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HEROCOP BETA 0.5b Herodragger (separate download)

(98 reviews)

8 Screenshots

 

THIS MOD IS NOT ACTIVE ANYMORE

- Patrinus

2015-08-10_00015.jpg

HEROCOP BANNER.jpg

Edited by Patrinus

What's New in Version Herodragger (separate download)

Released

HERODRAGGER

 

  • Added body dragging as a separate Ragehook plugin.
  • Doesn't require LSPDFR, so you can now fill all your dragging needs anytime, anywhere!
  • Improved dragging little bit

 

~Patrinus

 

5968b3f0b0c00_RailwayScum.thumb.png.c15e6883a63c1e37b0d79db290a1a2c1.png


Short Description

This mod is not active anymore

User Feedback

Recommended Comments

Patrinus

Members Author

Thank you for everyone who has already downloaded the mod!

I sent the mod and made the documentation very late last night so sorry for it not being clear.. i will change it now and panic about your reports on crashes.. :P

 

- Patrinus  

Patrinus

Members Author

Love the mod.. playing as a dog handler :)  had a few issues, a car blocked the dog getting back into my vehicle, the dog teleported back to base, and then i was stuck in my car.  I also crashed when using the prisoner transport with the dog in car, it crashed when i used the auto-teleport feature. 

wondering if its possible to have the dog 'wound' or 'arrest' a person instead of outright killing them.  just for realism's sake.

So you were stuck in car even after dog is teleported to the car? Cause that shouldn't happen.. wierd.. If it happens again open console and type ClearTasks. Prisoner transport crash is something the plugins author has to change, i cant do nothing about that.. :/

I love it, but it would be nice if the partner could get out of the car when you do. it is a pain in a gunfight to have to press g to get your partners help.

This is because eg. i found very annoying that everytime i do pullover the partner exists the vehicle and stares blankly at me when im talking to the driver.. But partner should exit vehicle and join to the gunfight.. 

this is one of the best mod that i've wating for long time ! great works !! Some of the glitch that the partner sometime doesn't get in the car just Stuck at the door and sometimes that i try to arresting suspect ! they cannot perform any routine of arrest !! but this  is the great start anyway !! keep it ups guys , Cheers

Thank you, the partners cant arrest anyone yet until API allows it but they will help you (taze the suspect if suspect tries to flee)

First of all, your mod its awesome, I was looking for playing as a K-9 unit since the LSPDFR release.
Can you add an option to chose the race of the dog? And maybe another way to get it? Cause I usually play as sheriff and its annoying go to the city to take it.
to finish, I got a crash while approaching with the sirens when responding a suspicious person callout:

I will sure add more places to pickup the dog!

 That crash has something to do with LSPDFR.. that wont probably happen again..

BULLETZA

Members

as a k-9 handler in real life i am absolutely stoked about this mod,i would love to play as a k-9 handler in game.can you plz make the dog a german shepherd or rottweiler,and if it can work on commands that would be great.but a very cool mod i am looking forward to see it develop into something spectacular.

xmirror

Members

(edited)

i do what the readme says but it dosent load the game works and lspdfr runs fine but the mod dosent?????

You have to load the plugin manually if it is not added into your startup file:

Go ingame, go on duty and press F4 (only with Ragehook v 0.22 and higher). So type into the console Loadplugin "HEROCOP.dll".

Or just let it easily start up with the other plugins.

Go to your root folder of GTA V and edit the startup file.

Add a line Loadplugin "HEROCOP.dll"

thats it

Edited by xmirror

Immortalius

Members

hey man

do i install sounds,like move whole folder to police scanner or only files from sounds folder(with drug deal folder)

Kilyin

Members

You have to load the plugin manually if it is not added into your startup file:

Go ingame, go on duty and press F4 (only with Ragehook v 0.22 and higher). So type into the console Loadplugin "HEROCOP.dll".

Or just let it easily start up with the other plugins.

Go to your root folder of GTA V and edit the startup file.

