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Section136Callouts v1.12.1913.8 (Build 1913)

(25 reviews)

5 Screenshots

Could contain: dance, screenshot, person

 

Section136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!

 

Support the pack!

99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle

 

Join the conversation!

For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY

 

Current Callouts

  • Area Search
  • Armed Suspect
  • Attempted Sexual Assault
  • Detainee Transport Required
  • Interior Burglary
  • Mental Health Patient Escaped
  • Officer Panic Button 
  • Person With Knife
  • Prisoner Transfer
  • Racing Vehicles
  • COVID-19 Self Isolation Violation
  • Shoplifting
  • Stolen Emergency Vehicle
  • Stolen Vehicle (disabled by default)
  • Suicidal Subject
  • Theft from Person
  • Traffic Stop Backup Required
  • Metro Station - Assistance Requested 
  • Airport Security Threat
  • Commercial Vehicle Theft
  • Concern for Welfare 

 

Copyright and Legal Stuff

This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.

 

YouTube Content Creators / Twitch Streamers

You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!

 

AV False Positive

Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive. 

 

Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released. 

 

Dependencies

Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:

 

RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)

Newtonsoft.Json - https://www.newtonsoft.com/json

 

Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.

If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file. 

 

 

 

 

 

 

Edited by thatmaxplayle
Update banner

What's New in Version v1.12.1913.8 (Build 1913)

Released

Spoiler

Hotfix Changelog - Build 1913

 

This build has been published following issues reported by the community.

 

  • Fixed an issue resulting in a NullReferenceException which was spamming the log (it seems the previous patch didn't quite fix this). 

 

Known issues:
Not 100% sure if the Player Statistics Menu works on this build. I will assume not many people use it, so have gone ahead and fixed the underlying issue anyway - but please note that you may experience bugs with this functionality if you use it. I'll be patching them soon. 

 

 

Spoiler

Hotfix Changelog - Build 1912

 

This build has been published following issues reported by the community. 

 

  • Fixed an issue relating to the obfuscation of the Player Statistics file preventing deserialization, causing a crash.
  • Fixed an issue with NullReferenceException's being spammed to the log during initialization of the Statistics Menu.
  • Added a fallback which will disable the statistics menu for this session if something goes wrong during initialisation.

 

Hopefully this will fix the issues reported to me by the community. I've been made aware of another bug just today, and will push a silent update sorting that shortly. 

 

 

 

Section136Callouts v1.12 is finally here!

 

External 

The new Section136Callouts configuration utility is now live. You can check it out at https://maxplayledev.org/apps/section136callouts/configurator if you're having trouble modifying the new configuration file, now in JSON format.

 

New Content

  • Added callout: Concern for Welfare
    • This is quite a beefy callout, and because of its nature, it delayed this update from release significantly. 
    • This callout is playable now, however I'm already looking at adding some new content and improvements to it over the next couple of weeks/months.
    • This callout has a number of situations, and for patrols in Blaine County, only some will fire. The callout will not fire all scenarios in Blaine County as this would involve a long drive. I'll be adding more county-based scenarios soon, however at present the callout does work throughout the entire map. 
  • Added Setup Assistance functionality to the Section136Callouts in-game Settings Menu. This menu contains "one-time-fix" and can reconfigure other plugins when selected if it will aid Section136Callouts to work.
    • An example of this is the "Disable ELS Traffic Control" option which can cause some conflictions with the Player Tail scenario used within the new Concern for Welfare callout.
  • If the user is using an old configuration file, they will now be prompted to reset it on startup. This will appear automatically, and will allow the user to reset and regenerate their configuration file at the touch of a button.
  • Added "Reset Configuration File" functionality to the Section136Callouts menu. Please note that this will require an LSPDFR restart to take effect.
  • Made the "S136.ReloadLSPDFR" command public, which allows you to remove any problematic entities and restart LSPDFR in case of a soft-lock within a callout from any plugin.

 

Existing Feature Overhauls

  • The Coroner service has been entirely rewritten, refreshing code I wrote 3 years ago - safe to say it's been optimised a fair bit too.
  • Rewrote the Police Radio menu for the Section136Callouts menu, updating it to use the new Section136Callouts Menu base classes, and updating functionality within it also.
  • Rewrote the update checker, following internal systems restructuring on the server-side. 
  • Rewrote the Early Access Club authentication manager, following internal systems restructuring on the server-side.

