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[MM] City Nightz Callouts 0.1.0

(16 reviews)

25 Screenshots

SEREOUS313 PRESENTS A NEW GENRE OF CALLOUTS CREATED FOR MISSION MAKER!

 

 I am proud to release this first of it's kind callout pack for Mission Maker.   Enjoy patrolling the city in the late night hours and seeing what the citizens of the Los Santos are up to.  Say goodbye to boring callouts!  City Nightz has creative scenarios and lengthy dialogue that will be sure to entertain you.   These callouts have been tested and quality checked extensively for spelling errors and bugs to give you the most enjoyable experience.    

 

IT'S VERY IMPORTANT YOU WATCH THE LINKED VIDEO.. THESE ARE NOT LSPDFR CALLOUTS AND WORK DIFFERENTLY.  

 

 

Enjoy these 25 callouts:

  • Suspicious Person in Davis (Gas Theft)
  • Welfare/Mental health check in Davis
  • Noise Complaint in Mirror Park (House Party)
  • Trespassing in Mirror park (Auto part theft)
  • Burglary in Rockford Hills (1 &2) 
  • Vandalism in Rockford Hills 
  • Suspicious Activity in Davis Mega Mall 1 &2
  • Peeping tom in Rancho 1&2
  • Multi Agency DUI checkpoint- (Use stop the ped traffic stop feature, where you SLOW traffic then walk up to the vehicle and stop them.
  • Disorderly Conduct/Huge Bar Fight- A costume contest has brought people to the Mirror Park Tavern, due to limited space a group is denied entry and fights have began to break out. (Expect pure CHAOS) 
  • Suspicious Vehicle in Davis (A vehicle is running in a strip mall and citizens think the driver maybe passed out.)
  • Reckless Driver in Davis- A vehicle has been reported driving at high rates of speed.
  • Medical transport of prisoner in Rockford Hills 
  • Unauthorized food vendor in Vinewood (REQUIRES OPEN INTERIORS)
  • Home Invasion 1-2 in strawberry (A gang hit on a mother's son)
  • Medical transport of prisoner in Rockford Hills 
  • Security Check in Mirror park (Officer has stopped answering dispatch)
  • Traffic stop assist 1-2 in Rancho (Officer has requested back up on a traffic stop.)
  • Disturbing the Peace 1-2 in Mirror Park (Residents are calling in with a noise complaint.)
  • (NEW)
  • RH Traffic Stop Assist (An officer is requesting help on a stop.)
  • VSP Customer Threat 1-3 (Employees report a customer at Burgershot threatened them.) 
  • Employee Fraud 1: (Management has discovered an employee is defrauding customers. )
  • Fleeca Silent 1 & 2 (A sensor inside the bank has triggered a silent alrarm.) INTENSE!

 

  • 20220119152927_1.thumb.jpg.45d3ca8504aff124d162a42ee7b70599.jpg)

 

Requirements

Mission Maker

https://www.gta5-mods.com/scripts/mission-maker

 

Scripthook Dot Net

https://github.com/crosire/scripthookvdotnet/releases

 

HUGE SHOUT OUT TO DEVIN PLAYS FOR MAKING THIS INSTALL AND SHOWCASE VIDEO.. 

 

 

 

Creators please link your videos in the comments section- please comment and leave reviews.

CNMM.thumb.png.286f579fb1556a03139aac89803c2e78.png20211111221606_1.thumb.jpg.ed3fa3c60c3450f54641d73b11bf4b8c.jpgMM logo.jpg

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Edited by Sereous313
screenshots

What's New in Version 0.1.0

Released

Added 4 new callouts-

  • RH Traffic Stop Assist (An officer is requesting help on a stop.)
  • VSP Customer Threat 1-3 (Employees report a customer at Burger shot threatened them.) 
  • Employee Fraud 1: (Management has discovered an employee is defrauding customers. )
  • Fleeca Silent 1 & 2 (A sensor inside the bank has triggered a silent alrarm.) INTENSE!
  • Suspicious Activity 1 Fix made to female sus description.

 

PLEASE COMMENT ANY BUGS OR ISSUES 


Short Description

City Nightz Callouts for Mission Maker

User Feedback

Recommended Comments

wessantiagos

Members

Same problem here!

 

On 4/5/2022 at 7:56 PM, klmz said:

 

When I start the task, it shows a place other than the map, you can look at the photo.

 

20220406025105_1.jpg

 

Same problem here. I can't do the missions, because my purple checkpoint are in the middle of ocean... 

wessantiagos

Members

On 3/9/2022 at 5:05 PM, CheeseWolf said:

Did not work when I changed the "." to "," and set the culture to "," in the objectives files. So I probably did something wrong.
Changing the decimal mark to "." from the region settings worked so guess I go with that.
Guide here how to change this: https://support.talkdesk.com/hc/en-us/articles/360047099811-CSV-Files-and-Regional-Settings 

Update: I did that, and now its working 100% tks!

