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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

lspdfr crashes while loading!

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Hey guys.

when RPH starts, it loads everything but lspdfr. actually it tries to load lspdfr but it says : LSPDFR.dll crashed while loading.

so it loads game but not LSPDFR. I have got no clue what to do, will be happy if you help 🙂 .

here is my log:

 

Spoiler

[13/01/1399 04:14:35 ب.ظ.484] Started new log on 13/01/1399 04:14:35 ب.ظ.482
[13/01/1399 04:14:35 ب.ظ.512] ====================================================================================================
[13/01/1399 04:14:35 ب.ظ.322] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[13/01/1399 04:14:35 ب.ظ.536] Log verbosity: Trivial
[13/01/1399 04:14:35 ب.ظ.544] Initializing input system
[13/01/1399 04:14:35 ب.ظ.557] Initializing game console
[13/01/1399 04:14:35 ب.ظ.585] Console key has been set to F4 (key code: 115)
[13/01/1399 04:14:36 ب.ظ.015] Initializing console variable "ConsoleScrollAmount".
[13/01/1399 04:14:36 ب.ظ.015] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[13/01/1399 04:14:36 ب.ظ.020] Read value: <null>
[13/01/1399 04:14:36 ب.ظ.020] Initializing console variable "ConsoleKey".
[13/01/1399 04:14:36 ب.ظ.020] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[13/01/1399 04:14:36 ب.ظ.026] Read value: F4
[13/01/1399 04:14:36 ب.ظ.026] Setting value of console variable "ConsoleKey" to stored value.
[13/01/1399 04:14:36 ب.ظ.026] Console key has been set to F4 (key code: 115)
[13/01/1399 04:14:36 ب.ظ.026] Initializing console variable "PluginTimeoutThreshold".
[13/01/1399 04:14:36 ب.ظ.026] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[13/01/1399 04:14:36 ب.ظ.043] Read value: 10000
[13/01/1399 04:14:36 ب.ظ.043] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[13/01/1399 04:14:36 ب.ظ.044] Initializing console variable "AlwaysShowConsoleOutput".
[13/01/1399 04:14:36 ب.ظ.044] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[13/01/1399 04:14:36 ب.ظ.044] Read value: <null>
[13/01/1399 04:14:36 ب.ظ.044] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[13/01/1399 04:14:36 ب.ظ.044] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[13/01/1399 04:14:36 ب.ظ.047] Read value: False
[13/01/1399 04:14:36 ب.ظ.048] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[13/01/1399 04:14:36 ب.ظ.048] Initializing console variable "ShowOnScreenWarnings".
[13/01/1399 04:14:36 ب.ظ.048] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[13/01/1399 04:14:36 ب.ظ.048] Read value: <null>
[13/01/1399 04:14:36 ب.ظ.048] Console initialized
[13/01/1399 04:14:36 ب.ظ.048] Initializing forms manager
[13/01/1399 04:14:36 ب.ظ.053] Cleaning temp folder
[13/01/1399 04:14:36 ب.ظ.076] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[13/01/1399 04:14:36 ب.ظ.095] ================ RAGE Plugin Hook ================
[4/1/2020 4:14:36 PM.166] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/1/2020 4:14:36 PM.197] Detected Windows 10 Enterprise (64-bit) (10.0.10240.0)!
[4/1/2020 4:14:36 PM.197] Checking game support
[4/1/2020 4:14:36 PM.555] Product name: Grand Theft Auto V
[4/1/2020 4:14:36 PM.555] Product version: 1.0.1868.1
[4/1/2020 4:14:36 PM.555] Is steam version: True
[4/1/2020 4:14:36 PM.558] Initializing DirectX
[4/1/2020 4:14:36 PM.560] Initializing Direct3D
[4/1/2020 4:14:36 PM.560] Getting game swap chain
[4/1/2020 4:14:36 PM.615] Swap Chain created: 0x7FF6606624F8
[4/1/2020 4:14:36 PM.615] Swap Chain VTable: 0x487A4DBC40
[4/1/2020 4:14:36 PM.615] 0x575655E228E725E9;0x5741564155415441;0xEC8148D9246C8D48
[4/1/2020 4:14:36 PM.615] D3D11Present: 0x7FF9AA041DA0
[4/1/2020 4:14:36 PM.615] D3D11ResizeBuffers: 0x7FF9AA045D10
[4/1/2020 4:14:36 PM.615] D3D11ResizeTarget: 0x7FF9AA080E90
[4/1/2020 4:14:36 PM.615] D3D11SetFullscreenState: 0x7FF9AA04C730
[4/1/2020 4:14:36 PM.616] Direct3D initialized
[4/1/2020 4:14:36 PM.616] Initialized DirectX
[4/1/2020 4:14:36 PM.618] Getting device
[4/1/2020 4:14:36 PM.618] Retrieved device
[4/1/2020 4:14:36 PM.618] Creating wrapper
[4/1/2020 4:14:36 PM.627] Direct3D watcher thread spawned
[4/1/2020 4:14:36 PM.852] Wrapper created
[4/1/2020 4:14:36 PM.864] Effect created
[4/1/2020 4:14:36 PM.865] Creating buffer
[4/1/2020 4:14:36 PM.865] Created buffer
[4/1/2020 4:14:36 PM.865] Creating blend state
[4/1/2020 4:14:36 PM.865] Created blend state
[4/1/2020 4:14:36 PM.865] Done with creation
[4/1/2020 4:14:37 PM.067] Initializing texture system.
[4/1/2020 4:14:37 PM.067] Initializing texture system; phase 1
[4/1/2020 4:14:37 PM.067] Initializing texture system; phase 2
[4/1/2020 4:14:37 PM.198] Initializing texture system; phase 3
[4/1/2020 4:14:37 PM.199] Initializing texture system; phase 4
[4/1/2020 4:14:37 PM.221] Initializing texture system; phase 5
[4/1/2020 4:14:37 PM.248] Initializing texture system; phase 6
[4/1/2020 4:14:37 PM.250] Initializing texture system; phase 7
[4/1/2020 4:14:37 PM.253] Initializing texture system; phase 8
[4/1/2020 4:14:37 PM.254] Initializing texture system; phase 9
[4/1/2020 4:14:37 PM.255] Initializing texture system; phase 10
[4/1/2020 4:14:37 PM.259] Initializing texture system; phase 11
[4/1/2020 4:14:37 PM.260] Initializing texture system; phase 12
[4/1/2020 4:14:37 PM.262] Initializing texture system; phase 13