Add a line Loadplugin "HEROCOP.dll"

thats it

No. This is an API plugin and it starts automatically if installed correctly. You do not use loadplugin on it.

hey man

do i install sounds,like move whole folder to police scanner or only files from sounds folder(with drug deal folder)

Move entire HEROCOP_CUSTOM_SOUNDS folder to \LSPDFR\Police Scanner

vynlthrash

Members

only one issue...my games crashed when trying to drag peds..otherwise perfect

 

[8/27/2015 9:38:49 AM.070] ====================================================================================================
[8/27/2015 9:38:49 AM.070] Started new log on 8/27/2015 9:38:49 AM.065
[8/27/2015 9:38:49 AM.070] ====================================================================================================
[8/27/2015 9:38:49 AM.060] Log path: F:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/27/2015 9:38:49 AM.071] Log verbosity: Verbose
[8/27/2015 9:38:49 AM.072] Initializing input system
[8/27/2015 9:38:49 AM.075] Initializing game console
[8/27/2015 9:38:49 AM.082] Console key has been set to F4 (key code: 115)
[8/27/2015 9:38:49 AM.126] Initializing console variable "SkipGameIntro".
[8/27/2015 9:38:49 AM.127] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/27/2015 9:38:49 AM.133] Read value: <null>
[8/27/2015 9:38:49 AM.137] Initializing console variable "DisableRenderVersionText".
[8/27/2015 9:38:49 AM.138] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/27/2015 9:38:49 AM.145] Read value: False
[8/27/2015 9:38:49 AM.145] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/27/2015 9:38:49 AM.145] Initializing console variable "ConsoleKey".
[8/27/2015 9:38:49 AM.146] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/27/2015 9:38:49 AM.147] Read value: F4
[8/27/2015 9:38:49 AM.147] Setting value of console variable "ConsoleKey" to stored value.
[8/27/2015 9:38:49 AM.147] Console key has been set to F4 (key code: 115)
[8/27/2015 9:38:49 AM.147] Initializing console variable "PluginTimeoutThreshold".
[8/27/2015 9:38:49 AM.147] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/27/2015 9:38:49 AM.147] Read value: 10000
[8/27/2015 9:38:49 AM.148] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/27/2015 9:38:49 AM.148] Initializing console variable "AlwaysShowConsoleOutput".
[8/27/2015 9:38:49 AM.148] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/27/2015 9:38:49 AM.148] Read value: <null>
[8/27/2015 9:38:49 AM.148] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/27/2015 9:38:49 AM.148] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/27/2015 9:38:49 AM.149] Read value: <null>
[8/27/2015 9:38:49 AM.149] Initializing console variable "PluginVerificationSystemDisableId".
[8/27/2015 9:38:49 AM.149] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/27/2015 9:38:49 AM.149] Read value: qx69BE8Y8CW6JyQ7zNqZgcteDDxLZp0rn6T42C0iNF36CxJn
[8/27/2015 9:38:49 AM.149] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[8/27/2015 9:38:49 AM.150] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/27/2015 9:38:49 AM.150] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/27/2015 9:38:49 AM.150] Read value: <null>
[8/27/2015 9:38:49 AM.150] Initializing console variable "ShowOnScreenWarnings".
[8/27/2015 9:38:49 AM.150] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/27/2015 9:38:49 AM.151] Read value: <null>
[8/27/2015 9:38:49 AM.151] Console initialized
[8/27/2015 9:38:49 AM.151] Initializing forms manager
[8/27/2015 9:38:49 AM.154] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/27/2015 9:38:49 AM.167] ================ RAGE Plugin Hook ================
[8/27/2015 9:38:49 AM.178] Checking game support
[8/27/2015 9:38:49 AM.182] Product name: Grand Theft Auto V
[8/27/2015 9:38:49 AM.183] Product version: 1.0.393.4
[8/27/2015 9:38:49 AM.183] Is steam version: True
[8/27/2015 9:38:49 AM.184] Initializing DirectX
[8/27/2015 9:38:49 AM.190] Initializing Direct3D
[8/27/2015 9:38:49 AM.193] Loading C:\Windows\system32\d3d11.dll
[8/27/2015 9:38:49 AM.194] Loaded at 0x7FEF72B0000
[8/27/2015 9:38:49 AM.195] D3D11CreateDeviceAndSwapChain at 0x7FEF72D00F8
[8/27/2015 9:38:49 AM.195] Creating Direct3D 11 device and swap chain
[8/27/2015 9:38:49 AM.215] Swap Chain created: 0x4EA78720
[8/27/2015 9:38:49 AM.218] Swap Chain VTable: 0x4EA78720
[8/27/2015 9:38:49 AM.218] Swap Chain VTable_2: 0x7FEF7495AE0
[8/27/2015 9:38:49 AM.218] 0x485641070C544DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[8/27/2015 9:38:49 AM.218] D3D11Present: 0x7FEF74BB2F8
[8/27/2015 9:38:49 AM.219] D3D11ResizeBuffers: 0x7FEF74BF97C
[8/27/2015 9:38:49 AM.219] D3D11ResizeTarget: 0x7FEF74C07D8
