Everything posted by Hoffers
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Congratulations LCPD:FR on 4 years!
This is beautiful
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Im gonna skin
Make a few before releasing, and not everything you do needs to be released.
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what do i need to make a car for gta Iv
Thats basically it, people tend to convert vehicles from other games, or they create models from scratch, unlocked vehicles arent common.
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what do i need to make a car for gta Iv
Google
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Smoothing Glass
Just add more polys Thats what I usually do, Make the vertices more closer together.
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how to fix this
If you want to keep the CVPI in nstockade, you have to give the NStockade Vehicle.ide line a tweak. Just follow what I do in the Code box, Locate your Vehicle.ide **MAKE BACK UPS!!!** Open it with your choice of text editor (Notepad is fine) Find the police line, it will look like this. police, police, car, POLICE, POLICE, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0.2, 2, 1.0 ,1, ext_requi+ext_strong+livery Now locate the nstockade line nstockade, nstockade, car, STOCKADE, NSTOCK, VEH@TRUCK, VEH@TRUCK_LO1_LO1, 100, 999, 0.3286, 0.3286, 0.3, 2, 1.5 ,2, noboot+big+isvan+avoidturns+truckfirefx+truckenginefx+livery Now to make the nstockade a car and not a truck, go to your police line and take from VEH@STD onwards and copy it like this VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0.2, 2, 1.0 ,1, ext_requi+ext_strong+livery Now take what you just copied and put it where nstockade has those lines now you're nstockade line should look like this nstockade, nstockade, car, STOCKADE, NSTOCK, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0.2, 2, 1.0 ,1, ext_requi+ext_strong+livery And there you have it, this method will work with anything, and this is how you make non police cars police cars :)
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Help please
Yeah, I think its the way the reflections reflect, so look on the ground for a circular motion as such.
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what do i need to make a car for gta Iv
You also need to practice and not release sub par vehicles, and I would suggest picking up a box of Aspirin. Oh and some tissues.
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Help please
Go to your ELS folder in the main directory, then go to default_config, (Or if you have set up the files police, police2, etc.) then go to either [ WRNL ], [ PRML ], [ SECL ] and other one of them it should say Type =, Now here write halo, so now it should look like this. [ PRML ] Type = halo **Other stuff below**
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Zmodeler Help: Police Antenna
For the texture mapping, view corolene's template tutorial on here, It is the same principal.
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Dash cam problem
Ah, did you download it on this site? Because I downloaded from here and mine was an installer, other than that, I have no idea. And mine works fine. What I do know is that there is meant to be a IVDASHCAM folder in the scripts folder + ivdashcam.ddl and ivdashcam.ini in the scripts folder, fiddle around with the .ini to see if any other binds will work, maybe you have a conflicting mod? Just muck around with it.
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indicator script?
I think in the indicator.ini file there are numbers, those numbers are actually key mappings, now If you google "keyboard number codes" or similar, you should be able to find them. Then change the number to U's corresponding one, If you are using els, flick on your lights and use your left turn signal key, then turn off the lights (Keeping indicators on) and you will have hazzards :)
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please build this skin
Oh Yeahs
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please build this skin
Should A mod come in and close this?
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If you were to live anywhere in Liberty City where would it be?
Nah, my Russian Isn't fluent, better luck in china!
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If you were to live anywhere in Liberty City where would it be?
Death wish, Troy?
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If you were to live anywhere in Liberty City where would it be?
My exact same choice, although, I don't have a coupe.
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Window Template/Texture?
Just to warn you, It is not a walk in the park, start out by making things for your vehicles. Don't go starting out building models, Building models from scratch would take you a good few months, I do not create scratch vehicles for myself, I alter already made models, and scratch make my own Equipment, Start with equipment, and when you have a few releases you have under your belt, do the modeling for vehicles. NOTE: I know I have not released any models or anything as such, but I give you this advice as I have been given it by people. I have made my own scratch equipment, and I will be using them in my release, there for no models have been released cause scratch modeling takes a lot of aspirin and time. Another NOTE: Do not loose your cool learning, that is why I left you with both tuts. All in good time dude, learn the baby steps and then do the lights, in the mean time read up on this: http://gtapolicemods.com/showthread.php?2357-How-to-map-ELS-for-V3-V6
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Window Template/Texture?
Ok now a full tutorial is available at http://www.etspe.ca/zmt/v1/ for version 1 this shows you how to build up the car in steps and includes texturing A full tutorial is available for version 2 at http://www.etspe.ca/zmt/v2/ and walks you through on how to make a car if you are using version 2, if using version two you may need to go back to the version one tutorial to help get you started. You will see what I mean when you begin to read the version two tutorial. I hope this will be helpful.
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Window Template/Texture?
Try having a brainstorm on what your going to create, find "Blueprints"(pics) for it. If you want more help, I am just a pm away :)
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Window Template/Texture?
I used to feel like that when I first modding (Of course you haven't seen anything released cause I am making my skills better by scratch modeling and making my cars use my own equipment) but just start a new project (Doesn't have to be big or anything) then go sit down and watch the footy. And then come back to it. :P
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How to pull over cars with lcpd first response 0.95?
Like I said I was tired, don't be an ass.
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How to pull over cars with lcpd first response 0.95?
My bad bud, super tired when I wrote that, and I was reading like 6 topics at once. :P
- 2007 Dodge Charger Houston PD
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How to pull over cars with lcpd first response 0.95?
You don't need LCPDFR (I doubt you can use LCPDFR on duty in campaign anyways) to play campaign, the pull over style in the campaign should just be press The siren key, so If you you use els, put in Express mode and press g or h. But yeah, silly question