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Stow That Weapon 3.1.0

(21 reviews)

5 Screenshots

 Stow That Weapon - Version 3.1.0


The Details

Bring immersion to your GTA V / LSPDFR experience with Stow That Weapon, a highly customizable RPH plugin that visually stores your long guns and shotguns on your character when they're not in use. Weapons are attached realistically to your player, complete with attachments, tint, and fully adjustable positioning to suit your preference. With full AI support, the same realistic stowing behavior can be applied to NPCs as well - making patrols and scenes feel even more authentic.

The Features

  • Automatic Weapon Stowing: Once you switch away from an accepted weapon, it's automatically placed on your character until needed again.

  • Customizable Weapon Positions: Fine-tune weapon placement with adjustable offsets and rotation to achieve the perfect fit on your character.

  • Customizable Weapon List: Define exactly which weapons should be stowed via configuration settings.

  • Live In-Game Settings Menu: Use the built-in menu (default key F5) to tweak most settings on the fly, including positioning offsets and rotation.

  • Attachment Support: Stowed weapons display their attachments and accessories, with optional support for addon components.

  • AI Support: Enable weapon stowing for AI peds, with separate customizable settings, including only enabling support for cops or all peds.

  • Quick Remove Key: A configurable hotkey lets you instantly remove the stowed weapon if needed.

  • Additional Customization: Don't like the stowed weapon clipping through your vehicle? Choose to hide it while driving. Don't like how the game activates the flashlight on your stowed weapon while using the flashlight on your equipped weapon? Disable the flashlight from showing. Want the AI to show a stowed weapon even if they haven't equipped it? Enable best weapon to show whatever their best accepted weapon is in their inventory.

Installation

Installation is as simple as dragging the contents of the zip file to your GTA V folder.

  • BackWeapon.dll and BackWeapon.pdb will end up in the plugins folder and RAGENativeUI.dll is in the main directory.

    • Please note if you already have RAGENativeUI installed, it is recommended to keep whichever is newer.

  • Load with RPH.

Notes and Resources

GTA V NOTE: Sometimes the GTA V folder gets set as read-only. This may prevent the plugin from writing to the ini file which would likely result in a crash. Please ensure your GTA V folder is not set to read-only before using this plugin.

MENU NOTE: Almost all settings can be changed by the menu except the accepted weapons and addon components lists, which must be manually edited within the BackWeapon.ini file. The ini file can be reloaded via the Reload ini File menu option. The only setting that requires the plugin to be reloaded is EnableAI. Changing this in game will not have an effect until the plugin is reloaded.

INI NOTE: The .ini file is not provided with the download and is instead generated if it does not exist on first load of the plugin. If it does exist, the plugin will check for missing values and add them.

ADDON COMPONENTS NOTE: AddonComponents in the ini file is to be used if you have any addon weapon components (all default weapon components are already accounted for), so that they show up on the stowed weapon. You add them using the name (i.e., COMPONENT_AT_AR_FLSH) and separate multiple values with a comma.

LIST OF DEFAULT WEAPON IDs: https://wiki.rage.mp/index.php?title=Weapons

 

KEYS REFERENCE: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8

DEFAULT INI VALUES AND EXPLANATION:

 

[Main]
DeleteWeaponKey = Decimal  "The key for deleting the weapon off the player's back."
HideWhileInVehicle = true  "If true, the weapon will be invisible while the player is in a vehicle."
DisableFlashlight = false  "If true, the weapon will not show the flashlight component on the back of both the player and AI."
AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2  "List of weapons that will show on the player's back."
OffsetPosition = 0.0,-0.17,-0.02  "Position of the weapon relative to the player's Spine3 bone."
Rotation = 0.0,165,0.0  "Rotation of the weapon for the player."
MenuKey = F5 "The key for opening the menu added with version 3.0.0"

[AI]
EnableAI = true  "If true, enables support for the AI."
EnableBestWeapon = true  "If true, the best weapon in the ped's inventory will show on their back if they have not yet equipped an accepted weapon."
CopsOnly = false "If true, will only show weapons on the back of cops. Otherwise, will work on all peds in the game."
HideWhileInVehicle = true  "If true, the weapon will be invisible while the ped is in a vehicle."
AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2  "List of weapons that will show on the peds' backs."
OffsetPosition = 0.0,-0.17,-0.02  "Position of the weapon relative to the ped's Spine3 bone."
Rotation = 0.0,165,0.0  "Rotation of the weapon for AI."
  
