Reputation Activity
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OblongGaming reacted to gregb150 for a file, Australian Pacific National Train SkinThis a repaint of the stock Freight Train, It adds in my opinion a touch of Australian realism, Pacific National move freight along the east coast of Australia, maybe other states too, I repainted two freight containers with Linfox and Toll branding, Included in the download, Note this is not a stand alone skin you need Theo's Service Pack 2,3 for skins to work, Theo has included templates for almost all the vehicles and equipment in GTA V, It's well worth downloading look and you'll be surprised,
Download Theo's Service Pack 2.3 link
https://www.gta5-mods.com/vehicles/air-port-service-and-service-vehicles-template-pack
Cheers and thanks for your looking
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OblongGaming reacted to East Coast Mods for a file, NSW Police Holden VF Commodore Highway PatrolThis Model Is NOT to be used in clans / clan packs.
_________________________________________________________________
NSW Police Holden VF Commodore Highway Patrol
BY MOOSEYTY
FOR GRAND THEFT AUTO V
_________________________________________________________________
Warning! This Mod requires Macgregors Aussie Siren Setting for the vehicles lights to work correctly.
ABOUT:
This model is based of the New South Wales Police Holden VF Commodore, this is a realistic copy of
the actual vehicle used by the agency.
CREDITS:
Holden VF Commodore Purchesed by NZ Virtual, Crunched and converted to Grand Theft Auto Five By Macgregor
code 3 Defender, 360 Camera, Light Bar Antenna's, Hazard Leds by MooseYTY
Slic, Toughbook, Speedo, duffle bag, Traffic Vest, Grill Leds, GPS, highway speed gear on dash by MooseYTY
Skins by Skilfullcorpse
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, MooseYTY, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
***IF ANYBODY IS FOUND TO HAVE BREACHED THESE TERMS I WILL ASK FOR YOU TO TAKE THE MODEL OFF THE INTERNET. FAILURE TO COMPLY MAY RESULT IN LEGAL ACTION***
SPECIFICATIONS:
LIGHTING SYSTEM: Default
EXTRAS: N/A
VEHICLE SLOT: Police, Police2, Sheriff2
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OblongGaming reacted to gregb150 for a file, Victoria Police VF Commodore General Duties SkinYou need either MooseYTY or Macgregors models, to use this file, Firstly I would like to thank both MooseYTY and Macgregor for creating and sharing such beautiful models, normal General Duties Commodore are 6 cyl Omega's in saying that they look almost the same as the SS models available below,
Mooseyty model
Macgregors model
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OblongGaming reacted to East Coast Mods for a file, Australian Police Template PackThis is a pack designed to provide users with all the templates used by released models by Moose & Macgregor.
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OblongGaming reacted to East Coast Mods for a file, New South Wales Police Ford TerritoryThis Model Is NOT to be used in clans / clan packs.
_____________________________________________________________________
New South Wales Police Ford Territroy
By MooseYTY
7/09/2016
_____________________________________________________________________
About: This model is replica of the Police Ford Territroy used by the New South Wales Police Force.
Note this model requires Macgregors Aussie Flash Pattern.
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OblongGaming reacted to AlexVonShep for a file, Better Police Stations (RDE-style)This mod brings you greatly revised but still lore-friendly police/sheriff/ranger stations. Will be featured in RDE 3.0.
Full list of improvements:
Installation
1. Extract the "Better Station Package.zip" from downloaded archive
2. Launch OpenIV
3. Open the "Better Stations Package.zip" via Package Installer Tool (Tools bar)
4. Click "Install"
Take a look on this video tutorial in case you failed:
https://youtu.be/2gzLHzd5eto
Credits
Textures by AlexVonShep
Building models edits by Yard1 and _Vlad_
You aren't allowed to re-upload this mod anywhere. Nevertheless, feel free to edit my textures and release them with proper credits!
