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FiveM Ready | Retired 2008 Dodge Charger 1.0.3

(0 reviews)

2 Screenshots

Hope you all enjoy this vehicle. It is a civilian version of a 2008 Dodge Charger (Retired LEO Vehicle), Equipped with spotlights, a rambar, antennas and a partition.

 

------ EXTRAS ------

 

Extra 1: Rambar

Extra 2: Rambar Wrap Around

Extra 3: Spotlights #1

Extra 4: Spotlights #2

Extra 5: Antenna's

Extra 6: Partition

 

------SUPPORT------

 

For any support or to find out more about our releases and our wip projects, join our discord:

https://discord.gg/uwnKRcZEmH

Thank you for downloading!

 

Edited by PhantomDevelopments

What's New in Version 1.0.3

Released

- Fixed LOD issue


Short Description

2008 Dodge Charger - Retired LEO

User Feedback

Recommended Comments

adam enforcers

Members

@PhanthomDevelopments do you think you could make a DEV version of this car? i know someone who could definitely use it! 😄

Lynx Modifications

Members Author

20 hours ago, adam enforcers said:

@PhanthomDevelopments do you think you could make a DEV version of this car? i know someone who could definitely use it! 😄

This is a model I put together using somebody else's DEV model. If you check the credit's, you'll find all the information needed 😉

darkblue

Members

That is a cool car. Will add this to my fully packed game somehow 😂👍

Having this with a lightbar and grille lights would make the perfect patrol car setup. All other chargers are so overpacked with equipment...

 

WrenchWDL

Members

can you make into a single player addon

adam enforcers

Members

(edited)

5 hours ago, PhantomDevelopments said:

This is a model I put together using somebody else's DEV model. If you check the credit's, you'll find all the information needed 😉

Ok thanks for telling me!😀👍 but where would I find the dev model?😁

Edited by adam enforcers

Lynx Modifications

Members Author

19 hours ago, LegoHub said:

can you make into a single player addon

Will try and get that done asap!

SpeedyCircle189

Members

It dissapears after like literally 5 meters and there is just floating people lol

Lynx Modifications

Members Author

Just now, SpeedyCircle189 said:

It dissapears after like literally 5 meters and there is just floating people lol

I've never had that issue before but I will definitely look into it but personally, that sounds like a graphics issue to me. Will look into it though 😉

 

4 minutes ago, SpeedyCircle189 said:

It dissapears after like literally 5 meters and there is just floating people lol

Does this happen with any other vehicles?

darkblue

Members

Just now, PhantomDevelopments said:

I've never had that issue before but I will definitely look into it but personally, that sounds like a graphics issue to me. Will look into it though 😉

 

Does this happen with any other vehicles?

 

Same here, even when using the _hi.yft for the normal .yft (which typically deletes that issue). Also the car cannot be painted properly and glass does not break....

Lynx Modifications

Members Author

 

17 minutes ago, darkblue said:

 

Same here, even when using the _hi.yft for the normal .yft (which typically deletes that issue). Also the car cannot be painted properly and glass does not break....

The latest version of this has been uploaded and should fix the LOD issue. The paint should be fine. Have not had any issues with that myseld and ans for the glass, I will have to double check that as soon as I get a chance. I can only apologise for the issues!

darkblue

Members

18 hours ago, PhantomDevelopments said:

 

The latest version of this has been uploaded and should fix the LOD issue. The paint should be fine. Have not had any issues with that myseld and ans for the glass, I will have to double check that as soon as I get a chance. I can only apologise for the issues!

No need to do. People should expect issues, nobody is perfect. I´m still finding problems with cars I use for months now, just wasn´t noticing these before.

(like breaking glass - when you never use your car as a shield how would you find out? 😉)

 

Regarding LOD - I see what you did. You updated the .meta which solves the issue but that´s not the way fixing it. (LOD are for increase of peformance, setting the LOD distance higher does the opposite). However the problem is model related and you cannot really do something against this unless you have an unlocked model. Painting still not working correctly, can only choose a bandwith between black and white (white is darksilver in the shop...) but no colors in between like blue or so... (also basemodel-related issue) I could use colored liveries but that would delete the option painting it ingame. 

 

Well nevermind, the basemodel has too many issues for me so I´m sadly not gonna use it. But it´s still cool with this setup.

Keeping it black and using the meta makes it at least working okay. 

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