[4/1/2020 4:14:37 PM.262] Initializing texture system; phase 14
[4/1/2020 4:14:41 PM.628] Direct3D watcher thread ended
[4/1/2020 4:15:14 PM.337] LoadingScreenMsg: Initializing game support
[4/1/2020 4:15:14 PM.588] Initializing game support
[4/1/2020 4:15:20 PM.441] LoadingScreenMsg: Velocity limit removed
[4/1/2020 4:15:20 PM.891] Compatibility level: 0
[4/1/2020 4:15:20 PM.891] Supported version detected
[4/1/2020 4:15:20 PM.891] ==================================================
[4/1/2020 4:15:20 PM.891] LoadingScreenMsg: Patching code
[4/1/2020 4:15:21 PM.141] LoadingScreenMsg: Waiting for game initialization
[4/1/2020 4:15:21 PM.392] Waiting for game initialization
[4/1/2020 4:15:21 PM.493] LoadingScreenMsg: Initializing core
[4/1/2020 4:15:21 PM.743] Initializing hook
[4/1/2020 4:15:26 PM.797] LoadingScreenMsg: Completing interoperability
[4/1/2020 4:15:27 PM.050] Completing interoperability
[4/1/2020 4:15:27 PM.050] Initialization code 1.
[4/1/2020 4:15:27 PM.050] Initialization code 2.
[4/1/2020 4:15:27 PM.050] Initialization code 3.
[4/1/2020 4:15:27 PM.063] 1 Address: 0x00007FF65E56B4DC
[4/1/2020 4:15:27 PM.063] Calling func 1
[4/1/2020 4:15:27 PM.090] 2 Address: 0x00007FF65F0E030A
[4/1/2020 4:15:27 PM.090] 3 Address: 0x00007FF65DB55D92
[4/1/2020 4:15:27 PM.141] Address: 0x00007FF65F0E02B4
[4/1/2020 4:15:27 PM.141] Unknown var: 0x00007FF660101CA0
[4/1/2020 4:15:27 PM.141] Initialization code 4.
[4/1/2020 4:15:27 PM.141] Initialization code 5.
[4/1/2020 4:15:27 PM.141] Completing interoperability, phase 1
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 2
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 3
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 4
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 5
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 6
[4/1/2020 4:15:27 PM.142] Completing interoperability, phase 7
[4/1/2020 4:15:27 PM.142] LoadingScreenMsg:
[4/1/2020 4:15:27 PM.392] LoadingScreenMsg: Loading Story Mode
[4/1/2020 4:15:52 PM.723] LoadingScreenMsg: Loading and Populating Game World
[4/1/2020 4:15:52 PM.974] LoadingScreenMsg:
[4/1/2020 4:16:21 PM.809] Initializing console variable "IsDeveloperModeEnabled".
[4/1/2020 4:16:21 PM.809] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/1/2020 4:16:21 PM.809] Read value: <null>
[4/1/2020 4:16:21 PM.810] Initializing console variable "TimeScale".
[4/1/2020 4:16:21 PM.810] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/1/2020 4:16:21 PM.810] Read value: <null>
[4/1/2020 4:16:21 PM.837] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/1/2020 4:16:25 PM.573] <UNLOADED PLUGIN>: Initializing input system
[4/1/2020 4:16:25 PM.574] <UNLOADED PLUGIN>: Initializing game console
[4/1/2020 4:16:25 PM.575] <UNLOADED PLUGIN>: Initializing forms manager
[4/1/2020 4:16:25 PM.850] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/1/2020 4:16:26 PM.218] LSPD First Response: [TRACE] Started loading LSPDFR
[4/1/2020 4:16:26 PM.219] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/1/2020 4:16:26 PM.224] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/1/2020 4:16:26 PM.224] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/1/2020 4:16:26 PM.727] LSPD First Response:
[4/1/2020 4:16:26 PM.727] LSPD First Response: ==============================
[4/1/2020 4:16:26 PM.727] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/1/2020 4:16:26 PM.727] LSPD First Response: ------------------------------
[4/1/2020 4:16:26 PM.727] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/1/2020 4:16:26 PM.727] LSPD First Response: ------------------------------
[4/1/2020 4:16:26 PM.727] LSPD First Response: Exception type: System.TypeInitializationException
[4/1/2020 4:16:26 PM.728] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/1/2020 4:16:26 PM.728] LSPD First Response: ------------------------------
[4/1/2020 4:16:26 PM.728] LSPD First Response: Inner exceptions:
[4/1/2020 4:16:26 PM.728] LSPD First Response:     Exception type: System.TypeLoadException
[4/1/2020 4:16:26 PM.728] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[4/1/2020 4:16:26 PM.728] LSPD First Response:         ------------------------------
[4/1/2020 4:16:26 PM.728] LSPD First Response:         Stack trace:
[4/1/2020 4:16:26 PM.728] LSPD First Response:         at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!()
[4/1/2020 4:16:26 PM.728] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/1/2020 4:16:26 PM.728] LSPD First Response:         ==============================
[4/1/2020 4:16:26 PM.728] LSPD First Response:
[4/1/2020 4:16:26 PM.728] LSPD First Response: ------------------------------
[4/1/2020 4:16:26 PM.728] LSPD First Response: Stack trace:
[4/1/2020 4:16:26 PM.728] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/1/2020 4:16:26 PM.728] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/1/2020 4:16:26 PM.728] at Rage.GameFiber.Main()
[4/1/2020 4:16:26 PM.728] LSPD First Response: ==============================
[4/1/2020 4:16:26 PM.728] LSPD First Response:
[4/1/2020 4:16:26 PM.733] LSPD First Response: [FATAL] Forced termination
[4/1/2020 4:16:26 PM.739] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/1/2020 4:16:27 PM.920] LSPD First Response: [INFO] LSPDFR has shut down
[4/1/2020 4:17:47 PM.833] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.

