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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more) 6.16.0.0

(306 reviews)

14 Screenshots

 

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer

 

Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1).

Installation Instructions are provided in the ReadMe & Documentation files.

Traffic Policer's Features are explained in the Documentation files & video.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Redistribution is prohibited.

 

https://www.youtube.com/albo1125

Edited by Albo1125

What's New in Version 6.16.0.0

Released

6.16.0.0 (23-06-2019)

Update targetted .net to 4.6.1
Updated for lspdfr 0.4.2
Minor code cleanup
Removed absurd breathalyzer/drugalyzer animation from motorbike riders (thanks abhijay94)

 

6.14.3.0 (29-11-2018)
Fixed an issue where the NoLightsAtDark ambient event chance in the INI was not respected.
Some code cleanup.
Open sourced at https://github.com/Albo1125/Traffic-Policer
Updated licence.
Removed obfuscation.

LSPDFR 0.3.1 compatibility

Some more information on the open-sourcing and my 'retirement'

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Traffic Policer for LSPDFR

User Feedback

Recommended Comments

Albo1125

Insiders Author

2 hours ago, Dakingz said:

LSPDFR is crashing after i have to show evidence in court. thats the only time it crashes. other than that it runs good. any suggestions?

Please include your log.

punchball

Members

(edited)

Traffic Policer is not loading on startup or at all for that matter..... I have reinstalled it and even reinstalled LSPDFR and ragehook plus script hook. Your other plugins start up and work perfect just not this one... 

Edited by punchball

Csyon

Members

I realy love this mod. A must have for LSPDFR.

But there is a problem in the newest version. I saw someone has the same problem with the newest version. There are huge framedrops if you pull over a car with SHIFT. If you cancel the pull over, the framedrops are gone. It only happents after a while. I played 15-20 minutes after getting this problem.

Pls fix this :) If you want a log or something like that, contact me private on my account. Just tell me which logs or files i should send you. 

Albo1125

Insiders Author

14 minutes ago, Csyon said:

I realy love this mod. A must have for LSPDFR.

But there is a problem in the newest version. I saw someone has the same problem with the newest version. There are huge framedrops if you pull over a car with SHIFT. If you cancel the pull over, the framedrops are gone. It only happents after a while. I played 15-20 minutes after getting this problem.

Pls fix this :) If you want a log or something like that, contact me private on my account. Just tell me which logs or files i should send you. 

Are you sure this is caused by traffic policer? Does it not happen with only lspdfr installed? 

Kal74

Members

15 minutes ago, Csyon said:

I realy love this mod. A must have for LSPDFR.

But there is a problem in the newest version. I saw someone has the same problem with the newest version. There are huge framedrops if you pull over a car with SHIFT. If you cancel the pull over, the framedrops are gone. It only happents after a while. I played 15-20 minutes after getting this problem.

Pls fix this :) If you want a log or something like that, contact me private on my account. Just tell me which logs or files i should send you. 

Hmmm that is odd..I've not experienced any FPS drops at all. Are you using saferchases?

Csyon

Members

19 minutes ago, Kal74 said:

S drops at all. Are you using sa

Yes i use safer chases. Is there a possible conflict with it ?

24 minutes ago, Albo1125 said:

Are you sure this is caused by traffic policer? Does it not happen with only lspdfr installed? 

I use other mods for lspdfr. I can try to search which mod has a conflict with traffic policer.

Kal74

Members

15 minutes ago, Csyon said:

Yes i use safer chases. Is there a possible conflict with it ?

Honestly I am not a 100% on that, but I've heard a lot of people were having issues with it.. On SaferChases download page it says

WARNING

I consider this script resource intensive.

If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.

I guess what you can do is remove it and see if there is a difference..

Csyon

Members

1 hour ago, Kal74 said:

Honestly I am not a 100% on that, but I've heard a lot of people were having issues with it.. On SaferChases download page it says

WARNING

I consider this script resource intensive.

If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.

I guess what you can do is remove it and see if there is a difference..

I tested it. Same problem. I disabled all my other mods. There is still the framedrop problem with Traffic Policer. 

Kal74

Members

3 minutes ago, Csyon said:

I tested it. Same problem. I disabled all my other mods. There is still the framedrop problem with Traffic Policer. 

again odd because I'm not experiencing this at all..

Albo1125

Insiders Author

48 minutes ago, Csyon said:

I tested it. Same problem. I disabled all my other mods. There is still the framedrop problem with Traffic Policer. 

Please attach your Ragehook log file from your main gta v directory. 

Csyon

Members

So i tested it again. It takes me 20-25FPS when i use Traffic Policer when i pull over a car. I know i use a lot of mods. But everything works fine witout any crashes. And when i remove Traffic Policer, there are no FPS drops when i pull over a car with SHIFT. Hope you can try to fix something or help me :)

RagePluginHook.log

Albo1125

Insiders Author

12 minutes ago, Csyon said:

So i tested it again. It takes me 20-25FPS when i use Traffic Policer when i pull over a car. I know i use a lot of mods. But everything works fine witout any crashes. And when i remove Traffic Policer, there are no FPS drops when i pull over a car with SHIFT. Hope you can try to fix something or help me :)

RagePluginHook.log

I think I have narrowed the issue down. My potential fix will be in the next update, thanks a lot!

punchball

Members

24 minutes ago, Albo1125 said:

I think I have narrowed the issue down. My potential fix will be in the next update, thanks a lot!

Hi Albo, I have been having difficulties getting TrafficPolicer to start up and work... I've updated to the latest of all files including rage and script hook? When I go in game your other plugins startup except for this one, any suggestions? 

Albo1125

Insiders Author

13 minutes ago, punchball said:

Hi Albo, I have been having difficulties getting TrafficPolicer to start up and work... I've updated to the latest of all files including rage and script hook? When I go in game your other plugins startup except for this one, any suggestions? 

You probably have an old mod installed that's causing problems.

Please try removing all other mods except mine and try again. If that doesn't work, post your RPH log :smile:

Dakingz

Members

(edited)

 

Found it @Albo1125 this should be the one from yesterday. cheers!

RagePluginHook.log

Edited by Dakingz

Albo1125

Insiders Author

1 hour ago, Dakingz said:

 

Found it @Albo1125 this should be the one from yesterday. cheers!

