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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rage plugin hook load

Featured Replies

Rage plugin hook is taking forever to load


 

Spoiler

[12/20/2020 7:35:54 PM.735] Started new log on 12/20/2020 7:35:54 PM.735
[12/20/2020 7:35:54 PM.737] ====================================================================================================
[12/20/2020 7:35:54 PM.719] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/20/2020 7:35:54 PM.737] Log verbosity: Trivial
[12/20/2020 7:35:54 PM.742] Initializing input system
[12/20/2020 7:35:54 PM.829] Initializing game console
[12/20/2020 7:35:54 PM.842] Console key has been set to F4 (key code: 115)
[12/20/2020 7:35:55 PM.364] Initializing console variable "ConsoleScrollAmount".
[12/20/2020 7:35:55 PM.364] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/20/2020 7:35:55 PM.519] Read value: <null>
[12/20/2020 7:35:55 PM.519] Initializing console variable "ConsoleKey".
[12/20/2020 7:35:55 PM.519] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/20/2020 7:35:55 PM.530] Read value: F4
[12/20/2020 7:35:55 PM.531] Setting value of console variable "ConsoleKey" to stored value.
[12/20/2020 7:35:55 PM.531] Console key has been set to F4 (key code: 115)
[12/20/2020 7:35:55 PM.531] Initializing console variable "PluginTimeoutThreshold".
[12/20/2020 7:35:55 PM.531] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/20/2020 7:35:55 PM.558] Read value: 10000
[12/20/2020 7:35:55 PM.558] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/20/2020 7:35:55 PM.558] Initializing console variable "AlwaysShowConsoleOutput".
[12/20/2020 7:35:55 PM.558] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/20/2020 7:35:55 PM.564] Read value: <null>
[12/20/2020 7:35:55 PM.564] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/20/2020 7:35:55 PM.564] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/20/2020 7:35:55 PM.589] Read value: False
[12/20/2020 7:35:55 PM.589] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/20/2020 7:35:55 PM.589] Initializing console variable "ShowOnScreenWarnings".
[12/20/2020 7:35:55 PM.589] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/20/2020 7:35:55 PM.591] Read value: <null>
[12/20/2020 7:35:55 PM.592] Console initialized
[12/20/2020 7:35:55 PM.592] Initializing forms manager
[12/20/2020 7:35:55 PM.601] Cleaning temp folder
[12/20/2020 7:35:55 PM.610] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/20/2020 7:35:55 PM.906] ================ RAGE Plugin Hook ================
[12/20/2020 7:35:55 PM.931] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/20/2020 7:35:55 PM.932] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/20/2020 7:35:56 PM.041] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/20/2020 7:35:56 PM.042] Checking game support
[12/20/2020 7:35:58 PM.458] Product name: Grand Theft Auto V
[12/20/2020 7:35:58 PM.458] Product version: 1.0.2189.0
[12/20/2020 7:35:58 PM.458] Is steam version: True
[12/20/2020 7:35:58 PM.469] Initializing DirectX
[12/20/2020 7:35:58 PM.482] Initializing Direct3D
[12/20/2020 7:35:58 PM.485] Getting game swap chain
[12/20/2020 7:35:58 PM.772] Swap Chain created: 0x7FF62415BC80
[12/20/2020 7:35:58 PM.772] Swap Chain VTable: 0x17AF9661980
[12/20/2020 7:35:58 PM.772] 0x748948000FB405E9;0x8D48564157552024;0x170EC814890246C
[12/20/2020 7:35:58 PM.772] D3D11Present: 0x7FF8E5844F80
[12/20/2020 7:35:58 PM.772] D3D11ResizeBuffers: 0x7FF8E58606F0
[12/20/2020 7:35:58 PM.772] D3D11ResizeTarget: 0x7FF8E58AB010
[12/20/2020 7:35:58 PM.773] D3D11SetFullscreenState: 0x7FF8E58624B0
[12/20/2020 7:35:58 PM.773] Getting device
[12/20/2020 7:35:58 PM.773] Retrieved device
[12/20/2020 7:35:58 PM.773] Creating wrapper
[12/20/2020 7:35:58 PM.774] Direct3D initialized
[12/20/2020 7:35:58 PM.774] Initialized DirectX
[12/20/2020 7:35:58 PM.918] Direct3D watcher thread spawned
[12/20/2020 7:35:58 PM.943] Wrapper created
[12/20/2020 7:35:58 PM.955] Effect created
[12/20/2020 7:35:58 PM.955] Creating buffer
[12/20/2020 7:35:58 PM.955] Created buffer
[12/20/2020 7:35:58 PM.955] Creating blend state
[12/20/2020 7:35:58 PM.955] Created blend state
[12/20/2020 7:35:58 PM.955] Done with creation
[12/20/2020 7:35:59 PM.125] Initializing texture system.
[12/20/2020 7:35:59 PM.125] Initializing texture system; phase 1