[Advanced]
AddonComponents = None "Here you can add any addon weapon components you have installed so that they will show up on the stowed weapon. You need to use the name of component, ie COMPONENT_AT_AR_FLSH. Multiple entries should be separated by a comma."

What's New in Version 3.1.0

Released

January 10, 2026

  • Updated included RAGENativeUI.dll to latest

 

Version 3.1.0

  • Added an ini option for addon weapon components to be considered.

  • Made it possible to delete the weapon on back with the keybind while another accepted weapon is equipped.

  • Weapon model now loads prior to attaching to prevent crashes.

 

Version 3.0.0

  • Added menu to change most settings "live"

  • Configuration file (BackWeapon.ini) now generated automatically with default settings on first launch. Also adds any missing settings.

 

Spoiler

Version 2.0.*

  • Added support for AI

    • AI has its own list of accepted weapons, offset position, and rotation. AI can be set to only work on cops or on every ped, and can be set to show the best weapon in the ped's inventory even if they have not yet equipped a weapon in their hands.

  • Additional internal changes

  • Version 2.0.1 adds additional changes internally and more logging.

  • Version 2.0.2 fixes a crash when loading the plugin at startup.

  • Version 2.0.3 decreases the performance impact of enabling AI. (should have more FPS)

  • Version 2.0.4 adds an exception to animals in the AI loop.

  • Version 2.0.5:

    • Added luxury finishes (these are considered "components" which I check for individually on each weapon. Please let me know if any more components are missing, thanks!)

    • Adjusted existence checks to prevent crashes

    • Other internal changes

 

Version 1.4.0

  • Added option to delete the weapon from your back on the fly with the press of a key (new ini option: DeleteWeaponKey)

 

Version 1.3.0

  • Added option to disable the flashlight on the weapon on back since it activates if you use the flashlight on your equipped weapon (new ini option: DisableFlashlight)

 

Version 1.2.1

  • Adjusted code for hiding weapon

 

Version 1.2.0

  • Added option to hide weapon on back while in a vehicle (new ini option: HideWhileInVehicle)

 

Version 1.1.0

  • Added a check if weapon was removed from inventory

 

Version 1.0.0

  • Initial release

 


Short Description

Dynamic weapon stowing with full customization and AI support.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description

User Feedback

Recommended Comments

Soloista

Members

Guys, Im new to modding and LSFDR and I wanted to experience this cool stuffs that you guys have here. I don't know how to use this mod. any that might help me?

tuhcz

Members

On 1/27/2020 at 5:21 PM, OfficerRizzi said:

does anyone know which plugin allows you to get armor and guns from car ?

Stop the ped

 

shotgunseanlfc

Members

dont know if anyone will read this and help but can i add more weapons to the list as i attempted to add sawn off as thats the new baton gun and it didnt work did i miss something or can you only have the guns already listed

Odozer

Members

On 12/5/2020 at 12:44 PM, SocespSilence said:

Anyone mind helping me with this sling style?
 

7671040d.jpg

7671040b-600x600.jpg

I too adore this position, Looking to figure it out

Odozer

Members

On 12/5/2020 at 12:44 PM, SocespSilence said:

Anyone mind helping me with this sling style?
 

Through a bit of tinkering, I've got the setup (with a few optional ones that are a bit similar)

Enjoy!

 

-More vertical/rear
OffsetPosition = -0.15,-0.07,-0.24
Rotation = 100,165,0.0

-Close to hip/lower/vertical
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,165.3,-5.3

-Close to hip/lower/angled (Settings used in photo)
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,145,-5.3

StowThatWeaponDEMO.png

SocespSilence

Members

21 hours ago, Odozer said:

Through a bit of tinkering, I've got the setup (with a few optional ones that are a bit similar)

Enjoy!

