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Braveheart's Policing Script 2.4.2

(140 reviews)

1 Screenshot

You do not have my permission to distribute this elsewhere; it is only going to be available on LCPDFR.com.

I trust everyone will adhere to this basic right to control how my work is distributed.

Note: When you accept a call the incident will spawn and begin at the same time, meaning response times are critical. You may arrive on scene to someone stood in the road appearing to be doing nothing, when they may have in fact just killed someone moments before. Or the other person or persons involved may have already ran away or could be hiding near-by. Have a good look around the area in these instances and see what you can find out. Furthermore, each call has several different possibilities in regard to suspect behaviour.

New showcase video thanks to Visible25 aka stealthman46:

http://www.youtube.com/watch?v=vTtlYqLaUKQ%5B/media%5D"]http://www.youtube.com/watch?v=vTtlYqLaUKQ

A little about this mod

This is a script mod which is intended to enhance the policing experience had from LCPD:FR. It does this by giving you many useful tools such as ordering people out of a vehicle to asking them to get back in and drive away to ordering people out of an area and breathalysing people (in a vehicle or on foot).

The script also creates several random incidents around the city for you to police. With over thirty unique incidents there's plenty to keep your shifts busy. The script is intended for realistic roleplay, the new version does however include GPS routes for most calls. The interval between calls is random which means sometimes you'll be inundated and other times there won't be much going on.

The script has a resist arrest option the purpose of which is to make effecting an arrest more challenging (and realistic). This means when you aim at a person (with a firearm, taser or baton) or use the E arrest (baton/firearm/taser) the resist arrest option will be triggered and the subject, based on several different factors (such as what you're doing, what they're doing, what you both have and health and the situation you're in) will either decide to comply with your orders, resist you or flee from you. If a person is armed, simply aiming at them with a firearm will result in a random chance they'll drop their weapon to the ground and raise their hands.

2.0 beta updates:

-The script was re-written from scratch, credits go to forum member Jorge for assisting me with the script's layout.

-The new version includes a multi-player option which should make multi-player significantly more stable than the previous version.

-The resist arrest option has been toned down to a more tolerable level, it will also work in multi-player.

-You can now decided to accept or decline an incoming call.

-Calls have all been re-written from scratch so there are less of them at this time, but they should be more stable.

-Everything about the script is randomised for greater re-playability.

-You should hear a noise when a call comes through (sometimes it will play a police radio message) and they will remain on screen until either: You accept or decline the call or they code 4.

New calls shall be added in due course.

With this script mod I aim to bring you that much closer to real life policing.

Features

Roads Policing features

  • Stop vehicles (other vehicles will not attempt to overtake)
  • Wave single stopped vehicles on or allow all stopped vehicles to move
  • Breathalyser with either a UK or US setting (if someone's over the limit, there's a chance they'll try to flee)
  • Order a person to step out of their vehicle (there's a chance they'll refuse, try to drive off or try to run away)
  • Order a person to return to their vehicle and resume their journey

General Policing features

  • Order a person to leave the area (there's a chance they'll refuse, use this for disturbance related calls (drunkards, causing annoyance etc))
  • Breathalyse on foot
  • Resist Arrest (Note with this on if you're in a melee fight with a person there's a chance their health will be restored - this is intentional and NOT a bug. It'd be a very very rare occurance if someone was to be beaten to death in real-life)
  • Extra incidents
  • Attempt to throw a person to the ground

I would also like to invite those who enjoy my (hard!) work the opportunity to support me via donation by clicking here (I only offer this as I've had some very generous individuals approach me and offer a donation, I had no means of accepting such an offering until now).

KNOWN ISSUES

Please ensure you read over these before submitting any bugs to me.

-The ambulance assistance has been removed due to instability, however there exists a chance the script may spawn an ambulance to respond to injured persons. If this occurs, the script may crash.

-You cannot LCPD:FR pull-over cars spawned by the script.

-Calls showing as code 4 is not a bug, this occurs when your game cannot - for one reason or another - spawn the incident (perhaps too much going on on-screen, try again in a quieter area)

-The Shoplifting incident has not yet been implemented.