BCSO Addition Project Support Version
Includes Paleto Bay Sheriff's Station with BCSO decals. Available here
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OblongGaming reacted to Down Under Mods for a file, Victoria Police Marked VF SS 1.0 [AUSSIE FLASH PATTERNS]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VICTORIA POLICE MARKED VF SS 1.0 [AUSSIE FLASH PATTERNS]
BY MACGREGOR
FOR GRAND THEFT AUTO V
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABOUT:
This is a fully marked Holden VF SS used by Victoria Police, Australia
It uses lighting equiptment produced by Hazard Systems and Code 3 Lighting
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
~~IF ANYBODY IS FOUND TO HAVE BREACHED THESE TERMS I WILL ASK FOR YOU TO TAKE THE MODEL OFF THE INTERNET. FAILURE TO COMPLY MAY RESULT IN LEGAL ACTION~~
SPECIFICATIONS:
LIGHTING SYSTEM: Aussie Flash Patterns (modified default lighting system)
EXTRAS: yes
VEHICLE SLOT: police3
DISCLAIMER:
I, Macgregor, do not take responsibility for any damage to your game, or any punishments as a result to using this mod in GTA Online.
It is the user's responsibility to know how to operate OpenIV correctly.
Readme file created by Macgregor, 28/8/2016
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OblongGaming reacted to Down Under Mods for a file, Victoria Police Unmarked VF SS 1.0 [AUSSIE FLASH PATTERNS]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VICTORIA POLICE UNMARKED VF SS 1.0 [AUSSIE FLASH PATTERNS]
BY MACGREGOR
FOR GRAND THEFT AUTO V
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABOUT:
This is an unmarked/semi-marked Holden VF SS used by Victoria Police, Australia
It uses lighting equiptment produced by Hazard Systems
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
~~IF ANYBODY IS FOUND TO HAVE BREACHED THESE TERMS I WILL ASK FOR YOU TO TAKE THE MODEL OFF THE INTERNET. FAILURE TO COMPLY MAY RESULT IN LEGAL ACTION~~
SPECIFICATIONS:
LIGHTING SYSTEM: Aussie Flash Patterns (modified default lighting system)
EXTRAS: yes
VEHICLE SLOT: fbi2
DISCLAIMER:
I, Macgregor, do not take responsibility for any damage to your game, or any punishments as a result to using this mod in GTA Online.
It is the user's responsibility to know how to operate OpenIV correctly.
Readme file created by Macgregor, 28/8/2016
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OblongGaming reacted to Blobby for a file, Australian Flags (ALL STATES)Just something I whipped up for a quick release,
Australian Flags!! For all states and territories!
Replaces:
LSFD flag with State Fire Flag (Or Aussie flag)
SAPD and Sheriff flags with State Police Force Flag
LS, LSServices and SA flags with State Flag
US flag with Australian Flag
By Blobby
DISCLAIMER
I AM NOT RESPONSIBLE FOR ANY DATA LOSS, COMPUTER CRASHES OR NUCLEAR DISASTERS etc THAT HAPPEN IN RELATION TO THIS MOD.
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OblongGaming reacted to Abel Gaming for a file, GTA V CAD (Computer-Aided Dispatch)Recommend Downloading Version 7.0 Update!
About This Tool
This tool was made for role-play clans who do police role-play on Grand Theft Auto V. This program would be used by a dispatch and would keep things very simple and organized. At the time, it is only formatted for a clan of 6 people, but I am adding more in future updates! This tool is extremely easy to use and should help your dispatch out a lot! Let me know what you think in the comments!
No More Updates Will Come As The Project Has Yet Again Been Corrupted And Messed Up
Virus Scan- Click Here
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OblongGaming reacted to aussiesim for a file, Toyota Hilux Model + NSW Emergency Livery PackThis package contains a Toyota Hilux with 4 NSW Emergency service textures. The files contain two types of models, a high LOD and low LOD.