RagePluginHook.log

You appear to be pressing the drugalyzer keybinding when there are no other people near you.

I fixed this glitch in the next release. For now, don't press that keybinding if there's nobody near you. Thanks for the log!

23 hours ago, punchball said:

Traffic Policer is not loading on startup or at all for that matter..... I have reinstalled it and even reinstalled LSPDFR and ragehook plus script hook. Your other plugins start up and work perfect just not this one... 

same issue

Albo1125

Insiders Author

6 hours ago, awesomechineseboy said:

same issue

If you want me to be able to help, post a log. 

emrenazli

Members

(edited)

Spoiler

[10.02.2016 11:44:32.461] Started new log on 10.02.2016 11:44:32.461
[10.02.2016 11:44:32.463] ====================================================================================================
[10.02.2016 11:44:32.229] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[10.02.2016 11:44:32.464] Log verbosity: Verbose
[10.02.2016 11:44:32.466] Initializing input system
[10.02.2016 11:44:32.470] Initializing game console
[10.02.2016 11:44:32.475] Console key has been set to F4 (key code: 115)
[10.02.2016 11:44:32.527] Initializing console variable "SkipGameIntro".
[10.02.2016 11:44:32.527] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10.02.2016 11:44:32.531] Read value: <null>
[10.02.2016 11:44:32.531] Initializing console variable "DisableRenderVersionText".
[10.02.2016 11:44:32.531] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10.02.2016 11:44:32.537] Read value: True
[10.02.2016 11:44:32.537] Setting value of console variable "DisableRenderVersionText" to stored value.
[10.02.2016 11:44:32.537] Initializing console variable "ConsoleKey".
[10.02.2016 11:44:32.537] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10.02.2016 11:44:32.538] Read value: F4
[10.02.2016 11:44:32.538] Setting value of console variable "ConsoleKey" to stored value.
[10.02.2016 11:44:32.539] Console key has been set to F4 (key code: 115)
[10.02.2016 11:44:32.539] Initializing console variable "PluginTimeoutThreshold".
[10.02.2016 11:44:32.539] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10.02.2016 11:44:32.540] Read value: 10000
[10.02.2016 11:44:32.540] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10.02.2016 11:44:32.540] Initializing console variable "AlwaysShowConsoleOutput".
[10.02.2016 11:44:32.540] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10.02.2016 11:44:32.541] Read value: <null>
[10.02.2016 11:44:32.541] Initializing console variable "StartWithDeveloperModeEnabledId".
[10.02.2016 11:44:32.541] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10.02.2016 11:44:32.542] Read value: <null>
[10.02.2016 11:44:32.542] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10.02.2016 11:44:32.542] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10.02.2016 11:44:32.543] Read value: False
[10.02.2016 11:44:32.543] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[10.02.2016 11:44:32.543] Initializing console variable "ShowOnScreenWarnings".
[10.02.2016 11:44:32.543] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10.02.2016 11:44:32.544] Read value: <null>
[10.02.2016 11:44:32.544] Console initialized
[10.02.2016 11:44:32.544] Initializing forms manager
[10.02.2016 11:44:32.547] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[10.02.2016 11:44:32.563] ================ RAGE Plugin Hook ================
[10.02.2016 11:44:32.571] Checking game support
[10.02.2016 11:44:34.019] Product name: Grand Theft Auto V
[10.02.2016 11:44:34.019] Product version: 1.0.617.1
[10.02.2016 11:44:34.020] Is steam version: False
[10.02.2016 11:44:34.021] Initializing DirectX
[10.02.2016 11:44:34.023] Initializing Direct3D
[10.02.2016 11:44:34.023] Loading C:\WINDOWS\system32\d3d11.dll
[10.02.2016 11:44:34.023] Loaded at 0x7FF9A1350000
[10.02.2016 11:44:34.023] D3D11CreateDeviceAndSwapChain at 0x7FF9A1368100
[10.02.2016 11:44:34.023] Creating Direct3D 11 device and swap chain
[10.02.2016 11:44:34.035] Swap Chain created: 0x7AFB7FAA70
[10.02.2016 11:44:34.036] Swap Chain VTable: 0x7AFB7FAA70
[10.02.2016 11:44:34.036] Swap Chain VTable_2: 0x7FF9A130EF40
[10.02.2016 11:44:34.037] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[10.02.2016 11:44:34.037] D3D11Present: 0x7FF9A12C1DA0
[10.02.2016 11:44:34.037] D3D11ResizeBuffers: 0x7FF9A12C5D10
[10.02.2016 11:44:34.038] D3D11ResizeTarget: 0x7FF9A1300E90
[10.02.2016 11:44:34.038] D3D11SetFullscreenState: 0x7FF9A12CC730
[10.02.2016 11:44:34.045] Direct3D initialized
[10.02.2016 11:44:34.045] Initialized DirectX
[10.02.2016 11:44:34.046] Direct3D watcher thread spawned
[10.02.2016 11:44:34.414] Getting device
[10.02.2016 11:44:34.414] Retrieved device
[10.02.2016 11:44:34.415] Creating wrapper
[10.02.2016 11:44:34.479] PTR: 0x0
[10.02.2016 11:44:34.480] Wrapper created
[10.02.2016 11:44:34.485] Effect created
[10.02.2016 11:44:34.485] Creating buffer
[10.02.2016 11:44:34.486] Created buffer
[10.02.2016 11:44:34.486] Creating blend state
[10.02.2016 11:44:34.486] Created blend state
[10.02.2016 11:44:34.486] Done with creation
[10.02.2016 11:44:34.567] Initializing texture system.
[10.02.2016 11:44:34.568] Initializing texture system; phase 1
[10.02.2016 11:44:34.568] Initializing texture system; phase 2
[10.02.2016 11:44:34.575] Initializing texture system; phase 3
[10.02.2016 11:44:34.576] Initializing texture system; phase 4
[10.02.2016 11:44:34.586] Initializing texture system; phase 5
[10.02.2016 11:44:34.588] Initializing texture system; phase 6
[10.02.2016 11:44:34.590] Initializing texture system; phase 7
[10.02.2016 11:44:34.592] Initializing texture system; phase 8
[10.02.2016 11:44:34.593] Initializing texture system; phase 9
[10.02.2016 11:44:34.594] Initializing texture system; phase 10
[10.02.2016 11:44:34.598] Initializing texture system; phase 11
[10.02.2016 11:44:34.598] Initializing texture system; phase 12
[10.02.2016 11:44:34.600] Initializing texture system; phase 13
[10.02.2016 11:44:34.601] Initializing texture system; phase 14
[10.02.2016 11:44:39.046] Direct3D watcher thread ended
[10.02.2016 11:45:09.122] Initializing game support
[10.02.2016 11:45:09.914] Compatibility level: 0
[10.02.2016 11:45:09.914] Supported version detected
[10.02.2016 11:45:09.915] ==================================================
[10.02.2016 11:45:10.166] Patched IsDebuggerPresent
[10.02.2016 11:45:10.417] Waiting for game initialization
[10.02.2016 11:45:10.769] Initializing hook
[10.02.2016 11:45:11.019] Completing interoperability
