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2009 Dodge Charger Unmarked 2.0.0

(16 reviews)

9 Screenshots

---------------- 2009 DODGE CHARGER UNMARKED ----------------

[Model Overview]
-NAME: 2009 DODGE CHARGER UNMARKED
-VERSION: V1.0
-OPTIMIZED FOR: FBI

[Credits]
- Dodge Charger made by EA Games, converted to GTAIV by Lex91, modified to marked police version by Lt.Caine and further edited by Sgt.Kanyo, Converted to GTA V by PSource
- HQ Interior by 0taku
- Rear 2009-2010 lights from NFS MW 2012
- Tomar 200S created by NickieB
- Hg2 Side Runners created by EVI
- Whelen ION by Lccop
- Whelen Avenger created by EVI
- Mopar PPV Rim made by GerryStudio, Edited & converted for GTA IV by Bxbugs123, Converted to V by Fartknockr, Rim & Hubcap textures by Bxbugs123, Color Editing for V by Fartknockr
- Dodge Steel Rims Model by GerryStudio, Made by GerryStudio, Edited & converted for GTA IV by Bxbugs123, Rim textures by Bxbugs123, Converted to V by PSource
- Antennas made by Sgt. Kanyo 
- CM Console Made my Sheriff Van Dyke, Converted to V by Virzza 
- Panasonic Arbitrator Dash Camera scratch built by johnclark1102, Texture made by diablozer0d617
- Panasonic Toughbook CF-31 modeled and converted by Ridgerunner Designs, Converted to GTA V by PSource, texture by Ridgerunner Designs
- Whelen LED PAR 46 Spotlight created by EVI
- Duffle Bag Model from Unknown Game, Extracted by Sergitj from TF3DM, Converted and Mapped by PS3Gameplayes123, Converted to GTA V by PSource
- First Aid Med Kit Prop from game Left 4 Dead, Model ripped and provided by 3dregenerator, Converted, scaled and minor edits - Sergiyj, Converted to GTA V by PSource
- All siren lights converted to GTA V by PSource

- Setina Rambar by Gump

Please refer to readme file included in the download for installation instructions.

A HUGE THANKS TO CODEX AND VIRZZA, THESE 2 GUYS ARE THE MOST AMAZING PEOPLE I HAVE EVER COME TO KNOW AND WITHOUT THERE CONTINUOUS SUPPORT AND AMAZING HELP, THIS PROJECT WOULD NOT BE WHERE IT CURRENTLY IS!!!!

 

What's New in Version 2.0.0

Released

- Added Setina Pushbar as extra

- Yellow TA Rear Lightdeck is now an extra

- Updated steel rims

- Reworked rear lights

- Improved all siren lights 

- Added mirror lights 

- Other various fixes and improvements 

User Feedback

Recommended Comments

PSource

Members Author

1 hour ago, Cassabeckyar said:

Hello, 

I installed this and your Highway car pack and for some reason the lights don't come out red and blue but orange and white for me, Have I done something wrong in the installation?
I installed the files "Fbi.yft" ... ect into x64e and the Carvariations.meta and Vehicles.meta into the one you specified.

If i've done something wrong would you be able to point that out for me? 

Thanks,
Cassabeckyar.

Hello, try changing your PostFX to ultra and your display shader to high/ultra in the GTA V graphics settings. 

Cassabeckyar

Members

6 hours ago, PSource said:

Hello, try changing your PostFX to ultra and your display shader to high/ultra in the GTA V graphics settings. 

Thank you very much that worked :)

It was starting to make me angry because it didn't look right but it was an amazing model. Great job btw. 5/5!

TKGerrald

Members

How can i force this car to always spawn in black?

PSource

Members Author

8 hours ago, TKGerrald said:

How can i force this car to always spawn in black?

The only way to achieve this is to replace the livery texture in the .ytd (its named chgr_sign_1 & chgr_sign_2) to a black texture, but by doing this you will not be able to change the car color in game. 

TKGerrald

Members

(edited)

10 hours ago, MaZ said:

The only way to achieve this is to replace the livery texture in the .ytd (its named chgr_sign_1 & chgr_sign_2) to a black texture, but by doing this you will not be able to change the car color in game. 

so i have no clue how to obtain a black texture :D i have an all black unmarked chevy suburban as fbi2... can i use his black texture? so export those two files to desktop, rename, import to your charger? In my opininion FBI cars have to be all black ;)

Edited by TKGerrald

PSource

Members Author

53 minutes ago, TKGerrald said:

so i have no clue how to obtain a black texture :D i have an all black unmarked chevy suburban as fbi2... can i use his black texture? so export those two files to desktop, rename, import to your charger? In my opininion FBI cars have to be all black ;)

Yes i do agree they should be black, I'm not sure if its LSPDFR causing the cars to spawn white or something else. Use the texture I have attached for replacing the others (replace both chgr_sign_1 and chgr_sign_2), doing this will make the car always black. 

chgr_sign_1.png

(edited)

        Delete 

Edited by SuperArmySoldiers

Kwaseksitro123

Members

so i have installed this model as a addon by simply changing the names to fbi3, however the car doesn't make any sound??? everything was installed in mpchristmas 2, as mentioned addon car. Helps?

hellothere555

Members

(edited)

edit. nevermind just ignore this.

Edited by PolicemanFives

PSource

Members Author

7 hours ago, PolicemanFives said:

Excuse me, but where is the Carvariations.meta file? i can't seem to find it.

I did not include the .meta file itself as majority of people have already edited their current file.

In the readme if you scroll down to the bottom, you will see that I have included the required lines that are required to be added into a carvariations.meta file (the mpchristmas2 one for example). 

But if you plan on replacing the FBI slot you should not need to edit any .meta files as if I recall correctly FBI by default uses sirenSettings value 1. 

NikoTheo444

Members

Is this car mod with ELS compatible?

NikoTheo444

Members

Is this car mod with ELS compatible?

Nfsryder

Members

Thanks for this mod. It would be great if the antennas could be made as an extra so the car can be fully unmarked though.

freedom69murica

Members

Does anyone know why my dodge charger color are white instead black?

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