Cop_21
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Cop_21 got a reaction from jmoney1095 in What do you want to see more of in LCPDFR?More variety in calls, the game has lots and lots of available audio to make more and all sorts of calls.
I'll put some here with the audio name and what could happen:
1. CRIM_A_FIREARM_ATTACK_ON_A_OFFICER
When you arrive on scene there's a shotout between 1 police car (Not sure if it's random if 2 cops or 1 appear but it would be better to be 1 alone) and some armed suspects. After the suspects are out the call is over.
2. CRIM_A_KNIFE_ASSAULT_ON_A_OFFICER
A suspect armed with a knife stabbing an officer or at least an officer near.
3. Why is the mugging call "Shots fired" when there's a mugging audio? Change to this one CRIM_A_MUGGING
4. CRIM_A_ROBBERY_AT
This one would be on a Burgershot for example, a laundry cleaner, whatever, even a bank. Armed suspects are inside the building and heavily armed depending on the case (if it's a fast food restaurant, a deagle or something, if it's a bank, some AK-47's.
5. CRIM_A_SHOOTOUT
Self-explanatory. Sometimes it could be LCPD vs. GANG or GANG1 vs. GANG2.
6. CRIM_A_DOMESTIC_DISTURBANCE
This one could be on a house with a man and woman fighting (random) or even 2 homosexuals since there are lots of rainbow peds in GTA / EFLC
7. CRIM_A_DRUNKEN_BRAWL
2 suspects fighting each other outside a bar, one could be armed with a knife.
8. CRIM_A_SERIOUS_MVA
Several cars damaged, FD and EMS already on scene or you gotta call them (2 different chances to happen)
9. CRIM_RIDING_A_MOTORCYCLE_WITHOUT_A_HELMET
Again, self-explanatory. Most pedestrians don't actually use a helmet so just spawn a bike with a random ped.
10. CRIM_AN_OFFICER_IN_NEED_OF_ASSISTANCE
This may happen while in a pursuit, in a shootout or (to be more creative) suspect pickup.
11. CRIM_SUSPECIOUS_ACTIVITY
In a more hidden place, there are for example 2 suspects talking, or a car with a man and a prostitute inside.
12. The following audio names will all be to respond to a fleeing car:
CRIM_A_SPEEDING_FELONY
CRIM_A_STOLEN_VEHICLE
CRIM_A_TRAFFIC_VIOLATION
CRIM_SPEEDING
CRIM_A_RECKLESS DRIVER
CRIM_A_GRANDTHEFTAUTO
CRIM_A_HIT_AND_RUN
CRIM_A_CIVILIAN_RUNNING_A_RED_LIGHT
When ordered to pull over the suspect may or may not pull over.
13. And much much more of all those kinds.
Also, give more options for the user, for example the user may chose a name avaiable from the POLICE CAR NAME AND NUMBER
Perhaps in the ini. file.
For example:
I chose Tom 62. In the game when I receive a call the dispatch says "Tom 62 dispatch to [CRIMES] in [sTREETS] if it
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Cop_21 got a reaction from Neax92 in GTA IV doesn't start [FIXED]I usually install stuff like this easily, but LCPDFR is starting to be quite a challenge. I'll now explain in depth what I've done:
1. Install GTAIV (entered the game, everything's fine.)
2. Downloaded the 1.0.7.0 patch and installed it (from here: http://www.gamezone.com/downloads/download_window/gta_iv_1070_patch/ )
3. Downloaded and installed the LCPDFR 9.1 Installer.
4. Ran "LaunchGTAIV" as admin and here's the problem: it doesn't start. Nothing happens.
5. Then I tried installing manually over the ones provided by LCPDFR 9.1 installer.
6. Downloaded and dragged the Xliveless to the folder. (Yes I did chose Xliveless instead of the other option on the installer.)
7. Downloaded and dragged the scripthook.net.
8. Ran "LaunchGTAIV" as admin and nothing happens, again.
Note: I ran everything as admin and made sure that I had all the extra programs needed.
If this helps here are the pictures of the folders that I currently have installed in my GTA:IV directory:
http://img401.imageshack.us/i/gtadirect1.png/
http://img440.imageshack.us/i/gtadirect2.png/
I've tried the same steps but in a different order but unfortunatley they all ended in the same way... Not working...
Thank you for reading.
