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ND-AxonUnified - Advanced Bodycam & Fleet System v0.8.0

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14 Screenshots

Player Commands
• /bodycam - Toggle bodycam on/off
• /bodycaminactive - Toggle inactive/standby mode (pauses recording but keeps HUD visible)
• /emergency - Activate emergency mode (forces bodycam on during critical situations)
• /trafficstop - Log a traffic stop event
• /code4 - Log scene secured event
• /status [code] - Set officer status (10-8, 10-7, etc.)
• /screenshot - Take manual evidence screenshot
• /bodycampreview - Toggle live feed preview
• /evidence - Open screenshot/evidence gallery
• /dm [id] [message]` - Send direct message to another officer

Supervisor Commands
• /axondashboard - Open real-time supervisor dashboard to monitor all officers
• /broadcast [message] - Send broadcast message to all officers

Admin Commands
• /forcebodycam [id] - Force toggle any player's bodycam
• /bodycamstatus [id] - Check any player's bodycam status


Keybinds
• `Tile` (default) - Toggle bodycam on/off
• Panic Button - Configurable emergency key


Features
Bodycam System

• Real-life Axon Body 4 style HUD
• Battery system with drain/charging
• Auto-event detection (weapon drawn, shots fired, vehicle pursuit, foot chase)
• Emergency mode with body lock detection
• Inactive/standby mode
• First-person camera mode (optional)

Fleet 3 Dashcam
• Auto-activates in emergency vehicles
• Speed display (MPH/KMH)
• GPS location tracking
• REC indicator
• Separate serial number

Supervisor Dashboard
• Real-time officer monitoring
• Fleet 3 Active count
• AI event detection
• Alert system with Acknowledge All button
• Officer waypoint/location
• Live bodycam viewing
• Broadcast messaging
• Priority officer flagging

Notification System
• Built-in Axon notifications (no dependency required)
• Configurable per-type toggles
• Support for external systems (ND_Notify, okokNotify, etc.)

Customization
• Full config.lua control
• Discord role integration
• ACE permissions support
• Multiple HUD styles (reallife, background, transparent)

Customizable
• This script is built from the ground up to be fully customizable. You're not stuck with a one-size-fits-all setup. You can tweak it to fit your department or server exactly how you want. It's not your usual Axon script with just some text sitting in the corner; this one gives you way more control, features, and flexibility right out of the box.

Feedback & Support:

Bug Reports: Please report any bugs or issues on our Discord server
Feature Requests: Share your ideas and suggestions with the community
Support: Join our Discord for help with installation and configuration

🔗 Join Our Community: ND Discord Server

Edited by Nightz Development

What's New in Version v0.6.3

Released

v0.6.3 ND_DiscordUnified Support

⚠️ Installation Requirement

Installation is only necessary if you are utilizing the new ND_DiscordUnified system. This system is designed to replace the legacy Discord API and Ace Perm systems.

Note: This update ensures full compatibility with the upcoming unified Discord system.

What’s New

  • Smart Detection: Automatically detects whether you are running ND_DiscordUnified or legacy resources.

  • Dynamic Export Resolution: Improved handling of exports for a smoother integration.

  • Refined Startup Logic: Updated console messages to provide clearer feedback during initialization.

  • Added ND_Render to the Folder, Please Join the Discord for more support on that

Compatibility

  • ND_DiscordUnified (Recommended for future-proofing)

  • ND_DiscordAPI + ND_AcePerms (Supported for legacy setups)

v0.6.2 - Fleet 3 & Notifications Update

Released: January 2, 2026

NEW: Axon Fleet 3 Dashcam Mode

Auto-activates when entering emergency vehicles (class 18)

Real-time speed display (MPH/KMH) - bottom left

GPS location tracking on dashcam HUD

REC indicator with pulsing animation

DateTime + Serial display matching bodycam style

Dashboard integration - "Fleet 3 Active" stat card

Auto-switches between bodycam and dashcam HUD

NEW: Built-in Axon Notification System

No more external notification dependency

Modern slide-in animations from bottom-right

Color-coded by type (success/error/warning/info)

Axon branding with logo

Progress bar indicator

Set Config.Notifications.system = "axon"