[10.02.2016 11:45:11.020] Initialization code 1.
[10.02.2016 11:45:11.020] Initialization code 2.
[10.02.2016 11:45:11.021] Initialization code 3.
[10.02.2016 11:45:11.030] 1 Address: 0x00007FF6E9391028
[10.02.2016 11:45:11.031] Calling func 1
[10.02.2016 11:45:11.050] 2 Address: 0x00007FF6E9E451DE
[10.02.2016 11:45:11.051] 3 Address: 0x00007FF6E89C5C76
[10.02.2016 11:45:11.085] Address: 0x00007FF6E9E4517C
[10.02.2016 11:45:11.086] Unknown var: 0x00007FF6EAD10900
[10.02.2016 11:45:11.086] Initialization code 4.
[10.02.2016 11:45:11.086] Completing interoperability, phase 1
[10.02.2016 11:45:11.087] Completing interoperability, phase 2
[10.02.2016 11:45:11.087] Completing interoperability, phase 3
[10.02.2016 11:45:11.087] Completing interoperability, phase 4
[10.02.2016 11:45:11.087] Completing interoperability, phase 5
[10.02.2016 11:45:11.087] Completing interoperability, phase 6
[10.02.2016 11:45:11.087] Completing interoperability, phase 7
[10.02.2016 11:45:50.985] Initializing console variable "TimeScale".
[10.02.2016 11:45:50.986] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10.02.2016 11:45:50.987] Read value: <null>
[10.02.2016 11:45:54.692] Unknown command or variable "ısdevelopermodeenabled"
[10.02.2016 11:45:54.705] 
[10.02.2016 11:45:54.707] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10.02.2016 11:45:57.250] <UNLOADED PLUGIN>: Initializing input system
[10.02.2016 11:45:57.252] <UNLOADED PLUGIN>: Initializing game console
[10.02.2016 11:45:57.254] <UNLOADED PLUGIN>: Initializing forms manager
[10.02.2016 11:45:57.309] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10.02.2016 11:45:57.310] 
[10.02.2016 11:45:57.311] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[10.02.2016 11:45:57.311] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll" does not exist.
[10.02.2016 11:45:57.655] ---------------------------------------------------------------------
[10.02.2016 11:45:57.655] LSPD FIRST RESPONSE
[10.02.2016 11:45:57.655] Version 0.3
[10.02.2016 11:45:57.655] A G17 Media Modification
[10.02.2016 11:45:57.655] - Developed by LMS & Sam
[10.02.2016 11:45:57.655] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10.02.2016 11:45:57.655] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10.02.2016 11:45:57.655] ---------------------------------------------------------------------
[10.02.2016 11:45:57.656] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[10.02.2016 11:45:57.656] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10.02.2016 11:45:57.908] 
[10.02.2016 11:45:58.128] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[10.02.2016 11:45:58.171] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[10.02.2016 11:45:58.174] Callouts: 250
[10.02.2016 11:45:58.196] [TRACE] Thread CopManager #1 initialized
[10.02.2016 11:49:44.812] Invalid call to console command "Spawn": Cannot load an invalid model.
[10.02.2016 11:50:03.915] setting up new cop: null
[10.02.2016 11:50:03.924] [TRACE] New ped recognized as cop
[10.02.2016 11:50:03.924] setting up new cop: null
[10.02.2016 11:50:03.925] [TRACE] New ped recognized as cop
[10.02.2016 11:50:04.436] setting up new cop: null
[10.02.2016 11:50:04.436] [TRACE] New ped recognized as cop
[10.02.2016 11:50:04.436] setting up new cop: null
[10.02.2016 11:50:04.437] [TRACE] New ped recognized as cop
[10.02.2016 11:50:27.275] setting up new cop: null
[10.02.2016 11:50:27.275] [TRACE] New ped recognized as cop
[10.02.2016 11:50:27.276] setting up new cop: null
[10.02.2016 11:50:27.276] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.932] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.934] [TRACE] New ped recognized as cop
[10.02.2016 11:50:42.406] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.407] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.407] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.410] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.411] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:43.126] setting up new cop: null
[10.02.2016 11:50:43.126] [TRACE] New ped recognized as cop
[10.02.2016 11:50:43.126] setting up new cop: null
[10.02.2016 11:50:43.126] [TRACE] New ped recognized as cop
[10.02.2016 11:50:43.165] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:44.181] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:44.980] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:45.428] [TRACE] Populated PD
[10.02.2016 11:50:45.840] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.842] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.842] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:50.441] [TRACE] Cleared PD
[10.02.2016 11:50:51.935] 1
[10.02.2016 11:50:51.935] 2
[10.02.2016 11:50:51.935] 4
[10.02.2016 11:50:51.937] s_m_y_cop_01_white_mini_03
[10.02.2016 11:50:55.882] INIT
[10.02.2016 11:50:55.898] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10.02.2016 11:50:55.967] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.969] LSPD First Response: Traffic Policer, Version=6.0.0.3, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.971] LSPD First Response: VehicleSearch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.972] LSPD First Response: Creating plugin: PoliceRadio.Main
[10.02.2016 11:50:56.015] LSPD First Response: Creating plugin: Traffic_Policer.Main
[10.02.2016 11:50:56.135] LSPD First Response: Police Radio Loaded
[10.02.2016 11:50:56.136] LSPD First Response: Traffic Policer 6.0.0.3, developed by Albo1125, has been initialised.
[10.02.2016 11:50:56.137] LSPD First Response: Go on duty to start Traffic Policer.
[10.02.2016 11:50:56.137] LSPD First Response: We have 1 callouts registered
[10.02.2016 11:50:56.138] LSPD First Response: CalloutManager initialized
[10.02.2016 11:50:56.139] [TRACE] WorldEventManager: Allowing up to 2 events
[10.02.2016 11:50:56.167] LSPD First Response: Albo1125.Common.dll 4.6.0.0 starting dependency check for Traffic Policer
[10.02.2016 11:50:56.169] LSPD First Response: GAME VERSION: 1.0.617.1
[10.02.2016 11:50:56.175] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[10.02.2016 11:50:56.243] [TRACE] Thread Ambient #1 initialized
[10.02.2016 11:50:56.270] [TRACE] Thread ArrestManager #1 initialized
[10.02.2016 11:50:56.308] LSPD First Response: Albo1125.Common 4.6.0.0, developed by Albo1125.
[10.02.2016 11:50:56.323] LSPD First Response: Traffic Policer INI found.
[10.02.2016 11:50:56.366] LSPD First Response: Police Radio detected RAGEPluginHook version: 0,36
[10.02.2016 11:50:56.404] ______________________________________________________________________________________________
