [TRACE] Ped Amanda Fitzpatrick has become idle again
[6/5/2021 8:25:38 AM.054] LSPD First Response: [TRACE] Ped Belinda Rose has become idle again
[6/5/2021 8:25:38 AM.054] LSPD First Response: [TRACE] Ped James Jordan has become idle again
[6/5/2021 8:25:38 AM.054] LSPD First Response: [TRACE] Ped Daimen Oleary has become idle again
[6/5/2021 8:25:38 AM.092] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/5/2021 8:25:53 AM.055] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:25:53 AM.055] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:25:53 AM.134] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:25:53 AM.135] LSPD First Response: [TRACE] Created policeb at X:-377.9845 Y:-848.0001 Z:39.40854
[6/5/2021 8:25:53 AM.171] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:25:53 AM.173] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:25:53 AM.177] LSPD First Response: [TRACE] Jamie Evans (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:25:53 AM.213] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/5/2021 8:25:58 AM.062] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:25:58 AM.062] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:25:58 AM.153] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:25:58 AM.639] LSPD First Response: [TRACE] Created policet at X:-151.3346 Y:-816.6005 Z:31.96379
[6/5/2021 8:25:58 AM.688] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:25:58 AM.689] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:25:58 AM.691] LSPD First Response: [TRACE] Miranda Fox (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:25:58 AM.746] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:25:58 AM.747] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:25:58 AM.750] LSPD First Response: [TRACE] Penny Jameson (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:25:58 AM.788] LSPD First Response: [TRACE] AmbientSpawn - spawned: policet
[6/5/2021 8:26:23 AM.200] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:26:23 AM.200] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:26:23 AM.275] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:26:23 AM.276] LSPD First Response: [TRACE] Created policeb at X:-421.269 Y:-1224.234 Z:46.65776
[6/5/2021 8:26:23 AM.308] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:26:23 AM.309] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:26:23 AM.311] LSPD First Response: [TRACE] Eric Whright (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:26:23 AM.344] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/5/2021 8:26:33 AM.215] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:26:33 AM.215] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:26:33 AM.280] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:26:33 AM.281] LSPD First Response: [TRACE] Created police2 at X:-104.3364 Y:-1693.281 Z:30.06576
[6/5/2021 8:26:33 AM.281] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[6/5/2021 8:26:43 AM.275] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:26:43 AM.275] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:43 AM.349] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:26:43 AM.350] LSPD First Response: [TRACE] Created police2 at X:-107.2464 Y:-1695.946 Z:30.08183
[6/5/2021 8:26:43 AM.386] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:43 AM.388] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:26:43 AM.389] LSPD First Response: [TRACE] Joey Martinez (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:26:43 AM.426] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:43 AM.427] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:26:43 AM.429] LSPD First Response: [TRACE] Danny Weston (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:26:43 AM.469] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[6/5/2021 8:26:45 AM.176] LSPD First Response: [TRACE] A new world event should be started
[6/5/2021 8:26:45 AM.177] LSPD First Response: [TRACE] Starting world event RunLights
[6/5/2021 8:26:45 AM.179] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[6/5/2021 8:26:45 AM.201] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[6/5/2021 8:26:47 AM.185] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_CHAMBERLAIN_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:26:47 AM.186] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:26:47 AM.187] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:47 AM.187] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[6/5/2021 8:26:48 AM.079] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:26:48 AM.087] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False
[6/5/2021 8:26:49 AM.188] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[6/5/2021 8:26:49 AM.839] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_CHAMBERLAIN_HILLS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_CHAMBERLAIN_HILLS_01.wav, looped: False
[6/5/2021 8:26:51 AM.039] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[6/5/2021 8:26:52 AM.029] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[6/5/2021 8:26:52 AM.343] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:26:52 AM.409] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:26:52 AM.411] LSPD First Response: [TRACE] Created police3 at X:-239.5 Y:-1634.5 Z:32.46875
[6/5/2021 8:26:52 AM.413] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:52 AM.414] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:26:52 AM.415] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:26:52 AM.419] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[6/5/2021 8:26:52 AM.420] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:26:52 AM.421] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:26:52 AM.422] LSPD First Response: [TRACE] Mark Dyer (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:26:52 AM.527] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:26:52 AM.528] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[6/5/2021 8:26:52 AM.534] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:26:54 AM.061] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[6/5/2021 8:27:01 AM.888] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:01 AM.889] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:01 AM.928] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:02 AM.053] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:02 AM.550] LSPD First Response: [TRACE] Chris Kiteley (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:02 AM.601] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:03 AM.063] LSPD First Response: [TRACE] Chris Kiteley (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:03 AM.589] LSPD First Response: [TRACE] Chris Kiteley (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:04 AM.051] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:04 AM.098] LSPD First Response: [TRACE] Chris Kiteley (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:04 AM.144] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/5/2021 8:27:04 AM.201] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:04 AM.617] LSPD First Response: [TRACE] Chris Kiteley killed by Jonah Rocks
[6/5/2021 8:27:04 AM.619] LSPD First Response: [TRACE] Chris Kiteley (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:04 AM.674] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:04 AM.937] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:05 AM.034] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:05 AM.037] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:05 AM.203] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:27:05 AM.253] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:05 AM.254] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:05 AM.254] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:27:05 AM.268] LSPD First Response: [TRACE] Going to: X:-124.5542 Y:-1745.567 Z:29.84193
[6/5/2021 8:27:05 AM.312] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:05 AM.312] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:05 AM.313] LSPD First Response: [TRACE] Going to: X:-124.5542 Y:-1745.567 Z:29.84193
[6/5/2021 8:27:05 AM.754] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:05 AM.754] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:05 AM.798] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:05 AM.838] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:05 AM.839] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:06 AM.191] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.276] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:06 AM.276] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:06 AM.324] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:06 AM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.363] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:06 AM.363] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:06 AM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.524] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.611] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:06 AM.811] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:06 AM.811] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:06 AM.897] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:06 AM.897] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:07 AM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:07 AM.315] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:07 AM.315] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:07 AM.316] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:07 AM.316] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:07 AM.397] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:07 AM.434] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:07 AM.434] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:07 AM.620] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:07 AM.620] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:07 AM.633] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:27:07 AM.932] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:07 AM.932] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:08 AM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:08 AM.005] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:08 AM.050] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:08 AM.429] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:08 AM.726] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:08 AM.726] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:09 AM.005] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:09 AM.120] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:09 AM.121] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:09 AM.121] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:09 AM.247] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:09 AM.247] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:09 AM.284] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:09 AM.473] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:09 AM.474] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:09 AM.477] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:09 AM.481] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle
[6/5/2021 8:27:09 AM.481] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[6/5/2021 8:27:09 AM.482] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[6/5/2021 8:27:09 AM.482] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[6/5/2021 8:27:09 AM.483] LSPD First Response: [TRACE] World event RunLights #1 has ended
[6/5/2021 8:27:09 AM.525] LSPD First Response: [TRACE] Ped Bane Verruct has become idle again
[6/5/2021 8:27:09 AM.559] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:09 AM.560] LSPD First Response: [TRACE] Created sheriff at X:-33.93488 Y:-1827.447 Z:26.75473
[6/5/2021 8:27:09 AM.606] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:09 AM.608] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:27:09 AM.609] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:27:09 AM.650] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/5/2021 8:27:09 AM.653] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:09 AM.653] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:09 AM.792] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:09 AM.792] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:10 AM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:10 AM.004] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:10 AM.164] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:10 AM.164] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:10 AM.313] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:10 AM.313] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:10 AM.354] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:10 AM.394] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:10 AM.512] LSPD First Response: [TRACE] Alex Chadney killed by Eric Beck
[6/5/2021 8:27:10 AM.512] LSPD First Response: [TRACE] Alex Chadney (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:10 AM.699] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:10 AM.699] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:10 AM.846] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:10 AM.846] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:11 AM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:11 AM.252] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:11 AM.253] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:11 AM.437] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:11 AM.513] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:11 AM.624] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:12 AM.276] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:12 AM.277] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:12 AM.636] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:12 AM.636] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:12 AM.749] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:12 AM.790] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:12 AM.829] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:12 AM.829] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:13 AM.017] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:13 AM.139] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:13 AM.139] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:13 AM.341] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:13 AM.341] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:13 AM.465] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:13 AM.654] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:13 AM.654] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:13 AM.843] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:13 AM.843] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:14 AM.069] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.148] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.200] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.203] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.206] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.206] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.207] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:14 AM.207] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:14 AM.293] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.295] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.371] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.373] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:14 AM.373] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:14 AM.449] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:14 AM.666] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:14 AM.669] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:27:14 AM.669] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:27:14 AM.670] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:14 AM.670] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:14 AM.671] LSPD First Response: [TRACE] Mike Gilmore killed by Cody Carter
[6/5/2021 8:27:14 AM.671] LSPD First Response: [TRACE] Mike Gilmore (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:14 AM.679] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at RightThigh. Could see player: True
[6/5/2021 8:27:14 AM.679] LSPD First Response: [TRACE] Damage killed ped
[6/5/2021 8:27:14 AM.838] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:14 AM.839] LSPD First Response: [TRACE] Going to: X:-124.5542 Y:-1745.567 Z:29.84193
[6/5/2021 8:27:15 AM.003] LSPD First Response: [TRACE] Going to: X:-124.5542 Y:-1745.567 Z:29.84193
[6/5/2021 8:27:15 AM.357] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:15 AM.357] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:15 AM.525] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:15 AM.525] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:15 AM.695] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:15 AM.817] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:15 AM.820] LSPD First Response: [TRACE] Codey Fisher killed by Cody Carter
[6/5/2021 8:27:15 AM.820] LSPD First Response: [TRACE] Codey Fisher (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:15 AM.823] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at 0. Could see player: True
[6/5/2021 8:27:15 AM.823] LSPD First Response: [TRACE] Damage killed ped
[6/5/2021 8:27:15 AM.867] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:15 AM.867] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:15 AM.945] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:16 AM.026] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:16 AM.071] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:27:16 AM.071] LSPD First Response: [TRACE] Going to: X:-129.0078 Y:-1765.34 Z:29.75
[6/5/2021 8:27:16 AM.154] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:16 AM.230] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:16 AM.230] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:16 AM.234] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alexander Carter (S_M_Y_COP_01) to help
[6/5/2021 8:27:16 AM.235] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Mark Dyer (S_M_Y_COP_01) to help