[12/20/2020 7:35:59 PM.126] Initializing texture system; phase 2
[12/20/2020 7:35:59 PM.140] Initializing texture system; phase 3
[12/20/2020 7:35:59 PM.141] Initializing texture system; phase 4
[12/20/2020 7:35:59 PM.165] Initializing texture system; phase 5
[12/20/2020 7:35:59 PM.168] Initializing texture system; phase 6
[12/20/2020 7:35:59 PM.171] Initializing texture system; phase 7
[12/20/2020 7:35:59 PM.176] Initializing texture system; phase 8
[12/20/2020 7:35:59 PM.179] Initializing texture system; phase 9
[12/20/2020 7:35:59 PM.180] Initializing texture system; phase 10
[12/20/2020 7:35:59 PM.193] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/20/2020 7:35:59 PM.198] Initializing texture system; phase 11
[12/20/2020 7:35:59 PM.198] Initializing texture system; phase 12
[12/20/2020 7:35:59 PM.202] Initializing texture system; phase 13
[12/20/2020 7:35:59 PM.202] Initializing texture system; phase 14
[12/20/2020 7:36:04 PM.103] Direct3D watcher thread ended
[12/20/2020 7:37:11 PM.386] LoadingScreenMsg: Initializing game support
[12/20/2020 7:37:11 PM.642] Initializing game support
[12/20/2020 7:37:20 PM.295] LoadingScreenMsg: Velocity limit removed
[12/20/2020 7:37:20 PM.942] Compatibility level: 0
[12/20/2020 7:37:20 PM.942] Supported version detected
[12/20/2020 7:37:20 PM.942] ==================================================
[12/20/2020 7:37:20 PM.942] LoadingScreenMsg: Patching code
[12/20/2020 7:37:21 PM.193] LoadingScreenMsg: Waiting for game initialization
[12/20/2020 7:37:21 PM.445] Waiting for game initialization
[12/20/2020 7:37:21 PM.547] LoadingScreenMsg: Initializing core
[12/20/2020 7:37:21 PM.799] Initializing hook
[12/20/2020 7:37:26 PM.931] LoadingScreenMsg: Completing interoperability
[12/20/2020 7:37:27 PM.183] Completing interoperability
[12/20/2020 7:37:27 PM.184] Initialization code 1.
[12/20/2020 7:37:27 PM.184] Initialization code 2.
[12/20/2020 7:37:27 PM.184] Initialization code 3.
[12/20/2020 7:37:27 PM.222] 1 Address: 0x00007FF62203441C
[12/20/2020 7:37:27 PM.222] Calling func 1
[12/20/2020 7:37:27 PM.295] 2 Address: 0x00007FF622BBBBF2
[12/20/2020 7:37:27 PM.295] 3 Address: 0x00007FF621605D86
[12/20/2020 7:37:27 PM.427] Address: 0x00007FF622BBBB9C
[12/20/2020 7:37:27 PM.427] Unknown var: 0x00007FF623BEBF30
[12/20/2020 7:37:27 PM.427] Initialization code 4.
[12/20/2020 7:37:27 PM.427] Initialization code 5.
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 1
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 2
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 3
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 4
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 5
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 6
[12/20/2020 7:37:27 PM.428] Completing interoperability, phase 7
[12/20/2020 7:37:27 PM.428] LoadingScreenMsg: 
[12/20/2020 7:37:27 PM.679] LoadingScreenMsg: Loading Story Mode
[12/20/2020 7:37:38 PM.123] LoadingScreenMsg: Loading and Populating Game World
[12/20/2020 7:37:38 PM.388] LoadingScreenMsg: 
[12/20/2020 7:38:31 PM.333] Initializing console variable "IsDeveloperModeEnabled".
[12/20/2020 7:38:31 PM.333] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/20/2020 7:38:31 PM.334] Read value: True
[12/20/2020 7:38:31 PM.334] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[12/20/2020 7:38:31 PM.408] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[12/20/2020 7:38:31 PM.430] Initializing console variable "TimeScale".
[12/20/2020 7:38:31 PM.430] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/20/2020 7:38:31 PM.432] Read value: <null>
[12/20/2020 7:38:31 PM.467] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/20/2020 7:38:40 PM.942] <UNLOADED PLUGIN>: Initializing input system
[12/20/2020 7:38:40 PM.962] <UNLOADED PLUGIN>: Initializing game console
[12/20/2020 7:38:40 PM.967] <UNLOADED PLUGIN>: Initializing forms manager
[12/20/2020 7:38:41 PM.349] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/20/2020 7:38:42 PM.046] LSPD First Response: [TRACE] Started loading LSPDFR
[12/20/2020 7:38:42 PM.052] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[12/20/2020 7:38:42 PM.054] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[12/20/2020 7:38:42 PM.054] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/20/2020 7:39:03 PM.554] LSPD First Response: [TRACE] Thread CopManager #1 initialized


