Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

LCPD ULTIMATE BACKUP 1.0.0

(1 review)

2 Screenshots

Say goodbye to those LSPD units way out of their jurisdiction, and welcome in your new LCPD patrol pals! This mod replaces all LSPD vehicles that respond through //ultimate-backup// and instead spawns in LCPD vehicles.

📛Please NOTE that this mod is intended for the Liberty City Preservation Project mod. (vehicles are replaced in the UB script but i have not replaced peds yet, this may take a while before happening unless someone beats me to it.)📛


All I did was simply rewrite the names of the responding units in the Ultimate Backup configs and replaced them with the corresponding addon vehicle models. I am no professional scripter or anything, please don't kick the dead horse here if you run into any issues.

INSTALL:
GTAV<plugins<LSPDFR<UltimateBackup then simply drag and drop the two files.
 

PREREQUISITES: 
- Liberty City Preservation Project (through their discord/or reddit.)
- https://www.gta5-mods.com/vehicles/lcpd-precinct-mini-pack-add-on

Edited by vasilisalt


Short Description

Replaces the DefaultRegions and SpecialUnits

User Feedback

Recommended Comments

JM Modifications

Insiders

(edited)

 definitely checking this out. 

Edited by OfficerMorrison

AtlasUpfitters

Members

Is this for Project Liberty City?

 

And is it the version that replaces your entire map or the version that just puts it over to the side somewhere?

vasilisalt

Members Author

2 minutes ago, Yohnny said:

Is this for Project Liberty City?

 

And is it the version that replaces your entire map or the version that just puts it over to the side somewhere?

it can be used for both version. this mod simply dispatches LCPD units to your location when you call for them in ultimate-backup (LSPD vehicles are replaced with LCPD vehicles in short terms.) i am using the LCPP HD texture version though.

ThinlineGaming.

Members

im currently doing a TEXAS build but if i ever do a Liberty City/LCPD then ill definitely do this..

alrightdude

Members

Editing the CustomRegions.xml would've probably been easier, while also keeping san andreas units untouched

Cpl.Griffiths

Members

hows lspdfr and the game run with the new dlc map mod ? im thinking of trying it but gotta make a new folder for it!

 

vasilisalt

Members Author

4 minutes ago, Cpl.Griffiths said:

hows lspdfr and the game run with the new dlc map mod ? im thinking of trying it but gotta make a new folder for it!

 

it's been running so good but for the best experience i suggest:

  • having some more proximity callouts as of right now (callouts that appear spawn close to the player instead of a designated area)
  • having a game config with 2x vehicles/pedestrians for that realistic new-york/liberty-city feel (or whatever your pc is tolerant of handling)
  • i'm not too sure if it's still true but the fivem DLC map mod would be terribly laggy if you ran NVE with it at the same time and/or lead to game crashes
  • having riskier traffic stops mod/ransom ambience so more events can occur naturally around the map

other than that LSPDFR seems to be working perfectly fine for me!

 

overdoes

Members

What is a "proximity callouts"? any callouts works on Liberty City Project?

Cpl.Griffiths

Members

and as for traffic i remember this from gta4 days but anyway to limit them i raise my traffic already to 2.5x but taxis are a lil bit too much lol 

vasilisalt

Members Author

On 1/6/2025 at 3:57 PM, overdoes said:

What is a "proximity callouts"? any callouts works on Liberty City Project?

some callout packs have a designated area that they are set up (such as the mod creator creating a car crash scene that needs to be specifically made for a certain part of  the map in LS.)

callout packs that are randomly generated (loaded around the player's proximity) however will work in the liberty city mod. when you're responding to a call just ensure that it's on the same map as you (clicking escape and locating the massive blue circle) and don't respond to anything in san andreas.

ArmN4

Members

Dude, do you have a callouts mod that you recommend for liberty city?

vasilisalt

Members Author

15 hours ago, ArmN4 said:

Dude, do you have a callouts mod that you recommend for liberty city?

not too sure whether some of these work on the map, but i've got these installed as of right now:

  • Yobbin Callouts
  • Simple Callouts (bejoijo)
  • Kuchera Callouts
  • United Callouts
  • Super Callouts

 

udin santono

Members

On 1/11/2025 at 10:21 AM, vasilisalt said:

not too sure whether some of these work on the map, but i've got these installed as of right now:

  • Yobbin Callouts
  • Simple Callouts (bejoijo)
  • Kuchera Callouts
  • United Callouts
  • Super Callouts

 

are they all working?

Dony Elkie

Members

did you make an outfit thing for it yet?

 

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.