[6/5/2021 8:27:16 AM.235] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:16 AM.235] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alexander Carter (S_M_Y_COP_01) to help
[6/5/2021 8:27:16 AM.235] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Mark Dyer (S_M_Y_COP_01) to help
[6/5/2021 8:27:16 AM.355] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:16 AM.397] LSPD First Response: [TRACE] Mark Dyer (S_M_Y_COP_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:16 AM.565] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:16 AM.611] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:16 AM.786] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:16 AM.897] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:16 AM.976] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:17 AM.168] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:17 AM.278] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:17 AM.278] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:17 AM.321] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:17 AM.401] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:17 AM.515] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:17 AM.552] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:17 AM.773] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:17 AM.773] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:17 AM.955] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:18 AM.029] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:18 AM.065] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:18 AM.178] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:18 AM.290] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:18 AM.291] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:18 AM.326] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:18 AM.477] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:18 AM.477] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:18 AM.805] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:19 AM.238] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:19 AM.272] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:19 AM.678] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:19 AM.897] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:19 AM.897] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:20 AM.328] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:20 AM.488] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:20 AM.488] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:20 AM.564] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:20 AM.565] LSPD First Response: [TRACE] Created sheriff at X:-106.345 Y:-1954.911 Z:21.54875
[6/5/2021 8:27:20 AM.565] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/5/2021 8:27:20 AM.673] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:20 AM.866] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:20 AM.902] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:20 AM.903] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:20 AM.974] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:21 AM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:21 AM.183] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:21 AM.424] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:21 AM.531] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:21 AM.565] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:21 AM.607] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:22 AM.097] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:22 AM.199] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:22 AM.338] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:22 AM.370] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:22 AM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:22 AM.537] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:22 AM.639] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:22 AM.740] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.019] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.622] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.692] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.868] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.869] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:23 AM.869] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:23 AM.869] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.134] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.134] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.205] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.205] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.236] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.479] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:24 AM.603] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:24 AM.603] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.703] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.773] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:24 AM.871] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:24 AM.940] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:25 AM.005] LSPD First Response: [TRACE] Don Gambino (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:25 AM.101] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:25 AM.240] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:25 AM.478] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:25 AM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:25 AM.617] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:25 AM.655] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:25 AM.864] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:25 AM.899] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:26 AM.114] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:26 AM.150] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:26 AM.362] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:26 AM.471] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:26 AM.757] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:26 AM.972] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:27 AM.009] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:27 AM.081] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.270] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.309] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.450] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:27 AM.450] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.680] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:27 AM.720] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:27 AM.757] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:27 AM.795] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.795] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:27 AM.840] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:27 AM.841] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:27 AM.908] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:28 AM.047] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:28 AM.220] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:28 AM.738] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:29 AM.195] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:29 AM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:29 AM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:29 AM.724] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:29 AM.882] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:29 AM.926] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:30 AM.252] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:30 AM.252] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:30 AM.336] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:30 AM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:30 AM.521] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:27:30 AM.521] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:27:30 AM.567] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:30 AM.611] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:27:30 AM.613] LSPD First Response: [TRACE] Created police3 at X:88.61377 Y:-2048.079 Z:19.01836
[6/5/2021 8:27:30 AM.656] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:27:30 AM.658] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:27:30 AM.659] LSPD First Response: [TRACE] Jean Speed (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:27:30 AM.700] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:27:30 AM.701] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:27:30 AM.703] LSPD First Response: [TRACE] Ben Milton (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:27:30 AM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/5/2021 8:27:30 AM.835] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:30 AM.844] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:27:30 AM.844] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[6/5/2021 8:27:30 AM.844] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:27:30 AM.844] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:27:31 AM.002] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:31 AM.206] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:31 AM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:31 AM.580] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:27:31 AM.584] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_02.wav, looped: False
[6/5/2021 8:27:31 AM.719] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:31 AM.804] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:31 AM.893] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:31 AM.933] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:32 AM.062] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:32 AM.411] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:32 AM.802] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:32 AM.884] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:33 AM.223] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:33 AM.450] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:33 AM.529] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:33 AM.705] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:33 AM.749] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False
[6/5/2021 8:27:34 AM.135] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:34 AM.270] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:34 AM.462] LSPD First Response: [TRACE] Lucas tywon (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:34 AM.556] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:34 AM.649] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:34 AM.848] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False
[6/5/2021 8:27:34 AM.873] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:35 AM.099] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:35 AM.140] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:35 AM.185] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:35 AM.837] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:35 AM.908] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[6/5/2021 8:27:36 AM.093] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:36 AM.309] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:36 AM.568] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[6/5/2021 8:27:37 AM.040] LSPD First Response: [TRACE] Manuel Esplado (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:37 AM.042] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at LeftThigh. Could see player: True
[6/5/2021 8:27:37 AM.462] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:37 AM.558] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[6/5/2021 8:27:37 AM.848] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[6/5/2021 8:27:37 AM.893] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:38 AM.272] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:38 AM.569] LSPD First Response: [TRACE] Lucas tywon (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:38 AM.652] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:38 AM.781] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:38 AM.781] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:38 AM.868] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[6/5/2021 8:27:39 AM.757] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:40 AM.273] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:40 AM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:40 AM.703] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:40 AM.831] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:41 AM.212] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:41 AM.255] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:41 AM.339] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:41 AM.340] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:41 AM.340] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) was damaged.
[6/5/2021 8:27:42 AM.056] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:42 AM.057] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:42 AM.111] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:27:42 AM.114] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:27:42 AM.115] LSPD First Response: [TRACE] Created fbi2 at X:184.25 Y:-1756.25 Z:27.9375
[6/5/2021 8:27:42 AM.115] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:27:42 AM.117] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:27:42 AM.119] LSPD First Response: [TRACE] Aaragon Stormrider (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:27:42 AM.120] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:27:42 AM.121] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:27:42 AM.123] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:27:42 AM.123] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:27:42 AM.124] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:27:42 AM.126] LSPD First Response: [TRACE] Alex Frost (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:27:42 AM.126] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:27:42 AM.127] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:27:42 AM.129] LSPD First Response: [TRACE] Chuck Lors (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:27:42 AM.191] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:27:42 AM.192] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:27:42 AM.193] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:27:42 AM.406] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:43 AM.127] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:43 AM.401] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:43 AM.443] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:43 AM.952] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:44 AM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:44 AM.822] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:45 AM.025] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:45 AM.336] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:45 AM.371] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:45 AM.414] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:45 AM.496] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:45 AM.983] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:46 AM.228] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:46 AM.510] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:46 AM.675] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:46 AM.915] LSPD First Response: [TRACE] Lucas tywon (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:47 AM.075] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:27:47 AM.592] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/5/2021 8:27:48 AM.385] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:48 AM.424] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:48 AM.461] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:48 AM.808] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:48 AM.809] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:48 AM.954] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:27:48 AM.992] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:48 AM.992] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:48 AM.993] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:27:49 AM.003] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:49 AM.003] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:49 AM.004] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:27:49 AM.048] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:49 AM.049] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:49 AM.049] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.049] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.050] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.050] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:49 AM.050] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.050] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.051] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:49 AM.052] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.052] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.052] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:49 AM.053] LSPD First Response: [TRACE] Aborting RespondBackup: Ped no longer alive
[6/5/2021 8:27:49 AM.055] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/5/2021 8:27:49 AM.055] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/5/2021 8:27:49 AM.057] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:27:49 AM.060] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/5/2021 8:27:49 AM.060] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/5/2021 8:27:49 AM.061] LSPD First Response: [TRACE] Ped Alexander Carter has become idle again
[6/5/2021 8:27:49 AM.132] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) was damaged.
[6/5/2021 8:27:49 AM.134] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) left combat.