 

  • Replies 30
  • Views 1.3k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • UnknownBastion
    UnknownBastion

    Hello,   Rename mods to _mods and try launching RPH again.   Thanks! 🙂

  • UnknownBastion
    UnknownBastion

    What you need to do is go into mods/Update and then copy the update.rpf and paste it onto your desktop. Then go into the Main Directory and go into Update and copy the update.rpf. Then paste it into t

  • UnknownBastion
    UnknownBastion

    Rename mods to _mods and try again.

I had this same issue, Do you have Mod Manger Installed by any chance? and with Mod Manager do you have a game config installed? I removed that and I'm finally loading in. 🙂

  • Author
9 minutes ago, heavydriver said:

I had this same issue, Do you have Mod Manger Installed by any chance? and with Mod Manager do you have a game config installed? I removed that and I'm finally loading in. 🙂

Nope

  • Community Team
47 minutes ago, tomluwis116 said:

Alright it worked but now my mods are missing 

What you need to do is go into mods/Update and then copy the update.rpf and paste it onto your desktop. Then go into the Main Directory and go into Update and copy the update.rpf. Then paste it into the mods/Update location. From there you can add back any meta lines that you edited prior to updating it.

Help us to help you! 

 

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  • Author

Okay now its crashing 
 

Spoiler

[12/22/2020 9:36:44 PM.323] Started new log on 12/22/2020 9:36:44 PM.323
[12/22/2020 9:36:44 PM.325] ====================================================================================================
[12/22/2020 9:36:41 PM.107] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/22/2020 9:36:44 PM.325] Log verbosity: Trivial
[12/22/2020 9:36:44 PM.331] Initializing input system
[12/22/2020 9:36:44 PM.337] Initializing game console
[12/22/2020 9:36:44 PM.354] Console key has been set to F4 (key code: 115)
[12/22/2020 9:36:44 PM.654] Initializing console variable "ConsoleScrollAmount".
[12/22/2020 9:36:44 PM.654] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/22/2020 9:36:44 PM.661] Read value: <null>
[12/22/2020 9:36:44 PM.661] Initializing console variable "ConsoleKey".
[12/22/2020 9:36:44 PM.661] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/22/2020 9:36:44 PM.694] Read value: F4
[12/22/2020 9:36:44 PM.694] Setting value of console variable "ConsoleKey" to stored value.
[12/22/2020 9:36:44 PM.694] Console key has been set to F4 (key code: 115)
[12/22/2020 9:36:44 PM.694] Initializing console variable "PluginTimeoutThreshold".
[12/22/2020 9:36:44 PM.694] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/22/2020 9:36:44 PM.701] Read value: 10000
[12/22/2020 9:36:44 PM.701] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/22/2020 9:36:44 PM.701] Initializing console variable "AlwaysShowConsoleOutput".
[12/22/2020 9:36:44 PM.701] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/22/2020 9:36:44 PM.702] Read value: <null>
[12/22/2020 9:36:44 PM.702] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/22/2020 9:36:44 PM.702] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/22/2020 9:36:44 PM.704] Read value: False
[12/22/2020 9:36:44 PM.704] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/22/2020 9:36:44 PM.704] Initializing console variable "ShowOnScreenWarnings".
[12/22/2020 9:36:44 PM.704] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/22/2020 9:36:44 PM.705] Read value: <null>
[12/22/2020 9:36:44 PM.705] Console initialized
[12/22/2020 9:36:44 PM.705] Initializing forms manager
[12/22/2020 9:36:44 PM.708] Cleaning temp folder
[12/22/2020 9:36:44 PM.711] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/22/2020 9:36:45 PM.640] ================ RAGE Plugin Hook ================
[12/22/2020 9:36:45 PM.659] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/22/2020 9:36:45 PM.660] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/22/2020 9:36:45 PM.672] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/22/2020 9:36:45 PM.673] Checking game support
[12/22/2020 9:36:46 PM.252] Product name: Grand Theft Auto V
[12/22/2020 9:36:46 PM.252] Product version: 1.0.2189.0
[12/22/2020 9:36:46 PM.252] Is steam version: True
[12/22/2020 9:36:46 PM.255] Initializing DirectX
