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XphosKill3r

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Everything posted by XphosKill3r

  1. Awesome. Yeah, found that out myself the hard way. Looks like the game doesn't like any vehicles added to a patch day archive unless it's the newest one. Thanks for the help. :) : Now we just need an easier way to edit the vehicles.meta n whatnot. :P
  2. Unsurprisingly to you I'm sure, no I did not. Interesting stuff in here, thanks for pointing this out. Didn't see it. You can lock/delete thread. Edit: Does this still apply to the newest release (patchday11ng)?
  3. Hi there Ladies/Gents, I've been out of the GTA V scene for about 6-7 months now - and after the last update I'm having issues getting my vehicle models re-installed and back up and running. I'm trying to install a few basic police vehicles for my LSPDFR experience. For now I'm just trying to get a few working so I have something new to play with in-game (such as BxBuggs' CVPIs, Impala etc..) but the only issue is my game seems to hate any vehicle models I throw into the mod folder. I've had a similar problem about a year ago, since I had to spend 4+ days trying to get my mods working again after a title update. At this point, there are so many DLC packs and directories I'm resorting to outside help to relieve my pain. :P If someone would be so kind; what are the current working directories of the primary emergency vehicle models? As in, where and what files do I need to copy into my "mods" folder in OpenIV so the game can start up without error? I've tried a lot of different methods, even Buggs' install instructions didn't seem to do anything. Only trying to get one mod working at a time now, still no luck. TL;DR - Need the current file paths for the primary emergency vehicle models for mods. I'd at least like: Police1-4 Sherrif1-2 Thanks in advance, Edit: To be clear, my game is crashing with any vehicle mod I follow instructions with. I just want to be sure I am installing them in the correct archive with the newest game version.
    Great sound mod, absolutely love it. Would be cool if you managed to change the deceleration sound to something a bit more realistic, but it's a huge improvement from stock. I have a "showcase" I threw together for those who found the original a bit "lacking". Thanks for a great mod! (Feel free to feature this video btw, I don't care)
  4. I did delete all my old scripts/plugins. I had crashing errors before, but that was due to an outdated RPH I do believe - now the log shows call out loads but nothing is activated. Edit: Re-checked installs, seem to be okay now.... After the 5th time of deleting/fresh installs I am up and running. Do as Albo says peeps! Fresh install ALL of your scripts/plugins and make sure EVERYTHING (even RPH) is updated.
  5. Same issue here with Traffic Policer and other callout mods that are compatible with 0.3 - console shows they are loaded but I think LSPDFR is failing to implement them? Huh.
  6. No callout or script files working for me, running everything updated. LSPDFR 0.3/RPH 0.34 RPH console shows successful load of TrafficPolicer and my two other call out mods (both support 0.3) but nothing is working.
  7. The audio file would have to be edited, not in game. It's up to the author if he wants to improve the overall realism. I sent him a new sound sample he may implement in the future, who knows! :)
  8. Amazing work guys, keep it up! :D
  9. Thanks guys. :)
  10. Okay, thanks. I have a feeling it's the Touchmaster Delta. :) I want to confirm this though, cause I still cannot find it.
  11. Hello! I was wondering if any of you siren lovers could name this siren? I cant seem to find it anywhere, and I love it! Thank you so much! Xphos

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