[6/5/2021 8:27:49 AM.134] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:27:49 AM.134] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:27:49 AM.135] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:27:49 AM.234] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:49 AM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:49 AM.641] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:49 AM.830] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:50 AM.054] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:27:50 AM.054] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.055] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.055] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.055] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.055] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.055] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.056] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.056] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.056] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.056] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.056] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.057] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.057] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:27:50 AM.058] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.058] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.058] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.058] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:50 AM.124] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:50 AM.155] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Manuel Esplado (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:50 AM.526] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:50 AM.591] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:50 AM.621] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:50 AM.713] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:50 AM.804] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:51 AM.051] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:27:51 AM.210] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:51 AM.276] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:51 AM.337] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:51 AM.530] LSPD First Response: [TRACE] Chuck Lors (S_M_Y_SWAT_01) entered combat with target: Manuel Esplado (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:51 AM.530] LSPD First Response: [TRACE] Backup GroupStrategy: Chuck Lors (S_M_Y_SWAT_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:51 AM.531] LSPD First Response: [TRACE] Backup GroupStrategy: Chuck Lors (S_M_Y_SWAT_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:51 AM.531] LSPD First Response: [TRACE] Backup GroupStrategy: Chuck Lors (S_M_Y_SWAT_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:51 AM.531] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:51 AM.566] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_SWAT_01) entered combat with target: Manuel Esplado (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:51 AM.567] LSPD First Response: [TRACE] Backup GroupStrategy: Ian Stuart (S_M_Y_SWAT_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:51 AM.567] LSPD First Response: [TRACE] Backup GroupStrategy: Ian Stuart (S_M_Y_SWAT_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:27:51 AM.568] LSPD First Response: [TRACE] Light Yagami (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:27:51 AM.700] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:51 AM.867] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:52 AM.036] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/5/2021 8:27:52 AM.036] LSPD First Response: [TRACE] Chuck Lors (S_M_Y_SWAT_01) left combat.
[6/5/2021 8:27:52 AM.103] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/5/2021 8:27:52 AM.103] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_SWAT_01) left combat.
[6/5/2021 8:27:52 AM.233] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:52 AM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.362] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.469] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.473] LSPD First Response: [TRACE] A new world event should be started
[6/5/2021 8:27:52 AM.473] LSPD First Response: [TRACE] Starting world event StealCar
[6/5/2021 8:27:52 AM.473] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[6/5/2021 8:27:52 AM.547] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.582] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.745] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:52 AM.746] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:27:52 AM.776] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:52 AM.787] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[6/5/2021 8:27:53 AM.192] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:55 AM.310] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:27:55 AM.691] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:55 AM.692] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:55 AM.755] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:27:55 AM.756] LSPD First Response: [TRACE] Created sheriff at X:204.344 Y:-1812.599 Z:28.8384
[6/5/2021 8:27:55 AM.787] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:55 AM.788] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:27:55 AM.790] LSPD First Response: [TRACE] Anthony West (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:27:55 AM.818] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:27:55 AM.819] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:27:55 AM.821] LSPD First Response: [TRACE] Christo Toater (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:27:55 AM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/5/2021 8:27:56 AM.176] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:56 AM.237] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:56 AM.470] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:56 AM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:56 AM.818] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:56 AM.851] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:27:56 AM.949] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:27:57 AM.081] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:57 AM.377] LSPD First Response: [TRACE] Holster weapon
[6/5/2021 8:27:57 AM.704] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:58 AM.391] LSPD First Response: [TRACE] Enter vehicle: 0
[6/5/2021 8:27:58 AM.641] LSPD First Response: [TRACE] Holster weapon
[6/5/2021 8:27:59 AM.174] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:59 AM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:59 AM.397] LSPD First Response: [TRACE] Enter vehicle: 0
[6/5/2021 8:27:59 AM.650] LSPD First Response: [TRACE] Enter vehicle: 2
[6/5/2021 8:27:59 AM.681] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:59 AM.866] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:59 AM.897] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:27:59 AM.959] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:28:00 AM.024] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:00 AM.350] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:28:00 AM.351] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:28:00 AM.351] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.351] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.351] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.352] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.352] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.352] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.353] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.354] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.354] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Alex Frost (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.354] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Ian Stuart (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.354] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Chuck Lors (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.354] LSPD First Response: [TRACE] Backup GroupStrategy: Cody Carter (MP_M_FREEMODE_01) entered combat and asked Aaragon Stormrider (S_M_Y_SWAT_01) to help
[6/5/2021 8:28:00 AM.850] LSPD First Response: [TRACE] Alex Frost (S_M_Y_SWAT_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:00 AM.851] LSPD First Response: [TRACE] Chuck Lors (S_M_Y_SWAT_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:00 AM.851] LSPD First Response: [TRACE] Aaragon Stormrider (S_M_Y_SWAT_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:00 AM.881] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_SWAT_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:01 AM.006] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Don Gambino (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:01 AM.007] LSPD First Response: [TRACE] Bobby Dawson killed by Cody Carter
[6/5/2021 8:28:01 AM.007] LSPD First Response: [TRACE] Bobby Dawson (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:28:01 AM.009] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine1. Could see player: False
[6/5/2021 8:28:01 AM.009] LSPD First Response: [TRACE] Damage killed ped
[6/5/2021 8:28:01 AM.263] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:01 AM.387] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:01 AM.921] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:02 AM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:02 AM.440] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:03 AM.020] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:03 AM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:03 AM.439] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:03 AM.691] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:03 AM.938] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:03 AM.978] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:04 AM.501] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:04 AM.823] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:04 AM.857] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:04 AM.925] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:05 AM.125] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:05 AM.163] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.262] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.676] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.714] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:05 AM.952] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:06 AM.156] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:06 AM.433] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:07 AM.109] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:07 AM.417] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:07 AM.590] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:28:07 AM.968] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:08 AM.097] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:08 AM.097] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:08 AM.098] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:08 AM.135] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:08 AM.206] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:28:08 AM.613] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:08 AM.615] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:28:08 AM.730] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:09 AM.010] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:09 AM.092] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:09 AM.666] LSPD First Response: [TRACE] Jonah Rocks (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:09 AM.792] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:09 AM.913] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:10 AM.205] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:28:10 AM.366] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:10 AM.570] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:10 AM.653] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:10 AM.701] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:28:10 AM.705] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[6/5/2021 8:28:10 AM.705] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:28:10 AM.705] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:28:10 AM.738] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:10 AM.741] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:28:10 AM.825] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:11 AM.406] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:11 AM.598] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:28:11 AM.602] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_02.wav, looped: False
[6/5/2021 8:28:12 AM.001] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:12 AM.236] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:12 AM.275] LSPD First Response: [TRACE] Eric Beck killed by Don Gambino
[6/5/2021 8:28:12 AM.275] LSPD First Response: [TRACE] Eric Beck (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:28:12 AM.307] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:12 AM.841] LSPD First Response: [TRACE] Harvey Kent (G_M_Y_BALLASOUT_01) was damaged.
[6/5/2021 8:28:13 AM.769] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[6/5/2021 8:28:13 AM.771] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:13 AM.892] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:13 AM.976] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:14 AM.398] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_03.wav, looped: False
[6/5/2021 8:28:14 AM.555] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:14 AM.592] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:14 AM.955] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/5/2021 8:28:15 AM.474] LSPD First Response: [TRACE] Don Gambino (G_M_Y_BALLAEAST_01) was damaged.
[6/5/2021 8:28:15 AM.681] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:15 AM.689] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[6/5/2021 8:28:15 AM.766] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:15 AM.803] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:15 AM.803] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:15 AM.875] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:15 AM.876] LSPD First Response: [TRACE] Created sheriff at X:200.6282 Y:-1741.258 Z:29.23588
[6/5/2021 8:28:15 AM.913] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:15 AM.914] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:28:15 AM.916] LSPD First Response: [TRACE] Diego Santos (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:28:15 AM.952] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:15 AM.954] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:28:15 AM.955] LSPD First Response: [TRACE] Cooper Harris (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:28:15 AM.993] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[6/5/2021 8:28:16 AM.338] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[6/5/2021 8:28:16 AM.545] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:28:16 AM.999] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[6/5/2021 8:28:17 AM.100] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:17 AM.264] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:17 AM.448] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[6/5/2021 8:28:17 AM.949] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[6/5/2021 8:28:18 AM.068] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:18 AM.101] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) entered combat with target: Katsuto Katashi (G_M_Y_BALLAEAST_01)
[6/5/2021 8:28:18 AM.346] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:18 AM.968] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[6/5/2021 8:28:19 AM.082] LSPD First Response: Spawning standard panic unit.
[6/5/2021 8:28:19 AM.082] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:19 AM.082] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:19 AM.083] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:28:19 AM.083] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:19 AM.085] LSPD First Response: [TRACE] Created sheriff at X:-76.75 Y:-1787.5 Z:27.3125
[6/5/2021 8:28:19 AM.086] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:19 AM.087] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[6/5/2021 8:28:19 AM.088] LSPD First Response: [TRACE] John Pendlebury (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:28:19 AM.088] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[6/5/2021 8:28:19 AM.137] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:28:19 AM.633] LSPD First Response: Spawning standard panic unit.
[6/5/2021 8:28:19 AM.634] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:19 AM.634] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:19 AM.634] LSPD First Response: [TRACE] Using random spawn at X:41.24278 Y:-1889.469 Z:22.11012
[6/5/2021 8:28:19 AM.659] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:19 AM.660] LSPD First Response: [TRACE] Created sheriff at X:-44.5 Y:-1814.5 Z:25.65625
[6/5/2021 8:28:19 AM.661] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:19 AM.662] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[6/5/2021 8:28:19 AM.663] LSPD First Response: [TRACE] Josh Stewart (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:28:19 AM.673] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:28:20 AM.148] LSPD First Response: Spawning standard panic unit.
[6/5/2021 8:28:20 AM.148] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:28:20 AM.149] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:28:20 AM.149] LSPD First Response: [TRACE] Using random spawn at X:41.24278 Y:-1889.469 Z:22.11012
[6/5/2021 8:28:20 AM.162] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:28:20 AM.163] LSPD First Response: [TRACE] Created policeb at X:89.25 Y:-1719.75 Z:27.9375
[6/5/2021 8:28:20 AM.164] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:28:20 AM.165] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[6/5/2021 8:28:20 AM.166] LSPD First Response: [TRACE] Marcus Clifford (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:28:20 AM.166] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[6/5/2021 8:28:20 AM.177] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:28:20 AM.356] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/5/2021 8:28:20 AM.664] LSPD First Response: Spawning standard panic unit.