 

2 hours ago, Ariathm said:

Hey ragazzi.

quando inizia RPH , carica tutto tranne lspdfr. in realtà prova a caricare lspdfr ma dice: LSPDFR.dll si è bloccato durante il caricamento.

quindi carica il gioco ma non LSPDFR. Non ho idea di cosa fare, sarò felice se mi aiuti 🙂.

ecco il mio registro:

 

  Rivela contenuti nascosti

[13/01/1399 04:14:35 ب.ظ .484] Ha iniziato il nuovo accesso il 13/01/1399 04:14:35 ب.ظ .482
[13/01/1399 04:14:35 ب.ظ .512] =============================================== ================================================== ===
[13/01/1399 04:14:35 ب.ظ .322] Percorso di registro: 😄 \ Programmi (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ RagePluginHook.log
[13/01 / 1399 04:14:35 ب.ظ .536] Log verbosity: Trivial
[13/01/1399 04:14:35 ب.ظ .544] Inizializzazione del sistema di input
[13/01/1399 04:14:35 ب. ظ .557] Inizializzazione della console di gioco
[13/01/1399 04:14:35 ب.ظ .585] La chiave della console è stata impostata su F4 (codice chiave: 115)
[13/01/1399 04:14:36 ب. ظ .015] Inizializzazione della variabile della console "ConsoleScrollAmount".
[13/01/1399 04:14:36 ب.ظ .015] Tipo: System.Int32, Sezione di lettura: "Varie", chiave:
ConsoleScrollAmount [13/01/1399 04:14:36 ب.ظ .020] Valore di lettura: <null>
[13/01/1399 04:14:36 ب.ظ .020] Inizializzazione della variabile della console "ConsoleKey".
[13/01/1399 04:14:36 ب.ظ .020] Tipo: System.Windows.Forms.Keys, Sezione di lettura: "Varie", chiave: ConsoleKey
[13/01/1399 04:14:36 ب. ظ .026] Valore di lettura: F4
[13/01/1399 04:14:36 ب.ظ .026] Impostazione del valore della variabile console "ConsoleKey" sul valore memorizzato.
[13/01/1399 04:14:36 ب.ظ .026] La chiave della console è stata impostata su F4 (codice chiave: 115)
[13/01/1399 04:14:36 ب.ظ .026] Inizializzazione variabile della console "PluginTimeoutThreshold".
[13/01/1399 04:14:36 ب.ظ .026] Tipo: System.Int32, Sezione di lettura: "Varie", chiave: PluginTimeoutThreshold
[13/01/1399 04:14:36 ب.ظ .043] Valore di lettura: 10000
[13/01/1399 04:14:36 ب.ظ .043] Impostazione del valore della variabile della console "PluginTimeoutThreshold" sul valore memorizzato.
[13/01/1399 04:14:36 ب.ظ .044] Inizializzazione della variabile console "AlwaysShowConsoleOutput".
[13/01/1399 04:14:36 ب.ظ .044] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: AlwaysShowConsoleOutput
[13/01/1399 04:14:36 ب.ظ .044] Valore di lettura: <null>
[13/01/1399 04:14:36 ب.ظ .044] Inizializzazione della variabile console "ShowConsoleCommandInfoOnPluginLoad".
[13/01/1399 04:14:36 ب.ظ .044] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: ShowConsoleCommandInfoOnPluginLoad
[13/01/1399 04:14:36 ب.ظ .047] Valore di lettura: Falso
[13/01/1399 04:14:36 ب.ظ .048] Impostazione del valore della variabile console "ShowConsoleCommandInfoOnPluginLoad" sul valore memorizzato.
[13/01/1399 04:14:36 ب.ظ .048] Inizializzazione della variabile console "ShowOnScreenWarnings".
[13/01/1399 04:14:36 ب.ظ .048] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: ShowOnScreenWarnings
[13/01/1399 04:14:36 ب.ظ .048] Valore di lettura: <null>
[13/01/1399 04:14:36 ب.ظ .048] Console inizializzata
[13/01/1399 04:14:36 ب.ظ .048] Inizializzazione gestore moduli [13/01
/ 1399 04:14:36 ب.ظ.
[13/01/1399 04:14:36 ب.ظ .076] Versione: RAGE Plugin Hook v1.78.1267.16039 per Grand Theft Auto V
[13/01/1399 04:14:36 ب.ظ .095] = =============== RAGE Hook plugin ================
[4/1/2020 4:14:36 PM.166] Comando l'opzione di linea "disableCustomLoadingScreen-disableCustomLoadingScreen" viene specificata due volte. Per favore rimuovine uno.
[4/1/2020 4:14:36 PM.197] Rilevato Windows 10 Enterprise (64 bit) (10.0.10240.0)!
[4/1/2020 4:14:36 PM.197] Verifica del supporto del gioco
[4/1/2020 4:14:36 PM.555] Nome prodotto: Grand Theft Auto V
[4/1/2020 4:14: 36 PM.555] Versione del prodotto: 1.0.1868.1
[4/1/2020 4:14:36 PM.555] Versione Steam: True
[4/1/2020 4:14:36 PM.558] Inizializzazione di DirectX
[4/1/2020 4:14:36 PM.560] Inizializzazione di Direct3D
[4/1/2020 4:14:36 PM.560] Ottenere la catena di scambio del gioco
[4/1/2020 4:14:36 PM.615 ] Swap catena creato: 0x7FF6606624F8
[2020/04/01 04:14:36 PM.615] Swap catena VTable: 0x487A4DBC40
[2020/04/01 04:14:36 PM.615] 0x575655E228E725E9; 0x5741564155415441; 0xEC8148D9246C8D48
[4/1 / 2020 4:14:36 PM.615] D3D11Present: 0x7FF9AA041DA0
[4/1/2020 4:14:36 PM.615] D3D11ResizeBuffers: 0x7FF9AA045D10
[4/1/2020 4:14:36 PM.615] D3D11ResizeTarget0907: 090
[4/1/2020 4:14:36 PM.615] D3D11SetFullscreenState: 0x7FF9AA04C730
[4/1/2020 4:14:36 PM.616] Direct3D inizializzato
[4/1/2020 4:14:36 PM.616] DirectX inizializzato
[4/1/2020 4:14:36 PM.618] Ottenere dispositivo
[4/1/2020 4:14:36 PM.618] Dispositivo recuperato
[4/1/2020 4:14:36 PM.618] Creazione wrapper
[4/1/2020 4:14:36 PM.627] Generato thread watcher Direct3D generato
[4/1/2020 4:14:36 PM.852] Wrapper creato
[4/1/2020 4:14:36 PM. 864] Effetto creato
[4/1/2020 4:14:36 PM.865] Creazione buffer
[4/1/2020 4:14:36 PM.865] Creazione buffer
[4/1/2020 4:14:36 PM .865] Creazione dello stato di fusione
[4/1/2020 4:14:36 PM.865] Creazione dello stato di fusione
[4/1/2020 4:14:36 PM.865] Fine con la creazione
[4/1/2020 4: 14:37 PM.067] Inizializzazione del sistema di trama.
[4/1/2020 4:14:37 PM.067] Inizializzazione del sistema di trama; fase 1
[4/1/2020 4:14:37 PM.067] Inizializzazione del sistema di trama; fase 2
[4/1/2020 4:14:37 PM.198] Inizializzazione del sistema di trama; fase 3
[4/1/2020 4:14:37 PM.199] Inizializzazione del sistema di trama; fase 4
[4/1/2020 4:14:37 PM.221] Inizializzazione del sistema di trama; fase 5
[4/1/2020 4:14:37 PM.248] Inizializzazione del sistema di trama; fase 6
[4/1/2020 4:14:37 PM.250] Inizializzazione del sistema di trama; fase 7
[4/1/2020 4:14:37 PM.253] Inizializzazione del sistema di trama; fase 8
[4/1/2020 4:14:37 PM.254] Inizializzazione del sistema di trama; fase 9
[4/1/2020 4:14:37 PM.255] Inizializzazione del sistema di trama; fase 10
[4/1/2020 4:14:37 PM.259] Inizializzazione del sistema di trama; fase 11
[4/1/2020 4:14:37 PM.260] Inizializzazione del sistema di trama; fase 12
[4/1/2020 4:14:37 PM.262] Inizializzazione del sistema di trama; fase 13
[4/1/2020 4:14:37 PM.262] Inizializzazione del sistema di trama; fase 14
[4/1/2020 4:14:41 PM.628] Thread del watcher Direct3D terminato
[01/04/2020 4:15:14 PM.337] LoadingScreenMsg: Inizializzazione del supporto di gioco
[4/1/2020 4:15 : 14 PM.588] Inizializzazione del supporto di gioco
[4/1/2020 4:15:20 PM.441] LoadingScreenMsg: Limite di velocità rimosso