[10.02.2016 11:50:56.404] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[10.02.2016 11:50:56.404] [Created by : FinKone]
[10.02.2016 11:50:56.404] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[10.02.2016 11:50:56.404] 
[10.02.2016 11:50:56.404] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[10.02.2016 11:50:56.405] Audio loaded...
[10.02.2016 11:50:56.472] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[10.02.2016 11:50:56.603] [TRACE] Thread WorldEventManager #1 initialized
[10.02.2016 11:50:56.604] [TRACE] Thread PlayerChaseManager #1 initialized
[10.02.2016 11:50:56.611] [TRACE] Thread TrafficControl #1 initialized
[10.02.2016 11:50:56.613] LSPD First Response: Loading Traffic Policer settings...
[10.02.2016 11:50:56.663] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.664] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.664] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.665] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10.02.2016 11:50:56.665] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10.02.2016 11:50:56.717] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[10.02.2016 11:50:56.728] LSPD First Response: Traffic Policer Speed Checker started.
[10.02.2016 11:50:57.505] LSPD First Response: Traffic Policer is up to date.
[10.02.2016 11:51:08.671] setting up new cop: null
[10.02.2016 11:51:08.671] [TRACE] New ped recognized as cop
[10.02.2016 11:51:08.671] setting up new cop: null
[10.02.2016 11:51:08.671] [TRACE] New ped recognized as cop
[10.02.2016 11:51:15.853] setting up new cop: null
[10.02.2016 11:51:15.853] [TRACE] New ped recognized as cop
[10.02.2016 11:51:15.853] setting up new cop: null
[10.02.2016 11:51:15.853] [TRACE] New ped recognized as cop
[10.02.2016 11:51:41.668] setting up new cop: null
[10.02.2016 11:51:41.668] [TRACE] New ped recognized as cop
[10.02.2016 11:51:41.668] setting up new cop: null
[10.02.2016 11:51:41.668] [TRACE] New ped recognized as cop
[10.02.2016 11:51:49.960] setting up new cop: null
[10.02.2016 11:51:49.960] [TRACE] New ped recognized as cop
[10.02.2016 11:51:54.540] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[10.02.2016 11:51:54.541] [TRACE] Thread TrafficStop #1 initialized
[10.02.2016 11:52:20.720] [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[10.02.2016 11:52:20.724] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[10.02.2016 11:52:20.727] [TRACE] TrafficStop #1 is aborting already
[10.02.2016 11:52:20.727] [TRACE] Instance cleaned (TrafficStop #1)
[10.02.2016 11:52:20.754] [TRACE] Thread TrafficStop #1 has been shut down
[10.02.2016 11:52:27.872] [TRACE] It has been 91,734765 seconds since the last callout
[10.02.2016 11:52:27.875] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:52:27.881] [TRACE] Callout created:  #1
[10.02.2016 11:52:27.912] [TRACE] Thread ZoomThread #1 initialized
[10.02.2016 11:52:28.787] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[10.02.2016 11:52:37.895] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[10.02.2016 11:52:37.896] [TRACE] Instance cleaned (ZoomThread #1)
[10.02.2016 11:52:37.898] [TRACE] Thread ZoomThread #1 has been shut down
[10.02.2016 11:53:57.644] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:54:30.486] Invalid call to console command "Spawn": Cannot load an invalid model.
[10.02.2016 11:55:07.421] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:55:19.025] [TRACE] It has been 155,1855519 seconds since the last callout
[10.02.2016 11:55:19.025] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:55:19.025] [TRACE] Callout created:  #2
[10.02.2016 11:55:19.062] [TRACE] Thread ZoomThread #2 initialized
[10.02.2016 11:55:19.235] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUPPLY_ST
[10.02.2016 11:55:29.047] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[10.02.2016 11:55:29.047] [TRACE] Instance cleaned (ZoomThread #2)
[10.02.2016 11:55:29.049] [TRACE] Thread ZoomThread #2 has been shut down
[10.02.2016 11:56:15.609] setting up new cop: null
[10.02.2016 11:56:15.609] [TRACE] New ped recognized as cop
[10.02.2016 11:56:37.007] LSPD First Response: Creating drug driver event
[10.02.2016 11:57:16.008] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:57:19.897] setting up new cop: null
[10.02.2016 11:57:19.898] [TRACE] New ped recognized as cop
[10.02.2016 11:57:19.898] setting up new cop: null
[10.02.2016 11:57:19.898] [TRACE] New ped recognized as cop
[10.02.2016 11:57:20.420] setting up new cop: null
[10.02.2016 11:57:20.420] [TRACE] New ped recognized as cop
[10.02.2016 11:57:21.250] [TRACE] It has been 106,9600629 seconds since the last callout
[10.02.2016 11:57:21.250] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:57:21.250] [TRACE] Callout created:  #3
[10.02.2016 11:57:21.282] [TRACE] Thread ZoomThread #3 initialized
[10.02.2016 11:57:21.603] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[10.02.2016 11:57:24.250] [TRACE] User accepted callout
[10.02.2016 11:57:24.278] LSPD First Response: SituationNumber: 26
[10.02.2016 11:57:24.278] LSPD First Response: CreatePassenger: 0
[10.02.2016 11:57:24.857] LSPD First Response: System.ArgumentException: address cannot be zero.
[10.02.2016 11:57:24.858] Parametre adı: address
[10.02.2016 11:57:24.858] konum: Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[10.02.2016 11:57:24.858] konum: Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[10.02.2016 11:57:24.858] konum: CallSite.Target(Closure , CallSite , Object , Ped , Int32 )
[10.02.2016 11:57:24.859] konum: System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2)
[10.02.2016 11:57:24.859] konum: Traffic_Policer.Callouts.OwnerWanted.?????????????????????????????????????????()
[10.02.2016 11:57:24.859] LSPD First Response: Traffic Policer handled the exception successfully.
[10.02.2016 11:57:24.866] [TRACE] Instance cleaned ( #3)
[10.02.2016 11:57:24.866] LSPD First Response: ANPR Hit callout has ended.
[10.02.2016 11:57:24.869] LSPD First Response: All Owner Wanted entities deleted
[10.02.2016 11:57:28.468] setting up new cop: null
[10.02.2016 11:57:28.468] [TRACE] New ped recognized as cop
[10.02.2016 11:57:29.488] setting up new cop: null
[10.02.2016 11:57:29.488] [TRACE] New ped recognized as cop
[10.02.2016 11:57:29.488] setting up new cop: null
[10.02.2016 11:57:29.488] [TRACE] New ped recognized as cop
[10.02.2016 11:57:31.255] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[10.02.2016 11:57:31.255] [TRACE] Instance cleaned (ZoomThread #3)
[10.02.2016 11:57:31.258] [TRACE] Thread ZoomThread #3 has been shut down
 

