- Macomb County Sheriff's Office Liveries
- Liberty State Highway Patrol Liveries
- Setina PB-400 [UNLOCKED]
- Lightforce Spotlights "Unlocked"
- Panasonic Toughbook CF-31 [Unlocked]
- 2012 Volkswagen Passat - Norwegian Police Edition
- ALPR System
- Fedsign Vector.
- DSF Ford Crown Victoria Unlocked model
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Rastko reacted to a post in a topic:
Any1 else notice the 28 days sign next to LCPDFR possible clue ?
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Zmodeler Texture help/question
Ahhh.... I thought you meant the model, not the mapping. Thanks guys!
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Zmodeler Texture help/question
But how did you do it on your explorer? You used 1 texture for both lights.
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Zmodeler Texture help/question
I've been trying to figure out 1 thing in texturing in zmodeler and never succeeded.... The thing I've been trying to figure out is how to do the lights for cars. Like, how to put 1 light onto both cars, if you don't understand me take a look at the pictures. So how can I put this for both lights: Instead of this: Thanks in advance, Rastko
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Zmodeler help/question
I knew how to select things and such but not make custom selections in zmodeler as I'm not too familiar with it. Thanks anyway! EDIT: It worked, my life is now complete! Thank you.
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Zmodeler help/question
I've noticed that all GTA 4 vehicles have selections for everything like this: And the model that I'm trying to convert has the selections like this: Now, how can I ungroup everything from Untitled[0] (as that's where the chassis is) and make separate selections? Thanks in advance, Rastko
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Unlocked Ford Explorer
I just got rid of the light bars, the push bar and the human model inside! Now the fun part begins! But I still don't know how to make custom selections. Any tips? EDIT: Also @twerq34 I don't see "Vertices" in Properties>Mesh. I only see polygons.