YOU MUST INSTALL THE LATEST VERSION OF SIRENSETTING LIMIT ADJUSTER FOR ALL LIGHTS TO WORK!!!!! I WILL NOT SUPPORT YOU IF YOU DON'T!!!!!!
Please join my discord to stay up to date on projects and potentially get early access. There's currently discord exclusive releases of my JOCO North Zone pack and the update of Shawnee, as well as more stuff in the future.
https://discord.gg/u5r4cc8sMs
Light Setups (might have changed since videos)
Prairie Village, Kansas, is a small suburb that covers just over 6 sq miles in the NE corner of Johnson County, and it is fairly isolated as there are no highways that run through it. In addition, they also are contracted to provide policing services to the town of Mission Hills, another affluent suburb. Prairie Village is bordered to the west by Overland Park, to the south by Leawood, to the east by Kansas City Missouri and to the north by Mission Hills and Fairway. Despite the mostly suburban nature of the city, they have 40 officers and their own dispatch center, including specialized units such as drones, SWAT, K-9, traffic, directed patrol and almost all their vehicles are newer than 2020.
Vehicles included-
MHPD-Mission Hills 2020
MHPDA-Mission Hills 2020 ALPR
PVPD-Patrol 2020
PVPDDP-Directed Patrol 2019 Stealth ALPR
PVPDK9-2020 K9 Unit
PVPDS-2020 FPIU 21TR supervisor
PVPDS2-2020 FPIU supervisor
PVPDT-2020 Traffic Stealth Grey
PVPDT2-2020 Traffic Stealth Blue
PVPDT3-2019 Traffic Stealth
PVPDU-2020 FPIU Unmarked (Chief/Detective car)
INSTALL (YOU WILL NEED TO USE THE DLC!!!! THERE IS NO REPLACEMENT WITHOUT EDITING A SHIT TON OF META FILES) USE MY DISCORD FOR SUPPORT!
This pack will only contain a DLC option. There a various .metas that are required for the vehicles to function properly.
You will need a gameconfig file for limitless vehicles. I recommend this:
https://github.com/pnwparksfan/gameconfig
NEXT
Go here:
D:\Grand Theft Auto V\mods\update\x64\dlcpacks
Paste the entire "PVPD" folder containing the DLC into here
Navigate here :
D:\Grand Theft Auto V\mods\update\update.rpf\common\data
Find your dlclist.xml, left click edit, scroll to the bottom
Copy this line. The one right here : <Item>dlcpacks:/PVPD/</Item>
Paste that in the bottom, following the same format as all the other entries.
Install your necessary ELS files in the normal place.
If you follow these instructions, and don't fuck anything up, you're good to go.
PLEASE MAKE A GOD DAMN BACKUP, IM NOT RESPONSIBLE IF YOU BREAK YOUR SHIT.
I know these might be a little harsh for some people, but if you saw my DM's after this kind of stuff you would understand. That's partly why I never release.
Install shamelessly stolen from Infidel
FAQs:
My lights are dim-
You need to install a light enhancing mod
Make it replace instead of DLC-
No. These vehicles require special metas the average person won't know how to add. This is the easiest way.
Change something for my personal taste-
No. These vehicles are designed to be as realistic as possible and with my taste. If you don't like it, make something yourself.
Change it to Los Santos instead of the real life name-
No. I plan on splitting Los Santos into multiple different agencies, and have no intention of having 3 or 4 "Los Santos PDs" in my game.
XYZ is wrong-
I've done countless days of research on these vehicles, and unless you have direct access to these vehicles, I probably know better. If anything is wrong, it is due to a lack of information or GTA limitations, such as parts or ELS limitations.
Making them respond as backup-
Watch one of these videos depending on what backup you use:
Edited by c13
Short Description
Templates, hubcaps, & other extras by Kane104
Interior by Kane104, dashboard/exterior LODs by Dan with the Van!
Tyre sidewall textures by Robert, tread and normal map by Kane104/Cartres
Window normals by Hanako
Tyre dirt texture by Robert, edited by Cj24
Body dirtmap by Cj24
Radio/cluster display textures by Cartres
Remodeled Steel Wheel, remodeled rear spoiler, edited interior details, hubcap LODs, and various vertex painting by Cartres
Adjusted Body Vertex Normals, exterior emissive edits by Cartres
Various diffuse, normal, and spec map changes and improvements by Cartres
Interior emissives/dials, configurations and installation set up by Cartres
Alpha Testing by Cartres
Handling line by Dewey
Beta Testing by Dewey, Matthew Peralta, Dan with the Van!, and CEO
2016 FPIU base model originally by Humster3D/Turbosquid; remodeled, textured, and converted to GTA V by Kane104
Templates, new grilles, steelies, hubcaps, and all included accessories made by Kane104
Tyre sidewall textures by Robert, tread and normal map by Kane104
Tyre dirt texture by Robert, edited by Cj24
LODs and linked textures by Dan with the Van!
Body dirtmap by Cj24
Radio/cluster display textures by CEO
Interior emissives/dials, configurations and installation set up by Cartres
Handling line by Dewey
Window normals by Hanako
Wheels modeled and textured by Georgie Moon
New headlights and taillights modeled and textured by Kle0
Prairie Village and Mission Hills badge created by Daniel
Lighting-
Code 3 Pursuit Lightbar
Credits
-Code 3 Pursuit lightbar by Kane104
-Emissive textures by Cj24
-Testing, bug fixes, performance adjustments by Cartres
- Code 3 21TR modelled, textured and converted to GTA V by CEO.
- Code 3 Wingman Flex made by krul
- Code 3 CD5051 made by krul
- Code 3 Supervisor Flex made by krul
- Code 3 T-rex made by krul
Chase Modeled, textured, and converted by HANAKO
M180 Modeled, textured, and converted by HANAKO
Intersectors Modeled, textured, and converted by HANAKO
- Code 3 Mega thin made by krul
Soundoff Signal mPower Fascia modeled and textured by CEO
Equipment-
Watchguard cameras and monitors modeled and textured by RobertTM
Stalker Radars Modelled And Textured By - Jakub
Motorola APX 6500 Modeled, Textured and UV mapped by Dan with da van. Channel textures by AgentDZN
Panasonic Toughbook modeled and textured by Cj24
Setina cargo barrier modeled and textured by Krul
Weapon Rack modeled and texturecd by Cj24
FPIU Havis console modeled and textured by Cj24
Code 3 Z3 siren modeled and textured by Cj24
Code 3 C3100 speaker modeled and textured by Cj24
Unity spotlights modeled and textured by Cj24
K9 Cage and HotNPop modeled and textured by Joshua Tanner, fit to 2020 by c13/FBS
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