[4/1/2020 4:15:20 PM.891] Livello di compatibilità: 0
[4 / 1/2020 4:15:20 PM.891] Rilevata versione supportata
[4/1/2020 4:15:20 PM.891] =================== ===============================
[4/1/2020 4:15:20 PM.891] LoadingScreenMsg: Patching code
[4/1/2020 4:15:21 PM.141] LoadingScreenMsg: In attesa dell'inizializzazione del gioco
[4/1/2020 4:15:21 PM.392] In attesa dell'inizializzazione del gioco
[4/1/2020 4:15: 21 PM.493] LoadingScreenMsg: inizializzazione core
[4/1/2020 4:15:21 PM.743] Inizializzazione hook
[4/1/2020 4:15:26 PM.797] LoadingScreenMsg: completamento dell'interoperabilità
[ 4/1 / 2020 4:15:27 PM.050] Completamento dell'interoperabilità
[4/1/2020 4:15:27 PM.050] Codice di inizializzazione 1.
[4/1/2020 4:15:27 PM.050] Codice di inizializzazione 2.
[4/1/2020 4:15:27 PM.050] Codice di inizializzazione 3.
[4/1/2020 4:15:27 PM.063] 1 Indirizzo: 0x00007FF65E56B4DC
[4/1/2020 4:15:27 PM .063] Chiamata func 1
[4/1/2020 4:15:27 PM.090] 2 Indirizzo: 0x00007FF65F0E030A
[4/1/2020 4:15:27 PM.090] 3 Indirizzo: 0x00007FF65DB55D92
[4/1/2020 4:15:27 PM.141] Indirizzo: 0x00007FF65F0E02B4
[01/1/2020 16:15:27. 141] Var sconosciuto: 0x00007FF660101CA0
[4/1/2020 4:15:27 PM.141] Codice di inizializzazione 4.
[4/1/2020 4:15:27 PM.141] Codice di inizializzazione 5.
[4/1/2020 4:15:27 PM.141] Completamento di interoperabilità, fase 1
[4/1/2020 4:15:27 PM.142] Completamento di interoperabilità, fase 2
[4/1/2020 4:15:27 PM.142] Completamento interoperabilità, fase 3
[4/1/2020 4:15:27 PM.142] Completamento di interoperabilità, fase 4
[4/1/2020 4:15:27 PM.142] Completamento di interoperabilità, fase 5
[4/1/2020 4:15:27 PM.142] Completamento dell'interoperabilità, fase 6
[4/1/2020 4:15:27 PM.142] Completamento dell'interoperabilità, fase 7
[4/1/2020 4:15:27 PM.142] LoadingScreenMsg:
[4/1/2020 4:15:27 PM. 392] LoadingScreenMsg: caricamento della modalità Storia
[4/1/2020 4:15:52 PM.723] LoadingScreenMsg: caricamento e popolamento del mondo di gioco
[4/1/2020 4:15:52 PM.974] LoadingScreenMsg:
[4/1 / 2020 4:16:21 PM.809] Inizializzazione della variabile della console "IsDeveloperModeEnabled".
[4/1/2020 4:16:21 PM.809] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: IsDeveloperModeEnabled
[4/1/2020 4:16:21 PM.809] Valore di lettura: < null>
[4/1/2020 4:16:21 PM.810] Inizializzazione della variabile console "TimeScale".
[4/1/2020 4:16:21 PM.810] Tipo: System.Single, Sezione di lettura: "Varie"
[4/1/2020 4:16:21 PM.810] Valore di lettura: <null>
[4/1/2020 4:16:21 PM.837] Caricamento plug-in dal percorso: 😄 \ Programmi (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ Plugins \ LSPD First Response.dll
[4/1/2020 4:16:25 PM.573] <PLUGIN SCARICATO>: inizializzazione del sistema di input
[4/1/2020 4:16 : 25 PM.574] <PLUGIN SCARICATO>: inizializzazione console di gioco
[4/1/2020 4:16:25 PM.575] <PLUGIN SCARICATO>: inizializzazione gestore moduli
[4/1/2020 4:16:25 PM. 850] Il plug-in "LSPD First Response" è stato caricato da "LSPD First Response.dll".
[4/1/2020 4:16:26 PM.218] Prima risposta LSPD: [TRACE] Ha iniziato a caricare LSPDFR
[4/1/2020 4:16:26 PM.219] Prima risposta LSPD: [INFO] Prima esecuzione di LSPD Risposta 0.4.7 (0.4.7383.491)
[4/1/2020 4:16:26 PM.224] Prima risposta LSPD: [INFO] Compilato il 18 mar 2020 23:16:21 UTC
[4/1/2020 4:16:26 PM.224] Prima LSPD Risposta: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/1/2020 4:16:26 PM.727] LSPD First Response:
[4/1/2020 4:16:26 PM .727] Prima risposta di LSPD: ==============================
[01/04/2020 16:16:26 PM. 727] Prima risposta di LSPD: ECCEZIONE ECCITATA DURANTE IL GIOCO DI FIBRE DI GIOCO
[4/1/2020 4:16:26 PM.727] Prima risposta di LSPD: ------------------- -----------
[4/1/2020 4:16:26 PM.727] Prima risposta LSPD: Origine: Fibra di gioco "Plugin" LSPD Prima risposta "Fibra principale".
[4/1/2020 4:16:26 PM.727] Prima risposta LSPD: ------------------------------
[4/1/2020 4:16:26 PM.727] Prima risposta LSPD: Tipo di eccezione: System.TypeInitializationException
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: Messaggio di eccezione: l'inizializzatore del tipo per 'BGmLa [R, PH-DLf $;> u0Fj3 = g' 'ha generato un'eccezione.
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: ------------------------------
[ 01/04/2020 4:16:26 PM.728] Prima risposta LSPD: Eccezioni interne:
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: Tipo di eccezione: System.TypeLoadException
[4/1 / 2020 4:16:26 PM.728] Prima risposta LSPD: messaggio di eccezione: Impossibile caricare il tipo 'System.ValueTuple`2' dall'assembly 'mscorlib, Versione = 4.0.0.0, Culture = neutral, PublicKeyToken = b77a5c561934e089'.
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: ------------------------------
[ 01/04/2020 4:16:26 PM.728] Prima risposta LSPD: traccia stack:
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: a BGmLa \ [R \, PH-DLf $;> u0Fj3 = g '.} Ciao [`R4 # Zu,>] +] j / ^? sbtIr! ()
[4/1/2020 4:16:26 PM.728] presso BGmLa \ [R \, PH-DLf $;> u0Fj3 = g '.. cctor () in E: \ GTA V \ LSPD First Response \ LSPD First Response \ Engine \ Unmanaged \ MemoryOffsets.cs: riga 75
[4/1/2020 4:16: 26 PM.728] Prima risposta LSPD: ==============================
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD:
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: ----------------------- -------
[4/1/2020 4:16:26 PM.728] LSPD prima risposta: traccia stack:
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: at Q = ~ fI \]} $ l \. \] J6Z'6Gi% PSpM \ * ". O09XSJr & Q7u'eUjf) 68Pcnlv () in E: \ GTA V \ LSPD Prima risposta \ LSPD Prima risposta \ Mod \ LSPDFR.cs: riga 429
[4/1/2020 4:16:26 PM.728] a Q = ~ fI \]} $ l \. \ ] J6Z'6Gi% PSpM \ * ". P> oJ # VC [F + / ZsH G (@r" Z # & k + () in E: \ GTA V \ LSPD First Response \ LSPD First Response \ Mod \ LSPDFR.cs: riga 167
[4/1/2020 4:16:26 PM.728] a Rage.GameFiber.Main ()
[4/1/2020 4:16:26 PM.728] Prima risposta LSPD: ====== ========================
[4/1/2020 4:16:26 PM.728] LSPD prima risposta:
[4/1/2020 4 : 16: 26 PM.733] Prima risposta LSPD: [FATAL] Terminazione forzata
[4/1/2020 4:16:26 PM.739] Prima risposta LSPD: [TRACE] Rilasciato 0 entità da DefaultContentManager
[4/1/2020 4:16:27 PM.920] Prima risposta LSPD: [INFO] LSPDFR ha chiuso
[4/1/2020 4:17:47 PM.833] Chiamata non valida al comando console "LoadPlugin": Il parametro "pluginFileName" del comando di console "LoadPlugin" non è facoltativo, ma non è stato specificato alcun argomento.