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Cop_21 got a reaction from SPARTAN 0659 in What do you want to see more of in LCPDFR?More variety in calls, the game has lots and lots of available audio to make more and all sorts of calls.
I'll put some here with the audio name and what could happen:
1. CRIM_A_FIREARM_ATTACK_ON_A_OFFICER
When you arrive on scene there's a shotout between 1 police car (Not sure if it's random if 2 cops or 1 appear but it would be better to be 1 alone) and some armed suspects. After the suspects are out the call is over.
2. CRIM_A_KNIFE_ASSAULT_ON_A_OFFICER
A suspect armed with a knife stabbing an officer or at least an officer near.
3. Why is the mugging call "Shots fired" when there's a mugging audio? Change to this one CRIM_A_MUGGING
4. CRIM_A_ROBBERY_AT
This one would be on a Burgershot for example, a laundry cleaner, whatever, even a bank. Armed suspects are inside the building and heavily armed depending on the case (if it's a fast food restaurant, a deagle or something, if it's a bank, some AK-47's.
5. CRIM_A_SHOOTOUT
Self-explanatory. Sometimes it could be LCPD vs. GANG or GANG1 vs. GANG2.
6. CRIM_A_DOMESTIC_DISTURBANCE
This one could be on a house with a man and woman fighting (random) or even 2 homosexuals since there are lots of rainbow peds in GTA / EFLC
7. CRIM_A_DRUNKEN_BRAWL
2 suspects fighting each other outside a bar, one could be armed with a knife.
8. CRIM_A_SERIOUS_MVA
Several cars damaged, FD and EMS already on scene or you gotta call them (2 different chances to happen)
9. CRIM_RIDING_A_MOTORCYCLE_WITHOUT_A_HELMET
Again, self-explanatory. Most pedestrians don't actually use a helmet so just spawn a bike with a random ped.
10. CRIM_AN_OFFICER_IN_NEED_OF_ASSISTANCE
This may happen while in a pursuit, in a shootout or (to be more creative) suspect pickup.
11. CRIM_SUSPECIOUS_ACTIVITY
In a more hidden place, there are for example 2 suspects talking, or a car with a man and a prostitute inside.
12. The following audio names will all be to respond to a fleeing car:
CRIM_A_SPEEDING_FELONY
CRIM_A_STOLEN_VEHICLE
CRIM_A_TRAFFIC_VIOLATION
CRIM_SPEEDING
CRIM_A_RECKLESS DRIVER
CRIM_A_GRANDTHEFTAUTO
CRIM_A_HIT_AND_RUN
CRIM_A_CIVILIAN_RUNNING_A_RED_LIGHT
When ordered to pull over the suspect may or may not pull over.
13. And much much more of all those kinds.
Also, give more options for the user, for example the user may chose a name avaiable from the POLICE CAR NAME AND NUMBER
Perhaps in the ini. file.
For example:
I chose Tom 62. In the game when I receive a call the dispatch says "Tom 62 dispatch to [CRIMES] in [sTREETS] if it
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Cop_21 reacted to Olanov in Guys and Gals, Assistance Is RequiredI have this video of mine... I don't feel right about how it came out.
I need your opinions and criticism!
http://www.youtube.com/watch?v=zDFkLpoGGc0
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Cop_21 reacted to CoolerMaster in My police car..Well since i have a bad issues with using any car mod,taxi bug I made up my own look, I know it nothing great but i enjoy them and they look good to me and i thought i would share them
Hope the pictures are not to large,If they are I'm sorry.
Thanks....
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Cop_21 got a reaction from Olanov in What do you want to see more of in LCPDFR?More variety in calls, the game has lots and lots of available audio to make more and all sorts of calls.
I'll put some here with the audio name and what could happen:
1. CRIM_A_FIREARM_ATTACK_ON_A_OFFICER
When you arrive on scene there's a shotout between 1 police car (Not sure if it's random if 2 cops or 1 appear but it would be better to be 1 alone) and some armed suspects. After the suspects are out the call is over.
2. CRIM_A_KNIFE_ASSAULT_ON_A_OFFICER
A suspect armed with a knife stabbing an officer or at least an officer near.