The old showcase videos follow:

What's New in Version 2.4.2

Released

  • --2.4.2
  • Fixed issues with numerous armed individuals call. These calls are now a lot more perilous - especially when running hardcore mode. You'll see what I mean when you take one!
  • --2.4.1
  • Fixed breathalyser freezing peds bug
  • --2.4
  • Added new calls
  • Improved all calls spontaneity (some became a little predictive)
  • Improved breathalyser and fixed crashes
  • Moved and improved a lot of on-screen text
  • Changed how locations are generated
  • Improved follow me command (ALT+H)
  • --2.3
  • Fixed locations not showing up for calls
  • --2.2
  • Made adjustments to various areas of the script
  • Fixed Alt+F ordering out of a vehicle (was crashing a lot before, you now must aim at the person you wish to order out. Avoid aiming at them from the front of you'll freak them out.)
  • Should have fixed breathalyser related crashes too
  • --2.1
  • Various minor tweaks and improvements
  • Made text stay on screen for longer
  • New call added
  • --2.0
  • -Re-written from scratch the script and all calls
  • -More stable in multi- and single player
  • -Resist arrest improved
  • -New structure to calls
  • --1.1
  • -New command to order a suspect to follow you (for a limited amount of time)
  • -Attempted to make Multi-player more stable
  • -Tweaked resist arrest quite a bit
  • -Fixed markers remaining from RTA's
  • -Changed the way calls are generated (you should notice an improved variety)
  • -Few other bug fixes

User Feedback

Recommended Comments

A2headedcrab

Members

Where do you put the files?

drdetroit

Members

Put files into the scripts folder.

JasonBellic

Members

Is in this script air - support and backup available? Can I make traffic controls and pull over vehicles and control their licences like in LCPD:FR?

KemCik

Members

Is in this script air - support and backup available? Can I make traffic controls and pull over vehicles and control their licences like in LCPD:FR?

Chrisd356

Members

Seriously, I can't pull someone over? I can only do it through LCPDFR can someone help?

Spitfire7

Members

Seriously, I can't pull someone over? I can only do it through LCPDFR can someone help?

Rob Davis

Members

love this script!

P*Funk

Members

I really like this script but I've found myself avoiding taking calls involving vehicles because I can't use the LCPDFR pull over function and none of the pursuit support buttons work so I basically end up going halfway across town chasing a car that won't stop unless I literally blow it up.

Spitfire7

Members

Best fix for all that would be if they added arresting and pullover support for this Policing Script.

Sutton0492

Members

I really like this script but I've found myself avoiding taking calls involving vehicles because I can't use the LCPDFR pull over function and none of the pursuit support buttons work so I basically end up going halfway across town chasing a car that won't stop unless I literally blow it up.

P*Funk

Members

Sounds like your not on duty. Go on duty like your playing LCPD:FR, get your uniform and vehicle, then go on duty with Braveheart's Script. If your getting a call of reckless driver, drunk driver, or wanted person in a vehicle, I'm pretty sure it's automatic pursuit. When you pit them, try to get out as fast you can and aim your gun at the person and hit Alt+F or Alt+J (can't remember which) to order them out of the vehicle and 7/10, they'll get out instead of take off again.

No I'm on duty. I go to the police station after pressing LAlt+P, select my car, go on duty with LALT+Del, get calls and the pursuit options just never lead to anything, no verbal feedback from my character nor any spawning units. There are times on certain calls where the arrest options don't work either. F9, F10, F11 to take in yourself, call for prison trans, or leave, none do anything.

Sutton0492

Members

No I'm on duty. I go to the police station after pressing LAlt+P, select my car, go on duty with LALT+Del, get calls and the pursuit options just never lead to anything, no verbal feedback from my character nor any spawning units. There are times on certain calls where the arrest options don't work either. F9, F10, F11 to take in yourself, call for prison trans, or leave, none do anything.

Lethal Threat

Members

I just downloaded this mod, once I tried to play it in game, the script was running but all calls I was getting were going code 4. Help?

Viewegkid14

Members

Does it still make gta crash?

JasonBellic

Members

works with els?

Dvdrummer360

Members

Awesome, but sometimes after a while of playing, I start getting code 4's on every call, and reloading scripts doesn't fix it, I have to reload my entire save game. Kind of annoying, any fix?

Deactivated Member

Deactivated

This looks totally awsome. I've seen the showcase vid, i've seen the RCMP Clan use it. But when I install it on my pc, it crashes the game. It does so when it loads up and says 'running Braveheart's policing script'.

Any ideas how to fix?

Seems like you sir deserve a platinum medal and trophy.

Coal Felpz

Members

I have seen this around for ages and just now realized what it actually does.

It is a very neat script that works well, I am very glad I installed it.

Great job!

Crozzy

Members

How do you get your uniform?? or like visit a police station as alt+P doesn't seem to work with this mod?

Sutton0492

Members

How do you get your uniform?? or like visit a police station as alt+P doesn't seem to work with this mod?

Spitfire7

Members

Here's whats really annoying.

YorpHood

Members

So I'm assuming you need the breathalyser script to use it??? in this mod???

Hodgetts330

Members

I know you said

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