[6/5/2021 8:28:20 AM.664] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:20 AM.664] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/5/2021 8:28:20 AM.665] LSPD First Response: [TRACE] Using random spawn at X:41.24278 Y:-1889.469 Z:22.11012
[6/5/2021 8:28:20 AM.680] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:28:20 AM.682] LSPD First Response: [TRACE] Created sheriff at X:130.25 Y:-1820.5 Z:26.125
[6/5/2021 8:28:20 AM.683] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:28:20 AM.685] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[6/5/2021 8:28:20 AM.686] LSPD First Response: [TRACE] Joe Lauzon (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:28:20 AM.686] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_02
[6/5/2021 8:28:20 AM.701] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:28:20 AM.734] LSPD First Response: [TRACE] Cordell Kingston (S_M_Y_SHERIFF_01) left combat.
[6/5/2021 8:28:21 AM.179] LSPD First Response: Spawning standard panic unit.
[6/5/2021 8:28:21 AM.182] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:28:21 AM.182] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:28:21 AM.182] LSPD First Response: [TRACE] Using random spawn at X:41.24278 Y:-1889.469 Z:22.11012
[6/5/2021 8:28:21 AM.197] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:28:21 AM.198] LSPD First Response: [TRACE] Created policeb at X:130.25 Y:-1820.5 Z:26.125
[6/5/2021 8:28:21 AM.198] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/5/2021 8:28:21 AM.200] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[6/5/2021 8:28:21 AM.201] LSPD First Response: [TRACE] Brian Molko (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:28:21 AM.201] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[6/5/2021 8:28:21 AM.212] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:28:21 AM.355] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/5/2021 8:28:21 AM.424] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:21 AM.587] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/5/2021 8:28:21 AM.689] LSPD First Response: Spawning SWAT panic unit.
[6/5/2021 8:28:21 AM.690] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Davis using RespondsAsBackup
[6/5/2021 8:28:21 AM.690] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Davis using RespondsAsBackup
[6/5/2021 8:28:21 AM.690] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:41.24278 Y:-1889.469 Z:22.11012
[6/5/2021 8:28:21 AM.690] LSPD First Response: [WARN] No XML data found for LocalSWAT, unit will not be created
[6/5/2021 8:28:21 AM.703] LSPD First Response: 
[6/5/2021 8:28:21 AM.703] LSPD First Response: ==============================
[6/5/2021 8:28:21 AM.703] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/5/2021 8:28:21 AM.703] LSPD First Response: ------------------------------
[6/5/2021 8:28:21 AM.703] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/5/2021 8:28:21 AM.703] LSPD First Response: ------------------------------
[6/5/2021 8:28:21 AM.703] LSPD First Response: Exception type: System.NullReferenceException
[6/5/2021 8:28:21 AM.703] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[6/5/2021 8:28:21 AM.703] LSPD First Response: ------------------------------
[6/5/2021 8:28:21 AM.703] LSPD First Response: Inner exceptions:
[6/5/2021 8:28:21 AM.703] LSPD First Response: ------------------------------
[6/5/2021 8:28:21 AM.703] LSPD First Response: Stack trace:
[6/5/2021 8:28:21 AM.703] LSPD First Response: at PoliceSmartRadio.Actions.Panic.Main()
[6/5/2021 8:28:21 AM.703] at PoliceSmartRadio.DisplayHandler.<>c.<MainLogic>b__55_0()
[6/5/2021 8:28:21 AM.703] at Rage.GameFiber.Main()
[6/5/2021 8:28:21 AM.703] LSPD First Response: ==============================
[6/5/2021 8:28:21 AM.703] LSPD First Response: 
[6/5/2021 8:28:21 AM.709] LSPD First Response: [FATAL] Forced termination
[6/5/2021 8:28:21 AM.711] LSPD First Response: [TRACE] Released 6 entities from DefaultContentManager
[6/5/2021 8:28:24 AM.247] LSPD First Response: [INFO] LSPDFR has shut down
[6/5/2021 8:28:25 AM.278] LSPD First Response: All signs removed
[6/5/2021 8:28:25 AM.454] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/5/2021 8:28:25 AM.501] LSPD First Response: UB All Police Partners are removed
[6/5/2021 8:29:38 AM.524] Loading plugin from path: D:\Michi\Spiele\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/5/2021 8:29:42 AM.374] <UNLOADED PLUGIN>: Initializing input system
[6/5/2021 8:29:42 AM.376] <UNLOADED PLUGIN>: Initializing game console
[6/5/2021 8:29:42 AM.379] <UNLOADED PLUGIN>: Initializing forms manager
[6/5/2021 8:29:42 AM.521] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/5/2021 8:29:42 AM.751] LSPD First Response: [TRACE] Started loading LSPDFR
[6/5/2021 8:29:42 AM.752] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/5/2021 8:29:42 AM.752] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/5/2021 8:29:42 AM.752] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/5/2021 8:29:44 AM.589] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:44 AM.594] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:44 AM.596] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/5/2021 8:29:44 AM.709] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/5/2021 8:29:44 AM.709] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/5/2021 8:29:44 AM.709] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/5/2021 8:29:44 AM.709] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/5/2021 8:29:44 AM.710] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/5/2021 8:29:44 AM.710] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/5/2021 8:29:44 AM.710] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/5/2021 8:29:44 AM.710] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/5/2021 8:29:44 AM.711] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/5/2021 8:29:44 AM.712] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/5/2021 8:29:44 AM.713] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/5/2021 8:29:44 AM.713] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:44 AM.713] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:44 AM.713] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/5/2021 8:29:44 AM.716] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/5/2021 8:29:44 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/5/2021 8:29:44 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/5/2021 8:29:44 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/5/2021 8:29:44 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/5/2021 8:29:44 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/5/2021 8:29:44 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/5/2021 8:29:44 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/5/2021 8:29:44 AM.726] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/5/2021 8:29:44 AM.726] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[6/5/2021 8:29:45 AM.496] LSPD First Response: [TRACE] Adding Ben J. as character
[6/5/2021 8:29:45 AM.658] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/5/2021 8:29:45 AM.659] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/5/2021 8:29:45 AM.659] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/5/2021 8:29:45 AM.779] LSPD First Response: [TRACE] Adding Cody Carter as character
[6/5/2021 8:29:46 AM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.071] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/5/2021 8:29:46 AM.077] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.077] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/5/2021 8:29:46 AM.080] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.080] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.080] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/5/2021 8:29:46 AM.127] LSPD First Response: [WARN] Invalid ped model s_m_y_fireman_011
[6/5/2021 8:29:46 AM.130] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.131] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:46 AM.131] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/5/2021 8:29:46 AM.141] LSPD First Response: [TRACE] Failed to parse  as chance
[6/5/2021 8:29:46 AM.146] LSPD First Response: [TRACE] Player was in vehicle: False
[6/5/2021 8:29:46 AM.146] LSPD First Response: [TRACE] Last selected character was Cody Carter, should spawn as last character True
[6/5/2021 8:29:46 AM.146] LSPD First Response: [TRACE] Loading last selected character Cody Carter
[6/5/2021 8:29:46 AM.149] LSPD First Response: [INFO] Changing current player character to Cody Carter
[6/5/2021 8:29:46 AM.616] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/5/2021 8:29:46 AM.629] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/5/2021 8:29:46 AM.630] LSPD First Response: [TRACE] CharacterSelected: 18
[6/5/2021 8:29:46 AM.630] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/5/2021 8:29:46 AM.840] LSPD First Response: [TRACE] Initialized telemtry service
[6/5/2021 8:29:46 AM.909] LSPD First Response: We have 4 appartments registered
[6/5/2021 8:29:46 AM.913] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/5/2021 8:29:46 AM.925] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/5/2021 8:29:46 AM.926] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/5/2021 8:29:46 AM.926] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/5/2021 8:29:46 AM.928] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/5/2021 8:29:46 AM.928] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/5/2021 8:29:46 AM.931] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/5/2021 8:29:46 AM.931] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/5/2021 8:29:46 AM.931] LSPD First Response: ApartmentManager initialized
[6/5/2021 8:29:46 AM.934] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/5/2021 8:29:46 AM.935] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/5/2021 8:29:46 AM.937] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/5/2021 8:29:47 AM.031] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/5/2021 8:29:47 AM.039] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/5/2021 8:29:47 AM.048] LSPD First Response: [TRACE] Set title to Cody Carter for Interaction Menu
[6/5/2021 8:29:47 AM.048] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/5/2021 8:29:47 AM.051] LSPD First Response: [TRACE] Set title to Cody Carter for Police Radio
[6/5/2021 8:29:47 AM.061] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/5/2021 8:29:47 AM.065] LSPD First Response: [TRACE] Set title to Cody Carter for Vehicle Options
[6/5/2021 8:29:47 AM.071] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/5/2021 8:29:47 AM.073] LSPD First Response: [TRACE] Set title to Cody Carter for Inventory
[6/5/2021 8:29:47 AM.075] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/5/2021 8:29:47 AM.078] LSPD First Response: [TRACE] Set title to Cody Carter for Settings
[6/5/2021 8:29:47 AM.083] LSPD First Response: [TRACE] Saved apt: 
[6/5/2021 8:29:47 AM.138] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/5/2021 8:29:47 AM.140] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/5/2021 8:29:47 AM.140] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/5/2021 8:29:47 AM.140] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/5/2021 8:29:47 AM.145] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/5/2021 8:29:47 AM.179] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.364] LSPD First Response: [TRACE] Jacobus McGimley (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:29:47 AM.367] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.368] LSPD First Response: [TRACE] Daniel Pecora (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.369] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.370] LSPD First Response: [TRACE] Marco Vanchetti (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.371] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.372] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.374] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.375] LSPD First Response: [TRACE] Dave Coleman (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:29:47 AM.375] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.376] LSPD First Response: [TRACE] Harry Murgatroyd (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:29:47 AM.376] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.377] LSPD First Response: [TRACE] Jesse Johnson (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.377] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.378] LSPD First Response: [TRACE] Jethro Boscorelli (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:29:47 AM.379] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.379] LSPD First Response: [TRACE] Matt Hector (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.380] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.381] LSPD First Response: [TRACE] Adam Chowev (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:29:47 AM.381] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.382] LSPD First Response: [TRACE] John Tripoly (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:29:47 AM.382] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.383] LSPD First Response: [TRACE] Damien Lupinski (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:29:47 AM.384] LSPD First Response: [TRACE] New cop added without cop data!
[6/5/2021 8:29:47 AM.385] LSPD First Response: [TRACE] Lucas Corleone (S_M_Y_HWAYCOP_01) was set as a cop
[6/5/2021 8:29:47 AM.427] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/5/2021 8:29:47 AM.430] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/5/2021 8:29:47 AM.430] LSPD First Response: [TRACE] Saved apt: 
[6/5/2021 8:29:47 AM.441] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/5/2021 8:29:47 AM.447] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/5/2021 8:29:47 AM.508] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/5/2021 8:29:47 AM.508] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/5/2021 8:29:47 AM.509] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/5/2021 8:29:47 AM.509] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/5/2021 8:29:47 AM.509] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/5/2021 8:29:47 AM.509] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/5/2021 8:29:47 AM.509] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/5/2021 8:29:47 AM.528] LSPD First Response: [TRACE] Requested Audio
[6/5/2021 8:29:47 AM.548] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/5/2021 8:29:48 AM.192] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/5/2021 8:29:48 AM.291] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:48 AM.291] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:29:48 AM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/5/2021 8:29:48 AM.322] LSPD First Response: [INFO] Vinewood Police Station
[6/5/2021 8:29:48 AM.322] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/5/2021 8:29:48 AM.322] LSPD First Response: [INFO] La Mesa Police Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Rockford Hills Police Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Vespucci Police Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Downtown Police Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Davis Sheriff Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/5/2021 8:29:48 AM.323] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/5/2021 8:29:48 AM.338] LSPD First Response: [TRACE] Auto started component Debug #1
[6/5/2021 8:29:48 AM.339] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/5/2021 8:29:48 AM.339] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/5/2021 8:29:48 AM.340] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/5/2021 8:29:48 AM.340] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/5/2021 8:29:48 AM.341] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/5/2021 8:29:48 AM.341] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/5/2021 8:29:48 AM.341] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/5/2021 8:29:48 AM.342] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/5/2021 8:29:48 AM.343] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/5/2021 8:29:48 AM.344] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/5/2021 8:29:48 AM.344] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/5/2021 8:29:48 AM.345] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/5/2021 8:29:48 AM.346] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/5/2021 8:29:48 AM.347] LSPD First Response: [TRACE] Preloading node data
[6/5/2021 8:29:48 AM.970] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/5/2021 8:29:48 AM.970] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/5/2021 8:29:48 AM.970] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 17c014d2-eaff-44f9-b8d5-7231582867d5. Enhanced features available.
[6/5/2021 8:29:49 AM.001] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/5/2021 8:29:49 AM.003] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/5/2021 8:29:49 AM.003] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/5/2021 8:29:51 AM.065] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/5/2021 8:29:54 AM.952] LSPD First Response: [TRACE] Done preloading node data
[6/5/2021 8:29:54 AM.952] LSPD First Response: [TRACE] Preloading node data
[6/5/2021 8:29:54 AM.952] LSPD First Response: [TRACE] Done preloading node data
[6/5/2021 8:29:54 AM.954] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/5/2021 8:29:54 AM.955] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/5/2021 8:29:54 AM.955] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/5/2021 8:29:56 AM.503] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/5/2021 8:29:56 AM.505] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/5/2021 8:29:56 AM.523] Deleting: Your Last Vehicle