[8/27/2015 9:38:49 AM.219] D3D11SetFullscreenState: 0x7FEF74C0B64
[8/27/2015 9:38:49 AM.228] Direct3D initialized
[8/27/2015 9:38:49 AM.229] Initialized DirectX
[8/27/2015 9:38:49 AM.230] Direct3D watcher thread spawned
[8/27/2015 9:38:50 AM.491] Getting device
[8/27/2015 9:38:50 AM.492] Retrieved device
[8/27/2015 9:38:50 AM.492] Creating wrapper
[8/27/2015 9:38:50 AM.596] Wrapper created
[8/27/2015 9:38:50 AM.604] Effect created
[8/27/2015 9:38:50 AM.609] Creating buffer
[8/27/2015 9:38:50 AM.609] Created buffer
[8/27/2015 9:38:50 AM.610] Creating blend state
[8/27/2015 9:38:50 AM.610] Created blend state
[8/27/2015 9:38:50 AM.611] Done with creation
[8/27/2015 9:38:50 AM.691] Initializing texture system.
[8/27/2015 9:38:50 AM.691] Initializing texture system; phase 1
[8/27/2015 9:38:50 AM.692] Initializing texture system; phase 2
[8/27/2015 9:38:50 AM.702] Initializing texture system; phase 3
[8/27/2015 9:38:50 AM.703] Initializing texture system; phase 4
[8/27/2015 9:38:50 AM.725] Initializing texture system; phase 5
[8/27/2015 9:38:50 AM.730] Initializing texture system; phase 6
[8/27/2015 9:38:50 AM.734] Initializing texture system; phase 7
[8/27/2015 9:38:50 AM.738] Initializing texture system; phase 8
[8/27/2015 9:38:50 AM.741] Initializing texture system; phase 9
[8/27/2015 9:38:50 AM.743] Initializing texture system; phase 10
[8/27/2015 9:38:50 AM.749] Initializing texture system; phase 11
[8/27/2015 9:38:50 AM.750] Initializing texture system; phase 12
[8/27/2015 9:38:50 AM.752] Initializing texture system; phase 13
[8/27/2015 9:38:50 AM.755] Initializing texture system; phase 14
[8/27/2015 9:38:54 AM.233] Direct3D watcher thread ended
[8/27/2015 9:39:28 AM.297] Initializing game support
[8/27/2015 9:39:36 AM.347] Compatibility level: 0
[8/27/2015 9:39:36 AM.348] Supported version detected
[8/27/2015 9:39:36 AM.348] ==================================================
[8/27/2015 9:39:36 AM.599] Patched IsDebuggerPresent
[8/27/2015 9:39:36 AM.849] Waiting for game initialization
[8/27/2015 9:39:37 AM.199] Initializing hook
[8/27/2015 9:39:37 AM.449] Completing interoperability
[8/27/2015 9:39:37 AM.449] Initialization code 1.
[8/27/2015 9:39:37 AM.450] Initialization code 2.
[8/27/2015 9:39:37 AM.450] Initialization code 3.
[8/27/2015 9:39:37 AM.453] 1 Address: 0x000000013FC5430C
[8/27/2015 9:39:37 AM.454] Calling func 1
[8/27/2015 9:39:37 AM.460] 2 Address: 0x00000001406DFF82
[8/27/2015 9:39:37 AM.479] 3 Address: 0x000000013F2A5CE6
[8/27/2015 9:39:37 AM.486] Address: 0x00000001406DFF20
[8/27/2015 9:39:37 AM.486] Unknown var: 0x00000001415B05E0
[8/27/2015 9:39:37 AM.487] Initialization code 4.
[8/27/2015 9:39:37 AM.487] Completing interoperability, phase 1
[8/27/2015 9:39:37 AM.487] Completing interoperability, phase 2
[8/27/2015 9:39:37 AM.487] Completing interoperability, phase 3
[8/27/2015 9:39:37 AM.488] Completing interoperability, phase 4
[8/27/2015 9:39:37 AM.488] Completing interoperability, phase 5
[8/27/2015 9:39:37 AM.488] Completing interoperability, phase 6
[8/27/2015 9:39:37 AM.489] Completing interoperability, phase 7
[8/27/2015 9:39:59 AM.004] Initializing console variable "TimeScale".
[8/27/2015 9:39:59 AM.004] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/27/2015 9:39:59 AM.006] Read value: <null>
[8/27/2015 9:40:02 AM.026] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/27/2015 9:40:04 AM.950] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:04 AM.953] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:04 AM.956] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:07 AM.853] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:07 AM.857] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:07 AM.859] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:10 AM.884] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:10 AM.887] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:10 AM.890] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:13 AM.921] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:13 AM.924] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:13 AM.927] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:13 AM.939] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Gwen.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Gwen.dll (Gwen, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[8/27/2015 9:40:13 AM.939] Parameter name: assemblyPath