* NSW Police Rescue
* NSW Police Dog Unit
* NSW Abmbulance
* FRNSW
Follow the installations instructions in the text file provided.
Thanks to:
Vnlae for the original model
Thero for making model modifications for me as well as the template.
Enjoy.
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OblongGaming reacted to East Coast Mods for a file, NSW Sydney Taxi Ford FGXThis Model Is NOT to be used in clans / clan packs.
ABOUT:
This is a fully marked NSW Taxi for GTAV
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
~~IF ANYBODY IS FOUND TO HAVE BREACHED THESE TERMS I WILL ASK FOR YOU TO TAKE THE MODEL OFF THE INTERNET. FAILURE TO COMPLY MAY RESULT IN LEGAL ACTION~~
CREDITS:
FG-X XR8 by Humster3D, purchased by bronyrapper, polycrunched, converted and mass overhauled by Macgregor
Interior taken from City Car Driving, modified by Macgregor,
Taxi Sign and stand by Me (Moose)
Skin by SkillfulCorpse
SPECIFICATIONS:
LIGHTING SYSTEM:
EXTRAS: no
VEHICLE SLOT: taxi
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OblongGaming reacted to Down Under Mods for a file, Victoria Police Marked VE SS 1.0 [NON-ELS]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VICTORIA POLICE MARKED VE SS 1.0 [NON-ELS]
BY MACGREGOR
FOR GRAND THEFT AUTO V
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABOUT:
This is a fully marked Holden VE SS uses by Victoria Police, Australia.
It uses lighting equiptment produced by Hazard Systems and Code 3 Lighting.
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
SPECIFICATIONS:
LIGHTING SYSTEM: Default GTA V police lighting system
EXTRAS: yes
VEHICLE SLOT: sheriff
An installation walkthrough is included in the readme file.
DISCLAIMER:
I, Macgregor, do not take responsibility for any damage to your game, or any punishments as a result to using this mod in GTA Online.
It is the user's responsibility to know how to operate OpenIV correctly.
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OblongGaming reacted to snickyB for a file, Police Training CourseThis is a police training course designed to work with the simple native trainer. You will need the simple native trainer in order to use this course.
Video run through of the courses.
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OblongGaming reacted to Down Under Mods for a file, Victoria Police Unmarked VE SS 1.0 [NON-ELS]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VICTORIA POLICE UNMARKED VE SS 1.0 [NON-ELS]
BY MACGREGOR
FOR GRAND THEFT AUTO V
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABOUT:
This is an unmarked/semi-marked Holden VE SS used by Victoria Police, Australia.
It uses lighting equiptment produced by Hazard Systems.
TERMS OF USE:
The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
SPECIFICATIONS:
LIGHTING SYSTEM: Default GTA V police lighting system
EXTRAS: yes
VEHICLE SLOT: police4
An installation walkthrough is included in the readme file.
DISCLAIMER:
I, Macgregor, do not take responsibility for any damage to your game, or any punishments as a result to using this mod in GTA Online.
It is the user's responsibility to know how to operate OpenIV correctly.
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OblongGaming reacted to TWISTEDSCOPES for a file, LVMPD PackTHESE CARS WERE MADE AT
-2/20/16 -Beta Testers ChrisplaysHD
-2/21/16 -Toodamsneaky
-3/1/16
Ladies and Gentle men I would Like to introduce you my LVMPD pack That I made. After A long Time making these cars, they have finally come to be release to LCPDFR So Enjoy The Cars. I will Be Fixing The cars and probably add more, but for now here you go Enjoy.
THESE FILES (ARE NOT) TO BE REDISTRIBUTE ON ANY OTHER SITES OR CALM AS YOUR WORK.
