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Rich

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Everything posted by Rich

  1. Thanks for continuing to send me these logs, I think I've fixed this for the next version. As for the paddle, it is not something I will add right now, but I will keep your suggestion in mind.
  2. Thanks for the logs, they were very helpful. Doctor, what do you mean by paddle movement?
  3. Thanks for the comment. Unfortunately, working with the GTA AI isn't easy, and they will always do dumb things. Have you tried using my new plugin, Scene Manager?
  4. Please be patient while I work on 1.3, which will address the keybind issues, as well as some other bugs brought up in previous comments. Conflicts with LSPDFR appear to be causing some of the problems.
  5. Reporting Crashes If you're reporting crashes, please provide detailed, step-by-step instructions on how I can recreate your crash, as well as your full RagePluginHook.log so I can better address them. If possible, sending me a video of you setting up the crash would be ideal. Crashes will not be fixed if I don't know about them or can't recreate them.
  6. I'll continue to look into this.
  7. I addressed the crash resulting from path deletion in a comment above. As for not being able to change the menu key, I can not replicate this issue. I changed my menu key from T to C in the .ini, and it functioned as intended.
  8. I don't doubt you, I just can't replicate the issue, so I'm not currently able to fix it.
  9. Thank you for reporting this and providing your log, it was very helpful. I've fixed this problem for the next update. However, when I direct the nearest driver to a waypoint (I'm assuming it's a stop waypoint you're using), they do not leave the waypoint themselves.
  10. Unfortunately I'm not able to replicate either issue, and without a crash log, there's nothing I can do.
  11. Does the problem happen with all police vehicles?
  12. I can't properly address this issue without seeing the crash log.
  13. I'll look into it, thanks.
  14. Thanks for the information. I'm not sure what method Traffic Policer or StopThePed use. I recommend placing cones in first person like the readme suggests. I haven't gotten any crashes by end path creation or placing cones. Can you be more specific in how to recreate the crash? AI cone behavior is addressed in the readme. I have not had the issue of the AI not following my paths. Can you be more specific in how to recreate the problem? Feel free to DM me your full crash logs with detailed information on how to recreate the crashes. I'll look into this, thanks. Feel free to DM me your full crash logs with detailed information on how to recreate the crashes.
  15. I assume making the flares look better would be a graphical thing. As for their burn time, I'm not sure, I haven't messed with them at all.
  16. I'll see about adding this in a future update.
  17. I'm not going to make my plugin dependent on LSPDFR for no reason, sorry.
    • 194,631 downloads
    • Version 2.3.3
    Retired - No more updates Installation Follow the instructions in the README and verify your settings in the .ini file. FAQ Q: The plugin doesn't open. A: Read the README Q: Why do vehicles ignore the barriers? A: Read the README Q: Why does the virus check say anomaly detected? Are you trying to hack my computer?? ARE YOU GOING TO STEAL ALL MY GTA MONEY? A: It's a false positive. If the positive reviews and tens of thousands of downloads don't convince you it's safe, then don't download it. About Scene Manager is a standalone plugin which allows you to create custom AI paths to help manage your incident scenes. Follow the README for instructions, and don't forget to load the plugin with Rage. Included Features Create custom paths for the AI to follow Custom waypoint options to modify AI driving speed and behavior Direct nearest driver to a selected path Dismiss nearest driver to release them from your path Barrier management menu to add and remove barricades around your scene Save, load, and share paths with XML files Dependencies RageNativeUI 1.8 (included) InputManager (included) Recommended Mods Basic how-to (menus are outdated, but functionality is the same)
  18. Not sure. I have the feature disabled. Typically, though, it can be difficult to manipulate anything directly controlled by LSPDFR.
  19. By ambient suspect chases, do you mean ambient pursuits you're not a part of?
  20. Thanks, those numbers gave me the color I was looking for.
  21. Would you mind sharing your color settings or carvariations? I can't seem to find the same shiny silver as in your pictures.
  22. I'm sorry, I'm not sure what this has to do with my plugin.
  23. Unlikely since Bejo's API is very limited.

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