[8/27/2015 9:40:13 AM.940] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:13 AM.940] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:13 AM.940] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:13 AM.941] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:13 AM.941] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:16 AM.841] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:16 AM.844] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:16 AM.848] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:16 AM.853] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Gwen.UnitTest.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Gwen.UnitTest.dll (Gwen.UnitTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[8/27/2015 9:40:16 AM.853] Parameter name: assemblyPath
[8/27/2015 9:40:16 AM.854] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:16 AM.854] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:16 AM.854] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:16 AM.855] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:16 AM.855] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:19 AM.781] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:19 AM.785] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:19 AM.788] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:19 AM.792] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[8/27/2015 9:40:19 AM.793] Parameter name: assemblyPath
[8/27/2015 9:40:19 AM.793] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:19 AM.794] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:19 AM.794] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:19 AM.794] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:19 AM.795] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:22 AM.700] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:22 AM.703] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:22 AM.706] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:22 AM.713] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.PortableExecutable.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.PortableExecutable.dll (LMS.PortableExecutable, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[8/27/2015 9:40:22 AM.714] Parameter name: assemblyPath
[8/27/2015 9:40:22 AM.714] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:22 AM.714] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:22 AM.715] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:22 AM.715] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:22 AM.715] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:25 AM.635] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:25 AM.638] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:25 AM.641] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:28 AM.561] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:28 AM.565] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:28 AM.567] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:28 AM.573] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Mono.Cecil.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Mono.Cecil.dll (Mono.Cecil, Version=0.9.5.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756) does not have the required Plugin attribute.
[8/27/2015 9:40:28 AM.573] Parameter name: assemblyPath
[8/27/2015 9:40:28 AM.573] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:28 AM.574] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:28 AM.574] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:28 AM.574] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:28 AM.575] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:31 AM.518] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:31 AM.521] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:31 AM.524] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:31 AM.530] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Mono.Cecil.Mdb.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Mono.Cecil.Mdb.dll (Mono.Cecil.Mdb, Version=0.9.5.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756) does not have the required Plugin attribute.
[8/27/2015 9:40:31 AM.530] Parameter name: assemblyPath
[8/27/2015 9:40:31 AM.531] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:31 AM.531] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:31 AM.531] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:31 AM.532] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:31 AM.532] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:34 AM.449] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:34 AM.452] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:34 AM.455] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:34 AM.463] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Mono.Cecil.Pdb.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Mono.Cecil.Pdb.dll (Mono.Cecil.Pdb, Version=0.9.5.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756) does not have the required Plugin attribute.