[6/5/2021 8:29:56 AM.526] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/5/2021 8:29:56 AM.529] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/5/2021 8:29:56 AM.530] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/5/2021 8:29:56 AM.542] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/5/2021 8:29:56 AM.542] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/5/2021 8:29:56 AM.605] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/5/2021 8:29:56 AM.607] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/5/2021 8:29:56 AM.607] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/5/2021 8:29:56 AM.607] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/5/2021 8:29:56 AM.607] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/5/2021 8:29:56 AM.607] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/5/2021 8:29:56 AM.616] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/5/2021 8:29:56 AM.624] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/5/2021 8:29:56 AM.625] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/5/2021 8:29:56 AM.625] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/5/2021 8:29:56 AM.627] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/5/2021 8:29:56 AM.647] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/5/2021 8:29:56 AM.653] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/5/2021 8:29:56 AM.654] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/5/2021 8:29:56 AM.660] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/5/2021 8:29:56 AM.661] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/5/2021 8:29:56 AM.680] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/5/2021 8:29:56 AM.686] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/5/2021 8:29:56 AM.690] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/5/2021 8:30:01 AM.638] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:30:01 AM.638] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/5/2021 8:30:01 AM.638] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/5/2021 8:30:01 AM.667] LSPD First Response: [TRACE] Setting player to lspd from last agency
[6/5/2021 8:30:01 AM.728] LSPD First Response: [TRACE] Setting player skin from last skin
[6/5/2021 8:30:01 AM.749] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/5/2021 8:30:01 AM.791] LSPD First Response: [TRACE] Player went on duty.
[6/5/2021 8:30:01 AM.803] LSPD First Response: Folder is D:\Michi\Spiele\Grand Theft Auto V\plugins\lspdfr
[6/5/2021 8:30:01 AM.845] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.859] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.882] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.903] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.904] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.921] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.947] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.949] LSPD First Response: UltimateBackup, Version=1.8.5.5, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.955] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:01 AM.956] LSPD First Response: Creating plugin: Arrest_Manager.Main
[6/5/2021 8:30:01 AM.958] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[6/5/2021 8:30:01 AM.998] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[6/5/2021 8:30:02 AM.080] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/5/2021 8:30:02 AM.083] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[6/5/2021 8:30:02 AM.083] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[6/5/2021 8:30:02 AM.084] LSPD First Response: Creating plugin: RegularCallouts.Main
[6/5/2021 8:30:02 AM.167] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[6/5/2021 8:30:02 AM.251] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/5/2021 8:30:02 AM.252] LSPD First Response: Creating Traffic Policer.Main.
[6/5/2021 8:30:02 AM.252] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[6/5/2021 8:30:02 AM.253] LSPD First Response: Done with Traffic Policer.Main.
[6/5/2021 8:30:02 AM.253] LSPD First Response: Creating plugin: ‪‭‎‮‫‭‫‪‭‬‭‭‏‌‬‮‏‎‭‌‪‮‮
[6/5/2021 8:30:02 AM.330] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/5/2021 8:30:02 AM.331] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[6/5/2021 8:30:02 AM.331] LSPD First Response: Please go on duty to start Arrest Manager.
[6/5/2021 8:30:02 AM.345] LSPD First Response: Validating dependency: RagePluginHook
[6/5/2021 8:30:02 AM.345] LSPD First Response: File "ragepluginhook.exe" exists: True
[6/5/2021 8:30:02 AM.347] LSPD First Response: Version is at least 0.45.0.0
[6/5/2021 8:30:02 AM.350] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[6/5/2021 8:30:02 AM.350] LSPD First Response: Validating dependency: LSPDFR
[6/5/2021 8:30:02 AM.350] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[6/5/2021 8:30:02 AM.351] LSPD First Response: Version is at least 0.4.6
[6/5/2021 8:30:02 AM.351] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[6/5/2021 8:30:02 AM.351] LSPD First Response: Validating dependency: ParksTools
[6/5/2021 8:30:02 AM.351] LSPD First Response: File "ParksTools.dll" exists: True
[6/5/2021 8:30:02 AM.351] LSPD First Response: Version is at least 4.2.0.0
[6/5/2021 8:30:02 AM.351] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[6/5/2021 8:30:02 AM.351] LSPD First Response: Validating dependency: RageNativeUI
[6/5/2021 8:30:02 AM.351] LSPD First Response: File "RageNativeUI.dll" exists: True
[6/5/2021 8:30:02 AM.352] LSPD First Response: Version is at least 1.6.3.0
[6/5/2021 8:30:02 AM.352] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[6/5/2021 8:30:02 AM.356] LSPD First Response: [Better EMS]: Registered Better EMS
[6/5/2021 8:30:02 AM.356] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[6/5/2021 8:30:02 AM.376] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.86
[6/5/2021 8:30:02 AM.376] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[6/5/2021 8:30:02 AM.376] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[6/5/2021 8:30:02 AM.376] Please go on duty to start Police SmartRadio.
[6/5/2021 8:30:02 AM.379] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[6/5/2021 8:30:02 AM.379] LSPD First Response: Go on duty to fully load RegularCallouts.
[6/5/2021 8:30:02 AM.383] LSPD First Response: Initializing Config for Regular Callouts
[6/5/2021 8:30:02 AM.391] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[6/5/2021 8:30:02 AM.392] LSPD First Response: Go on duty to fully load StopThePed
[6/5/2021 8:30:02 AM.392] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[6/5/2021 8:30:02 AM.392] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/5/2021 8:30:02 AM.395] LSPD First Response: Plugin UltimateBackup v1.8.5.5 has been initialized.
[6/5/2021 8:30:02 AM.395] LSPD First Response: Go on duty to fully load UltimateBackup
[6/5/2021 8:30:02 AM.396] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[6/5/2021 8:30:02 AM.398] LSPD First Response: We have 3 callouts registered
[6/5/2021 8:30:02 AM.399] LSPD First Response: CalloutManager initialized
[6/5/2021 8:30:02 AM.400] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/5/2021 8:30:02 AM.411] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/5/2021 8:30:02 AM.413] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/5/2021 8:30:02 AM.424] LSPD First Response: [INFO] Model preloading enabled
[6/5/2021 8:30:02 AM.424] LSPD First Response: [TRACE] Preloading POLICE
[6/5/2021 8:30:02 AM.425] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:30:02 AM.425] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading POLICET
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading POLICE4
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading POLICEB
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:30:02 AM.426] LSPD First Response: [TRACE] Preloading POLICEOLD1
[6/5/2021 8:30:02 AM.427] LSPD First Response: [TRACE] Preloading POLICEOLD2
[6/5/2021 8:30:02 AM.427] LSPD First Response: [TRACE] Preloading BUZZARD
[6/5/2021 8:30:02 AM.427] LSPD First Response: [TRACE] Preloading POLMAV
[6/5/2021 8:30:02 AM.427] LSPD First Response: [TRACE] Preloading FROGGER2
[6/5/2021 8:30:02 AM.427] LSPD First Response: [TRACE] Preloading AMBULANCE
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading FIRETRUK
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading asset 1B06D571
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading asset 1D073A89
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading asset 60EC506
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading asset 678B81B1
[6/5/2021 8:30:02 AM.428] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[6/5/2021 8:30:02 AM.429] LSPD First Response: [TRACE] Preloading asset 83BF0278
[6/5/2021 8:30:02 AM.441] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/5/2021 8:30:02 AM.442] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/5/2021 8:30:02 AM.444] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/5/2021 8:30:02 AM.444] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/5/2021 8:30:02 AM.464] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/5/2021 8:30:02 AM.464] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/5/2021 8:30:02 AM.464] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/5/2021 8:30:02 AM.464] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/5/2021 8:30:02 AM.470] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/5/2021 8:30:02 AM.471] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/5/2021 8:30:02 AM.471] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/5/2021 8:30:02 AM.475] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/5/2021 8:30:02 AM.475] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/5/2021 8:30:02 AM.475] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/5/2021 8:30:02 AM.477] LSPD First Response: In traffic policer duty event handler: True
[6/5/2021 8:30:02 AM.480] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/5/2021 8:30:02 AM.530] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/5/2021 5:04:24 PM
[6/5/2021 8:30:02 AM.534] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[6/5/2021 8:30:02 AM.536] LSPD First Response: SCID:/LupsPups1985/
[6/5/2021 8:30:02 AM.537] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:30:02 AM.541] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:30:02 AM.542] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/5/2021 8:30:02 AM.544] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:30:02 AM.545] LSPD First Response: Dependency check for Traffic Policer successful: True
[6/5/2021 8:30:02 AM.546] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[6/5/2021 8:30:02 AM.547] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:30:02 AM.548] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:30:02 AM.548] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/5/2021 8:30:02 AM.550] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:30:02 AM.550] LSPD First Response: Dependency check for Arrest Manager successful: True
[6/5/2021 8:30:02 AM.550] LSPD First Response: Arrest Manager is not in beta.
[6/5/2021 8:30:02 AM.688] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/5/2021 8:30:02 AM.688] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/5/2021 8:30:02 AM.688] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/5/2021 8:30:02 AM.688] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/5/2021 8:30:02 AM.711] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/5/2021 8:30:02 AM.713] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/5/2021 8:30:02 AM.741] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/5/2021 8:30:02 AM.745] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/5/2021 8:30:02 AM.756] LSPD First Response: [TRACE] Has taken study survey: False
[6/5/2021 8:30:02 AM.758] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/5/2021 8:30:02 AM.772] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/5/2021 8:30:02 AM.775] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/5/2021 8:30:02 AM.792] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/5/2021 8:30:02 AM.792] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/5/2021 8:30:02 AM.794] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/5/2021 8:30:02 AM.797] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/5/2021 8:30:02 AM.798] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/5/2021 8:30:02 AM.800] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/5/2021 8:30:02 AM.802] LSPD First Response: Traffic Policer is not in beta.
[6/5/2021 8:30:02 AM.808] LSPD First Response: Traffic Policer.Mainloop started
[6/5/2021 8:30:02 AM.808] LSPD First Response: Loading Traffic Policer settings...
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/5/2021 8:30:02 AM.841] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/5/2021 8:30:02 AM.843] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/5/2021 8:30:02 AM.844] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[6/5/2021 8:30:02 AM.935] LSPD First Response: TransportWorldDistricts info:
[6/5/2021 8:30:02 AM.994] LSPD First Response:
[6/5/2021 8:30:02 AM.994] World District: City
[6/5/2021 8:30:02 AM.994] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:02 AM.994] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:02 AM.994] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[6/5/2021 8:30:02 AM.994] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/5/2021 8:30:03 AM.069] LSPD First Response: Traffic Policer Speed Checker started.
[6/5/2021 8:30:03 AM.196] LSPD First Response:
[6/5/2021 8:30:03 AM.196] World District: City
[6/5/2021 8:30:03 AM.196] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:03 AM.196] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[6/5/2021 8:30:03 AM.196] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/5/2021 8:30:03 AM.222] LSPD First Response:
[6/5/2021 8:30:03 AM.222] World District: LosSantosCountryside
[6/5/2021 8:30:03 AM.222] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.222] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.222] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/5/2021 8:30:03 AM.255] LSPD First Response:
[6/5/2021 8:30:03 AM.255] World District: BlaineCounty
[6/5/2021 8:30:03 AM.255] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.255] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.255] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[6/5/2021 8:30:03 AM.322] LSPD First Response:
[6/5/2021 8:30:03 AM.322] World District: Water
[6/5/2021 8:30:03 AM.322] Drivers:S_M_Y_USCG_01
[6/5/2021 8:30:03 AM.322] Passengers:S_M_Y_USCG_01
[6/5/2021 8:30:03 AM.322] Vehsettings: Model: PREDATORLivs: -1 Extras:
[6/5/2021 8:30:03 AM.322] LSPD First Response: Transportregion info:
[6/5/2021 8:30:03 AM.342] LSPD First Response:
[6/5/2021 8:30:03 AM.342] Zonename: East Vinewood
[6/5/2021 8:30:03 AM.343] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:03 AM.343] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:03 AM.343] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/5/2021 8:30:03 AM.383] LSPD First Response:
[6/5/2021 8:30:03 AM.383] Zonename: West Vinewood
[6/5/2021 8:30:03 AM.383] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:03 AM.383] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/5/2021 8:30:03 AM.383] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/5/2021 8:30:03 AM.410] LSPD First Response:
[6/5/2021 8:30:03 AM.410] Zonename: Sandy Shores
[6/5/2021 8:30:03 AM.410] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.410] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[6/5/2021 8:30:03 AM.410] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/5/2021 8:30:04 AM.912] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:04 AM.912] LSPD First Response:  [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/5/2021 8:30:04 AM.925] LSPD First Response: [Better EMS]: Loading EMS settings
[6/5/2021 8:30:04 AM.925] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
[6/5/2021 8:30:05 AM.362] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/5/2021 8:30:05 AM.363] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.363] LSPD First Response: [Better EMS]: Adding station point: in front
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.419] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.420] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: alley
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Station has delivery zone
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: inside
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Adding station point: driveway
[6/5/2021 8:30:05 AM.421] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[6/5/2021 8:30:05 AM.422] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/5/2021 8:30:05 AM.422] LSPD First Response: [Better EMS]: Adding station point: station
[6/5/2021 8:30:05 AM.427] LSPD First Response: [Better EMS]: Settings loaded from D:\Michi\Spiele\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[6/5/2021 8:30:05 AM.427] LSPD First Response: [Better EMS]: Started loading Better EMS
[6/5/2021 8:30:05 AM.945] LSPD First Response:  [ParksTools] using cached token without checking for new token
[6/5/2021 8:30:05 AM.987] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[6/5/2021 8:30:05 AM.999] LSPD First Response: [Better EMS]: Unable to parse bone: 
[6/5/2021 8:30:06 AM.002] LSPD First Response: [Better EMS]: Finished loading Better EMS
[6/5/2021 8:30:06 AM.069] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+.
[6/5/2021 8:30:06 AM.070] LSPD First Response: C+: Attempting to initialize the in-memory DB
[6/5/2021 8:30:06 AM.072] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected
[6/5/2021 8:30:06 AM.073] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/5/2021 8:30:06 AM.073] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/5/2021 5:04:24 PM
[6/5/2021 8:30:06 AM.073] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[6/5/2021 8:30:06 AM.074] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/5/2021 8:30:06 AM.074] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/5/2021 8:30:06 AM.075] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[6/5/2021 8:30:06 AM.076] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/5/2021 8:30:06 AM.076] LSPD First Response: Dependency check for Police SmartRadio successful: True
