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RedBlock Callouts 1.0.1.1

(0 reviews)

1 Screenshot

Redblock Callouts by BlueLine Labs is a realism-focused LSPDFR callout pack built around slow-burn, observation-driven police encounters instead of instant action scenarios.

Current Scope (Version 1.0.1)

Right now, the pack focuses exclusively on narcotics-related scenarios.

This is intentional.

Instead of spreading across multiple callout types early, Redblock Callouts goes deeper into a single category to deliver a more immersive and unpredictable experience than typical callouts.

Within these narcotics scenarios, you may encounter:

  • Suspicious hand-to-hand activity

  • Dealers and buyers behaving casually before escalation

  • Situations that evolve based on your presence and actions

  • Outcomes that shift between compliance, fleeing, or violence

No two encounters are guaranteed to play out the same way.

What Makes It Different?

This mod is not about instant action it is about reading the situation.

Redblock Callouts emphasizes:

  • Observation before engagement

  • Suspect awareness based on line of sight, movement, lighting, and proximity

  • Natural behavior instead of scripted reactions

  • Escalation that depends on how you approach the scene

If you rush in, you might burn the scene.
If you take your time, you might catch something bigger.

Early Release

This is an early version of the project. More callout types will come later, but the current focus is building a strong foundation with high-quality narcotics scenarios first.

Expect:

  • More variation

  • Additional behaviors

  • New callout categories over time

Intended Experience

This pack is for players who want:

  • Slower, investigative gameplay

  • More believable suspect behavior

  • Less arcade-style encounters

  • Higher tension through uncertainty

  • Scenarios that reward patience and decision-making

Edited by BluelineLabs
Version number change

What's New in Version 1.0.1.1

Released

Version 1.0.1.1 addresses the following fixes

  • Call no longer ends abruptly when suspects flees from scene

  • Adjusted risk parameters to make suspect react to police lights, and distance to suspect based on time of day, driving behaviors and cover state

  • Manual override to end callout no longer depends on the suspect being alive or at the scene.

  • Enhanced game dialogue to help with investigations.

  • Removed No config file warning which is only used for development purposes. Not needed for gameplay.


Short Description

Redblock Callouts by BlueLine Labs is a realism-focused LSPDFR pack built around slow, observation-driven policing instead of in

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description

User Feedback

Recommended Comments

aleksa1234

Members

callouts list?

Luna Olson

Members

I shall try this out

BluelineLabs

Members Author

6 hours ago, aleksa1234 said:

callouts list?

Right now there's only one callout for Narcotics. We are primarily focused on creating callouts with deeper immersion and shock factor. More will comes shortly.

We are currently developing callouts for Bait Car Stings, Cybercrime, Fraud and other urban related incidents.

4 hours ago, Luna Olson said:

I shall try this out

Please do, and if there's any bugs or issues, be brutally honest. I can take it.

Luna Olson

Members

(edited)

18 minutes ago, BluelineLabs said:

Please do, and if there's any bugs or issues, be brutally honest. I can take it.

Will do, gonna boot my game up soon, and manually launch it a few different times to see the different outcomes and possibilities. Ill keep a silent recording to capture any issues

Edited by Luna Olson

D4WN

Members

Pretty cool so far, definitely excited to see how this progresses

BluelineLabs

Members Author

58 minutes ago, D4WN said:

Pretty cool so far, definitely excited to see how this progresses

Thanks for the feedback. I did notice some small bugs and I plan to have the updated version and listed fixes out shortly.

Luna Olson

Members

my rage console got flooded with errors, saying this callout is missing an ini

BluelineLabs

Members Author

Taking a look into that now. Thanks for letting me know.

40 minutes ago, Luna Olson said:

my rage console got flooded with errors, saying this callout is missing an ini

Taking a look into that now. Thanks for letting me know.


BluelineLabs

Members Author

1 hour ago, Luna Olson said:

my rage console got flooded with errors, saying this callout is missing an ini

This issue has been resolved in the latest version. Its being approved, just look out for version 1.0.1.1

Luna Olson

Members

1 hour ago, BluelineLabs said:

This issue has been resolved in the latest version. Its being approved, just look out for version 1.0.1.1

Thanks!

Mr.UNKnown420

Members

3 hours ago, Luna Olson said:

Thanks!

Takes 4 + hours ?

Michael21107

Insiders

7 hours ago, Mr.UNKnown420 said:

Takes 4 + hours ?

What does?

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