3. Why is the mugging call "Shots fired" when there's a mugging audio? Change to this one CRIM_A_MUGGING
4. CRIM_A_ROBBERY_AT
This one would be on a Burgershot for example, a laundry cleaner, whatever, even a bank. Armed suspects are inside the building and heavily armed depending on the case (if it's a fast food restaurant, a deagle or something, if it's a bank, some AK-47's.
5. CRIM_A_SHOOTOUT
Self-explanatory. Sometimes it could be LCPD vs. GANG or GANG1 vs. GANG2.
6. CRIM_A_DOMESTIC_DISTURBANCE
This one could be on a house with a man and woman fighting (random) or even 2 homosexuals since there are lots of rainbow peds in GTA / EFLC
7. CRIM_A_DRUNKEN_BRAWL
2 suspects fighting each other outside a bar, one could be armed with a knife.
8. CRIM_A_SERIOUS_MVA
Several cars damaged, FD and EMS already on scene or you gotta call them (2 different chances to happen)
9. CRIM_RIDING_A_MOTORCYCLE_WITHOUT_A_HELMET
Again, self-explanatory. Most pedestrians don't actually use a helmet so just spawn a bike with a random ped.
10. CRIM_AN_OFFICER_IN_NEED_OF_ASSISTANCE
This may happen while in a pursuit, in a shootout or (to be more creative) suspect pickup.
11. CRIM_SUSPECIOUS_ACTIVITY
In a more hidden place, there are for example 2 suspects talking, or a car with a man and a prostitute inside.
12. The following audio names will all be to respond to a fleeing car:
CRIM_A_SPEEDING_FELONY
CRIM_A_STOLEN_VEHICLE
CRIM_A_TRAFFIC_VIOLATION
CRIM_SPEEDING
CRIM_A_RECKLESS DRIVER
CRIM_A_GRANDTHEFTAUTO
CRIM_A_HIT_AND_RUN
CRIM_A_CIVILIAN_RUNNING_A_RED_LIGHT
When ordered to pull over the suspect may or may not pull over.
13. And much much more of all those kinds.
Also, give more options for the user, for example the user may chose a name avaiable from the POLICE CAR NAME AND NUMBER
Perhaps in the ini. file.
For example:
I chose Tom 62. In the game when I receive a call the dispatch says "Tom 62 dispatch to [CRIMES] in [sTREETS] if it
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Cop_21 reacted to JetlinerX in Choose BackupAll in all, Noose is Noose to me, I havent ever used Noose to begin with... but I think it would just get confusing to try to remember all those keys...
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Cop_21 reacted to JetlinerX in Guys and Gals, Assistance Is RequiredPERFECT! As my real world job is video production! Let me pitch in, and give you some feedback :)
Disclaimer: Oly, I love you, so I am not trying to offend you if I do say something that you may find harsh, its just that, harsh critisism goes farther than me saying that I loved every second of it. This is to help you, not to make you feel bad :)
The Good:
~ Great use of the voices in game (Niko and Clerk)
~ Great angles during the foot, and car chase scenes!
~ Great angle at 1:01, 1:18 , 2:13 - 2:25
~ Great Driving @ 2:45, 3:07, 3:09
~Good music for the driving scenes!
~ Loved how the back lamp when out just as the video ended, great addition
The Bad:
~ The trick @ 2:36 was kind of what I like to call "Pointless showoff-y shot" Not necessary
~ When you were in TW@, Niko went from the front of the store, to the back, without any showing of him walking back there.
~ @ :57 it looked like he was shooting THROUGH the register
~ @ 1:01 the car door kind of glitched, just a simple thing, not that bad
~ @ 1:44, try to bring the camera lower to show that is Niko's car, and him driving away.
~ I honestly didnt like the ending...
The Ugly:
~ When Niko ran out of TW@, it looked like he took A LOT of bullets.
~ Try to crop out the Rockstar watermarks, if you use Sony Vegas or any other editing program that can crop.
~ Change the titles of the video clips to something more telling (Not like "LOL"
~ The music before the car chase was not very good for the setting it was in. Look into "X Ray Dog"
~ 3:30 and 3:33 were shots that really had not purpose I think, or I didnt understand why they were there.
After taking all this into consideration, and watching the video several times, I give it a:
8/10
Great work, one of the better videos I have seen made with GTAIV. Please keep it up!
WE NEED TO DO A CO-LAB VIDEO SOON! Also, can I get the default police car files from you?