[8/27/2015 9:40:34 AM.463] Parameter name: assemblyPath
[8/27/2015 9:40:34 AM.464] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:34 AM.464] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:34 AM.465] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:34 AM.465] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:34 AM.465] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:37 AM.417] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:37 AM.420] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:37 AM.423] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:37 AM.429] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Mono.Cecil.Rocks.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Mono.Cecil.Rocks.dll (Mono.Cecil.Rocks, Version=0.9.5.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756) does not have the required Plugin attribute.
[8/27/2015 9:40:37 AM.429] Parameter name: assemblyPath
[8/27/2015 9:40:37 AM.430] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:37 AM.430] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:37 AM.430] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:37 AM.431] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:37 AM.431] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:40 AM.327] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:40 AM.330] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:40 AM.333] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:43 AM.248] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:43 AM.251] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:43 AM.254] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:46 AM.491] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:46 AM.494] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:46 AM.497] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:46 AM.503] Error while loading plugin F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SlimDX.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SlimDX.dll (SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9) does not have the required Plugin attribute.
[8/27/2015 9:40:46 AM.504] Parameter name: assemblyPath
[8/27/2015 9:40:46 AM.504] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:46 AM.504] at Rage.RemotePlugin.Initialize(String assemblyPath)
[8/27/2015 9:40:46 AM.505] at Rage.Plugin.Initialize(String assemblyPath)
[8/27/2015 9:40:46 AM.505] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[8/27/2015 9:40:46 AM.505] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[8/27/2015 9:40:49 AM.444] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:49 AM.448] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:49 AM.451] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:52 AM.402] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:52 AM.405] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:52 AM.408] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:55 AM.309] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:55 AM.313] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:55 AM.316] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:40:58 AM.219] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:40:58 AM.223] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:40:58 AM.226] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:41:01 AM.133] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:41:01 AM.137] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:41:01 AM.140] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:41:04 AM.118] <UNLOADED PLUGIN>: Initializing input system
[8/27/2015 9:41:04 AM.122] <UNLOADED PLUGIN>: Initializing game console
[8/27/2015 9:41:04 AM.125] <UNLOADED PLUGIN>: Initializing forms manager
[8/27/2015 9:41:05 AM.184] ---------------------------------------------------------------------
[8/27/2015 9:41:05 AM.184] LSPD FIRST RESPONSE
[8/27/2015 9:41:05 AM.184] Version 0.2b
[8/27/2015 9:41:05 AM.184] A G17 Media Modification
[8/27/2015 9:41:05 AM.184] - Developed by LMS & Sam
[8/27/2015 9:41:05 AM.184] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/27/2015 9:41:05 AM.184] © Copyright 2015, G17 Media, www.lspdfr.com
[8/27/2015 9:41:05 AM.184] ---------------------------------------------------------------------
[8/27/2015 9:41:05 AM.185] LSPD First Response: Running LSPD First Response 0.2b
[8/27/2015 9:41:05 AM.185] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/27/2015 9:41:05 AM.466] Cached police
[8/27/2015 9:41:05 AM.466] Cached police2
[8/27/2015 9:41:05 AM.480] Cached policet