By Downloading These Files I Don't Take Any Responsibility If your game get's damge by these files
Watch a Video of it here-
ALL RIGHTS RESERVE
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License -
OblongGaming reacted to Wayne George for a file, Gta Iv Enb Series Mod Red Bug SKY FIXThis is a second release of my ENB mod that is originally named Gta Iv Enb Series Mod. This upload will fix the red bug sky issue. The sun will be visible during the day, the moon & stars will be visible at night time. To Install Just Simply Run The exe file and when it asks you where to install this mod, select your Grand Theft Auto Folder/Common/Shaders/ Then your done.
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OblongGaming reacted to EvanA for a file, BoatPulloverIV - BETABoatPulloverIV
Boat Pull over IV allows you to perform police traffic stops in the water to vessels, this is a very simple but needed script for anyone who wishes to take policing in GTA4 to the next level. It allows you to order a suspect to the ground aswell as obtain their ID at the current moment. The keys are statically binded for the BETA, though I plan on making them editable in the stable release after all other perks & things have been added and mastered.
KEYS:
Tab - Initiate a traffic stop, you must be driving a predator. Also, allows you to end a traffic stop.
8 - Activate boat duty mode, the script will simply not do anything if disabled.
DURING TRAFFIC STOP KEYS:
1 - Ask the driver for their ID after asking them to step away from the helm(using NUMPAD0).
2. Ask them to immediately place their hands into the air and get on their knees after asking them to step away from the helm(using NUMPAD0).
NUMPAD0 - Request the driver away from helm - enables the usage of 1 and 2 during the traffic stop.
NOTE: Pressing tab and cancelling a traffic stop makes the driver re-enter(if applicable) the vehicle & drive like normal.
UPDATES:
1.0.0a:
Initial Commit
1.0.0b:
Added an initial readme.
1.0.0c:
Removed some debug functions I forgot about.
- Updated the readme with the current commits.
FINAL NOTES:
Remember this is only in development \ BETA and is not yet stable nor is it ready for stable use, though I'd love if some people could test it out and so forth. It also is missing some features, though it should be okay enough for general marine policing.
The pedestrian names / times pulled over / arrested etc. are independent from names generated by LCPDFR and are generated through this script using a variation of 8 different name structures(different ones for male & females). Thanks, I'd love feedback!
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OblongGaming reacted to LtFlash for a file, The WastelandThe Wasteland
A pack of callouts and world events for the borough of Bohan. The mod is focused on recreating the conditions of policing in high-crime areas of NYC. You can expect dynamic gameplay as well as ordinary police work.
Due to the fact that the pack is still in development stage every aspect of gameplay may be changed.
List of calls:
1. Burglary in the past
Take a report and look for a suspect. Monitor your radio, another sector car may spot your suspect and need your assistance in pursuing him.
2. A car on fire
Cars in Bohan are rather in poor condition. When FD is busy (in South Bohan: always) you got to back them up with some easier jobs.
3. A car is being stripped
It might be stolen car so be there ASAP before they dismantle it to atoms. Make sure you don't spook the "mechanics" with your siren!
4. Sale of narcotics
Drugs are one of the biggest problem in the neibourhood. Help the community and take another dealer from the streets.
5. Homeless people harassing LTA passengers
Just askin' for a dime, huh? A simple question may turn into a violent attack, respond quick when it’s dark!
6. EMS is requesting assistance
Help paramedics with the aggressive patient.
7. Gang-related assault
Despite of gang activity and violent attacks, people are still jogging after dark. Be on scene as soon as possible, otherwise the victim may not survive.
8. A mugging victim calls for help
Mugging is an everyday crime in Bohan. Go and help a complainant. Drive her to the hospital or canvass the area to find a suspect.
9. Prisoner transport
An ordinary job of a patrolman. Transport a prisoner to the station house.
10. Assist patrolman with a "man with a gun" call
Respond on a request of your fellow Officers. You got to be there in case of hell break loose.
11. An unconscious man
Street events attract people like a magnet. Control the crowd until EMS arrives.
12. A street fight
Common occurence in every busy area. Your task is to restore public order.
