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[ELS] 2015 Dodge Charger Pursuit 1.1.0

(11 reviews)

6 Screenshots

NOTE:  Rear part of skin has been fixed (white line going along the spoiler).

 

I would like to thank @Mr.JonnhyCZG for his help during making this car and getting the screenshots!

 

This will be the last version of the car due to me having many problems editing it.

 

 

Features:

Christmas tree lighting

Centre console  

Dash cam

ALPR cameras

 

Bugs:

Computer has strange texture on it

Some lights don't emit much light during the day (cant fix)

 

 

If I forgot something in the credits let me know.

 

DO NOT RE UPLOAD THIS TO ANY OTHER WEBSITE OR CLAIM AS YOUR OWN.

 


 

 

 

 

 

 

What's New in Version 1.1.0

Released

All blue lighting option

Darker Red lighting option

Generic CHP skin

Partition

Small antenna on boot/trunk

new centre console

New police computer

Front interior lights moved up a bit

Rambarw

 

 

User Feedback

Recommended Comments

Sadbuttrueah

Members

Does anyone know which template fits this vehicle?

suffixez

Members

(edited)

51 minutes ago, TurtleGod3000 said:

Why is their a caprice console inside of a charger.......

I was wondering the same thing. 

 

 

Other then that it looks good as hell. IMO it could use a Rambar, but thats just me

Edited by suffixez

andreacesa

Members

The car is nice. Do you have other template, like lspd, sheriff for the car?

Ryan F

Members Author

13 hours ago, TurtleGod3000 said:

Why is their a caprice console inside of a charger.......

Ill change it later when i feel like it.

5 hours ago, andreacesa said:

The car is nice. Do you have other template, like lspd, sheriff for the car?

Sorry, no I don't. I'm horrible at making skins. Try some of bradm's textures for  OfficerUnderwood's 2015 charger.

 

 

keger

Members

17 hours ago, suffixez said:

I was wondering the same thing. 

 

 

Other then that it looks good as hell. IMO it could use a Rambar, but thats just me

 

I agree, will definitely add to game but a rambar would be nice. Not many of the chargers on LSPDFR have the rambar in the newer models.

Ryan F

Members Author

17 hours ago, suffixez said:

IMO it could use a Rambar, but thats just me

 

3 minutes ago, keger said:

 

I agree, will definitely add to game but a rambar would be nice. Not many of the chargers on LSPDFR have the rambar in the newer models.

I will add a rambar as a extra in an update sometime. :wink:

keger

Members

9 hours ago, n00b97 said:

 

I will add a rambar as a extra in an update sometime. :wink:

 

Look forward to it!

Ryan F

Members Author

(edited)

On 24/07/2017 at 1:37 AM, Sadbuttrueah said:

Does anyone know which template fits this vehicle?

 

Edited by n00b97

Ryan F

Members Author

(edited)

6 hours ago, n00b97 said:

 

 Sorry this one

Spoiler

 

 

Edited by n00b97

taxi44

Members

This car is awesome!  I will say one thing:  The red lights are actually more of an orange.  I guess that's personal preference but personally I'd rather them to be actually red.  Maybe you can offer an optional texture?

Ryan F

Members Author

Just now, Asahammer said:

This car is awesome!  I will say one thing:  The red lights are actually more of an orange.  I guess that's personal preference but personally I'd rather them to be actually red.  Maybe you can offer an optional texture?

sure, when I update the model tomorrow i will include all blue option + darker red

taxi44

Members

Somehow the red lights still look more orange than real red to me.  Idk, maybe I'm a moron.

Ryan F

Members Author

Just now, Asahammer said:

Somehow the red lights still look more orange than real red to me.  Idk, maybe I'm a moron.

I guess they are still more orange, they should be easy to edit yourself, just open the textures in the darker red folder and edit them. 

taxi44

Members

1 minute ago, n00b97 said:

I guess they are still more orange, they should be easy to edit yourself, just open the textures in the darker red folder and edit them. 

Can you point me to something that would explain how to do that?  I've never edited textures before.

Ryan F

Members Author

Just now, Asahammer said:

Can you point me to something that would explain how to do that?  I've never edited textures before.

1.Download paint.net here

2.Open police2.ytd and find "buenolights" and "Whelen Patriot" in the .ytd file

3.Click "export selected (do them individually)

4.Select where you want to save it and open them with paint.net

5.Selects the recolour tool on the left bar (make sure the colour on your palette is red) and select what you want recolour and it should work.

6.Save and drag the file back into the .ytd by opening the .ytd and droping the file in it, it should ask if you want to add files, press okay

7.Make sure the file has been replaced by clicking on the file in the list of shit on the left.

 

If you need anymore help feel free to ask.

willmyers56

Members

I can't seem to get the lights to come on, searched and searched for a solution. I can't find one. I put the .xml in the ELS and nothing happens. I even replaced it with the original Police 2 files and nothing. Like I think its broken. When I view it in the openIV. There is a tire inside the model. So, I am thinking that its a bug. 

 

Ryan F

Members Author

(edited)

1 minute ago, willmyers56 said:

I can't seem to get the lights to come on, searched and searched for a solution. I can't find one. I put the .xml in the ELS and nothing happens. I even replaced it with the original Police 2 files and nothing. Like I think its broken. When I view it in the openIV. There is a tire inside the model. So, I am thinking that its a bug. 

 

I think i did the readme wrong, did you put the xml in the pack_default folder? If not, put it in there.

Edited by n00b97

RoguePlus

Members

The only minor issue I have seen is the Rear accent light and the 3rd brake light not working. 

taxi44

Members

On 7/26/2017 at 4:08 PM, n00b97 said:

1.Download paint.net here

2.Open police2.ytd and find "buenolights" and "Whelen Patriot" in the .ytd file

3.Click "export selected (do them individually)

4.Select where you want to save it and open them with paint.net

5.Selects the recolour tool on the left bar (make sure the colour on your palette is red) and select what you want recolour and it should work.

6.Save and drag the file back into the .ytd by opening the .ytd and droping the file in it, it should ask if you want to add files, press okay

7.Make sure the file has been replaced by clicking on the file in the list of shit on the left.

 

If you need anymore help feel free to ask.

Yeah I don't really know what to do.  They already look super red in the texture files, but in game for some reason it comes up as this weird, mustard-and-ketchup sort of orangey color.

ahoss97

Members

Since there is no readme text in the file, how do you insert it in to the game? I don't know how to do it :/

JimTom24

Members

I've been using this model for a couple of days now and I love it, but I have 3 problems with it.

Spoiler


1. This light isn't attached to the mirror.

20170804205242_1.thumb.jpg.ef55903ee6dfaf3c1d2a6ad12bde0d83.jpg

 

2. This light isn't attached to the door.

20170804205351_1.thumb.jpg.cda1d495ccc2f86b70cb15d542c48038.jpg

 

3. When I put someone in the backseat there is a little bit of head clipping.

20170804211734_1.thumb.jpg.f50921c6109a7cd8a4c283b885fac314.jpg

 

Other than those, great model!

 

 

ManamalReacts

Members

The file will not download. Says it is incomplete. Is this file dead?

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