[12/22/2020 9:36:46 PM.258] Initializing Direct3D
[12/22/2020 9:36:46 PM.258] Getting game swap chain
[12/22/2020 9:36:46 PM.360] Swap Chain created: 0x7FF7B0AEBC80
[12/22/2020 9:36:46 PM.360] Swap Chain VTable: 0x2B4FF5C9E30
[12/22/2020 9:36:46 PM.360] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C
[12/22/2020 9:36:46 PM.360] D3D11Present: 0x7FF8E5844F80
[12/22/2020 9:36:46 PM.360] D3D11ResizeBuffers: 0x7FF8E58606F0
[12/22/2020 9:36:46 PM.360] D3D11ResizeTarget: 0x7FF8E58AB010
[12/22/2020 9:36:46 PM.360] D3D11SetFullscreenState: 0x7FF8E58624B0
[12/22/2020 9:36:46 PM.361] Direct3D initialized
[12/22/2020 9:36:46 PM.362] Initialized DirectX
[12/22/2020 9:36:46 PM.374] Direct3D watcher thread spawned
[12/22/2020 9:36:46 PM.374] Getting device
[12/22/2020 9:36:46 PM.379] Retrieved device
[12/22/2020 9:36:46 PM.379] Creating wrapper
[12/22/2020 9:36:46 PM.621] Wrapper created
[12/22/2020 9:36:46 PM.635] Effect created
[12/22/2020 9:36:46 PM.635] Creating buffer
[12/22/2020 9:36:46 PM.638] Created buffer
[12/22/2020 9:36:46 PM.638] Creating blend state
[12/22/2020 9:36:46 PM.638] Created blend state
[12/22/2020 9:36:46 PM.638] Done with creation
[12/22/2020 9:36:47 PM.266] Initializing texture system.
[12/22/2020 9:36:47 PM.266] Initializing texture system; phase 1
[12/22/2020 9:36:47 PM.266] Initializing texture system; phase 2
[12/22/2020 9:36:47 PM.315] Initializing texture system; phase 3
[12/22/2020 9:36:47 PM.316] Initializing texture system; phase 4
[12/22/2020 9:36:47 PM.341] Initializing texture system; phase 5
[12/22/2020 9:36:47 PM.377] Initializing texture system; phase 6
[12/22/2020 9:36:47 PM.380] Initializing texture system; phase 7
[12/22/2020 9:36:47 PM.385] Initializing texture system; phase 8
[12/22/2020 9:36:47 PM.388] Initializing texture system; phase 9
[12/22/2020 9:36:47 PM.390] Initializing texture system; phase 10
[12/22/2020 9:36:47 PM.437] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/22/2020 9:36:47 PM.476] Initializing texture system; phase 11
[12/22/2020 9:36:47 PM.477] Initializing texture system; phase 12
[12/22/2020 9:36:47 PM.480] Initializing texture system; phase 13
[12/22/2020 9:36:47 PM.480] Initializing texture system; phase 14
[12/22/2020 9:36:51 PM.392] Direct3D watcher thread ended
[12/22/2020 9:37:35 PM.817] LoadingScreenMsg: Initializing game support
[12/22/2020 9:37:36 PM.069] Initializing game support
[12/22/2020 9:37:42 PM.523] LoadingScreenMsg: Velocity limit removed
[12/22/2020 9:37:42 PM.953] Compatibility level: 0
[12/22/2020 9:37:42 PM.954] Supported version detected
[12/22/2020 9:37:42 PM.954] ==================================================
[12/22/2020 9:37:42 PM.954] LoadingScreenMsg: Patching code
[12/22/2020 9:37:43 PM.204] LoadingScreenMsg: Waiting for game initialization
[12/22/2020 9:37:43 PM.455] Waiting for game initialization
[12/22/2020 9:37:43 PM.556] LoadingScreenMsg: Initializing core
[12/22/2020 9:37:43 PM.807] Initializing hook
[12/22/2020 9:37:48 PM.887] LoadingScreenMsg: Completing interoperability
[12/22/2020 9:37:49 PM.138] Completing interoperability
[12/22/2020 9:37:49 PM.138] Initialization code 1.
[12/22/2020 9:37:49 PM.138] Initialization code 2.
[12/22/2020 9:37:49 PM.138] Initialization code 3.
[12/22/2020 9:37:49 PM.159] 1 Address: 0x00007FF7AE9C441C
[12/22/2020 9:37:49 PM.159] Calling func 1
[12/22/2020 9:37:49 PM.210] 2 Address: 0x00007FF7AF54BBF2
[12/22/2020 9:37:49 PM.211] 3 Address: 0x00007FF7ADF95D86
[12/22/2020 9:37:49 PM.293] Address: 0x00007FF7AF54BB9C
[12/22/2020 9:37:49 PM.293] Unknown var: 0x00007FF7B057BF30
[12/22/2020 9:37:49 PM.293] Initialization code 4.
[12/22/2020 9:37:49 PM.293] Initialization code 5.
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 1
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 2
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 3
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 4
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 5
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 6
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 7
[12/22/2020 9:37:49 PM.293] LoadingScreenMsg: 
[12/22/2020 9:37:49 PM.545] LoadingScreenMsg: Loading Story Mode
[12/22/2020 9:37:54 PM.709] LoadingScreenMsg: Loading and Populating Game World
[12/22/2020 9:37:54 PM.960] LoadingScreenMsg: 