Grand Theft Auto V 02.02.2016 13_44_04 (2).png

hi.. i updated everything but i still have anpr callouts crash. how can i solve this problem guys? all anpr callouts are crashing. 

Edited by emrenazli

Kal74

Members

(edited)

Disregard.. I see it

Edited by Kal74

Albo1125

Insiders Author

2 hours ago, emrenazli said:
  Hide contents

[10.02.2016 11:44:32.461] Started new log on 10.02.2016 11:44:32.461
[10.02.2016 11:44:32.463] ====================================================================================================
[10.02.2016 11:44:32.229] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[10.02.2016 11:44:32.464] Log verbosity: Verbose
[10.02.2016 11:44:32.466] Initializing input system
[10.02.2016 11:44:32.470] Initializing game console
[10.02.2016 11:44:32.475] Console key has been set to F4 (key code: 115)
[10.02.2016 11:44:32.527] Initializing console variable "SkipGameIntro".
[10.02.2016 11:44:32.527] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10.02.2016 11:44:32.531] Read value: <null>
[10.02.2016 11:44:32.531] Initializing console variable "DisableRenderVersionText".
[10.02.2016 11:44:32.531] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10.02.2016 11:44:32.537] Read value: True
[10.02.2016 11:44:32.537] Setting value of console variable "DisableRenderVersionText" to stored value.
[10.02.2016 11:44:32.537] Initializing console variable "ConsoleKey".
[10.02.2016 11:44:32.537] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10.02.2016 11:44:32.538] Read value: F4
[10.02.2016 11:44:32.538] Setting value of console variable "ConsoleKey" to stored value.
[10.02.2016 11:44:32.539] Console key has been set to F4 (key code: 115)
[10.02.2016 11:44:32.539] Initializing console variable "PluginTimeoutThreshold".
[10.02.2016 11:44:32.539] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10.02.2016 11:44:32.540] Read value: 10000
[10.02.2016 11:44:32.540] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10.02.2016 11:44:32.540] Initializing console variable "AlwaysShowConsoleOutput".
[10.02.2016 11:44:32.540] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10.02.2016 11:44:32.541] Read value: <null>
[10.02.2016 11:44:32.541] Initializing console variable "StartWithDeveloperModeEnabledId".
[10.02.2016 11:44:32.541] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10.02.2016 11:44:32.542] Read value: <null>
[10.02.2016 11:44:32.542] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10.02.2016 11:44:32.542] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10.02.2016 11:44:32.543] Read value: False
[10.02.2016 11:44:32.543] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[10.02.2016 11:44:32.543] Initializing console variable "ShowOnScreenWarnings".
[10.02.2016 11:44:32.543] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10.02.2016 11:44:32.544] Read value: <null>
[10.02.2016 11:44:32.544] Console initialized
[10.02.2016 11:44:32.544] Initializing forms manager
[10.02.2016 11:44:32.547] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[10.02.2016 11:44:32.563] ================ RAGE Plugin Hook ================
[10.02.2016 11:44:32.571] Checking game support
[10.02.2016 11:44:34.019] Product name: Grand Theft Auto V
[10.02.2016 11:44:34.019] Product version: 1.0.617.1
[10.02.2016 11:44:34.020] Is steam version: False
[10.02.2016 11:44:34.021] Initializing DirectX
[10.02.2016 11:44:34.023] Initializing Direct3D
[10.02.2016 11:44:34.023] Loading C:\WINDOWS\system32\d3d11.dll
[10.02.2016 11:44:34.023] Loaded at 0x7FF9A1350000
[10.02.2016 11:44:34.023] D3D11CreateDeviceAndSwapChain at 0x7FF9A1368100
[10.02.2016 11:44:34.023] Creating Direct3D 11 device and swap chain
[10.02.2016 11:44:34.035] Swap Chain created: 0x7AFB7FAA70
[10.02.2016 11:44:34.036] Swap Chain VTable: 0x7AFB7FAA70
[10.02.2016 11:44:34.036] Swap Chain VTable_2: 0x7FF9A130EF40
[10.02.2016 11:44:34.037] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[10.02.2016 11:44:34.037] D3D11Present: 0x7FF9A12C1DA0
[10.02.2016 11:44:34.037] D3D11ResizeBuffers: 0x7FF9A12C5D10
[10.02.2016 11:44:34.038] D3D11ResizeTarget: 0x7FF9A1300E90
[10.02.2016 11:44:34.038] D3D11SetFullscreenState: 0x7FF9A12CC730
[10.02.2016 11:44:34.045] Direct3D initialized
[10.02.2016 11:44:34.045] Initialized DirectX
[10.02.2016 11:44:34.046] Direct3D watcher thread spawned
[10.02.2016 11:44:34.414] Getting device
[10.02.2016 11:44:34.414] Retrieved device
[10.02.2016 11:44:34.415] Creating wrapper
[10.02.2016 11:44:34.479] PTR: 0x0
[10.02.2016 11:44:34.480] Wrapper created
[10.02.2016 11:44:34.485] Effect created
[10.02.2016 11:44:34.485] Creating buffer
[10.02.2016 11:44:34.486] Created buffer
[10.02.2016 11:44:34.486] Creating blend state
[10.02.2016 11:44:34.486] Created blend state
[10.02.2016 11:44:34.486] Done with creation
[10.02.2016 11:44:34.567] Initializing texture system.
[10.02.2016 11:44:34.568] Initializing texture system; phase 1
[10.02.2016 11:44:34.568] Initializing texture system; phase 2
[10.02.2016 11:44:34.575] Initializing texture system; phase 3
[10.02.2016 11:44:34.576] Initializing texture system; phase 4
[10.02.2016 11:44:34.586] Initializing texture system; phase 5
[10.02.2016 11:44:34.588] Initializing texture system; phase 6
[10.02.2016 11:44:34.590] Initializing texture system; phase 7
[10.02.2016 11:44:34.592] Initializing texture system; phase 8
[10.02.2016 11:44:34.593] Initializing texture system; phase 9
[10.02.2016 11:44:34.594] Initializing texture system; phase 10
[10.02.2016 11:44:34.598] Initializing texture system; phase 11
[10.02.2016 11:44:34.598] Initializing texture system; phase 12
[10.02.2016 11:44:34.600] Initializing texture system; phase 13
[10.02.2016 11:44:34.601] Initializing texture system; phase 14
[10.02.2016 11:44:39.046] Direct3D watcher thread ended
[10.02.2016 11:45:09.122] Initializing game support
[10.02.2016 11:45:09.914] Compatibility level: 0
[10.02.2016 11:45:09.914] Supported version detected
[10.02.2016 11:45:09.915] ==================================================
[10.02.2016 11:45:10.166] Patched IsDebuggerPresent
[10.02.2016 11:45:10.417] Waiting for game initialization
[10.02.2016 11:45:10.769] Initializing hook
[10.02.2016 11:45:11.019] Completing interoperability
[10.02.2016 11:45:11.020] Initialization code 1.
[10.02.2016 11:45:11.020] Initialization code 2.
[10.02.2016 11:45:11.021] Initialization code 3.
[10.02.2016 11:45:11.030] 1 Address: 0x00007FF6E9391028
[10.02.2016 11:45:11.031] Calling func 1
[10.02.2016 11:45:11.050] 2 Address: 0x00007FF6E9E451DE
[10.02.2016 11:45:11.051] 3 Address: 0x00007FF6E89C5C76