UI/UX Improvements

- Waypoint Button - Changed "Ping" to "Waypoint" with map pin icon

- Acknowledge All - New button to acknowledge all alerts at once

- Fleet 3 Status Badge - Officers with dashcam show cyan "Fleet 3" badge

- Notification Positioning - Bottom-right, 120px above HUD

Bug Fixes

- Fixed bodycam HUD not returning when exiting vehicle

- Fixed dashcam serial number duplicate prefix

- Fixed dashcam HUD element overlap issues

- Fixed Fleet 3 count not updating in dashboard

- Fixed officers showing "Inactive" when dashcam active

Configuration

Config.Dashcam = {

enabled = true,

autoActivate = true,

requireBodycamActive = false,

replaceBodycamHUD = true,

vehicleClasses = { 18 },

vehicleModels = {},

showSpeed = false,

speedUnit = "MPH",

showGPS = false,

showRecording = true,

serialLength = 8,

notifyOnActivate = true,

notifications =

activated = "Fleet 3 dashcam activated",

deactivated = "Fleet 3 dashcam deactivated",

ND-AxonBody v0.5.1 - Patch Notes
Release Date: October 3, 2025

 

Removed all controller input support to prevent accidental supervisor panel triggers
  - Players were reporting that the **Y button** on Xbox controllers was opening the supervisor panel
  - Added `IsInputDisabled(0)` checks to ensure **keyboard-only input** for all controls
  - Affected controls:
    - Bodycam toggle (~ key / F8)
    - Emergency panic button (F5)
  - `RegisterKeyMapping` functions already enforced keyboard-only input

 

What Changed:
- All `IsControlJustPressed()` calls now include keyboard detection via `IsInputDisabled(0)`
- This native returns `true` for keyboard/mouse and `false` for controllers
- Ensures controller inputs are completely blocked from triggering bodycam functions

 

Breaking Changes

Fix the v0.5 Update with Patch v0.5.1

 

What’s New in ND_AxonBody v0.5

Release Date: Sep 30, 2025

New Features

  • Staged Emergency Alerts: 3-stage alert system with configurable delays (10s officer alert, 30s panic escalation).

  • Auto Emergency Detection: Bodycam automatically switches to emergency mode when an officer goes down (configurable toggle).

  • Panic Button System: Manual emergency trigger with two modes:

    • Fixed Key Mode: Set a specific control ID in config.

    • Rebindable Mode: Players can customize their keybinding in FiveM settings.

  • Emergency GPS Blips: Live location markers appear on the map for responding officers.

  • Custom Emergency Sounds: Full MP3 support for emergency and panic alerts.

  • Emergency Mode Lock: Prevents the bodycam from being turned off during active emergencies.

Major Fixes

  • Server Crash Fix: Resolved nil playerName concatenation errors.

  • Supervisor Dashboard: Fixed “undefined” and “Unknown Action” entries in Recent Events.

  • Alert Distribution: Downed officers now also receive their own emergency notifications.

  • Event Logging: Enhanced structure with proper action descriptions.

  • Sound System: Fixed NUI audio loading issues with pre-loaded elements.

Emergency Alert Flow

  • Immediate: “Bodycam Detected Fall – Locking Recording…”

  • 10 Seconds: “Possible Officer Down: [Name] at [Location]…”

  • 30 Seconds: “Automatic Panic Button: [Name] requesting assistance…”

Configuration Updates

  • Added EmergencyMode.stagedAlerts settings with fully configurable delays.

  • Enhanced notification message templates with placeholder support.

  • Custom sound file paths for emergency and panic alerts.

  • GPS blip appearance and duration now configurable.

  • Auto emergency detection toggle (autoActivateOnDown).

  • Expanded panic button configuration options:

    • useKeyMapping toggle for fixed/rebindable keys.

    • panicButtonKey for fixed key mode.

    • defaultPanicKey for rebindable mode.

Additional Bug Fixes

  • Removed duplicate server event handlers causing conflicts.

  • Fixed client-side emergency mode detection thread.

  • Corrected GPS blip filtering to prevent self-blips.

  • Enhanced error handling for missing player data.

  • Improved event action formatting in the supervisor dashboard.

Breaking Changes

  • Emergency alerts now include the source officer in all notifications.

  • Event logging structure updated with additional fields.

  • Sound playback method changed to a new element-based system.


 

With version v0.6.3:

Short Description

Welcome to the New UI of Axon System

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