 

  • Author
On 12/22/2020 at 5:15 PM, heavydriver said:

I had this same issue, Do you have Mod Manger Installed by any chance? and with Mod Manager do you have a game config installed? I removed that and I'm finally loading in. 🙂

Do you know how to fix the crashing?

 

  • Community Team
20 hours ago, tomluwis116 said:

Okay now its crashing 
 

  Reveal hidden contents

[12/22/2020 9:36:44 PM.323] Started new log on 12/22/2020 9:36:44 PM.323
[12/22/2020 9:36:44 PM.325] ====================================================================================================
[12/22/2020 9:36:41 PM.107] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/22/2020 9:36:44 PM.325] Log verbosity: Trivial
[12/22/2020 9:36:44 PM.331] Initializing input system
[12/22/2020 9:36:44 PM.337] Initializing game console
[12/22/2020 9:36:44 PM.354] Console key has been set to F4 (key code: 115)
[12/22/2020 9:36:44 PM.654] Initializing console variable "ConsoleScrollAmount".
[12/22/2020 9:36:44 PM.654] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/22/2020 9:36:44 PM.661] Read value: <null>
[12/22/2020 9:36:44 PM.661] Initializing console variable "ConsoleKey".
[12/22/2020 9:36:44 PM.661] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/22/2020 9:36:44 PM.694] Read value: F4
[12/22/2020 9:36:44 PM.694] Setting value of console variable "ConsoleKey" to stored value.
[12/22/2020 9:36:44 PM.694] Console key has been set to F4 (key code: 115)
[12/22/2020 9:36:44 PM.694] Initializing console variable "PluginTimeoutThreshold".
[12/22/2020 9:36:44 PM.694] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/22/2020 9:36:44 PM.701] Read value: 10000
[12/22/2020 9:36:44 PM.701] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/22/2020 9:36:44 PM.701] Initializing console variable "AlwaysShowConsoleOutput".
[12/22/2020 9:36:44 PM.701] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/22/2020 9:36:44 PM.702] Read value: <null>
[12/22/2020 9:36:44 PM.702] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/22/2020 9:36:44 PM.702] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/22/2020 9:36:44 PM.704] Read value: False
[12/22/2020 9:36:44 PM.704] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/22/2020 9:36:44 PM.704] Initializing console variable "ShowOnScreenWarnings".
[12/22/2020 9:36:44 PM.704] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/22/2020 9:36:44 PM.705] Read value: <null>
[12/22/2020 9:36:44 PM.705] Console initialized
[12/22/2020 9:36:44 PM.705] Initializing forms manager
[12/22/2020 9:36:44 PM.708] Cleaning temp folder
[12/22/2020 9:36:44 PM.711] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/22/2020 9:36:45 PM.640] ================ RAGE Plugin Hook ================
[12/22/2020 9:36:45 PM.659] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/22/2020 9:36:45 PM.660] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/22/2020 9:36:45 PM.672] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/22/2020 9:36:45 PM.673] Checking game support
[12/22/2020 9:36:46 PM.252] Product name: Grand Theft Auto V
[12/22/2020 9:36:46 PM.252] Product version: 1.0.2189.0
[12/22/2020 9:36:46 PM.252] Is steam version: True
[12/22/2020 9:36:46 PM.255] Initializing DirectX
[12/22/2020 9:36:46 PM.258] Initializing Direct3D
[12/22/2020 9:36:46 PM.258] Getting game swap chain
[12/22/2020 9:36:46 PM.360] Swap Chain created: 0x7FF7B0AEBC80
[12/22/2020 9:36:46 PM.360] Swap Chain VTable: 0x2B4FF5C9E30
[12/22/2020 9:36:46 PM.360] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C
[12/22/2020 9:36:46 PM.360] D3D11Present: 0x7FF8E5844F80
[12/22/2020 9:36:46 PM.360] D3D11ResizeBuffers: 0x7FF8E58606F0
[12/22/2020 9:36:46 PM.360] D3D11ResizeTarget: 0x7FF8E58AB010
[12/22/2020 9:36:46 PM.360] D3D11SetFullscreenState: 0x7FF8E58624B0