13. Drug usage
Bohan is highly infested with drugs and you are the one who is suppose to fight it. Take all possible safety measures while handling calls connected with intoxication.
14. Commercial burglary
Store owners are struggling to keep their businesses running. Without police assistance they won’t make it. Be in the right place at the right time to catch goons who destroy the local business.
15. Robbery of street gamblers
What gives more fun than shooting dice with friends? And wherever there is money there are robbers. Keep your gun prepared while responding to this call!
List of world events:
wanted person,
person with a weapon,
person with a bat,
unconscious civillian,
a known felon,
a decaying vehicle,
a foot pursuit.
Special feature:
a custom radio chatter based on real NYPD recordings.
Have fun! I expect some feedback here:
https://www.lcpdfr.com/topic/35109-the-wasteland-callouts-for-bohan/
VirusTotal analysis of the pack:
https://www.virustotal.com/en/file/d398f6ac3d6b940793a2d4845d4cbc3786ad97411b9d79dc5458c7c3e02cc415/analysis/1422815747/
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OblongGaming reacted to chetmanly for a file, South Australia VE SS Holden Commodore SkinThis skin is for :
Victoria Police Marked VE SS 1.0 [NON-ELS] 1.0.0
By Macgregor
!!!please install this mod if you havnt allready before using this skin!!!
>>>>www.lcpdfr.com/files/file/9950-victoria-police-marked-ve-ss-10-non-els/<<<<<
open the .ytd file and replace the ss_sign_1 . ss_sign_2 . ss_sign_3 . ss_sign_4 with the one provided (ss_sign_1)
ChetManly187
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OblongGaming reacted to Sam for a file, LSPD First ResponseIf you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018. LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
Please see the following resources for more information about LSPDFR and its features:
LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/
Part of the First Response Mods family.
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OblongGaming reacted toDeactivated Memberfor a file, NSW Police VF Unmarked (Pro Active Unit)An Nsw police Pro active Unmarked car,
Mostly used for Pro active Unit Patrols,
Feel free to use else where
Cheers, Mrfui
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OblongGaming reacted toDeactivated Memberfor a file, Streetlazer LED LightbarThis is the Streetlazer LED lightbar. The company that it is produced by is Ecco Warning Lights. I decided to make it after finding out how difficult it was to obtain a model for GTA IV. After I finished it I have decided to release it to you guys to tell me what you think of it, feedback always helps. If you want to see it in action I will be making a video real soon so while you wait for the upload subscribe to me on Youtube. Your support always helps.
https://www.youtube.com/channel/UCLsHaGM-UXNBSgyTBsoxcYw
This is still a work in progress so I will list the known errors below.
ERRORS
-Ally lights are not bright
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OblongGaming reacted to Pumpk1in for a file, Flat White Fuel Gauge for PoliceLifeSA small modification for the gauges of the excellent MOD PoliceLifeS !
I wanted a smaller gauge and a more flat look.
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OblongGaming reacted to Sam for a file, LCPD First Response (Legacy Edition)LCPD First Response (LCPDFR)
Version 1.1 - Legacy Edition
LCPDFR is the original police modification for Grand Theft Auto IV that turns the entire game upside down, letting you play as a police officer for the first time ever. Discontinued in 2014, with the release of GTA V on PC, LCPDFR Version 1.1 is the final release of the modification.
Please note that due to technical limitations, some features have been disabled and others may not work correctly at this time.
LCPDFR is discontinued and is not officially supported. It is provided purely for your nostalgic enjoyment.
There are a few other considerations:
LCPDFR does not support any versions of Windows XP. Any previous versions of LCPDFR must be fully uninstalled first. LCPDFR 1.1 should be installed on a clean installation of the GTA IV: Complete Edition downloaded through the Rockstar Launcher.
Part of the First Response Mods series.
