Player Commands
• /bodycam - Toggle bodycam on/off
• /bodycaminactive - Toggle inactive/standby mode (pauses recording but keeps HUD visible)
• /emergency - Activate emergency mode (forces bodycam on during critical situations)
• /trafficstop - Log a traffic stop event
• /code4 - Log scene secured event
• /status [code] - Set officer status (10-8, 10-7, etc.)
• /screenshot - Take manual evidence screenshot
• /bodycampreview - Toggle live feed preview
• /evidence - Open screenshot/evidence gallery
• /dm [id] [message]` - Send direct message to another officer
Supervisor Commands
• /axondashboard - Open real-time supervisor dashboard to monitor all officers
• /broadcast [message] - Send broadcast message to all officers
Admin Commands
• /forcebodycam [id] - Force toggle any player's bodycam
• /bodycamstatus [id] - Check any player's bodycam status
Keybinds
• `Tile` (default) - Toggle bodycam on/off
• Panic Button - Configurable emergency key
Features
Bodycam System
• Real-life Axon Body 4 style HUD
• Battery system with drain/charging
• Auto-event detection (weapon drawn, shots fired, vehicle pursuit, foot chase)
• Emergency mode with body lock detection
• Inactive/standby mode
• First-person camera mode (optional)
Fleet 3 Dashcam
• Auto-activates in emergency vehicles
• Speed display (MPH/KMH)
• GPS location tracking
• REC indicator
• Separate serial number
Supervisor Dashboard
• Real-time officer monitoring
• Fleet 3 Active count
• AI event detection
• Alert system with Acknowledge All button
• Officer waypoint/location
• Live bodycam viewing
• Broadcast messaging
• Priority officer flagging
Notification System
• Built-in Axon notifications (no dependency required)
• Configurable per-type toggles
• Support for external systems (ND_Notify, okokNotify, etc.)
Customization
• Full config.lua control
• Discord role integration
• ACE permissions support
• Multiple HUD styles (reallife, background, transparent)
Customizable
• This script is built from the ground up to be fully customizable. You're not stuck with a one-size-fits-all setup. You can tweak it to fit your department or server exactly how you want. It's not your usual Axon script with just some text sitting in the corner; this one gives you way more control, features, and flexibility right out of the box.
Feedback & Support:
Bug Reports: Please report any bugs or issues on our Discord server
Feature Requests: Share your ideas and suggestions with the community
Support: Join our Discord for help with installation and configuration
🔗 Join Our Community: ND Discord Server
Edited by Nightz Development
What's New in Version v0.7.1
Released
# ND_AxonUnified v0.7.1 Beta
**Release Date:** March 16, 2026
## Dashboard UI Overhaul
- **Full Dark Theme Rework** — AI Analytics and Compliance tabs fully restyled to match the new Axon dashboard dark theme with subtle borders, consistent typography, and modern spacing
- **Removed Shift Summary Tab** — Removed from the supervisor dashboard to streamline the interface
- **Removed Performance Tab** — Removed from the supervisor dashboard to reduce clutter
- **Axon Logo Restored** — Dashboard header now displays the proper Axon logo instead of a generic SVG icon
- **Notification Border Fix** — Removed the thick visible border from Axon notifications, replaced with a clean left accent stripe and soft drop shadow
- **Compliance Tab Grid Layout** — Summary stats now use a 4-column CSS grid with subtle card backgrounds
- **Compliance Table Cleanup** — Refined table headers, row hover states, and status badges for a cleaner look
- **AI Analytics Panels** — Updated mode toggle, stat cards, event feed, and officer score items with consistent subtle styling
## Bug Fixes
- **Officer Modal Status Text** — Fixed broken Unicode characters (garbled text) in bodycam status display; now uses clean CSS dot indicators with proper color coding
- **Evidence Screenshots Blank** — Fixed blank/broken thumbnails when using Discord image hosting; now parses Discord webhook response to extract the actual attachment URL for display
- **Evidence Grid Template** — Restored corrupted evidence card HTML with proper thumbnail validation and `onerror` fallback handling
- **Chat Duplicate Messages** — Fixed supervisor chat re-sending all previous messages on every resource restart; history now clears before reloading instead of appending
- **ND_Notify Export Error** — Fixed `No such export SendNotification in resource ND_Notify` error; now correctly uses `ND_DiscordUnified:Notify` client event for notifications instead of nonexistent exports
- **Webhook Emojis Removed** — Stripped all emoji characters from Discord webhook embeds across both `server.lua` and `upload.lua` (Officer, Server ID, Location, Event Type, Captured, title, content messages, system logs)
## Technical Changes
- **Evidence Image Validation** — Evidence grid now validates image URLs before rendering; rejects invalid strings like `"discord_uploaded"` and only accepts `http` or `data:` prefixed sources
- **Discord Capture URL Parsing** — `CaptureForDiscord` in `capture.lua` now extracts `attachments[0].url` from Discord's webhook JSON response for proper thumbnail storage
- **Notification System Routing** — `nd_notify` config option now routes to `ND_DiscordUnified:Notify` event with resource state check and native GTA fallback
- **Clean Webhook Embeds** — All Discord embed field names are now plain text (no emojis) for a professional appearance in Discord channels
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