[12/22/2020 9:36:46 PM.361] Direct3D initialized
[12/22/2020 9:36:46 PM.362] Initialized DirectX
[12/22/2020 9:36:46 PM.374] Direct3D watcher thread spawned
[12/22/2020 9:36:46 PM.374] Getting device
[12/22/2020 9:36:46 PM.379] Retrieved device
[12/22/2020 9:36:46 PM.379] Creating wrapper
[12/22/2020 9:36:46 PM.621] Wrapper created
[12/22/2020 9:36:46 PM.635] Effect created
[12/22/2020 9:36:46 PM.635] Creating buffer
[12/22/2020 9:36:46 PM.638] Created buffer
[12/22/2020 9:36:46 PM.638] Creating blend state
[12/22/2020 9:36:46 PM.638] Created blend state
[12/22/2020 9:36:46 PM.638] Done with creation
[12/22/2020 9:36:47 PM.266] Initializing texture system.
[12/22/2020 9:36:47 PM.266] Initializing texture system; phase 1
[12/22/2020 9:36:47 PM.266] Initializing texture system; phase 2
[12/22/2020 9:36:47 PM.315] Initializing texture system; phase 3
[12/22/2020 9:36:47 PM.316] Initializing texture system; phase 4
[12/22/2020 9:36:47 PM.341] Initializing texture system; phase 5
[12/22/2020 9:36:47 PM.377] Initializing texture system; phase 6
[12/22/2020 9:36:47 PM.380] Initializing texture system; phase 7
[12/22/2020 9:36:47 PM.385] Initializing texture system; phase 8
[12/22/2020 9:36:47 PM.388] Initializing texture system; phase 9
[12/22/2020 9:36:47 PM.390] Initializing texture system; phase 10
[12/22/2020 9:36:47 PM.437] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/22/2020 9:36:47 PM.476] Initializing texture system; phase 11
[12/22/2020 9:36:47 PM.477] Initializing texture system; phase 12
[12/22/2020 9:36:47 PM.480] Initializing texture system; phase 13
[12/22/2020 9:36:47 PM.480] Initializing texture system; phase 14
[12/22/2020 9:36:51 PM.392] Direct3D watcher thread ended
[12/22/2020 9:37:35 PM.817] LoadingScreenMsg: Initializing game support
[12/22/2020 9:37:36 PM.069] Initializing game support
[12/22/2020 9:37:42 PM.523] LoadingScreenMsg: Velocity limit removed
[12/22/2020 9:37:42 PM.953] Compatibility level: 0
[12/22/2020 9:37:42 PM.954] Supported version detected
[12/22/2020 9:37:42 PM.954] ==================================================
[12/22/2020 9:37:42 PM.954] LoadingScreenMsg: Patching code
[12/22/2020 9:37:43 PM.204] LoadingScreenMsg: Waiting for game initialization
[12/22/2020 9:37:43 PM.455] Waiting for game initialization
[12/22/2020 9:37:43 PM.556] LoadingScreenMsg: Initializing core
[12/22/2020 9:37:43 PM.807] Initializing hook
[12/22/2020 9:37:48 PM.887] LoadingScreenMsg: Completing interoperability
[12/22/2020 9:37:49 PM.138] Completing interoperability
[12/22/2020 9:37:49 PM.138] Initialization code 1.
[12/22/2020 9:37:49 PM.138] Initialization code 2.
[12/22/2020 9:37:49 PM.138] Initialization code 3.
[12/22/2020 9:37:49 PM.159] 1 Address: 0x00007FF7AE9C441C
[12/22/2020 9:37:49 PM.159] Calling func 1
[12/22/2020 9:37:49 PM.210] 2 Address: 0x00007FF7AF54BBF2
[12/22/2020 9:37:49 PM.211] 3 Address: 0x00007FF7ADF95D86
[12/22/2020 9:37:49 PM.293] Address: 0x00007FF7AF54BB9C
[12/22/2020 9:37:49 PM.293] Unknown var: 0x00007FF7B057BF30
[12/22/2020 9:37:49 PM.293] Initialization code 4.
[12/22/2020 9:37:49 PM.293] Initialization code 5.
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 1
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 2
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 3
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 4
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 5
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 6
[12/22/2020 9:37:49 PM.293] Completing interoperability, phase 7
[12/22/2020 9:37:49 PM.293] LoadingScreenMsg: 
[12/22/2020 9:37:49 PM.545] LoadingScreenMsg: Loading Story Mode
[12/22/2020 9:37:54 PM.709] LoadingScreenMsg: Loading and Populating Game World
[12/22/2020 9:37:54 PM.960] LoadingScreenMsg: 

 

Rename mods to _mods and try again.