[8/27/2015 9:41:05 AM.480] Cached sheriff2
[8/27/2015 9:41:05 AM.480] Cached sheriff
[8/27/2015 9:41:05 AM.480] Cached police4
[8/27/2015 9:41:05 AM.480] Cached policeb
[8/27/2015 9:41:05 AM.480] Cached policeb
[8/27/2015 9:41:05 AM.480] Cached policeb
[8/27/2015 9:41:05 AM.480] Cached fbi2
[8/27/2015 9:41:05 AM.480] Cached policeold1
[8/27/2015 9:41:05 AM.481] Cached policeold2
[8/27/2015 9:41:05 AM.481] Cached policeold2
[8/27/2015 9:41:05 AM.481] Cached buzzard
[8/27/2015 9:41:05 AM.481] Cached polmav
[8/27/2015 9:41:05 AM.481] Cached frogger2
[8/27/2015 9:41:05 AM.481] Cached ambulance
[8/27/2015 9:41:05 AM.481] Cached firetruk
[8/27/2015 9:41:05 AM.562] LSPD First Response: Folder is F:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/27/2015 9:41:05 AM.570] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.577] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.582] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.584] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.585] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.586] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.587] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/27/2015 9:41:05 AM.588] LSPD First Response: Creating plugin: BaitCar.Main
[8/27/2015 9:41:05 AM.593] [8/27/2015 9:41:05 AM] Bait Car: Logger initialized.
[8/27/2015 9:41:05 AM.593] [8/27/2015 9:41:05 AM] Bait Car: =====================================
[8/27/2015 9:41:05 AM.593] [8/27/2015 9:41:05 AM] Bait Car: BaitCar Initialized (Version: 0.3.0)
[8/27/2015 9:41:05 AM.593] [8/27/2015 9:41:05 AM] Bait Car: Configuration loaded.
[8/27/2015 9:41:05 AM.601] [8/27/2015 9:41:05 AM] Bait Car: minTimeBeforeSuspect=30000
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: maxTimeBeforeSuspect=120000
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: VehicleSpawnRadius=150
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: DriverMaxSpeed=12
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: maxSearchRadius=100
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: === Keyboard Bindings ===
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: openMenu=F7
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: forceCleanup=End
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: activateKillSwitch=K
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuNavUp=NumPad8
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuNavDown=NumPad2
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuSelect=NumPad5
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: === Controller Bindings ===
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: openMenu=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: forceCleanup=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: activateKillSwitch=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuNavUp=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuNavDown=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: menuSelect=None
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: ===========================
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 1: ADDER
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 2: TURISMOR
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 3: VACCA
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 4: INFERNUS
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 5: BULLET
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 6: CHEETAH
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 7: ZENTORNO
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: Slot 8: DOMINATOR
[8/27/2015 9:41:05 AM.602] [8/27/2015 9:41:05 AM] Bait Car: hardcore=False
[8/27/2015 9:41:05 AM.603] [8/27/2015 9:41:05 AM] Bait Car: Initialization complete
[8/27/2015 9:41:05 AM.603] [8/27/2015 9:41:05 AM] Bait Car: =====================================
[8/27/2015 9:41:05 AM.603] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/27/2015 9:41:05 AM.693] LSPD First Response: Creating plugin: HeroCop.Main
[8/27/2015 9:41:05 AM.698] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/27/2015 9:41:05 AM.770] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/27/2015 9:41:05 AM.904] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/27/2015 9:41:05 AM.905] LSPD First Response: Creating plugin: Traffic_Policer.Main
[8/27/2015 9:41:06 AM.089] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/27/2015 9:41:06 AM.098] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/27/2015 9:41:06 AM.101] LSPD First Response: HEROCOP Plugin loaded! Created by Patrinus
[8/27/2015 9:41:06 AM.109] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/27/2015 9:41:06 AM.109] More Jail Points and Prisoner Transporter is updated regularly!