 

Increase your timeout to 60000(ms)

  • Author

Setting at 60000ms didn't work, and net framework is installed and working properly , I even tried disabling read only for lspdfr folder, but it made no changes! 

Still have no clue what to do 🙂

  • Author
Spoiler

 

new log:

 

 

 

 

 

[17/01/1399 12:54:08 ب.ظ.681] Started new log on 17/01/1399 12:54:08 ب.ظ.679
[17/01/1399 12:54:08 ب.ظ.703] ====================================================================================================
[17/01/1399 12:54:08 ب.ظ.486] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[17/01/1399 12:54:08 ب.ظ.719] Log verbosity: Trivial
[17/01/1399 12:54:08 ب.ظ.722] Initializing input system
[17/01/1399 12:54:08 ب.ظ.729] Initializing game console
[17/01/1399 12:54:08 ب.ظ.773] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.059] Initializing console variable "ConsoleScrollAmount".
[17/01/1399 12:54:09 ب.ظ.060] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[17/01/1399 12:54:09 ب.ظ.065] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.065] Initializing console variable "ConsoleKey".
[17/01/1399 12:54:09 ب.ظ.065] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/01/1399 12:54:09 ب.ظ.071] Read value: F4
[17/01/1399 12:54:09 ب.ظ.071] Setting value of console variable "ConsoleKey" to stored value.
[17/01/1399 12:54:09 ب.ظ.072] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.072] Initializing console variable "PluginTimeoutThreshold".
[17/01/1399 12:54:09 ب.ظ.072] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/01/1399 12:54:09 ب.ظ.085] Read value: 60000
[17/01/1399 12:54:09 ب.ظ.085] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/01/1399 12:54:09 ب.ظ.085] Initializing console variable "AlwaysShowConsoleOutput".
[17/01/1399 12:54:09 ب.ظ.085] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/01/1399 12:54:09 ب.ظ.086] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.086] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/01/1399 12:54:09 ب.ظ.086] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/01/1399 12:54:09 ب.ظ.088] Read value: False
[17/01/1399 12:54:09 ب.ظ.088] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[17/01/1399 12:54:09 ب.ظ.088] Initializing console variable "ShowOnScreenWarnings".
[17/01/1399 12:54:09 ب.ظ.089] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/01/1399 12:54:09 ب.ظ.089] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.089] Console initialized
[17/01/1399 12:54:09 ب.ظ.089] Initializing forms manager
[17/01/1399 12:54:09 ب.ظ.094] Cleaning temp folder
[17/01/1399 12:54:09 ب.ظ.134] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[17/01/1399 12:54:09 ب.ظ.175] ================ RAGE Plugin Hook ================
[4/5/2020 12:54:09 PM.201] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/5/2020 12:54:09 PM.249] Detected Windows 10 Enterprise (64-bit) (10.0.10240.0)!
[4/5/2020 12:54:09 PM.250] Checking game support
[4/5/2020 12:54:09 PM.617] Product name: Grand Theft Auto V
[4/5/2020 12:54:09 PM.617] Product version: 1.0.1868.1
[4/5/2020 12:54:09 PM.617] Is steam version: True
[4/5/2020 12:54:09 PM.618] Initializing DirectX
[4/5/2020 12:54:09 PM.620] Initializing Direct3D
[4/5/2020 12:54:09 PM.620] Getting game swap chain
[4/5/2020 12:54:09 PM.669] Swap Chain created: 0x7FF75EA124F8
[4/5/2020 12:54:09 PM.669] Swap Chain VTable: 0xAF4D893020
[4/5/2020 12:54:09 PM.669] 0x575655E143E725E9;0x5741564155415441;0xEC8148D9246C8D48
[4/5/2020 12:54:09 PM.669] D3D11Present: 0x7FFC62C11DA0
[4/5/2020 12:54:09 PM.669] D3D11ResizeBuffers: 0x7FFC62C15D10
[4/5/2020 12:54:09 PM.669] D3D11ResizeTarget: 0x7FFC62C50E90
[4/5/2020 12:54:09 PM.669] D3D11SetFullscreenState: 0x7FFC62C1C730
[4/5/2020 12:54:09 PM.671] Getting device
[4/5/2020 12:54:09 PM.671] Retrieved device
[4/5/2020 12:54:09 PM.671] Creating wrapper
[4/5/2020 12:54:09 PM.675] Direct3D initialized
[4/5/2020 12:54:09 PM.675] Initialized DirectX
[4/5/2020 12:54:09 PM.707] Direct3D watcher thread spawned
[4/5/2020 12:54:10 PM.276] Wrapper created
[4/5/2020 12:54:10 PM.333] Effect created
[4/5/2020 12:54:10 PM.334] Creating buffer
[4/5/2020 12:54:10 PM.334] Created buffer
[4/5/2020 12:54:10 PM.334] Creating blend state
[4/5/2020 12:54:10 PM.334] Created blend state
[4/5/2020 12:54:10 PM.334] Done with creation
[4/5/2020 12:54:10 PM.387] Initializing texture system.
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 1
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 2
[4/5/2020 12:54:10 PM.400] Initializing texture system; phase 3
[4/5/2020 12:54:10 PM.401] Initializing texture system; phase 4
[4/5/2020 12:54:10 PM.423] Initializing texture system; phase 5
[4/5/2020 12:54:10 PM.425] Initializing texture system; phase 6
[4/5/2020 12:54:10 PM.427] Initializing texture system; phase 7
[4/5/2020 12:54:10 PM.430] Initializing texture system; phase 8
[4/5/2020 12:54:10 PM.432] Initializing texture system; phase 9
[4/5/2020 12:54:10 PM.433] Initializing texture system; phase 10
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 11
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 12
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 13
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 14
[4/5/2020 12:54:14 PM.707] Direct3D watcher thread ended
[4/5/2020 12:54:41 PM.534] LoadingScreenMsg: Initializing game support
[4/5/2020 12:54:41 PM.785] Initializing game support
[4/5/2020 12:54:47 PM.633] LoadingScreenMsg: Velocity limit removed
[4/5/2020 12:54:47 PM.984] Compatibility level: 0
[4/5/2020 12:54:47 PM.984] Supported version detected
[4/5/2020 12:54:47 PM.984] ==================================================
[4/5/2020 12:54:47 PM.984] LoadingScreenMsg: Patching code
[4/5/2020 12:54:48 PM.234] LoadingScreenMsg: Waiting for game initialization
[4/5/2020 12:54:48 PM.484] Waiting for game initialization
[4/5/2020 12:54:48 PM.585] LoadingScreenMsg: Initializing core
[4/5/2020 12:54:48 PM.835] Initializing hook
[4/5/2020 12:54:53 PM.874] LoadingScreenMsg: Completing interoperability
[4/5/2020 12:54:54 PM.125] Completing interoperability
[4/5/2020 12:54:54 PM.125] Initialization code 1.
[4/5/2020 12:54:54 PM.125] Initialization code 2.
[4/5/2020 12:54:54 PM.125] Initialization code 3.
[4/5/2020 12:54:54 PM.137] 1 Address: 0x00007FF75C91B4DC
[4/5/2020 12:54:54 PM.137] Calling func 1
[4/5/2020 12:54:54 PM.163] 2 Address: 0x00007FF75D49030A
[4/5/2020 12:54:54 PM.163] 3 Address: 0x00007FF75BF05D92
[4/5/2020 12:54:54 PM.208] Address: 0x00007FF75D4902B4
[4/5/2020 12:54:54 PM.208] Unknown var: 0x00007FF75E4B1CA0
[4/5/2020 12:54:54 PM.208] Initialization code 4.
[4/5/2020 12:54:54 PM.208] Initialization code 5.
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 1
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 2
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 3
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 4
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 5
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 6
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 7
[4/5/2020 12:54:54 PM.208] LoadingScreenMsg:
[4/5/2020 12:54:54 PM.459] LoadingScreenMsg: Loading Story Mode
[4/5/2020 12:56:59 PM.536] LoadingScreenMsg: Loading and Populating Game World
[4/5/2020 12:56:59 PM.786] LoadingScreenMsg:
[4/5/2020 12:57:27 PM.497] Initializing console variable "IsDeveloperModeEnabled".
[4/5/2020 12:57:27 PM.497] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.498] Initializing console variable "TimeScale".
[4/5/2020 12:57:27 PM.498] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.520] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/5/2020 12:57:31 PM.034] <UNLOADED PLUGIN>: Initializing input system
[4/5/2020 12:57:31 PM.035] <UNLOADED PLUGIN>: Initializing game console
[4/5/2020 12:57:31 PM.036] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2020 12:57:31 PM.203] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/5/2020 12:57:31 PM.540] LSPD First Response: [TRACE] Started loading LSPDFR
[4/5/2020 12:57:31 PM.541] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/5/2020 12:57:32 PM.079] LSPD First Response:
[4/5/2020 12:57:32 PM.079] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.079] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Exception type: System.TypeInitializationException
[4/5/2020 12:57:32 PM.080] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Inner exceptions:
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception type: System.TypeLoadException
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response:         Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response:         at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!()
[4/5/2020 12:57:32 PM.080] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/5/2020 12:57:32 PM.080] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/5/2020 12:57:32 PM.080] at Rage.GameFiber.Main()
[4/5/2020 12:57:32 PM.080] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.085] LSPD First Response: [FATAL] Forced termination
[4/5/2020 12:57:32 PM.091] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/5/2020 12:57:32 PM.127] LSPD First Response: [INFO] LSPDFR has shut down