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  • Community Team
35 minutes ago, tomluwis116 said:

Okay the game is working now were do I put my epu law and order at?

Did you do what I said above in regards to updating your update.rpf?

Help us to help you! 

 

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  • Author
16 hours ago, UnknownBastion said:

Correct. And then test it to see if it worked.

It crashed 

 

Spoiler

[12/24/2020 12:22:15 PM.795] Started new log on 12/24/2020 12:22:15 PM.795
[12/24/2020 12:22:16 PM.046] ====================================================================================================
[12/24/2020 12:22:15 PM.681] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/24/2020 12:22:16 PM.047] Log verbosity: Trivial
[12/24/2020 12:22:16 PM.172] Initializing input system
[12/24/2020 12:22:16 PM.284] Initializing game console
[12/24/2020 12:22:16 PM.647] Console key has been set to F4 (key code: 115)
[12/24/2020 12:22:17 PM.334] Initializing console variable "ConsoleScrollAmount".
[12/24/2020 12:22:17 PM.334] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/24/2020 12:22:17 PM.354] Read value: <null>
[12/24/2020 12:22:17 PM.354] Initializing console variable "ConsoleKey".
[12/24/2020 12:22:17 PM.354] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/24/2020 12:22:17 PM.358] Read value: F4
[12/24/2020 12:22:17 PM.358] Setting value of console variable "ConsoleKey" to stored value.
[12/24/2020 12:22:17 PM.358] Console key has been set to F4 (key code: 115)
[12/24/2020 12:22:17 PM.358] Initializing console variable "PluginTimeoutThreshold".
[12/24/2020 12:22:17 PM.358] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/24/2020 12:22:17 PM.365] Read value: 10000
[12/24/2020 12:22:17 PM.365] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/24/2020 12:22:17 PM.365] Initializing console variable "AlwaysShowConsoleOutput".
[12/24/2020 12:22:17 PM.365] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/24/2020 12:22:17 PM.367] Read value: <null>
[12/24/2020 12:22:17 PM.367] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/24/2020 12:22:17 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/24/2020 12:22:17 PM.368] Read value: False
[12/24/2020 12:22:17 PM.369] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/24/2020 12:22:17 PM.369] Initializing console variable "ShowOnScreenWarnings".
[12/24/2020 12:22:17 PM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/24/2020 12:22:17 PM.371] Read value: <null>
[12/24/2020 12:22:17 PM.371] Console initialized
[12/24/2020 12:22:17 PM.371] Initializing forms manager
[12/24/2020 12:22:17 PM.410] Cleaning temp folder
[12/24/2020 12:22:17 PM.775] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/24/2020 12:22:17 PM.879] ================ RAGE Plugin Hook ================
[12/24/2020 12:22:18 PM.051] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/24/2020 12:22:18 PM.051] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/24/2020 12:22:18 PM.145] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/24/2020 12:22:18 PM.146] Checking game support
[12/24/2020 12:22:20 PM.451] Product name: Grand Theft Auto V
[12/24/2020 12:22:20 PM.452] Product version: 1.0.2189.0
[12/24/2020 12:22:20 PM.452] Is steam version: True
[12/24/2020 12:22:20 PM.458] Initializing DirectX
[12/24/2020 12:22:20 PM.493] Initializing Direct3D
[12/24/2020 12:22:20 PM.493] Getting game swap chain
[12/24/2020 12:22:20 PM.890] Swap Chain created: 0x7FF75DA3BC80
[12/24/2020 12:22:20 PM.898] Swap Chain VTable: 0x226F3081A20
[12/24/2020 12:22:20 PM.898] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C
[12/24/2020 12:22:20 PM.898] D3D11Present: 0x7FF8E5844F80
[12/24/2020 12:22:20 PM.899] D3D11ResizeBuffers: 0x7FF8E58606F0
[12/24/2020 12:22:20 PM.899] D3D11ResizeTarget: 0x7FF8E58AB010
[12/24/2020 12:22:20 PM.899] D3D11SetFullscreenState: 0x7FF8E58624B0