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[6/5/2021 8:30:06 AM.550] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[6/5/2021 8:30:06 AM.721] LSPD First Response: StopThePed Localization Code Page: 1252
[6/5/2021 8:30:06 AM.721] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[6/5/2021 8:30:06 AM.883] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:30:06 AM.888] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:30:06 AM.898] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[6/5/2021 8:30:06 AM.968] LSPD First Response: [Better EMS]: Registering smart radio buttons
[6/5/2021 8:30:06 AM.973] LSPD First Response: [Better EMS]: Launching EMS response
[6/5/2021 8:30:06 AM.985] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[6/5/2021 8:30:06 AM.986] LSPD First Response: Police SmartRadio queue created. Waiting...
[6/5/2021 8:30:07 AM.523] LSPD First Response: Setting Display position to BottomRight
[6/5/2021 8:30:07 AM.523] LSPD First Response: 1700:603
[6/5/2021 8:30:07 AM.564] LSPD First Response: Allbuttons ln: 25
[6/5/2021 8:30:07 AM.596] LSPD First Response: Allbuttons ln: 25
[6/5/2021 8:30:07 AM.596] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[6/5/2021 8:30:07 AM.604] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[6/5/2021 8:30:07 AM.606] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[6/5/2021 8:30:07 AM.606] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[6/5/2021 8:30:07 AM.606] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[6/5/2021 8:30:07 AM.606] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[6/5/2021 8:30:07 AM.607] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[6/5/2021 8:30:07 AM.607] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[6/5/2021 8:30:07 AM.607] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[6/5/2021 8:30:07 AM.607] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[6/5/2021 8:30:07 AM.607] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[6/5/2021 8:30:07 AM.607] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[6/5/2021 8:30:07 AM.648] 
[6/5/2021 8:30:07 AM.648] ================================================== UnitedCallouts ===================================================
[6/5/2021 8:30:07 AM.648] 
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[6/5/2021 8:30:07 AM.648] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[6/5/2021 8:30:07 AM.649] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[6/5/2021 8:30:07 AM.649] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully.
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.649] ================================================== UnitedCallouts ===================================================
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.649] =============================================== UnitedCallouts by sEbi3 ================================================
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.649] [LOG]: Callouts and settings loaded succesfully.
[6/5/2021 8:30:07 AM.649] [LOG]: The config file loaded succesfully.
[6/5/2021 8:30:07 AM.649] [VERSION]: Detected Version:  1.5.7.6
[6/5/2021 8:30:07 AM.649] [LOG]: Checking for newest version.
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.649] =============================================== UnitedCallouts by sEbi3 ================================================
[6/5/2021 8:30:07 AM.649] 
[6/5/2021 8:30:07 AM.875] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0)
[6/5/2021 8:30:11 AM.989] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_request
[6/5/2021 8:30:11 AM.989] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_request successful.
[6/5/2021 8:30:11 AM.990] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_cancel
[6/5/2021 8:30:11 AM.990] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_cancel successful.
[05.06.2021 08:30:19.786] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[05.06.2021 08:30:19.786] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[05.06.2021 08:30:19.786] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[05.06.2021 08:30:19.786] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[05.06.2021 08:30:19.787] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[05.06.2021 08:30:19.787] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[05.06.2021 08:30:19.787] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[05.06.2021 08:30:19.787] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[05.06.2021 08:30:19.787] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[05.06.2021 08:30:19.787] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[6/5/2021 8:30:19 AM.793] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[6/5/2021 8:30:19 AM.793] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[6/5/2021 8:30:20 AM.907] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/5/2021 8:30:20 AM.908] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[6/5/2021 8:30:20 AM.908] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[6/5/2021 8:30:20 AM.908] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[6/5/2021 8:30:20 AM.908] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[6/5/2021 8:30:20 AM.908] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[6/5/2021 8:30:20 AM.909] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[6/5/2021 8:30:20 AM.949] Jail Dropoff blips created.
[6/5/2021 8:30:21 AM.021] LSPD First Response: [TRACE] Dashawn WiIIiams killed by Derick DiFronzo
[6/5/2021 8:30:21 AM.074] LSPD First Response: [TRACE] Danny Greek killed by Pablo Rolando
[6/5/2021 8:30:21 AM.253] LSPD First Response: [TRACE] Bob Strong killed by Derick DiFronzo
[6/5/2021 8:30:21 AM.324] LSPD First Response: [TRACE] Chad Carter killed by Danny Greek
[6/5/2021 8:30:21 AM.553] LSPD First Response: [TRACE] Derick DiFronzo killed by John Tripoly
[6/5/2021 8:30:46 AM.210] LSPD First Response: Creating drug driver event
[6/5/2021 8:30:46 AM.215] LSPD First Response: Setting drug levels
[6/5/2021 8:30:46 AM.534] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:30:46 AM.538] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[6/5/2021 8:30:46 AM.548] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:30:46 AM.548] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:30:47 AM.318] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:30:47 AM.323] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_02.wav, looped: False
[6/5/2021 8:30:49 AM.489] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False
[6/5/2021 8:30:50 AM.399] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False
[6/5/2021 8:30:51 AM.449] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[6/5/2021 8:30:52 AM.109] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[6/5/2021 8:30:53 AM.098] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[6/5/2021 8:30:53 AM.598] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[6/5/2021 8:30:55 AM.129] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[6/5/2021 8:30:59 AM.692] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:30:59 AM.757] LSPD First Response: [TRACE] Preloading FBI2
[6/5/2021 8:30:59 AM.760] LSPD First Response: [TRACE] Created fbi2 at X:153.75 Y:-1793.25 Z:28
[6/5/2021 8:30:59 AM.767] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:30:59 AM.769] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:30:59 AM.822] LSPD First Response: [TRACE] Jordan Matthewson (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:30:59 AM.828] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:30:59 AM.829] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:30:59 AM.831] LSPD First Response: [TRACE] Michael Dell (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:30:59 AM.839] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:30:59 AM.841] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:30:59 AM.846] LSPD First Response: [TRACE] Eric Whright (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:30:59 AM.847] LSPD First Response: [TRACE] Preloading S_M_Y_SWAT_01
[6/5/2021 8:30:59 AM.848] LSPD First Response: [TRACE] New ped created s_m_y_swat_01 (PedType: 27), Agency: NOOSE (noose)
[6/5/2021 8:30:59 AM.850] LSPD First Response: [TRACE] Lior Brown (S_M_Y_SWAT_01) was set as a cop
[6/5/2021 8:30:59 AM.923] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:30:59 AM.923] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:30:59 AM.923] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:30:59 AM.923] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/5/2021 8:30:59 AM.932] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:30:59 AM.942] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:30:59 AM.942] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:30:59 AM.944] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:31:10 AM.101] LSPD First Response: [TRACE] A new world event should be started
[6/5/2021 8:31:10 AM.102] LSPD First Response: [TRACE] Starting world event StealCar
[6/5/2021 8:31:10 AM.103] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[6/5/2021 8:31:10 AM.417] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[6/5/2021 8:31:10 AM.538] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was damaged.
[6/5/2021 8:31:10 AM.579] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:31:10 AM.579] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:31:10 AM.579] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:31:10 AM.580] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/5/2021 8:31:10 AM.582] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/5/2021 8:31:12 AM.019] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:31:12 AM.022] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:31:12 AM.028] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:31:12 AM.029] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:31:12 AM.029] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:31:12 AM.030] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:31:12 AM.030] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:31:12 AM.030] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:31:12 AM.032] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:31:12 AM.032] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:31:12 AM.032] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:31:12 AM.033] LSPD First Response: [TRACE] Use caller position: True
[6/5/2021 8:31:19 AM.871] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:31:19 AM.871] LSPD First Response: [TRACE] Going to: X:72.74609 Y:-1900.512 Z:21.375
[6/5/2021 8:31:21 AM.019] LSPD First Response: [TRACE] Contacting caller
[6/5/2021 8:31:21 AM.020] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/5/2021 8:31:21 AM.021] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:31:21 AM.611] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:31:22 AM.058] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/5/2021 8:31:22 AM.058] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:31:26 AM.317] LSPD First Response: Creating stolen vehicle event
[6/5/2021 8:31:31 AM.421] LSPD First Response: [TRACE] Using safe pos
[6/5/2021 8:31:31 AM.421] LSPD First Response: [TRACE] Going to: X:72.74609 Y:-1900.512 Z:21.375
[6/5/2021 8:31:31 AM.421] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/5/2021 8:31:31 AM.422] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:31:41 AM.254] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/5/2021 8:31:41 AM.255] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/5/2021 8:31:41 AM.256] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/5/2021 8:31:41 AM.256] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/5/2021 8:31:41 AM.256] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/5/2021 8:31:41 AM.256] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/5/2021 8:31:42 AM.321] LSPD First Response: [TRACE] Holster weapon
[6/5/2021 8:31:43 AM.285] LSPD First Response: [TRACE] Go to vehicle 0
[6/5/2021 8:31:43 AM.351] LSPD First Response: [TRACE] Go to vehicle 1
[6/5/2021 8:31:43 AM.352] LSPD First Response: [TRACE] Go to vehicle 2
[6/5/2021 8:31:43 AM.352] LSPD First Response: [TRACE] Enter vehicle: -1
[6/5/2021 8:31:50 AM.415] LSPD First Response: [TRACE] Enter vehicle: 0
[6/5/2021 8:31:52 AM.548] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/5/2021 8:31:52 AM.550] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:00 AM.700] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GROVE_ST
[6/5/2021 8:32:00 AM.828] LSPD First Response: UB: REQUESTED TYPE: Coroner
[6/5/2021 8:32:00 AM.831] LSPD First Response: UB: DETECTED ZONE: DAVIS
[6/5/2021 8:32:00 AM.832] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[6/5/2021 8:32:02 AM.640] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/5/2021 8:32:02 AM.640] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:02 AM.708] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/5/2021 8:32:02 AM.710] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/5/2021 8:32:02 AM.710] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/5/2021 8:32:02 AM.710] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:02 AM.714] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/5/2021 8:32:02 AM.715] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/5/2021 8:32:02 AM.723] LSPD First Response: [TRACE] Ped Michael Dell has become idle again
[6/5/2021 8:32:08 AM.696] LSPD First Response: Creating phone event
[6/5/2021 8:32:15 AM.088] LSPD First Response: [TRACE] Enter vehicle: 1
[6/5/2021 8:32:18 AM.159] LSPD First Response: [TRACE] Enter vehicle: 2
[6/5/2021 8:32:21 AM.909] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:32:30 AM.868] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/5/2021 8:32:30 AM.868] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/5/2021 8:32:30 AM.933] LSPD First Response: [TRACE] Ped Eric Whright has become idle again
[6/5/2021 8:32:32 AM.391] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:32:36 AM.995] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/5/2021 8:32:36 AM.995] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:37 AM.066] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/5/2021 8:32:37 AM.066] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/5/2021 8:32:37 AM.066] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/5/2021 8:32:37 AM.066] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:37 AM.066] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/5/2021 8:32:37 AM.067] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/5/2021 8:32:37 AM.067] LSPD First Response: [TRACE] Ped Lior Brown has become idle again
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/5/2021 8:32:38 AM.233] LSPD First Response: [TRACE] Ped Jordan Matthewson has become idle again
[6/5/2021 8:32:41 AM.944] LSPD First Response: [TRACE] Preloading SHERIFF
[6/5/2021 8:32:41 AM.945] LSPD First Response: [TRACE] Created sheriff at X:392.7548 Y:-1608.376 Z:29.21355
[6/5/2021 8:32:41 AM.945] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[6/5/2021 8:32:42 AM.218] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[6/5/2021 8:32:42 AM.220] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:32:42 AM.224] LSPD First Response: [TRACE] Amanda Johnson (S_F_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:32:42 AM.225] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[6/5/2021 8:32:42 AM.231] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[6/5/2021 8:32:42 AM.233] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:32:42 AM.234] LSPD First Response: [TRACE] Josh Cassidy (S_M_Y_SHERIFF_01) was set as a cop
[6/5/2021 8:32:42 AM.234] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[6/5/2021 8:32:46 AM.446] LSPD First Response: [TRACE] Removed group 0
[6/5/2021 8:32:46 AM.447] LSPD First Response: [TRACE] Removed group 0
[6/5/2021 8:32:46 AM.447] LSPD First Response: [TRACE] Removed group 0
[6/5/2021 8:32:46 AM.447] LSPD First Response: [TRACE] Removed group 0
[6/5/2021 8:32:50 AM.706] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:32:52 AM.742] LSPD First Response: [TRACE] Thread Marker #6 initialized
[6/5/2021 8:32:54 AM.478] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[6/5/2021 8:32:54 AM.478] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[6/5/2021 8:32:54 AM.487] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[6/5/2021 8:32:58 AM.127] LSPD First Response: STP Coroner unit is removed
[6/5/2021 8:33:01 AM.127] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[6/5/2021 8:33:01 AM.127] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[6/5/2021 8:33:01 AM.128] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[6/5/2021 8:33:01 AM.128] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[6/5/2021 8:33:01 AM.129] LSPD First Response: [TRACE] World event StealCar #1 has ended
[6/5/2021 8:33:01 AM.159] LSPD First Response: [TRACE] Ped Bobby Lashley has become idle again
[6/5/2021 8:33:02 AM.981] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:33:02 AM.981] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:33:03 AM.030] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:33:03 AM.031] LSPD First Response: [TRACE] Created police2 at X:618.6234 Y:-1741.419 Z:29.57567
[6/5/2021 8:33:03 AM.076] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:33:03 AM.077] LSPD First Response: [TRACE] Created police2 at X:618.6234 Y:-1741.419 Z:29.57567
[6/5/2021 8:33:03 AM.077] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[6/5/2021 8:33:12 AM.996] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:33:12 AM.996] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:33:13 AM.089] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:33:13 AM.091] LSPD First Response: [TRACE] Created police3 at X:545.5222 Y:-1879.948 Z:26.10046
[6/5/2021 8:33:13 AM.131] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:33:13 AM.133] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:33:13 AM.135] LSPD First Response: [TRACE] Daniel Makarov (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:33:13 AM.176] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:33:13 AM.177] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice ()