Want to play LCPDFR on the GTA IV: Complete Edition? You will need to install the compatibility patch linked below. You should install the compatibility patch after you have successfully installed the GTA IV: Complete Edition. GTA IV: Complete Edition Compatibility Patch
By LMS. This is required to play LCPDFR 1.1 (Legacy Edition) Download Compatibility Patch
Shown below are the original release notes for LCPDFR 1.1 as they were written in 2014.
Arresting
LCPDFR 1.0 introduces an improved arrest system, allowing the player to more easily arrest multiple suspects at once. In addition to the improvements for the player, LCPDFR 1.0 also introduces full NPC compatibility with the arrest system, allowing NPC officers to make arrests with proper animations, handcuffing and suspect transport.
API
LCPDFR 1.0 also introduces a brand new application programming interface (API). The LCPDFR API can be used to make modifications built on the same framework as LCPDFR, allowing script developers to call LCPDFR functions and communicate with the key components of LCPDFR. Furthermore, the LCPDFR API can be used to build scripts totally unrelated to LCPDFR, taking advantage of the features and functions offered by the API which would be otherwise unavailable, such as those provided by the AdvancedHook.
Audio
The use of audio in LCPDFR 1.0 is unparalleled by any previous versions of the modification, with well over 300 audio files being available. The police radio is now more functional, with regular dispatch updates on pursuits and other events being available. Similarly, the usage of character speech in LCPDFR has been increased drastically, with code designated solely to finding the best speech for specific events from the character's voice.
Backup
In LCPDFR 1.0, all traditional backup units return, with multiple enhancements to normal units and NOOSE teams. NOOSE teams will now secure the area on arrival at an assistance call, while normal units will leave their vehicles and scan the area. Medical and fire department assistance has also been improved with longer response times.
Callouts
Callouts are now designed for easy integration with the LCPDFR API and custom callout scripts, therefore all callouts have been re-written from scratch. Base callouts included with LCPDFR 1.0 include: a shots fired call, a pursuit in progress, armed robbery suspects fleeing, a drunken disturbance, a drug deal, a drunk driver and a mugging.
Duty System
The character selection system has been overhauled in LCPDFR 1.0, with the new ability to customise your character's clothing and accessories. Not only this, but you can also do the same for any partner.
Events
LCPDFR 1.0 features events which are either triggered or spontaneous. Events come in a number of forms, such as a suspect being arrested, the player being assaulted or a civilian driving recklessly. Most events can be reported, either by the player, or by LCPD units, to dispatch. For example, if the player is assaulted by a moving vehicle, this can be called in and other units will attempt to stop the vehicle.
Frisking
Frisking has been overhauled in LCPDFR 1.0 in terms of how the generation of contraband works. Previously, random values were used, but now the script will actually apply different random values based on a number of factors such as age, occupation and various other model flags.
Grabbing
In LCPDFR 1.0, the player can now take hold of arrested suspects and drag them around. This is very useful when transporting the suspect to a police station as you are able to drag them to your patrol car, open the back door and seat them inside.
Hardcore
Hardcore mode has been further expanded in LCPDFR 1.0 with the introduction of a state of complete defencelessness which will be activated if the player takes too much damage. When injured, the player is rendered into a slow moving, limping state where no weapons can be drawn or fired. Thankfully, the effects of an injury in Hardcore Mode are easily reversed by seeking medical treatment from Liberty City's fine paramedics.
Lights and Sirens
LCPDFR 1.0 expands upon the lighting control offered in previous versions of LCPDFR, introducing a new lighting mode where red and white lights will flash alternately. Moreover, LCPDFR 1.0 also features better siren control, allowing the siren to be completely muted without removing the ability for the player to speak. Similarly, this siren mute can now be cancelled during any of the three lighting modes by holding down the lighting mode switch key.
Localisation
Nearly every sentence used in the LCPDFR modification now supports language customisation.