[12/24/2020 12:22:20 PM.899] Getting device
[12/24/2020 12:22:20 PM.899] Retrieved device
[12/24/2020 12:22:20 PM.899] Creating wrapper
[12/24/2020 12:22:20 PM.900] Direct3D initialized
[12/24/2020 12:22:20 PM.901] Initialized DirectX
[12/24/2020 12:22:20 PM.935] Direct3D watcher thread spawned
[12/24/2020 12:22:21 PM.916] Wrapper created
[12/24/2020 12:22:21 PM.967] Effect created
[12/24/2020 12:22:21 PM.967] Creating buffer
[12/24/2020 12:22:21 PM.967] Created buffer
[12/24/2020 12:22:21 PM.967] Creating blend state
[12/24/2020 12:22:21 PM.967] Created blend state
[12/24/2020 12:22:21 PM.967] Done with creation
[12/24/2020 12:22:22 PM.861] Initializing texture system.
[12/24/2020 12:22:22 PM.861] Initializing texture system; phase 1
[12/24/2020 12:22:22 PM.861] Initializing texture system; phase 2
[12/24/2020 12:22:23 PM.368] Initializing texture system; phase 3
[12/24/2020 12:22:23 PM.369] Initializing texture system; phase 4
[12/24/2020 12:22:23 PM.458] Initializing texture system; phase 5
[12/24/2020 12:22:23 PM.499] Initializing texture system; phase 6
[12/24/2020 12:22:23 PM.505] Initializing texture system; phase 7
[12/24/2020 12:22:23 PM.511] Initializing texture system; phase 8
[12/24/2020 12:22:23 PM.515] Initializing texture system; phase 9
[12/24/2020 12:22:23 PM.519] Initializing texture system; phase 10
[12/24/2020 12:22:23 PM.651] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/24/2020 12:22:23 PM.656] Initializing texture system; phase 11
[12/24/2020 12:22:23 PM.657] Initializing texture system; phase 12
[12/24/2020 12:22:23 PM.660] Initializing texture system; phase 13
[12/24/2020 12:22:23 PM.660] Initializing texture system; phase 14
[12/24/2020 12:22:26 PM.079] Direct3D watcher thread ended
[12/24/2020 12:23:40 PM.755] LoadingScreenMsg: Initializing game support
[12/24/2020 12:23:41 PM.008] Initializing game support
[12/24/2020 12:23:49 PM.308] LoadingScreenMsg: Velocity limit removed
[12/24/2020 12:23:49 PM.884] Compatibility level: 0
[12/24/2020 12:23:49 PM.884] Supported version detected
[12/24/2020 12:23:49 PM.884] ==================================================
[12/24/2020 12:23:49 PM.884] LoadingScreenMsg: Patching code
[12/24/2020 12:23:50 PM.139] LoadingScreenMsg: Waiting for game initialization
[12/24/2020 12:23:50 PM.389] Waiting for game initialization
[12/24/2020 12:23:50 PM.490] LoadingScreenMsg: Initializing core
[12/24/2020 12:23:50 PM.741] Initializing hook
[12/24/2020 12:23:55 PM.883] LoadingScreenMsg: Completing interoperability
[12/24/2020 12:23:56 PM.135] Completing interoperability
[12/24/2020 12:23:56 PM.138] Initialization code 1.
[12/24/2020 12:23:56 PM.138] Initialization code 2.
[12/24/2020 12:23:56 PM.138] Initialization code 3.
[12/24/2020 12:23:56 PM.182] 1 Address: 0x00007FF75B91441C
[12/24/2020 12:23:56 PM.182] Calling func 1
[12/24/2020 12:23:56 PM.284] 2 Address: 0x00007FF75C49BBF2
[12/24/2020 12:23:56 PM.284] 3 Address: 0x00007FF75AEE5D86
[12/24/2020 12:23:56 PM.486] Address: 0x00007FF75C49BB9C
[12/24/2020 12:23:56 PM.486] Unknown var: 0x00007FF75D4CBF30
[12/24/2020 12:23:56 PM.486] Initialization code 4.
[12/24/2020 12:23:56 PM.486] Initialization code 5.
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 1
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 2
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 3
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 4
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 5
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 6
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 7
[12/24/2020 12:23:56 PM.486] LoadingScreenMsg: 
[12/24/2020 12:23:56 PM.739] LoadingScreenMsg: Loading Story Mode
[12/24/2020 12:24:40 PM.820] LoadingScreenMsg: Loading and Populating Game World
[12/24/2020 12:24:41 PM.071] LoadingScreenMsg: 

 

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