[6/5/2021 8:33:13 AM.179] LSPD First Response: [TRACE] Frank Delucia (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:33:13 AM.215] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/5/2021 8:33:21 AM.263] LSPD First Response: Creating drug driver event
[6/5/2021 8:33:21 AM.264] LSPD First Response: Setting drug levels
[6/5/2021 8:33:56 AM.289] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/5/2021 8:33:56 AM.291] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[6/5/2021 8:33:56 AM.888] LSPD First Response: Added ambient event fibers to cleanup
[6/5/2021 8:33:59 AM.394] LSPD First Response: [TRACE] Created new chase
[6/5/2021 8:33:59 AM.403] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/5/2021 8:33:59 AM.405] LSPD First Response: [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[6/5/2021 8:33:59 AM.405] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/5/2021 8:33:59 AM.406] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[6/5/2021 8:33:59 AM.406] LSPD First Response: [TRACE] ChaseHost #1 received control over ped
[6/5/2021 8:33:59 AM.447] LSPD First Response: [TRACE] Suspect added to chase
[6/5/2021 8:33:59 AM.449] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect fleeing - Chase created
[6/5/2021 8:33:59 AM.450] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[6/5/2021 8:33:59 AM.450] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[6/5/2021 8:33:59 AM.494] LSPD First Response: [TRACE] Starting chase
[6/5/2021 8:33:59 AM.494] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[6/5/2021 8:33:59 AM.514] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[6/5/2021 8:33:59 AM.714] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON FUSILADE
[6/5/2021 8:34:00 AM.226] LSPD First Response: [TRACE] Player now monitoring Mike Aly
[6/5/2021 8:34:00 AM.349] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:34:01 AM.301] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/5/2021 8:34:02 AM.340] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/5/2021 8:34:02 AM.343] LSPD First Response: [TRACE] Visual regained event fired
[6/5/2021 8:34:04 AM.246] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:34:08 AM.656] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[6/5/2021 8:34:23 AM.687] LSPD First Response: [TRACE] Visual lost event fired
[6/5/2021 8:34:24 AM.721] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/5/2021 8:34:24 AM.721] LSPD First Response: [TRACE] Visual regained event fired
[6/5/2021 8:34:26 AM.397] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_LA_MESA:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:34:26 AM.397] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[6/5/2021 8:34:26 AM.397] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:34:26 AM.397] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:34:27 AM.148] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:34:27 AM.153] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False
[6/5/2021 8:34:28 AM.049] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[6/5/2021 8:34:28 AM.699] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_LA_MESA from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_LA_MESA_01.wav, looped: False
[6/5/2021 8:34:29 AM.429] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[6/5/2021 8:34:29 AM.869] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[6/5/2021 8:34:30 AM.368] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[6/5/2021 8:34:31 AM.899] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[6/5/2021 8:34:32 AM.634] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:34:35 AM.581] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:34:35 AM.582] LSPD First Response: [TRACE] Using random spawn at X:510.5347 Y:-1425.807 Z:28.99067
[6/5/2021 8:34:35 AM.611] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:34:35 AM.612] LSPD First Response: [TRACE] Created police2 at X:353.25 Y:-1310.5 Z:31.375
[6/5/2021 8:34:35 AM.613] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:34:35 AM.614] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:34:35 AM.616] LSPD First Response: [TRACE] Charles McCarter (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:34:35 AM.617] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[6/5/2021 8:34:35 AM.618] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:34:35 AM.619] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:34:35 AM.621] LSPD First Response: [TRACE] Dixie Normas (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:34:35 AM.663] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:34:35 AM.664] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:34:44 AM.130] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:34:51 AM.982] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[6/5/2021 8:34:51 AM.983] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[6/5/2021 8:34:51 AM.983] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[6/5/2021 8:34:51 AM.983] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[6/5/2021 8:34:52 AM.022] LSPD First Response: [TRACE] Ped Josh Cassidy has become idle again
[6/5/2021 8:34:52 AM.022] LSPD First Response: [TRACE] Ped Amanda Johnson has become idle again
[6/5/2021 8:34:54 AM.052] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:34:58 AM.516] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/5/2021 8:34:58 AM.998] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[6/5/2021 8:34:59 AM.659] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:34:59 AM.660] LSPD First Response: [TRACE] Created police2 at X:438.6183 Y:-1026.667 Z:27.7867
[6/5/2021 8:34:59 AM.660] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[6/5/2021 8:34:59 AM.660] LSPD First Response: [TRACE] Preloading POLICE3
[6/5/2021 8:34:59 AM.661] LSPD First Response: [TRACE] Created police3 at X:427.5909 Y:-1027.707 Z:29.22805
[6/5/2021 8:34:59 AM.661] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[6/5/2021 8:34:59 AM.661] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:34:59 AM.663] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:34:59 AM.664] LSPD First Response: [TRACE] Vitae Stracci (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:34:59 AM.664] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[6/5/2021 8:34:59 AM.665] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:34:59 AM.666] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:34:59 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:34:59 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:34:59 AM.668] LSPD First Response: [TRACE] Lior bulbulon (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:34:59 AM.669] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[6/5/2021 8:34:59 AM.817] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:34:59 AM.817] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:34:59 AM.818] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:34:59 AM.862] LSPD First Response: [TRACE] Going to: X:340.7756 Y:-1494.163 Z:28.96737
[6/5/2021 8:34:59 AM.940] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:34:59 AM.940] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:34:59 AM.941] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:34:59 AM.976] LSPD First Response: [TRACE] Going to: X:340.7756 Y:-1494.163 Z:28.96737
[6/5/2021 8:35:00 AM.253] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:04 AM.097] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_PILLBOX_HILL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[6/5/2021 8:35:04 AM.097] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[6/5/2021 8:35:04 AM.098] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:35:04 AM.098] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:35:04 AM.849] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[6/5/2021 8:35:04 AM.854] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[6/5/2021 8:35:05 AM.469] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_03.wav, looped: False
[6/5/2021 8:35:06 AM.759] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False
[6/5/2021 8:35:08 AM.618] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_PILLBOX_HILL from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_PILLBOX_HILL_01.wav, looped: False
[6/5/2021 8:35:09 AM.538] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[6/5/2021 8:35:09 AM.798] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:09 AM.978] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[6/5/2021 8:35:10 AM.268] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[6/5/2021 8:35:11 AM.798] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Michi\Spiele\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[6/5/2021 8:35:13 AM.237] LSPD First Response: [TRACE] Using new link spawn
[6/5/2021 8:35:13 AM.237] LSPD First Response: [TRACE] Using random spawn at X:251.6366 Y:-977.0327 Z:29.04697
[6/5/2021 8:35:13 AM.246] LSPD First Response: [TRACE] Preloading POLICE2
[6/5/2021 8:35:13 AM.246] LSPD First Response: [TRACE] Created police2 at X:133.5 Y:-901.25 Z:29.28125
[6/5/2021 8:35:13 AM.554] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:35:13 AM.557] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:35:13 AM.558] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:35:13 AM.559] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02
[6/5/2021 8:35:13 AM.560] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:35:13 AM.561] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: CityPolice (lspd)
[6/5/2021 8:35:13 AM.563] LSPD First Response: [TRACE] Chris Ross (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:35:13 AM.602] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:35:13 AM.607] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/5/2021 8:35:13 AM.814] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/5/2021 8:35:14 AM.392] LSPD First Response: [TRACE] Ryan Bently (G_M_Y_FAMCA_01) was damaged.
[6/5/2021 8:35:15 AM.998] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[6/5/2021 8:35:15 AM.998] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[6/5/2021 8:35:15 AM.998] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[6/5/2021 8:35:15 AM.998] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[6/5/2021 8:35:16 AM.032] LSPD First Response: [TRACE] Ped Vitae Stracci has become idle again
[6/5/2021 8:35:16 AM.032] LSPD First Response: [TRACE] Ped Lior bulbulon has become idle again
[6/5/2021 8:35:17 AM.101] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:22 AM.208] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/5/2021 8:35:22 AM.209] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:35:23 AM.364] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:25 AM.950] LSPD First Response: [TRACE] Visual lost event fired
[6/5/2021 8:35:27 AM.783] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/5/2021 8:35:27 AM.783] LSPD First Response: [TRACE] Set current state to: Investigate
[6/5/2021 8:35:30 AM.060] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:30 AM.159] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[6/5/2021 8:35:30 AM.612] LSPD First Response: [TRACE] Preloading S_F_Y_COP_01
[6/5/2021 8:35:30 AM.614] LSPD First Response: [TRACE] New ped created s_f_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:35:30 AM.614] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:35:30 AM.614] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/5/2021 8:35:30 AM.615] LSPD First Response: [TRACE] Kate Johnson (S_F_Y_COP_01) was set as a cop
[6/5/2021 8:35:30 AM.616] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[6/5/2021 8:35:30 AM.616] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[6/5/2021 8:35:30 AM.617] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 6), Agency: Custom ()
[6/5/2021 8:35:30 AM.618] LSPD First Response: [TRACE] Jake Colburn (S_M_Y_COP_01) was set as a cop
[6/5/2021 8:35:30 AM.619] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[6/5/2021 8:35:31 AM.034] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/5/2021 8:35:31 AM.035] LSPD First Response: [TRACE] Visual regained event fired
[6/5/2021 8:35:33 AM.126] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/5/2021 8:35:34 AM.681] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:35:34 AM.682] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:35:34 AM.682] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:35:34 AM.715] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:35 AM.239] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:35 AM.769] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:35 AM.985] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/5/2021 8:35:35 AM.985] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/5/2021 8:35:35 AM.986] LSPD First Response: [TRACE] Use caller position: False
[6/5/2021 8:35:36 AM.016] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:36 AM.293] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:36 AM.541] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:36 AM.811] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:37 AM.076] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:37 AM.115] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:37 AM.317] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:37 AM.601] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:37 AM.855] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:38 AM.133] LSPD First Response: [TRACE] Visual lost event fired
[6/5/2021 8:35:38 AM.134] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:38 AM.385] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:38 AM.650] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:38 AM.887] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:39 AM.175] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:39 AM.390] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:39 AM.683] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:39 AM.931] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:40 AM.211] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:40 AM.456] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:40 AM.732] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:40 AM.974] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:41 AM.249] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:41 AM.491] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:41 AM.776] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:42 AM.006] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:42 AM.171] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/5/2021 8:35:42 AM.171] LSPD First Response: [TRACE] Visual regained event fired
[6/5/2021 8:35:42 AM.282] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:42 AM.513] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:42 AM.800] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:43 AM.026] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:43 AM.320] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:43 AM.549] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:43 AM.637] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[6/5/2021 8:35:43 AM.638] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[6/5/2021 8:35:43 AM.638] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[6/5/2021 8:35:43 AM.638] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[6/5/2021 8:35:43 AM.663] LSPD First Response: [TRACE] Ped Kate Johnson has become idle again
[6/5/2021 8:35:43 AM.663] LSPD First Response: [TRACE] Ped Jake Colburn has become idle again
[6/5/2021 8:35:43 AM.852] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:44 AM.065] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:44 AM.384] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:44 AM.579] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:44 AM.900] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:45 AM.094] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:45 AM.411] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:45 AM.613] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:45 AM.918] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:46 AM.117] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:46 AM.421] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:46 AM.647] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:46 AM.944] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:47 AM.180] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:47 AM.470] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:47 AM.696] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:47 AM.964] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:48 AM.208] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:48 AM.484] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:48 AM.719] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:48 AM.986] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:49 AM.169] LSPD First Response: [TRACE] Extended route by 20
[6/5/2021 8:35:49 AM.239] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:49 AM.514] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:49 AM.758] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:50 AM.033] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:50 AM.286] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:50 AM.536] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:50 AM.805] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:51 AM.040] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:51 AM.317] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:51 AM.557] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:51 AM.828] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:52 AM.067] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:52 AM.343] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:52 AM.576] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:52 AM.861] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:53 AM.097] LSPD First Response: [TRACE] Going to: X:352.5694 Y:-696.0992 Z:28.96651
[6/5/2021 8:35:54 AM.155] LSPD First Response: [TRACE] we're on the lspdfr page
[6/5/2021 8:35:54 AM.155] LSPD First Response: [TRACE] 7FF673068DAF
[6/5/2021 8:35:55 AM.095] LSPD First Response: [TRACE] navigated away whilst loading