Sereous313

Members Author

On 4/24/2022 at 2:25 PM, wessantiagos said:

Update: I did that, and now its working 100% tks!

Are you from Europe? I'm glad you got it working..  HOW DO YOU LIKE IT?

britpac

Members

when ever I start a mission via mission maker I get really bad texture loss, but if i cancel the job all my textures come back. What am I doing wrong?

Sereous313

Members Author

19 hours ago, britpac said:

when ever I start a mission via mission maker I get really bad texture loss, but if i cancel the job all my textures come back. What am I doing wrong?

Is it any mission?  It sounds like your graphics are too high, my callouts wouldn't cause that.  Nothing from my callout even spawns until you trigger the purple checkpoint.  

  See lspdfr adds ambient cops at the stations, cars parked, ai cops driving around, world events. (These can be disabled in the lspdfr config. Also if the callout doesn't start with [N] FOR Night in the title it's not mine and was a base mission and should be deleted. 

 

If you have high poly vehicles too many of these in one place cause texture loss.  I'd adjust your graphics. 

britpac

Members

On 5/16/2022 at 4:23 PM, Sereous313 said:

Is it any mission?  It sounds like your graphics are too high, my callouts wouldn't cause that.  Nothing from my callout even spawns until you trigger the purple checkpoint.  

  See lspdfr adds ambient cops at the stations, cars parked, ai cops driving around, world events. (These can be disabled in the lspdfr config. Also if the callout doesn't start with [N] FOR Night in the title it's not mine and was a base mission and should be deleted. 

 

If you have high poly vehicles too many of these in one place cause texture loss.  I'd adjust your graphics. 

I'm gonna start from scratch again, hopefully I can get it working without the texture loss, really want to play the missions

Sereous313

Members Author

On 5/18/2022 at 3:45 AM, britpac said:

I'm gonna start from scratch again, hopefully I can get it working without the texture loss, really want to play the missions

Like i said my stuff shouldn't cause any texture loss.  If you join the Devin Plays discord I have a channel in there and can help you one on one.  It's probably something very simple.

britpac

Members

On 5/20/2022 at 8:08 PM, Sereous313 said:

Like i said my stuff shouldn't cause any texture loss.  If you join the Devin Plays discord I have a channel in there and can help you one on one.  It's probably something very simple.

i'll have to wait till script hook is fixed so i can try again, thanks for the assist

 

Wasyl DASH

Members

Any ideas why is it not working? 

 

 

Spoiler

[20:31:33] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[20:31:33] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[20:31:33] [DEBUG] Loading scripts from D:\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[20:31:34] [DEBUG] Loading assembly AMLSNativeUI.dll ...
[20:31:34] [INFO] Found 1 script(s) in AMLSNativeUI.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly Disarm.dll ...
[20:31:34] [WARNING] Resolving API version 0.0.0 referenced in Disarm.dll.
[20:31:34] [INFO] Found 1 script(s) in Disarm.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly Metadata.dll ...
[20:31:34] [INFO] Found 0 script(s) in Metadata.dll.
[20:31:34] [DEBUG] Loading assembly Mission Maker.dll ...
[20:31:34] [INFO] Found 2 script(s) in Mission Maker.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly NativeUI.dll ...
[20:31:34] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly NoReticle.dll ...
[20:31:34] [INFO] Found 1 script(s) in NoReticle.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Instantiating script AMLSNativeUI.AMLSBigMessageThread ...
[20:31:34] [INFO] Started script AMLSNativeUI.AMLSBigMessageThread.
[20:31:34] [DEBUG] Instantiating script Disarm.Main ...
[20:31:34] [INFO] Started script Disarm.Main.
[20:31:34] [DEBUG] Instantiating script Mission_Maker11_10_20171 ...
[20:31:37] [INFO] Started script Mission_Maker11_10_20171.
[20:31:37] [DEBUG] Instantiating script Mission_Maker11_10_20171+RandomSpawnThread ...
[20:31:37] [INFO] Started script Mission_Maker11_10_20171+RandomSpawnThread.
[20:31:37] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[20:31:37] [INFO] Started script NativeUI.BigMessageThread.
[20:31:37] [DEBUG] Instantiating script NoReticle.Class1 ...
[20:31:37] [INFO] Started script NoReticle.Class1.
[20:33:10] [ERROR] Caught fatal unhandled exception:
System.UnauthorizedAccessException: Access to the path 'D:\Steam\steamapps\common\Grand Theft Auto V\scripts\MissionMaker\missions\[C] CC-GS-Harassment 2\Objectives.txt' is denied.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
   at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
   at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
   at Mission_Maker11_10_20171.CheckCulture()
   at Mission_Maker11_10_20171.RunMission(Single index)
   at Mission_Maker11_10_20171.PlayModeStuff()
   at Mission_Maker11_10_20171.OnTick(Object o, EventArgs e)
   at SHVDN.Script.MainLoop()
[20:33:10] [ERROR] The exception was thrown while executing the script Mission_Maker11_10_20171.
[20:33:10] [WARNING] Aborted script Mission_Maker11_10_20171.
 