 

2 hours ago, Ariathm said:
  Reveal hidden contents

 

new log:

 

 

 

 

 

[17/01/1399 12:54:08 ب.ظ.681] Started new log on 17/01/1399 12:54:08 ب.ظ.679
[17/01/1399 12:54:08 ب.ظ.703] ====================================================================================================
[17/01/1399 12:54:08 ب.ظ.486] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[17/01/1399 12:54:08 ب.ظ.719] Log verbosity: Trivial
[17/01/1399 12:54:08 ب.ظ.722] Initializing input system
[17/01/1399 12:54:08 ب.ظ.729] Initializing game console
[17/01/1399 12:54:08 ب.ظ.773] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.059] Initializing console variable "ConsoleScrollAmount".
[17/01/1399 12:54:09 ب.ظ.060] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[17/01/1399 12:54:09 ب.ظ.065] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.065] Initializing console variable "ConsoleKey".
[17/01/1399 12:54:09 ب.ظ.065] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/01/1399 12:54:09 ب.ظ.071] Read value: F4
[17/01/1399 12:54:09 ب.ظ.071] Setting value of console variable "ConsoleKey" to stored value.
[17/01/1399 12:54:09 ب.ظ.072] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.072] Initializing console variable "PluginTimeoutThreshold".
[17/01/1399 12:54:09 ب.ظ.072] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/01/1399 12:54:09 ب.ظ.085] Read value: 60000
[17/01/1399 12:54:09 ب.ظ.085] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/01/1399 12:54:09 ب.ظ.085] Initializing console variable "AlwaysShowConsoleOutput".
[17/01/1399 12:54:09 ب.ظ.085] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/01/1399 12:54:09 ب.ظ.086] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.086] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/01/1399 12:54:09 ب.ظ.086] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/01/1399 12:54:09 ب.ظ.088] Read value: False
[17/01/1399 12:54:09 ب.ظ.088] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[17/01/1399 12:54:09 ب.ظ.088] Initializing console variable "ShowOnScreenWarnings".
[17/01/1399 12:54:09 ب.ظ.089] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/01/1399 12:54:09 ب.ظ.089] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.089] Console initialized
[17/01/1399 12:54:09 ب.ظ.089] Initializing forms manager
[17/01/1399 12:54:09 ب.ظ.094] Cleaning temp folder
[17/01/1399 12:54:09 ب.ظ.134] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[17/01/1399 12:54:09 ب.ظ.175] ================ RAGE Plugin Hook ================
[4/5/2020 12:54:09 PM.201] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/5/2020 12:54:09 PM.249] Detected Windows 10 Enterprise (64-bit) (10.0.10240.0)!
[4/5/2020 12:54:09 PM.250] Checking game support
[4/5/2020 12:54:09 PM.617] Product name: Grand Theft Auto V
[4/5/2020 12:54:09 PM.617] Product version: 1.0.1868.1
[4/5/2020 12:54:09 PM.617] Is steam version: True
[4/5/2020 12:54:09 PM.618] Initializing DirectX
[4/5/2020 12:54:09 PM.620] Initializing Direct3D
[4/5/2020 12:54:09 PM.620] Getting game swap chain
[4/5/2020 12:54:09 PM.669] Swap Chain created: 0x7FF75EA124F8
[4/5/2020 12:54:09 PM.669] Swap Chain VTable: 0xAF4D893020
[4/5/2020 12:54:09 PM.669] 0x575655E143E725E9;0x5741564155415441;0xEC8148D9246C8D48
[4/5/2020 12:54:09 PM.669] D3D11Present: 0x7FFC62C11DA0
[4/5/2020 12:54:09 PM.669] D3D11ResizeBuffers: 0x7FFC62C15D10
[4/5/2020 12:54:09 PM.669] D3D11ResizeTarget: 0x7FFC62C50E90
[4/5/2020 12:54:09 PM.669] D3D11SetFullscreenState: 0x7FFC62C1C730
[4/5/2020 12:54:09 PM.671] Getting device
[4/5/2020 12:54:09 PM.671] Retrieved device
[4/5/2020 12:54:09 PM.671] Creating wrapper
[4/5/2020 12:54:09 PM.675] Direct3D initialized
[4/5/2020 12:54:09 PM.675] Initialized DirectX
[4/5/2020 12:54:09 PM.707] Direct3D watcher thread spawned
[4/5/2020 12:54:10 PM.276] Wrapper created
[4/5/2020 12:54:10 PM.333] Effect created
[4/5/2020 12:54:10 PM.334] Creating buffer
[4/5/2020 12:54:10 PM.334] Created buffer
[4/5/2020 12:54:10 PM.334] Creating blend state
[4/5/2020 12:54:10 PM.334] Created blend state
[4/5/2020 12:54:10 PM.334] Done with creation
[4/5/2020 12:54:10 PM.387] Initializing texture system.
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 1
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 2
[4/5/2020 12:54:10 PM.400] Initializing texture system; phase 3
[4/5/2020 12:54:10 PM.401] Initializing texture system; phase 4
[4/5/2020 12:54:10 PM.423] Initializing texture system; phase 5
[4/5/2020 12:54:10 PM.425] Initializing texture system; phase 6
[4/5/2020 12:54:10 PM.427] Initializing texture system; phase 7
[4/5/2020 12:54:10 PM.430] Initializing texture system; phase 8
[4/5/2020 12:54:10 PM.432] Initializing texture system; phase 9
[4/5/2020 12:54:10 PM.433] Initializing texture system; phase 10
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 11
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 12
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 13
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 14
[4/5/2020 12:54:14 PM.707] Direct3D watcher thread ended
[4/5/2020 12:54:41 PM.534] LoadingScreenMsg: Initializing game support
[4/5/2020 12:54:41 PM.785] Initializing game support
[4/5/2020 12:54:47 PM.633] LoadingScreenMsg: Velocity limit removed
[4/5/2020 12:54:47 PM.984] Compatibility level: 0
[4/5/2020 12:54:47 PM.984] Supported version detected
[4/5/2020 12:54:47 PM.984] ==================================================
[4/5/2020 12:54:47 PM.984] LoadingScreenMsg: Patching code
[4/5/2020 12:54:48 PM.234] LoadingScreenMsg: Waiting for game initialization
[4/5/2020 12:54:48 PM.484] Waiting for game initialization
[4/5/2020 12:54:48 PM.585] LoadingScreenMsg: Initializing core
[4/5/2020 12:54:48 PM.835] Initializing hook
[4/5/2020 12:54:53 PM.874] LoadingScreenMsg: Completing interoperability
[4/5/2020 12:54:54 PM.125] Completing interoperability
[4/5/2020 12:54:54 PM.125] Initialization code 1.
[4/5/2020 12:54:54 PM.125] Initialization code 2.
[4/5/2020 12:54:54 PM.125] Initialization code 3.
[4/5/2020 12:54:54 PM.137] 1 Address: 0x00007FF75C91B4DC
[4/5/2020 12:54:54 PM.137] Calling func 1
[4/5/2020 12:54:54 PM.163] 2 Address: 0x00007FF75D49030A
[4/5/2020 12:54:54 PM.163] 3 Address: 0x00007FF75BF05D92
[4/5/2020 12:54:54 PM.208] Address: 0x00007FF75D4902B4
[4/5/2020 12:54:54 PM.208] Unknown var: 0x00007FF75E4B1CA0
[4/5/2020 12:54:54 PM.208] Initialization code 4.
[4/5/2020 12:54:54 PM.208] Initialization code 5.
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 1
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 2
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 3
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 4
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 5
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 6
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 7
[4/5/2020 12:54:54 PM.208] LoadingScreenMsg:
[4/5/2020 12:54:54 PM.459] LoadingScreenMsg: Loading Story Mode
[4/5/2020 12:56:59 PM.536] LoadingScreenMsg: Loading and Populating Game World
[4/5/2020 12:56:59 PM.786] LoadingScreenMsg:
[4/5/2020 12:57:27 PM.497] Initializing console variable "IsDeveloperModeEnabled".
[4/5/2020 12:57:27 PM.497] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.498] Initializing console variable "TimeScale".
[4/5/2020 12:57:27 PM.498] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.520] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/5/2020 12:57:31 PM.034] <UNLOADED PLUGIN>: Initializing input system
[4/5/2020 12:57:31 PM.035] <UNLOADED PLUGIN>: Initializing game console
[4/5/2020 12:57:31 PM.036] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2020 12:57:31 PM.203] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/5/2020 12:57:31 PM.540] LSPD First Response: [TRACE] Started loading LSPDFR
[4/5/2020 12:57:31 PM.541] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/5/2020 12:57:32 PM.079] LSPD First Response:
[4/5/2020 12:57:32 PM.079] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.079] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Exception type: System.TypeInitializationException
[4/5/2020 12:57:32 PM.080] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Inner exceptions:
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception type: System.TypeLoadException
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response:         Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response:         at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!()
[4/5/2020 12:57:32 PM.080] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/5/2020 12:57:32 PM.080] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/5/2020 12:57:32 PM.080] at Rage.GameFiber.Main()
[4/5/2020 12:57:32 PM.080] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.085] LSPD First Response: [FATAL] Forced termination
[4/5/2020 12:57:32 PM.091] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/5/2020 12:57:32 PM.127] LSPD First Response: [INFO] LSPDFR has shut down

