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NFSHP: 2010 Lamborghini Gallardo LP570-4 Superleggera SCPD[Add-On|Template] 1.1.0

(1 review)

10 Screenshots

2010 Lamborghini Gallardo LP 570-4 Superleggera SCPD
Car is converted from: Forza Motorsport 4
Car parts from:
- NFS Hot Pursuit 2010 Remastered
The whole vehicle modified by: Scrapper13 aka (Wanted981/130)

 

In-Game Features:

- High quality Interior/Exterior.
- Vehicle lights are working.
- Working dials.
- Animated exhaust
- Hands on steering wheel.
- Vehicle is fully supported damaged parts.
- Breakable glasses
- Dirt texture
- Added custom vehicle soundbanks with working police sirens
- NON ELS vehicle.
- New custom handling
- Wheels are paintable.
- Car has a template to add more paintjobs

 

Before you install this mod you need to download those mods first:

- ScripthookV: http://www.dev-c.com/gtav/scripthookv/
- TrainerV: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
- Gameconfig: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- heap limit adjuster: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap
- packfile limit adjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster

 

To install the mod in story mod:

1. Open "OpenIV"
2. Select Grand Theft Auto V
3. Then go to "update.rpf" make a copy in mods folder by pressing "Show in "mods" folder".
3. Then go to mods > update > x64 > dlcpacks
4. Paste the file (10lp570scpd) inside this path
5. then go to update > update.rpf > common > data > scroll down and open "dlclist.xml"
6. paste this line with other Items "dlcpacks:/10lp570scpd/"
7. save and close.
8. Open the game and spawn it by using "TrainerV" then type: 10lp570scpd


Extra mods which I am using:

NVE: https://www.patreon.com/razedmods

What's New in Version 1.1.0

Released

Changelog v1.1
- Added dirt map inside vehicle textures


Short Description

Based on HP 2010 game

User Feedback

Recommended Comments

xVeKk

Members

When the vehicle becomes dirty, it starts to visually bug out exaggeratedly. Any solution?

Scrapper13

Members Author

(edited)

3 hours ago, xVeKk said:

When the vehicle becomes dirty, it starts to visually bug out exaggeratedly. Any solution?

oh sorry i forgot to include the dirt map inside .ytd 😕

Edited by Scrapper13

Scrapper13

Members Author

1 hour ago, xVeKk said:

When the vehicle becomes dirty, it starts to visually bug out exaggeratedly. Any solution?

updated 🙂

xVeKk

Members

20 minutes ago, Scrapper13 said:

updated 🙂

All right! Thx u ❤️

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