 

Default Configuration Changes

  • The "COVID-19 Self Isolation Violation" callout is now disabled by default. It may be removed in a future release.
  • Removed the following unused configuration options from the configuration file:
    • ENABLE_FEATURES > EnablePursuitOptionsInRadioMenu
    • ENABLE_FEATURES > EnableEndCalloutButtonInPoliceRadioMenu
    • ENABLE_FEATURES > Ambient Features
  • The following configuration options have had their default values changed: 
    • ENBABLE_CALLOUTS > SelfIsolationViolation | Now has a default value of false - previously true
    • AI_SETTINGS > AiOfficersUseLethalForce | Now has a default value of true - previously false
  • Added the following new settings:
    • ENABLE_CALLOUTS > ConcernForWelfare | Used to control whether the Concern for Welfare callout is registered, provided IgnoreCalloutEnableStatus is not enabled.
  • Restructured settings:
    • CALLOUT_SETTINGS > WELFARE_CALLOUT_GROUP has been renamed and is now shared between the following callouts:
      • Mental Health Patient Escaped
      • Suicidal Subject
      • Concern for Welfare

 

Bug Fixes

  • Fixed a bug causing the Protest callout to periodically fail with error message "Value cannot be null" - this was due to a buggy world location check.
  • Fixed a bug in the Protest Callout causing excessive log output. This logging has now been removed, and the logic related to tasking free members of the RIOT Squad has now been improved.
  • Removed the Legacy Police Radio option from the Section136Callouts menu.
  • Fixed a bug causing the Attempted Sexual Assault callout to crash if entities related to the Ambulance became invalid whilst en route to your location.
  • Fixed a bug which caused Section136Callouts to crash if Early Access Club Authentication failed.
  • Fixed a bug which caused Section136Callouts to crash if Update Checking could not be completed successfully.
  • Fixed a bug involving an invalid call to a GTA native which could cause LSPDFR, or the game entirely, to crash.
  • Fixed a typo in the PluginConfigVersion setting in the main configuration file, used to determine an out-of-date configuration file. 

 

Quality of Life Fixes

  • If the Coroner (or another service unit) encounters an error because related peds/vehicles go invalid due to increasing proximity to the player, these errors are no longer displayed on-screen if the player has left the scene.
  • Section136Callouts will now fade the game screen in when it loads, to prevent the need to restart the game if it, or another plugin, encounters an issue during a previous session.
  • Added the "Oops" command which can now be used to circumvent the need to restart the game if a callout goes wrong whilst player controls are disabled, or the game screen is faded to black. This will also work if another plugin caused one of these issues to occur.
  • The configuration file is now in JSON format, making it easier to edit. I've also just launched a neat new Online Configurator which explains all configuration properties and allows you to customise them using a GUI - and download a completed configuration file.

 

 

Spoiler

Previous update changelog: 

 

Bug Fix Update - Changelog

 

BUILD 1796 - MINOR COMPATIBILITY UPDATE

This update fixes a bunch of bugs with regards to the Update Checking and Early Access Club authentication systems. This is required because the server-side software was recently rewritten, meaning it broke the endpoints used by previous versions of the pack.

 

If you're looking for new functionality, it's on the way - however recent game updates have made it incredibly difficult to test this (even on a rather beastly computer) so I'm not really sure where to go from here...

 

BUILD 1553 - HOT FIX + MINOR FEATURE UPADTES:

Attention was brought to bugs in previous builds with the help of the Automatic Bug Reporting system. If you haven't yet enabled this functionality, do so today! It helps everybody in the Section136Callouts community. If it weren't for users who use the ABR system, these bugs would not have been fixed - and it's likely I would never have known about them.

 

Bug Fixes:

  • Fixed a bug involving a small 1 second hang when callouts are accepted whilst Live Activity is enabled. This functionality is now utilised on a new thread, to remove any impact on the time taken to load a callout.
  • Fixed a bug causing the Stolen Commercial Vehicle callout to crash during instances where the passenger wasn't spawned.
  • Fixed a bug causing a crash if the mainconfig.xml configuration file wasn't deleted and allowed to regenerate after updating to v1.11.* from any previous version.