 

-More vertical/rear
OffsetPosition = -0.15,-0.07,-0.24
Rotation = 100,165,0.0

-Close to hip/lower/vertical
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,165.3,-5.3

-Close to hip/lower/angled (Settings used in photo)
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,145,-5.3

StowThatWeaponDEMO.png

Thanks Chief!

21 hours ago, Odozer said:

Through a bit of tinkering, I've got the setup (with a few optional ones that are a bit similar)

Enjoy!

 

-More vertical/rear
OffsetPosition = -0.15,-0.07,-0.24
Rotation = 100,165,0.0

-Close to hip/lower/vertical
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,165.3,-5.3

-Close to hip/lower/angled (Settings used in photo)
OffsetPosition = -0.17,-0.02,-0.24
Rotation = 100,145,-5.3

StowThatWeaponDEMO.png

Good shit that you managed to pull it off.

mtm

Members

I use a female ped without a vest and it just hovers, any way to fix this?

BockRottom

Members

Doesn't work at all. Won't even show up in the RPH console.

black7s3v3n

Members

Probably user error. Make sure you installed it in the right folder. Sometimes I put stuff in plugins that goes in scripts. Vise versa. Hope this help!

Robo22

Members

Plugin works good, this must be installed in the scripts folder, not the plugins one and make sure you relaunch rage plguin hook into settings mode and make it reload all scripts as the back one will be a new one on the list that gets preloaded as you load into game.

  • Management Team
11 hours ago, Robo22 said:

Plugin works good, this must be installed in the scripts folder, not the plugins one and make sure you relaunch rage plguin hook into settings mode and make it reload all scripts as the back one will be a new one on the list that gets preloaded as you load into game.

 

No.

 

This is a RAGEPluginHook plugin and must be installed in the plugins folder.

DashMe

Members

How to use this for Fivem Servers 😪

Devin Plays

Members

Hey buddy, I love this plugin. One small thing I wanted to point out, incase you're still updating, is that the plugin does not apply any base "luxe" weapon components when slinging the weapon. Luxe attachments work fine, but the actual luxe skin for a weapon does not. 😄 

gosving

Members

Долго я этот мод искал, спасибо

gosving

Members

А можете сделать так, что бы оружия вешалось и спереди?

 

Ji3G3

Members

please update this mod

 

saekouh

Members

(edited)

can someone help me with finding the coordinates to put it horizontally on your PED's chest? (slightly pushed forward so it fits on vests) 

Edited by saekouh

Robo22

Members

Still working good for newest lspdfr update in 2022

MrFanta

Members

idk if it because of me but i install it and put it in plugins and it didt work so is it my fault did i do something wrong ore why doesnt it work?

  • Management Team
On 6/24/2022 at 3:17 AM, Robo22 said:

Still working good for newest lspdfr update in 2022

 

Thank you for confirming this. 

 

On 6/2/2022 at 1:45 AM, Ji3G3 said:

please update this mod

 

 

I don't have any time to make significant changes or updates to this mod (I don't even know the last time I launched RPH), but I would definitely like to make sure it continues to work through the ongoing GTA V and RPH updates. 

 

If it ever actually breaks due to an update I will be sure to attempt to fix it. 

Robo22

Members

6 hours ago, Will said:

 

Thank you for confirming this. 

 

 

I don't have any time to make significant changes or updates to this mod (I don't even know the last time I launched RPH), but I would definitely like to make sure it continues to work through the ongoing GTA V and RPH updates. 

 

If it ever actually breaks due to an update I will be sure to attempt to fix it. 

No problem I get how coding is sometimes, its a pain, and on top of it you get burnt out. I have coded many things for many different games, and I usually only play lspdfr a few months out of the year.

Scala

Members

is it posible to stow it on your chest instead of back?

 

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