 

  • Community Team

Ja genau das ist richtig. Folgendes ist nun zu tun

 

1) Ändere deinen plugin timeout threshold von 10000 auf 60000. Dies geschieht in dem du Rage startest und auf das Zahnrad klickst. Die Zahl die du dann im nächsten Fenster siehst, musst du dann zu 60000 (sechzigtausend) ändern. 

 

2) Folgende plugins müssen leider gelöscht werden

 

Plugins>LSPDFR Ordner

 

-Arrest Manager

-PoliceSmartRadio

-ComputerPlus

 

Hauptverzeichnis

 

-AlboCommon.dll

 

 

Nachdem du das gemacht hast, versuchst du am besten einfach nochmal zu spielen. Falls dies nicht gelingen sollte, melde dich einfach nochmal 😄

 

 

 

-Übrigens, wenn du eine Datei hier im Forum hochlädst, kannst du dies in einem Spoiler machen. Das erleichtert das runterscrollen enorm. 

Edited by Lenny1887

  • Author

Vielen Dank für deine Mühe, ich werde später am Abend testen und dann berichten.

 

Noch ein paar Fragen 😃:

 

- Ist ein spielen ohne Police Smart Radio überhaupt spaßig? Finde das schon sehr sehr praktisch.

 

- Beim starten des Spiels wird einfach die start Sequenz mit den Sirenen und den Sternen oben rechts übersprungen. Geht erst bei den Gesundheitswarnungen los. Wenn ich den mods Ordner umbenenne, startest es normal. Kann das einen Zusammenhang mit den abstürzen haben?

 

Habe nämlich die Sorge dass die Probleme auch was mit dem Visual V zu tun haben.

 

Und wie kann ich zb Visual V löschen, das ich als oiv über Open IV installiert habe? Ich finde darüber nichts im Mods Ordner wo ich das alles ja hin installiere.

 

Danke!

  • Community Team

Dafür nicht!

 

18 hours ago, Mike1985 said:

- Ist ein spielen ohne Police Smart Radio überhaupt spaßig? Finde das schon sehr sehr praktisch.

Mit StopThePed bzw UltimateBackup lassen sich so ziemlich alle funktionen von PSR ersetzen. Außerdem ist PoliceSmartRadio sau alt und crasht LSPDFR so gut wie bei jedem start. 

 

 

18 hours ago, Mike1985 said:

- Beim starten des Spiels wird einfach die start Sequenz mit den Sirenen und den Sternen oben rechts übersprungen. Geht erst bei den Gesundheitswarnungen los. Wenn ich den mods Ordner umbenenne, startest es normal. Kann das einen Zusammenhang mit den abstürzen haben?

Möglicherweise. Jedoch wenn das crashen mit den Tipps die ich dir gestern genannt habe aufhört, würde ich mir darüber keine weiteren sorgen machen. 

 

18 hours ago, Mike1985 said:

Habe nämlich die Sorge dass die Probleme auch was mit dem Visual V zu tun haben.

Ich benutze VisualV auch und hab keine Problemem damit

 

 

18 hours ago, Mike1985 said:

Und wie kann ich zb Visual V löschen, das ich als oiv über Open IV installiert habe? Ich finde darüber nichts im Mods Ordner wo ich das alles ja hin installiere.

In dem Optionals Ordner ist eine uninstall.oiv datei. Die würde VisualV wieder komplett entfernen

Viele Grüße!

  • Author

Also es hat leider nicht funktioniert. Mitten drin zurück auf dem Desktop mit dem Crash Report.

Habe das ganze vor ein paar Wochen mal komplett neu installiert. Allerdings habe ich die gleichen Dinge wie vorher auch wieder installiert.

 

Weil so viel ist ja eigentlich nicht mehr drauf. Habe halt noch deutsche Fahrzeuge und Uniformen installiert.

  • Author

Das hab ich schon gemacht. Da scheint es einwandfrei zu laufen. Also nehme ich an liegt es an irgendwas was im Mods Ordner ist oder? Aber ist nicht alles im Mods Ordner? Können auch Fahrzeuge und Uniformen zum Absturz beitragen?

 

 

  • 1 month later...
  • Author

Mahlzeit,

 

wollte nochmal Rückmeldung geben. Jetzt nach langer langer Zeit läuft alles wie es soll. Grund war meine 4 Gb Grafikkarte die es anscheinend nicht mehr gepackt hat. Bin im Spiel in die Grafikeinstellungen gegangen und da wurde ich schon darauf hingewiesen dass die Einstellungen zu hoch sind und ich sie anpassen müsse.

 

Also hab ich mal einige Sachen wie zb die Texturen etwas runtergeschraubt. Und oben sieht man ja einen Balken mit der Auslastung der Grafikkarte. Jetzt stürzt nichts mehr ab.

 

Vllt bringt ja dem ein oder anderen diese Info was der ähnliche Probleme hat.

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