 

Feature Updates:

  • Automatic Bug Reporting (Network Bug Reporting) settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. It can now be toggled in-game, and you can learn more by selecting the corresponding button in the menu.
  • Live Activity now supports an Anonymous Mode, allowing you to utilise the functionality without broadcasting your in-game username.
  • Live Activity settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. You can enable/disable Live Activity, enable/disable Anonymous Mode, and learn more about how Live Activity works with the Learn More link displayed in the menu.
  • You can now enable/disable individual callouts from the pack via the Section136Callouts Settings Menu. Hit X (by default) and click Settings Menu > Callouts to individually enable or disable callouts. Bare in mind that your changes from within this menu are not applied until you reload LSPDFR.

 

Removed Functionality:

  • Removed the "Automatic Bug Reporting" information screen which appears when you first install Section136Callouts (or clear the data folder) as this functionality is now stored within the Settings Menu.

 

Default Configuration Options:

  • Network Bug Reporting is now enabled by default, but can easily be disabled from within the Section136Callouts menu.
  • Live Activity is now enabled by default, however in the new Anonymous Mode. You can disable it altogether if you wish, or disable Anonymous Mode to show your player's name from within the Section136Callouts menu.

 

BUILD 1478 - HOTFIX:
Fixed an urgent bug which broke the serialization code for the configuration XML file.

 

BUILD 1465 - RELEASE:

 

A relatively small update containing a brand new callout, some bug fixes, along with a requested feature.

 

🆕 New Features

- Added a brand new (optional) system, called Section136Callouts Live Activity. Using this, you can see what your fellow Section136Callouts officers are doing (where enabled) by broadcasting it to my Discord Server, along with https://beta.maxplayledev.org/section136callouts/liveactivity. This functionality is disabled by default, however can be enabled via the standard, main_config.xml file you're all used to editing. Privacy information and a sample network request is included in the above URL. Note that this functionality will only run if the callout accepted is from the Section136Callouts pack.

 

- Added a brand new callout, Commercial Vehicle Theft.

 

- Added a brand new dependency checker, replaing the old one, which checks all dependencies when you start LSPDFR with the pack - and will notify you if something is wrong.

- The configuration file now contains a reference to the build it was created using, and Section136Callouts will warn you if you are using an out-of-date configuration file. If you see this warning, be sure to delete your configuration file, and let the plugin regenerate it when it next loads. That way, you'll have access to all the latest and greatest settings!

 


Short Description

High quality, customisable callouts based on both new ideas and ideas from our old favourites!

User Feedback

Recommended Comments

Winnerjuri

Members

RagePluginHook.log

I start callout attempet rape and i start talk with victim and whole game crash in middle of conversation I am not sure is this your plugin or something else?

thatmaxplayle

Members Author

(edited)

14 hours ago, Marcus Harper said:

I'm instal plugin but  unlimited load game

 

Скриншот 11.11.21_22.29.19.png

Скриншот 11.11.21_22.34.48.png

Make sure you do not have LSPDFR set to load at startup. If set to load at startup, it can cause Section136Callouts to have problems loading. I'm working on a fix. 

 

11 hours ago, Winnerjuri said:

RagePluginHook.log 1.06 MB · 2 downloads

I start callout attempet rape and i start talk with victim and whole game crash in middle of conversation I am not sure is this your plugin or something else?

 

@Winnerjuri

Thank you for reporting this. I'll be sure to get it fixed in the next update. CORRECTION: This issue is related to the Cop Holster mod. Please report it to the author of this mod. 

 

DEVELOPMENT UPDATE 📣

Another little development update! Hope you enjoy seeing what I've been up to! 

 

Edited by thatmaxplayle

thatmaxplayle

Members Author

On 11/24/2021 at 12:19 PM, Rick Johnson said:

Damn these callouts rock my man!

 

Thank you very much, if you wouldn't mind leaving a review in the Reviews tab, that would be much appreciated! 

 

I appreciate your kind words 🙂

On 11/24/2021 at 8:40 PM, raliakbarrr said:

this is great, i'm using this callout and it's very enjoyable!