[10.02.2016 11:45:11.085] Address: 0x00007FF6E9E4517C
[10.02.2016 11:45:11.086] Unknown var: 0x00007FF6EAD10900
[10.02.2016 11:45:11.086] Initialization code 4.
[10.02.2016 11:45:11.086] Completing interoperability, phase 1
[10.02.2016 11:45:11.087] Completing interoperability, phase 2
[10.02.2016 11:45:11.087] Completing interoperability, phase 3
[10.02.2016 11:45:11.087] Completing interoperability, phase 4
[10.02.2016 11:45:11.087] Completing interoperability, phase 5
[10.02.2016 11:45:11.087] Completing interoperability, phase 6
[10.02.2016 11:45:11.087] Completing interoperability, phase 7
[10.02.2016 11:45:50.985] Initializing console variable "TimeScale".
[10.02.2016 11:45:50.986] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10.02.2016 11:45:50.987] Read value: <null>
[10.02.2016 11:45:54.692] Unknown command or variable "ısdevelopermodeenabled"
[10.02.2016 11:45:54.705] 
[10.02.2016 11:45:54.707] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10.02.2016 11:45:57.250] <UNLOADED PLUGIN>: Initializing input system
[10.02.2016 11:45:57.252] <UNLOADED PLUGIN>: Initializing game console
[10.02.2016 11:45:57.254] <UNLOADED PLUGIN>: Initializing forms manager
[10.02.2016 11:45:57.309] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10.02.2016 11:45:57.310] 
[10.02.2016 11:45:57.311] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[10.02.2016 11:45:57.311] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll" does not exist.
[10.02.2016 11:45:57.655] ---------------------------------------------------------------------
[10.02.2016 11:45:57.655] LSPD FIRST RESPONSE
[10.02.2016 11:45:57.655] Version 0.3
[10.02.2016 11:45:57.655] A G17 Media Modification
[10.02.2016 11:45:57.655] - Developed by LMS & Sam
[10.02.2016 11:45:57.655] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10.02.2016 11:45:57.655] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10.02.2016 11:45:57.655] ---------------------------------------------------------------------
[10.02.2016 11:45:57.656] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[10.02.2016 11:45:57.656] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10.02.2016 11:45:57.908] 
[10.02.2016 11:45:58.128] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[10.02.2016 11:45:58.171] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[10.02.2016 11:45:58.174] Callouts: 250
[10.02.2016 11:45:58.196] [TRACE] Thread CopManager #1 initialized
[10.02.2016 11:49:44.812] Invalid call to console command "Spawn": Cannot load an invalid model.
[10.02.2016 11:50:03.915] setting up new cop: null
[10.02.2016 11:50:03.924] [TRACE] New ped recognized as cop
[10.02.2016 11:50:03.924] setting up new cop: null
[10.02.2016 11:50:03.925] [TRACE] New ped recognized as cop
[10.02.2016 11:50:04.436] setting up new cop: null
[10.02.2016 11:50:04.436] [TRACE] New ped recognized as cop
[10.02.2016 11:50:04.436] setting up new cop: null
[10.02.2016 11:50:04.437] [TRACE] New ped recognized as cop
[10.02.2016 11:50:27.275] setting up new cop: null
[10.02.2016 11:50:27.275] [TRACE] New ped recognized as cop
[10.02.2016 11:50:27.276] setting up new cop: null
[10.02.2016 11:50:27.276] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.932] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.933] [TRACE] New ped recognized as cop
[10.02.2016 11:50:37.933] setting up new cop: null
[10.02.2016 11:50:37.934] [TRACE] New ped recognized as cop
[10.02.2016 11:50:42.406] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.407] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.407] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.410] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:42.411] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[10.02.2016 11:50:43.126] setting up new cop: null
[10.02.2016 11:50:43.126] [TRACE] New ped recognized as cop
[10.02.2016 11:50:43.126] setting up new cop: null
[10.02.2016 11:50:43.126] [TRACE] New ped recognized as cop
[10.02.2016 11:50:43.165] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:44.181] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:44.980] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[10.02.2016 11:50:45.428] [TRACE] Populated PD
[10.02.2016 11:50:45.840] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.841] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.841] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.842] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:45.842] setting up new cop: null
[10.02.2016 11:50:45.842] [TRACE] New ped recognized as cop
[10.02.2016 11:50:50.441] [TRACE] Cleared PD
[10.02.2016 11:50:51.935] 1
[10.02.2016 11:50:51.935] 2
[10.02.2016 11:50:51.935] 4
[10.02.2016 11:50:51.937] s_m_y_cop_01_white_mini_03
[10.02.2016 11:50:55.882] INIT
[10.02.2016 11:50:55.898] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10.02.2016 11:50:55.967] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.969] LSPD First Response: Traffic Policer, Version=6.0.0.3, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.971] LSPD First Response: VehicleSearch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10.02.2016 11:50:55.972] LSPD First Response: Creating plugin: PoliceRadio.Main
[10.02.2016 11:50:56.015] LSPD First Response: Creating plugin: Traffic_Policer.Main
[10.02.2016 11:50:56.135] LSPD First Response: Police Radio Loaded
[10.02.2016 11:50:56.136] LSPD First Response: Traffic Policer 6.0.0.3, developed by Albo1125, has been initialised.
[10.02.2016 11:50:56.137] LSPD First Response: Go on duty to start Traffic Policer.
[10.02.2016 11:50:56.137] LSPD First Response: We have 1 callouts registered
[10.02.2016 11:50:56.138] LSPD First Response: CalloutManager initialized
[10.02.2016 11:50:56.139] [TRACE] WorldEventManager: Allowing up to 2 events
[10.02.2016 11:50:56.167] LSPD First Response: Albo1125.Common.dll 4.6.0.0 starting dependency check for Traffic Policer
[10.02.2016 11:50:56.169] LSPD First Response: GAME VERSION: 1.0.617.1
[10.02.2016 11:50:56.175] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[10.02.2016 11:50:56.243] [TRACE] Thread Ambient #1 initialized
[10.02.2016 11:50:56.270] [TRACE] Thread ArrestManager #1 initialized
[10.02.2016 11:50:56.308] LSPD First Response: Albo1125.Common 4.6.0.0, developed by Albo1125.
[10.02.2016 11:50:56.323] LSPD First Response: Traffic Policer INI found.
[10.02.2016 11:50:56.366] LSPD First Response: Police Radio detected RAGEPluginHook version: 0,36
[10.02.2016 11:50:56.404] ______________________________________________________________________________________________