 

1.png

Sereous313

Members Author

On 6/13/2022 at 12:39 PM, Dash said:

Any ideas why is it not working? 

 

 

  Reveal hidden contents

[20:31:33] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[20:31:33] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[20:31:33] [DEBUG] Loading scripts from D:\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[20:31:34] [DEBUG] Loading assembly AMLSNativeUI.dll ...
[20:31:34] [INFO] Found 1 script(s) in AMLSNativeUI.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly Disarm.dll ...
[20:31:34] [WARNING] Resolving API version 0.0.0 referenced in Disarm.dll.
[20:31:34] [INFO] Found 1 script(s) in Disarm.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly Metadata.dll ...
[20:31:34] [INFO] Found 0 script(s) in Metadata.dll.
[20:31:34] [DEBUG] Loading assembly Mission Maker.dll ...
[20:31:34] [INFO] Found 2 script(s) in Mission Maker.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly NativeUI.dll ...
[20:31:34] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Loading assembly NoReticle.dll ...
[20:31:34] [INFO] Found 1 script(s) in NoReticle.dll resolved to API 2.11.3.
[20:31:34] [DEBUG] Instantiating script AMLSNativeUI.AMLSBigMessageThread ...
[20:31:34] [INFO] Started script AMLSNativeUI.AMLSBigMessageThread.
[20:31:34] [DEBUG] Instantiating script Disarm.Main ...
[20:31:34] [INFO] Started script Disarm.Main.
[20:31:34] [DEBUG] Instantiating script Mission_Maker11_10_20171 ...
[20:31:37] [INFO] Started script Mission_Maker11_10_20171.
[20:31:37] [DEBUG] Instantiating script Mission_Maker11_10_20171+RandomSpawnThread ...
[20:31:37] [INFO] Started script Mission_Maker11_10_20171+RandomSpawnThread.
[20:31:37] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[20:31:37] [INFO] Started script NativeUI.BigMessageThread.
[20:31:37] [DEBUG] Instantiating script NoReticle.Class1 ...
[20:31:37] [INFO] Started script NoReticle.Class1.
[20:33:10] [ERROR] Caught fatal unhandled exception:
System.UnauthorizedAccessException: Access to the path 'D:\Steam\steamapps\common\Grand Theft Auto V\scripts\MissionMaker\missions\[C] CC-GS-Harassment 2\Objectives.txt' is denied.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
   at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
   at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
   at Mission_Maker11_10_20171.CheckCulture()
   at Mission_Maker11_10_20171.RunMission(Single index)
   at Mission_Maker11_10_20171.PlayModeStuff()
   at Mission_Maker11_10_20171.OnTick(Object o, EventArgs e)
   at SHVDN.Script.MainLoop()
[20:33:10] [ERROR] The exception was thrown while executing the script Mission_Maker11_10_20171.
[20:33:10] [WARNING] Aborted script Mission_Maker11_10_20171.
 

 

1.png

Did you try to edit it and save something?

Steve2000

Members

do you have a patreon ? id love to see more of these

 

Yo good callout pack but theres one recent problem, everytime i do the domestic disturbance/party call it instantly crashes ragepluginhook and the other calls work perfectly good. Its jsut that one call. It may be a bug on your end.

blake101

Members

(edited)

One issue I have noticed that after installing this, is in some missions (at random) has issue opening compulite on the mini tab. and in car. Its not a huge problem, it'll end up freezing my character when it does but I will just "force player death" to fix it and restart the mission!

Edited by blake101

Steve2000

Members

On 10/8/2022 at 5:15 PM, TrooperTreyten said:

Yo good callout pack but theres one recent problem, everytime i do the domestic disturbance/party call it instantly crashes ragepluginhook and the other calls work perfectly good. Its jsut that one call. It may be a bug on your end.

same

 

Operation

Members

Hows the performance in 2025?

mitchell66

Members

On 8/28/2023 at 3:00 PM, Steve2000 said:

same

 

same here i just ignore that call out tbh always crashes

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