 

Try to reinstall lspdfr

3 hours ago, Ariathm said:
  Reveal hidden contents

 

new log:

 

 

 

 

 

[17/01/1399 12:54:08 ب.ظ.681] Started new log on 17/01/1399 12:54:08 ب.ظ.679
[17/01/1399 12:54:08 ب.ظ.703] ====================================================================================================
[17/01/1399 12:54:08 ب.ظ.486] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[17/01/1399 12:54:08 ب.ظ.719] Log verbosity: Trivial
[17/01/1399 12:54:08 ب.ظ.722] Initializing input system
[17/01/1399 12:54:08 ب.ظ.729] Initializing game console
[17/01/1399 12:54:08 ب.ظ.773] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.059] Initializing console variable "ConsoleScrollAmount".
[17/01/1399 12:54:09 ب.ظ.060] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[17/01/1399 12:54:09 ب.ظ.065] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.065] Initializing console variable "ConsoleKey".
[17/01/1399 12:54:09 ب.ظ.065] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/01/1399 12:54:09 ب.ظ.071] Read value: F4
[17/01/1399 12:54:09 ب.ظ.071] Setting value of console variable "ConsoleKey" to stored value.
[17/01/1399 12:54:09 ب.ظ.072] Console key has been set to F4 (key code: 115)
[17/01/1399 12:54:09 ب.ظ.072] Initializing console variable "PluginTimeoutThreshold".
[17/01/1399 12:54:09 ب.ظ.072] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/01/1399 12:54:09 ب.ظ.085] Read value: 60000
[17/01/1399 12:54:09 ب.ظ.085] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/01/1399 12:54:09 ب.ظ.085] Initializing console variable "AlwaysShowConsoleOutput".
[17/01/1399 12:54:09 ب.ظ.085] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/01/1399 12:54:09 ب.ظ.086] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.086] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/01/1399 12:54:09 ب.ظ.086] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/01/1399 12:54:09 ب.ظ.088] Read value: False
[17/01/1399 12:54:09 ب.ظ.088] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[17/01/1399 12:54:09 ب.ظ.088] Initializing console variable "ShowOnScreenWarnings".
[17/01/1399 12:54:09 ب.ظ.089] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/01/1399 12:54:09 ب.ظ.089] Read value: <null>
[17/01/1399 12:54:09 ب.ظ.089] Console initialized
[17/01/1399 12:54:09 ب.ظ.089] Initializing forms manager
[17/01/1399 12:54:09 ب.ظ.094] Cleaning temp folder
[17/01/1399 12:54:09 ب.ظ.134] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[17/01/1399 12:54:09 ب.ظ.175] ================ RAGE Plugin Hook ================
[4/5/2020 12:54:09 PM.201] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/5/2020 12:54:09 PM.249] Detected Windows 10 Enterprise (64-bit) (10.0.10240.0)!
[4/5/2020 12:54:09 PM.250] Checking game support
[4/5/2020 12:54:09 PM.617] Product name: Grand Theft Auto V
[4/5/2020 12:54:09 PM.617] Product version: 1.0.1868.1
[4/5/2020 12:54:09 PM.617] Is steam version: True
[4/5/2020 12:54:09 PM.618] Initializing DirectX
[4/5/2020 12:54:09 PM.620] Initializing Direct3D
[4/5/2020 12:54:09 PM.620] Getting game swap chain
[4/5/2020 12:54:09 PM.669] Swap Chain created: 0x7FF75EA124F8
[4/5/2020 12:54:09 PM.669] Swap Chain VTable: 0xAF4D893020
[4/5/2020 12:54:09 PM.669] 0x575655E143E725E9;0x5741564155415441;0xEC8148D9246C8D48
[4/5/2020 12:54:09 PM.669] D3D11Present: 0x7FFC62C11DA0
[4/5/2020 12:54:09 PM.669] D3D11ResizeBuffers: 0x7FFC62C15D10
[4/5/2020 12:54:09 PM.669] D3D11ResizeTarget: 0x7FFC62C50E90
[4/5/2020 12:54:09 PM.669] D3D11SetFullscreenState: 0x7FFC62C1C730
[4/5/2020 12:54:09 PM.671] Getting device
[4/5/2020 12:54:09 PM.671] Retrieved device
[4/5/2020 12:54:09 PM.671] Creating wrapper
[4/5/2020 12:54:09 PM.675] Direct3D initialized
[4/5/2020 12:54:09 PM.675] Initialized DirectX
[4/5/2020 12:54:09 PM.707] Direct3D watcher thread spawned
[4/5/2020 12:54:10 PM.276] Wrapper created
[4/5/2020 12:54:10 PM.333] Effect created
[4/5/2020 12:54:10 PM.334] Creating buffer
[4/5/2020 12:54:10 PM.334] Created buffer
[4/5/2020 12:54:10 PM.334] Creating blend state
[4/5/2020 12:54:10 PM.334] Created blend state
[4/5/2020 12:54:10 PM.334] Done with creation
[4/5/2020 12:54:10 PM.387] Initializing texture system.
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 1
[4/5/2020 12:54:10 PM.387] Initializing texture system; phase 2
[4/5/2020 12:54:10 PM.400] Initializing texture system; phase 3
[4/5/2020 12:54:10 PM.401] Initializing texture system; phase 4
[4/5/2020 12:54:10 PM.423] Initializing texture system; phase 5
[4/5/2020 12:54:10 PM.425] Initializing texture system; phase 6
[4/5/2020 12:54:10 PM.427] Initializing texture system; phase 7
[4/5/2020 12:54:10 PM.430] Initializing texture system; phase 8
[4/5/2020 12:54:10 PM.432] Initializing texture system; phase 9
[4/5/2020 12:54:10 PM.433] Initializing texture system; phase 10
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 11
[4/5/2020 12:54:10 PM.437] Initializing texture system; phase 12