[10.02.2016 11:50:56.404] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[10.02.2016 11:50:56.404] [Created by : FinKone]
[10.02.2016 11:50:56.404] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[10.02.2016 11:50:56.404] 
[10.02.2016 11:50:56.404] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[10.02.2016 11:50:56.405] Audio loaded...
[10.02.2016 11:50:56.472] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[10.02.2016 11:50:56.603] [TRACE] Thread WorldEventManager #1 initialized
[10.02.2016 11:50:56.604] [TRACE] Thread PlayerChaseManager #1 initialized
[10.02.2016 11:50:56.611] [TRACE] Thread TrafficControl #1 initialized
[10.02.2016 11:50:56.613] LSPD First Response: Loading Traffic Policer settings...
[10.02.2016 11:50:56.663] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.664] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.664] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[10.02.2016 11:50:56.665] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10.02.2016 11:50:56.665] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[10.02.2016 11:50:56.717] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[10.02.2016 11:50:56.728] LSPD First Response: Traffic Policer Speed Checker started.
[10.02.2016 11:50:57.505] LSPD First Response: Traffic Policer is up to date.
[10.02.2016 11:51:08.671] setting up new cop: null
[10.02.2016 11:51:08.671] [TRACE] New ped recognized as cop
[10.02.2016 11:51:08.671] setting up new cop: null
[10.02.2016 11:51:08.671] [TRACE] New ped recognized as cop
[10.02.2016 11:51:15.853] setting up new cop: null
[10.02.2016 11:51:15.853] [TRACE] New ped recognized as cop
[10.02.2016 11:51:15.853] setting up new cop: null
[10.02.2016 11:51:15.853] [TRACE] New ped recognized as cop
[10.02.2016 11:51:41.668] setting up new cop: null
[10.02.2016 11:51:41.668] [TRACE] New ped recognized as cop
[10.02.2016 11:51:41.668] setting up new cop: null
[10.02.2016 11:51:41.668] [TRACE] New ped recognized as cop
[10.02.2016 11:51:49.960] setting up new cop: null
[10.02.2016 11:51:49.960] [TRACE] New ped recognized as cop
[10.02.2016 11:51:54.540] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[10.02.2016 11:51:54.541] [TRACE] Thread TrafficStop #1 initialized
[10.02.2016 11:52:20.720] [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[10.02.2016 11:52:20.724] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[10.02.2016 11:52:20.727] [TRACE] TrafficStop #1 is aborting already
[10.02.2016 11:52:20.727] [TRACE] Instance cleaned (TrafficStop #1)
[10.02.2016 11:52:20.754] [TRACE] Thread TrafficStop #1 has been shut down
[10.02.2016 11:52:27.872] [TRACE] It has been 91,734765 seconds since the last callout
[10.02.2016 11:52:27.875] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:52:27.881] [TRACE] Callout created:  #1
[10.02.2016 11:52:27.912] [TRACE] Thread ZoomThread #1 initialized
[10.02.2016 11:52:28.787] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[10.02.2016 11:52:37.895] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[10.02.2016 11:52:37.896] [TRACE] Instance cleaned (ZoomThread #1)
[10.02.2016 11:52:37.898] [TRACE] Thread ZoomThread #1 has been shut down
[10.02.2016 11:53:57.644] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:54:30.486] Invalid call to console command "Spawn": Cannot load an invalid model.
[10.02.2016 11:55:07.421] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:55:19.025] [TRACE] It has been 155,1855519 seconds since the last callout
[10.02.2016 11:55:19.025] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:55:19.025] [TRACE] Callout created:  #2
[10.02.2016 11:55:19.062] [TRACE] Thread ZoomThread #2 initialized
[10.02.2016 11:55:19.235] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUPPLY_ST
[10.02.2016 11:55:29.047] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[10.02.2016 11:55:29.047] [TRACE] Instance cleaned (ZoomThread #2)
[10.02.2016 11:55:29.049] [TRACE] Thread ZoomThread #2 has been shut down
[10.02.2016 11:56:15.609] setting up new cop: null
[10.02.2016 11:56:15.609] [TRACE] New ped recognized as cop
[10.02.2016 11:56:37.007] LSPD First Response: Creating drug driver event
[10.02.2016 11:57:16.008] LSPD First Response: Creating unroadworthy vehicle event
[10.02.2016 11:57:19.897] setting up new cop: null
[10.02.2016 11:57:19.898] [TRACE] New ped recognized as cop
[10.02.2016 11:57:19.898] setting up new cop: null
[10.02.2016 11:57:19.898] [TRACE] New ped recognized as cop
[10.02.2016 11:57:20.420] setting up new cop: null
[10.02.2016 11:57:20.420] [TRACE] New ped recognized as cop
[10.02.2016 11:57:21.250] [TRACE] It has been 106,9600629 seconds since the last callout
[10.02.2016 11:57:21.250] LSPD First Response: Creating OwnerWanted
[10.02.2016 11:57:21.250] [TRACE] Callout created:  #3
[10.02.2016 11:57:21.282] [TRACE] Thread ZoomThread #3 initialized
[10.02.2016 11:57:21.603] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[10.02.2016 11:57:24.250] [TRACE] User accepted callout
[10.02.2016 11:57:24.278] LSPD First Response: SituationNumber: 26
[10.02.2016 11:57:24.278] LSPD First Response: CreatePassenger: 0
[10.02.2016 11:57:24.857] LSPD First Response: System.ArgumentException: address cannot be zero.
[10.02.2016 11:57:24.858] Parametre adı: address
[10.02.2016 11:57:24.858] konum: Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[10.02.2016 11:57:24.858] konum: Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[10.02.2016 11:57:24.858] konum: CallSite.Target(Closure , CallSite , Object , Ped , Int32 )
[10.02.2016 11:57:24.859] konum: System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2)
[10.02.2016 11:57:24.859] konum: Traffic_Policer.Callouts.OwnerWanted.?????????????????????????????????????????()
[10.02.2016 11:57:24.859] LSPD First Response: Traffic Policer handled the exception successfully.
[10.02.2016 11:57:24.866] [TRACE] Instance cleaned ( #3)
[10.02.2016 11:57:24.866] LSPD First Response: ANPR Hit callout has ended.
[10.02.2016 11:57:24.869] LSPD First Response: All Owner Wanted entities deleted
[10.02.2016 11:57:28.468] setting up new cop: null
[10.02.2016 11:57:28.468] [TRACE] New ped recognized as cop
[10.02.2016 11:57:29.488] setting up new cop: null
[10.02.2016 11:57:29.488] [TRACE] New ped recognized as cop
[10.02.2016 11:57:29.488] setting up new cop: null
[10.02.2016 11:57:29.488] [TRACE] New ped recognized as cop
[10.02.2016 11:57:31.255] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[10.02.2016 11:57:31.255] [TRACE] Instance cleaned (ZoomThread #3)
[10.02.2016 11:57:31.258] [TRACE] Thread ZoomThread #3 has been shut down
 