Police Computer
The police computer now features a customisable background image, allowing you to change the look and feel of the system to your liking. The computer has also been rewritten from scratch and is now more responsive to user input. Finally, the computer offers a lightweight ALPR system, which is integrated with LCPDFR, for those of you who do not wish to install an ALPR modification.
Police Station Interior
The police station in LCPDFR 1.0 boats several enhancements with more ambient scenes and scenarios happening inside, including arrested suspects being searched and seated and officers working on their computers. Not only this, but the LCPDFR police station interior was designed for use with Abraxas’ vdH Police Station modification, taking advantage of some of the new objects added.
Pursuits
In LCPDFR 1.0, a pursuit is no longer an isolated element of gameplay - it is directly linked to the rest of the modification, meaning that most LCPDFR experiences are actually powered in some way or another by the pursuit system. In simple terms, whenever there's a suspect, there's a pursuit, and the pursuit controls their behaviour as well as the actions of the officers determined to score another point in their arrests column. Pursuits work using a search area, which like in normal gameplay, is a flashing red and blue circle on the minimap. This search area will follow the suspect so long as at least one police unit has a visual, meaning that under these circumstances, the suspect is always at the very centre of the search area. If all visuals on the suspect are lost, however, the search area will cease following them and instead remain stationary at their last known position, thus giving the suspect the opportunity to leave the search area and therefore escape from the pursuit. After losing visual of a suspect, all units will begin a methodical search of the area, both on foot and in vehicles, searching the exterior world as well as any nearby interiors. Helicopter units will also partake in this search, scanning the area for the suspect. A pursuit tactics menu also exists, allowing players the ability to make helicopters and units more or less aggressive. Activating lethal force will also enable the Annihilator gunship, which will open fire on suspects when set as aggressive.
Quick Action Menu
New to LCPDFR 1.0, the Quick Action Menu makes common tasks simple, eliminating the need to remember loads of key combinations. The Quick Action Menu, controlled entirely by mouse or controller stick movement, is a new interface element of the modification which allows for simple tasks, like calling in ambulances or evacuating the area, to be done without the need for keypresses. Both your memory and other modifications will thank you for this, as it means that keys which have traditionally conflicted with ELS and other mods, like CTRL + M for an ambulance, are a thing of the past.
Taser
The Taser can now be used by all NPC units and by default, actively fleeing suspects can only be stopped by NPC officers if they fire the Taser at them. The Taser now also boasts better hit detection and it no longer modifies any of the original game files.
Tutorial
A brand new addition to LCPDFR, the tutorial allows both new and experienced officers the chance to get accustomed to the workings of some of the core features of the modification.
Xbox360 Controller Support
LCPDFR 1.0 boasts excellent Xbox360 controller support. All keys can now be mapped to controller buttons and all help prompts are dynamic, meaning they show the actual key or button you have defined. Similarly, the Quick Action Menu, designed for use with controllers, allows you to bind and remember less combinations.
Other Notable Changes
No longer does the LCPD see it all and know it all - they do not have magic suspect finding powers. There's a much bigger emphasis on foot pursuits now. Units can commandeer civilian vehicles if need be. Suspect fleeing AI has been improved significantly. When using standard police officer characters, you can walk faster by holding ALT by default. Holding ALT (default) will also bring up the LCPDFR Aiming Marker. The LCPDFR Aiming Marker can be used to tell your partner to go to the position it is pointing at. You can mark any civilian as wanted by police. If someone fires a gun or attacks you, you can report this to dispatch, automatically marking them as wanted. Suspects will abandon their vehicles and flee on foot if the opportunity presents itself. NOOSE officers are now able to stand up properly and sprint while chasing suspects. All officers use the correct pistol, shotgun and rifle animations when in pursuit. The helicopter searchlight works for player controlled helicopters in pursuits. A lot of work has been put into making the AI of both suspects and units smarter. I wish I could go on with this list, but there's simply hundreds of changes - far too many to list.