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 13
[4/5/2020 12:54:10 PM.439] Initializing texture system; phase 14
[4/5/2020 12:54:14 PM.707] Direct3D watcher thread ended
[4/5/2020 12:54:41 PM.534] LoadingScreenMsg: Initializing game support
[4/5/2020 12:54:41 PM.785] Initializing game support
[4/5/2020 12:54:47 PM.633] LoadingScreenMsg: Velocity limit removed
[4/5/2020 12:54:47 PM.984] Compatibility level: 0
[4/5/2020 12:54:47 PM.984] Supported version detected
[4/5/2020 12:54:47 PM.984] ==================================================
[4/5/2020 12:54:47 PM.984] LoadingScreenMsg: Patching code
[4/5/2020 12:54:48 PM.234] LoadingScreenMsg: Waiting for game initialization
[4/5/2020 12:54:48 PM.484] Waiting for game initialization
[4/5/2020 12:54:48 PM.585] LoadingScreenMsg: Initializing core
[4/5/2020 12:54:48 PM.835] Initializing hook
[4/5/2020 12:54:53 PM.874] LoadingScreenMsg: Completing interoperability
[4/5/2020 12:54:54 PM.125] Completing interoperability
[4/5/2020 12:54:54 PM.125] Initialization code 1.
[4/5/2020 12:54:54 PM.125] Initialization code 2.
[4/5/2020 12:54:54 PM.125] Initialization code 3.
[4/5/2020 12:54:54 PM.137] 1 Address: 0x00007FF75C91B4DC
[4/5/2020 12:54:54 PM.137] Calling func 1
[4/5/2020 12:54:54 PM.163] 2 Address: 0x00007FF75D49030A
[4/5/2020 12:54:54 PM.163] 3 Address: 0x00007FF75BF05D92
[4/5/2020 12:54:54 PM.208] Address: 0x00007FF75D4902B4
[4/5/2020 12:54:54 PM.208] Unknown var: 0x00007FF75E4B1CA0
[4/5/2020 12:54:54 PM.208] Initialization code 4.
[4/5/2020 12:54:54 PM.208] Initialization code 5.
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 1
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 2
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 3
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 4
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 5
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 6
[4/5/2020 12:54:54 PM.208] Completing interoperability, phase 7
[4/5/2020 12:54:54 PM.208] LoadingScreenMsg:
[4/5/2020 12:54:54 PM.459] LoadingScreenMsg: Loading Story Mode
[4/5/2020 12:56:59 PM.536] LoadingScreenMsg: Loading and Populating Game World
[4/5/2020 12:56:59 PM.786] LoadingScreenMsg:
[4/5/2020 12:57:27 PM.497] Initializing console variable "IsDeveloperModeEnabled".
[4/5/2020 12:57:27 PM.497] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.498] Initializing console variable "TimeScale".
[4/5/2020 12:57:27 PM.498] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/5/2020 12:57:27 PM.498] Read value: <null>
[4/5/2020 12:57:27 PM.520] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/5/2020 12:57:31 PM.034] <UNLOADED PLUGIN>: Initializing input system
[4/5/2020 12:57:31 PM.035] <UNLOADED PLUGIN>: Initializing game console
[4/5/2020 12:57:31 PM.036] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2020 12:57:31 PM.203] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/5/2020 12:57:31 PM.540] LSPD First Response: [TRACE] Started loading LSPDFR
[4/5/2020 12:57:31 PM.541] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/5/2020 12:57:31 PM.545] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/5/2020 12:57:32 PM.079] LSPD First Response:
[4/5/2020 12:57:32 PM.079] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.079] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/5/2020 12:57:32 PM.079] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.079] LSPD First Response: Exception type: System.TypeInitializationException
[4/5/2020 12:57:32 PM.080] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Inner exceptions:
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception type: System.TypeLoadException
[4/5/2020 12:57:32 PM.080] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response:         Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response:         at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!()
[4/5/2020 12:57:32 PM.080] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/5/2020 12:57:32 PM.080] LSPD First Response:         ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.080] LSPD First Response: ------------------------------
[4/5/2020 12:57:32 PM.080] LSPD First Response: Stack trace:
[4/5/2020 12:57:32 PM.080] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/5/2020 12:57:32 PM.080] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/5/2020 12:57:32 PM.080] at Rage.GameFiber.Main()
[4/5/2020 12:57:32 PM.080] LSPD First Response: ==============================
[4/5/2020 12:57:32 PM.080] LSPD First Response:
[4/5/2020 12:57:32 PM.085] LSPD First Response: [FATAL] Forced termination
[4/5/2020 12:57:32 PM.091] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/5/2020 12:57:32 PM.127] LSPD First Response: [INFO] LSPDFR has shut down

 

 

You have to update .NET 4.6.2  to .NET 4.7.2.

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

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