Grand Theft Auto V 02.02.2016 13_44_04 (2).png

hi.. i updated everything but i still have anpr callouts crash. how can i solve this problem guys? all anpr callouts are crashing. 

The native crash is related to RPH 0.36 and should be fixed when 0.37 is released. 

Until then I can't do anything about it. Sorry! 

punchball

Members

21 hours ago, Albo1125 said:

You probably have an old mod installed that's causing problems.

Please try removing all other mods except mine and try again. If that doesn't work, post your RPH log :smile:

Hey Albo, just wanted to say thank you!! Turns out Assorted callouts was outdated, along with an issue with Footpursuit was preventing my traffic Policer from starting up!! I updated the callouts and now everything works great!!! Thank you!! 

12 hours ago, awesomechineseboy said:

same issue

Try Albos suggestion, update all your plugins (especially assorted callouts) and maybe uninstall Footpursuit aid, I did those two things and the plugins works great and starts up perfectly! 

Osopoderoso

Members

(edited)

On 9/2/2016 at 4:54 PM, Albo1125 said:

I think I have narrowed the issue down. My potential fix will be in the next update, thanks a lot!

Thank you Albo1125, I was the first to communicate the problem with fps when making a traffic stop, I got to experiment with Traffic Policer only and nothing else.
I look your official betatester
:smile:
I like your work

Edited by Osopoderoso

coastiestevie

Members

I'm not sure if I'm the only one but I've had my police cruisers stolen multiple times by pedestrians, while conducting traffic stops. It doesn't seem that this auto lock works.

Kal74

Members

2 hours ago, coastiestevie said:

I'm not sure if I'm the only one but I've had my police cruisers stolen multiple times by pedestrians, while conducting traffic stops. It doesn't seem that this auto lock works.

You haven't changed anything in your .ini, have you? Mine works great! I've had several failed attempts to steal my car.

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