 

I'm glad you're enjoying them. Thank you for your kind words. If you wouldn't mind leaving a few words in the Reviews tab that would be much appreciated!

Nemesisx101

Members

Fixed callsign numbers yet? 

thatmaxplayle

Members Author

(edited)

9 hours ago, Wolfx101 said:

Fixed callsign numbers yet? 

 

This is a very unuseful and quite a rudely worded comment. Please be reminded that this pack is developed in my own free time, and is made available to the general public for free. Be a little bit more respectful please.

 

With regards to your, albeit rather rude, question - they have been fixed for a long time.

Edited by thatmaxplayle

Nemesisx101

Members

16 hours ago, thatmaxplayle said:

 

This is a very unuseful and quite a rudely worded comment. Please be reminded that this pack is developed in my own free time, and is made available to the general public for free. Be a little bit more respectful please.

 

With regards to your, albeit rather rude, question - they have been fixed for a long time.

Sincerest apologies, it wasn’t my intention to come off as entitled— merely asking a question. I shall endeavour to appropriate my language to reflect sensitivity, henceforth . I appreciate this is a vocation of yours, and for that, you have my thanks. All the best.

thatmaxplayle

Members Author

Hello all Virtual Police Officers! 👋

 

Just wanted to post a quick update on here as well as on my Discord server to let you all know that my BuyMeACoffee page is back up! You can now leave a tip at https://buymeacoffee.com/maxplayle! Of course, if you'd like to donate an amount that goes directly to me, rather than gets divided up between Stripe and BuyMeACoffee - there's always the https://paypal.me/maxplayle link at the top of the page. Whichever floats your boat! 

 

Section136Callouts is available for free, and always will be. Donations are never necessary, although if you enjoy the pack - and can afford to leave some spare change, please do feel free. 

 

Thank you for your continued support.

tee

Members

I experienced serious lagging or Section136 callouts crashes all together when accepting and arriving on scene. The Last call I responded to was the UnArmed robbery at the Zancudo Store. The Robbers came out. 2 of them got in the van and took off before the last 2 could get in, so they stole seperate vehicles to start a 3 car chase and it caused the lag and texture loss. 

RagePluginHook.log

gta dude104

Members

Hi, idk if its incompatible with another mod or what but this mod has been crashing lspdfr every time i run it. It deleted the mod and the game worked. Just letting you know. I posted my log here

RagePluginHook.log

  • Management Team
5 hours ago, gta dude104 said:

Hi, idk if its incompatible with another mod or what but this mod has been crashing lspdfr every time i run it. It deleted the mod and the game worked. Just letting you know. I posted my log here

RagePluginHook.log 96.39 kB · 0 downloads

Some very basic reading of your log file is pointing towards you using the wrong RageNativeUI version.

thatmaxplayle

Members Author

(edited)

On 12/9/2021 at 2:49 AM, tee said:

I experienced serious lagging or Section136 callouts crashes all together when accepting and arriving on scene. The Last call I responded to was the UnArmed robbery at the Zancudo Store. The Robbers came out. 2 of them got in the van and took off before the last 2 could get in, so they stole seperate vehicles to start a 3 car chase and it caused the lag and texture loss. 

RagePluginHook.log 1.68 MB · 0 downloads

 

I'll look into it. Some people on lower end PCs are having trouble with serious frame dropping whenever an inbuilt LSPDFR pursuit is created. Can you let me know what your PC specs are please?

 

Thank you

On 12/9/2021 at 5:53 AM, gta dude104 said:

Hi, idk if its incompatible with another mod or what but this mod has been crashing lspdfr every time i run it. It deleted the mod and the game worked. Just letting you know. I posted my log here

RagePluginHook.log 96.39 kB · 1 download

Cyan is right (thank you for your input @Cyan) but that does reveal a bug to me. Make sure to update RNUI at https://github.com/alexguirre/ragenativeui/releases

 

Compatibility Note

I would also suggest removing Albo1125's mods, as they can cause problems due to being a little outdated.

Edited by thatmaxplayle

tee

Members

Dell G5 Nivida Geforce 1660I  graphics

Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz   2.59 GHz
16.0 GB RAM

64-bit operating system, x64-based processor

 

the callout crashed, it suggested me to send you your log, please check [12/12/2021 9:22:25 PM.745] 

RagePluginHook.log

gta dude104

Members

On 12/9/2021 at 6:22 AM, Cyan said:

Some very basic reading of your log file is pointing towards you using the wrong RageNativeUI version.