[8/27/2015 9:41:06 AM.109] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/27/2015 9:41:06 AM.109] LSPD First Response: Police Radio Loaded
[8/27/2015 9:41:06 AM.110] StraysCallouts initialized
[8/27/2015 9:41:06 AM.111] LSPD First Response: Traffic Policer 0.6.1, developed by Albo1125, has been initialised.
[8/27/2015 9:41:06 AM.112] LSPD First Response: Go on duty to start Traffic Policer.
[8/27/2015 9:41:06 AM.113] LSPD First Response: We have 1 callouts registered
[8/27/2015 9:41:06 AM.113] LSPD First Response: CalloutManager initialized
[8/27/2015 9:41:06 AM.401] PoliceToolbox: =================================================
[8/27/2015 9:41:06 AM.401] PoliceToolbox: PoliceToolbox v0.2.1 loaded.
[8/27/2015 9:41:06 AM.402] PoliceToolbox: PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[8/27/2015 9:41:06 AM.421] PoliceToolbox: 1.0.393.4 version of the game.
[8/27/2015 9:41:06 AM.422] PoliceToolbox: Special thanks to Betarays and Hartag3 !
[8/27/2015 9:41:06 AM.422] PoliceToolbox: Have fun,DemNinjas!
[8/27/2015 9:41:06 AM.423] PoliceToolbox: Or should I say, have fun vynlthrash ? ;)
[8/27/2015 9:41:06 AM.423] PoliceToolbox: =================================================
[8/27/2015 9:41:07 AM.619] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[8/27/2015 9:41:08 AM.144] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/27/2015 9:41:08 AM.145] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/27/2015 9:41:08 AM.150] Vehicle Search v2.0.4: [WARNING] Items list from .ini is empty, using default list.
[8/27/2015 9:41:10 AM.462] ______________________________________________________________________________________________
[8/27/2015 9:41:10 AM.462] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/27/2015 9:41:10 AM.462] [Created by : FinKone]
[8/27/2015 9:41:10 AM.462]
[8/27/2015 9:41:10 AM.462] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/27/2015 9:41:10 AM.473] Audio loaded...
[8/27/2015 9:41:10 AM.513] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[8/27/2015 9:43:15 AM.587] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.3.0.0
[8/27/2015 9:43:15 AM.592] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[8/27/2015 9:43:15 AM.594] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[8/27/2015 9:43:15 AM.595] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[8/27/2015 9:43:15 AM.595] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[8/27/2015 9:43:15 AM.595] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[8/27/2015 9:43:15 AM.595] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[8/27/2015 9:43:15 AM.595] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[8/27/2015 9:43:15 AM.596] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[8/27/2015 9:43:15 AM.596] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[8/27/2015 9:43:15 AM.596] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[8/27/2015 9:43:15 AM.596] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[8/27/2015 9:43:15 AM.596] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[8/27/2015 9:43:15 AM.597] LSPD First Response: [Code 3 Callouts] All callouts registered
[8/27/2015 9:43:15 AM.599] LSPD First Response: Registering callout HeroCop.Callouts.HERODrugDealCallout
[8/27/2015 9:43:15 AM.600] LSPD First Response: Registering callout HeroCop.Callouts.HEROAdditionalCallouts
[8/27/2015 9:43:15 AM.600] LSPD First Response: Registering callout HeroCop.Callouts.HEROHoldUpCallout
[8/27/2015 9:43:15 AM.600] LSPD First Response: Registering callout HeroCop.Callouts.HEROSuspiciousCallouts
[8/27/2015 9:43:15 AM.600] LSPD First Response: Registering callout HeroCop.Callouts.HEROVIEWCallout
[8/27/2015 9:43:15 AM.604] LSPD First Response: More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[8/27/2015 9:43:15 AM.628] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[8/27/2015 9:43:15 AM.629] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[8/27/2015 9:43:15 AM.629] Press the 9 button when prompted to jail a suspect instantly.
[8/27/2015 9:43:15 AM.629] Press the 8 button when prompted to call for prisoner transport.
[8/27/2015 9:43:15 AM.633] Police Station Jail blips created.
[8/27/2015 9:43:15 AM.634] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/27/2015 9:43:15 AM.635] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/27/2015 9:43:15 AM.635] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/27/2015 9:43:15 AM.635] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/27/2015 9:43:15 AM.658] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted

officerAMR

Members

You know what would be nice

 

A readme 

TheDude

Members

You know what would be nice

 

A readme 

There is one..its inside the herocopsettings.ini

tonydet313

Members

Is this mod working now or it is all still in the works, because it do not load for me and everything is where it should be.

MineralWouter

Members

Would be cool if you could make s_m_y_blackops_01 available as one of the characters you can recruit as partner. There is a nice texture mod out there that makes them look like special sheriff forces and I'd like to recruit them as well when I play as one.

Other then that amazing mod!

assasin

Members

[27-08-2015 19:47:07.883] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[27-08-2015 19:47:07.894] LSPD First Response: Creating plugin: HeroCop.Main
[27-08-2015 19:47:08.287] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[27-08-2015 19:47:08.287] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[27-08-2015 19:47:08.287] at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[27-08-2015 19:47:08.287] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[27-08-2015 19:47:08.287] at System.Activator.CreateInstance(Type type)
[27-08-2015 19:47:08.287] at ?.?()

I get that error and the plugin doesn't loads, what can I do? 

ItsGym

Members

No. This is an API plugin and it starts automatically if installed correctly. You do not use loadplugin on it.

 

i read the installation thoroughly and did everything right but it dosent load any suggestions??? 

Kilyin

Members

i read the installation thoroughly and did everything right but it dosent load any suggestions??? 

paste a RPH log in spoiler tags

zacabo

Insiders

Is there anything I can change so my license plate does not change to HERO?

Ugly_American09

Members

This is Janusz. My local K-9 for the Sheriff's Department. He's a German Shepherd and wants to be in your mod with a tactical dog police vest. I really think Janusz should be added! :D

janusz.jpeg

tonydet313

Members

Don't know how to delete my other post but this is the error I get

[8/28/2015 1:31:07 AM.858] LSPD First Response: Creating plugin: HeroCop.Main
[8/28/2015 1:31:07 AM.862] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[8/28/2015 1:31:07 AM.862] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[8/28/2015 1:31:07 AM.862] at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[8/28/2015 1:31:07 AM.862] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[8/28/2015 1:31:07 AM.862] at System.Activator.CreateInstance(Type type)
[8/28/2015 1:31:07 AM.862] at ?.?()

Mercuri

Members

Hi mate, can you pls make the dog only taking down the enemys and not kill it?

And I having issues with the sounds that make my game crash.

[28/08/2015 12:00:32.270] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[28/08/2015 12:00:36.541] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[28/08/2015 12:00:47.410] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[28/08/2015 12:00:47.661] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[28/08/2015 12:01:25.662] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice

xmirror

Members

is there a possibility to avoid that the number plate will turn into "HERO"?

I didn´t like it..

Mrj4k3

Members

Installed correctly and to proper file location but plugin won't load...

Patrinus

Members Author

this wont work for me and i installed all of the files properly lol idk why it wont :(

Installed correctly and to proper file location but plugin won't load...

Please tell more about your issues, how are you determining that it hasn't loaded?

 

nh1256

Members

Please tell more about your issues, how are you determining that it hasn't loaded?

 

i cannot request a partner or k9 dog, and i have yet to see a callout from it and there is nothing in my ragehook log saying it has been loaded

Patrinus

Members Author

i cannot request a partner or k9 dog, and i have yet to see a callout from it and there is nothing in my ragehook log saying it has been loaded

Wierd.. are you 100% sure files are in right place? Try deleting and downloading it again from this site..

Kilyin

Members

Love the mod but please make keys customizable with a key modifier in the .ini!

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