 

I was using Traffic block and apparently the mod destroyed my NativeUI and I have to reupdate it. I'm gonna download the newest version and try both of these mods again. I don't even know how it destroys it. 

thatmaxplayle

Members Author

16 hours ago, gta dude104 said:

 

I was using Traffic block and apparently the mod destroyed my NativeUI and I have to reupdate it. I'm gonna download the newest version and try both of these mods again. I don't even know how it destroys it. 

 

It doesn't destroy anything, just so you know. Section136Callouts requires an up-to-date version of RageNativeUI to work, otherwise it'll do absolutely nothing other than refuse to load. Simple as.

 

It doesn't "destroy anything" whatsoever.

Officer Toshi

Insiders

definitely one of my (if not the) favourite callout plugins that i certainly consider an essential part of my LSPD loadup. just dropping my thanks for your dedication and time spent 🙂 people who are content are seldom vocal so the thousands of us that enjoy your plugin and love your work simply forget to drop a couple of sentences to show our gratitude.

have a great christmas!

 

On 12/18/2021 at 7:59 PM, gta dude104 said:

 

I was using Traffic block and apparently the mod destroyed my NativeUI and I have to reupdate it. I'm gonna download the newest version and try both of these mods again. I don't even know how it destroys it. 

hi, ragenativeUI was outdated. the hotfix_r1 version was just that, a hotfix and not 100% stable. if you check the github you'll find the official stable release of updated RageNativeUI.

by the way ALL plugins (..that use a menu or interface) require updated ragenativeUI it has nothing to do with this plugin 🙂 in future though if you post your ragepluginhook.log and simply ask for help you'll find most are kind enough to provide it even if it is unrelated to their creation.

thatmaxplayle

Members Author

18 hours ago, TigerToshi said:

definitely one of my (if not the) favourite callout plugins that i certainly consider an essential part of my LSPD loadup. just dropping my thanks for your dedication and time spent 🙂 people who are content are seldom vocal so the thousands of us that enjoy your plugin and love your work simply forget to drop a couple of sentences to show our gratitude.

have a great christmas!

 

hi, ragenativeUI was outdated. the hotfix_r1 version was just that, a hotfix and not 100% stable. if you check the github you'll find the official stable release of updated RageNativeUI.

by the way ALL plugins (..that use a menu or interface) require updated ragenativeUI it has nothing to do with this plugin 🙂 in future though if you post your ragepluginhook.log and simply ask for help you'll find most are kind enough to provide it even if it is unrelated to their creation.

 

Thank you very much, I appreciate your kind words! You have a great Christmas too!

 

I thought RNUI may have been outdated. The outdated version was causing a few problems (not just with the updated game version) hence why I'm so strict on RNUI version compatibility (the plugin won't load unless you have 1.8+ installed) 

 

The new RageNativeUI can now be found at https://github.com/alexguirre/ragenativeui/releases/tag/1.8.2

I'm up to something, gang. image.png.7dd69e8f6603c785ef9df4a2a5fad2a7.png

FluFFeh

Members

Did I mess up something or how should I be able to fix that whenever I get a callout from the plugin the dispatch audio stops after saying the street name?

RagePluginHook.log

thatmaxplayle

Members Author

2 hours ago, FluFFeh said:

Did I mess up something or how should I be able to fix that whenever I get a callout from the plugin the dispatch audio stops after saying the street name?

RagePluginHook.log 208.45 kB · 1 download

 

Hey there,

I'm afraid you're going to have to be more specific in your questioning as at least I cannot make sense of it? I believe you're trying to ask about a popup that says CODE 4 - DISREGARD after a callout is initiated? If you could let me know if that's correct, that would be great.

 

Thank you.

YuiMukanshin

Members

14 hours ago, FluFFeh said:

I'd rather upload a video so it's easier to show New Video (streamable.com)

Also when I duty on, the plugin says I'm missing some dll files, but I only got an Interop.MediaPlayer.dll

image.png.6ed10d7f3756e27f61d60d44a02a35a8.png

 

I am getting it too.

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